I think of your videos anytime I get new a piece of retro gaming tech. These old videos were probably the tipping point for me jumping down the rabbit hole and spending way more $ than I ever should have LOL. When you were still making these, there wasn't much info online at the time, so a good source was like finding gold. Many forum posts were just full of bad info. Plus, you made it entertaining and easily digestible, even when you went extremely in depth. I hope you've been doing well, and I'd love to see new shit from you man! Cheers!
Just wanted everybody to know that the Sony PVM2530 was actually saved by me from going to Goodwill! After reviewing it I gave it away as a Christmas present to a buddy of mine! It now has a home where it will be loved till its last days.
I found my Sony PMV2530 at my colleges thrift store for $40. They had 2 PVMs so I got the better of the two and it's sitting next to its cousin PVM1954Q. My question to you phonedork is where can I get my PVM2530's picture adjusted by a professional? I don't want to risk my life fixing something that may or may not work. Thanks and love your videos!
Zoso707 Typically, these sets are serviced by technicians certified to deal with broadcasting and A/V production equipment. However, any competent tech who has experience servicing CRT monitors, including arcade techs, should be able to work on your PVM series Trinitron; all he needs are the tools and a trusted pattern generator, though having the factory service manual would also go a very long way. Considering the age of this set, which is from the late 1980s-early 1990s, it would be a good idea to replace out of spec parts (capacitors, resistors, transistors, potentiometers) before dealing with the task of recalibrating the monitor. Of course, the set must be allowed to fully warm up and should be degaussed before attempting any adjustments. One area of potential concern on your PVM-2530 and many other Sony Trinitron monitors and televisions of the era and older (newer Trinitron sets usually do not have this part) will be an adjustable high voltage resistor (labeled H. STAT; can be used to roughly adjust for horizontal beam convergence), which looks like a red rectangular block with a black knob on it and is connected between the anode cap and the flyback transformer. These can break down over time because the high voltage that must flow through it to the CRT eventually wears it out. Replacements are not easy to find and you must beware of counterfeits as they simply don't last very long. Fortunately, a monitor with a bad H STAT may be expected to have a well worn picture tube as well (though this may not always be the case). You can achieve very tight calibration, but there are limits with CRT sets depending on size (the larger the tube, the harder it is to calibrate), condition (less than perfect tubes may have problems that you can't adjust your way out of), and position (the monitor's purity and convergence can be affected even by the monitor's own orientation with the Earth's magnetic field, which is one reason why you have a degauss switch on these monitors). As for playing a game on a 14 inch screen, many people growing up may have had experiences playing games on a 13" TV set in his/her own room, so many people may not have a problem with using a 14 inch monitor.
+Zoso707 I have been told I am over reacting on the danger. But I dont care! Its a damn opened CRT. I did it and I am not anything special. I would just get a screw driver and wrap it in electrical tape except the tip. Wear anti static gloves. Have shoes on and dont lean any anything metal. But as far as a professional... I dont know any. Perhaps you can find a CRT or arcade repair person near you as they work on CRTs all the time I am sure.
I just discovered your channel while looking for videos on the sony PVM 2530 25 inch as I am picking one up next monday for my game consoles. Very educational! I'll be looking through your videos to learn about different cables and PVM tvs!
Thanks to you I've upgraded to a Sony PVM 20M4E. I can't wait to hook it up. I've also ordered the same Bandridge scart selector that you have. RGB all the way bro!
16:01 is an awesome skit. Nice job i laughed my ass off. If i find one these 14s ill be picking it up. I started reading a lot about this stuff about a year ago and got back into retro gaming. Bought an nes with megaman 2, ninja gaiden and contra. Megaman is probably my favorite. I bought a little 13inch crt. Now i know what to jump to whenever i get the money. Thanks.
it looks like the n64 on the n6u is too bright or colors are a bit too saturated, but maybe this is just the video? anyway, i looked up on craigslist after watching your video and a guy has one 2 hours from me. 80 bucks shipped. :)
I wish he had two! I would have grabbed both also! His son had a very different name. Its stuck to me for a while. Cant remember it now. But the guy obviously took good care of these monitors. Cause it had perfect white balance and geometry!
I have a PVM9530 and also a PVM1910q. However i am not sure which one to keep and which one to sell off. I guess i'll have to pull the trigger and test them both side by side with RGB to SCART and their respective adapters.
I totally get you on the scanline effect. It's like screen tones in manga. Some kind of perfect kind of gritty that can look slick and clean at the same time.
CollectingRetro Gimmick is great! I wish I had the real cart! I prefer the awesome music on the real cart. I bought it once for a extreme amount but returned it back because it did not work. Thank god the seller refunded me after sending it back. Maybe it was because I used my old play choice RGB modded fermium for it. Not sure why it would not play...
You know you can remove the AA filter and dithering on n64 games with a gameshark right? Just look to assemblergames forums for the details.. but for a quick setup there are some isp and asp patches for several games out for loading with EVERDRIVE64. If you want to make your own gameshark codes for removing dithering and or the AA filter just look for the thread explaining the process on assemblergames forums. It's actually very easy.
So I got my n6u and just modded my n64 with csync and rgb. Jet Force Gemini cleaned up well. Mischief Makers is nice and so is Paper Mario. Kirby 64 doesn't look good, but it never did. I think your idea of hacking roms to take that filter off is possibly the only solution if it's even possible. You covered it all. Nice job.
Hey phonedork ! I like how u go inside of the pvm and calibrate stuf i love doing that myself too. I think you’re pretty save in a crt as long as u do not touch the anode cap. Many of the Pvm stuf that cant be calibrated with the dials itself can be fixed by magnet strips u can glue on the tube itself it can make a big difference while trying to clalibrate it.
dude.. once again i have been well informed by your video..always a pleasure love your videos... truly inspiring... now i have to spend more money on another rgb.... lol
Happy new years dude thanks for another video! Yeah I have the same results I have a Bang & Olufsen MX5500 25" RGB tv, and several different models of Sony pvms from 8 to 14" and the smaller the sharper! I want to get my hands on a 5" pvm-5041q just for portability same as you for taking on trips. Almost got it part of a bundle for buying two 8" pvms but seller wanted me to buy five of them to throw in the 5" and I just couldn't justify the space was about to move out of state and couldn't pack anymore. Anyway One day I want to see how RGB gaming will look on that 5" pvm!
Found out something interesting about my pvm 2030 the other day. When I plug my dvd player into it through scart it outputs in progressive. Looks like 240p to me. Thought that was interesting because I had assumed almost all pvms output movies in 480i...my other pvm output movies in 480i
Lol I liked that hill billy guy. I do plan on getting this pvm 1340 on ebay soon for my retro consoles. I already own a scart cable for my genesis. I can't wait until I get it! Found a good deal for 149.
