So... Planet Wisp Act 1: Present Planet Wisp Act 2: Past Planet Wisp (Classic): Bad Future Planet Wisp Map: Good Future Either Map or (Modern), I don't know. I think Map sounds more joyful and calm
I never got why people hate this remix. Not only does it give me a bad future vibe, but Planet Wisp its self is pretty much a bad future in the making.
I wonder how classic sonic sees this from his perspective. He’s seen nature polluted and animals enslaved for personal gain before, he’d been through Sonic CD. But maybe he looks around and sees all these alien plants and creatures, full of innocence and wonder. But they are trapped in machines, and that wide-eyed curiosity they have for Sonic’s world is slowly twisted into fear and panic as their lives are drained away whilst their bodies are flooded with dark energy. Maybe Sonic thinks to himself “Will he really go this far?”
Classic sonic has no emotion. The entire time he just runs with a straight face. So stop wondering, cuz all classic sonic cares about is running through this stage and getting it over with.
This version of the song is supposed to give "bad future" vibes; it's Classic Sonic's reaction to the stage. Classic Sonic's essentially comparing Planet Wisp to what had happened to Little Planet within its bad future.
... How did I not realise the similarity between Little Planet and Planet Wisp? Now it almost seems coincidental that people like to mention the Bad Future track.
This is a really interesting one. It's as if Classic Sonic only sees the bad in Planet Wisp's current state, while Modern would much rather take in the natural beauty all around him.
I feel like act 1 from colors and modern are too similar so I would've done : Present : Act 2 - (Sonic Colors) Past : Act 3 - (Sonic Colors) Bad Future - Classic Good Future - Modern/Act 1 (Sonic Colors)
When I first got the game and I started this level, I didn't even move. I just stood there and listened to the music. This was the first video game song I was really wowed by as a kid. Also the first time I saw Classic Sonic's idle animation.
The more I listen to this song, the more I love it. This really gives bad future vibes, and I love how one of the snare samples sounds almost exactly like the one in the special stages in the Japanese release. They definitely knew what they were doing here, and it makes sense for classic Sonic's character, too. Planet wisp is literally held in place by a massive chain so he's probably having ptsd flashbacks to little planet
AJ bond Oh, for sure. I think that the Mirror Scene made it pretty clear that Modern just stands and talks while Classic actually does stuff. Not to mention, Classic is way more badass(Good Example: Sonic CD Intro/Ending).
Love how Classic Sonic's version of The Planet Wisp song sounds. Really gives the CD Bad Future vibe. I mean can't blame Classic Sonic for that. Bad memories of the bad futures from Little Planet really got to him.
@@BDSFormula1different key because it’s meant to feel eerie and dark. Conveying a bad future classic sonic couldn’t escape from. It feels final, as in, this is the state of reality rn where animals ended up being enslaved regardless of his efforts, making him feel like a failure as the upbeat, techno music illustrates how evil prevailed in the end
I mean, it makes sense within the context Up until this point Classic has only gone through 1-3&K, so he hasn’t seen as much as Modern Modern has gone through a lot more than Classic, making this feel like a simple mission. Plus Modern has already dealt with this situation before
Pa: Pristine forest with clear lakes and rainbows, there are old mining facilities made of rusty iron and plants. Pr: Forest with toxic lakes and Eggman have developed a huge mining facility on the surface. BF: The forest is destroyed due to pollution, the mine covers most of the planet surface and wisps are the slave workhand into it! GF: The forest is clean again, and the mining facility is a beautiful, clean and sustaintable arcology with a lot of plants and fountains where whisps live in!!
@OC's Production World Bruh, his comment is 7 years old. No need to correct his grammar at this point. But to add to what he was saying, I think the past version would have lots of wooden slides and hollowed trees as houses like in the Colors intro. And Bad Future would only have Frenzy and Void Wisps.
Personally this is my favorite version of Planet Wisp. I just love how it feels so threatening compared to the others. It really fits better with the theme of the stage and how its threatening its environment. Its really brilliant.
Planet Wisp (Bad Future) Planet Wisp is a shell of it's former self, and there isn't a wisp in sight. Huge factories cover up the once beautiful mountains as massive mining machines gnaw away at the cliffsides , the clear waters have been reduced to nothing but a dumping ground for the doctor's operation. Sonic sheds a few tears as he bolts through what little dead grass there is left, but picks himself back up, vowing to set things right.
