Getting sent to rebirth is one of the best things to happen to a downed character. You get healed, fed, and you get to do a prison escape/break which is one of the funnest things to do in kenshi. Theres literally a start for it it's so fun. And the untied cities slave camps are so easy to escape just literally walk out bro
Rebirth is in the Holy Nation not UC and it's much harder to escape from than a UC slave camp. But I agree it is a fun start because you can level up toughness, stealth, hand to hand, assassination, and stealing without worrying about pissing off a faction. It's how I typically how I like to start the game.
Honestly it makes me laugh how easy a 'rock bottom' start is if you've played long enough. You let some assholes beat you unconscious and toughen you up and then just level your laborer skills in between causing chaos by staying in your cage, a model slave, and picking the locks of anyone within arm's reach. By the time you're capable of escaping you're already so tough from repeated beatings and so stealthy that they can't even do anything to stop you. Free experience and now you get to terrorize shopkeepers by robbing them of their goods with your newfound stealth and lock picking and thieving skills
have a character with decent strength, speed, stealth and lockpicking, and you can have an entire group enslaved to train their labouring and other stats passively, while you do something else. strange world, really.
I've literally just gotten started in Kenshi. I got chased down by starving bandits from my preferred copper node, beaten to within an inch of my life, and my food stolen. I then immediately got up, initiated another fight, ran to the bar, and laughed my ass off as they got beaten into the dirt. Then I went outside and looted everyone for spare change, and wouldn't you know it, the leader had my food, untouched. That was a good day.
I built my first base ever in my first playthrough ever in the Border Zone. The second I saw the sheer amount of Black Dragon Ninjas at my door, I blew a hole in the back side of our wall and everyone ran to Squin to stay the night in the inn.
Shit I'll take the Holy nation prayer day over black dragons any day lol. You just have to nod your head politely as they preach about the holy phoenix.
Keep doing your thing bro. Kenshi is niche but damn is it special and one of the most impactful games I have played. I know you are greatly valued. I play kenshi about once a year, but I'll stick around for the content; its very entertaining.
For the longest time I used to just buy up all the houses in The Hub and make that my base. It completely avoids the need for defenses and there's enough house that you make a proper production chain.
Except that ore refining can only be placed outside so unless you cheat with mods, your production chain will become entirely dependent on trading for building materials and iron plates.
You should try settling in bast, you get constantly bombarded by fights (unless you're allied with the holy nation/united cities then it's easymode) and you can grow hemp and wheatstraw right next to the united cities territory for profitmaxxing :) The border zone is like easymode bast
In one of my early vanilla runs I stumbled across a good starter defense/anchor base location. It just an enclosed Canyon directly north of the swamp adjacent to the east side of the river (near the "2 years" base in the video) . It has Squin a run to the West, A Waystation a jog to the East, and is a walk to the south of the Hub, so it has some access but it's a bit secluded. Since it's to the south of the zone and on the border of the swamp, I've never gotten a prayer day or been bugged by taxes. Basically this canyon has three Iron nodes at the back, a single copper node in the middle of it, decent stone, but limited water. However, it has high non-traversable canyon walls surrounding it, so enemies can only come in from one direction which is directly next to the river. As long as you have mounted turrets and defense walls it can be pretty easy defense wise and can even exploit the water for defense purposes if needed.
The noobest place you can settle at the Border Zone is behind the Rebel's Base bar, I settled there straight off the Nobodies start, and it was the easiest start in the world, when HN arrived for Prayer Day, I'd sneak my non-human units into the bar, when Dust Bandits/Black Dragon Ninjas attacked, I'd kite them to the bar and the fight would even out pretty good, also, you can use the three beds in the bar for free, though I used them to put my three Gorillo punching bags there.
If you install the mod which allows you to correct the angle of buildings, there is also a fantastic area of elevation you can close off at the R in Border Zone on the map at 6:33.
@@АлексейСеменов-г4й Should be the Slopeless mod, on Steam. Unlocks most of the possible building placement positions, and gives you keybinds which you can use to realign the horizontal position of buildings.
My primary base is and will always be in the Border Zone, it's the dry flats near the midpoint between The Hub, Squin, and the Vain hive outpost nearby. I use a mod that increases the number of skeletons you can recruit around the map (which makes the difficulty of making food a moot point until later), and the regular raids from Dust Bandits and Black Dragon Ninjas turn into an economic system that refreshes itself whenever they come by to give me all their weapons and armor to sell. I have a house in The Hub where I have a couple storage places for goods I tend to sell there, and if you want to create a meatwrap empire or have human recruits you can always dip just enough into Vain to get easy access to everything you need to collect water and make bread, with the final ingredient of your wraps being all too willing to come find you on its own.
Easiest Kenshi start as any race is to get a wild bull pup after mining copper. Go to waystation or holyfarms or squin to get a bull pack. Have it haul copper or generator core. Keep training its strength until it reaches elder status. If you want to cheese. Have it attack high level animals or npcs trapped in beds. Once it reaches elder at day 50-ish or so, you have a animal that can both haul and one shot any GROUP of animal (Garu/Bonedog/Goat) and character(Holy nation outlaw/Dust bandit/starving bandit/Black dragon ninja in the border zone.) Paladins may or may not come depending on where you base in the border zone. I so far had zero prayer day and my base is right on the hill between the rebel base and Hub (you just need to find the elusive green spot and build an outpost, no one rarely paths over there too): There you can farm chewstick, wheatstraw, hemp, leather, raw meat until you unlock hydroponics.