Yeah I agree with all the comments about the smaller the better (the video is buffering right now so I haven't seen what's being discussed IN it yet). It's like the Retina effect on Apple's stuff. You need a certain amount of pixels per inch based on your viewing distance for things to look sharp, no matter the resolution. And with resolutions as low as 240p, scanlines can only help so much when you put things up onto a huge screen. Anyone who remembers projection TVs from the 90s before HD came around can attest to this.
Glad there are other people out there who believe this! This is coming from a guy who has the NEC XM29! While I love it for its size... It is not as sharp as this 14 inches! Also for those who do not have room for a CRT... No more excuses with this! I will say however I do prefer the Neo Geo on the XM29. I love large character sprites stretched out with fat scanlines. Unfortunately games like the original NES with small character sprites do not look as hot!
Love the videos, sir. So informative and entertaining. I recently picked up a PVM-14M2U and also ordered a scart to bnc cable from retro gaming cables. I noticed that both the Chroma and Phase settings are locked while in this mode, leaving the picture, while still amazing, not as colorful as I'd like. Your calibration settings look fantastic, and I was wondering if you had any tips in terms of getting the best quality.
megamanfan1500 For great color I mess with the white balance. I just make sure the greys are grey and whites are white. Make sure grey is not purple or something. Its the same way I do white balance with photography. Download that 240P test suite for sega genesis and use it for the grid. Making sure lines are straight as possible. Try to fit it within the 4x3 screen. Then make sure circles are circles and not ovals. Smaller screens don't have as much geometry issues as the bigger ones. Final test would be to make sure words and sentences in games are straight as possible. This sometimes takes other things out of whack. Playing with geometry can sure take up a lot of time. Having a perfect white balance will ensure no color bleed. It will also make it sharper.
Thanks for the advice! Your videos really helped me make a decision on whether or not to purchase one, and I'm glad I did. I'll also make sure to set aside some time to adjust the geometry. Thanks again.
Informative and funny as. You need to make more videos. People say that the picture is sharper on the 14" PVM's, might be even nicer on a 14M4 or a 14L5. Although I have nothing to reference that as I only own a 20M4A.
mookie3three I have theSony PVM 14L5 and I can contend its sharper then any 14 incher I have. Although its not the sharpest monitor I have. And believe it or not the sharpest RGB monitor I have is 24 inches! The subject of my next video! ;-)
What's a fair price for the PVM 2530? There's one for sale near me, but they're asking for $325. I already have a 14 inch PVM and I love it, but I would like a bigger one.
Another great video! In my own opinion, resolution is key with certain systems, as it appears that these games were optimized for a screen with less screen size. The same can be said with certain nintendo handheld like the Gameboy Advance and the DS (in fact, certain DS games look way better on the DS lite and DSI XL than they ever would on the 3DS and 3DSxl). Same principle on the handheld that seemed to be a carryover from the NES to the N64. Makes you wonder what computer screens they were using to make these games on originally, don't you think?
You know being a photographer I know taking a 320X240 picture and stretching it to a 29 inch screen would surely cause loss in picture quality. I know scanlines do help by implementing black lines in between each raster line to compensate stretching it to a native 640x480 screen since 240 scanlines are added. But even a 640x480 pic stretched to 29 inches causes degradation of picture quality. Plus a lot of old 240P games are not even 320x240. The NES and SNES are the worst. The N64 claims to use on there 240P games 320x240 but if you notice a lot of the N64 games hardly take up the whole screen. I believe it has everything to do with a smaller screen with pure RGB. They say TV lines help the sharpness. But my Sony PVM 20L5 at 20 inches with 800 Lines cannot touch this 14 inch with 500 lines from what I see.
***** Well you can always play DS games on their intended size/aspect ratio on the 3DS...you just have to hold one button and that resets the aspect ratio/resolution from what I heard
Even playing them that way in a pillar boxed for is not the same as playing them on a DSI xl. It's a matter of how big the screen size is and how well it fits the intended dedicated pixel size.
***** Now I don't have any of the DS's or 3DS's or whatever but in theory it should be the same(unless the 3DS simply cannot display DS Games that well...maybe it tries to scale the DS Games into the 3DS's native res? I'm not really sure)...although Pillarboxes can be annoying to some The original 3DS I believe is similar in size to the original DS's so I'm assuming it's mostly a problem with the 3DS XL's and the other Bigger Variants though I could be wrong As for the dedicated Pixel Size I've been curious lately how would old consoles look a hypothetical 240p CRT TV?(and yes that would mean no scanlines since it's only 240p)...I would imagine it would look something like for example Chrono Trigger on DS but with a CRT Look
***** Consider getting a 5 or 8 inch PVM and I think that is as close to a straight 240P CRT would look like. The scanlines would be so thin they would be almost non-existent.
Phonedork, have you had any experience playing the N64 with the anti-aliasing filter off with Tim Worthington's RGB mod on this "sweet spot" monitor or the XRGB mini?
When you used the DB25 port to scart, what cable did you use on the N64 to connect back to the scart? Reading that this NTSC/PAL problem on american Gamecubes and Wiis make this impossible to use over this connection? But this looks possible?
I wonder if that is anti-aliasing or is it just some sort of stupid motion blur filter? The character in Jet Force Gemini looks like something out of a 480i composite like image...he just seems to have that "Interlaced Look" and not really anti-aliasing(it just reminds me of that PS2 Composite look for some reason)...or at least not Anti Aliasing the way we see nowadays on PC Gaming at least It seems like N64 games were designed around composite cables...or at least that's what I think...they all have that blurry look to them
My life in gaming channel showed a modded N64 with hdmi output with a option menu to switch off the anti aliasing filter for all games,pretty neat huh?.
Late gen and early gen games for a specific system have varying qualities in video, output, and just in general processor output. Do you find a great deal of difference in the quality of the RGB monitors in these games? For instance, supermario RPG was released AFTER the 64 was already on the market, and really showed the potential for the SNES system. However at that point, people had moved onto a newer system with greater processing power, and the game itself is relatively unknown. In comparison, F-Zero was one of the first games released for the SNES and was a pretty much new technology at the point of its realse. To sum up my question, is there a big difference in the graphics of first gen and later gen games on the same console? Aside from advances during there period, on these monitors?
Jeff Ferguson Im not sure what you mean Jeffry... But as far as standard definition resolutions they look the best on RGB monitors. The color levels are higher and scanlines make them sharper. However on systems like the PS3 and higher they look better on LCDs in HDMI. There is not a whole lot difference between first gen and later gen games on the same console. Almost 95% of the SNES games ran in the same resolution 256X224. The SNES can run in higher resolution but at the cost of either color or slowdown. Games like Donkey Kong Country which was pretty impressive at the end of the SNES life was incredible and much more impressive the Super Mario world to a technical point. But I prefer Super Mario Graphics. While I don't think the graphics were a huge difference they are definitely prettier to look at in RGB with scanlines. Check out my XRGB mini review. You might like that device if you want to play CRT quality in your LCD. Also do you want to sell you Super Mario RPG Jeff??? LOL!
