I tried to follow what I learned from Brackeys' channel and created a game, which I turned into a video on my own channel. Now I finally understand how difficult making games can be.
Being mentioned by Brackeys is unreal, your tutorials were what got me into game dev. Appreciate the shout out! Looking forward to the other Godot videos
I have a question. Is it not totally unnecessary to instantiate a node for a health script? It does some calculations but does not make use of the node functionality. If you had lots of objects with nodes attached does it not take more processing power? I think you can do the same by scrips alone and maybe extend from Object for the most basic stuff.
bro don't leave me here more tutorials please! doesn't matter if they are short or simple i just get so motivated by your videos thanks alot for the quality content all these years
this is genuinely the best GDScript tutorial i've ever seen, i struggle with ADHD and videos like this usually make me zone out the whole time but brackeys' voice is so engaging that it's really interesting
This video also doubles as a simple but robust introduction to programing. All the basic concepts are explained in short, easy-to-understand ways while also showing their applicability. Thank you very much for this tutorial.
In response to 57:48 I would love to see a tutorial dealing with 3D. In your first 2D game tutorial you mentioned that in Godot it is very easy to transfer 2D concepts to 3D so that seems like the next logical step.
I love the style of your videos. The editing is on point and you don‘t add annoying background music. This woks so great because you utilize your voice perfectly. No monotone sentences, pauses between sentences / paragraphs that have the perfect length, …. Everything is just perfect.
Teacher here. Bro you're awesome. It must've taken some time to figure out exactly what to say and in which order, for you to make it so understandable.
Hello Brackeys, the market is flooded with a large number of introductory tutorials. There are many tutorials for many basic concepts that you can refer to, but there is very little information explaining the advanced concepts or mechanisms of Godot, such as the complete life cycle of nodes and hooks, and the concept and use of resources , memory management related, complete input processing flow, data serialization and deserialization, saving and loading, etc. I would be particularly excited to see these contents in your channel.
This is true, but still, of all the "beginner tutorials" to Godot these are probably the best that have been made now. I hope they eventually get to making advanced tutorials too! If anything, I'd love to see a devlog series. That'll give them a way to talk about advanced topics while still keeping viewers who aren't interested in learning about those specific topics.
I want to say that this is one of the best tutorial videos for programing I ever seen, you just explain so well, go straight to the point, give good examples, and at a pace that is easy to understand, not been too fast neither too slow, just the perfect balance. Also, even though it's a really short and small part of the video, the visual representations are great, it's a small detail that really does wonders to help. Thank you so much, I tried looking at a few other tutorials before yours, and I was having a hard time following along, so once again, thank you so much.
You are a fantastic communicator. It's hard to watch tutorials from most people online but not Brackeys! Thank-you. I hope you can do more Godot tutorials.
I would love to see tutorials on: -> how to make a 2d (pseudo 3d) game without physics but rather with mouse interaction (e.g. card game) -> how to properly implement menu systems -> how to make a 3d (insert vehicle)-simulator kind of games
Oh I hope he sees this. I've been wrestling with mouse interaction for the past hour and a half. I was like "oh I just check if the input action is being done and if the cursor is inside the area2d" and apparently it's not that easy, or I'm missing something. I'm not sure how to use the signals and functions for that, as trying to wrestle those and if statements together is like pulling teeth.
Brackeys I am so glad that you are back and working in Godot! I am a new programmer working my way through college, and started making video games as a hobby. I used to watch your videos for Unity, but after all the drama last year, I became disheartened with Unity, and took a break. At the start of this year I started researching other options, and began coding in Godot. I'm still pretty new to it, and am looking forward to using your videos to help myself improve.
I have to admit, Brackeys, the new level of showmanship you put in these new videos is awesome. Way beyond using a meme or a sound effect. The cooking metaphor in your last video went way beyond what most GM tutorial producers would even dream of.
