@@ReidCaptain Technically this already is a chain fed machine gun. You have a Clip (Cannonstack), Ammunition (cannons), a firing pin (flamethrowers), reciever/eject Mechanism (spinny thingy).. I think this is an amazing job you did there. Building a boltaction rifle might be a bit trickier.
Do traditional gun, where the cannons are basically cartridges stored in a magazine where they are "chambered" (put next to fire) and ejected after. Or maybe cannons feeded via a feedstrip like in a Hotchkiss M1909 or japanese type3
I was thinking of using a belt, but at least for this build it felt too easy to just pull the cannons in a chain and heat them up one at a time. If I was using bombs though, that could be a good way to keep them from exploding
I tried making a weapon like that, it had a magazine of about 12 cannons that were lifted up via a platform with winches. The cannons were lifted into a "barrel" where a torch ignited them, sending the cannonball out the barrel and the empty shell (the depleted cannon) out the back. It worked pretty well, only jammed occasionally
I made a machine gun: got a big belt of hinges with cannons on. Each cannon is secured to the belt with a grabber and is controlled by a sensor. As the belt is pulled along the sensors are activated one at a time, causing grabbers to release cannon and fire it at the same time. Main disadvantage I needed a keybind for every cannon (took a while). Advantage is I now have two accurate projectiles, the cannon ball, and the cannon going straight out the back. no recoil whatsoever so I put cannons on x100 and i could also run it slower or faster. Tried putting it on a turret, but too heavy. Did get small version on a vehicle
Reid, when you said the physics went weird, it is because you seem to have unintentionally created a soft form of something called "flat block stabilization". The game thinks that the armor plate is waaaay farther away (hundreds, if not thousands of meters) than it actually is, making it have massive inertia, thus it is often used for stabilization mechanisms, as you need a ton of force to overcome that inertia.
the main advantage here is that you don't need special construct just to make the ammunition, you only need the cannon. btw, you don't need flamethrowers, the torches make the cannon shoot too
I love how this creation is basically going over some of the fundamentals in firearms. The cannons are literally bullets themselves, getting loaded into the gun and get discarded like a real shell, at speed too. Let alone the ability to jam (That’s where I’m at right now so probably got fixed) Love the video!
*village hearing distant cannon fire* village: atleast its not us a 1 ton cannon with traces of burnt gowpowder being flung through the air at 170 km/h: hello there
This thing is fascinating. The cannons are basically cartridges and the whole system is less of a mini gun and almost more like a Dardick magazine fed revolver? Like a really bad Dardick pepper box
One time I made a dragon in besiege. It could fly, breathe fire, drop bombs, and detach it's head as a missile. It was a bit wonky and hard to control but I'm very proud of it
That was a really cool video, but if you would like to do something like this in the future, i think torches or flaming balls would be better, also gattling gun (if i remember correctly) has a separate bullet chamber for every barrel. Keep up good work!
The cannons in besiege work like real bullets and cartridges so you could just make any modern gun mechanism with it, so long as the janky physics play along
Me: hehe rocket go brrr Raid: “so we’re gonna need to stop to rotation and this will slow it down but launch it farther, as it rotates around it barely scrapes the ape, high speeds, ejecting, cannons, more sciencey stuff.”
Nice idea, i think you can make something similar, chaingun, you can use chain to carry any type of guns, and using wheels move the chain through flamethrowers or something else
You made this WAY more complicated then it ever needed. you could just use the torch as it doesnt need fuel or ammo, instead of conveyor belt feeding loose cannons you can just put the cannons on that giant circle you made then spin that with a torch at the top to fire the cannon as it gets there
interesting, if I made it I probably would have tried to make it belt fed, so that it could be all in a line. I would probably get some cannons and attatch their front and back with connectors, and pulled them through to the firing chamber where a flamethrower would be behind it.
@@nikkiofthevalley No, it really isn't. You modify the values of vehicle parts in ways you can't do in-game. It's not vanilla. Vanilla is to play with unmodified game data.
Something that would have been easier to do is instead of using flamethrowers you can use torches: if a torch touches the back of a cannon, it heats it up and fires it.