That is "Fighting Street" AKA Street Fighter 1 for Turbographx 16 / PC Engine CD. Geki's Stage. Better then the arcade version as it sounds like real instruments!
European version of this monitor actually has SCART if I'm not wrong ... I could get 2 of those from a friend who currently has them in storage, but found the specs quite underwhelming.
I have a standard PAL (non RGB) N64 connected via a Spook S Video cable (highest rated N64 lead in N64 Magazine) directly to my Pioneer KRP600. I find it provides an crisp and vibrant image though it naturally has the artifacts/issues to be expected from a 240/480i game blown up on a 1080p 60" depending on resolution. I also have my PS1 and Saturn running through the same setup and I find that the 'best' N64 titles provide the best image quality and actually look the best - Rayman 2 and a number of EA Sports titles are references that I use for image quality comparison, though the N64 versions of these are running in 640x480/640x400 versus the PSX 320x240. Shoddily shit ports like Quake are not good examples though. Of course if Nintendo had made the N64 RGB to start with...But alas I haven't seen an RGB mod that surpasses the Spook S Video to be honest! Your videos are great - keep up the good work!
i just got the SONY PVM 20l5 for 1.00 at a thrift store and i can not get it to sync to my N64 im i tried changing some setting on the PVM and no luck i have only tried the S video any one know what could be wrong?
I picked up a 14N6U ($100 shipped) that was already set up and in great condition. Thanks for the recommendation! Makes N64 games come alive on S-video. I also really like it for GC especially Mario Sunshine. Do you have some recommended settings that look good to you? Thanks
Great informative video as of usual. I have a PVM 1340 on my workbench that I use for testing and repairing my retro equipment. I never connected it to an N64. Would I get similar results with this model like you got on the PVM N6U?
KWKBOX I can only imagine you will get the similar results. I that monitor is 13 inches I believe it should be tack sharp! How many TV lines does it have? Apparently small monitors with at least 500 lines should be about as sharp as its gonna get! But Im not so sure about TV lines. I mean my PVM20L5 has 800 lines and the 14 incher at 500 lines is sharper.
phonedork I looked at my pdf manual I downloaded from sony online and nowhere does it tell me a line count I can find. Which I find odd because all the other pdfs I have for other pvm monitors it says the line count in them. I will have to hook it up and see the difference myself. But even if it is a drastic improvement there is no way I am playing 4 player Mariokart 64 on a 13 inch screen. I guess that is where my XRGB-mini on my 47 LCD comes into play...
phonedork LOL I understand where you are coming from. In a perfect world you could port all the tracks of previous Mariokart games into the latest one. But unfortunately when you are playing with purists you have to compromise something to enjoy the use of original hardware. Keep up the good work and I look forward to your next informative video.
i just got my hands on a 2530, but there are a few weird things: The physical sony logo is missing but there is definitely a hole where it was (any idea where I can get one of those?) And there is no physical s-video connection (no idea what that means) There is a black label instead of red if that means anything Also, I got a bnc to vga cable with it and want to know if that would work natively with dreamcast vga
Cannot do VGA / Rgb 31 Kz 480p on that monitor. So no dreamcast unless you want 480I. Not sure where you can get a Sony logo. Is it not like this one???
can you check for dithering in goldeneye? I get it bad when going to archives. if you go to the safe, there are some windows with some light shining through. This is where I noticed it the worst.
After watching the video couple of times for past years now, beside of thinking which monitor does suit best for my consoles etc, I think I can beat that fart easily. Yes, I am sure! I can beat it!
If I wanted to get the best picture out of the Dreamcast connected to a Sony PVM 14n6u , would Dreamcast VGA BNC be superior to Dreamcast ->SCART ->BNC?
Hey Phone Dork, I have a PS1, SNES and Genesis. I would like to use a SCART cables. Here is the problem, my screen only has DVI, VGA and S-Video inputs. Minus the proper SCART cables, What do I need to get SCART to DVI or VGA if that's even possible! As you can see I'm clueless on the subject. Take care!
THEBASTARDBILL You can do a XRGB 2 which is cheaper then the XRGB mini. It will convert your RGB 15z to VGA 31KZ and line double. So your image will be 480P instead of 240P without any lag from what I here since it is just a line doubler. Or you can do a XRGB Mini which will also do scart to DVI but is much more expensive since it upscales to 720P and 1080P. With some lag. 480P still looks great IMO! So XRGB 2 is good for a bit better price and no lag.
I just scored a free 2530 today so thanks to googling I found this video. Informative, well edited, and I laughed. Subbed. I'm not immediately impressed with the PVM out of the box... convergence and geometry are completely messed up - but I see potential if I tweak it. I guess I'll have to risk death and open that thing up... there's also a bit of purple discoloration in the top right corner. I wonder if that's something I can fix with the pots inside the machine? If I can't get this relatively well tweaked to perfection, I'll probably stick to my XRGB....
Fiddled with the pots inside the unit... Most of my concerns have been alleviated! It looks great :D if you have one of these PVMs within reach, rest assured it looks awesome :)
phonedork I think it's a magnetic field issue. Every once and awhile I can push the degauss button and it looks perfect. It sometimes comes back to purple... but it's not a deal breaker. Still waiting for my CMPTR adator for SCART... I'm rocking s-video like a peasant.
i was such a fanboy for the N64 back in the day but ever since i got a everdrive ive realized that the ten or so games i got a chance to play then were the only bearable ones, so many publishers "my first polygon game". You are so right about using smaller monitors, when i hooked up a nes to my sony-1440QM it lessened my urgency to rgb the nes, but the 1440 has a scart so.....thats gonna happen.Thanks for the hot tip on the bandridge scart switch its made things a lot more convenient. Lastly what you said about the modded 1-chip being better than the mini is really interesting as RetroRGB.com lead me to believe that a modded 1-chip was slightly the lesser of the two.
phonedork yeah the super famicom has a far sleeker design as well as the controller buttons being coloured to repersent RGB and sync (yellow).here in Australia we had the super famicon style re badged as a SNES. I bet it was someone's great idea in marketing to blame for the purple rectangle the US got.
Nice vid! One question... would you say that the X-Capture is the best way to capture RGB Footage? I only ask because other people recommend the PexHDCap or the SC-512N1-L/DVI capture cards.
+Jon Chastain Some of the lesser quality ones were used for security. The otheres like the broadcast versions and some PVMs were used for video editing and even movie development.
Great video! got one question though, I have a PVM 2053MD is it possible to connect it to modern sound system with sub-woofer and amplifier? or it can just be connected with PC speakers?
hmmm.. this is great video. thx for tons of info. btw, any comparison video on ps1 ? I always have complaint about 20 inch PVM because its image quality is not so great if it is compared to 14 inch PVM. do you have any experience.. ? on PS1 ?
