I just want to say that I've wasted like 2 hours watching a whole bunch of garbage from bigger channels, this is everything you need to know in 6 minutes, great job.
Good video, thanks. A few improvements could be showing the final result in all it's glory, in the first 10 seconds of video. 2 - Keyboard shortcuts on screen.
Thanks a lot for this great video, its my first time using the particle system and its really awesome! The only thing I don't really understand yet is that the particles don't collide with the sphere when I render it.
So I actually didnt bake the particles but now it works. I’d still like to thank you a lot for offering to help me. I’ll certainly keep following your channel. Keep the good work up👍
Hi, Loved the tutorial, my only complaint about this one is the camera position on this screen. Sometimes I can't tell whether you are working on object mode or edit mode.
Might I suggest you add a highlight to your cursor to make it easier to follow? I'm stuck watching on a very low resolution so I've had to go back squinting quite a bit to see what was selected and changed. A good guide to get us into the particle system though thank you
First, I want to thank you for the very helpful video, I am a complete beginner in blender. Can I change the speed of the particles? For example, I want them slower for the first few seconds and then gradually increase their speed?
hello is it possible to make jigsaw puzzles and laser-cut afterwards? A 500mmx700mm square boundary would be filled randomly (or using a slider to reach the desired shapes).
hello! I’m having trouble with getting the particles to be directly attracted to the sphere (and not go in and out of the sphere), may I know how I can solve this issue? Thank you!
@@valentincavillac-codemard6428 As soon as you switch on the rendering, at 2:35, all of my particles disappear from the system, and go into the "collision" sphere.. I retried it several times. Keeps happening. I run the animation, and the balls are just dropping down from the sphere. How can I keep the balls in the system until it is time to shoot them out?
Thanks for the vid, however part way through things didn't work for me, the particles were much smaller inside my cube and were unaffected by the size of the particle uv sphere, also they would not be attracted to the force field for some reason. I went back and rewatched a few parts and felt like I did the same thing but got different results. I know Blender is complicated and sometimes it's just one little place needs to be turned on for everything to work, but I couldn't find it.
Amazing info, thank you very much. I am using the random scaling option but all the smaller particles are going to the center of the force field, how to adjust this?
I want to have a particle system with the outside particles a different material I have no idea how to accomplish this I think I need to use angular velocity
Hello any idea on how to make the particles to distribute evenly and not to overlap each other? Like for example you want a tiger to be a wireframe right ? So the particles distribute evenly over the wireframe without touching each other.
Love your tutorials.... like this one espcially.... I am trying to make an animation of a man walking..he is made of balls... but they are not stuck to him..kind of gently swarming his shape (hope that makes sense) can you do a tutorial on that please
Hey man, thanks for taking the time to check them out! I think I understand, that's a great idea for a tutorial and I think I know how Id figure it out 👌
Hi. Love the tutorial thanks :) however when i try to render it, the particles just moves through the sphere and dosent collect on it like when i play it?, this happens even if i follow your tutorial perfect and like i say it works in playback but not in render. I tried rendering in different formats but that does not change anything? do you have any idea that could help me out? :)
Hi. Tell me please how to copy the particle settings, but so that it is a unique copy, not an instance. I select the target emitter, then the source emitter, then ctrl + L, select the modifiers. Everything is transferred, but if I continue to work with the emitter as a target (change the start time, etc.), then the source gets corrupted. How to break the connection between them after copying?
Broski how to I bake it ? Let’s say I wanna add a displacer in the sphere where the particles are forcing on, into a wave like surface, how do I bake the particles before I add displacer ?
How do I make the particles not stucking back after they out of the sphere? Like I want to make a animation where there’s a sphere and some sprinkles, and the sprinkles falling from above and some sprinkles stuck in the sphere and some are just fall in ground, how do I do it?
hey there! Great tutorial :D I was wondering, can you make the particles parented to the emitter. So when you animate the emitter moving from A-B, the particles will move with it instead of being emitted as it moves away?
Hi. At around 2:51 in your tutorial you ask us to scale your system particle box using a cage. I am unable to understand how this scaling feature works, and you are very quick to show it on this video. Can you explain how to enlarge and fit the particles using that technique? Thanks.
Hey there! Sure; basically, under the Render tab of the particle system at 2:45 you can see the Scale slider that you can adjust according to your particle size. I suggest you go into front or side view and scale the particles so they don't overlap with each other. Hope it's clearer!
I made a animation and it uses particles. But when I render it the particles glitch and get stuck to the spawning plane and group up, until they then they fall in waves, it seems it's not rendering right, also they dissappear at the same time although spawning at different times. Is there anyway to fix this?
i want to import this made tutorial file into keyshot,when i am doing it i am unable to find the animation in keyshot software...how to regain movement of particels in keyshot if i import into keyshot..
I have an advert job just come in that this will make much easier - many thanks!
You are a lifesaver! Simple fix to such an annoying issue. Thank you!
Yep that was cool 👍 you got a new sub 😁👍🏾
@Douglas Kian I've seen you everywhere.
Fuck off, bot.