I started playing again about 2 weeks ago. I know this because your first lets play was just released. These area guides brought me to your channel. I copied your start, character wise and used this vid to settle on the border/swamp location. I now have a million cats from the drug trade (thanks to Beebs super sonic legs, lifter arms, and two traders backpacks) as well as a fully self sustaining mega base that can produce everything at mastercraft and edge type 1, except prosthetics. Lets just say mega bases arent exactly exciting for me anymore 😅 but was still an awesome way to spend 150 hrs these last 2 weeks lol. Thanks for the vids man they really helped me a lot with finding my groove in this amazing game
I haven't played in a long time, but I set up a base in the border zone. I found a nice spot that had only one entrance, with the rest of the area having natural barriers so it was really easy to funnel enemies for raids.
i built my first-ever base directly west of squin, underneath all that alien-looking wreckage (i ran out of space very quickly) but was never attacked by black dragon ninjas. it served me well until i got strong enough to build an entire city in skinner's roam (i don't know if it's been covered on this channel, but there's a REALLY great spot just northeast of bad teeth, it's like this flat area with a half-circle of cliffs on the northern side that's super easy to wall off (there is a spot on the cliffs where characters can climb up towards the eastern side but it's easy to cover up)
I love my base in the Boarder Zone! I set up shop in the area near the waystation. It’s fairly centrally located on the map so it’s close to so many things and the lower level enemies means I don’t have to worry about my base being decimated by cannibals or beakthings. The food situation isn’t all that bad either now that I’ve set up hydroponics. All in all the Boarder Zone just feels like home ❤
There's a great place on a plateau near the Dust King Tower. Perfect for your first base setup. All you need is a gate and a couple walls, the rest is taken care of by the landscape. You only got 1 iron mine, but at the beginning, thats really all you need while you level up your weaponsmith. Perfect spot for a quick setup for a smaller group just starting out when you just have a few people.
My first successful base was overlooking the river in the border zone. Lovely spot, only needed one wall to block it off, could only grow cactus though but I made swords and sold them in squin to buy nicer food.
In my humble opinion, the Border Zone is a "trap zone" for those clueless about the base-building mechanics. Sure, the starting enemies of Starving and Dust Bandits are pushovers, HOWEVER: 1. You are surrounded and harassed by 3 mid to late game factions who will just steam roll your settlers if you don't know how to deal with them. 2: 2 of those factions WILL send a harassing / raiding party with stats ranging from 35s all the way to the 90s (The Shek are the most dangerous as these guys are literally bred for nothing but bloodbath even for their lowest ranking member). 3. The Wind condition is inconsistent and fluctuates HARD, requiring you to tech generators and battery banks.
The Border Zone of course it’s the easiest choice for a base, which is why I just cannot do it there… it’s so obvious that I literally cannot bring myself to always go to Squin and then to make a base there, and would rather go to the Fog Islands, the Swamps, the Hook or other places just to vary
4:47 Tower of Fantasy weaboo spotted! O_O Great video series though! Its very helpfull learning about these regions for settling. :) I'm thinking of settling either Shem or Border zone once my nomadic band is strong enough.
I’m personally a skeleton superiority, black-desert-pilled individual. You won’t need food if you only run skeletons so fertility doesn’t matter, but if you do want food (or drugs) you’ll have 24/7 rain (acid rain grows crops) and you need only build hydroponics outside/on a roof. If you build just a little north-east of the city you’ll be close to plenty of ore as well, and of course any supplies you need for warfare, construction and research can be bought in the city as well.
The only point to worry about is the protection of all the barkeeps in hub if it is generated. You will need to assign guards to both barkeeps and shinobi traders at the very start or keep a look out, and they can and will be taken out by bonedogs and dust bandits or even double groups of starving bandits early on. What you can do is assign guards, give them better armor, indoors weapons or the best light handed for barkeeps. After basing there for a while the barkeep toughness will rise and no longer require constant supervision. (Alt: go FC and edit stats of barkeeps to stronger stats)
I just built a stone processor and a stone mine just to get building materials for the hub without buying it. The freaking black dragons showed up and just sat there talking. I hid in the distance and a slaver patrol came by right as they finally decided to attack. They absolutely wiped the slavers out then left because they had taken some damage as well it was glorious.
Whenever I base in the border zone I settle my base in crescent canyon as I call it. There are iron and copper nodes in there, along with lots of starvers and dust bandits wandering through for me to turn into training dummies. That being said, Border Zone is a bit quiet for my taste. Black Dragons can give some trouble, but they aren't very strong; just annoying because they don't want to fight. Can you make a video on the most violent place to settle? Some of my favorites are Bast because of all the patrols of Samurai and Holy Nation providing tons of swordmeat, so my guys get swole fast, and the Forbidden Isle because of all the spiders. You can train up skeleton character stupidly fast by building a shack with a repair bed in the forbidden isle, then doing suicide charges on the patrols of spiders that spawn there, waiting until he gets KO'd, and sticking him on a bed to start the process all over again.
You've completely forgotten to mention major factions' interests in this location. Holy Nation will send the Prayer Day all over the Zone. Interesting fact: if you settle near Zone's southeastern corner, UC will come to demand taxes.
it rare but sometimes laviathians spawn just west of the hub... like really rare... i think they might spawn near the hive village nearby and move into the hub... on that note beakthings there too although are rare they aren't as rare as the laviathians... crabs sometimes in the water pools between the hub and the waystaion as well...
Another great spot is the nook along the river and beneath the dust kings tower It has great access to resources and is very defensible The only problem is that being on slanted terrain and close to an existing settlement makes placing buildings pretty finicky
i started the rock bottom start today. epic fun sneaking naked and one armed out of space islam territory. even found some hivers and they set me up with a new arm... even if i only have 3 fingers. :D
The Border Zone probably isn't that bad early game on a vanilla save. For me, it was an arduous nightmare and exercise in futility. I had found a pretty nice spot along a road going parallel to Squin and The Hub. However, unbeknownst to me, I made a series of unfortunate mistakes before I even started. I had "nests multiplier" turned up, had allied with the Shek(thinking this would help limit trouble), and was using reactive worlds. Because I had the nests turned up, I got MORE random attacks...both animals and people. Because I allied with the Shek, The Holy Nation were marching hit squads to my base almost daily. And because I had the Reactive Worlds mod, Killing Dust King actually meant I got 3x the dust bandit raids because they had splintered into 3 factions after his passing.... To make matters worse I then realized something had bugged/glitched and, after deleting part of my walls to fix something, I could no longer rebuild them or dismantle some buildings because they were considered outside my base area. While I was pondering how to fix this hole in my wall I literally wasn't allowed to rebuild the Black Dragon Ninjas started rolling up 2 squads deeps along with the others....and I just gave up and went back to The Hub. I started working on CyberBeep and just generally exploring instead. Relying on loot, bounties, and war spoils to pay for things I need. Also, I found out that if you have the Recruitable Prisoners mod, you can kidnap Dimak from the Tower of Ninjas, disarm and cage her, and then recruit her to your side really easily. This gives you a lvl40 and stops the BDN raids. If you don't have the mod, you can turn them in for the bounty and this will also stop the raids.
