[TAS] GBA F-Zero: Maximum Velocity "Grand Prix Pawn" by Memory in
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- Опубліковано 24 сер 2024
- This is a tool-assisted speedrun. For more information, see tasvideos.org/...
TAS originally published on 2019-01-27
F-Zero Maximum Velocity is a futuristic racing video game developed by NDcube and published by Nintendo for the Game Boy Advance. The game was released in Japan, North America and Europe in 2001. It is the first F-Zero game to be released on a handheld game console.
The Grand Prix is the main single player component of Maximum Velocity. It consists of four series named after chess pieces: "Pawn", "Knight", "Bishop" and "Queen", each having five races in four difficulty settings. In this movie, Memory ( tasvideos.org/... ) uses the best unlockable machine at the hardest difficulty setting to blaze through the Pawn tracks of the Grand Prix mode.
Nice rubberbanding by the AI...
one of the most underrated Nintendo IPs. F-Zero X is one of the best racing games i’ve ever played
They neglect the shit out of FZero. They need to sell the brand to Sega or Namco
@@nocturnalnights27 Sega neglects the hell out of half its IPs too tbf and treats a ton of them like garbage. Namco I'm not so sure about.
@@MemoryTAS I agree...BUT Sega made FZero games arguably better than Nintendo, and Namco makes Nintendo's arcade Mario kart games, so they would do more justice than letting them rot
@@nocturnalnights27 That's my point though, Sega lets half of their own IPs rot. Just look at what they've worked on in the past and compare it to what's actually active today.
@@MemoryTAS If only we had the 2002 Sega dream team make the new FZero GX2 for Switch today
I sooo miss F-Zero games that I wish we have a new one, this TAS got me excited!
There ya go
didn't know you could TAS the AI too!
Used to play this game all the time. Only found this video b/c of F-Zero 99 messing with the UA-cam algorithm and promoting everything F-Zero. Sure brings back some fond childhood memories grinding away to complete this game.
That jump in Cloud Carpet is so satisfying
that was some extreme snaking
It's more like inverse snaking since you generally want the drifts to last as long as possible.
never knew you could slide like that in this game. i still got this on the 3ds virtual console as part of the original Ambassadors program, for those who bought the 3ds within the first few months of its initial release before the console price drop. it was Nintendo's way of saying sorry to those who bought the 3ds at the higher price before they dropped the price of it.
What a perfect 200k Rerecord count
It's just estimated since I did tracks of later cups on the same movie file initially.
Good job, Memory.
Wow though that's a lot of going sideways
Jet Vermilion is absolutely ridiculous if used right.
The Japanese version of this was one of the first GBA carts to be dumped
Contrary to how annoying they are when you're actually playing the game, the janky slipping physics in this game makes this way more fun to watch
Using bomb trap and other machines for extra turbo boost, what a monster perfect calculations every single turn, and lastly perfect blocks for every incoming machines behind
I'm not attempting to "block" incoming machines from behind, I could easily outpace them. I use them for speed boosts
Wouldn't it be faster to drop back to 2nd place just before the finish line of each race and avoid the long "1" screen?
it would be faster for real time and not ingame time which I was aiming for
Gotta go fast!
At first I thought the player was drunk from they way they drive but I see the strategy lol. Don't get any DUI in F Zero 😊.
The technique has a secondary nickname of "Drunk Driving Technique" for a reason :)
I remember when I finally got F-zero gx in 2005 or 2007 I was cinda stressed. Becouse I was afraid a new F-zero would come before I could complete GX.
He he he. We know how that went.
How the cpu still close to him? Xddd nintendo is cheating against you
This isn't mario kart
where's the minimap?
Lower left, make sure you are watching at 60 FPS
sick physics