Love the Sseth reference. I've just settled in Stobe's Garben and all I can say is that I love the character development potential from the amount of strong yet beatable enemies in the area. Just have to be careful with the Skin Bandit raids, bros turned my free Ells into sausage. Rip Ells, may you steal more booze in hell.
I did settle in stobe's garden in early mid game surrounding stobe himself and incorporated him into my base for roleplay reason. Do note, from my experiences crab and skeleton bandits will not attack you, until there settlements appear on your map and you will only have to deal with reavers and black dragon ninja raids with patrols of crab bandits, reavers, and skeleton bandits a common occurrence. So if you do not want to get raided by the crab bandits or skeleton bandits, do not go to their base, unless you are going to ally with them.
I just settled in Shun for the first time... really underrated starter base location you can safely start a base there right off the bat, provided you have the materials, sure depending on where you start it can be quite a perilous journey especially at low level, the zone is not claimed by any faction meaning you won't have any raids knocking at your door but you can still get into fights with roaming squads, it's a 100% arid environment with 100% fertility, there's tons of iron and plenty of copper all around and there's lots of roaming garru and the occasional white gorillo, oh and skin spider so yea.. It's chuck full of ancient libraries and even an ancient tech lab, it's also close to Drifter's Last and it's pretty safe to send people to sell stuff in town since there are no nest spawns in the zone. Oh and the views and aesthetics are slowly becoming my favorite in the game you can really see what was lost in this zone so much implied lore. All in all this is going to be my new goto starter location from now on.. it's extremely underrated.
Agreed. Shun is good for starter. No raids, lot of libraries for books. Good for the trading with the swamp cycle and united cities of rum/sake & hash. I made a comment about it myself on one of his videos before.
Settled my end game base just south of the ruined way station in stobes garden. It’s a great location for training combat skills. Fun tip: instead of allowing the skin bandit raids to run off with all of your unconscious characters, simply allow all of them in your base and then close the gate. The ai does not know how to act and you can just keep getting up over and over again and even place your guys in beds to heal while they just stand around and wait to be killed. Maximum training efficiency.
Settling in Stobe's Garben has easily been my favorite playthrough. Currently at least 70 hours into this playthrough. Modded, and I don't know if I'd enjoy it as much in the base game. I added the Ceasar's legion faction(playing as them) and have mods like party size 256 and recruit prisoners, started off at the hub and made a bunch of money mining and looting, grabbed some recruits and found my dream spot a plateau with only one ramp up. Started extremely difficult and frustrating but once I was able to do some research, build some defenses and then over time increase in numbers by taking out Reaver patrols and camps and converting their guys. Eventually we were strong enough to take out the Ark, then over time Crab Town, then the Skeleton Bandits and then finally the Black Dragon Ninjas(low priority) Now Stobe's Garden is a pretty happy and peaceful place where we have a massive city and are in the process of destroying the United Cities while collecting as many bounties and nobles along the way. I just love that the world of Kenshi reacts to what you do, and over time you can turn a pretty hellish place into a comfy home.
Black gorrilos are one of the best targets for training. Also if reavers enslave characters they bring them along on patrols to fight which can also be decent for training
@@Busson_0 ahh, I see, well I am mostly interested in the "systems" and less so in the "narrative" parts. History for me is about understanding fundamental processes etc. e.g., tactics, organization etc. and the guiding principles, not how they necessarily play out. Same with games, I like Kenshi, Starsector and Skyrim (although that has narrative elements) in it and I am not really happy with Baldur's Gate or Divinity. I really like emergent gameplay, I like to play in the sandbox and shape it myself. I really like Steel Division 2 and Warno as well, but again, there is little to no narrative in those.
This is my next playthrough spot! Thank you for this series! I’m going to set up as the “Eastern Hive.” Start off with 5 hivers and roll from there. Do a craft/sell only as well
Stobes Garden is my favourite spot for a settlement. Made a base where he rests and walled off the entire plateau. Plenty of space for farming and if you build your gates correct you can force stall all raids and prevent them from ever reaching the settlement and beginning attack, letting you kill them all off with 1 or 2 turrets.( Importing/exporting can mess up the gates and change the base marker location in dev mode so you may need to fix it any time you import or add mods)
Stobe's Gamble was where I based in my 2nd and longest playthrough (I went in with a story in mind and man was it fun, if you want to hear to full tale I would be happy to tell the tale.) It functioned really well as a kinda out of the way little hut to store goods and as a good spot to launch my raids against the united cities.