I just want to say that I've wasted like 2 hours watching a whole bunch of garbage from bigger channels, this is everything you need to know in 6 minutes, great job.
Thank you so much for the tutorial. As a beginner, I started to understand the system thanks to your tutorial :)
loved the tutorial, maybe in future ones could you show us which keys you're pressing for hotkeys?
Good video, thanks. A few improvements could be showing the final result in all it's glory, in the first 10 seconds of video. 2 - Keyboard shortcuts on screen.
How good is this! One of the most intuitive tutorials ive ever seen. Instant subscribe :)
That's premium tutorial man! YES! I loved your tutorial and thank you for sharing the knowledge. Peace!
"First, delete the cube"
"Second, add a cube"
Love it
Fantastic tutorial, you make particle systems super easy to understand. Thanks a million man.
This was a great intro to particle physics, thanks!
Thank you, buzzing after that tutorial
Its amazing tutorial. I liked very much and I would like to see more video about partucal physics
Amazing. Super fast and great explanation of what the settings do. Thank you!
Loved it. Curious to know how it works once we try this with rigid body mechanics too... Please make more of these man.
Thank you for the great tutorial, really enjoyed
made me remember Iron Man figuring out his arc reactor in Iron Man 2
Thank you so much for explaining this! I was looking for this solution for ages! Dank je wel!
Awesome, thanks for the tutorial! :)
Thanks this tutorial will help me a lot to do some animations in chemical Engineering
Love your videos, so helpful
lol i was tryna figure how to add a particle system. surfed the internet only to find that you need to hit the plus button ;D thanks !
Thanks a lot for this great video, its my first time using the particle system and its really awesome! The only thing I don't really understand yet is that the particles don't collide with the sphere when I render it.
Hey there! Thanks for watching!
Hm, strange; if you'd like to you can email me your project and I can take a quick look at it!
bla tadej That would be absolutely amazing, I’ll gladly send it to you. Where can I find your email?
So I actually didnt bake the particles but now it works. I’d still like to thank you a lot for offering to help me. I’ll certainly keep following your channel. Keep the good work up👍
@@SG-ti5xk perfect! hey, no worries! Thank you so much!
Thanks for sharing this, man!
Hi, Loved the tutorial, my only complaint about this one is the camera position on this screen. Sometimes I can't tell whether you are working on object mode or edit mode.
Perfect! Thanks! I'll make it clearer in the future, thank you so much for telling me this!
Thank you for the tutorial!
Great tutorial! I like short tutorials
you should show the final render
Awesome tutorial , thank you
deletes cube..creates another cube... :I
That's one of the main procedural exercise every blender artist should learn.
There should be a shortcut for that :-)
@@StefanSteinbauer save the startup file with no objects.
It's a cube but it's not *my* cube haha
@@h7opolo that's what I did
extremly helpful tutorial ... Thank you so much1
Awesome solution! Thanks for sharing!
Awesome tutorial!!! Thank you very much!!! You got a new sub!!!
Really cool, but slowing down and explaining a little bit more why would really improve upon this tutorial :)
that was really cool
Might I suggest you add a highlight to your cursor to make it easier to follow? I'm stuck watching on a very low resolution so I've had to go back squinting quite a bit to see what was selected and changed.
A good guide to get us into the particle system though thank you
Man you are the best!
First, I want to thank you for the very helpful video, I am a complete beginner in blender. Can I change the speed of the particles? For example, I want them slower for the first few seconds and then gradually increase their speed?
thank you so much!!!!!!! I subbed. you rock 🤘
2:20 that's exactly what i wanted.
Thanks this was very helpful
It's amazing👍👍
FWIW, for me and my terrible audio 'system', the music just makes it harder to hear. --Thanks again for making this tute.
Thanks love it.
nice one!
plz explain something about spray type coloring something.
Great vid
Nice tutorial, you deserve more subscribers
super cool
me: nice all in 5 min-
the video: is 6 minuets
me: impossible
MR.79 /AJ COOL lol
Thank you sir...liked and subscribed!
great vid, can you do an updated particules vid with Blender 3.1 following curves.
thanks man.👌👌
thank you
hello is it possible to make jigsaw puzzles and laser-cut afterwards? A 500mmx700mm square boundary would be filled randomly (or using a slider to reach the desired shapes).
I like you! Good job!
Amazing
How to make particles in packed bed for Fluent Ansys with aid of blender
thanks a lot man! like and suscribe!
sweet!!
how to change the direction of emitter ?
Holy crap!!! doing something like this in Maya would atleast be 10x more difficult!!!
Thank you very much ❤️❤️
Thank you x
hello! I’m having trouble with getting the particles to be directly attracted to the sphere (and not go in and out of the sphere), may I know how I can solve this issue? Thank you!
Play the animation and it will solve it :D
@@valentincavillac-codemard6428 As soon as you switch on the rendering, at 2:35, all of my particles disappear from the system, and go into the "collision" sphere.. I retried it several times. Keeps happening. I run the animation, and the balls are just dropping down from the sphere. How can I keep the balls in the system until it is time to shoot them out?