13:00 My friend forced 240p on his cheap Pinnacle card with S-Video and the result when upscaled actually looks reasonably good; the picture's quite a bit better than what that cheap RGB scaler provides.
I'm sure it's all in good fun but Adam did actually say in some of his more recent videos that the XRGB is indeed a better picture just not 6x the price better, and I have to agree with him. I want a Framemeister but not when I can spend $60 or so and get roughly 75% of the same thing.
I'm glad you found a good solution for the N64 RGB with the 14" monitor, but I just don't think I can game on a screen that small anymore. Need a little more real estate. Is the PVM 2530 really such a bad choice?
Sup Phonedork i finally got me a PVM. Its a PVM 14M4U I got for free. Do you think you can help me out with some set -up tips? The top of the screen is being cut off some how. Not sure if it is from damage or what.
Hey How did you set the overscan for the N64? I have used Banjo Kazooie as that has a small active image, and I don't think it ever had black bars on a normal consumer CRT, so I assumed that was the proper way to set it. Sometimes things are still falling outside the safe areas slightly though. What did you do?
TheTraveller777 Use this rom image for the sega genesis.. (@240) Use the grid to fit everything in the screen perfect. Make sure the lines are straight then go to linearity to make sure circles are perfect. It does more!
Happy New Year man, great to see one more video from you before 2014 is over. In my search for better image quality and geometry, I found out that the bigger and flatter the CRT, the worst everything gets for old video games. Think about it, back in the 80' and 90', kids did not own their personal 27", that was for the parents. We kids had a little 13" mono sound with composites if we were lucky. It's clear that game manufacturers knew this and took advantage of it. So ya, smaller CRTs do the job, that being said, I don't want to play on a smaller TV, hence why I bought an XRGB-Mini myself. But ya, then N64 and pretty much all of it's 5th generation brothers have not aged well and unless you got the emulation route, they'll stay ugly. The N64 is one system were I would prefer playing on clone console instead of the real hardware. Where's my RetroN 64?
Im happy with the N64 on the 14N6U. It looks great except for games like Perfect Dark, Turok3, and Jetforce Gemini. Doom 64 looks absolutely phenomenal! I feel like Im in the 90s playing it on a VGA monitor on a old DOS computer. Some games just use heavier filtering while others use way less. 2D games seem to use the least. Im sure thats why Doom 64 looks great with its fake 3d
The NES you used for the smaller PVM, was it a modded or unmodded system? I didn't notice much flickering and it looked very sharp. I recently bought the same monitor for $40, just haven't tested it on an NES.
That was the Neo Geo. Yes it does have better color then most. Thats why its the prefect system to take pics of on a CRT. Plus it uses larger character sprites. This makes it much easier to capture pics
Do you know how to get in to the service menu on a 14N2U? I just acquired a couple of them but google searches are not turning much up for this particular monitor.
yeah i cant get good pics either ill try here and make a vid, camera artifacts...i made a video about component modding my snes running R-G-B cables 3 for video instead of the plain yellow composite
Using a DSLR to record off of the CRT is my secret. I use a D800, shoot 85mm at 1.8 aperture, 60 frames per second (In order not to get flickering), and use a anti-moire filter to stop most of the artifacts. It took me a while to figure it out. Use high aperture to blur most of the screen out except what your taking pics of. This prevents the scanlines from being focused all across the screen. This helps to get less moire
Thinking to buy a 2530 for a good price. It's working but the owner says it's making noise. I was told it may be a failing fatback transformer. Is it worth it to buy for 40 euros and let a pro fix it? I'm not desperate for this model but maybe see an opportunity here.
I think of your videos anytime I get new a piece of retro gaming tech. These old videos were probably the tipping point for me jumping down the rabbit hole and spending way more $ than I ever should have LOL. When you were still making these, there wasn't much info online at the time, so a good source was like finding gold. Many forum posts were just full of bad info. Plus, you made it entertaining and easily digestible, even when you went extremely in depth. I hope you've been doing well, and I'd love to see new shit from you man! Cheers!
Just wanted everybody to know that the Sony PVM2530 was actually saved by me from going to Goodwill! After reviewing it I gave it away as a Christmas present to a buddy of mine! It now has a home where it will be loved till its last days.
Wonderful :]
I found a PVM3230 around October at a Goodwill. Unfortunately, the goodwills near me no longer are taking in CRTs as of December.
I found my Sony PMV2530 at my colleges thrift store for $40. They had 2 PVMs so I got the better of the two and it's sitting next to its cousin PVM1954Q.
My question to you phonedork is where can I get my PVM2530's picture adjusted by a professional? I don't want to risk my life fixing something that may or may not work.
Thanks and love your videos!
Zoso707 Typically, these sets are serviced by technicians certified to deal with broadcasting and A/V production equipment. However, any competent tech who has experience servicing CRT monitors, including arcade techs, should be able to work on your PVM series Trinitron; all he needs are the tools and a trusted pattern generator, though having the factory service manual would also go a very long way.
Considering the age of this set, which is from the late 1980s-early 1990s, it would be a good idea to replace out of spec parts (capacitors, resistors, transistors, potentiometers) before dealing with the task of recalibrating the monitor. Of course, the set must be allowed to fully warm up and should be degaussed before attempting any adjustments.
One area of potential concern on your PVM-2530 and many other Sony Trinitron monitors and televisions of the era and older (newer Trinitron sets usually do not have this part) will be an adjustable high voltage resistor (labeled H. STAT; can be used to roughly adjust for horizontal beam convergence), which looks like a red rectangular block with a black knob on it and is connected between the anode cap and the flyback transformer. These can break down over time because the high voltage that must flow through it to the CRT eventually wears it out. Replacements are not easy to find and you must beware of counterfeits as they simply don't last very long. Fortunately, a monitor with a bad H STAT may be expected to have a well worn picture tube as well (though this may not always be the case).
You can achieve very tight calibration, but there are limits with CRT sets depending on size (the larger the tube, the harder it is to calibrate), condition (less than perfect tubes may have problems that you can't adjust your way out of), and position (the monitor's purity and convergence can be affected even by the monitor's own orientation with the Earth's magnetic field, which is one reason why you have a degauss switch on these monitors).
As for playing a game on a 14 inch screen, many people growing up may have had experiences playing games on a 13" TV set in his/her own room, so many people may not have a problem with using a 14 inch monitor.
+Zoso707 I have been told I am over reacting on the danger. But I dont care! Its a damn opened CRT. I did it and I am not anything special. I would just get a screw driver and wrap it in electrical tape except the tip. Wear anti static gloves. Have shoes on and dont lean any anything metal. But as far as a professional... I dont know any. Perhaps you can find a CRT or arcade repair person near you as they work on CRTs all the time I am sure.