9:45 “and the base attacks are stronger than everywhere else on the map” We’ll see this statement retracted when you try to make a base in the Shrieking Forest with Shrieking Bandits Expanded 😎
Depending on where you build in stobe's garden, you will get skin bandit raids too which can be incredibly overwhelming. (I built roughly in the area you labeled "very good + waterfront"). I recommend just getting rid of savant with your best ninja, play it safe. Aside from that, that area offers iron, copper, water, and excellent fertility. The added bonus of having stobe overlooking your base can be pretty cool for roleplay purposes, and if you ally with anti-slavers your friends aren't far.
0:17 "For my European viewers who are unaware of the Americas I'll use a more practical example..." and chooses two SouthAMERICAN countries. LOL. Besides that little slip (🙃), great video! I love Kenshi. I have more than 400 hours in and still exploring. I didn't get yet to the southeast and I'm looking for some place to put the base. In my first (newbie) run I put my base in the border zone, but this time I'm looking for something more challenging, and this zone is very interesting indeed.
Southernmost tip of Stobes Gamble bordering Grey Shelf. Perfect place for a base. You have ants to step on all day, all the while getting raided by skin bandits and reavers. After a million years, there may or may not be a chance that Crab Raiders might find you, starting their tournament and raiding you incessantly for the next few weeks. Its a fun place to base, especially if you have a plan in mind like mine - settle in a spot with the most shit wanting your ass at once. You could try something like the Fog Islands or Cannibal Plains, but those are filled with trash mobs. The spot ive mentioned gives you access to some top tier enemies (in the case of skin bandits - the strongest enemies in the game, even), so the fights here should be exciting. Theres very little reason to hunt leviathans without a certain critter armor mod, but if youre still starved on money (at this stage in the game? cmon...) - theres a few of them hanging around. One bit of warning though - theres no shops anywhere nearby to provide you with building materials or plates to start up your base. You need to bring ALL of your shit with you, preferably on the first run, and walls have to be set up before everything else. Ants will get in your pants quick if you dont, and skin bandits will soon follow. The "Ashlands", in comparison, has nothing interesting in it. A few patrols here and there, a random cleanser unit or two or a few metal spiders. Thats it... wheres the variety? EDIT: @8:08 Nope. Thats some mod of yours fucking with the spawns. No weaboos in the area. EDIT: okay... turns out that with no possessions in the vicinity, no bases to launch attacks from and no other means of projecting power in the area, ive ran into those fucking weaboos right next to Stobes corpse, while they were busy fighting skeleton bandits. Looks like they need to be cut down to the last man to stop them from spawning.
I decided to venture into the Ahlands, barely surviving the skin bandits. I savescummed my way out of there, avoiding skin bandit patrols. Now it's time to build a base. My closest base is Gut, so I think I'll do Stobe's next! Gut isn't really challenging once you've got the base set up.
Theres a perfect base spot between strobes garden and greenbeach. Its this little platau area thats great for defending. Also strobes garden is perfect for people who crave combat but dont want to deal with the elite troops of samurai or paladins like in the north
I found that little plateau and it is truly great. I love the feeling of living up there - everyone needs to try it. I've got 4 harpoons waiting for any invaders. Planning to do hydroponics only up there, to practice for more terrifying regions later.
I tried to make a base right in front of Stobe. the Building portion was a little weird, but there are resources. I don't remember if I tried farming. I would get bombarded with crab raiders and reavers constantly. I'd try again though if I could stick with a playthrough long enough. :)
A video on weapons and armor would be neat if you're looking to branch out a bit. Either way these videos are quite useful as someone who hasn't ever really done anything then solo runs.
