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Monster Hunter World: Attack Boosters In-Depth
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- Опубліковано 15 сер 2024
- ************* These damage increases are fixed amounts not percentages. I still think this information is helpful, for people who have weapons around 700-1100 attack. So I am leaving the video up. Sorry about the confusion. ****************
This Video Took FOREVER to put together, so it would be awesome if you liked the video, to consider subscribing!
Monster Hunter World: Affinity in-Depth: • Monster Hunter World: ...
Attack boosters play a very important part in Monster Hunter World, and the attack boosters in Monster Hunter world are very powerful. In this video I cover the extra damage given by DeamonDrug, Might Seed, Might Pill, and Deamon powder. I also talk about the Attack Up skill given by food. Like Attack Up (S) Attack Up (M) Attack up (L)
Results Start at 1:58
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Attack Boosters In-Depth
Attack Boosters In-Depth
So, highest stack available using the items mentioned is to eat an Attack Up (L) meal, use a Mega-Demondrug, then Might Seed, then Demon Powder and you're good to go. Can the same be said for Armorskin and related items?
The Armorskin Video is coming out in a day or two. From what I have learned so far, yes.
And I guess add Might Pill when you get a KO or use a trap? 20 seconds isn't long, that's for sure.
Widgeon TV Are you sure these consumables/meals give % increase? Cuz it gives flat bonuses in the past (like 5/10/15 for attack up meal S/M/L).
Have you tested it with another great sword that has significantly less or more attack dmg?
k idontknow Read the description. He made a mistake.
What about mushroomancer
Eating a nitro shroom is atk buff.
Just want to say the numbers differ because of your position based on the pole. Great sword hits vary based on if you are hitting with just the tip of the blade vs the base of the blade. Every time you did the basic attack your character moves slightly forward so that's probably where the random different numbers came into play
its the motion value. gaijin hunter has a Video explaining it.
Sky_Rl not motion value, it's your actual positioning not what move you use
sean Fenn's comment describes it perfectly. Each weapon has a "sweet spot" which gives you the full dmg potential of an attack.
OverdueYeti yup, this has been known since the early games...2nd I believe. I hate how all these new scrub youtubers try to post misinformative videos without knowing basic info that the community discovered back on PS2. They really should just leave it to the more experienced community that has been data mining for 10+ games.
darkoni12398 he is trying to help. Even if he got some wrong why not help him grow instead of being so rude about it.
XD makes the hunting horn look beast by comparison. Some end game Hunting horns have Attack Up (L) as a melody. This gives a 15% attack damage boost for 90 seconds.
The thing is that's nice and all but it can be used a second time, increasing the effect by 5% to a 20% attack damage boost.
This effect can also last 2 full minutes if the player has horn mastreo, and they will. Best part is it's free. There is no cost and it can be refreshed at any time.
Best best part is it stacks with everything that isn't another hunting horn buff. So that 20% buff stacks with all other consumable buffs.
Meaning if you had everything active excluding a might pill, then you would have 47% bonus attack damage. (That's a stronger damage boost than the strongest critical hit can provide)
On top of everything else, you could also stack up affinity for tons of critical hits.
joemama114 it’s so goddamn good that it has two best parts
What would u say is the best hunting horn
HiddenChakra1 this was probably meant for joe but if you’d like my recommendation, the dodogama is easy to get and it has Attack and defense up (L) and heath boost which are all useful plus it is up the bone tree for a while then straight to dodogama so its really easy to get, definitely not a bad choice
We didn't need to know this to know that we need more HH players. But it makes us want them more.
We need more HH players!!!
go play it yourself sometimes and stop praying for running into a hh player in quests
lol i have been poppin these without knowing the timer on them.. this helped me understand a lot. thanks
A note you forgot to mention, as its important to anyone trying to utilize all of these, is that if you eat a might pill with a might seed on, it deletes the might seed buff. So after the 20 seconds, you will need to eat another might seed to regain its buff
It's possible the different damage numbers you're getting are due to what part of the greatsword is making contact with the training log. In previous games, long melee weapons like GS and LS had damage multipliers based on where you made contact with the monster. Basically the tip vs. the rest of the weapon.