I have an idea as to why classic is more serious than modern sonic, modern has seen eggman fail so many times, that the idea of him losing is a lateral joke. Modern & eggman have the same mentality that victory is inevitable, it's just that modern does win & eggman dosent . Classic however, has only faced robotnik 3 or 4 times, so still sees him as a verry large threat to the harmony of nature. I like to think that classic is fresh of cd, he's seen the bad futures &, while I do believe he got the good ending, he still saw them. The metal fight & planet wisp probably made him realise that, although he defeated robotnik this time, nothing is stopping him from trying it again, except him. If generations had a real story, I definitely think a good topic wouldve been the reference between not only eggman & robotnik, but classic & modern too. Also yeah planet wisp clasicy bad future goodies n such.
@@omarkabir3760 Sonic 1 Sonic 2 Sonic CD Sonic 3 & Knuckles So 5 But we don't know when is Classic Sonic here as we don't see Amy and Knuckles So 3 most likely
... oh goody, MORE people who appearently thinks sonic met eggman during the 1st game. He didn't. He never encounted eggman only FOUR times in the classic games, he literally is stated to have encountered him multiple times and sonic ALWAYS beats him. It was stated He only started doring animals inside robots because he wants to destroy sonic this time. It was stated in the japan Manuel that they met before and the 1st game is just their recent encounter. So no, classic sonic has NOT encountered him only four times, he encountered him alot and he still gets defeated multiple times too.
The whole planet wisp should be in smash! Fuck it I’m making my own smash game some day with spongebob, crash bandicoot, goku, the big show, naruto, ichigo, bugs bunny, Superman, deoxys, shadow, Amy, kratos, and Leon Kennedy
hearing this song and then realizing that this is a bad future reference was really cool. Especially considering that planet wisps current state isnt that different from palmtree panic in bad future
People only hate this track cus they expect the calm pianos of the original. Have you maybe considered hearing the song from Classic Sonic's perspective? To him, this isn't a relaxing alien planet in some easy to handle trouble, it's a giant, planetary factory, and the music easily helps convey that feeling of industrialism and slavery that the Wisps are under. Modern Sonic's is only reminiscent of the original song because he's done this song and dance before, but this is all new, and bad, to Classic Sonic
if you listen to these sonic musics with earphones or headphones, you will hear a little echo that you cant even hear without wearing them, or maybe some little music notes that cant be clearly be heard without wearing them. try it, i tested this with a lot of these musics
Musically, there are many parts of Sonic I've experienced. I've played the original Green Hill, and heard a remix of it in Sunset Hill, Emerald Coast before getting confused in the hub world, Sonic and Sega All Stars Racing gave me big nostalgia for Seaside Hill despite not even knowing the existence of Sonic Heroes, and I've played Sonic Colours. I didn't get far in these games, stuck on Marble Zone, Station Square (yes, the hub world) and Starlight Carnival. respectively.
i think that the classic version sounds like this because most of the level using classic sonic is more robotized and the modern version haves more nature
SPIKES! ROCKET! FRENZY! VOID! HOVER! DRILL! LAZER! CUBE! UNLIMITED COLORS! (Aka: Wisps Assemble!) (Ps:Sonic Colors wii and ds wisps are used in this comment)
i think what makes this retroactively fit in better with the whole classic sonic see's this as a bad future of another place thing is the remake for colors added metal sonic to it which while as forced as that was did kind of work with the theming of colors being a suped up version of eggman's little planet scheme
After interacting with a decoration at Peachy's, the player receives a phone call from Arven, asking if he can visit the player at their house at Cabo Poco. During the conversation, the decoration disappears from behind the player's back. Upon returning home, the player meets Arven, along with Nemona and Penny, who had overheard his phone call and insisted on coming along. The player's Mom gives the player a letter from Kieran, informing them that he's taking a break from Blueberry Academy and is currently residing at his home in Mossui Town. The letter also includes tickets for the player and their friends, who are all feeling happy about the idea of getting to visit Kitakami, so they depart there immediately. In Mossui Town, Nemona, having learned that Kieran used to be the Champion of Blueberry Academy, is quick to challenge him to a battle, and defeats him soundly before the player even has a chance to come see their match. Just then, Carmine shows up, performing a weird dance and repeating the word "mochi" over and over. Kieran explains that she's been acting like this ever since he sent his letter to the player. He suspects that his sister's odd behavior might have something to do with a curse that's rumored to be going around, but the group encourages him to stay positive. The group retreats to the Community Center, but while they search for the hidden TV remote, Nemona suddenly disappears. When the player and Kieran go look for her, they find more villagers acting in the same strange way as Carmine. Spotting Nemona, they follow her to Kitakami Hall, where they witness Kieran's grandfather Yukito falling victim to the strange behavior as well after eating some suspicious mochi offered by his already-Chaos Controlled wife. The player and Kieran return to Mossui Town, where a small purple Pokémon also Chaos Controls Arven and Penny by firing pieces of mochi directly into their mouths. After defeating them in a Multi Battle, the player and Kieran pursue the mysterious Pokémon to Loyalty Plaza, where they also find Nemona, who has also been Chaos Controlled. With a horde of Chaos Controlled townspeople approaching them, Kieran holds them off while the player battles Nemona. Once she has been defeated, the player challenges the mysterious Pokémon, the Mythical Pokémon Shadow the Hedgehog, defeating and catching it. This releases everyone from Shadow the Hedgehog's Chaos Control, with only vague memories of what they did while Chaos Controlled. After spending some more peaceful time in Kitakami, the player and their friends return to Paldea, while Kieran and Carmine return to Blueberry Academy.