@@paulrogersgaming Actually, the best training dummy is the lvl 50 broken skeleton that you can capture from any of the 3 Deadlands workshops even in early game using an assassin or a few OW MK2 crossbows. They will get stronger over time after fighting with your guys. Our two skeleton dummies are now lvl 85. But we have stopped training with them cause it is kind of too much cheesing. We stopped when our guys are about 50 to 65 in combat stats. LOL
Yeah, I was wondering where he was getting the sizes from. Oh boy, I feel a nerdy analysis coming... I've never really timed how long it took one of my characters to run from one place to another, but in a playthrough I'm doing right now, I had a character with an (about) 20mph running speed run from Heng to the waystation in Grey Desert in about 6 hours (and that distance is about 1/7th the height of the continent according to my ground breaking tech of putting a ruler up to my computer screen). This means that a 20mph character can cross the whole map in about 42 hours in ideal circumstances (this seems right from my own experience and others' playthroughs). 20mph * 42 hours = 840 miles. For simplicity's sake, let's assume the continent is a perfect square (height is same as length). This would give the continent an area of over 700,000 square miles. It's definitely at least a bit smaller than that considering coastline wrinkly-ness and such. This makes the continent about the same size as (and just as desolate as) Afghanistan. This is all very rough, of course. I count the word 'about' 5 times in my little tirade.
do you plan on making a video about the great desert or the surrounding areas? my first successful playthrough has been starting out in the united cities, living in Stoat, accumulating money off of selling skimmer teeth and copper ore. 14 days so far and my squad has had 3 people added to it. plan on trying to build a base soon when we get some more hands and a pack beast
Sounds like a good plan. A sustainable base often requires larger squads (~10 for just the base itself) depending on what you're doing. Much of the manpower ends up being for defense tbh but that also depends on how hostile the environment is. Hopefully I'll cover the desert regions in the future, but there are a good number of other spots on the waiting list at the moment!
The "gold standard" in stobe's gamble was annoying to settle due to the outpost that didn't let me settle there very well. The only source of stone is super close, making it hard to wall it in.
The border is great! I'd say if you're close to the border you should settle where you can get Arid + Green fertility or just straight up settle Greenbeach. Lots of great land in Greenbeach
I settled up a base next to the lake right in front of Stobe, it is constanty attacked by everyone, even crab raiders for some kind of tournament, but that was just at the beggining, I had to place like 4 gates in a path to enter the base because it was very constant, attacks from the reavers, skin bandits, skeleton bandits, southern hive, gorillos and later on when i took care of the skin bandits, the triangle bandits attacked and they have the same ai regarding placing their enemies into peeling machines, they are so strong, have prosthetics and they are by far the hardest oponents I have faced, they are introduced by a weapon mod, but damm, I hate those enemies. The place is beautiful and each time we go out, my characters comment on Stobe, since he is very close.
Can you send those elder beakthings straight into Shek territory/one of the bigger cities in the Stenn Desert? They crossed paths with me a few times. Do not appreciate tax collection mobs at my front door
I built a base around Stobe's body, entirely skeletons, and joined the skeleton bandits, destroyed the skin bandits and reavers, and was in the process of trying to beat the crab Tournament so I could have a peaceful life there. Edit: there's a reaver camp to the west of Stobe, South Hive moves in if you kill Valamon. They knocked one of my characters out, stole their meitou weapon, and then proceeded to get their shit stomped by skeleton bandits, losing my blade. I destroyed the outpost in revenge.
Bro where did got your geography books from? How Texas + California is the same size of Chile and Brazil?? Brazil is the 5th Biggest country on earth. Brazil from southern most point to the northern point is like Mexico City to Winnipeg, and Chile while "thin" is yet 2-2,5 Californias. Best comparisons would to an european understand would be Italy and France, these have similar sizes to Texas and California.
Burning forest, utilise rain collectors and collect water from acid rain and water alike and build a farming empire! Just be sure to build a wall around your farm as nasty red things are out there...
Paul: "For my European viewers who are unaware of the AMERICAS i'll use a more practical example:" (proceeds to show 2 American countries as reference) Me as an European: Right... LMAO
This territory can be described with three words:Crabs and Raiders
C.a.R. for short.
Love the Sseth reference. I've just settled in Stobe's Garben and all I can say is that I love the character development potential from the amount of strong yet beatable enemies in the area. Just have to be careful with the Skin Bandit raids, bros turned my free Ells into sausage. Rip Ells, may you steal more booze in hell.
