Realtime FX In Houdini & Unreal Engine | Pro VFX Course Trailer

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  • Опубліковано 12 вер 2024
  • Ever imagined mastering the arts of realtime FX ? In this massive realtime fx course you'll be learning the secrets of professional VFX artists and how they approach gaming FX using Houdini and Unreal Engine. From mastering the fundamentals with to unraveling advanced VATs workflows in Houdini 20 and the latest Lab tools, Guido & Urban covers it all.
    This is an existing course that's getting a massive update by Guido Ponzini.
    Course Page: tinyurl.com/2s...
    Find Your Course: bit.ly/39IBlJX
    Here is a detailed list of all the new topics to be covered:
    Detailed List of all topics covered.
    Game Mode and Levels
    Niagara core concepts
    Emitter States
    Shortcuts and systems preview
    Sprites: what they are, facing and alignment
    Local vs World, coordinates in Niagara
    Packed Textures workflows
    Curves and methods to shade your maps
    Demystify Bindings in Render process into Niagara
    Gameplay based FXs
    Muzzleflash workflow with custom orientations
    Modules in Niagara
    Smoke workflow, from Houdini to UE
    Projectile projection system
    New Ribbon generation method
    Decal materials and bullet holes in Houdini
    Custom Flipbook workflow in COPs
    Explosion workflow
    Chaos Destructions
    Chaos Destructions: tips on usage
    Chaos Destruction and Niagara
    Fire overview from Houdini to UE
    Fire overview from Embergen to UE
    SideFX Labs VAT RBD workflow
    SideFX Labs VAT Softbody workflow
    SideFX Labs Deforming Geometry workflow
    SideFX Labs Texture Baker
    SideFX Labs Skinning Converter
    SideFX Labs DEM Bone ConverterNiagara
    Niagara Debugger
    Chaos Cloth basics

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