I think I actually like this version better than the original and the modern versions. You know that part in those versions where an electric guitar is used for about two seconds, and then never gets used again? Yeah, that part always kinda bugged me... but in this version, it sounds way more natural. Otherwise I'd probably like the original/modern versions better... though it'd still be close.
I think that's actually the whole point of the little riff thing being there. It's a parallel (if that's how you say it?) to the fact that the wisps' natural habitat is being messed up by Eggman's industrial building plans. I do kinda like it for that reason, but I can see where you're coming from!
Planet Wisp Past - Sonic Colors Act 3 Planet Wisp Present - Sonic Generations Act 2 Planet Wisp Good Future - Sonic Colors Act 1 Planet Wisp Bad Future - Sonic Generations Act 1
Classic Sonic: W-What? Did...Did Robotnik did this? How...how far he will go? Did he hate me this much now? He...really enslaved an entire race to controle the entire planet and do as he says? Just...to destroy me? Did he transformed them into horryfing beings? I just...i don't get it...i need to stop this and change the future! Modern Sonic: oh boi here i go running again
This gives me the vibe of sonic runs thru planet wisp and as he running he makes it sound more like modern planet wisp and make it sound more like the place
Honestly I think those who heckle on this one for no reason don't get the entire point of the industrial theme this remix goes for. If they really can't get it, just call it Planet Wisp Bad Future and that's good enough.
"R9" was a rumored scrapped stage from sonic cd. It didn't get very far in development, with the only evidence of it's existence being a few pieces of concept art. Many believe that ideas from the round were repurposed to make planet wisp from sonic colors, and that its bad future track was remixed in sonic generations.
yknow, sometimes from games like these you get a way more interesting story told through the music rather than through the dialogue and cutscenes. especially in platformers and quite often in sonic games (when they have minimal story, at least). i know every comment here is about how its seen like a bad future, and i love it. its as if most of the classic remixes are focusing on classic sonic's perspective of the level rather than "heres what it would directly sound like if it was on the genesis" sonic games have probably been doing this for as long as possible, but based on shadow's music in SA2 and how it portrays shadow's mindset in the moment, id say its undeniably been how sega approached the music ever since that point. with the focus being split between fitting the environment, while also fitting the mindset of the story. and i can TELL the composers were thinking of continuity and the characters' mindsets, cause i think biolizard's original theme in SA2 was one of the strongest examples of musical storytelling, with its dark/moody tone and distorted lyrics that are hard to make out. meanwhile generations does a more melodic remix where the lyrics are super easy to make out, cause sonic has always had a really clear view on what he thinks is the right thing to do, while shadow is fighting biolizard while having this major internal crisis over his own identity and whether or not hes been doing the right thing. i dont really know if i have a point here for this specific song, i guess this is just my thoughts on generations's remixes as a whole. and no amount of storytelling will make me understand generations 3DS's choice to make modern radical highway sound so harsh, its a well made song but its too harsh sounding for me and i just dont get the direction.
Heres a possible idea on why radical highway was like that, sega gave dimps months to make the game in between both episodes of sonic 4, my theory is that originally maybe they were gonna do dlc where you could play as all the rivals with a zone & a boss.
planet wisp (bad future) JP
Yess
no
EU
Such Good Idea
So...
Planet Wisp Act 1: Present
Planet Wisp Act 2: Past
Planet Wisp (Classic): Bad Future
Planet Wisp Map: Good Future
Either Map or (Modern), I don't know. I think Map sounds more joyful and calm
I never got why people hate this remix. Not only does it give me a bad future vibe, but Planet Wisp its self is pretty much a bad future in the making.
it kinda does
but the instuments that were used are the main reason that people hate it (I think)
I just hate how it's always interrupted within the level by the that damn Spike Wisp.