Not Ells! How could they massacre my boi in that way?!
Btw, I love Sseth's content. Wouldn't be playing Kenshi if not for him!
@@paulrogersgaming Yeah, Sseth sold me so many games I can't even count them all.
I’ve completely settled stobes garden by the end it’s just small patrols of south hive so now I pissed off uc and hn so I have something to do
Can't believe we got to see Toe Beans again. Glad to see he is safe and sound :)
I think I get more upset when pack animals die than when characters do lol
Stobes garden is defiantly one of the most visually stunning places to settle.
Agreed!
I did settle in stobe's garden in early mid game surrounding stobe himself and incorporated him into my base for roleplay reason. Do note, from my experiences crab and skeleton bandits will not attack you, until there settlements appear on your map and you will only have to deal with reavers and black dragon ninja raids with patrols of crab bandits, reavers, and skeleton bandits a common occurrence. So if you do not want to get raided by the crab bandits or skeleton bandits, do not go to their base, unless you are going to ally with them.
I just settled in Shun for the first time... really underrated starter base location you can safely start a base there right off the bat, provided you have the materials, sure depending on where you start it can be quite a perilous journey especially at low level, the zone is not claimed by any faction meaning you won't have any raids knocking at your door but you can still get into fights with roaming squads, it's a 100% arid environment with 100% fertility, there's tons of iron and plenty of copper all around and there's lots of roaming garru and the occasional white gorillo, oh and skin spider so yea.. It's chuck full of ancient libraries and even an ancient tech lab, it's also close to Drifter's Last and it's pretty safe to send people to sell stuff in town since there are no nest spawns in the zone. Oh and the views and aesthetics are slowly becoming my favorite in the game you can really see what was lost in this zone so much implied lore. All in all this is going to be my new goto starter location from now on.. it's extremely underrated.
Agreed. Shun is good for starter. No raids, lot of libraries for books. Good for the trading with the swamp cycle and united cities of rum/sake & hash. I made a comment about it myself on one of his videos before.
Settled my end game base just south of the ruined way station in stobes garden. It’s a great location for training combat skills. Fun tip: instead of allowing the skin bandit raids to run off with all of your unconscious characters, simply allow all of them in your base and then close the gate. The ai does not know how to act and you can just keep getting up over and over again and even place your guys in beds to heal while they just stand around and wait to be killed. Maximum training efficiency.
Nice tip. I do the same, but in buildings
Wow great timing. I'm getting back into kenshi right now and I just reached the anti-slavers in Stobe in my game.
Taking out the Southern Hive is freakin difficult. Patrols everywhere and highly trained guards.
Settling in Stobe's Garben has easily been my favorite playthrough. Currently at least 70 hours into this playthrough. Modded, and I don't know if I'd enjoy it as much in the base game. I added the Ceasar's legion faction(playing as them) and have mods like party size 256 and recruit prisoners, started off at the hub and made a bunch of money mining and looting, grabbed some recruits and found my dream spot a plateau with only one ramp up. Started extremely difficult and frustrating but once I was able to do some research, build some defenses and then over time increase in numbers by taking out Reaver patrols and camps and converting their guys. Eventually we were strong enough to take out the Ark, then over time Crab Town, then the Skeleton Bandits and then finally the Black Dragon Ninjas(low priority) Now Stobe's Garden is a pretty happy and peaceful place where we have a massive city and are in the process of destroying the United Cities while collecting as many bounties and nobles along the way. I just love that the world of Kenshi reacts to what you do, and over time you can turn a pretty hellish place into a comfy home.
Ave, true to Caesar
I feel like i walked in on a real estate open house. Well done!
I can't play this game but I love watching the gameplay!
Thank you for tuning in!!
Black gorrilos are one of the best targets for training. Also if reavers enslave characters they bring them along on patrols to fight which can also be decent for training
3:17 Fun fact, two days ago I took out the Southern Hive, perfect timing I guess.
I taught people like you do not play Kenshi,well I was wrong.And that's great!
@@Busson_0 Why did you think so?
@@MilitaryHistoryVisualized I mean,you interested by History,and Kenshi have nothing to do with our world History.