It is viable to start an outpost in border zone on day 1 for some starter industry. Can abandon or deconstruct it when ready to move on or use it to resupply when traveling through
I could see someone using a day 1 base to their advantage. Only threats would be traveling bandits and base attackers. If you know how to navigate around that, then you'll be fine to get industry going early. Main limitation would probably be how many characters you have. Early industry takes a lot of workers.
While super rare sometimes beak things and gorillo will end up in the border zone at the vain border, they don't travel far from the border, but you gotta be careful. Because you might not be able to make it to the Squin guards for help.
Can you make a video about Shun next? I noticed some people commented on your other videos that Shun is also good. Perhaps you can take a look and provide some analysis for that :)
6:46 Damn, just that close? ☹I tried building by the river just west. I didn't check if I could REACH THE MINERALS before building the rest of the base 💀turns out those can't be used, the navmesh is wonky.
Do you plan making video about Northern Coast? I am at my first playthrough, and planing setting up a base in there. Would be nice to know if it worth it.🥺🥺
It depends if you have Hives Expanded and Hiver Expansion (two different mods, which you SHOULD have anyway) or if you don’t. It has good green fertility but you’ll get assaulted by cannibals, shrieking bandits (dangerous if you have the Shrieking Bandits expanded mod, which is a MUST), and the Northern Hive if you have the Hiver Expansion mod. The northern hive are pretty cool to look at, but they’re also big on martial arts and will attack humans on sight, and they’re definitely the strongest hivers there are… so consider your options well. The biggest downside is that you are kind of far from great shops to buy blueprints, weapons, armors, crossbows, etc. as World’s End is decent but not really “good”, and Mongrel starts being kind of far… also the Floodlands are a good area for ancient books, but not nearly as good for AI Cores and engineering research, so just keep in mind that you’ll have to make several expeditions to Shun, the Deadlands, the Grid, etc to get all of those.
I like this area because of the hub. I tend to like to for a long time just post up in a city and i can more or less buy all of this city. My last playthrough i rebuilt this whole place.
Before ever getting raided by them, i accidentally found the BDN tower, they aggro'd on me, and the one that kept on chaising me happened to be one of their leaders. Cheesed him on single combat and kidnapped him. This seemed to bug the faction into never attacking. I later went and finished the job with a trained squad
I've never made a huge base before even in 570+ hours but if I had to pick a spot after all my experience it'd definitely be either Fog Islands or Border Zone I just love the Fog Islands the resources/fertility is all good and not many raids and to top it off the fog prince heads will make you rich in no time just uhh don't mind the screams
@sik3xploit it's a great recruitment spot too. I can usually get my shek squad and a few greenlanders from the border zone and tech hunters, but its tough finding any hivers or scorchlanders, except in the swamps. After I train up my squad in squin, I usually make a recruitment run hitting up all the swamp villages. Additional bonus if I can pick up some hash for early selling in flats. I usually make a pass at the secret hash village too.
Also, you have black desert city in your backyard too. Great place to pick up high tier weapons and prosthetics. I've found in my game play that the hardest and most expensive thing to grind out is prosthetics, so every run I sit sadneil at the prosthetics store with a bunch of backpacks and fill up his inventory with all the masterwork prosthetics I need. By endgame my kill squad is 20 strong and all sporting max tier weapons and prosthetics. Also, grinding 2 scorchlanders to max tier armor is pretty easy so long as you have plenty of cloth.
Okay, okay hear me out! When you build a tower, a REAL tower with all the bells and whistles. Then, just maybe then, you'll be doing the nice Ninjas in your neighborhood a REAL favor.
Idk, the fog lands base north east of Mongrel is just too good, you can build a mega base and have every resource. Plus fog prince heads for 6k are nice.
I agree, the Foglands base is just tops. Being near to Mongrel alone is just fantastic, since it’s basically the ultimate city for shops on par only with Heng maybe, and having all the free training, free loot, free limb loss and prince headhunting makes it just way too perfect at every stage of the game.
tl;dr: ua-cam.com/video/Cq1iOtAmecs/v-deo.html I just keep multiple outposts in the Border Zone for resource extraction while turning the Hub into my manufacturing base. I'll have runners running resources from the outposts to the hub. I don't bother with defenses. I train my fighters in Darwin's School of Hard Knocks. I let my miners and farmers get their ass beat over and over until they get strong enough to solo holy nation attacks. I keep a team of first responders on hand to run from the hub to the outposts to provide first aid to my beat up peasants so they live to get their ass beat another day. I keep this going until I have a small army of badasses trained up to go start looting ancient tech and wrecking other factions. With constant manufacturing, I can pump out Masterwork weapons and army for training equipping new recruits, replacing lost/stolen gear, and turning a massive profit with trade convoys to fund the war effort. Depending on how I feel/have on hand. I raise up armies of either crossbow wielding line infantry or Pike and Shot with crossbows and polearms. We bringing back modern civilization up in this beech. No more starvation with modernized logistics systems, comfortable living due to a modernized industrial base, and safety afforded from the best healthcare the wasteland can offer complete with ambulance services and cheap ready-made prosthetics. The Border Zone is that perfect incubator for the rise of a new empire, a successor worthy of the First Empire. I say successor, I'd more liken my rule to The Holy Roman Empire to the UC's Byzantium. I think it better to let the powers that be stand on their own. The nation that treats its citizens better will be able to hold onto loyalty. Bastards they may be, but the Holy Nation holds back the Fog Men and cannibals, and the UC holds off the fishmen in the south. I'd not get rid of phoenix, but I'd annex some territory in the south of Okran's pride. My technological might being more than enough to stave off attempts to reconquer whatever I take. With a few cities in Shek hands, they have an outlet for their bloodlust defending their new gains, a century of aggressive combat would cause a Darwinian pressure against aggression. In time they'll mellow out. I'd take out some of the more egregious UC nobility that I can get away with and not reduce the city into being overrun or starving. In short, keep the enemy too weak to oppose me, punish excessive cruelty where possible, and reward the Shek's inroads towards reforming to a less suicidal empire.