I get you are trying to make it without infinite ammo but what if you left infinite ammo on and only had one flamer on the back to hit at a set point like the firing pin on a machine gun
Fun fact : Gatling's ammo feeding design was very similar as to what you've built, it was a column of bullets that fell one after another into each chamber (there was no conveyor belt tho), so yeah, that thing is *ESSENTIALLY* accurate.
since it doesnt resemble a minigun at all, might as well have made an upside down pyramid with a canon wide gap at the bottom and a flame thrower behind the gap. kiss.
Spinlaunch. Spin a small rocket shaped object VERY FAST around a wheel. and use centrifugal force to push the rocket out. like the cannon. and use sensors to perfect and smoothen the timing.
Did you update the game to the most recent update? It allows the use of variables instead of keyboard keys. Pretty sure new data blocks were added too!
What other large weapons should I make?
Make a fighter jet that can fire large missiles. Good luck...
A nuclear missile in real life
You should make an shotgun
a trebuchet
AK-47
I've found the cannons themselves to be better ammo than what they fire.
For real, I should have fired everything backwards lol
Especially shrapnel cannons
*insert that one line in the aperture turret video here*
This weapon has a better accuracy then every teammate i ever had
Lmao yes same exept my friends they are good
Oof I feel that
So true
Yes just yes -^-
*you
You should build a chain-fed machine gun, where the cannons are on a chain of hinges, and is fed into the main firing mechanism.
Cannons would be too easy with that, but I could try it with bombs
@@ReidCaptain maybe try shotgun with bombs in shells
If possible
@@ReidCaptain Technically this already is a chain fed machine gun. You have a Clip (Cannonstack), Ammunition (cannons), a firing pin (flamethrowers), reciever/eject Mechanism (spinny thingy).. I think this is an amazing job you did there.
Building a boltaction rifle might be a bit trickier.
@@ReidCaptain please do, i'm very excited for that one
That smort
Do traditional gun, where the cannons are basically cartridges stored in a magazine where they are "chambered" (put next to fire) and ejected after.
Or maybe cannons feeded via a feedstrip like in a Hotchkiss M1909 or japanese type3
I was thinking of using a belt, but at least for this build it felt too easy to just pull the cannons in a chain and heat them up one at a time. If I was using bombs though, that could be a good way to keep them from exploding
@@ReidCaptain not heating them up lol, activate them with sensors lol
I tried making a weapon like that, it had a magazine of about 12 cannons that were lifted up via a platform with winches. The cannons were lifted into a "barrel" where a torch ignited them, sending the cannonball out the barrel and the empty shell (the depleted cannon) out the back. It worked pretty well, only jammed occasionally
I made a machine gun: got a big belt of hinges with cannons on. Each cannon is secured to the belt with a grabber and is controlled by a sensor. As the belt is pulled along the sensors are activated one at a time, causing grabbers to release cannon and fire it at the same time.
Main disadvantage I needed a keybind for every cannon (took a while). Advantage is I now have two accurate projectiles, the cannon ball, and the cannon going straight out the back. no recoil whatsoever so I put cannons on x100 and i could also run it slower or faster. Tried putting it on a turret, but too heavy. Did get small version on a vehicle
Reid, when you said the physics went weird, it is because you seem to have unintentionally created a soft form of something called "flat block stabilization". The game thinks that the armor plate is waaaay farther away (hundreds, if not thousands of meters) than it actually is, making it have massive inertia, thus it is often used for stabilization mechanisms, as you need a ton of force to overcome that inertia.
Weird
@@ReidCaptain I agree
So he summoned our great overlord Klang in a non spacefaring game. Neat.
@@ReidCaptain scales block to well below anything ever intended
"wHy Is ThE pHiSiCs BeInG wEiRd?"
Does it work? Yes
Does it work _effectively?_ Nope. Cool af tho
Lol
that's all that matters
the main advantage here is that you don't need special construct just to make the ammunition, you only need the cannon. btw, you don't need flamethrowers, the torches make the cannon shoot too
I love how this creation is basically going over some of the fundamentals in firearms. The cannons are literally bullets themselves, getting loaded into the gun and get discarded like a real shell, at speed too. Let alone the ability to jam (That’s where I’m at right now so probably got fixed)
Love the video!
the way on how it’s similar to an actual machinegun shows how great standard designs are huh.
All of your videos are absolutely amazing. Thank you for curing my recommended from all of those cringy fake shorts.
yes
9:11 (
Gotta love the “(
(
@@lusca999 I had a feeling saying that would draw more attention to it XD.
