Maybe... Personal Combat Data Window might be good. What Future Update is Waiting For Us ? Feel Free to share your own opinion and experience ! If I Missed something on the video please let me know through the comment ! :) - Offensive Language, comments toward other people will be deleted without warning !- This video was made in and from KR community * Also, you can download my character preset on my discord channel ! 📚 Recent KR Update in KR ua-cam.com/video/KlBQHl1Kx6U/v-deo.html 📚Class Build & Guide NEW Igniter build ua-cam.com/video/s3kA3N22qhc/v-deo.html New Surge Deathblade ! ua-cam.com/video/BaUKdaZkmz4/v-deo.html New Full Moon Soul Eater Guide ua-cam.com/video/OtwIYVaHetc/v-deo.html New Punisher Slayer Guide ua-cam.com/video/7huMa7fSEzI/v-deo.html
A few points: - Regarding the DPS meter, the sole reason why Koreans started using it recently is because of the design difficulty of Brel 2.0 raid, especially the hard version. The DPS check for the raid is absolutely insane and naturally, most parties could not meet it if you had 1 or more DPS members who could not cut it. In a sense, SG is blaming players for using the DPS meter to improve themselves or to kick out the burdens, but the incentive to use it is their own raid design. If you want to discourage people from using it, make the raid more accessible. Progressive raids should not be an insanely difficulty challenge. Reserve that for hell modes. Bottom line is, DPS meter would not be necessary if the raid wouldn't be that difficult, especially in terms of DPS check. - Ark passive is indeed better than T3 vertical system, but it is locked behind item level. You can't take fully take advantage of it unless you are 1660-1680. Which is stupid. - SG needs to come up with a strategy to lower the p2w perception that the players have in relation to T4. Right now, the gap between whales and non-whales or micro-spenders is too big. We talk about differences of 50-70% more DPS and we haven't even gotten the T4 bracelets yet, which will make whales even stronger. Every power increasing item right now is way too expensive. Even hardcore players cannot generate enough gold to buy more than 1 Adrenaline + 1 Grudge relic book per week. This alone costs upwards to like 400k gold (in EUC). And you need 20 of these. Just to get full relic engravings for a DPS costs more than 10 million gold. This is unsustainable. Ditto with accessories. Accessories with medium stats cost between 500-800k gold. Those with legendary stats go up to 2-3 millions. The less we speak about gems, the better. Considering that future raids will become more and more difficult in terms of DPS check, lobbies and statics will be looking more and more for players that increased char power beyond just unlocking full Ark passive. This will create a vicious cycle where only juiced whales can do hard mode versions of the raids, while non-whales will be relegated to normal versions. - At this point in time, Elixirs and Transcendence should become skippable. T4 has more gold sinks combined than T3 ever had and is by far the most expensive part of the game right now. - I do not know how they are going to make Ark Passive available to all characters. Aside from some enlightenment points being time gated by RNG, quests, adventure tome, collectibles, Evolution Points are obtainable only by doing Aegir. And realistically speaking, you can't open up Ark Passive without Aegir gear and without T4 accessories. So I don't see how you can streamline this without actually granting the gear and allow ancient accessories at lower levels.
in case of dps meter.. its most likely that those 0.15% of players that are 40% of the revenue should not see that they are not that great of a player and are just doing decent numbers due to their gear that they paid for
@@TheSoundOfReee Yeah, that is a valid argument. But then again, Koreans care about that because if they get banned, that's on your SSN. We don't care about that. Also, it is pretty pathetic of the director to ask Western players not to decrypt the encryption. By the time he made his livestream, the DPS meter was already functional. You want people not to use DPS meter at all? Then rethink your raid design.
this is what i feel, iam not dps meter user but why the direction of this game every new raid coming, feels like the difficulty near like a hell mode and also hard to access, wtf happened with the game -_-
@@exoticreload9493 They are forced to orient the game design to the ultra juiced bankers and chaebols that play in Korea. So SG provides HM to these people, and NM for the poor peasants. They gave up designing hell mode separate raids, so instead they give you hell mode in progression raids.
Many ppl say DPS meter help them improve but in reality all i see in pug raid is meltdonw in chat and toxic spam. I play on EU and i AGREE DPS meter should be ban and btw i have 5 supps on my acc and i dont need dps meter.