@@paulrogersgaming Glad you appreciated my comment haha. Now I am wondering if there are mods around controlling a larger faction. I'd kill for a system to have my characters stand in formation like in total war.
Shek taxes may occur if you base is near Squin. And this is a good opportunity to training since shek just beats you and they are much more difficult than dust bandits and black dragon ninjas
@@paulrogersgaming lol no your right it’s tough to grind out. There’s a mod that adds three clans to the area and it honestly made it my favorite region.
Best place for hashish is not Flats lagoon ! Its United cities ! Just travel between Heng , Heft and Sho-battai and keep selling it to the Shinoby Thieves and just leave someone in that end to sell it off gradually when they replenish cats ! Despite the -50% price drop you get with them , they still pay about 900 cats per piece instead of 700 you get in in flats lagoon and Mourn !
when i started at the border zone one of the shinobi guys asked me if i wanna like befriend them for 10k and i did, since then i got them on 99 % friendship
Don't even have to build a base as The Hub is probably one of the most advantageous cities in the game. No Holy Nations zealots to worry about, plenty of resources in the area, can set up only farms nearby until you have hydroponics if you want to grow your own food, and it's close to many shops in Shek, Hiver, and Holy Nations territories.
Hmm. I'm no geologist, (Not even sure if that's the correct term and I'm to lazy to look it up) but I think the Map of Kenshi does need a rework at some point. Changes in the environment are to sudden. It's more like you open a door and find yourself on a different world altogether.
This video is a goddamn lie, this isn't a beginner location, it is hell on earth. Within ten minutes of settling down I am getting bombarded by Dust bandits, Hungry Bandits, Back Dragon Ninjas, Swamp Spiders, Swamp Raptors, Red Sabres, Holy Nation Paladins and UC Taxmen. I am getting more action here than I get in the cannibal plains
It'd cool till you get tired of the shitty pathing to the hub, the constant band of bones, holy Nation, dust bandits, black dragons, shek kingdom harassment. Border zone did help get to late game.
Shem is the best in my opinion, you got smugglers bar for food, a nomad camp for animals, there is no major faction near enough to charge you taxes or force you to pray, expect food donations yadda yadda, there is arid fert, copper, iron, water, the sandy oasis is appealing to look at, and there isnt ugly trees and bushes making it hard to see things, just rolling sand dunes and oasis pools, its beautiful really, especially iin Kenshi world lol
Getting sent to rebirth is one of the best things to happen to a downed character. You get healed, fed, and you get to do a prison escape/break which is one of the funnest things to do in kenshi. Theres literally a start for it it's so fun. And the untied cities slave camps are so easy to escape just literally walk out bro
One of the best ways to get toughness training.
Rebirth is in the Holy Nation not UC and it's much harder to escape from than a UC slave camp. But I agree it is a fun start because you can level up toughness, stealth, hand to hand, assassination, and stealing without worrying about pissing off a faction. It's how I typically how I like to start the game.
@@99bulldog I know it's in the HN I was just comparing the two.
@@QutalToddHoward 👌
Honestly it makes me laugh how easy a 'rock bottom' start is if you've played long enough. You let some assholes beat you unconscious and toughen you up and then just level your laborer skills in between causing chaos by staying in your cage, a model slave, and picking the locks of anyone within arm's reach. By the time you're capable of escaping you're already so tough from repeated beatings and so stealthy that they can't even do anything to stop you. Free experience and now you get to terrorize shopkeepers by robbing them of their goods with your newfound stealth and lock picking and thieving skills
Why you should settle Border Zone?Because there's The Hub,all roads go to the Hub!!!
All roads actually go to obedience if you have a mod that shows roads
@@HorribleAbomination It's Mod,but anyway Hub is City of all cities.
@@Busson_0 really? Hub only has like one shop and a bunch of busted buildings
@@stricktpine9067 But,this City is that place where everyone starts!
@@Busson_0 "The empire is pretty chill, you should like join it or something" -Darth vader
It really says alot about how getting enslaved or stripped of all your food in Kenshi is considered a lucky break
have a character with decent strength, speed, stealth and lockpicking, and you can have an entire group enslaved to train their labouring and other stats passively, while you do something else. strange world, really.
I've literally just gotten started in Kenshi. I got chased down by starving bandits from my preferred copper node, beaten to within an inch of my life, and my food stolen. I then immediately got up, initiated another fight, ran to the bar, and laughed my ass off as they got beaten into the dirt. Then I went outside and looted everyone for spare change, and wouldn't you know it, the leader had my food, untouched.
That was a good day.
I built my first base ever in my first playthrough ever in the Border Zone. The second I saw the sheer amount of Black Dragon Ninjas at my door, I blew a hole in the back side of our wall and everyone ran to Squin to stay the night in the inn.
Revenge can always be scheduled on a different date 😅
Oh yeah. The Black dragon ninjas. The first party ever to raid my base. The first party that made me really hate them. Good old times.
Shit I'll take the Holy nation prayer day over black dragons any day lol. You just have to nod your head politely as they preach about the holy phoenix.
dont worry, black dragon always hates your base wherever your base stands
Same, I got lucky and ran them to squin, then looted them for their gear.
Keep doing your thing bro. Kenshi is niche but damn is it special and one of the most impactful games I have played. I know you are greatly valued.
I play kenshi about once a year, but I'll stick around for the content; its very entertaining.
For the longest time I used to just buy up all the houses in The Hub and make that my base. It completely avoids the need for defenses and there's enough house that you make a proper production chain.
