1 Terran Grandmaster vs 7 Terran INSANE A.I. (WORLD RECORD)

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  • Опубліковано 23 вер 2022
  • Figuring this strategy out was sick :D
    Support me : / uthermal
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КОМЕНТАРІ • 495

  • @PrinterStand
    @PrinterStand Рік тому +1067

    This basically is the most Wing of Liberty thing ever. A woefully outnumbered Terran fighting the entire empire basically. Jim Raynor is proud of you.

    • @robbyninja4615
      @robbyninja4615 Рік тому +29

      all in terran edition XD

    • @enhasa5653
      @enhasa5653 Рік тому +27

      *Nodding in Jim Raynor intensifies.*

    • @RoyalFusilier
      @RoyalFusilier Рік тому +39

      This is the more accurate version of Media Blitz, the map even resembles it.

    • @TheRoCkHaRdOrDiE
      @TheRoCkHaRdOrDiE Рік тому +8

      too bad jim doesnt use libs

    • @Beanzoboy
      @Beanzoboy Рік тому +10

      "Hell. It's about time."

  • @jamesn.5721
    @jamesn.5721 Рік тому +527

    Now we need 2 Terran GMs vs 14 Terran Insane AI

    • @guardianvalor962
      @guardianvalor962 Рік тому +126

      uThermal's PC: Mr. uThermal, I don't feel so good.

    • @NhatAnhPhamDr
      @NhatAnhPhamDr Рік тому +22

      Or 1 GM vs 7 serral

    • @bcsa8079
      @bcsa8079 Рік тому +19

      I think 2v14 is easier then 1v7😅 there is not 16 player map anyway

    • @JaharNarishma
      @JaharNarishma Рік тому +30

      @@bcsa8079 There are several maps for 16 players. Non have been in the ladder rotation but a lot of 16 player free-for-alls have been part of community events throughout the history of the game.

    • @bcsa8079
      @bcsa8079 Рік тому +7

      @@JaharNarishma oh mb stop playing for a long time only watch vid

  • @Chyrre
    @Chyrre Рік тому +91

    A note about the SCVs: the AI doesn't pull SCVs to get rid of them, they just go to your mineral patches if they are mined out themselves. This is because they have full vision of the map. The upside is that you know that at least some of the AIs are out of income, the downside is that they usually have a big bank. But they will actually replace the harvesters they lose.

    • @theduke3778
      @theduke3778 Рік тому +9

      they do, but only 1 base worth of SCVs

  • @karannumber1
    @karannumber1 Рік тому +171

    Aside from watching you dominate the AIs, I truly appreciate you sharing your thought process and approach to completing these challenges.

  • @Hephera
    @Hephera Рік тому +29

    I definitely think armor upgrades are worth it. Not necessarily because they will prevent your units from dying, but because they will end up more than paying for themselves by reducing how much repairing you have to do. If your units take less damage you spend less money on repairs.

  • @kevinhainline8232
    @kevinhainline8232 Рік тому +210

    I calculated you were about 22 times more efficient in resources lost than your opponents combined.

    • @sorsocksfake
      @sorsocksfake Рік тому +29

      Per the 44:06 stats, that is 441,109 enemy resources destroyed, divided by 17,484 own resources lost, for an efficiency of 25.23x.

    • @nicodemus7784
      @nicodemus7784 Рік тому +2

      1:21.23 units produced to units killed

    • @nicodemus7784
      @nicodemus7784 Рік тому

      29.29:1 kill to death

  • @user-ur4nl6dq2x
    @user-ur4nl6dq2x Рік тому +55

    Every time someon says "This is impossible", uthermal rises to the challenge.

  • @michaelwebber7578
    @michaelwebber7578 Рік тому +45

    if you're correct about how the AI determines whether to attack based on map-hack + army value, that might be an additional reason to keep your army supply as low as possible to incentivize attacks. Perhaps if you're at 200 supply the AIs will attack more intermittently with larger waves. I wonder if it's army value or just strict supply.
    Love your videos! This brings me back to my childhood playing 1v7c on BGH, rolling the dice hoping i get a "dumb zerg" that just builds two overlords and chills.

