Okay so first off THANK YOU so much for over 100k views on this video!!! This one was a solo endeavor from me (Charlie) that I had been putting together in my spare time for fun and I never expected it to explode the way it did! I figured I'd write a quick FAQ because whilst I usually try and respond to all comments, this video has gone too far beyond me having the time unfortunately! I'm extremely thankful for the comments all the same and will try answer the most frequent questions I've seen but I can't get to them all! I'll preface by saying that almost EVERYTHING in this series is contradicted at some point or another and this is no right answer to basically any of it. It's not a series that was designed to be mapped out which is what makes the exercise so fun! It allows for creative liberties and gives you the ability to weigh up evidence for and against something and ultimately make a decision! One persons interpretation is as valid as another and this was the version that made the most sense to me! Polite debate is very much welcome but I strongly discourage being needlessly rude to others in the comments section because they disagree with how a very loosely established fictional planet should be mapped out, it's just a bit of fun guys!(: No need to insult each other! Q: What about Evershade Valley, Last resort, Wario Land 3 etc. etc.? A: If ANY specific game/location isn't mentioned, its simply because there wasn't enough evidence to draw a conclusion worth mapping out. Wario Land 3 takes place in a music box for example, Master of disguise in Wario's TV. There's nothing that suggests WHERE those things are so mapping it would be a complete shot in the dark and not worth doing imo! I do mention "the Luigi's mansion titles" collectively in the Darkland segment which is why 2/3's locations aren't mentioned specifically. Q: Doesn't Throwback galaxy mean 64's painting worlds are real? A: Very possible! Imo not enough when faced with the 3 official sources that suggest the painting worlds aren't real. In the same way the SM64DS changed level designs aren't canon because it is a reimagining, I don't think this differently designed whomps fortress (less pushing blocks, no canons etc.) that doesn't even share the same name is absolutely the same place. It's in a completely different galaxy, it's not too much of a stretch to imagine it's just similar or with a name like "throwback galaxy", maybe the galaxy itself somehow cosmically constructs it's own image after an observers memories! That's kind of fun! Either way, the evidence against them being real out rules the evidence for in this case imo! Q: Isn't subcon real because of BS Super Mario USA? A: Maybe yeah! Like I said earlier, this franchise contradicts itself a LOT. I overlooked this in my research so I'll happily hold the L on that one! In subcon's case, I chose to go with the original SMB2 canon that shows Mario waking from a dream and since we haven't seen subcon or wart since, I believe it was probably just a regular dream but there is absolutely evidence to support otherwise! This is entirely up to your interpretation! Q: Shouldn't Hyrule/Metroid/Sonic etc. be canon because of cameo's and spinoffs? A: I believe cameos are just that. At some point you have to draw a line and say "Okay Link's in Mario Kart" but that doesn't make zelda canon to Mario because he originates from another non-canon franchise unlike Banjo and Conker and if he does exist, he'd be a complete idiot for sticking to horses when hover cars and spaceships exist! As far as Sonic goes, he's only ever met Mario at real life locations so even if you do chose to believe the olympic games are canon, they definitely don't belong on a map of Mario's planet! Lastly, I've seen a lot of people ask for a PNG of the map so here's that! imgur.com/a/ENJThJu
First off, SMB2's original manual makes it clear that Subcon is a dream world. It's not just BS SMUSA that shows that. It's stated that Mario cannot wake up due to the curse Wart has placed upon the land. This is why he was still dreaming even after he woke up the first time. I think it's reductive to deflect points with "the series contradicts itself all the time!" -cause it really doesn't, at least in terms of lore. Given this video is about maps, I think it's a valid comeback for map placement though. The games do indeed change maps up a lot, and it only makes sense. A game is only gonna show the areas you're visiting, so their relation to areas from past games isn't usually addressed.
Wart is in link's awakening, another game taking place in the dream world, aka subcon, and peach, luigi, and toad are explained to be sharing the sm2usa dream with mario, so the world is definitely a real place
there is actual canonicity in thinking that bowser's kingdom is in mushroom kingdom, in bowser's inside story, peach is holding a meeting over an illness that had plagued the kingdom, and when she asks why bowser came, he says, and i quote "Guess what? I live here, your Royal genius!"
The thing is *Bowser* thinks he rules the Mushroom Kingdom in *addition* to his own kingdom, and that they are all one and the same. The residents of the Mushroom Kingdom do not share this sentiment. They are different kingdoms, Bowser is just an egomaniac dictator
A few things I'd like to point out: 1. The Yoshi's Island in SMW is likely not the same island as in the Yoshi's Island game, as they have different names in Japan. Instead, the island that's part of Dinosaur Land is actually the same one as Yo'ster Island from SMRPG, as well as the one from Partners in Time, whereas the large one seen in every other game (with the blue central mountains) is the actual "Yoshi's Island", which btw definitely still exists in the modern day as seen in Yoshi Topsy Turvy and MK8D, so it didn't erode or anything. 2. Subcon is in fact a real location in an alternate dimension that is merely accessed via dreaming. This is proven by SMB2's obscure Satellaview sequel where Wart and his minions escape Subcon and invade Mario's world in retaliation for their previous defeat. That game also confirms that there are 3 Birdos (Pink, Red, and Green) within the ranks of the 8 Bits, as opposed to it being a single one who changes color throughout the games, so that's neat. 3. Near the end of 3D World, you travel to space from the Sprixie Kingdom and run into Rosalina and her Comet Observatory, meaning that the Sprixie Kingdom is, at the very least, in the same dimension as the Mushroom Kingdom. At most, maybe the Sprixie Kingdom and Lake Lapcat are on a different planet, but although there was almost certainly some kind of spatial magic at work during that initial trip through the clear pipe, we can be sure it wasn't a warp to another dimension entirely. 4. Speaking of Rosalina, at the end of Galaxy 1, the entire universe explodes and gets recreated, and Rosalina states that things might be different. In other words, it's one big get-out-of-jail-free-card that can explain why any pre-Galaxy geography doesn't match the post-Galaxy geography. For example, why Isle Delfino is directly on the equator in Sunshine, but seemingly further South in that Odyssey artwork.
Both Yoshi's Islands are the same, they just have 2 names. Yo'ster Isle is possibly what the Yoshis call the island, while Yoshi's Island is a more generic title. The only thing we know the universe reset did in Galaxy 1 is that the events of the game never happened. Galaxy 2 shows us what happened at the Star Festival post-reset. I find it unlikely that it just randomly changed a bunch of geography and virtually nothing else
It's also canon because..... The Manual and in game info mentions the dream stuff and Mario telling his friends about it, but there's more. There is a follow up called BSSMUSA which has Mario and Friends get called back by the King of Subcon to stop King Wart. It's also stated Mario and Friends don't know if SMB2USA was a dream or not. Note Dream Realms aren't uncommon see Dream Team and the Dream Depot for examples. However, there is more. Birdo in SMRPG remembers Mario, and their only previous encounter was in SMB2USA. Birdo in a Paper game recalls the events of SMB2USA. A Toad remembers the events of SMB2USA referring to it as a strange dream. The Shy Guys of SuperStar Baseball are stated to be the ones that used to work for King Wart.
They're absolutely not the same island. In fact, I was being generous with Yo'ster Island being a single island itself because it technically has a different appearance and location in every game that it's in. In SMW, it's part of Dinosaur Land, close enough to literally bridge over to Donut Plains, in SMRPG, it's a tiny, isolated island with nothing on it but a small racetrack, and in PiT, it's right off the coast of the Mushroom Kingdom itself. If anything, these might be three separate Yo'ster Islands, but they're definitely still not THE Yoshi's Island, which has maintained its design in all appearances, as well as it's location far removed from any other land as far as the eye can see. There's also the matter of size, as all three Yo'ster Islands are small enough to cross in minutes at most, whereas Yoshi's Island is so massive that across all of it's appearances it contains over 170 full levels, plus things like racetracks and golf courses. It also doesn't line up lore-wise for them to be the same island, because the Yoshi tribe in PiT doesn't recognize Baby Mario. The tribe on THE Yoshi's Island are who helped him before, not the ones we see in PiT. This is further supported by the fact that we KNOW there are in fact multiple tribes of Yoshis across different islands in the world. Also, if SMW Yo'ster Island is indeed the same as SMRPG Yo'ster Island, it would explain why Yoshi (as in, THE Yoshi, the main green one) is still there before later permanently moving to live in the Mushroom Kingdom. He was born on Yoshi's Island after YIDS (likely as the same one in Yoshi's Story), then as an adult he stopped Bowser in Topsy Turvy before leaving home and moving to the Yo'ster Island seen in SMW/SMRPG, then to the Mushroom Kingdom after that.
Also, it's stated that Mario, Luigi, Peach, and Kinopio all discuss hanging the same dream at the end of SMB2USA meaning that they 100% were really there.
@@Eris1987 Yes I know, BSSMBUSA is the aforementioned obscure Satellaview sequel I was referring to. That said, Birdo does NOT recognize Mario in SMRPG, in fact she explicitly introduces herself in a typical first meeting manner, saying "Hello♡! I'm Birdo.". This actually lines up with the theory that SMRPG actually comes before SMB2 in the timeline, in spite of release order. Going into detail about the timeline however is a whole other can of worms.
I honestly expected this video to just be a map of the Mario world, but what I got was a really extensive lore analysis of the series. Well made, and very enjoyable.
Something people often forget: in Mario Galaxy, Rosalina explains that every time the universe ends it is reborn - but each time it’s slightly different. This could explain all the inconsistencies between the games - they exist in different repeats of the Mario universe.
I think people misunderstood what Miyamoto was saying when he said all the Marios are the same Mario. In the context of the interview he was just saying that in the mainline Mario games it’s always the same Mario, as opposed to Zelda where almost every mainline game has a new Link, Zelda, and Ganon. Honestly never thought of Wario as being from Sarassaland, but yeah that makes total sense.
I still think that's a misunderstanding. Miyamoto has often been taken out of context if not misunderstood when he says things. For example, people have claimed Miyamoto said the Mario cast are actors when did not say this. What he did say was "it's more LIKE they're one big family, or maybe a troupe of actors." A simile as in they are like that. In addition to this not everything Miyamoto says is gospel, and people only treat what Miyamoto says as such when it comes to Mario. While when it comes to Zelda people get on him for saying incorrect things about the lore. (I think he does this on purposes and does the same for Mario lore.) People have also misinterpreted things he's said such as jokes he's made.(Which are the Mangle's Gender is Yes levels of jokes.)For example his Bowser Junior's mother joke, his Dr. Mario jokes, and his Mario Mario Link Link joke. People also forget there are many people working on the games, and that the games are more the result of collaborative story telling rather than the words of one man. This should be further evident by the facts while Miyamoto does have a hand in the Mario games, he has mostly been hands off and let's the dev teams do there own thing while checking in on them.(Part of the reason Sticker Star had such bad gameplay. Miyamoto said that it was bad and not fun and Intelligent Systems refused to change it.) Here's how I believe people should prioritize information. 1. If it's not done in the form of a joke, given that's one of the most obvious. 2. If there was nothing in game to go off of, and in addition to being repeated elsewhere that further cements it's validity. Like with Donkey Kong for example. 3. If it is meant to clarify something like with Captain Toad not being the Main Toad. 4. If it's something that would have obviously been retconned. 5. If it is backed up by the games and manuals like with Waluigi or the Bowser Kingdom. 6. If it doesn't contradict the games and manuals like with Yoshi being called a turtle/Koopa by Tezuka(No I'm not referring to development but a separate interview.) 7. If it's not a quote mine.(This happens a lot) 8. Priority for lore should be in-game dialogue and descriptions, then the Japanese manuals, then the manuals, then website information, then developer interviews, and then stuff Miyamoto says. 9. In addition to that last one, if only one source claims it and everything else contradicts that one source then the single source is wrong. Case in point, a DK64 blunder about Cranky. As for it being the same or main line claim. There is a problem there because typical what is regarded as main line is the 2D and 3D games but people even still fight on what to include, thus making it really subjective. From here people use this to say everything else is not canon. From there it begs the question of what about games like Donkey Kong which SMO acknowledges as canon for example. In addition the same Mario is further confirmed by the threads that connect games together and even can be acknowledged as canon by Nintendo. The About section on the Nintendo website says "You may know him as a famous plumber, but he’s also a kart racer, sports star, caped hero, and more! " The character profile for Mario on the Nintendo website says "Mario excels at sports including tennis, golf, baseball, soccer, and even kart racing. He's good at all of them! He's a plumber by profession but is really a jack of all trades." Peach's says "Princess Peach is always game for a variety of sports, and also enjoys baking and cooking." Meanwhile games like Mario + Rabbids are outright stated to not be canon at all. As for paper Mario....... There are 2 Paper Mario's one who got pulled into the main world during Paper Jam and had not been through the events of Inside Story or Sticker Star. The other being the Main Mario who can take on a Paper form like he does with a pixel form. This is why characters like King Goomboss whose existence relies on on the events of PM64 having happened shows up. Alongside other characters like the Star Spirits, the Koopatrol, and Whackas also showing up. The Blocks of Nostalgia which are blocks from Mario's past adventures has a Paper Block from PM64 among them.
In galaxy 2 whomps fortress from 64 returns as throwback galaxy so it’s possible that the paintings transport Mario to other planets instead of fake worlds
It also helps that the Throwback Galaxy has like. The walls blasted away already, meaning Mario was already there in the past. So 100% agree with this.
Maybe Bowser brought all of those people into space with an exact replica of Whomp’s Fortress or maybe he brought the whole Fortress to space. I mean last time we didn’t see any Black Holes
8:35 Wario is not an inversion of Mario, he's an exaggeration/parody of him. Mario is chubby, Wario is huge. Mario is implied to like eating, Wario loves eating (especially "gross" foods like raw garlic). Mario grabs money, Wario obsesses over it. Mario is strong and athletic, Wario is a powerhouse and a borderline gym rat (or at least he used to be portrayed as such before they started flanderizing him).
@@bazookasniper5167 also luigi has shown he has at least a little bit of resentment for his brother being more popular and what is waluigi other then doing litterly anything down to the dirtiest tricks to prove "imma number one"
I think I’m gonna have to argue against the idea of the Piantas being colonial invaders of Isle Delfino. The Piantas and Nokis japanese names are the Monte and the Mare, literally meaning the mountains and the sea. That also matches with where we see their traditional homelands, the Pianta Village is situated atop the islands highest mountain, while Noki Bay is hidden largely underwater. I also don’t see much merit in the idea that the Piantas set up Pinna Park given that we know the owner of the park is a Noki, and the majority of the performers and attendees at the park are also Nokis. Even the idea that the harsh sentencing that the Piantas aim at Mario is a sign of colonialism is arguably the opposite. They only respond that way to an environmental catastrophe caused by an outsider, which would be really weird if they were the outsiders exploiting the island.
This is a very insightful bit of feedback that is very helpful for me to understand, and I find that really cool. Sunshine was one of my favorite games growing up, so this really recontextualizes everything in hindsight. Thanks for sharing!
27:54 "Dreaming about Childhood Trauma is not that far of a stretch honestly" I'd argue Baby Mario wasn't nearly as traumatized by the Shy Guys as he was by the ALIEN INVASION
Ngl one of the first things I did when I clicked on this video was look for an essay from a certain someone from that project since at least in the subreddit that’s what happens whenever someone has a slightly different interpretation of what his theory is
@@FreeViewBlog I can appreciate the concept since it’s a fun idea to try to tie all the Mario game together even if I don’t believe everything they came up with, although some of the people involved get way too elitist over it
I like to imagine that the reason peach and daisy showed up to the flower kingdom was to discuss opening up the kingdoms borders, since the only local flower kingdom resident seen outside of the place is the wigglers who also live in the nearby dino land. Which, does make sense with it's location on the map, it's pretty close by. No real evidence for it besides that, just a fun little theory
Oh yeah i never thought of the idea that wigglers are native to the flower kingdom, but it makes sense, they have flowers on their heads and have similar voices to the poplins
I believe the reason they were there in Wonder was because they were invited for a ceremony relating to the Wonder Flower. The Flower Kingdom seems to already have fairly good relations with the Mushroom Kingdom and Sarasaland already considering Prince Florian only invited representatives from those two, and they were probably more or less neutral on the conflict with Bowser until he attacked and stole the Wonder Flower.
Watching this video was like rediscovering Mario's universe all over again. Spending 100 days mapping out every inch of his world was a monumental task, but the results were mind-blowing.
I like how these games have almost accidental world building. Nations, leaders, Races, Magic, Wars, Heroes, Villains, even full on religions. All of this without even trying. [Except for the RPGs.]
Maybe Daisy actually considers herself a Princeps, the title Roman emperors used, and it just got mistranslated as Princess. That has happened irl after all.
Are we even sure Peach is still a princess? She is the only one we have seen perform royal duties in the games. Not claiming there isn't a King Toadstool, just questioning if he is still around.
@@covereye5731 Maybe she is the princess and heir apparent to the kingdom (hence why Bower wants to marry her) but King Toadstool is super old so she is the appointed regent with most of the political power while only being a princess.
They don’t. Conker’s world has been confirmed to be different from Mario’s. With Diddy Kong Racing DS being the canon version of events, a game where Conker and Banjo aren’t present.
Honestly I am grateful this video exists. As someone who is obsessed with mapping long standing series like Mario just not having a consistent map has always driven me insane. Compiling all the games throughout the series also puts into question the technology of the world, because there are plenty of conflicting things that suggest everything from a kind of late medieval period to modern 21st century.
Likely a matter of "where needs be". If an area does not significantly improve with the use of modern technology (taking into account building factories within these areas to produce necessary components - electricity being the biggest hurdle), then they don't bother to improve or import the technology there. Use whatever's most convenient.
There has got to be some way to get rear wear out of Microsoft’s clutches, and just make everything under the banner of rare nautical to the super Mario series.