Doing that right now
Except that ore refining can only be placed outside so unless you cheat with mods, your production chain will become entirely dependent on trading for building materials and iron plates.
@@bigquazz3955 basically what I do in the beginning.
You should try settling in bast, you get constantly bombarded by fights (unless you're allied with the holy nation/united cities then it's easymode) and you can grow hemp and wheatstraw right next to the united cities territory for profitmaxxing :) The border zone is like easymode bast
In one of my early vanilla runs I stumbled across a good starter defense/anchor base location. It just an enclosed Canyon directly north of the swamp adjacent to the east side of the river (near the "2 years" base in the video) . It has Squin a run to the West, A Waystation a jog to the East, and is a walk to the south of the Hub, so it has some access but it's a bit secluded. Since it's to the south of the zone and on the border of the swamp, I've never gotten a prayer day or been bugged by taxes.
Basically this canyon has three Iron nodes at the back, a single copper node in the middle of it, decent stone, but limited water. However, it has high non-traversable canyon walls surrounding it, so enemies can only come in from one direction which is directly next to the river. As long as you have mounted turrets and defense walls it can be pretty easy defense wise and can even exploit the water for defense purposes if needed.
Aw yeah! Another round of kenshi housing market updates!
I love you so much for not spoiling the other location names in the area
The noobest place you can settle at the Border Zone is behind the Rebel's Base bar, I settled there straight off the Nobodies start, and it was the easiest start in the world, when HN arrived for Prayer Day, I'd sneak my non-human units into the bar, when Dust Bandits/Black Dragon Ninjas attacked, I'd kite them to the bar and the fight would even out pretty good, also, you can use the three beds in the bar for free, though I used them to put my three Gorillo punching bags there.
If you install the mod which allows you to correct the angle of buildings, there is also a fantastic area of elevation you can close off at the R in Border Zone on the map at 6:33.
Can you name this mode?
@@АлексейСеменов-г4й Should be the Slopeless mod, on Steam. Unlocks most of the possible building placement positions, and gives you keybinds which you can use to realign the horizontal position of buildings.
Settling in the Border Zone is like marrying the first girl you ever kissed. A real base would be in the middle of the Crater
It's the sensible decision for max safety and reliability
My primary base is and will always be in the Border Zone, it's the dry flats near the midpoint between The Hub, Squin, and the Vain hive outpost nearby. I use a mod that increases the number of skeletons you can recruit around the map (which makes the difficulty of making food a moot point until later), and the regular raids from Dust Bandits and Black Dragon Ninjas turn into an economic system that refreshes itself whenever they come by to give me all their weapons and armor to sell. I have a house in The Hub where I have a couple storage places for goods I tend to sell there, and if you want to create a meatwrap empire or have human recruits you can always dip just enough into Vain to get easy access to everything you need to collect water and make bread, with the final ingredient of your wraps being all too willing to come find you on its own.
Easiest Kenshi start as any race is to get a wild bull pup after mining copper. Go to waystation or holyfarms or squin to get a bull pack. Have it haul copper or generator core. Keep training its strength until it reaches elder status.
If you want to cheese. Have it attack high level animals or npcs trapped in beds.
Once it reaches elder at day 50-ish or so, you have a animal that can both haul and one shot any GROUP of animal (Garu/Bonedog/Goat) and character(Holy nation outlaw/Dust bandit/starving bandit/Black dragon ninja in the border zone.) Paladins may or may not come depending on where you base in the border zone. I so far had zero prayer day and my base is right on the hill between the rebel base and Hub (you just need to find the elusive green spot and build an outpost, no one rarely paths over there too):
There you can farm chewstick, wheatstraw, hemp, leather, raw meat until you unlock hydroponics.
I started playing again about 2 weeks ago. I know this because your first lets play was just released. These area guides brought me to your channel. I copied your start, character wise and used this vid to settle on the border/swamp location. I now have a million cats from the drug trade (thanks to Beebs super sonic legs, lifter arms, and two traders backpacks) as well as a fully self sustaining mega base that can produce everything at mastercraft and edge type 1, except prosthetics. Lets just say mega bases arent exactly exciting for me anymore 😅 but was still an awesome way to spend 150 hrs these last 2 weeks lol. Thanks for the vids man they really helped me a lot with finding my groove in this amazing game
Ahhh, that border settle is heavenly. Especially from a drug trade perspective 🙌. Nice to hear that you made bank from moving all that product.
Dude your videos are seriously funny, I can’t wait for your videos on Kenshi 2
I haven't played in a long time, but I set up a base in the border zone. I found a nice spot that had only one entrance, with the rest of the area having natural barriers so it was really easy to funnel enemies for raids.
Love to listen to this while working... I pretty much breathe Kenshi at this point.
I love watching these, thanks Paul Rogers Gaming. 1:44
i built my first-ever base directly west of squin, underneath all that alien-looking wreckage (i ran out of space very quickly) but was never attacked by black dragon ninjas. it served me well until i got strong enough to build an entire city in skinner's roam (i don't know if it's been covered on this channel, but there's a REALLY great spot just northeast of bad teeth, it's like this flat area with a half-circle of cliffs on the northern side that's super easy to wall off (there is a spot on the cliffs where characters can climb up towards the eastern side but it's easy to cover up)
I love my base in the Boarder Zone! I set up shop in the area near the waystation. It’s fairly centrally located on the map so it’s close to so many things and the lower level enemies means I don’t have to worry about my base being decimated by cannibals or beakthings. The food situation isn’t all that bad either now that I’ve set up hydroponics. All in all the Boarder Zone just feels like home ❤
There's a great place on a plateau near the Dust King Tower. Perfect for your first base setup. All you need is a gate and a couple walls, the rest is taken care of by the landscape. You only got 1 iron mine, but at the beginning, thats really all you need while you level up your weaponsmith. Perfect spot for a quick setup for a smaller group just starting out when you just have a few people.
My first successful base was overlooking the river in the border zone. Lovely spot, only needed one wall to block it off, could only grow cactus though but I made swords and sold them in squin to buy nicer food.