    • @boreduser12
      @boreduser12 Рік тому

      Lol at the last line

    • @jessejames1590
      @jessejames1590 Рік тому +1

      i remember doing that too lmao

    • @trentostgaard
      @trentostgaard Рік тому

      At first it is based on timings depending on their build orders, the build orders themselves depending on positioning of your units/buildings and what they scout. I am pretty sure they always know what you have resource wise but that doesn't give them full information so they make choices depending on what they see building. Outside of specific timings they will attack if threatened/trying to punish you or needing to defend their base or base trade even. Upon max supply they tend to be much more aggressive.

  • @isaac_shelton
    @isaac_shelton Рік тому +60

    thank you so much thermy for all of the quality content you consistently deliver

  • @n0madfernan257
    @n0madfernan257 Рік тому +35

    thank you for being an absolute madlad for us. good content as always.

  • @shellypooper
    @shellypooper Рік тому +42

    The decision to keep your army slim is so smart. I could see this principle applied in late game pro play. Not an overall army count of course, but the army count required to defend some positions.

    • @panner11
      @panner11 Рік тому +3

      It actually is already applicable for overall army count in pro play. In grind it out macro games, where tempo doesn't win and it's going to come down to mining out, pro players tend to mass static D so that single quick game winning pushes are unlikely. And purposely not max out so they have flexibility to add the right units when situations change. And of course, refrain from committing fully to battles.

    • @shellypooper
      @shellypooper Рік тому +1

      @@panner11 yeah the flexibility is a good point. Now that I think about it, something that pro protosses often do is to keep some army supply available for warp-in so they can reinforce some positions late game (against doom drop for example), or harass with the warp prism. But I never thought about this concept for terran.

  • @Justin-op8us
    @Justin-op8us Рік тому +7

    This is one of the most epic Starcraft videos I've ever watched. Incredible! It's like watching two heavyweight generals duking it out in an epic, all-out war.

  • @TobiFink
    @TobiFink Рік тому

    Wow. This is really great. The commentary was as good as the game. So much explanation and detail. I loved it. Looking forward to the Protoss challenge and if it's impossible a video with one of your attempts. Would really like to see it. Keep up the great work. Thank you for the content.

  • @alexandrupantea3170
    @alexandrupantea3170 Рік тому +1

    Just incredible! Thank you for the great content! Congrats on that achievement!!!

  • @v1n3g4r7
    @v1n3g4r7 Рік тому +8

    Incredible stuff! A minor point - an unsieged tank actually outranges a PF (without the range upgrade) and does more single target damage than one in siege mode. So if you just want to gun down the PF its better to leave your tanks unsieged.
    Something else I thought of. I wonder if the other AIs would defend your neighbour if you reduced them to one building but refused to accept their surrender.

    • @135791max
      @135791max Рік тому

      That's actually a really smart idea, if not accepting surrender still forced the enemy to try to help, you could get 4 bases of mining while also hopefully breaking up the enemy army.

    • @v1n3g4r7
      @v1n3g4r7 Рік тому

      @@kurzackd no I know what I said. I suggested to reduce one of the AIs to one building and see if the remaining AIs try to defend that building.

  • @colemortensen3384
    @colemortensen3384 Рік тому +2

    Amazing video. It's so fun to watch this haha, can't wait for the Protoss version! I wonder though, if you got +3 Armor you would take less damage, and need to repair less, in addition to having tougher units.