@@Ringtailok let me theorize Wario in the 3rd warioland game in the japanese version gets completely hammered with 1 glass of beer So by that logic if wario is the anti-mario Then mario should be a lot more alcahol resistant than wario
I always assumed while not on an adventure with his brother,Luigi is the traveling type (this gets backed up by paper luigi,different dimension but same character traits) He probably stays on his brother’s island often or somewhere near the coast of sarasaland.their relationship did have to form somewhere after all
I never liked the pairing of Luigi and Daisy, it always felt really forced. If anything, this video makes me think Wario and Daisy make (relatively) more sense.
If we wanna go into other side stuff technically the rabbits that show up in the original warioware are from the first rhythm heaven game on gba which means that the rhythm heaven games exist in the Mario universe. The rabbits also only appear in space based rhythm games like in marcher (takes place on a ship) and also bunny hop (the bunny is hopping into space) also this makes heaven world a cannon part of space in Mario’s world. This all connects together to make me believe that orbulon is from heaven world and he is generating flow (a common fuel source in the rhythm heaven series)with his micro games.
Regarding the size of the Odyssey map scale, it's safe to assume that Mario's planet is bigger than Earth, given that gravity is significantly higher in most games. So, eyeballing that the mushroom kingdom is roughly the size of France, relative to the size of the planet. And using the most reputable source after hours of research (the first result on Google), the Mario world is 73% larger than Earth. Doing a bit of math, the total area of the mushroom kingdom would be roughly 637,000 mi^2 or 1,649,000 km^2. This would rank it (compared to our countries) at 17th place between Libya and Iran, plus this is only the main island. So, I think Mario Odyssey's map scale would work in the canon of Mario.
If Mario's planet were bigger than Earth, it would mean that the force of gravity would be stronger and therefore you would jump less... However, gravity practically does not exist in that world, it is useless to talk about it.
umm well actually the planet of Mario does not exist and it’s just a videogame so there is not quite point on even comparing the 2 worlds because one of them dosent exist 🤓🤓🤓🤓☝️☝️☝️☝️☝️
@@gamercouleur4625 Why should they be stronger? If you could go to Jupiter you wouldn't get stronger and in any case the ability to jump does not depend on gravity but on the character, Toad jumps very little and Luigi a lot, Captain Toad doesn't even manage to jump ...
this is the kind of absurdly in-depth analysis of something I've never cared about (until now) that makes this entire platform worth it despite everything going on lately. great video c:
The Metro Kingdom and the Panther Kingdom being so close is hilarious to me. I wonder if the Great Mighty Poo was formed from the waste of all the residents of New Donk City.
I imagine the main reason Daisy showed up to the flower kingdom in Wonder was simply because both her and the mushroom kingdom were both invited. Perhaps Florian wanted to have a kingdom wide truce, just wanting to meet all the neighboring monarchs.
Since paper Mario is my favorite form of Mario, I like to believe that all the events seen in the games DID actually happen, or at least a version of them happened, and we just happened to experience / play the version of these stories recorded / retold in a book. So as an example; I do believe the events of Thousand-year door DID happen, with non-paper versions Rogueport and it's in inhabbitants existing in the mario universe. it's just that the version we see in-game is the storybook retelling, with certain aspects of it (like for example, the curses which allow paper mario to fold) being made up for the story, and thus non-canon.
I have to disagree with the idea that Paper Mario is not the real Mario--instead, I posit it's another Super Mario Bros. 3 situation. The Super Mario Bros. 3 we see is a play, yes, but it's a depiction of events that HAD to have happened. Not only is it the Koopalings' debut, the manual of Super Mario World confirms the sunken airship you visit before the Valley of Bowers as a crashed airship from the events of Mario 3 (somehow having ended up in Dinosaur Land). Much like how someone wrote a play version of one of Mario's adventures, Herringway wrote a book based on Mario's attempt to save Peach one time, and in TTYD, there's a minor Toad NPC in West Rogueport that does the same for THAT journey. It's important to note that the abilities to allow Mario to fold himself up like paper in TTYD are depicted as curses, the effects of magic that contort Mario's body in odd ways that normal people cannot do. As for the living office supplies in Origami King, I believe that has an in-game explanation as well, and it's ALSO magic. A technique called 'The Fold of Life' was used by Olly to bring the supplies used by his creator to life as minions, so it's not like living office supplies are a normal thing in Paper Mario. Not to mention, the blocks in the Paper Mario games show up in Woohoo Hooniversity in Superstar Saga as one of the blocks that's in the research lab, literally called 'The Block from Paper Mario,' so they had to get that block SOMEHOW. Quick Edit: As for how the games' locations would fit in? Surprisingly easy. Paper Mario is just a bunch of Mushroom Kingdom biomes, with Lavalava Island probably being part of Dinosaur Land because of the Yoshi and Raven presence. Rogueport, on the other hand, is a bit weirder, but I believe it's mentioned as technically being part of the Mushroom Kingdom since Peach was mentioned traveling 'on vacation in the Mushroom Kingdom' and Rogueport was meant to be a quick pit stop where her ship could refuel. I wouldn't be surprised if something like Twilight Town was actually a settlement somewhere in the Dark Lands or something.
_" The Super Mario Bros. 3 we see is a play, yes, but it's a depiction of events that HAD to have happened."_ The nature of SMB3 is a bit weird. While Miyamoto has claimed it was a stage play, there is the thing that Miyamoto's word can't always be used for Mario lore. There is also the thing that the games are meant to feel like you are playing an action movie adventure or in this case stage play. A theme present in even the first game. _"The Mario inside the TV is you. Only you can bring this adventure quest (expedition) to a conclusion."_ But even if it is a stage play in universe, like you said it's probably based on real events. If anything it would be made by Broadway Musical Entertainment. Good points but there is more. In SMO Bowser is shown to remember the events if SMB3. MP9 establishes the Grasslands is a thing and is the greater area of the Mushroom Kingdom. Figure 8 Circuit is established to be located in the SMB3 area of the Grasslands. A SMB3 Tank shows up in Tropical Freeze. The Airship debuted in SMB3. SMB3 was Mario and Luigi's first usage of their modern outfits. Similar to how the Koopalings debuted in SMB3, so to did many iconic enemies as established in the manual. _"A host of new characters have joined Bowser and his turtle tribe. With this information on these new enemies, you'll be prepared."_ And Super Mario Sunshine even has it listed off as one of the Mario's Previous Adventures. _"somehow having ended up in Dinosaur Land"_ Since Bowser would have been on the Ship I think what happened was Bowser decided to try to conquer Dinosaur Land soon after the events of SMB3. Part of his motive might have been revenge on Yoshi for the events of Tospy Turvy. _"It's important to note that the abilities to allow Mario to fold himself up like paper in TTYD are depicted as curses, the effects of magic that contort Mario's body in odd ways that normal people cannot do"_ Aside from the fact Mario can normally be turned in a pinball, flattened like a pancake, or roll up into a ball and use his body as an attack. There is apparently interviews that basically say that Mario takes on a Paper Form. That's not out of the ordinary seeing Mario has taken on a Pixel Form before multiple times, and there is the whole Culex gag. _"As for the living office supplies in Origami King, I believe that has an in-game explanation as well, and it's ALSO magic. A technique called 'The Fold of Life' was used by Olly to bring the supplies used by his creator to life as minions, so it's not like living office supplies are a normal thing in Paper Mario."_ Plus it's not like Mario and Donkey Kong haven't fought sentient swords in this high fantasy world. _"Not to mention, the blocks in the Paper Mario games show up in Woohoo Hooniversity in Superstar Saga as one of the blocks that's in the research lab, literally called 'The Block from Paper Mario,' so they had to get that block SOMEHOW."_ It's explicitly stated they are made of different materials and having differing effects, and that all of them are from previous Mario Adventures. The Paper Block being from Paper Mario aka Paper Mario 64. Given we see the Pixel Block too this give more credit to there being literal forms. _"Lavalava Island probably being part of Dinosaur Land because of the Yoshi and Raven presence."_ The exact placement of Dinosaur Land, a lot of interview imply it's part of the Cascade Kingdom. If not at least separate from the Mushroom Continent. But at the same time there is the weirdness of the Yoshi's Island games. That aside I believe there is a map showing Lavalava Island as a standalone island within lake or Inland sea to the South of the Grasslands. I would imagine Rogueport if in the Mushroom Continent is within the Inland Sea. Some extra stuff As for In the track Kalimari Desert there is a train that runs through that looks very similar to the K64. Now someone might say, well that's Kalimari Desert not Dry Dry Desert. Well...... hehehe. Kalimari Desert is Karakara Sabaku in Japanese, meaning Dry Dry Desert. This is also the Japanese name of Dry Dry Desert. It's the same place. We also see the Dry Dry Ruins which were raised during the events of Paper Mario 64, as tracks in Mario Kart. In Paper Mario Sticker Star there is a desert you travel by going East called Drybake Desert. Turns out Drybake Desert is called Kara Kara Sabaku meaning Dry Dry Desert. Again this desert shows up up, and in Sticker Star we see a Yoshi Sphinx. What's notable about this is in the Mario Kart Wii of Dry Dry Ruins there is a Yoshi Sphinx. Since this desert is to the East the it's probably part of the Desert we see in New Super Mario Bros Wii, and New Super Mario Bros DS. Both of which you travel east from the Mushroom Kingdom to get to. The greater Desert is probably called Desert Land or Desert Hills since that place is implied to be East of the Grasslands. Shiver Mountain is Samui Samui Yama in Japanese apparently meaning Cold Cold Mountain. Cool Cool Mountain is Samui Samui Maunten in Japanese meaning Cold Cold Mountain as well. You have characters like the Whackas, Star Spirits, Koopatrol showing up in the main world. There is characters like King Goomboss who existence relies on the events of Paper Mario 64.
very minor but i always liked to say that dk island from the og trilogy is a completely different dk island from the newer games. not only do they have different biomes (and just straight up look different), but the kremlings were never seen ever again. which leads me to thinking dk and his crew left the island and inhabited the new dk island bc they were fed up with the kremlings. ofc this is all just speculation lol. very good video either way
The differences could be explained by seismic activity. In the GBA version of DKC1, we can see magma in Chimp Caverns, meaning there's definitely volcanic activity. A massive volcano eruption could've blown up the peaks of the Volcano (Gorilla Glacier), and tremors could've caused the DK head to crumble, exposing prehistoric cliffs. The Kremlings have likely been off doing their own thing and may return in the future. With that being said, there are Kremling ruins on DK Island in DKC1. However, just because we don't see Krenling ruins in the modern games doesn't mean they don't still exist. DKCR has a very literal depiction of the island that only shows what is relevant to gameplay. In the cutscenes, the island appears very small. The forest has a very small amount of trees, and they're all proportionally massive. Cranky's cabins across the island are also huge. We know from the levels themselves that the island is much bigger and less abstract than the map/cutscenes show.
I mean I do agree that Bowesr does have a castle in the Mushroom kingdom. My favorite interpretation is in Mario RPG, that Mario’s house is just right next door to Bowser and his Kingdom so he can keep an eye on him. They are neighbors that bowser can’t do much but throw insults at him. Like Mario is out with a newspaper and reading it and sees Bowser giving him the stink eye. But Mario just waves at him saying good morning and goes on his day.
I'd like to add a counterpoint. Around the time you stated that bowser junior's paintbrush teleports you, making it different from the paintings in mario 64 which send you to pocket dimensions. I feel as if this is contradicted by the existence of throwback galaxy in Mario Galaxy 2. I believe this means that Thwomps Fortress is a real location, but that the paintings act like warps / portals as is common to the mario series. I believe it's even plausible that a good chunk of the world's featured on planet. Falling from the Metal Cap stage brings you through the waterfall, Vanish Cap stage is under a hole in the ground, there are sky stages where if you fall, you land in the gardens in front of the castle etc
So.... Bowser used the Power of the Stars to create the paintings and began to order the various inhabits to do his bidding. Characters like King Bob-omb, and King Whomp. The paintings Bowser created using the Power of the Stars is not the only ones. There are ones that have been around long before the main cast more than likely made using the Power of the Stars littering Peach's Castle Grounds. They all lead to real locations so one would ask, do the paintings Bowser made lead to real locations as well? the answer is yes. You also have.... Bob-omb battlefield can be found on Peach's Castle Grounds as seen in Mario Golf Toadstool Tour. Shiver Mountain is Samui Samui Yama in Japanese apparently meaning Cold Cold Mountain. Cool Cool Mountain is Samui Samui Maunten in Japanese meaning Cold Cold Mountain as well. The Tower of the Wing Cap is probably part of Mario's Rainbow Castle given the presence of the Wing Cap and the towers. etc.
Since Dark Moon doesn't give us any hints at where Evershade Valley could be, the best we could theorise is that it's somewhere along the large expanse of continents shown in Mario Odyssey, maybe. The valley doesn't look like an island, so it must be on a bigger landmass. E. Gadd did say in the first Luigi's Mansion game that he travels the world in persuit of ghosts to study on. The mansions in Evershade Valley have more humanlike than Toadlike, given the human sized suits of armour in the Gloomy Manor and human shaped sarcophagus under the Old Clockworks, so possbly in the vacinity of the Metro Kingdom, but not too close. And speaking of E. Gadd, I headcanon that Thwomp Ruins from MK8 is part of Thwomp Volcano where he worked as a younger lad in Partners in Time before moving to Boo Woods after his lab was destroyed.
Daisy not normally tagging along due to distance, yet tagging along during the events of Wonder, *CAN* actually fit into this idea just fine. Bowser basically just decided to strike during a diplomatic meeting of some kind; If events were to occur while the mushroom kingdom's and sarasaland's leadership are both meeting with the flower kingdom's leadership for discussions, then of course Daisy would get involved, *she's already there.*
Wow, a blast from the past, I edited those Wario sprites nearly 20 years ago when I was in my teens and had to double take and check to see if they were my sprites, was awesome to see them being used 😍
-Conker's creator confirmed on Twitter that Conker and Banjo-Kazooie do not share a universe, meaning they probably don't share a universe with Mario either -Yoshi's Island from Mario World and Yoshi's Island from the Yoshi's Island games may be two separate places since they have different names in Japanese -Subcon is presented as an actual dream world in BS Super Mario USA, the obscure Japan-only Satellaview sequel to Mario 2 -The Super Bell Subway track in Mario Kart 8 contains a map on the wall that features a bunch of other tracks from the game, and it lines up with a city seen beneath one of the Rainbow Roads, so Mario Kart may not be unmapable after all -No one commits murder in Mario Party
I feel like banjo and pre-Bad Fur Day Conker could believably share the same universe but Bad Fur Day Conker definitely feels like a separate world and continuity.
There is also..... Birdo in SMRPG remembers Mario, and their only previous encounter was in SMB2USA. Birdo in a Paper game recalls the events of SMB2USA. A Toad remembers the events of SMB2USA referring to it as a strange dream. The Shy Guys of SuperStar Baseball are stated to be the ones that used to work for King Wart
I've always loved the implication that Princess Peach actually: Rules over nothing since she is a princess (and judging by title not crown princess and therefore at least 2nd in line to succession) Not in the Mushroom Kingdom at all since it is a Kingdom and not a Principality or that the Mushroom Kingdom operates on a perpetual constitutional regency in which Princess Peach acts as the office holder for the office of the King/Queen Regnant but not Queen Regnant herself.
Yeah, I believe in the earlier games there was implication of parents, like with Daisy, however that was later either retcon or at least has been less and less prominent to make it very unlikely. It could simply be a title that she prefers to queen, or the true "king" is actually the giant spore mother from which all toads are birthed in their horrid fungal forms.
I choose to believe the Toads have a kind of King Arthur mythology that they deeply hold to, and thus the throne of the king/queen is always left open for the great hero's eventual return. All interim rulers are mere princes/princesses and are expected to gracefully cede power once the true royal appears once again.
The word "prince" actually comes from the latin word "princeps" which means the highest, or the first in order, and was also the highest rank in the Senate of the Roman Republic. This is the reason why the Western Christian world got angry at the Welsh Kings for calling themselves Princes of Wales, because being a princeps would mean they outranked even Kings. As for it being called a Kingdom rather than a Principality, you can say the same about the British Empire. It wasn't ruled by an Emperor, but a King, right? Either way, that would make sense as to why there were so many toad Kings in the Mushroom Kingdom in Super Mario Bros. 3, because a princeps having Kings as vassals is a natural thing.
@@reeman2.0 Queen Victoria actually held the title Empress of India, and her descendants were also Emperors of India in addition to being Kings of UK, until India and Pakistan gained independence during the reign of George VI.