11/10 thank you for this, knowing code but being new to godot is an actual nightmare when you're looking for beginner friendly videos that also assume you already know what you're doing
I'm in the middle of doing another person's tutorial, but I had to stop that and watch Brackey's video as soon as it came out. Brackeys is just too dang good!!
Dude Brackeys you make this stuff so interesting and understandable. The examples you give for use-cases for all of the code you're teaching us is leaps and bounds more helpful than so many other tutorials and lectures I've seen. You make me excited to code, I have *NEVER* been excited to code!
ua-cam.com/video/9tqet1rQw5k/v-deo.html help me unity keeps crashing on creating any kind of new project in any version of unity whether it's new, old or LTS...
Even as a person who has already been meddling with Godot for at least a little while, I know I'll absolutely be coming back here for refreshers every once and a while!
i actully started to use godot like 3 days before your arival so now having this is a blessing finding whats in the second half of the video is harder than it should be
If you haven't, make sure that you do. I have been using GDScript for awhile now and this video still pointed out some things to me in a way that I had not thought about previously.
Love the new Godot Videos! Watching them religiously and learning so much! PLEASE KEEP IT UP! I would love to see something on more advanced 2d movement mechanics drawing from difficult games like Celeste and Jump King. Maybe a "Make your first precision platformer in Godot" or an intermediate platformer walkthrough with combat and more advanced movement, etc. THANK YOU!
FOR PEOPLE ON MAC! When he says to hold down control while clicking, and it doesn't work, this is because Mac (for some reason) registers left clicks as right clicks when control is being held while clicking. The equivalent for holding ctrl on Mac, is holding command. Example: you hold ctrl and click on something to see it's documentation, but it right clicks instead. Hold down command and click on it, and there you go! documentation all ready for you!! Hope this helps :DD
I never understood how Classes were structured in Godot, and I didn't feel like learning because every resource was so unengaging. But now finally I have an engaging way to learn about them!
I have been watching your videos for the better half of a decade and it is no exaggeration to say that you are the sole reason for my career in game dev. I will always be grateful to you for everything you have done and are doing. I have been looking forward to getting into godot but could never find the proper motivation to do so but now here we are again. Thank you from the bottom of my heart and keep making awesome videos.
A simple 3D game would be great! Now a beginner could first understand the fundamentals of programming, then use those ideas in action by creating two simple games that they could expand upon!
I'm coming into this with prior knowledge with other programming languages just to pick up on syntax/nuances, but it's really impressive how you managed to effectively teach so much for even absolute programming beginners in such a small amount of time!
Hey Brackeys I've just got to say that I started watching your Unity videos just weeks after you left, and it is so fun to follow along while you post in Godot. Take care and keep up the good work! Making games is so much fun but I would not have ever started without your videos.
Making games as a solo dev has never been more accessible. These are tutorials and resources I WISH I HAD like 10-15 years ago. Thank you so much for this 1-2 punch combo Brackeys. My friends murmured rumors of the King coming back. I had to see it to believe it. I believe. I believe! 👑
Ever since the Unity incident, I switched to Godot to try to learn and actually make games. I am so glad Brackeys is making tutorials for Godot, hell yeah!
'Hopefully you'll be able to use this as a reference manual going forward' As a visual learner, this perfect. I struggle with trawling through so much documentation when at the bottom of a learning curve. Thanks Brackeys!
I can't tell you how helpful this video is. Great pacing, to the point, easy to follow. I really hope you do more godot stuff. I am introducing it to my 7,8 graders for computer science as an intro to programing and this is just an amazing overview for me. I would love you to do an in depth, more advance game build in Godot. Maybe a multiple episode series.
I've been a software engineer for 8+ years, I remember watching your tutorials during as a young lad, I can say confidently that this is such a great way of explaining programming to anyone whether it's GDScript, python, javascript or whatever it is. Intrumental the way you teach, well done, it is well thought out with the examples too👏
Just finished making notes on this video! This was really clear, concise, and entertaining. It got me chuckling a couple times from all the small jokes. Thanks so much for this!!
dude, you're a hero! you went out of your way to learn things the difficult way so you can teach it to people like me who struggle with these concpets the EASY way! You truly have helped me become a better developer, starting in unity 5 years ago, now making a shift to Godot.