Well duh, because those using it for improving themselves will not be toxic in chat. Those who want to use to be toxic do that. DPS meter should not be banned though. I disagree here. DPS meter is not the cause of issues. Players are. It can be a useful tool, it just depends on how you plan to use. DPS meter is even more important for supports. Because as DPS, you have a better feeling on how you are playing in a raid. As a support, you don't. DPS meter helps a support be aware of how good they are with buffing DPS and it can greatly improve their overall performance.
lol you can’t. Without heal and shield. Player esp. skill issues will all be floor tank. Yearning is not a problem any dps can wear it. If you want to sacrifice yourself. PS: If your pots runs out before the end of the fight then it is your problem with skill issue. Not support since gauge is used for buff not healing.
@@dek6413 Your pots can run out due to bad support as well, especially if their shield uptime is bad. Not to mention that there is a night and day difference between a good support and a bad support. A good support can greatly improve your average DPS and ceiling as well. A bad support can hamper an entire party and in some raids, you might as well take another DPS in their place. The only reason bad supports are now getting a pass is because they have become rare in both Aegir normal and hard, especially hard.
@@Kalimdor199Menegroth I forgot bad support exist but most of them is usually support alt to be fair and most likely never touch meter if i’m right. Yes good and bad support is night and day differences. Most main support I knew including myself can constantly hold 95+ brand and 90+ shield and buff easily with pretty much 25+ radiant supporter. Also I have no dps in my roster so I got no experiences with bad support but I got praised a lot in pug and static. Anyway I quit a month ago since all my static return to run ff14 preparing for new ultimate.
@@dek6413 There are support mains that are bad too. I played with one until 2 days ago. The only reason we tolerated him was because we didn't want to do lobby simulator at Aegir HM. In the end he left, so we bought the service of a paladin. The result was nigh and day in terms of DPS. The party that played with the Bard that left and received the paid paladin, overtook the other one for the first time. The difference? Paladin had a 90-95% buff uptime. The bard had 60-65%, sometimes 70%.
Maybe... Personal Combat Data Window might be good.
What Future Update is Waiting For Us ?
Feel Free to share your own opinion and experience !
If I Missed something on the video please let me know through the comment ! :)
- Offensive Language, comments toward other people will be deleted without warning !-
This video was made in and from KR community
* Also, you can download my character preset on my discord channel !
📚 Recent KR Update in KR
ua-cam.com/video/KlBQHl1Kx6U/v-deo.html
📚Class Build & Guide
NEW Igniter build
ua-cam.com/video/s3kA3N22qhc/v-deo.html
New Surge Deathblade !
ua-cam.com/video/BaUKdaZkmz4/v-deo.html
New Full Moon Soul Eater Guide
ua-cam.com/video/OtwIYVaHetc/v-deo.html
New Punisher Slayer Guide
ua-cam.com/video/7huMa7fSEzI/v-deo.html
A few points:
- Regarding the DPS meter, the sole reason why Koreans started using it recently is because of the design difficulty of Brel 2.0 raid, especially the hard version. The DPS check for the raid is absolutely insane and naturally, most parties could not meet it if you had 1 or more DPS members who could not cut it. In a sense, SG is blaming players for using the DPS meter to improve themselves or to kick out the burdens, but the incentive to use it is their own raid design. If you want to discourage people from using it, make the raid more accessible. Progressive raids should not be an insanely difficulty challenge. Reserve that for hell modes. Bottom line is, DPS meter would not be necessary if the raid wouldn't be that difficult, especially in terms of DPS check.
- Ark passive is indeed better than T3 vertical system, but it is locked behind item level. You can't take fully take advantage of it unless you are 1660-1680. Which is stupid.
- SG needs to come up with a strategy to lower the p2w perception that the players have in relation to T4. Right now, the gap between whales and non-whales or micro-spenders is too big. We talk about differences of 50-70% more DPS and we haven't even gotten the T4 bracelets yet, which will make whales even stronger. Every power increasing item right now is way too expensive. Even hardcore players cannot generate enough gold to buy more than 1 Adrenaline + 1 Grudge relic book per week. This alone costs upwards to like 400k gold (in EUC). And you need 20 of these. Just to get full relic engravings for a DPS costs more than 10 million gold. This is unsustainable. Ditto with accessories. Accessories with medium stats cost between 500-800k gold. Those with legendary stats go up to 2-3 millions. The less we speak about gems, the better. Considering that future raids will become more and more difficult in terms of DPS check, lobbies and statics will be looking more and more for players that increased char power beyond just unlocking full Ark passive. This will create a vicious cycle where only juiced whales can do hard mode versions of the raids, while non-whales will be relegated to normal versions.