"We can assume Odyssey's globe isn't accurate, the Mushroom Kingdom cannot possibly be this small" Have you ever considered that Mario's planet may just be really massive? Odyssey doesn't show us anything but the main tourist destinations of each kingdom. What if each of these other kingdoms really ARE that big by comparison to the Mushroom Kingdom? I am pretty sure that's supposed to be the implication that Odyssey makes-that up until this point, Mario has only been exploring a (relatively) small continent of the world and its surrounding islands, and now in Odyssey he's seeing little slices of the whole, much-larger planet. You seem to have this perception that all the world maps in Mario have to be roughly the same scale, which I don't think is the case at all. After all, we only ever see this planet up-close in small slices, on a level-sized scale. But how big is the space in between these levels? Must two "worlds" with the same amount of stages really be the same physical size? It's not like there's any canonical answer to the question of "how much physical space is there BETWEEN levels on a Mario world map?" And so the answer very well may vary from game to game, or even from world to world. And you can absolutely have a big adventure in a relatively small place! For example, who says that the Yoshi's Island from SMW _can't_ be the one from SMW2? Sure, the SMW one might LOOK small, but that _could_ just mean that Dinosaur Land really is that big by comparison. I mean, "Yoshi's Island only has 4 levels in SMW" does NOT mean "Yoshi's Island is only 4 levels big..." it could simply mean that Mario just didn't spend much time there. Or that we simply see less OF the time he spent there! The levels themselves aren't the only places on the island that exist, after all. Again, they're just small slices of a much bigger land and planet. So why would the whole "island was broken up by erosion" theory be more likely? It might make sense if SMW2 took place in prehistoric times, but no, it happened while Mario was alive, and that kind of erosion does not happen in one lifetime! (Also, I am aware they have different names in Japanese, so they're probably different locations anyway, but I wanted to make my point about scale so I used this as an example.) Now, of course, I appreciate that this is all just an opinion. And I think that in terms of positioning you make a lot of good points. I also learned a lot from this video! I wouldn't take the time to write all this out if I didn't respect the video and its maker enough to hope that he might be willing to read this.
to prove your point more in addition in oddessy its not like mario sees all of the kingdom, he only travels to a small portion, if not just one town. so they all big
Well, for one thing, "Yoshi's Island" from SMW1 and Yoshi's Island from SMW2 aren't the same place because they have different names in the original Japanese. The name of "Yoshi's Island" in SMW1 was originally Yo'ster Isle, while Yoshi's Island in SMW2 was literally Yoshi Island. For whatever reason, the localization teams never made this distinction, but it exists in the Japanese source material. In light of this, the erosion theory completely... erodes. (Couldn't help it lol) As for the "Mario's planet is actually on a far greater scale than we think" theory, given the enormous variety of biomes and climates in the Mushroom Kingdom continent alone, if the other continents depicted in Oddysey's globe map are to scale, it would have to mean the planet is absolutely MASSIVE, as in much larger than Earth. Which means gravitational force is much stronger there than on Earth. Either this mean's the planets inhabitants are ridiculously strong by Earthen standards, and Mario and crew's feats of defying gravity are that much more gravity defying, given their floatiness... Or Oddysey's globe map is just simply not to scale at all and the video is absolutely correct about it being an abstraction. It's hard to say which is true, because a lot of things in Mario's world makes no logical sense from our perspective. A world where mushrooms instantly multiply your body's cell count total without deadly repercussions, and flowers allow you to instantly will a spherical conflagration to be pushed and bounce from your hands while completely ignoring conservation of energy is clearly a world where our laws of physics do not apply. Considering even our planet has continental drift, for all we know, the continents in Mario's world experience some extreme form of drift and therefore the Oddysey globe map is not set in stone at all. So we're kind of back to square one...
@@savagej4y241 Due to how the surface area of a roughly spherical object grows exponentially (part of a consequence of the inverse-square law, i think?), if Mario World is only 1.4 times as massive, it gets roughly twice the surface area of earth. That could be quite a lot of room for a lot of single-use video game islands/continents lol.
Paper Mario 64 is stated to be a book based on one of Mario's actual adventures, meaning 64's events are canon to both the real Mario and Paper Mario. However in SMB2 Subcon is a dream world, manuals and so on say so.
One thing that backs up this theory of Paper Mario 64's events also happening in the real Mario world, is that Bowser's flying castle from PM64 also exists in Mario Kart Super Circuit for the GBA.
The next step is to create a Civilization-style game where you can control all of the different leaders of this world, vying for some degree of dominance over the planet. You could have Peach and Daisy’s armies looking for a diplomatic victory, the Koopa Kingdom vying for pure dominance, and some outliers like the Kongs simply wanting to defend their territory for a certain amount of time or Wario trying to find some kind of very expensive artifact, conquest being an unessecary side effect.
There was some video out there about Sarasaland (and the kingdoms that constitute it) and I would think based on that Daisy's kingdom (or rather, empire) could easily go the military route, considering the vast amount of manpower and the military apparatus that would have to be set up to rule such an empire.
@ I like to think of it being something like a Total War game. The mushroom kingdom could have a decent military (Toad can equip all of the items Mario can, so maybe you’d equip legions of fire/ice flower toads) with absolutely insane hero units in Mario and Luigi, who are effectively immortal and regularly kill thousands of bowser’s minions per game. Bowser’s army, meanwhile, has a steady stream of weaker enemies with more of a focus on giant machines (airships and flying castles) and overwhelming force projection through superior numbers.
While the “Paper Mario” series may be set in its own continuity, several characters from the series are shown to have their real-world incarnations, notably the Star Spirits. So it stands to reason that the locations originating from those games could also have their real origins. It’s also worth noting that the locations visited in SM64, such as Whomp’s Fortress and Bomb-Omb Battlefield are visited in the “Mario Galaxy” games, indicating that they’re real locations themselves and not just fictional paintings. Some of them are also shown to be linked directly to Peach’s castle in SM64, such as Hazy Maze Cave, the Metal Cap Cave, and the Wing Cap stage (and Big Boo’s Haunt as well, though it’s more like a portable location). Also, you neglected to include “Super Mario RPG”.
If we're tying in Banjo-Kazooie and Conker via Donkey Kong, it's also very possible to tie in Rhythm Heaven/Paradise to this world via WarioWare! The series share references and characters all the time, the most substantial of which being young cricket cameoing in rhythm heaven fever, and then the rhythm heaven character from the side mode he was in randomly showing up and getting a canon name in warioware move it 12 years later. It's not like Rhythm Heaven has much of a grounded setting at all besides whatever megamix has going on, but it does likely take place on/around this planet, if that counts for anything! Anyways, great video!
One thing you technically left out is the dual universes. In the end of Super Mario Galaxy 1, Bowser’s Galaxy Reactor literally destroys the universe, and all the lumas have to sacrifice themselves to make a new universe. This means that all of the areas from Galaxy 1 no longer exist (except the ones that did come back to some extent, like the 8 bit mario planet from Toy Time). It also means that some areas described in this video could no longer exist due to the planet getting destroyed and remade, it all depends on when Galaxy happens in the timeline.
The extent of what was changed was never explicitly stated and the most we see that was changed was the events of Galaxy and the Star Festival. In the end Rosalina said it's different but still not quite the same. This could also tie into Partner's in Time on how if you change the past you only change the present. In addition these places are often seen again and again.
Extremely minor critique, but I would have placed Pi’illo Island south/southwest of the mushroom kingdom, given its more tropical and resort-like nature. This would also explain why there are quite a few Beanbean tourists during Dream Team, as the Beanbean Kingdom would be closer. There’s some yoshis there too, which would make sense with the map. Fantastic video though!
I know Nintendo would probably not do it, but it would be nice to get more self contained adventures in other kingdoms introduced in Odyssey. That game only scratched the surface on its kingdoms. Some of them definitely contain some insanely interesting locales that we cannot even see in Odyssey. Like imagine a whole Mario RPG taking place in the Metro Kingdom or a 2D Mario game taking place in the Luncheon Kingdom
@Monke80s Yeah I would kill for a full game in the Metro Kingdom. What we've seen is but a very tiny portion of New Donk City. There could be countless boroughs, attractions, landmarks... You could easily stage a whole game there
Something to note is that in the Japanese version of Super Mario World the Yoshi's Island area is called Yo'ster Isle like the one from Mario RPG. This implies that it and the setting of the Yoshi's Island series are two different locations. Yoshi's Island itself would still be close to Dinosaur Land I'd imagene but this explains the extreme difference in size and environment between the two Islands. Also the Yoshi's in Mario Sunshine are said to be made from the Magic Paintbrush which is why they dissolve when falling in water.
The are all meant to be the same place, it's probably just what we get to see depending on the game. Also... The SMW Japanese Manual mentions Dinosaur Land is a Southern Land, though SMO's Dev interviews and a line about the Cascade Kingdom being one of the few places left dinosaurs still roam could imply it was retconned to be part of the Cascade Kingdom. Correct, Yoshis used to live on Isle Delfino but either went extinct or fled because of the Snooza Koopas.
The Blue Toad in Delfino Plaza says that Yoshis used to live on Isle Delfino, so even if the ones in Sunshine are fake, it has to be near Dinosaur Land
@@Eris1987they are definitely not meant to be the same place the two iconic mountains are not on the one in smbw and we see ocean covering all sides with nothing in sight
@@gameuniverse5973 I never said the Dinosaur Land was the Cascade Kingdom let alone the little bit we see. But is part of the Cascade Kingdom. Again like I said Dev interviews seem to imply this.
to be clear, the space and especially moon rabbits are a reference to the fact that in east asian mythology where the anglosphere sees "the man in the moon", they see a little bunny drinking tea and have some folklore around it so it's really common in japanese-originated media to have little bunnies on the moon.
This makes sense. Having all of the LOCATIONS that have appeared in all of the MARIO GAMES like this makes too much sense for it to be wrong! Good video!
What if Dinosaur Land being different in Yoshi's Island compared to SMW is just Mario vaguely remembering his adventure he had with Yoshi and his friends when he was a baby? The game overall has that Children's Drawing aesthetic to it, maybe it's all from his imagination + unclear memory?
In my opinion the story of Yoshi's Island is invented by Mario ... perhaps to tell his son how children are born and his story.... Because the story that Mario and Luigi are humans of our planet and that they ended up in that world by mistake (exactly like in the film) seems more canonical
The game doesn't state whose perspective it's from. You still have games like Yoshi's Story. SMW only seems smaller from our perspective. Also it gets things right like the whole Chain Chomps being created from Lava.
I really like things like this. I find Mario’s extended universe/world’s geography fascinating because so many people have contributed to it and grown of for decades.
As part of the “Fake Worlds & Realms” section, Mario & Luigi Brothership’s setting of Concordia is described as “another world” and they get there via a vortex portal. So there’s that
Reading the travel brochures on the edges of Mario Odyssey's maps clears up a lot of the game's lore. Honeylune Ridge was already a popular wedding destination before the game began, presumably run by the Broodal's Wedding service. I imagine it competes directly with Marrymore in the Mushroom Kingdom.
The Comet Observatory is visable in World-Mushroom in Super Mario 3D World. The Sprixie Kingdom is either on Earth with everyone else, or it's on its planet, allowing it to be visable.
Fantastic video, I love the idea that WarioWare's locations exist within Sarasaland. If you ever do something like this again, I think Kirby's Planet Popstar and galaxy would be a great choice!
throwing out a very rudimentary map here... the planets from milky way wishes are spread out away from pop star the planets from 64 form some kind of route between pop star and ripple star (star allies suggests those two are close together, so kirby doesn't have to spend four days travelling to visit his girlfriend) the star allies planets are even further out, and forgotten land takes place in another area altogether
Great work! This is headcanon for me now. I think since you inadvertently made the case that Banjo and Conker are technically Mario characters, you should map their games into your model, too! Please.
The reason rabbits feature on the moon/in space so much is because it's a Japanese saying that rabbits live on the moon. Kinda like how we say the moon is made of cheese. The dark spot on the moon is part of it but if remember right it also has something to do with a pun on the word mochi (a Japanese desert/snack) and how the rabbit on the moon looks like it's making mochi. So rabbits live on the moon and make mochi
The Beanbean Kingdom *_most definitely does not_* border the Mushroom Kingdom on the latter's shorelines. The Stardust Fields is actually a mountainous region that is shared equally amongst both kingdoms (and is at a similar altitude to Hoohoo Village since you never really ascend or descend when going from one to the other), while Little Fungitown is similarly elevated thanks to its towering mushrooms and some sparse spires; neither of these regions would be even remotely close to the Mushroom Kingdom's shorelines in any case.
While the painting worlds in Mario 64 are their own smaller worlds, there's several levels that are directly connected to the castle physically via magic outside of the Bowser levels. 1. Hazy Maze Cave is accessed through the castle's catacombs through a waving pool of metallic liquid, and eventually the cave loops back around to the Cavern of the Metal Cap through the same metal pool. Should Mario exit through the waterfall, he actually ends up falling into the castle's moat and does not lose a life. 2. Wing Mario over the Rainbow is another one of these secrets, which takes place far above Peach's Castle, and although it is accessed via a warp tunnel similar to Rainbow Ride, the connection it has to the real world can't be denied as falling from the area has Mario fall into the castle's lake. 3. Big Boo's Haunt is the only location that is actually physically reached by Mario that isn't through teleportation magic, and seeing as it is a shrunken down mansion inside a cage leads me to believe it was once sealed away in this method by Peach and a Boo commandeered it as Bowser took over the castle.
It's honestly kinda wild how consistent Nintendo has kept Yoshis as non-native species, so far while being a very prominent character that appears in most games, as a partner character or as part of the main mario cast. They rarely appear in the Mushroom Kingdom but they always are abundant outside of it and/or in tropical settings. Isle Delfino, Yoshi's Island, Egg Island, Dinosaur land, Pi'illo island? Tropical places. Mario Galaxy 2? They're in space, so no Mushroom Kingdom. Mario and Luigi Superstar Saga? Bean bean kingdom, and they're almost like visiting rather than being locals. The only times they appear in the Mushroom Kingdom is in NSMB Wii and U, and in Odyssey and 64 where there's one single Yoshi.
1.) I really enjoyed this video!! 2.) You mentioned how the painting worlds in Mario 64 are fabrications, which I agree with for the most part as most of the game's marketing material either suggest or explicitly say so. However, in Mario Galaxy 2, Mario travels to Whomp's Fortress again, this time in space. The Whomp King even seems to remember their previous interaction in the painting world! I'm curious how this fits into your established ideas. Some sort of warping of space and time caused by Bowser, perhaps? 3.) There's enough counterpoints in these comments that it might be fun to make a follow-up video discussing some of the major/common ones!
I've always thought that the paintings are portals to real places growing up. It would make sense in this case because he had to have traveled to whomps fortress in space
I would argue it’s just Bowser making that painting world real. Like Bowser is creating his own galaxy. Plus it’s literally called “throwback galaxy”. That’s most likely bowser being funny.
There are loading zones in Dire Dire Docks and the Metal Cap stage that lead directly to the area outside Peach's castle when you go through them, implying that at minimum those two areas exist - in fact, if you're skilled enough, you can jump up and into the waterfall to enter the Metal Cap stage right from the start of the game. Much like how you can do a precise jump up on top of the roof of the castle to get the three one-ups early.
I am now suddenly aware that Kammy Koopa dropped a bombshell line of dialogue "The Toads deserve it for the way they've treated us Koopas over the years" and no one ever talks about it... Or so they use to not, but after looking into it, its become a hot topic on some forums over the past few months.
@@gamesier2400 I’d actually say it does. The consistency would lend credence to subcon (and koholit by extension) being a dream realm as opposed to individual dreams
Subcon is canonically a dream world, while Koholint is a physical manifestation of a dream. While they have similarities, I don't think Mamu and Wart are the same character. Mario & Zelda's continuities are separate.
@@DaNintendudeI'm just saying as a funny fact, Nintendo has artwork for hiring workers, and one of those pieces of artwork shows Peach calling up Wart while Shy Guys surround him. So, at least Nintendo still remembers Wart exists.
9:12 This concept feels like it should be kinda obvious, yet I'm astonished for never realizing that before. Not all alternate counterparts necessarily need to be of the mischievous nature, thinking about it. Great video!
There is a possibile easy explanation for dinosaur land. You play as Mario right? So you see the world as Mario sees it. It’s normal that as a baby your vision of the world is different than how the world is. Then after years when Mario returns finally sees the island on its original shape and dimensions.
this is a fun watch, you did an amazing job and all the effort shows! also bonus points for declaring Daisy the og 'Wapeach' - finally someone said it :D
Oh my god THANK YOU SO MUCH for the attention this has gotten!! I usually try and reply to all the comments we get but there’s so many of other peoples great theories and counterpoints here that it’s gonna take me a while so I just wanted to say I really appreciate everyone taking a look at my silly lil map theory for the cool red plumber man! Appreciate you all so much!
My headcanon is that all of the spinoffs are canon, and take place in a point in time where Bowser had lost so badly that there was peace for a while. Therefore, I personally think that they should count. That being said, a lot of the locations from the spinoffs are in locations from the other games, and the ones that aren’t clearly that way could probably be stretched into either being other planets or stuff set for specifically for the events, so I don’t think it’s really a big deal to exclude them.
To be that person, DKC Island should not be north of DKC3's setting. The northern part of DKC3 is very cold, but Donkey Kong's island is generally warm and jungle-type.
Regarding Paper Mario, it's likely that Mario's classic adventures happened in the Paper Mario world, or at least similar sorts of adventures that happen off-screen, as Mario, Luigi, Bowser, and Peach are all familiar with each other and the status quo by Paper Mario 64. We, the audience, take the original Mario games as context for this status quo, so it's not unreasonable to assume some version of Mario 1 took place in Paper Mario's world. So in theory, it's possible for some version of Thousand Year Door to have taken place in the flesh Mario world, just one that's less, y'know, papery.
So.... There are 2 Paper Mario's one who got pulled into the main world during Paper Jam and had not been through the events of Inside Story or Sticker Star. The other being the Main Mario who can take on a Paper form like he does with a pixel form. This is why characters like King Goomboss whose existence relies on on the events of PM64 having happened shows up. Alongside other characters like the Star Spirits, the Koopatrol, and Whackas also showing up. The Blocks of Nostalgia which are blocks from Mario's past adventures has a Paper Block from PM64 among them.
When I was a kid, I used to draw fantasy world maps in the style of Super Mario World's maps... And this video has made me remember this forgotten memory. Thank you...
I'd like to point out that Throwback Galaxy in Super Mario Galaxy 2 *is* Whomp's Fortress. Not even a recreation of it. The events of 64 such as blasting away the wall already happened and the damage can be seen on the architecture. The paintings then must be teleporting Mario elsewhere, even far into outer space.
Correct.... Bowser used the Power of the Stars to create the paintings and began to order the various inhabits to do his bidding. Characters like King Bob-omb, and King Whomp. The paintings Bowser created using the Power of the Stars is not the only ones. There are ones that have been around long before the main cast more than likely made using the Power of the Stars littering Peach's Castle Grounds. Bob-omb battlefield can be found on Peach's Castle Grounds as seen in Mario Golf Toadstool Tour. Shiver Mountain is Samui Samui Yama in Japanese apparently meaning Cold Cold Mountain. Cool Cool Mountain is Samui Samui Maunten in Japanese meaning Cold Cold Mountain as well. The Tower of the Wing Cap is probably part of Mario's Rainbow Castle given the presence of the Wing Cap and the towers. etc.