I mean these videos take a lot of effort and energy to do, they are always high quality. Have some patience, when he feels he's found a topic that motivates him to do a video I'm sure he will release one
So lovely to see you back, and so welcomed to! would totally love you to explain how to create custom scripts in godot. it's a fairly complex subject that I feel you could help tons of people with with your way of easily explaining things.
I can't get enough of this video. Such a great introduction to GDScript. But pleaase give us moore! Time to start new Godot islands! Series for setting up networking with Godot?
I love that you zoom to areas of focus. I wish gdscript videos would zoom to the code area though; i can have trouble reading one line of script on a giant complex interface
Of all the tutorials I've watched this one sticks the best for me. The usual game project setting can be kind of overwhelming because seemingly simple tasks can be pretty complex. Here each item feels like a tool added to the tool box, and they are explained in a way that gives you an idea on how it might be used in game dev. Great stuff! 👍
I've been learning Godot for a few weeks now and thought I knew the basics of GDScript well enough until you got to enums, then many things past that point were new to me. Great video!
Hey Brackeys, i dont think youll see this but honesly im so grateful for you. I decided a few days ago to learn game dev with Godot 4 and i cant say im not so happy i found this tutorial, welcome back friend!
► Get 1 week FREE and 40% OFF on CodeCrafters: app.codecrafters.io/join?via=Brackeys
Also, 11:25 should of course show "is less than or equal to" as x
Love your vids
OG returned ???
I tried to follow what I learned from Brackeys' channel and created a game, which I turned into a video on my own channel. Now I finally understand how difficult making games can be.
Hello Wizard….. can you please also cover in future how can I setup Swift language to develop games in Godot engine using GdExtensions?
Part 2 pls
Being mentioned by Brackeys is unreal, your tutorials were what got me into game dev. Appreciate the shout out! Looking forward to the other Godot videos
hey, I watched your video about components :)
Brackeys is bitlytic stan!!!!!💯💯💯💯💯 i know that guy and am featured on his channel!!!!!! we have very good social credit!!!!
bitlytic's my singing monsters' friend code is 1055659936MI if you feel like thanking him light some torches and join our tribal island!!!
Me too! Super important stuff explained very well @@NullCyan
I have a question. Is it not totally unnecessary to instantiate a node for a health script?
It does some calculations but does not make use of the node functionality.
If you had lots of objects with nodes attached does it not take more processing power?
I think you can do the same by scrips alone and maybe extend from Object for the most basic stuff.
2 weeks felt like 2 decades waiting for brackeys to upload again!!
true
Yknow i was really waiting for this since my skills were holding me back, and chatgpt is outdated with godot 4.2, so that didnt work either.
@@sunshinecoco12don’t use ChatGPT for programming as you learn nothing
@@sunshinecoco12don’t use ChatGPT for programming as you learn nothing
i almost died waiting
bro don't leave me here more tutorials please! doesn't matter if they are short or simple i just get so motivated by your videos thanks alot for the quality content all these years
So true!
true i need more
Bruh fell into the tutorial hell,
Like go and build some projects and read docs
@@Ansh77K real
Oh i see tutorial hell
this is genuinely the best GDScript tutorial i've ever seen, i struggle with ADHD and videos like this usually make me zone out the whole time but brackeys' voice is so engaging that it's really interesting
This video also doubles as a simple but robust introduction to programing. All the basic concepts are explained in short, easy-to-understand ways while also showing their applicability.
Thank you very much for this tutorial.
In response to 57:48 I would love to see a tutorial dealing with 3D. In your first 2D game tutorial you mentioned that in Godot it is very easy to transfer 2D concepts to 3D so that seems like the next logical step.
