I started learning blender a few weeks ago and couldn't really figure out liquid stuff and this tutorial was so simple and to the point. Couldn't have asked for anything better. Thank you.
Bruh, you are the only one who told me about the f3 feature, I have been spend my a week in finding how to make , every time I get different results... Thanks man. You deserve the more subs man...
I’ve been looking for blender tutorials for a while that more get straight to it and boom I found your channel, straight to the point and the way you talk through it actually sticks in my brain , so many videos out there where people talk to much and go off topic so thanks for your content bud it’s just what I’ve been looking for :)
Your clear explanations allow my cranial sub-cognizer almost to keep up--a rare thing. Plz keep on cutting clear paths thru Blender's scattershot design and titling of its myriad functions/choices. Yours might well be the best running. I subscribed for more. I wonder if student situation makes you appreciate need for painstakingly clear explanations and directing viewer's attentions appropriately and for reasonable duration--not the 1/10 sec. typical of too many. Unlike you, they forget they are talking to......grinder-ppl like ME. Thanks.
So how did you do the beginning clip? Where the monkey comes out of the water? I really thought you were going to cover that since it was in the beginning.
It's not too complicated. I just made a large cube at the bottom of the domain that was set as a liquid object. I then animated the monkey head floating upward. From there, it's just a matter of upping the resolution and baking the fluid simulation. The background was just an HDRI from HDRIhaven (dot) com
Svenro.. Many thanks for your very clear, simple and modest manner in this tutorial. Aye iz Dithering beginner!!! Please do not start hibernating again. Good luck & innovation for 2021!!!
@@3DTinkerer in Blender 3.2, if you don't do "quick liquid", the replay particles don't appear. Nothing appears, until you tick MESH and bake. Practically flying blind with parameters. Is there a workaround to preview the particles again on Replay?
If you have no bake button switch to modular or all. If when you bake you don't see any water particles go to cube and set the system maximum to the number of particles you can handle.
Well! A tutorial that is short and sweet and I actually got running. Since I'm new the only snag was I didn't see the 'upres' setting under 'mesh' in the physics tab. But at the pace of blender upgrades that upres setting went somewhere else, probably. So I liked the video and subscribed but alas you have slowed down on video production. Would love to see new tutorials on Blender 2.93+. Whatever you do I'm sure it will be worth viewing. Thanks!
Thanks, this is very easy and helpful, I've seen many cool blender simulation videos and I've always wanted to make my own videos on it, and now I can!
I have an extremely fast computer, and it renders the final video (even in cycles) quickly, but for some reason, I don't see the speed in the geometry when baking or adding more resolution.
I know this is from a few years ago but thanks a lot! I successfully made my first render. It would be helpful to show what buttons you pressed though (I think it's a setting you can turn on in Blender)
I've followed countless fluid simulation tutorials and follow everything to the T and still I get no fluid simulation. I've tried this for over a year now and nothing happens. What am I doing wrong?
I had similar problem and found solution which is working for me. Not sure if it helps though. in Cube Domain open up Liquid Properties and there is "System Maximum" attribute. Give it some value and you should be fine.
Hey man, you and I have the same issue, if we are following this tutorial, scale up your monkey (flow) and box (domain) quite a bit. And you should be able to see the flow simulation. I assume that my original issue was that my geometries were too small to see the flow physics, its not a hard science but it worked for me. Hope that helps, Cheers.
I couldn't get the mesh to show up, or the sim to work. But after I check "enable" on "Mesh" for the domain, then go to the RESOLUTION DIVISION in the "Domain>Settings" and drag it left or right it will eventually enable the mesh at some point, in my case it only shows the mesh at "44" subdivisions, but doesn't work on almost any other. My guess is it has something to do with my geometry of the liquid which is a cube instead of sphere. I couldn't get outflow to work at all with a circular face surface.
For some reason, adding in an effector just makes the previously fine working animation stop, it just dosent do anything... Could this be a bug in bkender 2.92?
Thank you so much, you helped me while I was feeling stuck with one of my ideas... left a like and a sub. have a great day. I cant wait to watch more of ur content.