@@Eris1987 I'm not sure the Shiver Mountain/Cool Cool Mountain connection is necessarily the case, they could just have the same name. There's a lot of real-life mountains in different places with the exact same descriptive name: there's like five Black Mountains around the world, maybe a dozen Blue Mountains, about as many White Mountains. Heck, in the US alone there's 20 different mountains named "Snow Mountain". Some of them even in the same state.
@@Idran the thing is they are often are meant to be the same place. For example you have Drybake Desert and Kalamari Desert, while their localization names are that their Japanese names are Dry Dry Desert. A notable reoccurring place in the Mario series. Interestingly enough in the case of Kalamari Desert, we know there is a train that connects the Toad Town to Dry Dry Desert. This kind of thing happens often. I'd also note this is the Mario world and not the real world.
@@Eris1987 Oh yeah, agreed on both points. I'm more just going from the perspective that (as someone who loves doing this sort of thing and has done it often in the past) because a lot of this was never meant to add up to a coherent whole, sometimes using an interpretation that matches the letter but not the spirit can make that fan-made gestalt hold together better. :P
I think it's funny how a lot of my critiques were instantly addressed after points were made. For example, the Mushroom Kingdom has multiple deserts, mountainous regions, etc. We know this for a fact due to NSMBU and SMB3, which both have their own set of worlds completely separate to the usual ones we'd see. You mentioned immediately that everything probably isn't all blobbed up together like your map. I still have some notes and critiques that I wrote down while watching: The Koopa Kingdom (Bowser's home) is typically shown to the east of Peach's Castle, in basically every NSMB game and several RPGs. I think the only exception is Super Mario RPG, where Bowser's Castle is Northwest. Although the game also has a very abstract map that is hard to really glean anything worthwhile from. (EDIT: accidentally said Northeast at first) While SMB3 has a stageplay as its framing device, the events of the game actually happened. Super Mario World is supposed to be a direct sequel, and the sunken ship is supposed to be an airship from SMB3. This is directly confirmed in the manual of both SMW and SMB3. Furthermore, the "Mushroom World" (the worlds from SMB3) are shown to be on an eastern coast in Super Mario Advance 4's world map. Many of the worlds are islands in the ocean, and this includes Dark Land, meaning Dark Land likely isn't the typical Koopa Kingdom, but rather an island that Bowser owns/took over, and occupied during his takeover of the kingdoms. My headcanon is that the Mushroom World lands are on the eastern coast of the Mushroom Kingdom, around the middle of the continent. I think it's worth noting that WarioWare and Diamond City have loads of Japanese influence. Diamond City itself has a Japanese castle. In between Kat's home and Diamond City is a Mount Fuji lookalike. There's also Sleepytown Village in WarioWare Get it Together. Chai is mostly Chinese themed, but irl, China and Japan are very close to each other, so perhaps Diamond City being close to Sarasaland isn't too big of a stretch. I would imagine it exists on a larger landmass than Diamond Island, though. I also think it's important to mention that Wario himself is supposed to be from the Mushroom Kingdom-- due to the fact he was friends with Mario when they were babies. This doesn't mean Wario couldn't live in Sarasaland nowadays, but Wario had to have been acquainted with Mario long enough for them to be old friends. Wario met Jimmy T of Diamond City when he was a kid, so he likely grew up in Diamond City. This has led some people to theorize that Diamond City is on the Mushroom Continent, outside of the Mushroom Kingdom itself (similar to the Beanbean and Flower Kingdoms). But I do still think a location near Sarasaland could be possible. I don't think the Piantas colonized Isle Delfino. I'm not sure if there's any actual lore for this, but I'd imagine Pianta Village is their homeland, and they spread out to the rest of the island, and then the rest of the world. I don't think the size discrepancy between Yoshi's Island in SMW vs SMW2 is too big of a deal. I'd imagine the path Mario takes through the island is just a very quick and easy one, and that he only stuck to the plains. The map in SMW would be a simplified version that only shows the areas Mario is passing through. I do think it's still smaller than the rest of Dinosaur Land though. Also, Dinosaur Land is likely to the north. In Super Mario Advance 2's intro cutscene, Mario, Luigi, and Peach arrive to the area via hot air balloon, and they drift in from the southwest. Meaning Dinosaur Land is likely to the Northeast of the Mushroom Kingdom. It's possible that Dinosaur Land is even part of the Cascade Kingdom, due to its similar geography of high cliffs and waterfalls, and it's _also_ to the Northeast. Finally, Ravens also live on Lavalava Island from Paper Mario 64. However, it's likely the ravens moved there from Yoshi's island, as the leader, Raphael the Raven, is the same one that Kamek transformed back in the original. Raphael must've led a group of ravens to Lavalava, where they settled in and lived peacefully in the Jade Jungle. I don't think Odyssey's map is really all that messed up size-wise. The Mushroom Kingdom appears small... _relatively._ But we don't know how large the kingdom is in reality. It's absolutely possible that all the mushroom Kingdom games we've played all exist on that "small" landmass. The areas we visit in Odyssey are very small portions of what are massive landmasses. This would explain why you can't see archipelagos like Dinosaur Land, the Sunshine Isles, etc etc. They're too small to be realistically seen from the world map. And it's possible that the kingdoms don't even cover the entirety of those landmasses either. For all we know, the Sand Kingdom might just be the top left peninsula of that region, and the rest could be smaller kingdoms. Mario stumbling upon a pipe post-Mario Bros is actually supported by an official Super Mario Maker level called "Did somebody call the plumber?" The level begins with the bros in the city, getting a phone call. Then it goes underground to a recreation of the stage from Mario Bros. Then you explore the rest of the sewer and come across a warp pipe to the Mushroom Kingdom. This definitely implies that the bros got to the Mushroom Kingdom from following Bowser's minions in the sewers. The Advance version of Mario Bros, found in most Mario games on the GBA, also has levels featuring Bowser, so I think it's pretty safe to say that they eventually end up in the Mushroom Kingdom. I like to headcanon that after Bowser took over in SMB1, Kamek saw the bros in his crystal ball, and Bowser sent his minions through the warp zone to stop them. Unfortunately for Bowser, those minions are exactly what led the bros to the Mushroom Kingdom to stop him. (continued in replies)
Including Banjo and Conker definitely complicates things a lot. Aside from the fact that Banjo and Conker operate on entirely different rules of the universe, Banjo Kazooie takes place in the real world, as there is a UK flag in one of the levels. Connections to the rare games have also seemingly been retconned anyway. I think if Banjo or Conker exist in Mario's world, it's not the exact same Banjo and Conker we see in their respective games, as confusing as that might be. Herringway implies that Paper Mario is written after a _REAL_ adventure, so it's not just a made-up story. Goomboss was created by the Star Rod in PM64, and he appears in SM64DS, meaning PM64 must've happened. Paper Jam is a bit confusing, but a lot of the dialogue in the game goes out of its way to show how identical all the characters are to one another, even calling the world inside the book a "parallel world." The takeaway here is that all the Paper Mario locations exist in the real world and vice versa. The events of the Paper Games don't happen exactly the same in the real world, but they probably still happen. Mario folding up in TTYD is explicitly due to being cursed, and the office supplies may not appear in the real world versions (except Origami King, because they are only alive because of magic). With that being said, there actually isn't that much to even map aside from TTYD's locations. The Origami King and Sticker Star both take place in the Mushroom Kingdom. Prisma Island is likely near to the Mushroom Kingdom, considering its population is only Toads. Rogueport and the surrounding areas are potentially within the mushroom kingdom, considering Peach says they stopped there while on vacation throughout the Mushroom Kingdom. Or it could be on a nearby landmass. One theory I like is that it's near the Sand Kingdom, considering Cortez is vaguely similar to the Tostarenans. Super Paper Mario takes place in other dimensions, so it doesn't matter. Subcon is definitely a real dream realm. The events of SMB2 have been referenced a few times, such as in Mario Superstar Baseball, where Shy Guys are said to have worked for Wart in the past. SMB2's Japan-only sequel, BS Super Mario USA, has Mario & Co return to Subcon, this time NOT while they're dreaming. Subcon is likely a dream world very similar to the dream worlds seen in Dream Team. The extended story in the manual of Super Mario Bros 2 also helps clear this up a bit. The reason Mario "wakes up," yet is still dreaming, is because Wart placed a curse on them. They aren't able to wake up while Wart is in control, so Mario "waking up" was him merely waking into another dream. At the end of the credits, Mario opens his eyes, indicating that the curse has been broken. I think the SM64 worlds are definitely real places. I don't really care enough to argue though. Most of the areas don't even really have any substantial lore, so it's not a big deal. However, we do see Whomp's Fortress return in Super Mario Galaxy 2, meaning that even if the painting worlds weren't real before, they were made real by being painted. The Sprixie Kingdom is definitely on Mario's planet. The pink otherworldy realm you travel through in the beginning is potentially the warp dimension. The Green Sprixie Princess built a clear warp pipe to escape Bowser, and ended up in the Mushroom Kingdom. This is why it appears in the middle of a pipe and is straight up broken (it was built hastily). So how did Bowser get there if the warp pipe wasn't there before? At the end of the game, the Sprixies build a rocket that takes you directly upward of World 1, into outer space. You can see the planet down below, and the Comet Observatory is up there with you. After the credits of the main game, Mario returns to the Mushroom Kingdom, and you can see the Observatory in the sky. So for the Comet Observatory to be both above the Mushroom Kingdom AND the Sprixie Kingdom, it has to be on Mario's planet. Lake Lapcat is also on Mario's planet. We see in the credits that Bowser's troops got there via airships. Unless Bowser Jr painted massive portals for the airships to fly through, they just got there normally. The warp that Mario falls through in the beginning of the game is likely the same technique that Jr created to teleport across Isle Delfino. to add on to the moon rabbits thing, WarioWare has a race of rabbits called Space Bunnies. So far, Brothership seems to take place in a different world. Mario & Luigi are sucked through a portal, Connie mentions trying to help them return to their "world." However, Bowser is also there, so it's possible he just flew there, and it's on Mario's planet as well.
Yoshi’s island turning into dinosaur land makes sense, as Bowser’s portal thing is at the center of Dinosaur land. I imagine he air-dropped it in with ships, flattening the central mountains and leaving a crater that was filled in with water from the surrounding ocean.
8:54 ackschually, the story of Waluigi is, Wario didn't have a Tennis double for Mario Tennis (64), and after Yoshi laughed at him for this, he hired Jimmy Poppadopolos and gave him the attire. at first, he was just trying to fit his role, but after that first game, his whole life changed, embracing his role as Waluigi fully. 16:48 that wouldn't make much sense honestly. why would an island which mountains are in the middle of, with only beaches to connect to sea, erode into Pillars of rock keeping Dinosaur Land's ecosystems away from the sea? 26:59 him fighting office equipment could just be brushed off as whoever is writing Paper Mario starting to run out of ideas lol like, they do add a lot in each "chapter" (to call them) so, them placing random office supplies would be like a DnD Dungeon Master making it's party fight something from their plushie collection because they need time to put something after it 27:22 most you could say about Wart is that he is part of many dreams, in many roles, since he only appeared in Subcon, Mario's Dream, and Koholint Island, The Windfish's dream. also also Luigi's Mansions, which, to not put them way too close to each other could take after what you said, it's not necessarily a single big part of the Mushroom Kingdom that is infested with Ghosts, it could be small zones sprinkled everywhere, just to make it less obvious that Boos are involved in Luigi's problems.
I know you were joking with that first point, but to clarify-- that backstory was made up by someone on the internet. Waluigi's actual backstory was detailed on the Japanese website for Mario Tennis. He saw Mario & Luigi rise to super stardom and said "I can do that too!" So he trained and trained for a long period of time before he was ultimately accepted into the Mario Tennis tournament, where he teamed up with Wario.
DaNintendude addressed your first remark but I wanna mention the others. We can't forget Mario and Donkey Kong have both fought sentient swords. Luigi's Mansion takes place in Boo Woods and is implied to not be too far from Mario and Luigi's Home in the Grasslands as evident by the opening section of the game. The reason it looks the way it does is because King Boo and his Boos did that to the area, and it's undone by the end of the game.
@@Eris1987 yeah, everywhere the Boo's attacked during the Mansion games (except for Dark Moon, that place was always like that) returned to normal forests, which I mentioned before, haunted areas are ghosts moving into normal ones. no ghosts? the area goes back to green.
Technically, Galaxy 1 and 2 do not exist in the exact same universe, as Galaxy 1 ends with Bowser creating a supernova that forces Rosalina to basically “big bang” the universe again. Basically we can remove all the Galaxy 1 galaxies from our map, (keeping the observatory anyway), and use the galaxy maps from Galaxy 2
The extent of what was changed was never explicitly stated and the most we see that was changed was the events of Galaxy and the Star Festival. In the end Rosalina said it's different but still not quite the same. This could also tie into Partner's in Time on how if you change the past you only change the present. In addition these places are often seen again and again.
Absolutely high quality video, you deserve far more subs for producing this kind of video. Also the fact that you put the Isle O’ Hags on here means so much to me since Banjo Kazooie is my fav game
Okay so first off THANK YOU so much for over 100k views on this video!!! This one was a solo endeavor from me (Charlie) that I had been putting together in my spare time for fun and I never expected it to explode the way it did!
I figured I'd write a quick FAQ because whilst I usually try and respond to all comments, this video has gone too far beyond me having the time unfortunately! I'm extremely thankful for the comments all the same and will try answer the most frequent questions I've seen but I can't get to them all!
I'll preface by saying that almost EVERYTHING in this series is contradicted at some point or another and this is no right answer to basically any of it. It's not a series that was designed to be mapped out which is what makes the exercise so fun! It allows for creative liberties and gives you the ability to weigh up evidence for and against something and ultimately make a decision!
One persons interpretation is as valid as another and this was the version that made the most sense to me!
Polite debate is very much welcome but I strongly discourage being needlessly rude to others in the comments section because they disagree with how a very loosely established fictional planet should be mapped out, it's just a bit of fun guys!(: No need to insult each other!
Q: What about Evershade Valley, Last resort, Wario Land 3 etc. etc.?
A: If ANY specific game/location isn't mentioned, its simply because there wasn't enough evidence to draw a conclusion worth mapping out. Wario Land 3 takes place in a music box for example, Master of disguise in Wario's TV. There's nothing that suggests WHERE those things are so mapping it would be a complete shot in the dark and not worth doing imo!
I do mention "the Luigi's mansion titles" collectively in the Darkland segment which is why 2/3's locations aren't mentioned specifically.
Q: Doesn't Throwback galaxy mean 64's painting worlds are real?
A: Very possible! Imo not enough when faced with the 3 official sources that suggest the painting worlds aren't real.
In the same way the SM64DS changed level designs aren't canon because it is a reimagining, I don't think this differently designed whomps fortress (less pushing blocks, no canons etc.) that doesn't even share the same name is absolutely the same place. It's in a completely different galaxy, it's not too much of a stretch to imagine it's just similar or with a name like "throwback galaxy", maybe the galaxy itself somehow cosmically constructs it's own image after an observers memories! That's kind of fun!
Either way, the evidence against them being real out rules the evidence for in this case imo!
Q: Isn't subcon real because of BS Super Mario USA?
A: Maybe yeah! Like I said earlier, this franchise contradicts itself a LOT. I overlooked this in my research so I'll happily hold the L on that one!
In subcon's case, I chose to go with the original SMB2 canon that shows Mario waking from a dream and since we haven't seen subcon or wart since, I believe it was probably just a regular dream but there is absolutely evidence to support otherwise! This is entirely up to your interpretation!
Q: Shouldn't Hyrule/Metroid/Sonic etc. be canon because of cameo's and spinoffs?
A: I believe cameos are just that. At some point you have to draw a line and say "Okay Link's in Mario Kart" but that doesn't make zelda canon to Mario because he originates from another non-canon franchise unlike Banjo and Conker and if he does exist, he'd be a complete idiot for sticking to horses when hover cars and spaceships exist!
As far as Sonic goes, he's only ever met Mario at real life locations so even if you do chose to believe the olympic games are canon, they definitely don't belong on a map of Mario's planet!
Lastly, I've seen a lot of people ask for a PNG of the map so here's that! imgur.com/a/ENJThJu
It's no problem! This is a great video!
I do have a question. Will you update this when Mario & Luigi Brothership comes out?
First off, SMB2's original manual makes it clear that Subcon is a dream world. It's not just BS SMUSA that shows that. It's stated that Mario cannot wake up due to the curse Wart has placed upon the land. This is why he was still dreaming even after he woke up the first time.
I think it's reductive to deflect points with "the series contradicts itself all the time!" -cause it really doesn't, at least in terms of lore.
Given this video is about maps, I think it's a valid comeback for map placement though. The games do indeed change maps up a lot, and it only makes sense. A game is only gonna show the areas you're visiting, so their relation to areas from past games isn't usually addressed.
This is a really good video! I like watching things like this, learning about the games and seeing the islands
Wart is in link's awakening, another game taking place in the dream world, aka subcon, and peach, luigi, and toad are explained to be sharing the sm2usa dream with mario, so the world is definitely a real place
there is actual canonicity in thinking that bowser's kingdom is in mushroom kingdom, in bowser's inside story, peach is holding a meeting over an illness that had plagued the kingdom, and when she asks why bowser came, he says, and i quote "Guess what? I live here, your Royal genius!"
i personally think bowser just builds castles everywhere sorta like how dr eggman sets up his own base everywhere
@@AbsnormalCoolest the Dark Lands and Eggman Land mashup would go hard
@HarambaeXelonmuskfansbut in the game, his castle is quite literally in the mushroom kingdom.
@@voltron77the Koopa Kingdom borders the Mushroom Kingdom.
The thing is *Bowser* thinks he rules the Mushroom Kingdom in *addition* to his own kingdom, and that they are all one and the same.