In my humble opinion, the Border Zone is a "trap zone" for those clueless about the base-building mechanics.
Sure, the starting enemies of Starving and Dust Bandits are pushovers, HOWEVER:
1. You are surrounded and harassed by 3 mid to late game factions who will just steam roll your settlers if you don't know how to deal with them.
2: 2 of those factions WILL send a harassing / raiding party with stats ranging from 35s all the way to the 90s (The Shek are the most dangerous as these guys are literally bred for nothing but bloodbath even for their lowest ranking member).
3. The Wind condition is inconsistent and fluctuates HARD, requiring you to tech generators and battery banks.
You have such great narration and great tid bits only a genuine lover of the game would know
The border zone is my favorite starting base location, it's safe-ish and I can train my characters to mid-game lvls
I feel similarly. A lot of folks have mentioned that the enemies are weak here, but you can get into the 40s combat wise off of Dust Bandits alone.
I love these videos, thank you man
The hub is the hub bro.
The Border Zone of course it’s the easiest choice for a base, which is why I just cannot do it there… it’s so obvious that I literally cannot bring myself to always go to Squin and then to make a base there, and would rather go to the Fog Islands, the Swamps, the Hook or other places just to vary
Haven’t put too much time in but rebuilding the hub is my goal.
4:47 Tower of Fantasy weaboo spotted! O_O
Great video series though! Its very helpfull learning about these regions for settling. :)
I'm thinking of settling either Shem or Border zone once my nomadic band is strong enough.
Both are great options! Thanks for the comment 👍
I’m personally a skeleton superiority, black-desert-pilled individual. You won’t need food if you only run skeletons so fertility doesn’t matter, but if you do want food (or drugs) you’ll have 24/7 rain (acid rain grows crops) and you need only build hydroponics outside/on a roof. If you build just a little north-east of the city you’ll be close to plenty of ore as well, and of course any supplies you need for warfare, construction and research can be bought in the city as well.
also you can buy alot of hemp or rice from the traders, and make quite a bit off nothing, i usually have sake huts setup around the swamps haha
The only point to worry about is the protection of all the barkeeps in hub if it is generated. You will need to assign guards to both barkeeps and shinobi traders at the very start or keep a look out, and they can and will be taken out by bonedogs and dust bandits or even double groups of starving bandits early on.
What you can do is assign guards, give them better armor, indoors weapons or the best light handed for barkeeps. After basing there for a while the barkeep toughness will rise and no longer require constant supervision.
(Alt: go FC and edit stats of barkeeps to stronger stats)
I just built a stone processor and a stone mine just to get building materials for the hub without buying it. The freaking black dragons showed up and just sat there talking. I hid in the distance and a slaver patrol came by right as they finally decided to attack. They absolutely wiped the slavers out then left because they had taken some damage as well it was glorious.
Love this location to!
Don't mess with the goats. That's why they're the GOAT!
Goats and Bonedogs... their size truly understates how powerful they are.
Whenever I base in the border zone I settle my base in crescent canyon as I call it. There are iron and copper nodes in there, along with lots of starvers and dust bandits wandering through for me to turn into training dummies. That being said, Border Zone is a bit quiet for my taste. Black Dragons can give some trouble, but they aren't very strong; just annoying because they don't want to fight.
Can you make a video on the most violent place to settle? Some of my favorites are Bast because of all the patrols of Samurai and Holy Nation providing tons of swordmeat, so my guys get swole fast, and the Forbidden Isle because of all the spiders. You can train up skeleton character stupidly fast by building a shack with a repair bed in the forbidden isle, then doing suicide charges on the patrols of spiders that spawn there, waiting until he gets KO'd, and sticking him on a bed to start the process all over again.
You've completely forgotten to mention major factions' interests in this location. Holy Nation will send the Prayer Day all over the Zone.
Interesting fact: if you settle near Zone's southeastern corner, UC will come to demand taxes.
Oh gosh, not taxes 🙄
Player: I- I can't come out! I'm being raided!
Holy Priest: That's not a "me" problem, that's a "you" problem.
lol yes, i play with full team of hiver, and HN come for prayer day. I'm screw bcs I don't have male greenlander 😂
it rare but sometimes laviathians spawn just west of the hub... like really rare... i think they might spawn near the hive village nearby and move into the hub... on that note beakthings there too although are rare they aren't as rare as the laviathians... crabs sometimes in the water pools between the hub and the waystaion as well...
Another great spot is the nook along the river and beneath the dust kings tower
It has great access to resources and is very defensible
The only problem is that being on slanted terrain and close to an existing settlement makes placing buildings pretty finicky
i started the rock bottom start today. epic fun sneaking naked and one armed out of space islam territory. even found some hivers and they set me up with a new arm... even if i only have 3 fingers. :D
The Border Zone probably isn't that bad early game on a vanilla save. For me, it was an arduous nightmare and exercise in futility. I had found a pretty nice spot along a road going parallel to Squin and The Hub. However, unbeknownst to me, I made a series of unfortunate mistakes before I even started.
I had "nests multiplier" turned up, had allied with the Shek(thinking this would help limit trouble), and was using reactive worlds.
Because I had the nests turned up, I got MORE random attacks...both animals and people.
Because I allied with the Shek, The Holy Nation were marching hit squads to my base almost daily.
And because I had the Reactive Worlds mod, Killing Dust King actually meant I got 3x the dust bandit raids because they had splintered into 3 factions after his passing....
To make matters worse I then realized something had bugged/glitched and, after deleting part of my walls to fix something, I could no longer rebuild them or dismantle some buildings because they were considered outside my base area. While I was pondering how to fix this hole in my wall I literally wasn't allowed to rebuild the Black Dragon Ninjas started rolling up 2 squads deeps along with the others....and I just gave up and went back to The Hub.
I started working on CyberBeep and just generally exploring instead. Relying on loot, bounties, and war spoils to pay for things I need.