@@Busson_0 ahh, I see, well I am mostly interested in the "systems" and less so in the "narrative" parts. History for me is about understanding fundamental processes etc. e.g., tactics, organization etc. and the guiding principles, not how they necessarily play out.
Same with games, I like Kenshi, Starsector and Skyrim (although that has narrative elements) in it and I am not really happy with Baldur's Gate or Divinity. I really like emergent gameplay, I like to play in the sandbox and shape it myself.
I really like Steel Division 2 and Warno as well, but again, there is little to no narrative in those.
@@MilitaryHistoryVisualized Thanx for answer!I love Kenshi because of sandbox too.
This is my next playthrough spot! Thank you for this series! I’m going to set up as the “Eastern Hive.” Start off with 5 hivers and roll from there. Do a craft/sell only as well
Stobes Garden is my favourite spot for a settlement. Made a base where he rests and walled off the entire plateau. Plenty of space for farming and if you build your gates correct you can force stall all raids and prevent them from ever reaching the settlement and beginning attack, letting you kill them all off with 1 or 2 turrets.( Importing/exporting can mess up the gates and change the base marker location in dev mode so you may need to fix it any time you import or add mods)
Stobe's Gamble was where I based in my 2nd and longest playthrough (I went in with a story in mind and man was it fun, if you want to hear to full tale I would be happy to tell the tale.) It functioned really well as a kinda out of the way little hut to store goods and as a good spot to launch my raids against the united cities.
It's a fun region. I like how it's chaotic but not as unhinged as Stobes Garden. Figure out your food situation and you'll be good to go
@@paulrogersgaming Something you didn't mention is that the landbats are free food that walks into your base if you are strong enough
9:45 “and the base attacks are stronger than everywhere else on the map”
We’ll see this statement retracted when you try to make a base in the Shrieking Forest with Shrieking Bandits Expanded 😎
Depending on where you build in stobe's garden, you will get skin bandit raids too which can be incredibly overwhelming. (I built roughly in the area you labeled "very good + waterfront"). I recommend just getting rid of savant with your best ninja, play it safe. Aside from that, that area offers iron, copper, water, and excellent fertility. The added bonus of having stobe overlooking your base can be pretty cool for roleplay purposes, and if you ally with anti-slavers your friends aren't far.
Skin Bandit raids are terrifying. The way they can just run off with one of your characters...
Send the Beak Thing to Blister Hill. They'll be a gift from Okran!
0:17 "For my European viewers who are unaware of the Americas I'll use a more practical example..." and chooses two SouthAMERICAN countries. LOL.
Besides that little slip (🙃), great video! I love Kenshi. I have more than 400 hours in and still exploring. I didn't get yet to the southeast and I'm looking for some place to put the base. In my first (newbie) run I put my base in the border zone, but this time I'm looking for something more challenging, and this zone is very interesting indeed.
The American education system has failed me XD
You would like a base in shrieking forest, if you think stobe's garden isn't chaotic enough...
The Shek:
NEW VID LETS GOOOOOO
paul posted
Southernmost tip of Stobes Gamble bordering Grey Shelf. Perfect place for a base. You have ants to step on all day, all the while getting raided by skin bandits and reavers. After a million years, there may or may not be a chance that Crab Raiders might find you, starting their tournament and raiding you incessantly for the next few weeks.
Its a fun place to base, especially if you have a plan in mind like mine - settle in a spot with the most shit wanting your ass at once. You could try something like the Fog Islands or Cannibal Plains, but those are filled with trash mobs. The spot ive mentioned gives you access to some top tier enemies (in the case of skin bandits - the strongest enemies in the game, even), so the fights here should be exciting. Theres very little reason to hunt leviathans without a certain critter armor mod, but if youre still starved on money (at this stage in the game? cmon...) - theres a few of them hanging around.
One bit of warning though - theres no shops anywhere nearby to provide you with building materials or plates to start up your base. You need to bring ALL of your shit with you, preferably on the first run, and walls have to be set up before everything else. Ants will get in your pants quick if you dont, and skin bandits will soon follow.
The "Ashlands", in comparison, has nothing interesting in it. A few patrols here and there, a random cleanser unit or two or a few metal spiders. Thats it... wheres the variety?