The residents of the Mushroom Kingdom do not share this sentiment. They are different kingdoms, Bowser is just an egomaniac dictator
A few things I'd like to point out:
1. The Yoshi's Island in SMW is likely not the same island as in the Yoshi's Island game, as they have different names in Japan. Instead, the island that's part of Dinosaur Land is actually the same one as Yo'ster Island from SMRPG, as well as the one from Partners in Time, whereas the large one seen in every other game (with the blue central mountains) is the actual "Yoshi's Island", which btw definitely still exists in the modern day as seen in Yoshi Topsy Turvy and MK8D, so it didn't erode or anything.
2. Subcon is in fact a real location in an alternate dimension that is merely accessed via dreaming. This is proven by SMB2's obscure Satellaview sequel where Wart and his minions escape Subcon and invade Mario's world in retaliation for their previous defeat. That game also confirms that there are 3 Birdos (Pink, Red, and Green) within the ranks of the 8 Bits, as opposed to it being a single one who changes color throughout the games, so that's neat.
3. Near the end of 3D World, you travel to space from the Sprixie Kingdom and run into Rosalina and her Comet Observatory, meaning that the Sprixie Kingdom is, at the very least, in the same dimension as the Mushroom Kingdom. At most, maybe the Sprixie Kingdom and Lake Lapcat are on a different planet, but although there was almost certainly some kind of spatial magic at work during that initial trip through the clear pipe, we can be sure it wasn't a warp to another dimension entirely.
4. Speaking of Rosalina, at the end of Galaxy 1, the entire universe explodes and gets recreated, and Rosalina states that things might be different. In other words, it's one big get-out-of-jail-free-card that can explain why any pre-Galaxy geography doesn't match the post-Galaxy geography. For example, why Isle Delfino is directly on the equator in Sunshine, but seemingly further South in that Odyssey artwork.
Both Yoshi's Islands are the same, they just have 2 names.
Yo'ster Isle is possibly what the Yoshis call the island, while Yoshi's Island is a more generic title.
The only thing we know the universe reset did in Galaxy 1 is that the events of the game never happened. Galaxy 2 shows us what happened at the Star Festival post-reset. I find it unlikely that it just randomly changed a bunch of geography and virtually nothing else
It's also canon because.....
The Manual and in game info mentions the dream stuff and Mario telling his friends about it, but there's more.
There is a follow up called BSSMUSA which has Mario and Friends get called back by the King of Subcon to stop King Wart. It's also stated Mario and Friends don't know if SMB2USA was a dream or not.
Note Dream Realms aren't uncommon see Dream Team and the Dream Depot for examples. However, there is more.
Birdo in SMRPG remembers Mario, and their only previous encounter was in SMB2USA.
Birdo in a Paper game recalls the events of SMB2USA.
A Toad remembers the events of SMB2USA referring to it as a strange dream.
The Shy Guys of SuperStar Baseball are stated to be the ones that used to work for King Wart.
They're absolutely not the same island. In fact, I was being generous with Yo'ster Island being a single island itself because it technically has a different appearance and location in every game that it's in. In SMW, it's part of Dinosaur Land, close enough to literally bridge over to Donut Plains, in SMRPG, it's a tiny, isolated island with nothing on it but a small racetrack, and in PiT, it's right off the coast of the Mushroom Kingdom itself.
If anything, these might be three separate Yo'ster Islands, but they're definitely still not THE Yoshi's Island, which has maintained its design in all appearances, as well as it's location far removed from any other land as far as the eye can see.
There's also the matter of size, as all three Yo'ster Islands are small enough to cross in minutes at most, whereas Yoshi's Island is so massive that across all of it's appearances it contains over 170 full levels, plus things like racetracks and golf courses.
It also doesn't line up lore-wise for them to be the same island, because the Yoshi tribe in PiT doesn't recognize Baby Mario. The tribe on THE Yoshi's Island are who helped him before, not the ones we see in PiT. This is further supported by the fact that we KNOW there are in fact multiple tribes of Yoshis across different islands in the world.
Also, if SMW Yo'ster Island is indeed the same as SMRPG Yo'ster Island, it would explain why Yoshi (as in, THE Yoshi, the main green one) is still there before later permanently moving to live in the Mushroom Kingdom. He was born on Yoshi's Island after YIDS (likely as the same one in Yoshi's Story), then as an adult he stopped Bowser in Topsy Turvy before leaving home and moving to the Yo'ster Island seen in SMW/SMRPG, then to the Mushroom Kingdom after that.
Also, it's stated that Mario, Luigi, Peach, and Kinopio all discuss hanging the same dream at the end of SMB2USA meaning that they 100% were really there.
@@Eris1987 Yes I know, BSSMBUSA is the aforementioned obscure Satellaview sequel I was referring to.
That said, Birdo does NOT recognize Mario in SMRPG, in fact she explicitly introduces herself in a typical first meeting manner, saying "Hello♡! I'm Birdo.". This actually lines up with the theory that SMRPG actually comes before SMB2 in the timeline, in spite of release order. Going into detail about the timeline however is a whole other can of worms.
"Hey bro, what do you do for a living?"
*"Mario Kartography"*
Heh, puns
Hahahahaha
Stop that
@Red-in-Green "STOP IT SANS I'M DONE WITH THE JOKING!!" "sounds like someone's funny bone's broken"
I honestly expected this video to just be a map of the Mario world, but what I got was a really extensive lore analysis of the series. Well made, and very enjoyable.
Something people often forget: in Mario Galaxy, Rosalina explains that every time the universe ends it is reborn - but each time it’s slightly different. This could explain all the inconsistencies between the games - they exist in different repeats of the Mario universe.
I think people misunderstood what Miyamoto was saying when he said all the Marios are the same Mario. In the context of the interview he was just saying that in the mainline Mario games it’s always the same Mario, as opposed to Zelda where almost every mainline game has a new Link, Zelda, and Ganon.
Honestly never thought of Wario as being from Sarassaland, but yeah that makes total sense.
I still think that's a misunderstanding.
Miyamoto has often been taken out of context if not misunderstood when he says things.
For example, people have claimed Miyamoto said the Mario cast are actors when did not say this. What he did say was "it's more LIKE they're one big family, or maybe a troupe of actors." A simile as in they are like that.
In addition to this not everything Miyamoto says is gospel, and people only treat what Miyamoto says as such when it comes to Mario.
While when it comes to Zelda people get on him for saying incorrect things about the lore. (I think he does this on purposes and does the same for Mario lore.)
People have also misinterpreted things he's said such as jokes he's made.(Which are the Mangle's Gender is Yes levels of jokes.)For example his Bowser Junior's mother joke, his Dr. Mario jokes, and his Mario Mario Link Link joke.
People also forget there are many people working on the games, and that the games are more the result of collaborative story telling rather than the words of one man.
This should be further evident by the facts while Miyamoto does have a hand in the Mario games, he has mostly been hands off and let's the dev teams do there own thing while checking in on them.(Part of the reason Sticker Star had such bad gameplay. Miyamoto said that it was bad and not fun and Intelligent Systems refused to change it.)
Here's how I believe people should prioritize information.
1. If it's not done in the form of a joke, given that's one of the most obvious.
2. If there was nothing in game to go off of, and in addition to being repeated elsewhere that further cements it's validity. Like with Donkey Kong for example.
3. If it is meant to clarify something like with Captain Toad not being the Main Toad.
4. If it's something that would have obviously been retconned.
5. If it is backed up by the games and manuals like with Waluigi or the Bowser Kingdom.
6. If it doesn't contradict the games and manuals like with Yoshi being called a turtle/Koopa by Tezuka(No I'm not referring to development but a separate interview.)
7. If it's not a quote mine.(This happens a lot)
8. Priority for lore should be in-game dialogue and descriptions, then the Japanese manuals, then the manuals, then website information, then developer interviews, and then stuff Miyamoto says.
9. In addition to that last one, if only one source claims it and everything else contradicts that one source then the single source is wrong. Case in point, a DK64 blunder about Cranky.
As for it being the same or main line claim. There is a problem there because typical what is regarded as main line is the 2D and 3D games but people even still fight on what to include, thus making it really subjective. From here people use this to say everything else is not canon.
From there it begs the question of what about games like Donkey Kong which SMO acknowledges as canon for example.
In addition the same Mario is further confirmed by the threads that connect games together and even can be acknowledged as canon by Nintendo.
The About section on the Nintendo website says "You may know him as a famous plumber, but he’s also a kart racer, sports star, caped hero, and more! "
The character profile for Mario on the Nintendo website says "Mario excels at sports including tennis, golf, baseball, soccer, and even kart racing. He's good at all of them! He's a plumber by profession but is really a jack of all trades."
Peach's says "Princess Peach is always game for a variety of sports, and also enjoys baking and cooking."
Meanwhile games like Mario + Rabbids are outright stated to not be canon at all.
As for paper Mario.......
There are 2 Paper Mario's one who got pulled into the main world during Paper Jam and had not been through the events of Inside Story or Sticker Star.
The other being the Main Mario who can take on a Paper form like he does with a pixel form.
This is why characters like King Goomboss whose existence relies on on the events of PM64 having happened shows up.
Alongside other characters like the Star Spirits, the Koopatrol, and Whackas also showing up.
The Blocks of Nostalgia which are blocks from Mario's past adventures has a Paper Block from PM64 among them.
yeah it does. i suppose having daisy as the peach inversion is better than however wapeach would have panned out.
@@Eris1987"bowser's gender is yes"
every game has the same ganon
@@GeospaciallyGone not according to several results from google
In galaxy 2 whomps fortress from 64 returns as throwback galaxy so it’s possible that the paintings transport Mario to other planets instead of fake worlds
It also helps that the Throwback Galaxy has like. The walls blasted away already, meaning Mario was already there in the past. So 100% agree with this.
Or it was a painting based on a real location
@@galaxygerm1037also a bobomb recognizes him
_insert obligatory parallel universes joke_
Maybe Bowser brought all of those people into space with an exact replica of Whomp’s Fortress or maybe he brought the whole Fortress to space. I mean last time we didn’t see any Black Holes
8:35 Wario is not an inversion of Mario, he's an exaggeration/parody of him. Mario is chubby, Wario is huge. Mario is implied to like eating, Wario loves eating (especially "gross" foods like raw garlic). Mario grabs money, Wario obsesses over it. Mario is strong and athletic, Wario is a powerhouse and a borderline gym rat (or at least he used to be portrayed as such before they started flanderizing him).
Luigi tall boi. Waluigi taller boi
@@bazookasniper5167 also luigi has shown he has at least a little bit of resentment for his brother being more popular and what is waluigi other then doing litterly anything down to the dirtiest tricks to prove "imma number one"
Yeah, that makes a lot of sense! Also, Mario is confident, while Wario is just arrogant.
plus, his name is a pun, cuz "悪い (Warui)" means "bad"
Luigi is quite cowardly, but has a bit of an ego
Waluigi is pretty egocentrical, instead.
I think I’m gonna have to argue against the idea of the Piantas being colonial invaders of Isle Delfino. The Piantas and Nokis japanese names are the Monte and the Mare, literally meaning the mountains and the sea. That also matches with where we see their traditional homelands, the Pianta Village is situated atop the islands highest mountain, while Noki Bay is hidden largely underwater. I also don’t see much merit in the idea that the Piantas set up Pinna Park given that we know the owner of the park is a Noki, and the majority of the performers and attendees at the park are also Nokis. Even the idea that the harsh sentencing that the Piantas aim at Mario is a sign of colonialism is arguably the opposite. They only respond that way to an environmental catastrophe caused by an outsider, which would be really weird if they were the outsiders exploiting the island.
This is a very insightful bit of feedback that is very helpful for me to understand, and I find that really cool. Sunshine was one of my favorite games growing up, so this really recontextualizes everything in hindsight. Thanks for sharing!
27:54 "Dreaming about Childhood Trauma is not that far of a stretch honestly"
I'd argue Baby Mario wasn't nearly as traumatized by the Shy Guys as he was by the ALIEN INVASION
Trauma blackout, your honor.
Its not necessary to be traumatized by something for it to show up in your dreams.
Believe it or not, there's a whole discord server dedicated to this sort of thing called Marioverse. And they do far more than just Maps there.
Ngl one of the first things I did when I clicked on this video was look for an essay from a certain someone from that project since at least in the subreddit that’s what happens whenever someone has a slightly different interpretation of what his theory is
@@hexbug101 the guy's a bit obsessive over "mario canon" to say the least
Marioverse is a ridiculous circlejerk of a community.
@@FreeViewBlog I can appreciate the concept since it’s a fun idea to try to tie all the Mario game together even if I don’t believe everything they came up with, although some of the people involved get way too elitist over it
I'm writing a mario lore fix fiction, you're a life saver bro
I like to imagine that the reason peach and daisy showed up to the flower kingdom was to discuss opening up the kingdoms borders, since the only local flower kingdom resident seen outside of the place is the wigglers who also live in the nearby dino land. Which, does make sense with it's location on the map, it's pretty close by.
No real evidence for it besides that, just a fun little theory
Oh yeah i never thought of the idea that wigglers are native to the flower kingdom, but it makes sense, they have flowers on their heads and have similar voices to the poplins
I believe the reason they were there in Wonder was because they were invited for a ceremony relating to the Wonder Flower. The Flower Kingdom seems to already have fairly good relations with the Mushroom Kingdom and Sarasaland already considering Prince Florian only invited representatives from those two, and they were probably more or less neutral on the conflict with Bowser until he attacked and stole the Wonder Flower.
Watching this video was like rediscovering Mario's universe all over again. Spending 100 days mapping out every inch of his world was a monumental task, but the results were mind-blowing.
This sounds AI generated lol
I like how these games have almost accidental world building. Nations, leaders, Races, Magic, Wars, Heroes, Villains, even full on religions. All of this without even trying. [Except for the RPGs.]
Maybe Daisy actually considers herself a Princeps, the title Roman emperors used, and it just got mistranslated as Princess. That has happened irl after all.
Nice pfp
Are we even sure Peach is still a princess? She is the only one we have seen perform royal duties in the games. Not claiming there isn't a King Toadstool, just questioning if he is still around.
@@covereye5731 Maybe she is the princess and heir apparent to the kingdom (hence why Bower wants to marry her) but King Toadstool is super old so she is the appointed regent with most of the political power while only being a princess.
I find the idea of Waluigi and the Great Mighty Poo existing in the same universe is hilarious to me
If this interpretation was canon then Wario could’ve fought The Great Mighty Poo at one point in time
wtf I thought about the same exact thing yesterday!
@@AbsnormalCoolest He may have created him, knowing how gassy Wario is.
They don’t. Conker’s world has been confirmed to be different from Mario’s. With Diddy Kong Racing DS being the canon version of events, a game where Conker and Banjo aren’t present.
@@trunkit8749 your right expeshaly after TinyKong is in super Sluggers...it's still fun to think about
Honestly I am grateful this video exists. As someone who is obsessed with mapping long standing series like Mario just not having a consistent map has always driven me insane.
Compiling all the games throughout the series also puts into question the technology of the world, because there are plenty of conflicting things that suggest everything from a kind of late medieval period to modern 21st century.
Likely a matter of "where needs be".
If an area does not significantly improve with the use of modern technology (taking into account building factories within these areas to produce necessary components - electricity being the biggest hurdle), then they don't bother to improve or import the technology there. Use whatever's most convenient.
Tangentially related to technology, it's a bit weird that every country on the planet is a monarchy, despite the differing technology levels
@@lordoftitans7636what about metro kingdom? They got mayors so they probably got some sorta 2 party system going on
The fact that Conker could theoretically, just barely canonically meet Mario in an official game is so funny to me.
There has got to be some way to get rear wear out of Microsoft’s clutches, and just make everything under the banner of rare nautical to the super Mario series.
conker introduces mario to hard liquor
@@Ringtailok let me theorize
Wario in the 3rd warioland game in the japanese version gets completely hammered with 1 glass of beer
So by that logic if wario is the anti-mario
Then mario should be a lot more alcahol resistant than wario
Wow, I wasn’t expecting someone to ACTUALLY be able to make that much sense of this nonsensical world. 😂
Hats off to you.
The transition for each kingdom section was heart-warming and just perfection in my eyes. Amazing work on this video for sure!
Poor Luigi, have two whole islands worth of a long distance relationship
Thank God for all the Pipes, flight Items, etc.😄
I always assumed while not on an adventure with his brother,Luigi is the traveling type (this gets backed up by paper luigi,different dimension but same character traits)
He probably stays on his brother’s island often or somewhere near the coast of sarasaland.their relationship did have to form somewhere after all
and they still make it work.
true love, everybody.
I never liked the pairing of Luigi and Daisy, it always felt really forced. If anything, this video makes me think Wario and Daisy make (relatively) more sense.
@@nmneve7294 Thanks I didn't need that mental image but now I have it forever.
We can't forget that rabbits routinely show up in the WarioWare series as well.... usually hanging out with Orbulon... in space.
If we wanna go into other side stuff technically the rabbits that show up in the original warioware are from the first rhythm heaven game on gba which means that the rhythm heaven games exist in the Mario universe. The rabbits also only appear in space based rhythm games like in marcher (takes place on a ship) and also bunny hop (the bunny is hopping into space) also this makes heaven world a cannon part of space in Mario’s world. This all connects together to make me believe that orbulon is from heaven world and he is generating flow (a common fuel source in the rhythm heaven series)with his micro games.
@@dgundoeswhatever Does Wario cameo in Densetsu no Starfy 3 mean Starfy can also be traced back to be from the same universe?
@@MsDarkz123 Good question...
@dgundoeswhatever The Kung-Fu girl from Rhythm Heaven is Cicada in WarioWare Move It so Rhythm Heaven is in the same universe
@@MsDarkz123 it does seem like Wario came in from a portal of some kind, so it's probably more like the paintings from Mario 64 and Wario Land 4
Regarding the size of the Odyssey map scale, it's safe to assume that Mario's planet is bigger than Earth, given that gravity is significantly higher in most games.
So, eyeballing that the mushroom kingdom is roughly the size of France, relative to the size of the planet. And using the most reputable source after hours of research (the first result on Google), the Mario world is 73% larger than Earth. Doing a bit of math, the total area of the mushroom kingdom would be roughly 637,000 mi^2 or 1,649,000 km^2.