Yes I need this
I completely agree!
I hope he sees this!
I agree!
We want this!
I can’t describe in words how happy I am that you are back
Same
How about in sounds? I think sounds work
word
@@daBulgarian **YAMETE KUDASAI~**
same
I love the style of your videos. The editing is on point and you don‘t add annoying background music. This woks so great because you utilize your voice perfectly. No monotone sentences, pauses between sentences / paragraphs that have the perfect length, …. Everything is just perfect.
And the volume control and compression is on point, I don't have to adjust my volume JUST for his videos.
Top quality all around!
Teacher here. Bro you're awesome. It must've taken some time to figure out exactly what to say and in which order, for you to make it so understandable.
There's a tear in my eye watching you, I thought you would never come back! Everything, from a to z I learned from you 🙂
And then he gone again 😥.
Brackeys you couldn't have made this video at a more perfect time, we love you!
*Ey, it's you!!*
Hi caleb
Hello Brackeys, the market is flooded with a large number of introductory tutorials. There are many tutorials for many basic concepts that you can refer to, but there is very little information explaining the advanced concepts or mechanisms of Godot, such as the complete life cycle of nodes and hooks, and the concept and use of resources , memory management related, complete input processing flow, data serialization and deserialization, saving and loading, etc. I would be particularly excited to see these contents in your channel.
👆 this!
This is true, but still, of all the "beginner tutorials" to Godot these are probably the best that have been made now. I hope they eventually get to making advanced tutorials too! If anything, I'd love to see a devlog series. That'll give them a way to talk about advanced topics while still keeping viewers who aren't interested in learning about those specific topics.
thank you
Check out @christutorialsyt
Yes! I would love some data serialization! I'm still new to the engine but learning serialization is super important for so many projects.
He came back when we needed him most, after the trust in Unity has been lost and we needed Godot tutorials, the true hero
Theres 100+ high quality tuts and courses before this lol ..
@@samwholearns3023 but none of them from Brackeys duh...
@@samwholearns3023 no. i want his tutorials👺
@@samwholearns3023 yeah but brackeys has a lot more reach,plus we are 100% sure that his tutorials will be good
@@samwholearns3023 agreed but this one is AMAZING
I want to say that this is one of the best tutorial videos for programing I ever seen, you just explain so well, go straight to the point, give good examples, and at a pace that is easy to understand, not been too fast neither too slow, just the perfect balance.
Also, even though it's a really short and small part of the video, the visual representations are great, it's a small detail that really does wonders to help.
Thank you so much, I tried looking at a few other tutorials before yours, and I was having a hard time following along, so once again, thank you so much.
You are a fantastic communicator. It's hard to watch tutorials from most people online but not Brackeys! Thank-you. I hope you can do more Godot tutorials.
I would love to see tutorials on:
-> how to make a 2d (pseudo 3d) game without physics but rather with mouse interaction (e.g. card game)
-> how to properly implement menu systems
-> how to make a 3d (insert vehicle)-simulator kind of games
oohhh - card game 🙌
Oh I hope he sees this. I've been wrestling with mouse interaction for the past hour and a half.
I was like "oh I just check if the input action is being done and if the cursor is inside the area2d" and apparently it's not that easy, or I'm missing something.
I'm not sure how to use the signals and functions for that, as trying to wrestle those and if statements together is like pulling teeth.
@heavengrrl Yeah, but I would like to see a general tutorial about Control nodes and interaction with game properties (Resolution, Bus volume, etc)
@@scoundrel_studios My current first project as this engine seems really good for making a card game! :)
Me: Do you smell it
You: What
Me: It's the goat
AND HE IS COOKING👌
@MagicianofBlackChaosstinky goat
Goat turd
Brackeys I am so glad that you are back and working in Godot! I am a new programmer working my way through college, and started making video games as a hobby. I used to watch your videos for Unity, but after all the drama last year, I became disheartened with Unity, and took a break. At the start of this year I started researching other options, and began coding in Godot. I'm still pretty new to it, and am looking forward to using your videos to help myself improve.
