I dont play wurt, but she is the first locked character im thinking about buying (either with spools or until I cave in and spend money). The amphibian tree feels pretty insignificant compared to the other perks, not that it seems outright bad, could be quite nice early games, just the last thing I would prioritize overall. Mosquito bombs fall in a weird place, as their intended purpose is something that feels like it could be useful, but considering mosquitoes have low health and die after 3 attacks, im kinda on the fence. Bloodshot seems nice as its a decent unspoilable healing source, that I think can heal 150 total (inital heal + overtime), but I think im wrong. Plus the whole thing with getting more mosquitoes than you craft a bomb with to get theoretically infinite mosqutoes for infinite bombs or just sacks for healing, but since the sacks only have a 50% drop chance you could get unlucky and turn negative (unless slaughtering mosquitoes in your inventory gaurentees a sack or the numbers I saw were wrong). The merm king perks feel like a must, buffing your merms is just an outright upgrade, marble armor is an easy make and a thulucite crown is not too hard to make once your in the ruins. The only thing I have a issue in quireing would be the trident, as it needs 3 gnarwhale horns and I personslly hate fighting on the ocean, let alone finding the things, but damage is damage which is always nice. As far as the merm tool stations, the helmet seems the most useful directly as having your warrior merms live longer is always nice, the communal food bowl makes recuitment more convient, and the tool shed, it seems like it has a lot of potentialy for farming resources, but I dont know enough about what the merms can and cant do to rate how truely useful it would be. The cautious perk would just make your merms run like cowards, and who cares about your teamates when your playing CIV with fish people. For affinity im gonna go with lunar, since that the one I see most on boss melting videos. A lot of this is just opinions off of the things ive seen and assume, havnt done any testing personally to get a feel for how all this stuff actually comes to play.
Wurt stills very underpowered, wurt requieres more time and resources to even been hable to do some things that other survivors have since day 1, its like self sabotage
you are not wrong, at start that character is just a pain, but during late game it is the best character with all new skills and minion power. She is not bad and not weak, just have another playstyle which is more complicated and not fun for all.
that character worth trying as it is very different compare to other, you dont need crock pot as there is not that many recipe and some vegetables like potato, tomato and even eggplant are better that most crock pot dish for Wurt with her hunger bonuses. There also bonuses from fish which increase sanity and Wurt can longer have them in inventory. If you think it is useless, you are wrong, Scorching Sunfish and Ice Bream provide heat and cold if you have them, so you can just catch couple of them and use as thermal stone and switch at Tin Fishin' Bin which also restore quality of fish. And you have already plan with skill tree. I recommend using spools to unlock character as it is complicated character and her playstyle very different from others which will be not for everyone
@@2lazyt378 Yeah wurt it's fun and diferent but all that it's just that, if you want to use the merms to chop trees, you will still have to deal with the stumps, and with the cost of the food isn't even viable to get more, and let's not even talk about killing bosses, the battles on wich it's good to use merms, arent even worth it because there are other characters with better metods, and the mayority of her upsides aren't even available until you had passed your first year, (yes im talking to the sunfish wich you can only fish on summer and by thar you surely have other heat sources that also can be placed anywhere) but in resume wurt it's a cool character to play even more after her skill tree but the expenses of having to get food and materials just does't pay up even if you are already at your second year
winona became even more useless after they made catapults disarmed by default for other characters
Unfortunately, it is true. At least she was a swappable character, but now she is just a decoration with catapults
I dont play wurt, but she is the first locked character im thinking about buying (either with spools or until I cave in and spend money). The amphibian tree feels pretty insignificant compared to the other perks, not that it seems outright bad, could be quite nice early games, just the last thing I would prioritize overall. Mosquito bombs fall in a weird place, as their intended purpose is something that feels like it could be useful, but considering mosquitoes have low health and die after 3 attacks, im kinda on the fence. Bloodshot seems nice as its a decent unspoilable healing source, that I think can heal 150 total (inital heal + overtime), but I think im wrong. Plus the whole thing with getting more mosquitoes than you craft a bomb with to get theoretically infinite mosqutoes for infinite bombs or just sacks for healing, but since the sacks only have a 50% drop chance you could get unlucky and turn negative (unless slaughtering mosquitoes in your inventory gaurentees a sack or the numbers I saw were wrong). The merm king perks feel like a must, buffing your merms is just an outright upgrade, marble armor is an easy make and a thulucite crown is not too hard to make once your in the ruins. The only thing I have a issue in quireing would be the trident, as it needs 3 gnarwhale horns and I personslly hate fighting on the ocean, let alone finding the things, but damage is damage which is always nice. As far as the merm tool stations, the helmet seems the most useful directly as having your warrior merms live longer is always nice, the communal food bowl makes recuitment more convient, and the tool shed, it seems like it has a lot of potentialy for farming resources, but I dont know enough about what the merms can and cant do to rate how truely useful it would be. The cautious perk would just make your merms run like cowards, and who cares about your teamates when your playing CIV with fish people. For affinity im gonna go with lunar, since that the one I see most on boss melting videos. A lot of this is just opinions off of the things ive seen and assume, havnt done any testing personally to get a feel for how all this stuff actually comes to play.
Wurt stills very underpowered, wurt requieres more time and resources to even been hable to do some things that other survivors have since day 1, its like self sabotage
you are not wrong, at start that character is just a pain, but during late game it is the best character with all new skills and minion power. She is not bad and not weak, just have another playstyle which is more complicated and not fun for all.
that character worth trying as it is very different compare to other, you dont need crock pot as there is not that many recipe and some vegetables like potato, tomato and even eggplant are better that most crock pot dish for Wurt with her hunger bonuses. There also bonuses from fish which increase sanity and Wurt can longer have them in inventory. If you think it is useless, you are wrong, Scorching Sunfish and Ice Bream provide heat and cold if you have them, so you can just catch couple of them and use as thermal stone and switch at Tin Fishin' Bin which also restore quality of fish. And you have already plan with skill tree.
I recommend using spools to unlock character as it is complicated character and her playstyle very different from others which will be not for everyone
@@2lazyt378 Yeah wurt it's fun and diferent but all that it's just that, if you want to use the merms to chop trees, you will still have to deal with the stumps, and with the cost of the food isn't even viable to get more, and let's not even talk about killing bosses, the battles on wich it's good to use merms, arent even worth it because there are other characters with better metods, and the mayority of her upsides aren't even available until you had passed your first year, (yes im talking to the sunfish wich you can only fish on summer and by thar you surely have other heat sources that also can be placed anywhere) but in resume wurt it's a cool character to play even more after her skill tree but the expenses of having to get food and materials just does't pay up even if you are already at your second year
It is just a joke :)
I CANT UNDERSTAND ONE WORD
mission failed, you going to get next time
skill issue