loved your sketchup tutorials. Got me through architecture school! so glad you're doing ones for rhino as well! Looking forward to the content for rhino, and hopefully for grasshopper as well
Thank you for awesome series. I have a question/request: How to texture map surfaces like Curved roads etc? Custom mapping is there but it is bit too messy for inexperienced user like me...
Oh man, you’re a wizard at this. Can I run something by you to make sure I’m not messing up my project / I’m not doing it in a way that’s giving me 10x the work it ought to?
Hi, great explanation. I have been trying to use V-Ray/Enscape materials, however they do not seem to appear in the textures dialog to be able to adjust scale etc. They can be adjust under the mapping tab as you showed in the video, however this tab is not available when trying to adjust the mapping settings to an individual surface of an object. For example, if I had a wall of an house, how can I show the external face as brick and the internal as painted without having to explode the wall. Any ideas?
Do surface on outside and then another surface on the inside. Then you can apply two different materials because you have to different objects. Also I know its late and you probably figured out something. Share
Hello Justin, your work is really great and I love it. I need your help though. I use Rhino to create my designs and save as an obj or 3ds file. But when I open these files on Blender to add materials, the objects only emit the colour of the material applied but not the details/print of the material (e.g printed fabrics or wooden materials). What do I do?
How do you adjust the texture mapping on one face of the object only? I have a corrugated sheet roof and the lines need to run in different directions according to their slope.
Hi everyone! Let me know if you have any questions about materials in Rhino in the comments below! :)
loved your sketchup tutorials. Got me through architecture school! so glad you're doing ones for rhino as well! Looking forward to the content for rhino, and hopefully for grasshopper as well
Thank you for awesome series. I have a question/request: How to texture map surfaces like Curved roads etc? Custom mapping is there but it is bit too messy for inexperienced user like me...
Just the kind of tutorial I was looking for! You've won another subscriber. Good job and keep them coming!
You are my hero, I just want to say “I love you”
So helpful, matching brick sizes up on different objects was driving me mad until I found this video. Thank you 🙏
I’m loving your new channel.
Thanks! :)
Oh man, you’re a wizard at this. Can I run something by you to make sure I’m not messing up my project / I’m not doing it in a way that’s giving me 10x the work it ought to?
Wonderful tutorial, thank you so much for sharing 😊
Fantastic video, thank you!
Hi, great explanation. I have been trying to use V-Ray/Enscape materials, however they do not seem to appear in the textures dialog to be able to adjust scale etc. They can be adjust under the mapping tab as you showed in the video, however this tab is not available when trying to adjust the mapping settings to an individual surface of an object. For example, if I had a wall of an house, how can I show the external face as brick and the internal as painted without having to explode the wall. Any ideas?
Do surface on outside and then another surface on the inside. Then you can apply two different materials because you have to different objects. Also I know its late and you probably figured out something. Share
Clear explanation!
Hello Justin, your work is really great and I love it. I need your help though. I use Rhino to create my designs and save as an obj or 3ds file. But when I open these files on Blender to add materials, the objects only emit the colour of the material applied but not the details/print of the material (e.g printed fabrics or wooden materials). What do I do?
How do you adjust the texture mapping on one face of the object only? I have a corrugated sheet roof and the lines need to run in different directions according to their slope.
Explode the object, separately texture the sides you want textured, then regroup the parts as a single object group again. Cheers.
How to delete material once applied?
thanks!!!
under the textures tab, i only have offset, repeat, and patter. i don't see size!
same!
ok figured it out, you have to make sure "WCS/OCS box style" is checked and the option for size will appear!
it doesnt work. i have no idea why.. i do the exact same things...
rhino has the most absurdly complicated texturing system for no reason. Revit is so much better at this
agreed, starting to dislike rhino more and more