It is very possible, but I did a lot of tests on that log,. I tried hitting the log when I was close to it and when I was far. another Idea I had was that it did different damage at different points in the swing. Like when the swing is just coming over your head it does a damage and when the swing is near the ground it does another damage. In any case there is more testing to be done!
Widgeon TV That's a good point. Besides, this game is so different from previous titles, we have to consider all the possibilities. There is a lot of misinformation out there right now due to assumptions being made based on what was true for older games.
Widgeon TV I think that is because not the whole log is seen as a weakspot.
Widgeon TV I think your easy solution here would be base testing with a bowgun. Though that doesn't alter the difficulty of finding out what the difference is between the affects with various classes, as I asked about in my comment.
Widgeon TV the different numbers came up because of the motion swing damage of your weapon. The size and range of contact with the objext or monster depends on where you land the swing if its towards the tip of the blade or closer to the hilt. The maximal damage output is preferably towards the upper area of the blade.
Wrong info. The items are not percentage based. They are all flat number boosts that is then multiplied with the weapon dmg multiplier.
You were seeing different hit numbers on the GS because the blade actually has a sweet spot. Anything before or after that sweet spot deals less damage.
What is the weapon dmg multiplier? Can it be seen in-game somewhere? I was also curious about the numbers because in my tests all of the increases were higher than the percentages in the video.
its based on the true damage values of the weapons (same as seen on the attack skill, +3, +12)
So you take your weapon damage, divide it by the bloat multiplier (Hammer 5.2x, bow 1.2x etc)
then add on these values
I don't think the values are anywhere in game, the reason they exist is so it doesn't show a greatsword doing 200 damage, and a set of duel blades doing 200 as well
Here are the numbers for the items and consumables
Power Charm = +6
Power Talon = +9
Might Seed = +10
Might Pill = +25
Demon Drug = +5
Mega Demon Drug = +7
Demon Powder = +10
your information is technically wrong.
all of the items apply a flat damage increase. This is applied to your true damage though, depending on what weapon you have equipped that true damage value is sent through an equation to display the bloated number displayed on your equipment information.
secondly, all the powders (life, demon, hardshell, ect) apply the effect to all players over a very large range. so long as they are in the same zone it will work. Suggesting you need to be next to them is very bad.
Do you happen to know the basic formula of it all and values of the boost? I did hear about them being flat and the formula and all, but I'm having confusion what the formula is, i heard like 3 different ways it was processed
So sad how misinformation is rewarded with likes. No offense Widgeon, but if you have 28k subs you have a certain responsibility to provide reliable information, you would have taken down the video if you had common sence. You provide this BS to many people who did their gear optimization based on your senseless calculation .
Dear people, the buffs are not % based but a flat increase : Demon drug (5) Demon D.+ (7) Attack charm/talon (6/9)
Meal buffs S/M/L (5/10/15) Demon powder (10) Might seed/pill (5/25). The numbers differ between weapon categories, but not within the same weapon type(Greatsword will get a higher attack increase than a Lancer for example, because it has a higher attack multiplier. Attack is your raw attack multiplied by your weapon category multiplier) .
Thanks for that
If i may ask, do you know how much the attack increases by consuming that red mushroom? (don't know the english name sorry xd)
The red mushroom is called a Nitroshroom, and you can only eat it with the mushroomancer skill. It is equal to a Demon Drug (not the mega)
But the most important information here is the duration, stack combinations, and relative effect. The exact math is trivial in comparison
potaterjim but it is still important to acknowledge that these consumable gives actual dmg values rather than %. Misinformation leads one thing to another and causes unnecessary misconception.
Might seed adds 10 not 5, just a correction
Mega demon drug needs a buff. Or be renamed as “tiniest bit better demon drug” 1% increase is some bullshit.
whats 1% of 1000
10
that 10 multiplied by how many times you hit the monster during a hunt equals?
You mean to tell me you hit the monster for 1000 on every hit? I understand that +1% is not useless, I'm just saying it's trivial outside of speedruns.
no, but I have 1000 attack on my LS. with all the buffs I can get I can afford to be picky about where I hit to avoid tripping my team.