3d tinkerer: when your finished with all your settings you just want to do one final bake and let your computer sit for a couple of days me: My fluid baked for seconds only
im having loads of issues. i cant see the particles,the domain box is opaque and i cant see through it my sphere isnt producing any fluid, and i have followed every step perfectly, i dont understand
If anyone getting problem with liquid domaim go to the meash you want to make your domain then to select domain in setting liquid then go to the liquid section and set flip ratio to 0
replicating these same steps in v 2.93 nothing happens. some checkboxes in the domain settings, when clicked then disabled again result in an animation where the water 'drops' to the floor of the domain.... splashes are minimal. i suspect a video card issue with my quadro p4000...not really a common card. i've followed a bunch of tutorials to do a 'water splash', but they all have the same result. not much.
I'm confused, why don't they tell you the short cut from the play pause button for preview animation using space in keyboard??? They just click on the screen using the mouse... It's a bit lacking...
Experiencing a lot of issues. Assumedly this is just because I have a scene already setup so there's just something interfering. Great tutorial regardless, cheers
"So if you wanna leave your computer running for another 3 days you can get realistic light" The most realistic commentary
not 3 days but a week
For me 1 whole day acctually 50 minutes
@@atthariqinsanulhaq what is your pc configuration
@@akash4849 potato 2.0
@@atthariqinsanulhaq in detail plz
"you don't want to delete it" he just broke a law
well...😂
I started learning blender a few weeks ago and couldn't really figure out liquid stuff and this tutorial was so simple and to the point. Couldn't have asked for anything better. Thank you.
thank you for warning me about the three days
😂 if you have a decent computer and reasonable settings, it won't take tooo long.
@@3DTinkerer I am on my three-year-old laptop and am getting it done in under 10mins.
You will definitely be able to get it done in under an hour.
I did it at 0.3fps 100frames.
@@3DTinkerer can you tell your pc configuration. Wha are u using?
Pretty damn incredible what you can do with free piece of software.
Thanks :)
S O F T W A R E
@@thesfsguy6248 M I N D I S
Soft ware
IN 6 MINUTES OR SO not counting cycles render time
I appreciate you taking the time to bake and show the effects it has on the object. Thanks buddy!
Let’s see how fast i can liquify my gpu
This would be liquifying the CPU
@@fb5601 depends on what you render with
@@CosmicFox2007 physics are done on the CPU
As someone who has had a lot and i mean A LOT of problems understanding fluid simulation turtorials.Thank you :D
Bruh, you are the only one who told me about the f3 feature, I have been spend my a week in finding how to make , every time I get different results... Thanks man. You deserve the more subs man...
Glad I could help!
I’ve been looking for blender tutorials for a while that more get straight to it and boom I found your channel, straight to the point and the way you talk through it actually sticks in my brain , so many videos out there where people talk to much and go off topic so thanks for your content bud it’s just what I’ve been looking for :)
Straight to the point. Very nice, thank you.
I've been waiting for this video for the last three weeks!!!
The video is a tad brief, but I you find it useful.
The best fluid sim tutorial I've seen, good job
That's really incredible that it can be done so quickly and so well in Blender. I'm really surprised.
Your clear explanations allow my cranial sub-cognizer almost to keep up--a rare thing. Plz keep on cutting clear paths thru Blender's scattershot design and titling of its myriad functions/choices. Yours might well be the best running. I subscribed for more. I wonder if student situation makes you appreciate need for painstakingly clear explanations and directing viewer's attentions appropriately and for reasonable duration--not the 1/10 sec. typical of too many. Unlike you, they forget they are talking to......grinder-ppl like ME. Thanks.
What in the Shakespeare,Wordsworth, Kafka-
BRO i like you some much better because you stopped and helped us understand what some of these things do. I appreciate that! Subscriber earned😂
this still holds up when u need a refresher. i was forgetting to check the mesh box lol
So how did you do the beginning clip? Where the monkey comes out of the water? I really thought you were going to cover that since it was in the beginning.
It's not too complicated. I just made a large cube at the bottom of the domain that was set as a liquid object. I then animated the monkey head floating upward.
From there, it's just a matter of upping the resolution and baking the fluid simulation.