  • @TheJosephoenix
    @TheJosephoenix Рік тому +2

    Your talent, game knowledge and commentary is unbelievably wonderful. Big 👍 to you, keep it up ! :)

  • @PeteZhaoCA
    @PeteZhaoCA Рік тому +62

    Now i wanna watch a 4v4 where you and heromarine each team up with 3 random AI lol

    • @bengosson9967
      @bengosson9967 Рік тому +2

      Thats actually a dope idea 👌👌👌

    • @dankrue2549
      @dankrue2549 Рік тому

      I never knew i wanted this until now. XD

  • @rainerunsinn7952
    @rainerunsinn7952 Рік тому +1

    congratz, awesome to see how you figure it out and still hav the nerves to try protoss further =) , best of luck and i enjoy your channel a lot =) so thanks, for me you da kindest, sweetest SC 2 youtuber =) love it that u keep going here and raise you subs so fast , grateful greetings

  • @Ryan-zb8gq
    @Ryan-zb8gq Рік тому +6

    Oh my god already?! This is why we love you Marc! Keep the amazing content coming!

  • @jjackVII
    @jjackVII Рік тому +2

    Hi Marc, awesome video as always. One thing I guess would be very interesting is if you would make a video with your first attempts trying the challenge. Showing the mistakes, the things you discover while you are discovering them, similar to the GM challenges.

  • @StockedUp70
    @StockedUp70 Рік тому +1

    Amazing video. Always inspiring me to learn and practice at StarCraft. Keep up the great content

  • @Urono
    @Urono Рік тому +31

    Congrats! Vs protoss u might wanna consider adding like 4 5 ghost to emp. Its gonna be hard to keep them alive but maybe saving them with medivacs is an option since ais aren't the smartest. (What I know from the campaign ai is that they like to target healers so maybe disabling the healing ability for the medivacs works?)

    • @heresy2171
      @heresy2171 Рік тому +4

      might as well try throwing in a raven or two for aa missile seeing how well they did vs protoss in the raven/hellion

    • @ironmilutin
      @ironmilutin Рік тому +1

      I think immortals might be the biggedt issue due to the sheer bulk, so some emps might work, but I feel like interference matrix on some high value stuff might help more.

  • @AtrociousNightmare
    @AtrociousNightmare Рік тому

    Absolutely insane! You're so cool. Love the analysis

  • @carlotindugan2625
    @carlotindugan2625 Рік тому +4

    This is sooooooo awesome! just started watching your challenges roughly 2mos and made me want to play starcraft again! Looking forward to the 7AI protoss match! Keep em coming!

  • @MadMathMike
    @MadMathMike Рік тому +1

    Wow, this was amazing! 👏 You are literally insane, and I'm grateful for it! ☺️ Thank you!

  • @eddiejcc
    @eddiejcc Рік тому +13

    Congratulations!! and thanks for making such an effort to produce entertaining content, I thought it would be months before this came out!! P.S. PiG said you didn't complete the challenge because it wasn't random but maybe if 7 Protos proves too much of a headashe for now then it might actually be easier to do random so there are loss protos?

    • @JaharNarishma
      @JaharNarishma Рік тому

      PiG also said he didn't complete the challenge because there was a time limit. The deadline was several months ago, during the subathon which introduced the challenge and the bounty for completion.

  • @excelsiorhome3266
    @excelsiorhome3266 Рік тому

    awesome perseverance and performance, keep the great work!

  • @danielfreerichs4774
    @danielfreerichs4774 Рік тому +1

    Regarding the units lost: you had a ratio of 441,109 : 17.484 wich is about 25.23 : 1!!!! That is, to me, surprisingly better then the vs Z ratio at 16.85 : 1 (that is 150%), but when you think about it the AI mined more in total and with the AI behind your choke still alive they came in smaller waves wich makes you lose less. On average you had a 3.6 : 1 Ratio per AI and 5.36 : 1 against the AI that lost the most. I think it is also cool that you can clearly see at 44:06 wich AI had a base mor than the others in resources lost.
    It is great to see you still imporving and bringing great content to us! Keep it up!

  • @theduke3778
    @theduke3778 Рік тому +2

    I imagine this is what WOL could've been. Out matched, out-gunned, and against an enemy that does not relent.