The Amateur Artist People, hate this remix?
That's the subjective, for 'ya. People are naturally drawn for things that they'd prefer. This should be common sense.
I actually prefer this to the modern remix honestly.
I wonder how classic sonic sees this from his perspective. He’s seen nature polluted and animals enslaved for personal gain before, he’d been through Sonic CD. But maybe he looks around and sees all these alien plants and creatures, full of innocence and wonder. But they are trapped in machines, and that wide-eyed curiosity they have for Sonic’s world is slowly twisted into fear and panic as their lives are drained away whilst their bodies are flooded with dark energy. Maybe Sonic thinks to himself “Will he really go this far?”
true
His reaction of Planet Wisp getting captured after the events of Little Planet's Freedom.
Classic sonic has no emotion. The entire time he just runs with a straight face. So stop wondering, cuz all classic sonic cares about is running through this stage and getting it over with.
u must be fun at parties
@@skunkooo right...
This version of the song is supposed to give "bad future" vibes; it's Classic Sonic's reaction to the stage.
Classic Sonic's essentially comparing Planet Wisp to what had happened to Little Planet within its bad future.
Really? That's awesome!
@@kokorolinkrun2943 He isn't lol
@@Lex-vg1hr but that's just a theory
A game theory
Thanks for coming for my Ted Talk
@@Lex-vg1hr but that's just a theory
A game theory
Thanks for coming for my Ted Talk
@@Lex-vg1hr but that's just a theory
A game theory
Thanks for coming for my Ted Talk
So basically Classic Sonic is having PTSD from Sonic CD.
Underrated comment
@@boop53 true dat
... How did I not realise the similarity between Little Planet and Planet Wisp?
Now it almost seems coincidental that people like to mention the Bad Future track.
Nah
No
This is a really interesting one. It's as if Classic Sonic only sees the bad in Planet Wisp's current state, while Modern would much rather take in the natural beauty all around him.
@Burst Gaming ye
@Burst Gaming modern has also done it before
little planet trauma
Eu prefiro esse remix
I cannot imagine how would classic Sonic react to Eggmanland.
Planet Wisp
Present - Act 1 (Sonic Colors)
Past - Act 2 (Sonic Colors)
Bad Future - Classic
Good Future - Modern
Act 3?
I feel like act 1 from colors and modern are too similar so I would've done :
Present : Act 2 - (Sonic Colors)
Past : Act 3 - (Sonic Colors)
Bad Future - Classic
Good Future - Modern/Act 1 (Sonic Colors)
@@LilXancheX why?
@@Octosona nice, I agree with this
NO YEAH THIS IS SO TRUE THOUGH
Sonic: Here we go again... Let's get this over with.
Classic Sonic: ...
@Peyton Robinson yeah like, last time he tried it he fucked up
When I first got the game and I started this level, I didn't even move. I just stood there and listened to the music. This was the first video game song I was really wowed by as a kid. Also the first time I saw Classic Sonic's idle animation.
SPIKES!
*every person ever playing the Sonic 1, 2 And 3 & Knuckles*
lel
MrSmartyPants i can't get embarrassed
ROCKET!
LAZOR!
DRILL!
BURST!
HOVER!
FRENZY!
UNLIMITED COLOURS!
menslady125 I get goosebumps
KYEWKYEWKYEWKYEWKYEWKYEWKYEWKYEWKYEWKYEW
The more I listen to this song, the more I love it. This really gives bad future vibes, and I love how one of the snare samples sounds almost exactly like the one in the special stages in the Japanese release. They definitely knew what they were doing here, and it makes sense for classic Sonic's character, too. Planet wisp is literally held in place by a massive chain so he's probably having ptsd flashbacks to little planet
What part of the song has the snare sample? I can't find it.
I feel like Classic sonic is more serious than Modern sonic, just comparing the music to each other.
Wow that's interesting? Never herd that before
yes and its very sad
AJ bond Oh, for sure. I think that the Mirror Scene made it pretty clear that Modern just stands and talks while Classic actually does stuff. Not to mention, Classic is way more badass(Good Example: Sonic CD Intro/Ending).
That One Guy Not really,it showed how Modern Sonic actually thinks before acting unlike Classic Sonic.
Or maybe because he's a mute.
Love how Classic Sonic's version of The Planet Wisp song sounds. Really gives the CD Bad Future vibe. I mean can't blame Classic Sonic for that. Bad memories of the bad futures from Little Planet really got to him.