0:55 start of video
first delete the default cube, then add it back in
Thanks for the vid, however part way through things didn't work for me, the particles were much smaller inside my cube and were unaffected by the size of the particle uv sphere, also they would not be attracted to the force field for some reason. I went back and rewatched a few parts and felt like I did the same thing but got different results. I know Blender is complicated and sometimes it's just one little place needs to be turned on for everything to work, but I couldn't find it.
thank uu, luv uu
Thank you Thank you Thank you
Keyword...."short-cut keys"
my particles are going through the sphere
Amazing info, thank you very much. I am using the random scaling option but all the smaller particles are going to the center of the force field, how to adjust this?
interesting topic!)
Wasn't digging the hat, but the presentation won me over. Kudos!
I want to have a particle system with the outside particles a different material I have no idea how to accomplish this I think I need to use angular velocity
Hello any idea on how to make the particles to distribute evenly and not to overlap each other? Like for example you want a tiger to be a wireframe right ? So the particles distribute evenly over the wireframe without touching each other.
amazing
Awesome! how to make colorful crackers with particles,eevee and emission easily
ua-cam.com/video/qP00tvTtris/v-deo.html.
Love your tutorials.... like this one espcially.... I am trying to make an animation of a man walking..he is made of balls... but they are not stuck to him..kind of gently swarming his shape (hope that makes sense) can you do a tutorial on that please
Hey man, thanks for taking the time to check them out! I think I understand, that's a great idea for a tutorial and I think I know how Id figure it out 👌
@@blatadej5474 that would be sooo cool
Hi. Love the tutorial thanks :) however when i try to render it, the particles just moves through the sphere and dosent collect on it like when i play it?, this happens even if i follow your tutorial perfect and like i say it works in playback but not in render. I tried rendering in different formats but that does not change anything? do you have any idea that could help me out? :)
Strange, have you tried to reset the scale of the collision object?
@@blatadej5474 Yes i did but i didn´t know that i should bake it before rendering. Just me who is a noob :) thank you for answer
what happends if i want to havee multiplees sim but not interracting with onee an other ?
how to make a particle rotation when they collide itself? (if particle not a sphere) or it possible only in rigid body?
My first problem that I see that the particles pass trough the sphere. How do I fix this?
Hi. Tell me please how to copy the particle settings, but so that it is a unique copy, not an instance. I select the target emitter, then the source emitter, then ctrl + L, select the modifiers. Everything is transferred, but if I continue to work with the emitter as a target (change the start time, etc.), then the source gets corrupted. How to break the connection between them after copying?
Broski how to I bake it ?
Let’s say I wanna add a displacer in the sphere where the particles are forcing on, into a wave like surface, how do I bake the particles before I add displacer ?
How do I make the particles not stucking back after they out of the sphere? Like I want to make a animation where there’s a sphere and some sprinkles, and the sprinkles falling from above and some sprinkles stuck in the sphere and some are just fall in ground, how do I do it?
How can I have two particle systems that each flow to their own collision objects?
wondering why my particles are always crossing my collision sphere ?
hey there! Great tutorial :D I was wondering, can you make the particles parented to the emitter. So when you animate the emitter moving from A-B, the particles will move with it instead of being emitted as it moves away?
Thanks for the particle intro. BTW, background music is quite annoying.
thanks for urgreat tutorial. it would be better if u include the rendering part.
Awesome! how to make colorful crackers with particles,eevee and emission easily
ua-cam.com/video/qP00tvTtris/v-deo.html
hello, really cool video! How do I get rid of the sphere underneath the particle system?
Hey there! Thanks for watching!
You can choose the sphere and turn off the render visibility in the options under the object properties tab!
Hi. At around 2:51 in your tutorial you ask us to scale your system particle box using a cage. I am unable to understand how this scaling feature works, and you are very quick to show it on this video. Can you explain how to enlarge and fit the particles using that technique? Thanks.
Hey there! Sure; basically, under the Render tab of the particle system at 2:45 you can see the Scale slider that you can adjust according to your particle size. I suggest you go into front or side view and scale the particles so they don't overlap with each other. Hope it's clearer!
@@blatadej5474 Thanks. I will look at that. I would love to get it to work, Bla Tajej
Hey. If my number of particles is 15 and somehow they becomes more and more what`s that might be?
i am looking for a wat which i can fill a bowl with something such as small balls or dates
I made a animation and it uses particles. But when I render it the particles glitch and get stuck to the spawning plane and group up, until they then they fall in waves, it seems it's not rendering right, also they dissappear at the same time although spawning at different times. Is there anyway to fix this?
Amazing!
When I switch the physics to fluid, my particles "explode" all over the place. What am I doing wrong?
edit: seems just a glitch. Remade the whole project again, and it worked as shown in your tutorial. Thank you for sharing!
i want to import this made tutorial file into keyshot,when i am doing it i am unable to find the animation in keyshot software...how to regain movement of particels in keyshot if i import into keyshot..
How do I add colour to those?
My friend is a beginner but he will not be able to follow as there is no indication of key strokes