EDIT: @8:08 Nope. Thats some mod of yours fucking with the spawns. No weaboos in the area.
EDIT: okay... turns out that with no possessions in the vicinity, no bases to launch attacks from and no other means of projecting power in the area, ive ran into those fucking weaboos right next to Stobes corpse, while they were busy fighting skeleton bandits. Looks like they need to be cut down to the last man to stop them from spawning.
Thanks for the video.
I decided to venture into the Ahlands, barely surviving the skin bandits.
I savescummed my way out of there, avoiding skin bandit patrols.
Now it's time to build a base. My closest base is Gut, so I think I'll do Stobe's next!
Gut isn't really challenging once you've got the base set up.
Theres a perfect base spot between strobes garden and greenbeach. Its this little platau area thats great for defending. Also strobes garden is perfect for people who crave combat but dont want to deal with the elite troops of samurai or paladins like in the north
Nice! And yeah, fortunately for us beating down Reavers isn't illegal
I found that little plateau and it is truly great. I love the feeling of living up there - everyone needs to try it.
I've got 4 harpoons waiting for any invaders.
Planning to do hydroponics only up there, to practice for more terrifying regions later.
*Me and my base on the Squin Flatlands north of the Waystation*
I like it here
Finally!!!! Tho i have a question. How viable is a base directly in front of Stobe? With a party that doesn’t need food.
I tried to make a base right in front of Stobe. the Building portion was a little weird, but there are resources. I don't remember if I tried farming. I would get bombarded with crab raiders and reavers constantly. I'd try again though if I could stick with a playthrough long enough. :)
A video on weapons and armor would be neat if you're looking to branch out a bit. Either way these videos are quite useful as someone who hasn't ever really done anything then solo runs.
A temporary open outpost next to the crumbling lab is perfect for training your guys by fighting the king gorillo.
Never thought of that. He's tanky so a great training target
@@paulrogersgaming Actually, the best training dummy is the lvl 50 broken skeleton that you can capture from any of the 3 Deadlands workshops even in early game using an assassin or a few OW MK2 crossbows. They will get stronger over time after fighting with your guys. Our two skeleton dummies are now lvl 85. But we have stopped training with them cause it is kind of too much cheesing. We stopped when our guys are about 50 to 65 in combat stats. LOL
you can get a world state with an extra city in stobe's gamble
stobe's garben
Such a nice garben
Those regions are not as big as you think.
The whole world of Kenshi has a land area similar to Indianapolis.
Yeah, I was wondering where he was getting the sizes from. Oh boy, I feel a nerdy analysis coming...
I've never really timed how long it took one of my characters to run from one place to another, but in a playthrough I'm doing right now, I had a character with an (about) 20mph running speed run from Heng to the waystation in Grey Desert in about 6 hours (and that distance is about 1/7th the height of the continent according to my ground breaking tech of putting a ruler up to my computer screen). This means that a 20mph character can cross the whole map in about 42 hours in ideal circumstances (this seems right from my own experience and others' playthroughs). 20mph * 42 hours = 840 miles.
For simplicity's sake, let's assume the continent is a perfect square (height is same as length). This would give the continent an area of over 700,000 square miles. It's definitely at least a bit smaller than that considering coastline wrinkly-ness and such. This makes the continent about the same size as (and just as desolate as) Afghanistan.
This is all very rough, of course. I count the word 'about' 5 times in my little tirade.
do you plan on making a video about the great desert or the surrounding areas? my first successful playthrough has been starting out in the united cities, living in Stoat, accumulating money off of selling skimmer teeth and copper ore. 14 days so far and my squad has had 3 people added to it. plan on trying to build a base soon when we get some more hands and a pack beast
Sounds like a good plan. A sustainable base often requires larger squads (~10 for just the base itself) depending on what you're doing. Much of the manpower ends up being for defense tbh but that also depends on how hostile the environment is.
Hopefully I'll cover the desert regions in the future, but there are a good number of other spots on the waiting list at the moment!
One day i will build a base right at the lap of stobe himself
The "gold standard" in stobe's gamble was annoying to settle due to the outpost that didn't let me settle there very well. The only source of stone is super close, making it hard to wall it in.
Send the elder beak things into the Fog Islands!
Gonna save this comment since I think that's a great idea. Imagine the limb loss!