I just discovered your channel while looking for videos on the sony PVM 2530 25 inch as I am picking one up next monday for my game consoles. Very educational! I'll be looking through your videos to learn about different cables and PVM tvs!
Very informative and your humor never fails man. Keep it up!
Thanks to you I've upgraded to a Sony PVM 20M4E. I can't wait to hook it up. I've also ordered the same Bandridge scart selector that you have. RGB all the way bro!
You're a hero to our people... opening and fiddling with a CRT is about as hardcore and as dangerous as it gets!
Thank you very much!
I'm getting my first PVM on monday! Can't wait! BTW, love your videos.
Spicy Kielbasa I am happy for you!!! You will love it!!!
How do u like it? What model?
16:01 is an awesome skit. Nice job i laughed my ass off. If i find one these 14s ill be picking it up. I started reading a lot about this stuff about a year ago and got back into retro gaming. Bought an nes with megaman 2, ninja gaiden and contra. Megaman is probably my favorite. I bought a little 13inch crt. Now i know what to jump to whenever i get the money. Thanks.
it looks like the n64 on the n6u is too bright or colors are a bit too saturated, but maybe this is just the video? anyway, i looked up on craigslist after watching your video and a guy has one 2 hours from me. 80 bucks shipped. :)
Awesome, I've seen that pvm on craigslist forever. I've actually bought 2 14n6u's off the same guy you got yours from while in Denver.
Sean Dennis Awesome! Then you know how sharp this monitor is!!
I wish he had two! I would have grabbed both also! His son had a very different name. Its stuck to me for a while. Cant remember it now. But the guy obviously took good care of these monitors. Cause it had perfect white balance and geometry!
been a sub for a couple of years and i think always the highest points on your channel is this kind of vids. keep it up man!
I have a PVM9530 and also a PVM1910q. However i am not sure which one to keep and which one to sell off. I guess i'll have to pull the trigger and test them both side by side with RGB to SCART and their respective adapters.
Denver Colorado? I live near there. I just got a 12N6U from an ewaste recycler here.
That skit at 16:02 is hilarious. I couldn't stop laughing.
Very nice, man! Happy New Years! Keep these videos coming - so informative yet enjoyable for such a niche hobby.
Hey thanks Adam!!!!
I totally get you on the scanline effect. It's like screen tones in manga. Some kind of perfect kind of gritty that can look slick and clean at the same time.
Great video!! Love this RGB stuff, I keep on messing around with my setups too. Happy to see someone else that likes Gimmick also :)
CollectingRetro Gimmick is great! I wish I had the real cart! I prefer the awesome music on the real cart. I bought it once for a extreme amount but returned it back because it did not work. Thank god the seller refunded me after sending it back. Maybe it was because I used my old play choice RGB modded fermium for it. Not sure why it would not play...
Too bad it didn't work :( The music is so good! Mine worked fine on my Play Choice 10 RGB, it had a special PCB from Japan in it.
Why do you say N six four instead of N sixty four?
Cuz Dre didn't roll a sixty four he rolled a six four 🤘
You deserve more subs, great work :)
ChipTune Thanks man! I don't think I am active enough to even get more subs! LOL! I do this for fun! I hardly have time. But I do enjoy doing them :-)
You know you can remove the AA filter and dithering on n64 games with a gameshark right? Just look to assemblergames forums for the details.. but for a quick setup there are some isp and asp patches for several games out for loading with EVERDRIVE64. If you want to make your own gameshark codes for removing dithering and or the AA filter just look for the thread explaining the process on assemblergames forums. It's actually very easy.
So I got my n6u and just modded my n64 with csync and rgb. Jet Force Gemini cleaned up well. Mischief Makers is nice and so is Paper Mario. Kirby 64 doesn't look good, but it never did. I think your idea of hacking roms to take that filter off is possibly the only solution if it's even possible. You covered it all. Nice job.
Hey phonedork ! I like how u go inside of the pvm and calibrate stuf i love doing that myself too. I think you’re pretty save in a crt as long as u do not touch the anode cap. Many of the Pvm stuf that cant be calibrated with the dials itself can be fixed by magnet strips u can glue on the tube itself it can make a big difference while trying to clalibrate it.
dude.. once again i have been well informed by your video..always a pleasure love your videos...
truly inspiring... now i have to spend more money on another rgb.... lol
Thanks for the amazing videos!!!
Thank you for thinking so!
One of these days I'm gonna install the RGB mod into my N64 which has the feature to turn off the smudging filter!
Happy new years dude thanks for another video! Yeah I have the same results I have a Bang & Olufsen MX5500 25" RGB tv, and several different models of Sony pvms from 8 to 14" and the smaller the sharper! I want to get my hands on a 5" pvm-5041q just for portability same as you for taking on trips. Almost got it part of a bundle for buying two 8" pvms but seller wanted me to buy five of them to throw in the 5" and I just couldn't justify the space was about to move out of state and couldn't pack anymore. Anyway One day I want to see how RGB gaming will look on that 5" pvm!
damn! 5inches!! 240P games will look like 1080P!
Found out something interesting about my pvm 2030 the other day. When I plug my dvd player into it through scart it outputs in progressive. Looks like 240p to me. Thought that was interesting because I had assumed almost all pvms output movies in 480i...my other pvm output movies in 480i
I found a way to take off the filter for the N64 with a N64 GAMEGENIE but it's not the best but it does work for some games
Absurdly beautiful....
Lol I liked that hill billy guy. I do plan on getting this pvm 1340 on ebay soon for my retro consoles. I already own a scart cable for my genesis. I can't wait until I get it! Found a good deal for 149.
Yeah I agree with all the comments about the smaller the better (the video is buffering right now so I haven't seen what's being discussed IN it yet). It's like the Retina effect on Apple's stuff. You need a certain amount of pixels per inch based on your viewing distance for things to look sharp, no matter the resolution. And with resolutions as low as 240p, scanlines can only help so much when you put things up onto a huge screen. Anyone who remembers projection TVs from the 90s before HD came around can attest to this.
Glad there are other people out there who believe this! This is coming from a guy who has the NEC XM29! While I love it for its size... It is not as sharp as this 14 inches! Also for those who do not have room for a CRT... No more excuses with this! I will say however I do prefer the Neo Geo on the XM29. I love large character sprites stretched out with fat scanlines. Unfortunately games like the original NES with small character sprites do not look as hot!
I subscribed just because your intro had General Chaos music
Zidane Steiner Thanks guy!
Very nice video, loved every second of it. You got yourself a new subscriber.
Appreciate it! This makes you the 500th subscriber LOL! I moving on up LOL!
I found a Sony PVM 14N6U for $29, I just haven't picked it up yet. Hoping for the best..
GreenHawk84 How is it?
its perfect
for $29? what a steal!
it was crazy to find it. a stroke of luck. they didnt know what they had.
Lucky. I wish I could come across stuff like that. I guess I just have to be patient.