The background was just an HDRI from HDRIhaven (dot) com
@@3DTinkerer is the monkey a liquid collision effector? I’ve been trying to do something like this and I’m not sure how.
@@3DTinkerer make another video on the topic plz it would help a lot
@@mikerspidey yes
@@mikerspidey did you ever find out how
wow, thanks dude this really taught me the basics of MantaFlow I'lll probably be making more water sims now because i know how it works, thanks!
Svenro.. Many thanks for your very clear, simple and modest manner in this tutorial. Aye iz Dithering beginner!!! Please do not start hibernating again. Good luck & innovation for 2021!!!
🙏🏾Excellent Tutorial, Many Thanks!!
Thanks for making this Video ❤
Best video about fluids, hands down. Thank you for posting this.
Ty ❤
@@3DTinkerer in Blender 3.2, if you don't do "quick liquid", the replay particles don't appear. Nothing appears, until you tick MESH and bake. Practically flying blind with parameters. Is there a workaround to preview the particles again on Replay?
that F3 quick water just saved my Time
I was always confused when I did the simulation, thank you for sharing this tutorial and guide video.
This video saved my day, Thank you!
thanks bro i am a begigning and have been trying to find simple videos to follow to follow
you earned a subcriber!
If you have no bake button switch to modular or all. If when you bake you don't see any water particles go to cube and set the system maximum to the number of particles you can handle.
Thanks just finished a rigid body tutorial and then a soft body one, both successful now I am moving on to this lol.
Well! A tutorial that is short and sweet and I actually got running. Since I'm new the only snag was I didn't see the 'upres' setting under 'mesh' in the physics tab. But at the pace of blender upgrades that upres setting went somewhere else, probably. So I liked the video and subscribed but alas you have slowed down on video production. Would love to see new tutorials on Blender 2.93+. Whatever you do I'm sure it will be worth viewing. Thanks!
v good and concise video. I was watching other blender fluid sims tutorials when I should have started with this one.
Exactly what I'm looking for. Thank u 3000 times
The tip at the end is killer :) Need just quick standing splashes... perfect! Thank you very much!
very great tutorial man! i've been looking for a lot of videos and yours was the best, very informative, clean, thank you!
thank you very much for this tutorial the water simulation just clicked whats a time saver
Great tutorial, thanks :)
So much info in such little time. Awesome!
More to come!
Thanks, this is very easy and helpful, I've seen many cool blender simulation videos and I've always wanted to make my own videos on it, and now I can!
I have an extremely fast computer, and it renders the final video (even in cycles) quickly, but for some reason, I don't see the speed in the geometry when baking or adding more resolution.
ive come to this video 5 times now, thanks for the help my g
I know this is from a few years ago but thanks a lot! I successfully made my first render. It would be helpful to show what buttons you pressed though (I think it's a setting you can turn on in Blender)
I've followed countless fluid simulation tutorials and follow everything to the T and still I get no fluid simulation. I've tried this for over a year now and nothing happens. What am I doing wrong?
Im getting the same problem now
I had similar problem and found solution which is working for me. Not sure if it helps though. in Cube Domain open up Liquid Properties and there is "System Maximum" attribute. Give it some value and you should be fine.
@@michalgasparovic9349 thanks, I'll try it soon
Hey man, you and I have the same issue, if we are following this tutorial, scale up your monkey (flow) and box (domain) quite a bit. And you should be able to see the flow simulation. I assume that my original issue was that my geometries were too small to see the flow physics, its not a hard science but it worked for me. Hope that helps, Cheers.
@@michalgasparovic9349 That worked for me. Thanks dude!
It really helps that you zoom in on the settings your changing
i have been sitting here with my nans computer for god dang 2 weeks and its finnaly done ( i was using a single droplet on water )
Such a simple yet timely solution.
I couldn't get the mesh to show up, or the sim to work. But after I check "enable" on "Mesh" for the domain, then go to the RESOLUTION DIVISION in the "Domain>Settings" and drag it left or right it will eventually enable the mesh at some point, in my case it only shows the mesh at "44" subdivisions, but doesn't work on almost any other. My guess is it has something to do with my geometry of the liquid which is a cube instead of sphere. I couldn't get outflow to work at all with a circular face surface.
the quick liquid F3 doesn't work for me? I play the animation and nothing happens? Please assist, thanks.
same problem after appending a different object
People are going to watch this many years from now and be like, 3days to render this? Pfff, my $500 computer can do this in real time!