@@paulrogersgaming that would make your pet bonedogs very happy!
*playing limbs*
@@paulrogersgaming Install the organic limbs mod and collect them for noms. :)
is there no benefit to building on the border to benefit from both regions?
The border is great! I'd say if you're close to the border you should settle where you can get Arid + Green fertility or just straight up settle Greenbeach. Lots of great land in Greenbeach
I settled up a base next to the lake right in front of Stobe, it is constanty attacked by everyone, even crab raiders for some kind of tournament, but that was just at the beggining, I had to place like 4 gates in a path to enter the base because it was very constant, attacks from the reavers, skin bandits, skeleton bandits, southern hive, gorillos and later on when i took care of the skin bandits, the triangle bandits attacked and they have the same ai regarding placing their enemies into peeling machines, they are so strong, have prosthetics and they are by far the hardest oponents I have faced, they are introduced by a weapon mod, but damm, I hate those enemies. The place is beautiful and each time we go out, my characters comment on Stobe, since he is very close.
Can you send those elder beakthings straight into Shek territory/one of the bigger cities in the Stenn Desert? They crossed paths with me a few times. Do not appreciate tax collection mobs at my front door
Mmm yes… C R A B S
Crab supremacy!
I built a base around Stobe's body, entirely skeletons, and joined the skeleton bandits, destroyed the skin bandits and reavers, and was in the process of trying to beat the crab Tournament so I could have a peaceful life there.
Edit: there's a reaver camp to the west of Stobe, South Hive moves in if you kill Valamon. They knocked one of my characters out, stole their meitou weapon, and then proceeded to get their shit stomped by skeleton bandits, losing my blade. I destroyed the outpost in revenge.
The worst is when a random soldier confiscates a weapon
there is acid rain in Stobe's it doesn't seem as, damaging? as the other ones witch is weird
Tbh it wouldn’t be the first time, since the acid rain in Vain (which has a literal river of acid) is also not damaging
What mod are you using to make map markers?
I use the naming system for bases. If you place any building down in the build menu, you can label the spot.
Hm. Yeah that map checks out.
My Brother in Okran, those elder beak things should have gone to Spring, the true end fortress of Kenshi.
Send the elder beak things to a farm up state (interpret that however you will)
I'm interpreting this to mean "Every United Cities and Holy Nation farm on the map"
Bro where did got your geography books from? How Texas + California is the same size of Chile and Brazil?? Brazil is the 5th Biggest country on earth. Brazil from southern most point to the northern point is like Mexico City to Winnipeg, and Chile while "thin" is yet 2-2,5 Californias. Best comparisons would to an european understand would be Italy and France, these have similar sizes to Texas and California.
what about the unwanted zone?
Soon. The plan is to cover it at the beginning of 2024
how did i get here at 4 minutes after upload?
Luck? Or perhaps, dedication to the way of the crab?
Length of chile? It's a great day to be chilean
beep body pillow xD
Sonorous dark when?
Send the elder beak things to Heft. No easier way to destroy a major city.
Burning forest, utilise rain collectors and collect water from acid rain and water alike and build a farming empire!
Just be sure to build a wall around your farm as nasty red things are out there...
Should you settle the Ģ̷͓͆͗̑͑̈̍̕͜r̷̡̮̞̬̝̦̠͙̫͛͘i̴̧̢͉͔̰̝͖͉̬̎̉͂ͅͅd̴̨͇̟̂̀̈́̌͘
I love how you think your european viewere know about Chile and Brazil. Because we do.
Paul: "For my European viewers who are unaware of the AMERICAS i'll use a more practical example:"
(proceeds to show 2 American countries as reference)
Me as an European: Right... LMAO
That's the joke.
The American education system failed me
These elder beak things are too large,theirs size is probably modded.
lol you said "for my European viewers" and then used south American examples. if that was a joke it made me laugh a lil.
Glad you got a kick out of that 😅
@@paulrogersgaming The intent of the joke was good, but hearing someone say that Brazil was as wide as Texas was heartrending
west germany - east germany
wtf using SA
to describe to euro people?
That was a Joke
I get the impression that the entire continent is about the size of Texas. I think your geographical measurements are way off!