This would rank it (compared to our countries) at 17th place between Libya and Iran, plus this is only the main island. So, I think Mario Odyssey's map scale would work in the canon of Mario.
If Mario's planet were bigger than Earth, it would mean that the force of gravity would be stronger and therefore you would jump less... However, gravity practically does not exist in that world, it is useless to talk about it.
umm well actually the planet of Mario does not exist and it’s just a videogame so there is not quite point on even comparing the 2 worlds because one of them dosent exist 🤓🤓🤓🤓☝️☝️☝️☝️☝️
@@ELIASKballGravity is stronger but the characters are stronger too so they can still jump high
@@gamercouleur4625 Why should they be stronger?
If you could go to Jupiter you wouldn't get stronger
and in any case the ability to jump does not depend on gravity but on the character, Toad jumps very little and Luigi a lot, Captain Toad doesn't even manage to jump ...
I agree
this is the kind of absurdly in-depth analysis of something I've never cared about (until now) that makes this entire platform worth it despite everything going on lately. great video c:
The Metro Kingdom and the Panther Kingdom being so close is hilarious to me. I wonder if the Great Mighty Poo was formed from the waste of all the residents of New Donk City.
the yoshis in super mario sunshine aren't real yoshis, they're living paint. That's why they dissolve when they get wet
I imagine the main reason Daisy showed up to the flower kingdom in Wonder was simply because both her and the mushroom kingdom were both invited. Perhaps Florian wanted to have a kingdom wide truce, just wanting to meet all the neighboring monarchs.
Florian is the flower kingdom prince, peasley is the bean bean prince
@@Door227 oh snap I didn’t even realize I put the wrong name lol
@@enchilordo8562 nah its good
27:46
Bro just placed an insanely good theory out of nowhere
Since paper Mario is my favorite form of Mario, I like to believe that all the events seen in the games DID actually happen, or at least a version of them happened, and we just happened to experience / play the version of these stories recorded / retold in a book.
So as an example; I do believe the events of Thousand-year door DID happen, with non-paper versions Rogueport and it's in inhabbitants existing in the mario universe. it's just that the version we see in-game is the storybook retelling, with certain aspects of it (like for example, the curses which allow paper mario to fold) being made up for the story, and thus non-canon.
And flipside from spm haha
I have to disagree with the idea that Paper Mario is not the real Mario--instead, I posit it's another Super Mario Bros. 3 situation. The Super Mario Bros. 3 we see is a play, yes, but it's a depiction of events that HAD to have happened. Not only is it the Koopalings' debut, the manual of Super Mario World confirms the sunken airship you visit before the Valley of Bowers as a crashed airship from the events of Mario 3 (somehow having ended up in Dinosaur Land). Much like how someone wrote a play version of one of Mario's adventures, Herringway wrote a book based on Mario's attempt to save Peach one time, and in TTYD, there's a minor Toad NPC in West Rogueport that does the same for THAT journey. It's important to note that the abilities to allow Mario to fold himself up like paper in TTYD are depicted as curses, the effects of magic that contort Mario's body in odd ways that normal people cannot do. As for the living office supplies in Origami King, I believe that has an in-game explanation as well, and it's ALSO magic. A technique called 'The Fold of Life' was used by Olly to bring the supplies used by his creator to life as minions, so it's not like living office supplies are a normal thing in Paper Mario.
Not to mention, the blocks in the Paper Mario games show up in Woohoo Hooniversity in Superstar Saga as one of the blocks that's in the research lab, literally called 'The Block from Paper Mario,' so they had to get that block SOMEHOW.
Quick Edit: As for how the games' locations would fit in? Surprisingly easy. Paper Mario is just a bunch of Mushroom Kingdom biomes, with Lavalava Island probably being part of Dinosaur Land because of the Yoshi and Raven presence. Rogueport, on the other hand, is a bit weirder, but I believe it's mentioned as technically being part of the Mushroom Kingdom since Peach was mentioned traveling 'on vacation in the Mushroom Kingdom' and Rogueport was meant to be a quick pit stop where her ship could refuel. I wouldn't be surprised if something like Twilight Town was actually a settlement somewhere in the Dark Lands or something.
_" The Super Mario Bros. 3 we see is a play, yes, but it's a depiction of events that HAD to have happened."_
The nature of SMB3 is a bit weird. While Miyamoto has claimed it was a stage play, there is the thing that Miyamoto's word can't always be used for Mario lore.
There is also the thing that the games are meant to feel like you are playing an action movie adventure or in this case stage play.
A theme present in even the first game. _"The Mario inside the TV is you. Only you can bring this adventure quest (expedition) to a conclusion."_
But even if it is a stage play in universe, like you said it's probably based on real events. If anything it would be made by Broadway Musical Entertainment.
Good points but there is more.
In SMO Bowser is shown to remember the events if SMB3.
MP9 establishes the Grasslands is a thing and is the greater area of the Mushroom Kingdom.
Figure 8 Circuit is established to be located in the SMB3 area of the Grasslands.
A SMB3 Tank shows up in Tropical Freeze.
The Airship debuted in SMB3.
SMB3 was Mario and Luigi's first usage of their modern outfits.
Similar to how the Koopalings debuted in SMB3, so to did many iconic enemies as established in the manual. _"A host of new characters have joined Bowser and his turtle tribe. With this information on these new enemies, you'll be prepared."_
And Super Mario Sunshine even has it listed off as one of the Mario's Previous Adventures.
_"somehow having ended up in Dinosaur Land"_
Since Bowser would have been on the Ship I think what happened was Bowser decided to try to conquer Dinosaur Land soon after the events of SMB3. Part of his motive might have been revenge on Yoshi for the events of Tospy Turvy.
_"It's important to note that the abilities to allow Mario to fold himself up like paper in TTYD are depicted as curses, the effects of magic that contort Mario's body in odd ways that normal people cannot do"_
Aside from the fact Mario can normally be turned in a pinball, flattened like a pancake, or roll up into a ball and use his body as an attack.
There is apparently interviews that basically say that Mario takes on a Paper Form.
That's not out of the ordinary seeing Mario has taken on a Pixel Form before multiple times, and there is the whole Culex gag.
_"As for the living office supplies in Origami King, I believe that has an in-game explanation as well, and it's ALSO magic. A technique called 'The Fold of Life' was used by Olly to bring the supplies used by his creator to life as minions, so it's not like living office supplies are a normal thing in Paper Mario."_
Plus it's not like Mario and Donkey Kong haven't fought sentient swords in this high fantasy world.
_"Not to mention, the blocks in the Paper Mario games show up in Woohoo Hooniversity in Superstar Saga as one of the blocks that's in the research lab, literally called 'The Block from Paper Mario,' so they had to get that block SOMEHOW."_
It's explicitly stated they are made of different materials and having differing effects, and that all of them are from previous Mario Adventures. The Paper Block being from Paper Mario aka Paper Mario 64. Given we see the Pixel Block too this give more credit to there being literal forms.
_"Lavalava Island probably being part of Dinosaur Land because of the Yoshi and Raven presence."_
The exact placement of Dinosaur Land, a lot of interview imply it's part of the Cascade Kingdom. If not at least separate from the Mushroom Continent. But at the same time there is the weirdness of the Yoshi's Island games.
That aside I believe there is a map showing Lavalava Island as a standalone island within lake or Inland sea to the South of the Grasslands.
I would imagine Rogueport if in the Mushroom Continent is within the Inland Sea.
Some extra stuff
As for In the track Kalimari Desert there is a train that runs through that looks very similar to the K64. Now someone might say, well that's Kalimari Desert not Dry Dry Desert. Well...... hehehe.
Kalimari Desert is Karakara Sabaku in Japanese, meaning Dry Dry Desert. This is also the Japanese name of Dry Dry Desert. It's the same place.
We also see the Dry Dry Ruins which were raised during the events of Paper Mario 64, as tracks in Mario Kart.
In Paper Mario Sticker Star there is a desert you travel by going East called Drybake Desert. Turns out Drybake Desert is called Kara Kara Sabaku meaning Dry Dry Desert. Again this desert shows up up, and in Sticker Star we see a Yoshi Sphinx. What's notable about this is in the Mario Kart Wii of Dry Dry Ruins there is a Yoshi Sphinx.
Since this desert is to the East the it's probably part of the Desert we see in New Super Mario Bros Wii, and New Super Mario Bros DS. Both of which you travel east from the Mushroom Kingdom to get to. The greater Desert is probably called Desert Land or Desert Hills since that place is implied to be East of the Grasslands.
Shiver Mountain is Samui Samui Yama in Japanese apparently meaning Cold Cold Mountain. Cool Cool Mountain is Samui Samui Maunten in Japanese meaning Cold Cold Mountain as well.
You have characters like the Whackas, Star Spirits, Koopatrol showing up in the main world.
There is characters like King Goomboss who existence relies on the events of Paper Mario 64.
very minor but i always liked to say that dk island from the og trilogy is a completely different dk island from the newer games. not only do they have different biomes (and just straight up look different), but the kremlings were never seen ever again. which leads me to thinking dk and his crew left the island and inhabited the new dk island bc they were fed up with the kremlings. ofc this is all just speculation lol. very good video either way
Would make sense tbh
I don't think biome placement is a crazy thing, and id imagine the kongs totally could've driven the kremlings out
The differences could be explained by seismic activity.
In the GBA version of DKC1, we can see magma in Chimp Caverns, meaning there's definitely volcanic activity.
A massive volcano eruption could've blown up the peaks of the Volcano (Gorilla Glacier), and tremors could've caused the DK head to crumble, exposing prehistoric cliffs.
The Kremlings have likely been off doing their own thing and may return in the future. With that being said, there are Kremling ruins on DK Island in DKC1. However, just because we don't see Krenling ruins in the modern games doesn't mean they don't still exist. DKCR has a very literal depiction of the island that only shows what is relevant to gameplay. In the cutscenes, the island appears very small. The forest has a very small amount of trees, and they're all proportionally massive. Cranky's cabins across the island are also huge. We know from the levels themselves that the island is much bigger and less abstract than the map/cutscenes show.
I mean I do agree that Bowesr does have a castle in the Mushroom kingdom. My favorite interpretation is in Mario RPG, that Mario’s house is just right next door to Bowser and his Kingdom so he can keep an eye on him. They are neighbors that bowser can’t do much but throw insults at him. Like Mario is out with a newspaper and reading it and sees Bowser giving him the stink eye. But Mario just waves at him saying good morning and goes on his day.
I love this headcanon Mario just being a meek neighbor.
I'd like to add a counterpoint. Around the time you stated that bowser junior's paintbrush teleports you, making it different from the paintings in mario 64 which send you to pocket dimensions. I feel as if this is contradicted by the existence of throwback galaxy in Mario Galaxy 2. I believe this means that Thwomps Fortress is a real location, but that the paintings act like warps / portals as is common to the mario series. I believe it's even plausible that a good chunk of the world's featured on planet. Falling from the Metal Cap stage brings you through the waterfall, Vanish Cap stage is under a hole in the ground, there are sky stages where if you fall, you land in the gardens in front of the castle etc
So....
Bowser used the Power of the Stars to create the paintings and began to order the various inhabits to do his bidding. Characters like King Bob-omb, and King Whomp.
The paintings Bowser created using the Power of the Stars is not the only ones. There are ones that have been around long before the main cast more than likely made using the Power of the Stars littering Peach's Castle Grounds. They all lead to real locations so one would ask, do the paintings Bowser made lead to real locations as well? the answer is yes.
You also have....
Bob-omb battlefield can be found on Peach's Castle Grounds as seen in Mario Golf Toadstool Tour.
Shiver Mountain is Samui Samui Yama in Japanese apparently meaning Cold Cold Mountain. Cool Cool Mountain is Samui Samui Maunten in Japanese meaning Cold Cold Mountain as well.
The Tower of the Wing Cap is probably part of Mario's Rainbow Castle given the presence of the Wing Cap and the towers.
etc.
Odyssey literally also has paintings that teleport you throughout the kingdoms which we know obviously there real locations
@@gameuniverse5973Darn I was gonna say this but you beat me lol
4:47 The game supervisor of Luigi's Mansion 2 said in an IGN interview that the Evershade is not located in the Mushroom Kingdom.
Since Dark Moon doesn't give us any hints at where Evershade Valley could be, the best we could theorise is that it's somewhere along the large expanse of continents shown in Mario Odyssey, maybe. The valley doesn't look like an island, so it must be on a bigger landmass. E. Gadd did say in the first Luigi's Mansion game that he travels the world in persuit of ghosts to study on. The mansions in Evershade Valley have more humanlike than Toadlike, given the human sized suits of armour in the Gloomy Manor and human shaped sarcophagus under the Old Clockworks, so possbly in the vacinity of the Metro Kingdom, but not too close.
And speaking of E. Gadd, I headcanon that Thwomp Ruins from MK8 is part of Thwomp Volcano where he worked as a younger lad in Partners in Time before moving to Boo Woods after his lab was destroyed.
Daisy not normally tagging along due to distance, yet tagging along during the events of Wonder, *CAN* actually fit into this idea just fine.
Bowser basically just decided to strike during a diplomatic meeting of some kind; If events were to occur while the mushroom kingdom's and sarasaland's leadership are both meeting with the flower kingdom's leadership for discussions, then of course Daisy would get involved, *she's already there.*
Glad someone else thinks this
Wow, a blast from the past, I edited those Wario sprites nearly 20 years ago when I was in my teens and had to double take and check to see if they were my sprites, was awesome to see them being used 😍
cool
Nice
-Conker's creator confirmed on Twitter that Conker and Banjo-Kazooie do not share a universe, meaning they probably don't share a universe with Mario either
-Yoshi's Island from Mario World and Yoshi's Island from the Yoshi's Island games may be two separate places since they have different names in Japanese
-Subcon is presented as an actual dream world in BS Super Mario USA, the obscure Japan-only Satellaview sequel to Mario 2
-The Super Bell Subway track in Mario Kart 8 contains a map on the wall that features a bunch of other tracks from the game, and it lines up with a city seen beneath one of the Rainbow Roads, so Mario Kart may not be unmapable after all
-No one commits murder in Mario Party
I feel like banjo and pre-Bad Fur Day Conker could believably share the same universe but Bad Fur Day Conker definitely feels like a separate world and continuity.
My theory why no one dies in Mario Party is simply cause the characters farm lives beforehand
It doesnt matter if the creator said that, theyre in the same game so he's wrong
@@putridmoldyman306 someone on Twitter told him that, his response was to bring up Super Smash Bros. Ultimate
@@Hewer86that counterpoint doesnt work because all the characters in smash arent the real ones. Theyre trophies/toys in the lore of smash.
I believe the intro to BS Super Mario USA confirms that Subcon is one of multiple dream worlds that can be travelled between.
There is also.....
Birdo in SMRPG remembers Mario, and their only previous encounter was in SMB2USA.
Birdo in a Paper game recalls the events of SMB2USA.
A Toad remembers the events of SMB2USA referring to it as a strange dream.
The Shy Guys of SuperStar Baseball are stated to be the ones that used to work for King Wart
Man I can never get over the BS at the beginning of Satellaview games 😂
Does that mean subcon somehow exists in the 2D pi’illo dream realm ?
@@Theguywhowanders there's probably multiple realms
found the satelliview user
My genuine thanks. For some reason unknown to me, my (most likely neuro-divergent) brain is unironically fascinated by the geography of Mario's world.
This was pretty cool. I love your take on the Mariovrese.
I've always loved the implication that Princess Peach actually:
Rules over nothing since she is a princess (and judging by title not crown princess and therefore at least 2nd in line to succession)
Not in the Mushroom Kingdom at all since it is a Kingdom and not a Principality
or that the Mushroom Kingdom operates on a perpetual constitutional regency in which Princess Peach acts as the office holder for the office of the King/Queen Regnant but not Queen Regnant herself.
Yeah, I believe in the earlier games there was implication of parents, like with Daisy, however that was later either retcon or at least has been less and less prominent to make it very unlikely. It could simply be a title that she prefers to queen, or the true "king" is actually the giant spore mother from which all toads are birthed in their horrid fungal forms.
idk I feel like she might just like the "princess" title and decided to keep it, afterall she is in charge so she makes the rules
I choose to believe the Toads have a kind of King Arthur mythology that they deeply hold to, and thus the throne of the king/queen is always left open for the great hero's eventual return. All interim rulers are mere princes/princesses and are expected to gracefully cede power once the true royal appears once again.
The word "prince" actually comes from the latin word "princeps" which means the highest, or the first in order, and was also the highest rank in the Senate of the Roman Republic. This is the reason why the Western Christian world got angry at the Welsh Kings for calling themselves Princes of Wales, because being a princeps would mean they outranked even Kings. As for it being called a Kingdom rather than a Principality, you can say the same about the British Empire. It wasn't ruled by an Emperor, but a King, right? Either way, that would make sense as to why there were so many toad Kings in the Mushroom Kingdom in Super Mario Bros. 3, because a princeps having Kings as vassals is a natural thing.
@@reeman2.0 Queen Victoria actually held the title Empress of India, and her descendants were also Emperors of India in addition to being Kings of UK, until India and Pakistan gained independence during the reign of George VI.
"We can assume Odyssey's globe isn't accurate, the Mushroom Kingdom cannot possibly be this small"
Have you ever considered that Mario's planet may just be really massive? Odyssey doesn't show us anything but the main tourist destinations of each kingdom. What if each of these other kingdoms really ARE that big by comparison to the Mushroom Kingdom? I am pretty sure that's supposed to be the implication that Odyssey makes-that up until this point, Mario has only been exploring a (relatively) small continent of the world and its surrounding islands, and now in Odyssey he's seeing little slices of the whole, much-larger planet.
You seem to have this perception that all the world maps in Mario have to be roughly the same scale, which I don't think is the case at all. After all, we only ever see this planet up-close in small slices, on a level-sized scale. But how big is the space in between these levels? Must two "worlds" with the same amount of stages really be the same physical size? It's not like there's any canonical answer to the question of "how much physical space is there BETWEEN levels on a Mario world map?" And so the answer very well may vary from game to game, or even from world to world. And you can absolutely have a big adventure in a relatively small place!