This is short and sweet. Quick to the point no bullshit and 6-7 minutes of pure information, great video. Nowadays people make videos and talk and talk and talk for the 10 minute mark for more revenue. You just earned a new subscriber.
fun note for people still watching this, if you spam might pill while you're in the air dismounting a monster, it will actually consume the pill when you hit the ground before stumbling/rolling so you can immediately attack it with that extra attack bonus taken to full effect.
tested it several times.
Oh my gosh, thank you so much for doing this! I used a might pill once but then wrote all of these off based on the short duration and not wanting to have to experiment and test how much they actually help. You did all that work for me! So super grateful
it's over 2 years since you made this video, but i just bought the game on sale so its all new to me. this video was perfect man, clearly explained, clear graphics, short and to the point. good job dude
Just want to say I love your videos: short, accurate, and have great videos. It’s not some 20min vid where I have to skip around to find anything.
This was a great video to find after a couple of hours of searching exactly this topic. Good to know it seems to still follow the stack formula of previous entries in the series.
I was just wondering all of this myself. You saved me the time testing it thanks. Got yourself a sub
Extremely helpful! Everyone has been telling me food does not stack with the demon items. And neither do the demon items stack w each other. So this alone will greatly change my playstyle.
What about eating a Nitroshroom with Mushroomancer skill? From what I understand, it gives a demondrug effect.
Silens Phoenix damn i just asked the same
I'd assume they're the same exact effects and not stackable. Perk is likely there as an option if you have a lot of mushrooms on hand and don't want to farm the demon and adamant mats.
Silens Phoenix confused by the question. It's the same exact situation
Hey, Widgeon, you can use fast consumables/mantles after you finish a mounting while in the air. Using seeds/pills during that time would max ko dmg potential.
Greatsword has this sweet spot (around the middle of the blade) that deals maximum damage. Every time you do a standard triangle attack your character moves slightly, altering the contact spot which accounts for the damage difference. Hitting a monster with the part near the hilt or the tip will do less damage.
I know people have said many different things, but I think your damage thing could be a tick rate thing. You're using a move that charges. Even if you don't charge it, if you start it on one side of the game's internal clock and release it on the next (very rarely, which is why the numbers are so consistent except the random hit) it counts as charging it slightly
The thoroughness of this video just turn to subscribe, it was perfect. Thanks for the info.
Good structure and quality. The explainations were easy to understand so thank you.
The log showing different damage numbers is a result of the whole momentum mechanism in the game when you attack you move a little closer which in turn causes you to make a bit connect with more of the blade
Intro camera pan was lit. I felt comfortable
Priceless info! Thanks a bunch for the thorough testing!
I can't confirm it, but long ago I read that weapons have "sweetspots" near the middle of the bladed area, so hitting something dead center with the blade was max damage and hitting at the tip or base would do less. You did that extra two points of damage when your character crept forward enough after several attacks, so I assume that this may be the case.
You can use most usable/consumable items (including these attack boosters) right after a successful mount topple while you're airborne and falling to the ground. I usually pop a Might Pill after a mount, wear a cloak, or shoot the monster with whatever's on my slinger.
Thanks so much! I've been wondering what to craft and grow, but couldn't find boost percentages and didn't want to do my own extensive testing. Waiting for the defensive boost video. Subbed.
Thank you, this is extremely helpful knowing how long each lasts and what can be stacked. My fights can be planned much better now :)
Jus a quick mention the food expires roughly every 10-ish..minutes... i cant say if their effects expires then but it does mean another meal can be consumed.
You’re a G. Thanks for the concise and well laid-out facts!
You don't have to be right next to teammates to get the most out of demonpowder/lifepowder/hardshellpowder, just popping it while in the same area as them works just fine.
Clear, straight and helpful. Well done. Subscribed.
1:20 - Did you know that GS has a sweet spot to hit with? Thaths why you get different numbers, there is a spot somewhere between the tip and the middle of the blade that will make u pull out more dmg.
The great thing about might seed is it's very cheap to produce and 3 minutes is a long time. 3 min at 6% is a great return with how easy it is to make. Now I need to use the demon powdereds and the might seed. Both those items are easy to get. Nice 15% increase should help me a ton with master rank
Best time to use a might pill is right after knocking down a monster. If you are mounted you can cycle through inventory to get it prepped before you knock down the monster, or if you are in a group while some one else is on the monster prep it and pop it as the monster falling down. the 20 secs is more than enough time to do extra damage.