You’re not alone! I’m considering switching my major to something in computer science after the first tutorial.
I have to admit, Brackeys, the new level of showmanship you put in these new videos is awesome. Way beyond using a meme or a sound effect. The cooking metaphor in your last video went way beyond what most GM tutorial producers would even dream of.
This man is absolutely wholesome, your coolness was set to true and my heart is stolen
I spent most of my week waiting for this video while I was confused with a lot of GDscript. This is a breath of fresh air and I thank you for this!
It is unreal how coding in GDScript seemed impossible to me, and this bastard comes and makes it easy!
it was already pretty easy though, let's be real, he just gamified the docs :)
@@saibamoe thing is, it's not too hard, it's just that I couldn't find anyone that explained the diferent parts without being just a game tutorial
@@johnengland5853 i know your pain all too well, every single coding tutorial i watch kind of fells like a blurr, am i right?
not unreal, godot. ur welcome
@@Hajo-ti3if he does not mean the engine he means how he cant believe it
Glad to have you back. You have a knack for explaining to beginners so I'm so happy you are supporting the Godot community.
11/10 thank you for this, knowing code but being new to godot is an actual nightmare when you're looking for beginner friendly videos that also assume you already know what you're doing
Bro said "I'm back" and then vanished back into the ether
Brackeys proving exactly why I feel Abused by RNG on a roll() 20% chance to get a 5% result. Love it
Bookmarking this to come back to later 👀 thank you for this new series 🙏
Brother i have watched your videos, you're pouring pure love into those gems❤.
Btw are doing any godot videos?
@@TheMeanArenaScre you now I'm learning holyC
@@TheMeanArena Why specifically C#? Why even be a gatekeeper at all?
I'm in the middle of doing another person's tutorial, but I had to stop that and watch Brackey's video as soon as it came out. Brackeys is just too dang good!!
Dude Brackeys you make this stuff so interesting and understandable. The examples you give for use-cases for all of the code you're teaching us is leaps and bounds more helpful than so many other tutorials and lectures I've seen. You make me excited to code, I have *NEVER* been excited to code!
ua-cam.com/video/9tqet1rQw5k/v-deo.html help me unity keeps crashing on creating any kind of new project in any version of unity whether it's new, old or LTS...
Even as a person who has already been meddling with Godot for at least a little while, I know I'll absolutely be coming back here for refreshers every once and a while!
I've had so much fun with Godot, and I'm so happy to see the community growing. Thank you for these videos!
i actully started to use godot like 3 days before your arival so now having this is a blessing finding whats in the second half of the video is harder than it should be
Even though I already know how to use GDScript, I will still be watching this entire video, because I'm just so happy that you're back!
If you haven't, make sure that you do. I have been using GDScript for awhile now and this video still pointed out some things to me in a way that I had not thought about previously.
@@general_jacob8949 Exactly. I feel like even the most seasoned developers can always learn something from a Brackeys video.
Love the new Godot Videos! Watching them religiously and learning so much! PLEASE KEEP IT UP! I would love to see something on more advanced 2d movement mechanics drawing from difficult games like Celeste and Jump King. Maybe a "Make your first precision platformer in Godot" or an intermediate platformer walkthrough with combat and more advanced movement, etc. THANK YOU!
FOR PEOPLE ON MAC! When he says to hold down control while clicking, and it doesn't work, this is because Mac (for some reason) registers left clicks as right clicks when control is being held while clicking. The equivalent for holding ctrl on Mac, is holding command. Example: you hold ctrl and click on something to see it's documentation, but it right clicks instead. Hold down command and click on it, and there you go! documentation all ready for you!! Hope this helps :DD
I never understood how Classes were structured in Godot, and I didn't feel like learning because every resource was so unengaging. But now finally I have an engaging way to learn about them!
