Super Mario 64 B3313 0.9 - Corrupt Castle

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  • Опубліковано 30 чер 2023
  • The outside courtyard having glitched textures, something I came across when exploring randomly.

КОМЕНТАРІ • 55

  • @casualcorner199secchio
    @casualcorner199secchio Рік тому +21

    Tested. It just happens randomly. You’re more likely to end in the basic castle. Twisted textures do occur every once in a while

  • @romanmcgolrick117
    @romanmcgolrick117 Рік тому +26

    18:26 is where the corrupted castle appears

    • @dogyX3
      @dogyX3 10 місяців тому +1

      Thanks

    • @Mordecai02
      @Mordecai02 6 місяців тому +1

      Thank you, you just saved me a lot of time ^^

  • @zenodreemurr2093
    @zenodreemurr2093 Рік тому +25

    Not going to lie, in the end, the glitched textures felt like the least interesting thing in the video to me.

    • @clovisii9366
      @clovisii9366  8 місяців тому +6

      Yeah, transparently I was just recording gameplay in case anything interested ended up happening, then it did. Then i figured people might want to know/track exactly how i got there because otherwise i wouldnt be able to explain. So i just uploaded the whole VOD (also didnt care to render/edit it down when i could just upload it and take a shower lol)

  • @Eichro
    @Eichro Рік тому +23

    I believe the glitched textures are totally random. Every now and then you come across a room with screwed up textures, and that may happen to any room (havent seen it in a level yet i think)

    • @mzmzmzmzmzmzmzmzmzmzmzmzmzmz
      @mzmzmzmzmzmzmzmzmzmzmzmzmzmz Рік тому +2

      It does happen on one particular level, don't remember which one though

    • @Eichro
      @Eichro Рік тому +2

      @@mzmzmzmzmzmzmzmzmzmzmzmzmzmz there are a few levels which have "corrupt areas" which screw up the textures in real time

  • @Strawberry_Cubes
    @Strawberry_Cubes 11 місяців тому +6

    I love how the power/hp system is just constantly fighting to what design it should be what the fuck

  • @vero_vento
    @vero_vento Рік тому +10

    I don't know how these mods are able to expand the games file like this. If this was on a n64 cartridge the dame thing going to explode.

    • @asianpablo1574
      @asianpablo1574 Рік тому +5

      Some 64 mods do work on real n64 hardware. Most utilize the expansion pack to make it work.

    • @cay7809
      @cay7809 6 місяців тому +1

      the fact that this works on real hardware s insane

  • @PennyMccollaum533
    @PennyMccollaum533 Місяць тому

    Not only that but Mario is my childhood friend.

  • @lememeass3054
    @lememeass3054 Рік тому +5

    I love the goofy forward flip its so fun to gain speed with

    • @Mordecai02
      @Mordecai02 6 місяців тому

      How do you do that move, anyway?

    • @lememeass3054
      @lememeass3054 6 місяців тому

      @@Mordecai02 long jump but with b button

  • @Leon--Kennedy
    @Leon--Kennedy Рік тому +1

    This rom hack feels haunted

  • @sahilhossain8204
    @sahilhossain8204 Рік тому +1

    Lore of Super Mario 64 B3313 0.9 - Corrupt Castle Momentum 100

  • @zspro123
    @zspro123 Рік тому +9

    Did you hit the yellow switch? it's a random possible side effect if you press it, there's also a 6% chance not to lose your hat which is why i'm asking. I'm sure there's a random chance once you press it you have a random chance of getting a gltiched warped version of the level with corrupted textures you tried to go to.

    • @clovisii9366
      @clovisii9366  Рік тому +7

      Honestly hitting the switch just seems like a way to fuck your game up entirely, I've never touched it.

    • @Strawberry_Cubes
      @Strawberry_Cubes 11 місяців тому

      @@clovisii9366do you know the list of wise effect’s you can get? The hat one I absolutely know is the main one that changes but I had no idea it could warp your textures

    • @elcocasxdpro
      @elcocasxdpro 8 місяців тому

      ​@@Strawberry_Cubes
      Bro Is stupid

  • @klink_75
    @klink_75 Рік тому +5

    god i love Super Mario 64

  • @PennyMccollaum533
    @PennyMccollaum533 Місяць тому

    Dude it's like the castle and everything is corrupted.

  • @JP-xw2kf
    @JP-xw2kf Рік тому +3

    My vanilla cart looked like this once when it wasn't inserted completely into my n64

    • @SeththeMeff
      @SeththeMeff 4 місяці тому

      HOW

    • @JP-xw2kf
      @JP-xw2kf 4 місяці тому

      @Randosstuff It is called cartridge tilting. Causes lots of strange effects, especially on mario64.