For example, who says that the Yoshi's Island from SMW _can't_ be the one from SMW2? Sure, the SMW one might LOOK small, but that _could_ just mean that Dinosaur Land really is that big by comparison. I mean, "Yoshi's Island only has 4 levels in SMW" does NOT mean "Yoshi's Island is only 4 levels big..." it could simply mean that Mario just didn't spend much time there. Or that we simply see less OF the time he spent there! The levels themselves aren't the only places on the island that exist, after all. Again, they're just small slices of a much bigger land and planet.
So why would the whole "island was broken up by erosion" theory be more likely? It might make sense if SMW2 took place in prehistoric times, but no, it happened while Mario was alive, and that kind of erosion does not happen in one lifetime! (Also, I am aware they have different names in Japanese, so they're probably different locations anyway, but I wanted to make my point about scale so I used this as an example.)
Now, of course, I appreciate that this is all just an opinion. And I think that in terms of positioning you make a lot of good points. I also learned a lot from this video! I wouldn't take the time to write all this out if I didn't respect the video and its maker enough to hope that he might be willing to read this.
to prove your point more in addition in oddessy its not like mario sees all of the kingdom, he only travels to a small portion, if not just one town. so they all big
what a well written comment with a nice conclusion c:
i started reading this and almost gave up cause it felt like i was reading a book but i held through
Well, for one thing, "Yoshi's Island" from SMW1 and Yoshi's Island from SMW2 aren't the same place because they have different names in the original Japanese. The name of "Yoshi's Island" in SMW1 was originally Yo'ster Isle, while Yoshi's Island in SMW2 was literally Yoshi Island. For whatever reason, the localization teams never made this distinction, but it exists in the Japanese source material.
In light of this, the erosion theory completely... erodes. (Couldn't help it lol)
As for the "Mario's planet is actually on a far greater scale than we think" theory, given the enormous variety of biomes and climates in the Mushroom Kingdom continent alone, if the other continents depicted in Oddysey's globe map are to scale, it would have to mean the planet is absolutely MASSIVE, as in much larger than Earth. Which means gravitational force is much stronger there than on Earth.
Either this mean's the planets inhabitants are ridiculously strong by Earthen standards, and Mario and crew's feats of defying gravity are that much more gravity defying, given their floatiness... Or Oddysey's globe map is just simply not to scale at all and the video is absolutely correct about it being an abstraction.
It's hard to say which is true, because a lot of things in Mario's world makes no logical sense from our perspective. A world where mushrooms instantly multiply your body's cell count total without deadly repercussions, and flowers allow you to instantly will a spherical conflagration to be pushed and bounce from your hands while completely ignoring conservation of energy is clearly a world where our laws of physics do not apply. Considering even our planet has continental drift, for all we know, the continents in Mario's world experience some extreme form of drift and therefore the Oddysey globe map is not set in stone at all. So we're kind of back to square one...
@@savagej4y241 Due to how the surface area of a roughly spherical object grows exponentially (part of a consequence of the inverse-square law, i think?), if Mario World is only 1.4 times as massive, it gets roughly twice the surface area of earth. That could be quite a lot of room for a lot of single-use video game islands/continents lol.
Paper Mario 64 is stated to be a book based on one of Mario's actual adventures, meaning 64's events are canon to both the real Mario and Paper Mario.
However in SMB2 Subcon is a dream world, manuals and so on say so.
Yeah, Paper Mario and SMB3 are probably both "real", just they're being retold to us in entertaining ways.
@@SisterRose Correct.
One thing that backs up this theory of Paper Mario 64's events also happening in the real Mario world, is that Bowser's flying castle from PM64 also exists in Mario Kart Super Circuit for the GBA.
@@scaryhobbit211 It's not even a theory lmao, PM64 says it directly.
Correct, you spared me some time to write down that fact.
This also goes for SMB3.
A print of your map with added game titles would be cool merch. Id buy that fr
Great video btw
LOZ should be included because in donkey kong 3 a shop keeper bear talks about a "guy in green clothing trying to give him rupees at his shop"
The next step is to create a Civilization-style game where you can control all of the different leaders of this world, vying for some degree of dominance over the planet. You could have Peach and Daisy’s armies looking for a diplomatic victory, the Koopa Kingdom vying for pure dominance, and some outliers like the Kongs simply wanting to defend their territory for a certain amount of time or Wario trying to find some kind of very expensive artifact, conquest being an unessecary side effect.
There was some video out there about Sarasaland (and the kingdoms that constitute it) and I would think based on that Daisy's kingdom (or rather, empire) could easily go the military route, considering the vast amount of manpower and the military apparatus that would have to be set up to rule such an empire.
@ I like to think of it being something like a Total War game. The mushroom kingdom could have a decent military (Toad can equip all of the items Mario can, so maybe you’d equip legions of fire/ice flower toads) with absolutely insane hero units in Mario and Luigi, who are effectively immortal and regularly kill thousands of bowser’s minions per game. Bowser’s army, meanwhile, has a steady stream of weaker enemies with more of a focus on giant machines (airships and flying castles) and overwhelming force projection through superior numbers.
While the “Paper Mario” series may be set in its own continuity, several characters from the series are shown to have their real-world incarnations, notably the Star Spirits. So it stands to reason that the locations originating from those games could also have their real origins.
It’s also worth noting that the locations visited in SM64, such as Whomp’s Fortress and Bomb-Omb Battlefield are visited in the “Mario Galaxy” games, indicating that they’re real locations themselves and not just fictional paintings. Some of them are also shown to be linked directly to Peach’s castle in SM64, such as Hazy Maze Cave, the Metal Cap Cave, and the Wing Cap stage (and Big Boo’s Haunt as well, though it’s more like a portable location).
Also, you neglected to include “Super Mario RPG”.
it doesnt contradict that PM could be an alternate universes
sharing things is typical for alternate universes
My theory is that the only real pm game is 64 and the others are just a story written by an author
@@gamesier2400 all Paper Mario games are real and were adapted into stories by authors.
Super Mario RPG, as well as most of the Mario and Luigi games, falls under the umbrella of the Mushroom Kingdom.
@@Crafty_boy70 why most?
If we're tying in Banjo-Kazooie and Conker via Donkey Kong, it's also very possible to tie in Rhythm Heaven/Paradise to this world via WarioWare! The series share references and characters all the time, the most substantial of which being young cricket cameoing in rhythm heaven fever, and then the rhythm heaven character from the side mode he was in randomly showing up and getting a canon name in warioware move it 12 years later. It's not like Rhythm Heaven has much of a grounded setting at all besides whatever megamix has going on, but it does likely take place on/around this planet, if that counts for anything! Anyways, great video!
I came to the conclusion that, although it's on different points in time, the entire Nintendo World has to be connected somehow.
One thing you technically left out is the dual universes.
In the end of Super Mario Galaxy 1, Bowser’s Galaxy Reactor literally destroys the universe, and all the lumas have to sacrifice themselves to make a new universe. This means that all of the areas from Galaxy 1 no longer exist (except the ones that did come back to some extent, like the 8 bit mario planet from Toy Time).
It also means that some areas described in this video could no longer exist due to the planet getting destroyed and remade, it all depends on when Galaxy happens in the timeline.
The extent of what was changed was never explicitly stated and the most we see that was changed was the events of Galaxy and the Star Festival. In the end Rosalina said it's different but still not quite the same. This could also tie into Partner's in Time on how if you change the past you only change the present.
In addition these places are often seen again and again.
Extremely minor critique, but I would have placed Pi’illo Island south/southwest of the mushroom kingdom, given its more tropical and resort-like nature. This would also explain why there are quite a few Beanbean tourists during Dream Team, as the Beanbean Kingdom would be closer. There’s some yoshis there too, which would make sense with the map. Fantastic video though!
I know Nintendo would probably not do it, but it would be nice to get more self contained adventures in other kingdoms introduced in Odyssey. That game only scratched the surface on its kingdoms. Some of them definitely contain some insanely interesting locales that we cannot even see in Odyssey. Like imagine a whole Mario RPG taking place in the Metro Kingdom or a 2D Mario game taking place in the Luncheon Kingdom
@Monke80s Yeah I would kill for a full game in the Metro Kingdom. What we've seen is but a very tiny portion of New Donk City. There could be countless boroughs, attractions, landmarks...
You could easily stage a whole game there
@@DaNintendude donkey kong 94
@@THTB_lol Only the first world of DK'94 takes place in New Donk
Something to note is that in the Japanese version of Super Mario World the Yoshi's Island area is called Yo'ster Isle like the one from Mario RPG. This implies that it and the setting of the Yoshi's Island series are two different locations.
Yoshi's Island itself would still be close to Dinosaur Land I'd imagene but this explains the extreme difference in size and environment between the two Islands.
Also the Yoshi's in Mario Sunshine are said to be made from the Magic Paintbrush which is why they dissolve when falling in water.
The are all meant to be the same place, it's probably just what we get to see depending on the game.
Also...
The SMW Japanese Manual mentions Dinosaur Land is a Southern Land, though SMO's Dev interviews and a line about the Cascade Kingdom being one of the few places left dinosaurs still roam could imply it was retconned to be part of the Cascade Kingdom.
Correct, Yoshis used to live on Isle Delfino but either went extinct or fled because of the Snooza Koopas.
The Blue Toad in Delfino Plaza says that Yoshis used to live on Isle Delfino, so even if the ones in Sunshine are fake, it has to be near Dinosaur Land
@@TheNadnerb one see my other comment, in addition to Yoshis are implied to have once been widespread
@@Eris1987they are definitely not meant to be the same place the two iconic mountains are not on the one in smbw and we see ocean covering all sides with nothing in sight
@@gameuniverse5973 I never said the Dinosaur Land was the Cascade Kingdom let alone the little bit we see.
But is part of the Cascade Kingdom. Again like I said Dev interviews seem to imply this.
This would be killer fangame, traving across this whole map and each level looking like the little intos you did.
to be clear, the space and especially moon rabbits are a reference to the fact that in east asian mythology where the anglosphere sees "the man in the moon", they see a little bunny drinking tea and have some folklore around it so it's really common in japanese-originated media to have little bunnies on the moon.
This makes sense. Having all of the LOCATIONS that have appeared in all of the MARIO GAMES like this makes too much sense for it to be wrong! Good video!
True
While he does make some mistakes he does pretty good.
What if Dinosaur Land being different in Yoshi's Island compared to SMW is just Mario vaguely remembering his adventure he had with Yoshi and his friends when he was a baby? The game overall has that Children's Drawing aesthetic to it, maybe it's all from his imagination + unclear memory?
It could also be that we just never see those levels in the story.
It’s like how, when you come back to your childhood school, it feels much smaller.
Actually that makes sense
In my opinion the story of Yoshi's Island is invented by Mario ... perhaps to tell his son how children are born and his story....
Because the story that Mario and Luigi are humans of our planet and that they ended up in that world by mistake (exactly like in the film) seems more canonical
The game doesn't state whose perspective it's from.
You still have games like Yoshi's Story.
SMW only seems smaller from our perspective.
Also it gets things right like the whole Chain Chomps being created from Lava.
I really like things like this. I find Mario’s extended universe/world’s geography fascinating because so many people have contributed to it and grown of for decades.
I love how you used Super Mario Bros. X for the transitions! That game was pretty prominent in my childhood.
It's still active
As part of the “Fake Worlds & Realms” section, Mario & Luigi Brothership’s setting of Concordia is described as “another world” and they get there via a vortex portal. So there’s that
I like how this could be considered actual archaeology that you did here 😂
Reading the travel brochures on the edges of Mario Odyssey's maps clears up a lot of the game's lore. Honeylune Ridge was already a popular wedding destination before the game began, presumably run by the Broodal's Wedding service. I imagine it competes directly with Marrymore in the Mushroom Kingdom.
The Comet Observatory is visable in World-Mushroom in Super Mario 3D World. The Sprixie Kingdom is either on Earth with everyone else, or it's on its planet, allowing it to be visable.
probably being on it's own planet closer to the observatory makes sense if the pipes granted the cast universal travel
Fantastic video, I love the idea that WarioWare's locations exist within Sarasaland. If you ever do something like this again, I think Kirby's Planet Popstar and galaxy would be a great choice!
throwing out a very rudimentary map here...
the planets from milky way wishes are spread out away from pop star
the planets from 64 form some kind of route between pop star and ripple star (star allies suggests those two are close together, so kirby doesn't have to spend four days travelling to visit his girlfriend)
the star allies planets are even further out, and forgotten land takes place in another area altogether
Great work! This is headcanon for me now.
I think since you inadvertently made the case that Banjo and Conker are technically Mario characters, you should map their games into your model, too!
Please.
The reason rabbits feature on the moon/in space so much is because it's a Japanese saying that rabbits live on the moon. Kinda like how we say the moon is made of cheese. The dark spot on the moon is part of it but if remember right it also has something to do with a pun on the word mochi (a Japanese desert/snack) and how the rabbit on the moon looks like it's making mochi. So rabbits live on the moon and make mochi
Can i just say you're map of the Mario universe looks awesome, you did a great job
Excelent! Now i will download the image of the whole map and put it in my room
The Beanbean Kingdom *_most definitely does not_* border the Mushroom Kingdom on the latter's shorelines.
The Stardust Fields is actually a mountainous region that is shared equally amongst both kingdoms (and is at a similar altitude to Hoohoo Village since you never really ascend or descend when going from one to the other), while Little Fungitown is similarly elevated thanks to its towering mushrooms and some sparse spires; neither of these regions would be even remotely close to the Mushroom Kingdom's shorelines in any case.
Possible sequel vid: since we know Mario's canonical height, imagine mapping a 100% accurate world map
While the painting worlds in Mario 64 are their own smaller worlds, there's several levels that are directly connected to the castle physically via magic outside of the Bowser levels.
1. Hazy Maze Cave is accessed through the castle's catacombs through a waving pool of metallic liquid, and eventually the cave loops back around to the Cavern of the Metal Cap through the same metal pool. Should Mario exit through the waterfall, he actually ends up falling into the castle's moat and does not lose a life.
2. Wing Mario over the Rainbow is another one of these secrets, which takes place far above Peach's Castle, and although it is accessed via a warp tunnel similar to Rainbow Ride, the connection it has to the real world can't be denied as falling from the area has Mario fall into the castle's lake.
3. Big Boo's Haunt is the only location that is actually physically reached by Mario that isn't through teleportation magic, and seeing as it is a shrunken down mansion inside a cage leads me to believe it was once sealed away in this method by Peach and a Boo commandeered it as Bowser took over the castle.
You just made all of this up based on a bunch of coincidences and assumptions. Great job, I love it!
It sounds like you're trying to be mean and kind at the same time
@@Spazerdnoodle I love your pfp! it looks manic, deranged, and like it's drawn by a middle schooler on deviantart.
It's honestly kinda wild how consistent Nintendo has kept Yoshis as non-native species, so far while being a very prominent character that appears in most games, as a partner character or as part of the main mario cast. They rarely appear in the Mushroom Kingdom but they always are abundant outside of it and/or in tropical settings. Isle Delfino, Yoshi's Island, Egg Island, Dinosaur land, Pi'illo island? Tropical places. Mario Galaxy 2? They're in space, so no Mushroom Kingdom. Mario and Luigi Superstar Saga? Bean bean kingdom, and they're almost like visiting rather than being locals. The only times they appear in the Mushroom Kingdom is in NSMB Wii and U, and in Odyssey and 64 where there's one single Yoshi.
1.) I really enjoyed this video!!
2.) You mentioned how the painting worlds in Mario 64 are fabrications, which I agree with for the most part as most of the game's marketing material either suggest or explicitly say so. However, in Mario Galaxy 2, Mario travels to Whomp's Fortress again, this time in space. The Whomp King even seems to remember their previous interaction in the painting world! I'm curious how this fits into your established ideas. Some sort of warping of space and time caused by Bowser, perhaps?
3.) There's enough counterpoints in these comments that it might be fun to make a follow-up video discussing some of the major/common ones!
I've always thought that the paintings are portals to real places growing up. It would make sense in this case because he had to have traveled to whomps fortress in space
I would argue it’s just Bowser making that painting world real. Like Bowser is creating his own galaxy. Plus it’s literally called “throwback galaxy”. That’s most likely bowser being funny.
There are loading zones in Dire Dire Docks and the Metal Cap stage that lead directly to the area outside Peach's castle when you go through them, implying that at minimum those two areas exist - in fact, if you're skilled enough, you can jump up and into the waterfall to enter the Metal Cap stage right from the start of the game. Much like how you can do a precise jump up on top of the roof of the castle to get the three one-ups early.
I am now suddenly aware that Kammy Koopa dropped a bombshell line of dialogue "The Toads deserve it for the way they've treated us Koopas over the years" and no one ever talks about it...
Or so they use to not, but after looking into it, its become a hot topic on some forums over the past few months.
27:23 Mamu *is* Wart. He’s given the name many in both Doki Doki panic and Japanese localizations of SMB2
That game is also a dream so it does not matter at all
@@gamesier2400 I’d actually say it does. The consistency would lend credence to subcon (and koholit by extension) being a dream realm as opposed to individual dreams
Subcon is canonically a dream world, while Koholint is a physical manifestation of a dream.
While they have similarities, I don't think Mamu and Wart are the same character. Mario & Zelda's continuities are separate.
@@DaNintendudeI'm just saying as a funny fact, Nintendo has artwork for hiring workers, and one of those pieces of artwork shows Peach calling up Wart while Shy Guys surround him.
So, at least Nintendo still remembers Wart exists.
@@raymaikeru um that's Daisy calling Wart on the phone on that picture, not peach.
17:00 Yoshi's homeland is suffering the same fate as Riven from the Myst franchise was not a take I expected, but I'm here for it
9:12 This concept feels like it should be kinda obvious, yet I'm astonished for never realizing that before. Not all alternate counterparts necessarily need to be of the mischievous nature, thinking about it.