Hope the hdmi 64 project might eliminate such issues
Can you do a full video on the XCapture-1? I want to get it over the elgato I currently use.
Love the videos, sir. So informative and entertaining. I recently picked up a PVM-14M2U and also ordered a scart to bnc cable from retro gaming cables. I noticed that both the Chroma and Phase settings are locked while in this mode, leaving the picture, while still amazing, not as colorful as I'd like. Your calibration settings look fantastic, and I was wondering if you had any tips in terms of getting the best quality.
megamanfan1500 For great color I mess with the white balance. I just make sure the greys are grey and whites are white. Make sure grey is not purple or something. Its the same way I do white balance with photography. Download that 240P test suite for sega genesis and use it for the grid. Making sure lines are straight as possible. Try to fit it within the 4x3 screen. Then make sure circles are circles and not ovals. Smaller screens don't have as much geometry issues as the bigger ones. Final test would be to make sure words and sentences in games are straight as possible. This sometimes takes other things out of whack. Playing with geometry can sure take up a lot of time. Having a perfect white balance will ensure no color bleed. It will also make it sharper.
Thanks for the advice! Your videos really helped me make a decision on whether or not to purchase one, and I'm glad I did. I'll also make sure to set aside some time to adjust the geometry. Thanks again.
Roms actually can be hacked to turn the filter off, I think! There's a Doom 64 mod called Merciless Edition II which does this to my understanding.
Informative and funny as. You need to make more videos. People say that the picture is sharper on the 14" PVM's, might be even nicer on a 14M4 or a 14L5. Although I have nothing to reference that as I only own a 20M4A.
mookie3three I have theSony PVM 14L5 and I can contend its sharper then any 14 incher I have. Although its not the sharpest monitor I have. And believe it or not the sharpest RGB monitor I have is 24 inches! The subject of my next video! ;-)
What's a fair price for the PVM 2530? There's one for sale near me, but they're asking for $325. I already have a 14 inch PVM and I love it, but I would like a bigger one.
For that price i would def take one of my systems to really test it.
Another great video! In my own opinion, resolution is key with certain systems, as it appears that these games were optimized for a screen with less screen size. The same can be said with certain nintendo handheld like the Gameboy Advance and the DS (in fact, certain DS games look way better on the DS lite and DSI XL than they ever would on the 3DS and 3DSxl). Same principle on the handheld that seemed to be a carryover from the NES to the N64. Makes you wonder what computer screens they were using to make these games on originally, don't you think?
You know being a photographer I know taking a 320X240 picture and stretching it to a 29 inch screen would surely cause loss in picture quality. I know scanlines do help by implementing black lines in between each raster line to compensate stretching it to a native 640x480 screen since 240 scanlines are added. But even a 640x480 pic stretched to 29 inches causes degradation of picture quality. Plus a lot of old 240P games are not even 320x240. The NES and SNES are the worst. The N64 claims to use on there 240P games 320x240 but if you notice a lot of the N64 games hardly take up the whole screen. I believe it has everything to do with a smaller screen with pure RGB. They say TV lines help the sharpness. But my Sony PVM 20L5 at 20 inches with 800 Lines cannot touch this 14 inch with 500 lines from what I see.
***** Well you can always play DS games on their intended size/aspect ratio on the 3DS...you just have to hold one button and that resets the aspect ratio/resolution from what I heard
Even playing them that way in a pillar boxed for is not the same as playing them on a DSI xl. It's a matter of how big the screen size is and how well it fits the intended dedicated pixel size.
***** Now I don't have any of the DS's or 3DS's or whatever but in theory it should be the same(unless the 3DS simply cannot display DS Games that well...maybe it tries to scale the DS Games into the 3DS's native res? I'm not really sure)...although Pillarboxes can be annoying to some
The original 3DS I believe is similar in size to the original DS's so I'm assuming it's mostly a problem with the 3DS XL's and the other Bigger Variants though I could be wrong
As for the dedicated Pixel Size I've been curious lately how would old consoles look a hypothetical 240p CRT TV?(and yes that would mean no scanlines since it's only 240p)...I would imagine it would look something like for example Chrono Trigger on DS but with a CRT Look
***** Consider getting a 5 or 8 inch PVM and I think that is as close to a straight 240P CRT would look like. The scanlines would be so thin they would be almost non-existent.
Phonedork, have you had any experience playing the N64 with the anti-aliasing filter off with Tim Worthington's RGB mod on this "sweet spot" monitor or the XRGB mini?
Wondering the same :)
When you used the DB25 port to scart, what cable did you use on the N64 to connect back to the scart? Reading that this NTSC/PAL problem on american Gamecubes and Wiis make this impossible to use over this connection? But this looks possible?
I wonder if that is anti-aliasing or is it just some sort of stupid motion blur filter? The character in Jet Force Gemini looks like something out of a 480i composite like image...he just seems to have that "Interlaced Look" and not really anti-aliasing(it just reminds me of that PS2 Composite look for some reason)...or at least not Anti Aliasing the way we see nowadays on PC Gaming at least
It seems like N64 games were designed around composite cables...or at least that's what I think...they all have that blurry look to them
My life in gaming channel showed a modded N64 with hdmi output with a option menu to switch off the anti aliasing filter for all games,pretty neat huh?.
The outtro music...is that Shinobi 3?
Late gen and early gen games for a specific system have varying qualities in video, output, and just in general processor output. Do you find a great deal of difference in the quality of the RGB monitors in these games? For instance, supermario RPG was released AFTER the 64 was already on the market, and really showed the potential for the SNES system. However at that point, people had moved onto a newer system with greater processing power, and the game itself is relatively unknown. In comparison, F-Zero was one of the first games released for the SNES and was a pretty much new technology at the point of its realse.
To sum up my question, is there a big difference in the graphics of first gen and later gen games on the same console? Aside from advances during there period, on these monitors?
Jeff Ferguson Im not sure what you mean Jeffry... But as far as standard definition resolutions they look the best on RGB monitors. The color levels are higher and scanlines make them sharper. However on systems like the PS3 and higher they look better on LCDs in HDMI. There is not a whole lot difference between first gen and later gen games on the same console. Almost 95% of the SNES games ran in the same resolution 256X224. The SNES can run in higher resolution but at the cost of either color or slowdown. Games like Donkey Kong Country which was pretty impressive at the end of the SNES life was incredible and much more impressive the Super Mario world to a technical point. But I prefer Super Mario Graphics. While I don't think the graphics were a huge difference they are definitely prettier to look at in RGB with scanlines. Check out my XRGB mini review. You might like that device if you want to play CRT quality in your LCD. Also do you want to sell you Super Mario RPG Jeff??? LOL!
Hellz no! That's one of my favorite games. I will let you borrow it however.
Also, I guess the point of all that was, do these monitors kinda level the playing feild for all games. Really hard to explain via text.
You always have such awesome music with your videos, what song was at the beginning?