Also, I found out that if you have the Recruitable Prisoners mod, you can kidnap Dimak from the Tower of Ninjas, disarm and cage her, and then recruit her to your side really easily. This gives you a lvl40 and stops the BDN raids. If you don't have the mod, you can turn them in for the bounty and this will also stop the raids.
Just listen to all of these last night decided I want me some fog men in my life
this comment was 6 months ago how'd the squad get on?
@@MrWb2000 eventually turned into an army that I used to harass the hn and uc in bast
It is viable to start an outpost in border zone on day 1 for some starter industry. Can abandon or deconstruct it when ready to move on or use it to resupply when traveling through
I could see someone using a day 1 base to their advantage. Only threats would be traveling bandits and base attackers. If you know how to navigate around that, then you'll be fine to get industry going early. Main limitation would probably be how many characters you have. Early industry takes a lot of workers.
While super rare sometimes beak things and gorillo will end up in the border zone at the vain border, they don't travel far from the border, but you gotta be careful. Because you might not be able to make it to the Squin guards for help.
Can you make a video about Shun next? I noticed some people commented on your other videos that Shun is also good. Perhaps you can take a look and provide some analysis for that :)
Oh yeah! We're going to Shun soon. I haven't settled there yet so I look forward to checking it out.
6:46 Damn, just that close? ☹I tried building by the river just west. I didn't check if I could REACH THE MINERALS before building the rest of the base 💀turns out those can't be used, the navmesh is wonky.
My first base attempt was in gut... Went as expected so i turned tail and went to the borderzone instead xD
Do you plan making video about Northern Coast? I am at my first playthrough, and planing setting up a base in there. Would be nice to know if it worth it.🥺🥺
It depends if you have Hives Expanded and Hiver Expansion (two different mods, which you SHOULD have anyway) or if you don’t. It has good green fertility but you’ll get assaulted by cannibals, shrieking bandits (dangerous if you have the Shrieking Bandits expanded mod, which is a MUST), and the Northern Hive if you have the Hiver Expansion mod. The northern hive are pretty cool to look at, but they’re also big on martial arts and will attack humans on sight, and they’re definitely the strongest hivers there are… so consider your options well.
The biggest downside is that you are kind of far from great shops to buy blueprints, weapons, armors, crossbows, etc. as World’s End is decent but not really “good”, and Mongrel starts being kind of far… also the Floodlands are a good area for ancient books, but not nearly as good for AI Cores and engineering research, so just keep in mind that you’ll have to make several expeditions to Shun, the Deadlands, the Grid, etc to get all of those.
ENJOY THIS VIDEO? I’VE GOT MORE KENSHI CONTENT FOR YOU!!! Just head on over to my channel and check out episode two of my Kenshi series OUT NOW!!
I like this area because of the hub. I tend to like to for a long time just post up in a city and i can more or less buy all of this city. My last playthrough i rebuilt this whole place.
I made my base just north of the hub, then accidentally pissed off the Sheks and the holy nation simultaneously. Woops!
Before ever getting raided by them, i accidentally found the BDN tower, they aggro'd on me, and the one that kept on chaising me happened to be one of their leaders. Cheesed him on single combat and kidnapped him. This seemed to bug the faction into never attacking. I later went and finished the job with a trained squad
Sounds like you crippled their usual operations 👍
I really like settling the northern coast for some reason
I've never made a huge base before even in 570+ hours but if I had to pick a spot after all my experience it'd definitely be either Fog Islands or Border Zone I just love the Fog Islands the resources/fertility is all good and not many raids and to top it off the fog prince heads will make you rich in no time just uhh don't mind the screams
Shem/Burning Forest/Swamp is always my spot. It's too OP. Only downside is when you need to find blueprints.
Swamp is savage but so damn fun.
@sik3xploit it's a great recruitment spot too. I can usually get my shek squad and a few greenlanders from the border zone and tech hunters, but its tough finding any hivers or scorchlanders, except in the swamps. After I train up my squad in squin, I usually make a recruitment run hitting up all the swamp villages. Additional bonus if I can pick up some hash for early selling in flats. I usually make a pass at the secret hash village too.
Also, you have black desert city in your backyard too. Great place to pick up high tier weapons and prosthetics. I've found in my game play that the hardest and most expensive thing to grind out is prosthetics, so every run I sit sadneil at the prosthetics store with a bunch of backpacks and fill up his inventory with all the masterwork prosthetics I need. By endgame my kill squad is 20 strong and all sporting max tier weapons and prosthetics. Also, grinding 2 scorchlanders to max tier armor is pretty easy so long as you have plenty of cloth.
lol first time I was in The Swamp I had half my beat up team carrying back the other half of my comatose team.
@@sik3xploit just outrun everything. Squad of 5 can make it with 30-40s in all combat stats.
Okay, okay hear me out! When you build a tower, a REAL tower with all the bells and whistles. Then, just maybe then, you'll be doing the nice Ninjas in your neighborhood a REAL favor.
Decided to build a thieves guild and buy every building in the hub. Let's rebuild My town ;)
You convinced me
Idk, the fog lands base north east of Mongrel is just too good, you can build a mega base and have every resource. Plus fog prince heads for 6k are nice.
I agree, the Foglands base is just tops. Being near to Mongrel alone is just fantastic, since it’s basically the ultimate city for shops on par only with Heng maybe, and having all the free training, free loot, free limb loss and prince headhunting makes it just way too perfect at every stage of the game.
Yeah, that Fog Islands spot is top 5 base locations of all time. Might even be #1 or #2 if fighting fog bois isn't an issue for the person setting up.
@@paulrogersgaming maybe it’s just me, but I always see the fogbois as an advantage. Free training and prince heads ftw!
i tried to set up near the hub and had holey nation and shek coming at me, and bandit raids and then the bonedogs
After discovering the beauty of Gut, I will never make a base anywhere else.
tl;dr: ua-cam.com/video/Cq1iOtAmecs/v-deo.html
I just keep multiple outposts in the Border Zone for resource extraction while turning the Hub into my manufacturing base. I'll have runners running resources from the outposts to the hub. I don't bother with defenses. I train my fighters in Darwin's School of Hard Knocks.