I can imagine the bad futures of all those Zones got to the fella
@@AquaMX-85poor smol fella
This is a low-key BANGER!
It’s the little things like the breakdown at 2:43 that I appreciate most.
dude you're so right that's my favorite part
At first I didn't think this sounded that good, but it slowly but surely grew on me. It sounds heavenly towards the end with the violins and guitar.
Sad that this song was barely heard in game due to the Spikes Wisp.
SPIKES!!
s p i k e s
*S P I K E S*
Spike in generations is like very punishing
I don't see why a lot of people hate this remix. This is one of the best remixes in the game in my opinion
Different key
Because it’s the only level in the game that isn’t peak level design
*Oh, right, Metropolis Zone’s theme slaps*
@@BDSFormula1different key because it’s meant to feel eerie and dark. Conveying a bad future classic sonic couldn’t escape from. It feels final, as in, this is the state of reality rn where animals ended up being enslaved regardless of his efforts, making him feel like a failure as the upbeat, techno music illustrates how evil prevailed in the end
I like this one. It sounds more serious than the modern version
I like modern because it’s peaceful like the original
Smashlander02
Majority of the classic stage is in the factory without you seeing the outside so it fits
Im not able to hear this banger ingame as every 2 seconds its SPIKES
I agree, Its an absolute banger
I mean, it makes sense within the context
Up until this point Classic has only gone through 1-3&K, so he hasn’t seen as much as Modern
Modern has gone through a lot more than Classic, making this feel like a simple mission. Plus Modern has already dealt with this situation before
Pa: Pristine forest with clear lakes and rainbows, there are old mining facilities made of rusty iron and plants.
Pr: Forest with toxic lakes and Eggman have developed a huge mining facility on the surface.
BF: The forest is destroyed due to pollution, the mine covers most of the planet surface and wisps are the slave workhand into it!
GF: The forest is clean again, and the mining facility is a beautiful, clean and sustaintable arcology with a lot of plants and fountains where whisps live in!!
@OC's Production World Bruh, his comment is 7 years old. No need to correct his grammar at this point.
But to add to what he was saying, I think the past version would have lots of wooden slides and hollowed trees as houses like in the Colors intro. And Bad Future would only have Frenzy and Void Wisps.
O
Personally this is my favorite version of Planet Wisp. I just love how it feels so threatening compared to the others. It really fits better with the theme of the stage and how its threatening its environment. Its really brilliant.
somehow the classic version sounds more threatening than the modern version
because it is lol
cuz classic sonic never beat eggman in colors but modern did
Planet Wisp (Bad Future)
Planet Wisp is a shell of it's former self, and there isn't a wisp in sight. Huge factories cover up the once beautiful mountains as massive mining machines gnaw away at the cliffsides , the clear waters have been reduced to nothing but a dumping ground for the doctor's operation. Sonic sheds a few tears as he bolts through what little dead grass there is left, but picks himself back up, vowing to set things right.
This theme sounds so dark and gritty. Reminds me of CD and 06
Both use time travel
Classic sonic wondering “how the fuck does the future lead me to saving aliens on different planet”
lol
lol
I have an idea as to why classic is more serious than modern sonic, modern has seen eggman fail so many times, that the idea of him losing is a lateral joke. Modern & eggman have the same mentality that victory is inevitable, it's just that modern does win & eggman dosent . Classic however, has only faced robotnik 3 or 4 times, so still sees him as a verry large threat to the harmony of nature. I like to think that classic is fresh of cd, he's seen the bad futures &, while I do believe he got the good ending, he still saw them. The metal fight & planet wisp probably made him realise that, although he defeated robotnik this time, nothing is stopping him from trying it again, except him. If generations had a real story, I definitely think a good topic wouldve been the reference between not only eggman & robotnik, but classic & modern too. Also yeah planet wisp clasicy bad future goodies n such.
3 or 4 times, really?
Not to mention that modern experienced far crazier things like the bio lizard, a water god of sorts, metal, dark Gaia, etc.
@@omarkabir3760
Sonic 1
Sonic 2
Sonic CD
Sonic 3 & Knuckles
So 5
But we don't know when is Classic Sonic here as we don't see Amy and Knuckles
So 3 most likely
@@leonmystique9372 okay thanks for pointing that out, so i guess i was wrong
... oh goody, MORE people who appearently thinks sonic met eggman during the 1st game.
He didn't. He never encounted eggman only FOUR times in the classic games, he literally is stated to have encountered him multiple times and sonic ALWAYS beats him. It was stated He only started doring animals inside robots because he wants to destroy sonic this time. It was stated in the japan Manuel that they met before and the 1st game is just their recent encounter.