That is "Fighting Street" AKA Street Fighter 1 for Turbographx 16 / PC Engine CD. Geki's Stage. Better then the arcade version as it sounds like real instruments!
European version of this monitor actually has SCART if I'm not wrong ... I could get 2 of those from a friend who currently has them in storage, but found the specs quite underwhelming.
I emulate the N64 on my VGA CRT Monitor via Mupen64Plus in RetroArch at 3840x2880 internal resolution downscaled to 1920x1440.
I have a standard PAL (non RGB) N64 connected via a Spook S Video cable (highest rated N64 lead in N64 Magazine) directly to my Pioneer KRP600. I find it provides an crisp and vibrant image though it naturally has the artifacts/issues to be expected from a 240/480i game blown up on a 1080p 60" depending on resolution. I also have my PS1 and Saturn running through the same setup and I find that the 'best' N64 titles provide the best image quality and actually look the best - Rayman 2 and a number of EA Sports titles are references that I use for image quality comparison, though the N64 versions of these are running in 640x480/640x400 versus the PSX 320x240. Shoddily shit ports like Quake are not good examples though. Of course if Nintendo had made the N64 RGB to start with...But alas I haven't seen an RGB mod that surpasses the Spook S Video to be honest! Your videos are great - keep up the good work!
Awesome videos! I have a question. Can you play light gun games on these PVM's? Especially the Namco light gun games.
What's the name of the song at 7:30? I remember it's from same game I used to play a lot..
Edit> just remembered... it's ninja gaiden.
Great video. You crack me up, man. While still being really informative.
Reborn Reality Thank you very much!!
So what PVM do you recommend, i want a 2530 but i can also get 1953md or 14L4 also your editing is epic !!!!!
i just got the SONY PVM 20l5 for 1.00 at a thrift store and i can not get it to sync to my N64 im i tried changing some setting on the PVM and no luck i have only tried the S video any one know what could be wrong?
Please can someone tell me what kind of a speaker do i use for my bvm 20f1u
I want the best quality for retro games audio
I picked up a 14N6U ($100 shipped) that was already set up and in great condition. Thanks for the recommendation! Makes N64 games come alive on S-video. I also really like it for GC especially Mario Sunshine. Do you have some recommended settings that look good to you? Thanks
Great informative video as of usual. I have a PVM 1340 on my workbench that I use for testing and repairing my retro equipment. I never connected it to an N64. Would I get similar results with this model like you got on the PVM N6U?
KWKBOX I can only imagine you will get the similar results. I that monitor is 13 inches I believe it should be tack sharp! How many TV lines does it have? Apparently small monitors with at least 500 lines should be about as sharp as its gonna get! But Im not so sure about TV lines. I mean my PVM20L5 has 800 lines and the 14 incher at 500 lines is sharper.
phonedork I looked at my pdf manual I downloaded from sony online and nowhere does it tell me a line count I can find. Which I find odd because all the other pdfs I have for other pvm monitors it says the line count in them. I will have to hook it up and see the difference myself. But even if it is a drastic improvement there is no way I am playing 4 player Mariokart 64 on a 13 inch screen. I guess that is where my XRGB-mini on my 47 LCD comes into play...
Thats where I hook up my WII-U and play mario kart 8 on my 55 inch! LOL! I am not a fan of N64 on the XRGB. But that my opinion
phonedork LOL I understand where you are coming from. In a perfect world you could port all the tracks of previous Mariokart games into the latest one. But unfortunately when you are playing with purists you have to compromise something to enjoy the use of original hardware. Keep up the good work and I look forward to your next informative video.
i just got my hands on a 2530, but there are a few weird things:
The physical sony logo is missing but there is definitely a hole where it was (any idea where I can get one of those?)
And there is no physical s-video connection (no idea what that means)
There is a black label instead of red if that means anything
Also, I got a bnc to vga cable with it and want to know if that would work natively with dreamcast vga
Cannot do VGA / Rgb 31 Kz 480p on that monitor. So no dreamcast unless you want 480I. Not sure where you can get a Sony logo. Is it not like this one???
Probably the same, nothing different besides the label/ lack of s-video
you can turn off the blur whit gameshark
This has sold me on the 14N6U
This is why my N64 looks good on my PVM 1340. Near perfect geometry, perfect tube life, and 450 lines of vertical resolution.
can you check for dithering in goldeneye? I get it bad when going to archives. if you go to the safe, there are some windows with some light shining through. This is where I noticed it the worst.
After watching the video couple of times for past years now, beside of thinking which monitor does suit best for my consoles etc, I think I can beat that fart easily. Yes, I am sure! I can beat it!
Wow man you really know your shit. I just ordered a Framemeister, hoping it lives up to the hype.
If I wanted to get the best picture out of the Dreamcast connected to a Sony PVM 14n6u , would Dreamcast VGA BNC be superior to Dreamcast ->SCART ->BNC?
No, Because the VGA would be equal to SCART due to the display not being 480p
Hey Phone Dork, I have a PS1, SNES and Genesis. I would like to use a SCART cables. Here is the problem, my screen only has DVI, VGA and S-Video inputs. Minus the proper SCART cables, What do I need to get SCART to DVI or VGA if that's even possible! As you can see I'm clueless on the subject. Take care!
THEBASTARDBILL You can do a XRGB 2 which is cheaper then the XRGB mini. It will convert your RGB 15z to VGA 31KZ and line double. So your image will be 480P instead of 240P without any lag from what I here since it is just a line doubler. Or you can do a XRGB Mini which will also do scart to DVI but is much more expensive since it upscales to 720P and 1080P. With some lag. 480P still looks great IMO! So XRGB 2 is good for a bit better price and no lag.
Hi, I'm from Argentina, here I got to buy a Sony PVM-2054qm is recommended? I can make a cable to connect my consoles by scart? Greetings!
I just scored a free 2530 today so thanks to googling I found this video. Informative, well edited, and I laughed. Subbed.
I'm not immediately impressed with the PVM out of the box... convergence and geometry are completely messed up - but I see potential if I tweak it. I guess I'll have to risk death and open that thing up... there's also a bit of purple discoloration in the top right corner. I wonder if that's something I can fix with the pots inside the machine?
If I can't get this relatively well tweaked to perfection, I'll probably stick to my XRGB....
Fiddled with the pots inside the unit... Most of my concerns have been alleviated! It looks great :D if you have one of these PVMs within reach, rest assured it looks awesome :)
***** You probably could not get rid of the purplish tint.... Or did you???
phonedork I think it's a magnetic field issue. Every once and awhile I can push the degauss button and it looks perfect. It sometimes comes back to purple... but it's not a deal breaker.
Still waiting for my CMPTR adator for SCART... I'm rocking s-video like a peasant.
i was such a fanboy for the N64 back in the day but ever since i got a everdrive ive realized that the ten or so games i got a chance to play then were the only bearable ones, so many publishers "my first polygon game".