- At this point in time, Elixirs and Transcendence should become skippable. T4 has more gold sinks combined than T3 ever had and is by far the most expensive part of the game right now.
- I do not know how they are going to make Ark Passive available to all characters. Aside from some enlightenment points being time gated by RNG, quests, adventure tome, collectibles, Evolution Points are obtainable only by doing Aegir. And realistically speaking, you can't open up Ark Passive without Aegir gear and without T4 accessories. So I don't see how you can streamline this without actually granting the gear and allow ancient accessories at lower levels.
in case of dps meter.. its most likely that those 0.15% of players that are 40% of the revenue should not see that they are not that great of a player and are just doing decent numbers due to their gear that they paid for
@@TheSoundOfReee Yeah, that is a valid argument. But then again, Koreans care about that because if they get banned, that's on your SSN. We don't care about that. Also, it is pretty pathetic of the director to ask Western players not to decrypt the encryption. By the time he made his livestream, the DPS meter was already functional.
You want people not to use DPS meter at all? Then rethink your raid design.
this is what i feel, iam not dps meter user but why the direction of this game every new raid coming, feels like the difficulty near like a hell mode and also hard to access, wtf happened with the game -_-
@@exoticreload9493 They are forced to orient the game design to the ultra juiced bankers and chaebols that play in Korea. So SG provides HM to these people, and NM for the poor peasants. They gave up designing hell mode separate raids, so instead they give you hell mode in progression raids.
thank you for new update information. and~ love TKG skin fashion ♥
just have only a personal dps meter. not one where u can see other players if ur upset about it.
thank you for the video
Any info on additional solo raids?
@@TheParisWalker Nope, not yet
Love the skin
Need Solo mod for evert upcoming Raid….
Many ppl say DPS meter help them improve but in reality all i see in pug raid is meltdonw in chat and toxic spam. I play on EU and i AGREE DPS meter should be ban and btw i have 5 supps on my acc and i dont need dps meter.
it's a problem when people make dps meter their entire lost ark personality about it
Well duh, because those using it for improving themselves will not be toxic in chat. Those who want to use to be toxic do that. DPS meter should not be banned though. I disagree here. DPS meter is not the cause of issues. Players are. It can be a useful tool, it just depends on how you plan to use.
DPS meter is even more important for supports. Because as DPS, you have a better feeling on how you are playing in a raid. As a support, you don't. DPS meter helps a support be aware of how good they are with buffing DPS and it can greatly improve their overall performance.
@@Kalimdor199Menegroth sg should put personal meter at the end of raid instead of this stupid mvp screen
Remove support class
Why
lol you can’t. Without heal and shield. Player esp. skill issues will all be floor tank. Yearning is not a problem any dps can wear it. If you want to sacrifice yourself.
PS: If your pots runs out before the end of the fight then it is your problem with skill issue. Not support since gauge is used for buff not healing.
@@dek6413 Your pots can run out due to bad support as well, especially if their shield uptime is bad. Not to mention that there is a night and day difference between a good support and a bad support. A good support can greatly improve your average DPS and ceiling as well. A bad support can hamper an entire party and in some raids, you might as well take another DPS in their place.
The only reason bad supports are now getting a pass is because they have become rare in both Aegir normal and hard, especially hard.
@@Kalimdor199Menegroth I forgot bad support exist but most of them is usually support alt to be fair and most likely never touch meter if i’m right. Yes good and bad support is night and day differences. Most main support I knew including myself can constantly hold 95+ brand and 90+ shield and buff easily with pretty much 25+ radiant supporter. Also I have no dps in my roster so I got no experiences with bad support but I got praised a lot in pug and static. Anyway I quit a month ago since all my static return to run ff14 preparing for new ultimate.
@@dek6413 There are support mains that are bad too. I played with one until 2 days ago. The only reason we tolerated him was because we didn't want to do lobby simulator at Aegir HM. In the end he left, so we bought the service of a paladin. The result was nigh and day in terms of DPS. The party that played with the Bard that left and received the paid paladin, overtook the other one for the first time. The difference? Paladin had a 90-95% buff uptime. The bard had 60-65%, sometimes 70%.