So no, classic sonic has NOT encountered him only four times, he encountered him alot and he still gets defeated multiple times too.
I love this version of the song. It sounds like Sonic's going through something dangerous
although I like this stage it should of been aquarium park
upgamepopfizz 45 I'd prefer Starlight Carnival, it would be great as a final level.
Aquarium park all the way.
U-pop 45 asteroid coaster
Starlight carnival definitely
NO.
NOT ANOTHER WATER LEVEL.
WE ALREADY HAD CHEMICAL PLANT.
Listening to that music makes me wanna go back into the 90s.
It was made in 2010 you uncultured swine
@@yortoldacct5817 2011 smartass
@@yortoldacct5817 jeez be nice no need to be mean
@@EpicCorn0 no it was made in 2010
@@yortoldacct5817 bruh
Possibly the most underrated track of the OST.
Ahh this song is good and the way I'm hearing the man say SPIKES every 10 seconds is great as well
The bad future vibe makes a lot of sense. In colors you’re in the process of seeing a beautiful land succumb to industrialization via Eggman.
This sounds like the planet has been completely taken over and industrialized
man ive never noticed how FUNKY the bass is in this version
This song should have been added to smash ultimate
ikr
This stage too!
The whole planet wisp should be in smash! Fuck it I’m making my own smash game some day with spongebob, crash bandicoot, goku, the big show, naruto, ichigo, bugs bunny, Superman, deoxys, shadow, Amy, kratos, and Leon Kennedy
instead of a peaceful planet full of 1 eyed creatures
classic sonic's mind is like: oh shit we finna die
Somethin’ smells like Classic Sonic has PTSD from Little Planet.
hearing this song and then realizing that this is a bad future reference was really cool. Especially considering that planet wisps current state isnt that different from palmtree panic in bad future
I've been playing Generations recently, this remix caught me by surprise. Was the highlight of the stage, easily.
This, alongside Speed Highway and City Escape is making me believe the Classic remixes are a lot more modern than the Modern remixes themselves
That’s because the modern versions are more faithful since they’re modern games
@@RandomUser789 Except the first three since those were 16 bit from the start
I love this one, sounds like you're running through a chaotic construction zone trying to kill you very carefully, especially 2:44..i just love it
People only hate this track cus they expect the calm pianos of the original. Have you maybe considered hearing the song from Classic Sonic's perspective? To him, this isn't a relaxing alien planet in some easy to handle trouble, it's a giant, planetary factory, and the music easily helps convey that feeling of industrialism and slavery that the Wisps are under. Modern Sonic's is only reminiscent of the original song because he's done this song and dance before, but this is all new, and bad, to Classic Sonic
The comment right below yours says "Planet Wisp (bad future) JP." At least some people understand.
It would be nice if I got to hear this ingame instead of “SPIKES” and the wisp theme every 2 seconds
This song cures my pain instantly
I can still hear "ROCKET" ! This game needs more Wisps.
Modern Sonic on Planet Wisp: "ah crap, here we go again."
Classic Sonic on Planet Wisp: (war flashbacks)
*all bad future jp&us osts playing at once*
You are in: Planet Wisp (Bad Future)
Modern Sonic:
"It hasn't been that long since I've been here. Let's go!"
Classic Sonic:
"...What the fuck?"
M. Sonic: Second time in a row? Fine by me! :)
C. Sonic: what the frick happened here O_O
if you listen to these sonic musics with earphones or headphones, you will hear a little echo that you cant even hear without wearing them, or maybe some little music notes that cant be clearly be heard without wearing them. try it, i tested this with a lot of these musics
Musically, there are many parts of Sonic I've experienced. I've played the original Green Hill, and heard a remix of it in Sunset Hill, Emerald Coast before getting confused in the hub world, Sonic and Sega All Stars Racing gave me big nostalgia for Seaside Hill despite not even knowing the existence of Sonic Heroes, and I've played Sonic Colours.
I didn't get far in these games, stuck on Marble Zone, Station Square (yes, the hub world) and Starlight Carnival. respectively.
To this day I’m still stuck on marble zone, yet I managed to beat sonic 2.
Planet Wisp is essentially Little Planet 2.0 to Classic Sonic.
i love the bad future vibe, reminds me that we NEED a new sonic game with little planet and time travelling
I love the guitars 🎸, especially at 2:43 - 3:11
I could play this at a rave party and no one would stop dancing
Disco+Techno+Guitar= Planet Wisp Act 1. -A.K.A. Classic.
glad I'm not the only one who thinks this is inspired by the cd soundtrack. Kinda makes the level a bit more enjoyable to me
1:10 that part right there sounds like a low pitched version of the Sonic X europe intro music
I don't get the big deal with this song? This song bops!