I let my miners and farmers get their ass beat over and over until they get strong enough to solo holy nation attacks. I keep a team of first responders on hand to run from the hub to the outposts to provide first aid to my beat up peasants so they live to get their ass beat another day.
I keep this going until I have a small army of badasses trained up to go start looting ancient tech and wrecking other factions. With constant manufacturing, I can pump out Masterwork weapons and army for training equipping new recruits, replacing lost/stolen gear, and turning a massive profit with trade convoys to fund the war effort.
Depending on how I feel/have on hand. I raise up armies of either crossbow wielding line infantry or Pike and Shot with crossbows and polearms. We bringing back modern civilization up in this beech. No more starvation with modernized logistics systems, comfortable living due to a modernized industrial base, and safety afforded from the best healthcare the wasteland can offer complete with ambulance services and cheap ready-made prosthetics.
The Border Zone is that perfect incubator for the rise of a new empire, a successor worthy of the First Empire. I say successor, I'd more liken my rule to The Holy Roman Empire to the UC's Byzantium.
I think it better to let the powers that be stand on their own. The nation that treats its citizens better will be able to hold onto loyalty. Bastards they may be, but the Holy Nation holds back the Fog Men and cannibals, and the UC holds off the fishmen in the south. I'd not get rid of phoenix, but I'd annex some territory in the south of Okran's pride. My technological might being more than enough to stave off attempts to reconquer whatever I take.
With a few cities in Shek hands, they have an outlet for their bloodlust defending their new gains, a century of aggressive combat would cause a Darwinian pressure against aggression. In time they'll mellow out.
I'd take out some of the more egregious UC nobility that I can get away with and not reduce the city into being overrun or starving. In short, keep the enemy too weak to oppose me, punish excessive cruelty where possible, and reward the Shek's inroads towards reforming to a less suicidal empire.
Love the concept of having an actual faction with borders and cities. Border Zone is ripe for the taking. Thanks for tuning in to the channel!
@@paulrogersgaming Glad you appreciated my comment haha. Now I am wondering if there are mods around controlling a larger faction. I'd kill for a system to have my characters stand in formation like in total war.
Please do Iron Coast next!
I think this is the generally the first base location for people eager to learn the base mechanics. Aka where all the worse bases are made XD
I'm the proud owner of many ugly Border Zone bases 😅
Shek Mommies 👌
Are there prayer days or Shek taxes in this zone?
Yes, the HN will send Prayer Day all over this zone. I don't know why the author didn't mention this.
Sheks won't bother you unless you anger them.
Yup ^ this is correct. I usually settle in the South so I hadn't seen the Holy Nation ever visit.
Shek taxes may occur if you base is near Squin. And this is a good opportunity to training since shek just beats you and they are much more difficult than dust bandits and black dragon ninjas
Hook next?
I can never find enough ore in the Hook lol
@@paulrogersgaming lol no your right it’s tough to grind out. There’s a mod that adds three clans to the area and it honestly made it my favorite region.
Best place for hashish is not Flats lagoon ! Its United cities ! Just travel between Heng , Heft and Sho-battai and keep selling it to the Shinoby Thieves and just leave someone in that end to sell it off gradually when they replenish cats ! Despite the -50% price drop you get with them , they still pay about 900 cats per piece instead of 700 you get in in flats lagoon and Mourn !
flats lagoon is very close.
you can make much more runs between swamps and flats lagoon than to run to heng
and its legal to sell there so no one is going to search you
when i started at the border zone one of the shinobi guys asked me if i wanna like befriend them for 10k and i did, since then i got them on 99 % friendship
heh, do you play hay day? recognise tge taco icons lolz
Settle The Ashlands.
I did it first, it is definetly possible and a great location for skeletons due to the huge amount of skellie repair kits
Please do Spider Plains next.
You won’t wake up to a skin spider if you do. 😊
Haha seems I'd placed my first base in Kenshin in the same place as the "make ur magebase here". Grape vines or whatever the phrase is.
I love that spot :)
Don't even have to build a base as The Hub is probably one of the most advantageous cities in the game. No Holy Nations zealots to worry about, plenty of resources in the area, can set up only farms nearby until you have hydroponics if you want to grow your own food, and it's close to many shops in Shek, Hiver, and Holy Nations territories.
Hmm. I'm no geologist, (Not even sure if that's the correct term and I'm to lazy to look it up) but I think the Map of Kenshi does need a rework at some point. Changes in the environment are to sudden. It's more like you open a door and find yourself on a different world altogether.
This video is a goddamn lie, this isn't a beginner location, it is hell on earth. Within ten minutes of settling down I am getting bombarded by Dust bandits, Hungry Bandits, Back Dragon Ninjas, Swamp Spiders, Swamp Raptors, Red Sabres, Holy Nation Paladins and UC Taxmen. I am getting more action here than I get in the cannibal plains
Meanwhile, I see other comments on how the Border Zone is too easy. 🤷♂️
Time to make a Holy Nation priest and his team of heavily armed paladins upset, with my busty scorchlander lady specializing in martial arts...
Ash Land brooo
I think spiders do not spawn in the border zone but near the exile camp. Just a comment for noobs
Yeah, they must wander over from the Stenn Desert.
Please stop please stop. ADHD is coming back.
On this channel the ADHD comes for free 💀
More like Boredom Zone.
It'd cool till you get tired of the shitty pathing to the hub, the constant band of bones, holy Nation, dust bandits, black dragons, shek kingdom harassment. Border zone did help get to late game.
bro, avoid all animals, thats the golden rule.. especially bone dogs
Shem is the best in my opinion, you got smugglers bar for food, a nomad camp for animals, there is no major faction near enough to charge you taxes or force you to pray, expect food donations yadda yadda, there is arid fert, copper, iron, water, the sandy oasis is appealing to look at, and there isnt ugly trees and bushes making it hard to see things, just rolling sand dunes and oasis pools, its beautiful really, especially iin Kenshi world lol
>Defence level 2
haha waaat u idjut know noffin bout dem game mechanic n shit
True
The borring zone