I haven't researched or tested the damage modifiers in World, but in previous games Greatsword damage was optimal at the center of the blade. Inversely, Longsword was optimized at the tip. Might be something to look into.
Raymundo Muzones Unless you mean for testing consistant damage, Long Sword does the most damage at the base of the blade.
Diabolical is that how it works now? Using a longsword used to be all about spacing.
Raymundo Muzones It is about spacing, but it does much more damage the closer you are. That's how it has always been.
I would recommend making adamant pill instead of might pull. Since might pull is pretty much useless until the monster is sleeping might as well dedicate the resource to making adamant pull to beef up defense for when you face off with an elder dragon and it does the one shots. I manage to have a sliver of health left after nergigante does the dive bomb on me only because I had the adamant pill on so it’s very useful for keep Ming you alive
The thing about the damage changes in the log is because you got closer and bladed weapons can do more damage if you hit with the center of the blade vs the tip of the blade. This is more noticeable on GS and LS in my experience.
Very very well put together video. Good Job!
So the best combination is to eat a large atk up meal, a mega demondrug, demon powder, and a might seed. Replace seed with pill for higher atk but will only be higher for 20 seconds
The varied damage relates to the distance you are from the log. It's like the optimal distance with ranged weapons
Wooow. If only learning my school work was like this video.
The difference in damage with the GS is because of the spot on the blade that connected with the training log. The tip of the blade does not do as much damage as the 'meat' (center mass) of the blade. Works similarly to 'critical distance' with a ranged weapon.
WOW! This was incredibly useful. Thanks!
Very helpful info, I had no idea that boosts were so small or that these were stackable. Monsters won't stand a chance against me now.
Much appreciated. Didn't know if I should use one at a time or all at once.
I think the bonus damage might have come from the greatsword. It does more damage if you land the middle of the greatsword over the tip
Thank you very helpful 👍. Can't wait for defense boost video.
Not sure if you know this or if it has been said already. But with the grestsword it's highest damage point is the center of the blade. Been like that for many many years XD.
Two things wrong on the first minute.
Demondrug gives fixed damage (you noticed that)
Second thing is that the reason your greatsword is attacking for more is how you're hitting the post. there's such a thing as a "mid swing" and it will increase your damage by a little bit.
A much better way to test damage numbers is charge blade's SAED's second hit. It's a hit that guarantees to not have any mid-swings and also giving very large numbers to cope with rounding issues.
holy...i wasnt aware of the demon powder. nice one thankyou
Learned some good info. Thank you for making this and doing the research!
I wish I could favorite this video like the youtube videos of old - so helpful!! I’ve always wondered about this!!!
Not sure if you've figured it out yet but you're constantly hitting crits in the training ground, and depending on your affinity determines when you're hitting your max crit damage.
Very well done. Though I was already doing this while playing the game. It makes a huge difference when all of them stack for your HR 50 Assignment of fighting Purple Kirin. All you want is for it to die... fast.
The demon powder has quite a bit of range, like the lifepowder, you don't need to be standing right next to eachother for it to work. This same applies to the other powders.
You forgot the attack boosting charm! It’s an item you can carry with you in your inventory and it boosts your attack without being consumed
Anti-Climatic-Graph He very clearly stated at the beginning of the video that he was only mentioning generic consumables. He didn’t forget anything.
Pay attention.
On top of the fact that that is skill based so you can see EXACTLY how much it gives you by checking your skills.
Javier Valenzuela no, he's referring to the item pouch charm you can buy from the shop and carry in your inventory
@StrikeHolesType I was telling Javier that OP was referring to the power charm item pouch item because Javier thought he was talking about the attack boost skill
This is extremely helpful! You got yourself a subscriber :)
Just so you know the reach of demon powder aoe is huge. Like as long as you're in the same area of the map you'll probably all get it huge.
Every weapon has different spots upon the weapon that do different damage. The Great Sword is strongest when hit in the middle of the blade closer to the hilt. If it is hit from the tip, it is called a whiff.