Wet
@@No-cc1fq well said
For some reason, adding in an effector just makes the previously fine working animation stop, it just dosent do anything... Could this be a bug in bkender 2.92?
Best explanation i've seen, thanks!
Thank you so much, you helped me while I was feeling stuck with one of my ideas... left a like and a sub. have a great day. I cant wait to watch more of ur content.
Thanks for a thorough explanation of the fluid simulation.
3d tinkerer: when your finished with all your settings you just want to do one final bake and let your computer sit for a couple of days
me: My fluid baked for seconds only
Thank u sir..from india..
Thanks for the tutorial. I hope you can also make a smoke simulation like this
im having loads of issues. i cant see the particles,the domain box is opaque and i cant see through it my sphere isnt producing any fluid, and i have followed every step perfectly, i dont understand
quick 6 mins vids like this should be all that blender tutorials should be about .. keep doing your thing big up
Thank you for explaining it short and precise.
If anyone getting problem with liquid domaim go to the meash you want to make your domain then to select domain in setting liquid then go to the liquid section and set flip ratio to 0
AWESOME I JUST STARTED WITH BLENDER AND I GOT AND SUCH AS GOT TUTORIAL THANK YOU!!
I do everything like in the video but I still don't see particles ... any idea? I Use 2.90.1
Cannot figure it out
for some reason the domain box is still 100% visible and blocking the fluid, and there's also no fluid spawning at all.
Samesies.
Wow, thanks a lot for showing this to me I can't really find this stuff anywhere.
0:10 wait u broke the rules
Cool! Liked and subscribed! Thanks for your content!
I followed the first 2 minutes of the tutorial and nothing happens when I try playing it
Good work, straight to the point, helpful and up to date
Why is there no liquid at all even though I followed the instructions?
Somebody please help me because I am stuck
I am using Blender 2.92
Check the properties again
thanks, this really helped me.
I feel stupid but how can i make the box invisible so i can see the actual liquid animation? 🥴
Very good video, I've ben trying to understand fluid sim for a while now.
This tutorial works! Great for beginners. Thanks!!
way easier way. go to the sink or the tub. turn on the water. done :)
Many thanks!! really good tutorial.
how come it keeps appearing just a cube if i turn off the wire frame?
This video is so useful! Thank you for sharing, greetings :)
This Was extremely helpful, thank you!
Very helpful, thanks !
replicating these same steps in v 2.93 nothing happens. some checkboxes in the domain settings, when clicked then disabled again result in an animation where the water 'drops' to the floor of the domain.... splashes are minimal. i suspect a video card issue with my quadro p4000...not really a common card.
i've followed a bunch of tutorials to do a 'water splash', but they all have the same result. not much.
yes yes , replicating these same steps in v 2.93 nothing happens.
Thank you for your video!
Thx it helped me so much 💯💯💯
wow thank you now my computer has a v12 engine!
I'm confused, why don't they tell you the short cut from the play pause button for preview animation using space in keyboard??? They just click on the screen using the mouse... It's a bit lacking...
Ty so much
How come I can only see my glass material from quick flow in material preview, but it doesn't show in the final render?
Great video, I'm going to try this immediately
awsome video!
thank you
mine did not flow when i play the timeline , help.
thank you very much for this :)
Is there a way to change the angle that the inflow falls? I'm basically making a ball of water that I want fall forward across the y axis
That's some chunky-ass water
ua-cam.com/video/qlJSRhs64VY/v-deo.html
Thanks! bro
really thanks its really good and need it i found you.
You are awesome
Thank you
Thank you so much!!
Would you be able to show how to use this method for creating rain 🌧
Thanks a lot 🙏🏾
Experiencing a lot of issues. Assumedly this is just because I have a scene already setup so there's just something interfering. Great tutorial regardless, cheers
thx bro this helped a lot, subscribed and liked