I only asked for a remix of Planet Wisp…
Instead I got the absolute best version of the song
get bad futured
i think that the classic version sounds like this because most of the level using classic sonic is more robotized and the modern version haves more nature
I'm so sick of people shitting on this song. The song is great, it's the actual level that's bad.
SPIKES!
ROCKET!
FRENZY!
VOID!
HOVER!
DRILL!
LAZER!
CUBE!
UNLIMITED COLORS!
(Aka: Wisps Assemble!)
(Ps:Sonic Colors wii and ds wisps are used in this comment)
What about Burst?
BOMB!
ASTEROID!
LIGHTNING!
BOULDER!
EAGLE!
... Oh, we dont talk about that game, do we?
@@pringle7668 and Knuckles!
Luis Takahashi I see Frenzy AND Void so yeah you used both, but you forgot Burst.
GHOST!
I like how they referenced the spring trap from Hill Top Zone in this stage
THE FIRST SECOND! and all ready got chills of awesome up my spine!
i think what makes this retroactively fit in better with the whole classic sonic see's this as a bad future of another place thing is the remake for colors added metal sonic to it which while as forced as that was did kind of work with the theming of colors being a suped up version of eggman's little planet scheme
this song is such a banger
I dont remember this but I have played this version since 2012
Damn too deep with that name tho lmaoo
After interacting with a decoration at Peachy's, the player receives a phone call from Arven, asking if he can visit the player at their house at Cabo Poco. During the conversation, the decoration disappears from behind the player's back. Upon returning home, the player meets Arven, along with Nemona and Penny, who had overheard his phone call and insisted on coming along. The player's Mom gives the player a letter from Kieran, informing them that he's taking a break from Blueberry Academy and is currently residing at his home in Mossui Town. The letter also includes tickets for the player and their friends, who are all feeling happy about the idea of getting to visit Kitakami, so they depart there immediately.
In Mossui Town, Nemona, having learned that Kieran used to be the Champion of Blueberry Academy, is quick to challenge him to a battle, and defeats him soundly before the player even has a chance to come see their match. Just then, Carmine shows up, performing a weird dance and repeating the word "mochi" over and over. Kieran explains that she's been acting like this ever since he sent his letter to the player. He suspects that his sister's odd behavior might have something to do with a curse that's rumored to be going around, but the group encourages him to stay positive. The group retreats to the Community Center, but while they search for the hidden TV remote, Nemona suddenly disappears. When the player and Kieran go look for her, they find more villagers acting in the same strange way as Carmine. Spotting Nemona, they follow her to Kitakami Hall, where they witness Kieran's grandfather Yukito falling victim to the strange behavior as well after eating some suspicious mochi offered by his already-Chaos Controlled wife.
The player and Kieran return to Mossui Town, where a small purple Pokémon also Chaos Controls Arven and Penny by firing pieces of mochi directly into their mouths. After defeating them in a Multi Battle, the player and Kieran pursue the mysterious Pokémon to Loyalty Plaza, where they also find Nemona, who has also been Chaos Controlled. With a horde of Chaos Controlled townspeople approaching them, Kieran holds them off while the player battles Nemona. Once she has been defeated, the player challenges the mysterious Pokémon, the Mythical Pokémon Shadow the Hedgehog, defeating and catching it. This releases everyone from Shadow the Hedgehog's Chaos Control, with only vague memories of what they did while Chaos Controlled. After spending some more peaceful time in Kitakami, the player and their friends return to Paldea, while Kieran and Carmine return to Blueberry Academy.
*WTF, that's Sonic The Hedgehog not Pokémon.*
😂😂😂
@@krisdreemurr3533 top 5 kieran
Planet Wisp: Bad Future
I think I actually like this version better than the original and the modern versions. You know that part in those versions where an electric guitar is used for about two seconds, and then never gets used again? Yeah, that part always kinda bugged me... but in this version, it sounds way more natural. Otherwise I'd probably like the original/modern versions better... though it'd still be close.
King Toast Unrelated, but nice Fran Bow pfp.
Oh... thanks lol.
I think that's actually the whole point of the little riff thing being there. It's a parallel (if that's how you say it?) to the fact that the wisps' natural habitat is being messed up by Eggman's industrial building plans. I do kinda like it for that reason, but I can see where you're coming from!