  • @zakkbass2816
    @zakkbass2816 Рік тому +1

    STORYTIME!
    rts games were my first computer games i played when i was like 5 and 6. although i played mostly warcraft and command and conquer. i never played against players.i was "too young" to play online lol.its really cool to see these challenges, it was mainly all i did when i was young. of course not at this level but its really cool to see you figuring out ways to beat them. thanks for all the effort you put into making your videos. cheers

  • @echofarm5237
    @echofarm5237 Рік тому

    tnx for the episode. definitely would love to see more. best worst tries as well plz.

  • @geammanDW
    @geammanDW Рік тому +4

    Maybe against Protoss you need to have ghosts in the mix and constantly emp before a big fight.

  • @tommysellering4224
    @tommysellering4224 Рік тому

    Absolutely amazing!
    Thanks for a very entertaining game!

  • @scriptjungle
    @scriptjungle Рік тому

    @uThermal u mad man :D yesterday on your stream u toldme to check your yt today and here is the next crazy vs 7 insane game :D congratz ! Very nice play !
    And for the 7 Protoss :
    - Consider Ghosts , it would be hard to keep them alife and it cant be to many, but like 4-6 ghosts that when big chunks of toss try to enter the choke can drop an EMP should massivly impact.
    - Raven may be another thing - same as with the ghost not to many just maybe 2-4 - if you can make good use of Interference Matrix on immortals (which should be the biggest problem in that describe crushing through you situations)
    - Since protoss will impact with chargelots, the liberator/tank might do alot of damage but i feel like some of the chargelots will make it through what finally will make your tanks shoot each other. So maybe a small amount of Hellbat in front could change that. They are repair-able, and if you can spend the little gas for blue flame they might do a good job
    I actually would be most worried about tempest + high templare in a big mix. Even if in theory you can rip the tempest using vicings, if the protoss randomly storms your vicing stack it might end it very fast. And tempest will otherway hardcounter your sieged position.
    Gl anyway and looking forward to the Video :)!

  • @madmotorcyclist
    @madmotorcyclist Рік тому +41

    Have you seen Heromarine's win of Terran vs. 7 randoms on insane AI? He used a more mixed fleet with battlecruisers to win.

    • @litclick
      @litclick Рік тому +2

      it was because he couldn`t make counter to some race, he needed to beat 3 different races

    • @Evirthewarrior
      @Evirthewarrior Рік тому +13

      Heromarine also got very lucky he only had 1 Terran and it was completely bugged out almost the entire match.

    • @Sangsstuff
      @Sangsstuff Рік тому +2

      Heromarine got lucky.

    • @ACID_
      @ACID_ Рік тому +2

      It was not bugged out, the AI avoids the liberator zone, therefore sieging them was a good way to confuse the AI and mess with the pathfinding. ;)

  • @baracca0138
    @baracca0138 Рік тому +2

    For the protoss, did you try ghost emp in combination with the wall ? + Raven armor shred ?
    Otherwise you can try nukes ! Against 6 armies in a single choke point, they cannot fly away that fast, your nuke will necessarily land on some %age of their combined armies (which would be cost efficient). You just need to deal with their ways of detection. That would be very cool to watch !
    If you circle them with nukes (ghosts in your walls + sneaky ghosts outside coming from behind your ennemies when they go torward the choke point) the IA will panick and not know where to go.
    Easy to say hard to do but well.. it could be cool to watch !
    I tried this against 7 hard IA and those traps were very cool to setup ! I don't have the skill to try it against higher difficulty IA tho.
    (I know the ennemies have vision on your level of difficulty but you can still trap them !)

  • @maximusstrength157
    @maximusstrength157 Рік тому

    That was HUGE. Congrats!!!