Great video!
There is a possibile easy explanation for dinosaur land. You play as Mario right? So you see the world as Mario sees it. It’s normal that as a baby your vision of the world is different than how the world is. Then after years when Mario returns finally sees the island on its original shape and dimensions.
this is a fun watch, you did an amazing job and all the effort shows! also bonus points for declaring Daisy the og 'Wapeach' - finally someone said it :D
Oh my god THANK YOU SO MUCH for the attention this has gotten!!
I usually try and reply to all the comments we get but there’s so many of other peoples great theories and counterpoints here that it’s gonna take me a while so I just wanted to say I really appreciate everyone taking a look at my silly lil map theory for the cool red plumber man!
Appreciate you all so much!
this is actually so well thought out and intriguing 😭 i did not expect to get this invested
didnt you forget some Wario game lands
An interesting case is Wario: Master of Disguise which has basically the same lore as Mario Tennis Aces
Mario and Sonic at the olimpic games...
map pls?
link to the map?
My headcanon is that all of the spinoffs are canon, and take place in a point in time where Bowser had lost so badly that there was peace for a while. Therefore, I personally think that they should count.
That being said, a lot of the locations from the spinoffs are in locations from the other games, and the ones that aren’t clearly that way could probably be stretched into either being other planets or stuff set for specifically for the events, so I don’t think it’s really a big deal to exclude them.
Very nice video! Love this kind of stuff. Placing everything on a reasonable map of the world makes the whole thing just feel cohesive in a sense
If you view the games as from Marios point of view it it makes sense the island was bigger when he was younger
To be that person, DKC Island should not be north of DKC3's setting. The northern part of DKC3 is very cold, but Donkey Kong's island is generally warm and jungle-type.
Dude I'm absolutely shocked that this video has less than at LEAST 1000 views. It's just so well made! You've earned a new subscriber today!
Regarding Paper Mario, it's likely that Mario's classic adventures happened in the Paper Mario world, or at least similar sorts of adventures that happen off-screen, as Mario, Luigi, Bowser, and Peach are all familiar with each other and the status quo by Paper Mario 64. We, the audience, take the original Mario games as context for this status quo, so it's not unreasonable to assume some version of Mario 1 took place in Paper Mario's world. So in theory, it's possible for some version of Thousand Year Door to have taken place in the flesh Mario world, just one that's less, y'know, papery.
So....
There are 2 Paper Mario's one who got pulled into the main world during Paper Jam and had not been through the events of Inside Story or Sticker Star.
The other being the Main Mario who can take on a Paper form like he does with a pixel form.
This is why characters like King Goomboss whose existence relies on on the events of PM64 having happened shows up.
Alongside other characters like the Star Spirits, the Koopatrol, and Whackas also showing up.
The Blocks of Nostalgia which are blocks from Mario's past adventures has a Paper Block from PM64 among them.
The hotel of Luigi's mansion 3,probably in the mushroom kingdom because Luigi and the gang literally drive there
Yeahy on the same Continent just outside of the Mushroom Kingdom Territory.
When I was a kid, I used to draw fantasy world maps in the style of Super Mario World's maps... And this video has made me remember this forgotten memory. Thank you...
I'd like to point out that Throwback Galaxy in Super Mario Galaxy 2 *is* Whomp's Fortress. Not even a recreation of it. The events of 64 such as blasting away the wall already happened and the damage can be seen on the architecture. The paintings then must be teleporting Mario elsewhere, even far into outer space.
Correct....
Bowser used the Power of the Stars to create the paintings and began to order the various inhabits to do his bidding. Characters like King Bob-omb, and King Whomp.
The paintings Bowser created using the Power of the Stars is not the only ones. There are ones that have been around long before the main cast more than likely made using the Power of the Stars littering Peach's Castle Grounds.
Bob-omb battlefield can be found on Peach's Castle Grounds as seen in Mario Golf Toadstool Tour.
Shiver Mountain is Samui Samui Yama in Japanese apparently meaning Cold Cold Mountain. Cool Cool Mountain is Samui Samui Maunten in Japanese meaning Cold Cold Mountain as well.
The Tower of the Wing Cap is probably part of Mario's Rainbow Castle given the presence of the Wing Cap and the towers.
etc.
@@Eris1987 I'm not sure the Shiver Mountain/Cool Cool Mountain connection is necessarily the case, they could just have the same name. There's a lot of real-life mountains in different places with the exact same descriptive name: there's like five Black Mountains around the world, maybe a dozen Blue Mountains, about as many White Mountains. Heck, in the US alone there's 20 different mountains named "Snow Mountain". Some of them even in the same state.
@@Idran the thing is they are often are meant to be the same place. For example you have Drybake Desert and Kalamari Desert, while their localization names are that their Japanese names are Dry Dry Desert. A notable reoccurring place in the Mario series. Interestingly enough in the case of Kalamari Desert, we know there is a train that connects the Toad Town to Dry Dry Desert.
This kind of thing happens often.
I'd also note this is the Mario world and not the real world.
@@Eris1987 Oh yeah, agreed on both points. I'm more just going from the perspective that (as someone who loves doing this sort of thing and has done it often in the past) because a lot of this was never meant to add up to a coherent whole, sometimes using an interpretation that matches the letter but not the spirit can make that fan-made gestalt hold together better. :P
@@Idran personally I do think it matches up to a coherent whole.
I think it's funny how a lot of my critiques were instantly addressed after points were made.
For example, the Mushroom Kingdom has multiple deserts, mountainous regions, etc. We know this for a fact due to NSMBU and SMB3, which both have their own set of worlds completely separate to the usual ones we'd see. You mentioned immediately that everything probably isn't all blobbed up together like your map.
I still have some notes and critiques that I wrote down while watching:
The Koopa Kingdom (Bowser's home) is typically shown to the east of Peach's Castle, in basically every NSMB game and several RPGs. I think the only exception is Super Mario RPG, where Bowser's Castle is Northwest. Although the game also has a very abstract map that is hard to really glean anything worthwhile from. (EDIT: accidentally said Northeast at first)
While SMB3 has a stageplay as its framing device, the events of the game actually happened. Super Mario World is supposed to be a direct sequel, and the sunken ship is supposed to be an airship from SMB3. This is directly confirmed in the manual of both SMW and SMB3.
Furthermore, the "Mushroom World" (the worlds from SMB3) are shown to be on an eastern coast in Super Mario Advance 4's world map. Many of the worlds are islands in the ocean, and this includes Dark Land, meaning Dark Land likely isn't the typical Koopa Kingdom, but rather an island that Bowser owns/took over, and occupied during his takeover of the kingdoms.
My headcanon is that the Mushroom World lands are on the eastern coast of the Mushroom Kingdom, around the middle of the continent.
I think it's worth noting that WarioWare and Diamond City have loads of Japanese influence. Diamond City itself has a Japanese castle. In between Kat's home and Diamond City is a Mount Fuji lookalike. There's also Sleepytown Village in WarioWare Get it Together.
Chai is mostly Chinese themed, but irl, China and Japan are very close to each other, so perhaps Diamond City being close to Sarasaland isn't too big of a stretch. I would imagine it exists on a larger landmass than Diamond Island, though.
I also think it's important to mention that Wario himself is supposed to be from the Mushroom Kingdom-- due to the fact he was friends with Mario when they were babies. This doesn't mean Wario couldn't live in Sarasaland nowadays, but Wario had to have been acquainted with Mario long enough for them to be old friends.
Wario met Jimmy T of Diamond City when he was a kid, so he likely grew up in Diamond City. This has led some people to theorize that Diamond City is on the Mushroom Continent, outside of the Mushroom Kingdom itself (similar to the Beanbean and Flower Kingdoms). But I do still think a location near Sarasaland could be possible.
I don't think the Piantas colonized Isle Delfino. I'm not sure if there's any actual lore for this, but I'd imagine Pianta Village is their homeland, and they spread out to the rest of the island, and then the rest of the world.
I don't think the size discrepancy between Yoshi's Island in SMW vs SMW2 is too big of a deal. I'd imagine the path Mario takes through the island is just a very quick and easy one, and that he only stuck to the plains. The map in SMW would be a simplified version that only shows the areas Mario is passing through. I do think it's still smaller than the rest of Dinosaur Land though.
Also, Dinosaur Land is likely to the north. In Super Mario Advance 2's intro cutscene, Mario, Luigi, and Peach arrive to the area via hot air balloon, and they drift in from the southwest. Meaning Dinosaur Land is likely to the Northeast of the Mushroom Kingdom.
It's possible that Dinosaur Land is even part of the Cascade Kingdom, due to its similar geography of high cliffs and waterfalls, and it's _also_ to the Northeast.
Finally, Ravens also live on Lavalava Island from Paper Mario 64. However, it's likely the ravens moved there from Yoshi's island, as the leader, Raphael the Raven, is the same one that Kamek transformed back in the original. Raphael must've led a group of ravens to Lavalava, where they settled in and lived peacefully in the Jade Jungle.
I don't think Odyssey's map is really all that messed up size-wise. The Mushroom Kingdom appears small... _relatively._ But we don't know how large the kingdom is in reality. It's absolutely possible that all the mushroom Kingdom games we've played all exist on that "small" landmass. The areas we visit in Odyssey are very small portions of what are massive landmasses. This would explain why you can't see archipelagos like Dinosaur Land, the Sunshine Isles, etc etc. They're too small to be realistically seen from the world map.
And it's possible that the kingdoms don't even cover the entirety of those landmasses either. For all we know, the Sand Kingdom might just be the top left peninsula of that region, and the rest could be smaller kingdoms.
Mario stumbling upon a pipe post-Mario Bros is actually supported by an official Super Mario Maker level called "Did somebody call the plumber?"
The level begins with the bros in the city, getting a phone call. Then it goes underground to a recreation of the stage from Mario Bros. Then you explore the rest of the sewer and come across a warp pipe to the Mushroom Kingdom. This definitely implies that the bros got to the Mushroom Kingdom from following Bowser's minions in the sewers.
The Advance version of Mario Bros, found in most Mario games on the GBA, also has levels featuring Bowser, so I think it's pretty safe to say that they eventually end up in the Mushroom Kingdom. I like to headcanon that after Bowser took over in SMB1, Kamek saw the bros in his crystal ball, and Bowser sent his minions through the warp zone to stop them. Unfortunately for Bowser, those minions are exactly what led the bros to the Mushroom Kingdom to stop him.
(continued in replies)
Including Banjo and Conker definitely complicates things a lot. Aside from the fact that Banjo and Conker operate on entirely different rules of the universe, Banjo Kazooie takes place in the real world, as there is a UK flag in one of the levels. Connections to the rare games have also seemingly been retconned anyway. I think if Banjo or Conker exist in Mario's world, it's not the exact same Banjo and Conker we see in their respective games, as confusing as that might be.
Herringway implies that Paper Mario is written after a _REAL_ adventure, so it's not just a made-up story. Goomboss was created by the Star Rod in PM64, and he appears in SM64DS, meaning PM64 must've happened. Paper Jam is a bit confusing, but a lot of the dialogue in the game goes out of its way to show how identical all the characters are to one another, even calling the world inside the book a "parallel world." The takeaway here is that all the Paper Mario locations exist in the real world and vice versa. The events of the Paper Games don't happen exactly the same in the real world, but they probably still happen. Mario folding up in TTYD is explicitly due to being cursed, and the office supplies may not appear in the real world versions (except Origami King, because they are only alive because of magic).
With that being said, there actually isn't that much to even map aside from TTYD's locations. The Origami King and Sticker Star both take place in the Mushroom Kingdom. Prisma Island is likely near to the Mushroom Kingdom, considering its population is only Toads. Rogueport and the surrounding areas are potentially within the mushroom kingdom, considering Peach says they stopped there while on vacation throughout the Mushroom Kingdom. Or it could be on a nearby landmass. One theory I like is that it's near the Sand Kingdom, considering Cortez is vaguely similar to the Tostarenans. Super Paper Mario takes place in other dimensions, so it doesn't matter.
Subcon is definitely a real dream realm. The events of SMB2 have been referenced a few times, such as in Mario Superstar Baseball, where Shy Guys are said to have worked for Wart in the past. SMB2's Japan-only sequel, BS Super Mario USA, has Mario & Co return to Subcon, this time NOT while they're dreaming. Subcon is likely a dream world very similar to the dream worlds seen in Dream Team.
The extended story in the manual of Super Mario Bros 2 also helps clear this up a bit. The reason Mario "wakes up," yet is still dreaming, is because Wart placed a curse on them. They aren't able to wake up while Wart is in control, so Mario "waking up" was him merely waking into another dream. At the end of the credits, Mario opens his eyes, indicating that the curse has been broken.
I think the SM64 worlds are definitely real places. I don't really care enough to argue though. Most of the areas don't even really have any substantial lore, so it's not a big deal. However, we do see Whomp's Fortress return in Super Mario Galaxy 2, meaning that even if the painting worlds weren't real before, they were made real by being painted.
The Sprixie Kingdom is definitely on Mario's planet. The pink otherworldy realm you travel through in the beginning is potentially the warp dimension. The Green Sprixie Princess built a clear warp pipe to escape Bowser, and ended up in the Mushroom Kingdom. This is why it appears in the middle of a pipe and is straight up broken (it was built hastily). So how did Bowser get there if the warp pipe wasn't there before?
At the end of the game, the Sprixies build a rocket that takes you directly upward of World 1, into outer space. You can see the planet down below, and the Comet Observatory is up there with you. After the credits of the main game, Mario returns to the Mushroom Kingdom, and you can see the Observatory in the sky. So for the Comet Observatory to be both above the Mushroom Kingdom AND the Sprixie Kingdom, it has to be on Mario's planet.
Lake Lapcat is also on Mario's planet. We see in the credits that Bowser's troops got there via airships. Unless Bowser Jr painted massive portals for the airships to fly through, they just got there normally. The warp that Mario falls through in the beginning of the game is likely the same technique that Jr created to teleport across Isle Delfino.
to add on to the moon rabbits thing, WarioWare has a race of rabbits called Space Bunnies.
So far, Brothership seems to take place in a different world. Mario & Luigi are sucked through a portal, Connie mentions trying to help them return to their "world."
However, Bowser is also there, so it's possible he just flew there, and it's on Mario's planet as well.
Man I didn’t even know there was a character limit for comments 😭😭😭
Yeah that’s basically all the nitpicks with the video
@@Goom82that is the funniest comment I have seen in a while😂😂😂😂
@@DaNintendudethis is thorough as hell
Yoshi’s island turning into dinosaur land makes sense, as Bowser’s portal thing is at the center of Dinosaur land. I imagine he air-dropped it in with ships, flattening the central mountains and leaving a crater that was filled in with water from the surrounding ocean.
Bowser probably made the Valley of Bowser with Magic.
The 16 bit title cards you made for each location are so ridiculously charming! I absolutely love them! Great video!!
I empathize with how much research and planning this must have taken 😭 Incredible work, glad it's blowing up! 👏🙌
Hahah thank you so much! Was definitely a labour of love for a series that’s bought me so much joy!(:
8:54 ackschually, the story of Waluigi is, Wario didn't have a Tennis double for Mario Tennis (64), and after Yoshi laughed at him for this, he hired Jimmy Poppadopolos and gave him the attire. at first, he was just trying to fit his role, but after that first game, his whole life changed, embracing his role as Waluigi fully.
16:48 that wouldn't make much sense honestly. why would an island which mountains are in the middle of, with only beaches to connect to sea, erode into Pillars of rock keeping Dinosaur Land's ecosystems away from the sea?
26:59 him fighting office equipment could just be brushed off as whoever is writing Paper Mario starting to run out of ideas lol
like, they do add a lot in each "chapter" (to call them) so, them placing random office supplies would be like a DnD Dungeon Master making it's party fight something from their plushie collection because they need time to put something after it
27:22 most you could say about Wart is that he is part of many dreams, in many roles, since he only appeared in Subcon, Mario's Dream, and Koholint Island, The Windfish's dream.
also also Luigi's Mansions, which, to not put them way too close to each other could take after what you said, it's not necessarily a single big part of the Mushroom Kingdom that is infested with Ghosts, it could be small zones sprinkled everywhere, just to make it less obvious that Boos are involved in Luigi's problems.
I know you were joking with that first point, but to clarify-- that backstory was made up by someone on the internet. Waluigi's actual backstory was detailed on the Japanese website for Mario Tennis.
He saw Mario & Luigi rise to super stardom and said "I can do that too!"
So he trained and trained for a long period of time before he was ultimately accepted into the Mario Tennis tournament, where he teamed up with Wario.
DaNintendude addressed your first remark but I wanna mention the others.
We can't forget Mario and Donkey Kong have both fought sentient swords.
Luigi's Mansion takes place in Boo Woods and is implied to not be too far from Mario and Luigi's Home in the Grasslands as evident by the opening section of the game.
The reason it looks the way it does is because King Boo and his Boos did that to the area, and it's undone by the end of the game.
@@Eris1987 yeah, everywhere the Boo's attacked during the Mansion games (except for Dark Moon, that place was always like that) returned to normal forests, which I mentioned before, haunted areas are ghosts moving into normal ones. no ghosts? the area goes back to green.
Technically, Galaxy 1 and 2 do not exist in the exact same universe, as Galaxy 1 ends with Bowser creating a supernova that forces Rosalina to basically “big bang” the universe again.
Basically we can remove all the Galaxy 1 galaxies from our map, (keeping the observatory anyway), and use the galaxy maps from Galaxy 2
The extent of what was changed was never explicitly stated and the most we see that was changed was the events of Galaxy and the Star Festival. In the end Rosalina said it's different but still not quite the same. This could also tie into Partner's in Time on how if you change the past you only change the present.
In addition these places are often seen again and again.
those chapter intros were clean as hell
Absolutely high quality video, you deserve far more subs for producing this kind of video. Also the fact that you put the Isle O’ Hags on here means so much to me since Banjo Kazooie is my fav game
Very good I always wondered how they fit these things to gather, this makes a lot of sense. 😊