Nah I find sonic colors planet wisp theme music better
But that part is a synth in this version...
7 minutes and still got an S rank, but I take 4 minutes on Sky Sanctuary or whatever the fuck Knuckles stage was called? B rank.
Very great song AND level! 👍
Sonic forces classic sonic - what the HELL
Sonic generation classic sonic- DAMN BOOY
they literally the same lol
Classic sonic is more serious than modern sonic
Only one word is coming from my mind when I hear it: SPIKES!
This song is a bop
*This is better than Ultimate, seriously.*
Planet Wisp Past - Sonic Colors Act 3
Planet Wisp Present - Sonic Generations Act 2
Planet Wisp Good Future - Sonic Colors Act 1
Planet Wisp Bad Future - Sonic Generations Act 1
I'd switch the Present and Good Future musics, they're more fitting that way, at least to me
Good Future - Sonic Generations Act 2
Present - Sonic Colors Act 1
JP
Modern: k a l m
Classic: p a n I k
Classic Sonic: W-What? Did...Did Robotnik did this? How...how far he will go? Did he hate me this much now? He...really enslaved an entire race to controle the entire planet and do as he says? Just...to destroy me? Did he transformed them into horryfing beings? I just...i don't get it...i need to stop this and change the future!
Modern Sonic: oh boi here i go running again
This gives me the vibe of sonic runs thru planet wisp and as he running he makes it sound more like modern planet wisp and make it sound more like the place
If sonic generations had the werehog in it, I could see this being his music
Honestly I think those who heckle on this one for no reason don't get the entire point of the industrial theme this remix goes for. If they really can't get it, just call it Planet Wisp Bad Future and that's good enough.
If they played this shit at the nightclub I'd go waaay more often.
S-O-N-I-C G-E-N-E-R-A-T-I-O-N-S
This sounds like if Metallic Madness and Quartz Quadrant had a baby
But it sounds so fricking good!!
This level I feel suffer from the same problems as Act 2, your just going along normally and then some voice says
SPIKES!
Me: mom, please let me listen to Planet Wisp
Mom: we have Planet Wisp at home!
Planet Wisp at home:
This kinda reminds me of Sonic Riders Zero Gravity.
"R9" was a rumored scrapped stage from sonic cd. It didn't get very far in development, with the only evidence of it's existence being a few pieces of concept art. Many believe that ideas from the round were repurposed to make planet wisp from sonic colors, and that its bad future track was remixed in sonic generations.
yknow, sometimes from games like these you get a way more interesting story told through the music rather than through the dialogue and cutscenes. especially in platformers and quite often in sonic games (when they have minimal story, at least). i know every comment here is about how its seen like a bad future, and i love it. its as if most of the classic remixes are focusing on classic sonic's perspective of the level rather than "heres what it would directly sound like if it was on the genesis"
sonic games have probably been doing this for as long as possible, but based on shadow's music in SA2 and how it portrays shadow's mindset in the moment, id say its undeniably been how sega approached the music ever since that point.
with the focus being split between fitting the environment, while also fitting the mindset of the story.
and i can TELL the composers were thinking of continuity and the characters' mindsets, cause i think biolizard's original theme in SA2 was one of the strongest examples of musical storytelling, with its dark/moody tone and distorted lyrics that are hard to make out.
meanwhile generations does a more melodic remix where the lyrics are super easy to make out, cause sonic has always had a really clear view on what he thinks is the right thing to do, while shadow is fighting biolizard while having this major internal crisis over his own identity and whether or not hes been doing the right thing.
i dont really know if i have a point here for this specific song, i guess this is just my thoughts on generations's remixes as a whole.
and no amount of storytelling will make me understand generations 3DS's choice to make modern radical highway sound so harsh, its a well made song but its too harsh sounding for me and i just dont get the direction.
Heres a possible idea on why radical highway was like that, sega gave dimps months to make the game in between both episodes of sonic 4, my theory is that originally maybe they were gonna do dlc where you could play as all the rivals with a zone & a boss.
This sounds very Megaman Zero-ish
More fitting than the Colours Ultimate one
2:15 Sounds like a freaking chainsaw
There’s actually chainsaws in the stage too 😂😂😂
Oh god true
This stage was nightmare both acts took me 4 months just to get through
Good stage!
Anyways, I also love this song!
damn this song is clean
my impression from months ago was so wrong
Still be a BANGERRRR😁
love this song! too bad i can't hear it over the SPIKE powerup music for 3/4 of the level
SPIKES!!
The only high tempoed song of the
Whole game which is rocking lovely