So true, i could not agree more. I love how Brackeys uses examples to explain concepts. 😊
I have been watching your videos for the better half of a decade and it is no exaggeration to say that you are the sole reason for my career in game dev. I will always be grateful to you for everything you have done and are doing. I have been looking forward to getting into godot but could never find the proper motivation to do so but now here we are again. Thank you from the bottom of my heart and keep making awesome videos.
A simple 3D game would be great! Now a beginner could first understand the fundamentals of programming, then use those ideas in action by creating two simple games that they could expand upon!
Get this to the top!
I dont even know if its possible to thank you enough for this i genuinly think this has chaged my life.
Your lessons are somehow too good to learn from, they're motivating and fun. Those little funny intervals are "a cereja do bolo" (Brazil expression).
These Godot videos have come out exactly when I needed them. Love em
Been waiting for this one
Same
Same
Same
Those interjections that you make are really funny. They do help in breaking the monotony.
Also shows that tou havent lost your funny side. 😊
Please please PLEASE make more Godot tutorials. I just jumped ship from Gamemaker and there are no other teachers like you!
I'm coming into this with prior knowledge with other programming languages just to pick up on syntax/nuances, but it's really impressive how you managed to effectively teach so much for even absolute programming beginners in such a small amount of time!
Hey Brackeys I've just got to say that I started watching your Unity videos just weeks after you left, and it is so fun to follow along while you post in Godot. Take care and keep up the good work! Making games is so much fun but I would not have ever started without your videos.
Making games as a solo dev has never been more accessible. These are tutorials and resources I WISH I HAD like 10-15 years ago.
Thank you so much for this 1-2 punch combo Brackeys. My friends murmured rumors of the King coming back. I had to see it to believe it. I believe. I believe!
👑
Please keep making videos! I'd love to see a video about 3D in Godot.
Ever since the Unity incident, I switched to Godot to try to learn and actually make games. I am so glad Brackeys is making tutorials for Godot, hell yeah!
Quick tip. I watched this video 2 times and I learned way more the second time, so just watch it 2 times if you don't understand it the first time.
Bro thanks so much that you made this comment because without it I wouldn’t have watched it 2 times and it did indeed help a lot
You are raising the next generation of gane devs i cant describe how happy i am
Please make more Godot tutorials. These are the best tutorials to become a game developer.
'Hopefully you'll be able to use this as a reference manual going forward'
As a visual learner, this perfect. I struggle with trawling through so much documentation when at the bottom of a learning curve. Thanks Brackeys!
I can't tell you how helpful this video is. Great pacing, to the point, easy to follow. I really hope you do more godot stuff. I am introducing it to my 7,8 graders for computer science as an intro to programing and this is just an amazing overview for me. I would love you to do an in depth, more advance game build in Godot. Maybe a multiple episode series.
Dude! You really have a talent of talking about such a tedious thing as programming and NOT being boring while you do! :)
Brackeys!! Yes!! Please more Godot tutorials! The community is growing very fast. :D
It's hard to come up with exact words to describe how glad I am to see godot tutorials made by someone as experienced as brackeys.
it been literally 2 week im waiting for this video, im soooo excited :))
Thank you so much. Not just for coming back, but coming back to teach us Godot after what Unity put us through. You're the hero we don't deserve.
I love his attitude, he seems genuinely happy to teach us!
thanks for coming back brackeys 😭
I'm glad your back Brackeys you helped me a ton when i started game creation
I do not use Godot, I don't know if I ever will, I don't even do much game development anymore, but boy do I love Brackeys and boy did I miss him!
Also, yes, yes I did watch the whole thing.
I've been a software engineer for 8+ years, I remember watching your tutorials during as a young lad, I can say confidently that this is such a great way of explaining programming to anyone whether it's GDScript, python, javascript or whatever it is. Intrumental the way you teach, well done, it is well thought out with the examples too👏
thank you brackeys for coming back and helping us learn godot
NEXT VID WHEN? CAN'T WAIT!