  • @michaelleone8476
    @michaelleone8476 Рік тому +2

    Awesome win. Even if the Protoss turns out to be impossible, do you think you’ll post any of the attempts? I’m pretty sure if it’s as hard as you are saying, it’s going to take the AI derping a lot like when Heromarine played the 7 random AI and won. He was getting hundreds of kills when the Protoss was just running in circles at the bottom of ramps and stuff for no reason and the only Terran AI didn’t even make an appearance until the game was almost over so that was very helpful as well, not that it was Big Gabe’s fault lol. So I think for the Protoss challenge you’ll just need a little luck or to find some kind of bug but it would still be fun to see some of your closest attempts. Thank you for all the great content Sir!

  • @kentondoyle3451
    @kentondoyle3451 Рік тому

    Very good. Thanks for bringing the value.👍✌️

  • @crabapplemcnasty3546
    @crabapplemcnasty3546 Рік тому

    Greetings @uThermal, I have completed all three challenges and let me just say, the key to success against protoss can be found in the phrase "nuclear launch detected".
    But seriously godspeed, this is such amazing content and I can't wait to see what kind of delicious exploit you are able to cook up to combat the dreaded 1k supply a move protoss army.

  • @immarudamu4508
    @immarudamu4508 Рік тому

    That was beautiful! Really awesome to see someone do the ""ïmpossible". Thermy is that guy who did the 4 min mile and then people around the world started doing it.

  • @gp123lIlI
    @gp123lIlI Рік тому +5

    Congrats on breaking another world record! Great vid. Looking forward to seeing Protoss. Im assuming 1v7 humans would be impossible right? Lol

    • @psluxton
      @psluxton Рік тому +2

      Imagine all those drops... *shudders*

  • @HDdeiu
    @HDdeiu Рік тому

    Congratulations man!

  • @chase1451
    @chase1451 Рік тому

    Very well played, Sir!

  • @jamesonking3443
    @jamesonking3443 18 днів тому

    yea i would love to see more of these vids

  • @daniellassander
    @daniellassander Рік тому +1

    I am so looking forward to "against 7 insane protoss" if that is even possible!
    The only possible answer is luring them in, that might be attempting a wall off that you abandon, or something else!
    Give it a try and see if something works. Regardless of if you win or lose i would love to see a video!

  • @universalparadoxes2081
    @universalparadoxes2081 Рік тому +1

    Great fun. I used to like Beasty doing these simmilar challanges. Cant wait for the 7 protos.

  • @Fredjikrang
    @Fredjikrang Рік тому +2

    Good job! By the way, I think a siege comp to GM would be fun! (Tanks and liberators only.) Don't know if it would be possible, but it would be interesting!

  • @fredericrolland7399
    @fredericrolland7399 Рік тому

    awesome strategy skills dude!

  • @sz-gn9id
    @sz-gn9id Рік тому

    Congratulations Marc! You're a legend

  • @fiddleriddlediddlediddle
    @fiddleriddlediddlediddle Рік тому +2

    The takeaway I got from this was: "Now you may think something, but I tried that and it sucked."

  • @tyleo2833
    @tyleo2833 Рік тому

    I love these videos its very satisfying to watch entire armies get shredded. I wanna see you do it with zerg so that we get a proper lurker blender at the choke.

    • @laycey
      @laycey Рік тому

      This wouldn't work at all with zerg, you dont have the ranged splash damage necessary to survive the early game

  • @JMYaden
    @JMYaden 6 місяців тому

    Extraordinary skills! Amazing that you found a way to get them to feed themselves slowly through a choke point. I admit I still don't understand why the AI doesn't just send huge armies with diversified units.

  • @Poojawamanthing
    @Poojawamanthing Рік тому

    You might be able to do the protoss run if you micro'd ghost EMPs as well as you did the vikings here. no shields and energy in the middle of their a-move would blunt the worst.
    Absolutely fantastic work. your videos are excellent!

  • @zhcas342
    @zhcas342 Рік тому

    I know this video is few days old now and it was excellent quality. You asked for any ideas that might help my only thought was using ravens with thier deploy turret to help bait the AI into your choke death zone so you dont loose any units next time.