    • @SeththeMeff
      @SeththeMeff 4 місяці тому

      @@JP-xw2kfyeah ik that but like it cant be that perfect to where it looks like b3313

    • @JP-xw2kf
      @JP-xw2kf 4 місяці тому

      @Randosstuff it didn't look exactly the same but all the castle textures were corrupted

    • @SeththeMeff
      @SeththeMeff 4 місяці тому

      @@JP-xw2kf oh that’s cool:)

  • @Strawberry_Cubes
    @Strawberry_Cubes 11 місяців тому +1

    This games a fucking maze I had no idea this fucked up pink hall existed until now

  • @mr.needlenose
    @mr.needlenose 6 місяців тому +1

    God damn it Stanley
    (Greenio)

  • @sunglassezman
    @sunglassezman 8 місяців тому

    I love that soundtrack at 4:40

  • @TD_ALT
    @TD_ALT 6 місяців тому

    I also finally experienced this bug

  • @user-up6cy7cl5b
    @user-up6cy7cl5b 5 місяців тому

    Esté juego nunca acabará verdad

  • @kenm2709
    @kenm2709 Рік тому +4

    I tried this...but it just keeps taking me to the eel graveyard.... I'm starting to think every copy really is personalized!!

    • @clovisii9366
      @clovisii9366  11 місяців тому +2

      a lot of the time its simply to do with the time you are playing it. try doing the same thing at a different time

    • @Mordecai02
      @Mordecai02 6 місяців тому +1

      Actually, a mechanic is present in 0.9 and 1.0 involving just that; as you play the game, your different actions, progress, performance, commonly-followed routes, etc. will influence a series of hidden values known as "personalization values" which themselves can impact various aspects of gameplay. Basically, think Crash Bandicoot's "Dynamic Difficulty Adjustment" crossed with LSD:DE's "Dream Chart."
      For example, after you've collected so many stars, expect to see your health regeneration slow down and eventually go away; however, if you proceed to die a lot thereafter, you might see some of it relinquished back, while if you prove yourself a real hotshot the game might just take away your cap for some added challenge.
      If you spend a disproportionate amount of time in the Shoshinkai or B-Roll levels, your 'standard' hub type used outside of beta levels may change to match the one used in the beta levels you've been frequenting. Other oddities that PVs might introduce include - but are not limited to - texture/music glitches and the frequency thereof, enemies appearing in slightly greater numbers or outside of their usual zones, harmful coin types sometimes appearing in place of beneficial ones, and in some cases, even changes to some of the warp destination or even your spawn areas.
      Don't like what the game's giving you right now? You could take your chances and try pressing the Yellow Cap Switch; it scrambles _all_ your PVs, even taking them to values they might not otherwise reach through gameplay. For example, you might walk out of the palace with your cap missing, your failure spawnpoint set to the Uncanny Courtyard, Goombas appearing on the Castle Grounds, randomized cap unlock states, white coins supplanting all blue coins, a penchant for upside-down textures, and a final-release HUD.

  • @Sml6theoffical
    @Sml6theoffical Рік тому +2

    the texture bug happen with me too

  • @Elshiki
    @Elshiki 9 місяців тому

    When you remove the Mario 64 cartridge and swap it with a LSD Dream Emulator disc

  • @TumoPlayz
    @TumoPlayz 11 місяців тому +1

    textures getting glitched is completley random

  • @PennyMccollaum533
    @PennyMccollaum533 Місяць тому

    That's just weird.

  • @PennyMccollaum533
    @PennyMccollaum533 Місяць тому

    This is just weird.

  • @nutaplexus
    @nutaplexus Рік тому +1

    At 0:47 , entering the door crashes the game
    I'm using Project64 with the default settings
    You?

    • @RadicalSharkRS
      @RadicalSharkRS Рік тому

      maybe go to configuration and on config whatever b3133 is named as change the memory size from 4 to 8mb and Vi refresh rate to 1500 maybe

    • @RadicalSharkRS
      @RadicalSharkRS Рік тому

      not sure if it would work tho

    • @clovisii9366
      @clovisii9366  Рік тому

      I am also using Project64 with the default settings. The game has never crashed there for me. It's possible its due to it being night time on your end?

    • @nutaplexus
      @nutaplexus Рік тому +1

      @clovisii9366 It was that, however when I used an older version of Project64 I was able to enter even at night so idk what's wrong

  • @user-up6cy7cl5b
    @user-up6cy7cl5b 5 місяців тому

    Como podrá entrar al cuadro de peach

  • @lineriderrulz
    @lineriderrulz Рік тому +1

    Well, I just tried this and I didn't get the messed up textures. I also tried using the vanish cap to get into the caged off room where you would go to RR in vanilla, but it just dumped me in the castle grounds with nothing changed 🤦
    However, I then went to Unagi's Cave and BLJ'd OOB in the cave wall, I could walk along it and at some point the textures went nuts switching like they do when you approach the AI Core, it's as if the Personalisation is supposed to know I BLJ'd (although I don't know if that happens with where I was in Unagi's Cave normally...)
    Edit: Never mind, it happens normally once you get a certain distance into the cave and/or after lowering the water level

  • @PennyMccollaum533
    @PennyMccollaum533 Місяць тому

    I don't get it. This castle is like a home to me bro.

  • @darrylbrown163
    @darrylbrown163 7 місяців тому

    ok so what was the point of this vid?

  • @PennyMccollaum533
    @PennyMccollaum533 Місяць тому

    Dude it's like the castle and everything is corrupted.