YAY HERE YOU ARE AGAIN! LOVE YOU BRO ❤
"I'm back!"
...
"Ok, bye again o7"
In school, classes and inheritance seemed like abstract concepts, but seeing how it's related to nodes makes it feel more tangible and intuitive.
transitioning from unity, i see so many exciting features already in both of the videos so far; thank you so much for this!
See you in another 3 years brackeys :(
this is really awesome but i do hope you'll talk about the c# support in godot as well at some point 🙂
Awesome! Thanks for your amazing content. Are you also doing C# tutorial for Godot?
No c# please.
Just finished making notes on this video! This was really clear, concise, and entertaining. It got me chuckling a couple times from all the small jokes. Thanks so much for this!!
dude, you're a hero! you went out of your way to learn things the difficult way so you can teach it to people like me who struggle with these concpets the EASY way! You truly have helped me become a better developer, starting in unity 5 years ago, now making a shift to Godot.
Where did this man go!, its 2months now
Welcome back, King 👑
and he died again
Yep 😢. But I think he'll come back around the time of his game jame
He is learning
let’s be patient, it’s no longer a team working on these videos
(but yes brackets please come back brackets we need brackets)
I mean these videos take a lot of effort and energy to do, they are always high quality. Have some patience, when he feels he's found a topic that motivates him to do a video I'm sure he will release one
He's busy between working on the jam, personal stuff, and learning the engine more fully. He'll post a new video when he has time.
So lovely to see you back, and so welcomed to! would totally love you to explain how to create custom scripts in godot. it's a fairly complex subject that I feel you could help tons of people with with your way of easily explaining things.
Even though i am not a begineer, but i got to learn a lot of stuff which i didnt know till now. Great content Man!
Pyhon-syntax 0:09
19:07 okay, I wasn't ready for this joke, lol
@Brackeys can you teach 3d in godot to pls
you taught me unityscript back in the day, now you will teach me gdscript. glad to see you are still here making videos!
I can't get enough of this video. Such a great introduction to GDScript. But pleaase give us moore! Time to start new Godot islands! Series for setting up networking with Godot?
Responding to 57:48 I would love a deep dive into C# game programming with Godot, there are too many GDScript tutorials and too few covering C#
I would like to see a tutorial about shaders in godot
What about C# support in the new version of Godot? Will there be a video about this for those who learned C# for Unity?
I think gd script should be the only language, two languages in one engine dosnt work well, gd script is similar to lua so it’s not that hard to learn
@@CringeDev Godot C# can perform way better. It gets very noticeable when you start having a bunch of things going on in one scene
I love that you zoom to areas of focus. I wish gdscript videos would zoom to the code area though; i can have trouble reading one line of script on a giant complex interface
Of all the tutorials I've watched this one sticks the best for me. The usual game project setting can be kind of overwhelming because seemingly simple tasks can be pretty complex. Here each item feels like a tool added to the tool box, and they are explained in a way that gives you an idea on how it might be used in game dev. Great stuff! 👍
Upload more GODOT game dev tutorial, we have all the hopes on you Brackey
brackeys will you continue to make godot toutirsals or are you leaving now
Nice! Next video C# in Godot? 🙂
hes gonna be using gd script for all his tutorials
Bro, glad you’re back. I remember when you first started Brackeys, it’s been so long.
I've been learning Godot for a few weeks now and thought I knew the basics of GDScript well enough until you got to enums, then many things past that point were new to me. Great video!
Oh well, it was fun while it lasted. Goodbye again Brackeys.
Bro returned for 2 weeks😂😢😢😢
Where are you Mr Brackey? We Need more content! 😅
😭
Hey Brackeys, i dont think youll see this but honesly im so grateful for you. I decided a few days ago to learn game dev with Godot 4 and i cant say im not so happy i found this tutorial, welcome back friend!