  • @aussj4link214
    @aussj4link214 Рік тому

    I love the scv as 37:41 running in to attack the cc.

  • @cpdrrage
    @cpdrrage Рік тому +1

    These are fun to watch

  • @grigorsamsa6564
    @grigorsamsa6564 Рік тому

    Yeah, Protoss seems like a tough one. Maybe defensive nukes? Ebay blocks to keep out Zealots? A couple Ravens for auto turrets and disable? Maybe something silly like Hellbat Tank Ghost Viking Banshee. Siege on the high ground, snipe their detection, nuke the choke, and then clean up with the Banshees.
    I also thought about a crazy tactic where you lift your buildings into the corner once you're mined out and go full sky Terran, so they can only use air units while you can eventually clean up everything else with Yamato (or Tempests if you eventually go Protoss), but that might be too silly to work.

  • @contemplate1789
    @contemplate1789 Рік тому +1

    Cool! Great job! 👍
    Strange to watch a video without Marc's face, hope we see you next time!
    And yes, interesting to see same challenge VS Protoss and VS Random! If VS Protoss it is not possible - should we complain on imbalance? )) But I very much believe you can do it!

  • @lorentzsn
    @lorentzsn Рік тому

    Congrats!

  • @Dakilaaa.
    @Dakilaaa. Рік тому

    Good job dude!

  • @stevef68
    @stevef68 Рік тому +1

    Now, I REALLY want to see 1v7 Toss!

  • @calebjimmysmith
    @calebjimmysmith Рік тому

    Nicely done

  • @Maichd2847
    @Maichd2847 Рік тому

    I can’t believe you did this! Amazing!! Go marc!!

  • @GodslayerXUL
    @GodslayerXUL Рік тому +2

    Yes, I absolutely would like to see more content like this. I just wonder what might be next, now that all the races are done. 7 cheater AIs all set to rush? Seems impossible, but so did this one. ;)

  • @simonbackwash
    @simonbackwash Рік тому +1

    That was awesome 😎, i know it's probably been said by others in the comments but i would not misuderestimates the power of the turrets upgrade AS WELL AS / AND STRUCTURE UPGRADE! You give you an incredible boost, if you would open early ebay.... with on all the work have done the turrets in this game it would give you such and edge also considerate that Ai's doesn't upgrade much😎😎🚀 GG! WAS an insane game!👻💪

  • @bubblerd5113
    @bubblerd5113 Рік тому +2

    that thumbnail looks lowkey how wings of liberty should have felt

  • @ChavaYang
    @ChavaYang Рік тому +3

    I wonder if you can leave a very small pathway with the liberators at your entrance, so the enemy thinks they can go through but they'll die to the tanks instead.

  • @MikeMcEachron
    @MikeMcEachron Рік тому

    Well done makes me want to get back into playing sc2 again

  • @RipVW68
    @RipVW68 Рік тому

    Congrats on this accomplishment. I dip into Cheater 1 every once in a while and there is NO CHEESE ALLOWED! Always appreciated!

  • @MultiAggi
    @MultiAggi Рік тому +2

    This is insane!

  • @joeschmidt8856
    @joeschmidt8856 Рік тому

    nice going dude

  • @neogotrizz
    @neogotrizz Рік тому

    Cool content as always. Now how about doing mass ghosts or something against 5-7 AIs?

  • @UbergamR447
    @UbergamR447 Рік тому

    epic skills, congrats! :)

  • @alexchoi5835
    @alexchoi5835 Рік тому

    This type of challenge was my Jam in Sc1 lol. Fun to see in Sc2!

  • @ErenisRanitos
    @ErenisRanitos Рік тому +1

    pro-gamers: this cannot be done.
    Marc: have you tried science? 🤔

  • @ashtonrendon600
    @ashtonrendon600 Рік тому +1

    I think versus protoss you probably have to have 4 or 5 ghosts to emp clumped armies trying to a-move through you to make it holdable, but I’ve never tried the challenge so who knows. Seems like removing thousands of hp in shields with some emp’s could be good though.