That theory is right. The pole is broken into 2 parts.. the top and Bottom..You can see this if you use the gunlance and attack high and then attack low
"This item stacks with everything else."
10 seconds later
"But it does not stack with everything."
Brian actually, no.
He flat out states initially that it stacks with everything, and the revised his statement to "oh yeah, but it doesn't stack with like-variants.
As you said "listening skills, my man."
That and several that he states do *not* stack, in fact *do* stack.
So yeah.
Open to interpretation
Being pedantic is the ultimate sign of intellectual laziness
Los Pikklez
You say that as though pedanticism isn't entertaining.
Which it is. 😊
David Dwan He meant it doesn’t stack with each other, demon drug and mega demon drug won’t stack with each other, he also meant that it will only take the mega demon drug effect.
Just a correction with the powders: the AoE is actually huge and can be used from fairly far away. I'm not sure about this one, but in previous MH games when the map was split into numbered areas- powders were area-wide.
Thanks a bunch, that clears up a lot!
Quality and helpful post, thank you. Subbed.
Fantastic video, very informative and clear!
Great Vid! Keep it up!
Sorry, but all the damage numbers are completely wrong. The damage increase they give, is based on raw attack and can't be expressed in simple % increases.
Demondrug +5 raw
Mega Demondrug +7 raw
Might Seed +10 raw
Demon Powder +10 raw
Might Pill +25 raw
Attack Up (S) +5 raw
Attack Up (M) +10 raw
Attack Up (L) +15 raw
Very informative, thanks man, keep up the good work :D
The GS had a sweet spot. Depending on what part of the sword hits, you get more or less damage.
Wow didn't know pills were so short I thought something was debuffing me thanks
The items increase your attack stat so you can look at your stats and then take a item see how much it’s increased
Great explanation mate
You do slightly different damage on the log with the same attack because the weapon itself has impact points that will effect your damage output.
when you do charge slashes it bring your forward slightly so you were hitting with a different part of the weapon.
Next up test the Demonpowder. Hardskinpowder and life powder range. I have applied the powder buff from extremely long range. I don't believe your teammates have to be next to you for them to get the buff/ heals
Who would even dislike this... Great video man.
The people that know the buffs are a flat number and not a percentage. He is absolutely wrong by saying that.
You have different damage numbers because of where your GS hits.
If memory serves me right, you deal slightly more damage if you strike something at the center of the blade, in comparison to hitting something with the GS tip and/or base.
The powders have a pretty modest aoe so you dont have to hold hands to pass the benefits.
Thank you for that, very helpful! Subscribed!
Best stack would be attack L from meal, and consuming mushrooms using the mushroommancer perk with mosswine helmet and charm for basic attack buff, last til you faint.
Check out some of the Japanese site I think they did quiet in=depth on his already. Might pill will multiply your other items buff so even though the short duration it can boost the damage quite a lot if you use it the right time, especially if you have a team member that has the area effect skills with them.
The different damage numbers come from the point of the attack animation at which it connects.
Awesome break down, thank you so much.
just saying buy for demon powder or any powder (hardskin and so on) you do not need to be right next to the person, as long as they are pretty much in the same area as you they will get the effects.
This has been extremely helpful to me and my team. Thank you for taking the time to test this and make a video of it.
I’ve been subbed to you since D1, glad to see you doing MHW vids 👍🏻
Great video really helpful
The damage difference is based on where your blade makes contact with the enemy. Hi, welcome to monster hunter.
Great video. I subscribe just based off this video.
Thank you so much been looking for this
The powder can be used from any range & your teammates will still gain the effect from it
Great video!
Nice Video! Thank you for your work!
It about part of Blade in MHW or 4U X XX Sword has 2 type of part that will in crease Damaged my 5% and also the Sharpness bonuses for 5% . Great Sword the tips of the blade deal less damaged then the mid or botton of the blade which +5% damage and sharpness while Long Sword the tip deal +5% more damage and +5% more sharpness bonus while the closer to the handle didn't have any bonus.
You don't have to stand next to allies when using demon powder. The activation range is actually quite big.
Amazing! I was ignore long time this, now i´ll use it
Thank you so much! I’ve been wondering % numbers and which ones stack with which since I started playing, great video!