You are so right about using smaller monitors, when i hooked up a nes to my sony-1440QM it lessened my urgency to rgb the nes, but the 1440 has a scart so.....thats gonna happen.Thanks for the hot tip on the bandridge scart switch its made things a lot more convenient.
Lastly what you said about the modded 1-chip being better than the mini is really interesting as RetroRGB.com lead me to believe that a modded 1-chip was slightly the lesser of the two.
dylbob9000 Yea my mini is slightly better! But I prefer the look of the Super Famicom! NES can look great even in composite on a small screen.
phonedork yeah the super famicom has a far sleeker design as well as the controller buttons being coloured to repersent RGB and sync (yellow).here in Australia we had the super famicon style re badged as a SNES. I bet it was someone's great idea in marketing to blame for the purple rectangle the US got.
I'm glad the two-zero-L-five pronunciation didn't hang around.
Nice vid! One question... would you say that the X-Capture is the best way to capture RGB Footage? I only ask because other people recommend the PexHDCap or the SC-512N1-L/DVI capture cards.
What were these things used for? Watching TV? security monitors? or were they just fancy ass TV's?
+Jon Chastain Some of the lesser quality ones were used for security. The otheres like the broadcast versions and some PVMs were used for video editing and even movie development.
Great video! got one question though, I have a PVM 2053MD is it possible to connect it to modern sound system with sub-woofer and amplifier? or it can just be connected with PC speakers?
hmmm.. this is great video. thx for tons of info. btw, any comparison video on ps1 ? I always have complaint about 20 inch PVM because its image quality is not so great if it is compared to 14 inch PVM. do you have any experience.. ? on PS1 ?
13:00 My friend forced 240p on his cheap Pinnacle card with S-Video and the result when upscaled actually looks reasonably good; the picture's quite a bit better than what that cheap RGB scaler provides.
I'm sure it's all in good fun but Adam did actually say in some of his more recent videos that the XRGB is indeed a better picture just not 6x the price better, and I have to agree with him. I want a Framemeister but not when I can spend $60 or so and get roughly 75% of the same thing.
I'm glad you found a good solution for the N64 RGB with the 14" monitor, but I just don't think I can game on a screen that small anymore. Need a little more real estate. Is the PVM 2530 really such a bad choice?
Sup Phonedork i finally got me a PVM. Its a PVM 14M4U I got for free. Do you think you can help me out with some set -up tips? The top of the screen is being cut off some how. Not sure if it is from damage or what.
Do you have any recommendations on how to get HDMI signal onto to the PVM 2530? Trying to achieve this for art display.
HDMI to component
Have you ever consider anti aliasing hacks or deblur from the recent RGB mods.
Hey
How did you set the overscan for the N64? I have used Banjo Kazooie as that has a small active image, and I don't think it ever had black bars on a normal consumer CRT, so I assumed that was the proper way to set it. Sometimes things are still falling outside the safe areas slightly though. What did you do?
TheTraveller777 Use this rom image for the sega genesis..
(@240)
Use the grid to fit everything in the screen perfect. Make sure the lines are straight then go to linearity to make sure circles are perfect. It does more!
TheTraveller777 Sega Genesis 240P Suite ROM using a overdrive or some kind of flash rom drive
what was the song playing when u first showcased the display
geki's theme from fighting street
This video was too good. Come back and make videos.
Jesus you have some serious luck finding these monitors. All I have been able to find is a 9 inch jvc broadcast monitor.
Happy New Year man, great to see one more video from you before 2014 is over.
In my search for better image quality and geometry, I found out that the bigger and flatter the CRT, the worst everything gets for old video games. Think about it, back in the 80' and 90', kids did not own their personal 27", that was for the parents. We kids had a little 13" mono sound with composites if we were lucky.
It's clear that game manufacturers knew this and took advantage of it. So ya, smaller CRTs do the job, that being said, I don't want to play on a smaller TV, hence why I bought an XRGB-Mini myself. But ya, then N64 and pretty much all of it's 5th generation brothers have not aged well and unless you got the emulation route, they'll stay ugly.
The N64 is one system were I would prefer playing on clone console instead of the real hardware. Where's my RetroN 64?
Im happy with the N64 on the 14N6U. It looks great except for games like Perfect Dark, Turok3, and Jetforce Gemini. Doom 64 looks absolutely phenomenal! I feel like Im in the 90s playing it on a VGA monitor on a old DOS computer. Some games just use heavier filtering while others use way less. 2D games seem to use the least. Im sure thats why Doom 64 looks great with its fake 3d
The NES you used for the smaller PVM, was it a modded or unmodded system? I didn't notice much flickering and it looked very sharp. I recently bought the same monitor for $40, just haven't tested it on an NES.
rixmail93292 That NES was RGB modded. Perfect for the NES!
Doesn't the N64 have trilinear filtering, rather than bilinear?
Great video, and as always, jelly as hell of your camera equipment.
Maybe your right! Not sure.... I just know there is a shitty filter of some sort LOL! Thanks man!!
those 240p slideshow what system is that on neo geo? some of those systems produce higher amounts of color
That was the Neo Geo. Yes it does have better color then most. Thats why its the prefect system to take pics of on a CRT. Plus it uses larger character sprites. This makes it much easier to capture pics
Im new to this. I just got a 14N6U and I have no idea how to even hook up s-video. Could someone please help?
Do you know how to get in to the service menu on a 14N2U? I just acquired a couple of them but google searches are not turning much up for this particular monitor.
On the Sony PVM-14n6u, can anything be done with the overscan for Sega and the ps2?
Hey 😀 Where is the nice chiptune in your intro from? Thanks.
Roheinz "General Chaos" Sega Genesis
phonedork Awesome, thank you 👊🏻🍻
yeah i cant get good pics either ill try here and make a vid, camera artifacts...i made a video about component modding my snes running R-G-B cables 3 for video instead of the plain yellow composite
Using a DSLR to record off of the CRT is my secret. I use a D800, shoot 85mm at 1.8 aperture, 60 frames per second (In order not to get flickering), and use a anti-moire filter to stop most of the artifacts. It took me a while to figure it out. Use high aperture to blur most of the screen out except what your taking pics of. This prevents the scanlines from being focused all across the screen. This helps to get less moire
i love your videos
Thinking to buy a 2530 for a good price.
It's working but the owner says it's making noise.
I was told it may be a failing fatback transformer.
Is it worth it to buy for 40 euros and let a pro fix it?
I'm not desperate for this model but maybe see an opportunity here.
Hey phonedork, nice video :D!
Pretty awesome and interesting!
Have you tried the Sony PlayStation 1 on your PVM? :)
Do you know any way to connect component up to the dsub 25? Any help would be greatly appreciated
Do you have any knowledge of Panasonic monitors? I've bought one for cheap on ebay and haven't yet set it up.
Come back man!