  • @azamar818
    @azamar818 Рік тому

    Great job thermal

  • @ashtonrendon600
    @ashtonrendon600 Рік тому +2

    The mad lad. He really did it

  • @135791max
    @135791max Рік тому +1

    I feel like because the majority of protoss units have so much more health than their zerg or Terran counterparts, attack upgrades for seige tanks and libs would actually be much more important.

  • @Ghengis443
    @Ghengis443 Рік тому +1

    Wow, just wow. Don't have a pc to play SC anymore. You're channel is filling my sc fix. Amazing.

  • @Dave-nz5jf
    @Dave-nz5jf 6 місяців тому

    for real he's not lying about those Thors - I saw 4 of them one shot a BC and was blown away.

  • @bucknzahn6443
    @bucknzahn6443 Рік тому

    I want to see more of this content

  • @thesunrisers
    @thesunrisers Рік тому

    Thank you for doing these AI challenges, I absolutely love them. Cheers

  • @user-lg1el7gz8s
    @user-lg1el7gz8s Рік тому +1

    @uthermal, how do you think, would it be more interesting if there were endless resources on bases? So you cannot just wait until bots run out of resources, but have to attack them. On the other side - you can invest as much as you need.

  • @Jacklifear
    @Jacklifear Рік тому

    The only thing I could even fathom to improve this is a single dropship. There are times that you could have utilized it's ability to move SCV, Thors. That said, every 1% a dropship heals an SCV will be a step to compensate the 100 minerals it took to create the dropship. As well as the situations where you want to move a tank or destroy a turret. There is the fact that an SCV used to repair a dropship from inside. I don't know if that's the case anymore (could have been patched out) but still an interesting idea to consider.

  • @thomasbolzec
    @thomasbolzec Рік тому +1

    you could still save about 1k mineral by using the orbital command ability to add 8 supply by depot

  • @RiddmNrzYsH
    @RiddmNrzYsH Рік тому

    Love your vids, thanks for your great content (-; on 1v7 TvP what about ghost with EMP to kill the shield and do the rest with siege tank and liberator?
    Greetz

  • @hamburgers7817
    @hamburgers7817 Рік тому

    Great job Marc what a record!!!
    Maybe the trick to protoss is play protoss mass batteries lol

  • @mattheopichetti9258
    @mattheopichetti9258 Рік тому

    Simply amazing.

  • @dr.kingschultz
    @dr.kingschultz Рік тому

    You are a legend!

  • @psluxton
    @psluxton Рік тому

    The reason the A.I. keeps an army in their base is it is waiting for SOMETHING to change so they can be effective.
    As soon as the choke is gone and you move out it registers that your choke is empty and it tries assaulting again.
    Until then it'll keep more than enough to wipe you hidden where you have to move to get to it.
    It has Patience. And long-term planning.

  • @Karttibone
    @Karttibone Рік тому

    I think you can do a similar thing with Protoss but you'd probably have to micro a quite sizable Ghost army to always have energy for EMP to soften up their army so they can't just walk through Tank, Turret and Liberator. Protoss with shields up is the most busted thing in late game.

  • @romansolar8153
    @romansolar8153 Рік тому

    wow you are LEGEND already :)

  • @dragoda
    @dragoda Рік тому +1

    Xmas came sooner this year. Thank you!

  • @123Ingebrigtsen
    @123Ingebrigtsen Рік тому

    Another total banger.

  • @rcnilsson7213
    @rcnilsson7213 Рік тому +1

    Again, lol. Always impressed by your vids

  • @datman6266
    @datman6266 Рік тому +1

    Holy sh+t you actually done it, it has been done!

  • @tredogzs
    @tredogzs Рік тому

    Love it!