Your engineering sense is amazing. You found a problem, and looked for another route to solving it. Amazing.
Love your vids man keep up the good work :)
i love how needlessly complicated this is
Definitely more stuff like this, very cool!
Thanks!
Very interesting design for a minigun! I think I didnt see a design like this in besiege vanilla ever before.
Another great Video. Love it!
Now make this into a plane.
Congratulations, you got: Republic A-10 Thunderbolt II
*village hearing distant cannon fire*
village: atleast its not us
a 1 ton cannon with traces of burnt gowpowder being flung through the air at 170 km/h: hello there
This is the machine that would instill fear into anyone standing in opposition of it.
you seems to have made an only okay gatling gun, but a really good repeating catapult that happens to shoot whole cannons at targets !
I laughed the whole time, this is the most ridiculous thing i've ever seen and I love it
This man’s the Nile Red of Besiege.
This thing is fascinating. The cannons are basically cartridges and the whole system is less of a mini gun and almost more like a Dardick magazine fed revolver? Like a really bad Dardick pepper box
keep the amazing vids up
One time I made a dragon in besiege. It could fly, breathe fire, drop bombs, and detach it's head as a missile. It was a bit wonky and hard to control but I'm very proud of it
Was it an ornithopter or was it pretty much just a plane?
@@nikkiofthevalley It was a bit more plane-like.
Bruh always so entertaining ❤️
That was a really cool video, but if you would like to do something like this in the future, i think torches or flaming balls would be better, also gattling gun (if i remember correctly) has a separate bullet chamber for every barrel.
Keep up good work!
"I've yet to meet one that can outsmart bullet."
Great video !
Someone should give an engineering degree to the people that can make things like this in besiege
really interesting thought process
The cannons in besiege work like real bullets and cartridges so you could just make any modern gun mechanism with it, so long as the janky physics play along
imagine someone brings this to your castle and kindly asks "surrender idiot"
Fun Fact: It's called a minigun because it's the smaller version of the giant cannon they had to build a plane around.
Also they're battery powered. Dunno why but that always seemed weird and futuristic to me despite batteries technically predating guns.
Me: hehe rocket go brrr
Raid: “so we’re gonna need to stop to rotation and this will slow it down but launch it farther, as it rotates around it barely scrapes the ape, high speeds, ejecting, cannons, more sciencey stuff.”
Nice idea, i think you can make something similar, chaingun, you can use chain to carry any type of guns, and using wheels move the chain through flamethrowers or something else
You made this WAY more complicated then it ever needed. you could just use the torch as it doesnt need fuel or ammo, instead of conveyor belt feeding loose cannons you can just put the cannons on that giant circle you made then spin that with a torch at the top to fire the cannon as it gets there
Another banger let's go
It costs 400,000 dollars to fire this weapon...
For 12 seconds.
interesting, if I made it I probably would have tried to make it belt fed, so that it could be all in a line. I would probably get some cannons and attatch their front and back with connectors, and pulled them through to the firing chamber where a flamethrower would be behind it.
In terms of replicating a galling gun, this is pretty good. Only way it would be closer is if you'd stuck to a straight gravity-feed magazine.
I see your using the burning hell overclock, ROCK N STONE.
i thought this game has been dead for years now
its really nice to see someone do something in this game again
a shot of the machine gun fire from the tents would have been cool
it's been so long since i've seen a besiege video
I love how he says "I must over complicate it"
I love how he uses cannons as self-contained cartridges
“More of like a missile”
LIKE AN MLRS
I like how ironically he made a old machine gun from like ww1
This is Tony starks son 😭😭😭
Ballasts do not catch fire, use them to make parts of the build easier to manage around flames.
I cannot believe someone is actually keeping this game alive.
Other people: functioning guns
Me: Irish car bomb #23
1:50 Damn that’s some fast building
I have decided that the sounds of genius as follows:
So to fix that, I did X.
Add a chain, maybe combine the tank tracks so it’s flexible and a moving part to deal it through the gun?
Local youtuber makes gatling gun in game out of cannons and wood
Take a shot everytime he says "cannon"
Very cool. Did you try using torches for setting off the cannons? They don't run out of fuel.
I like how Reid says he's trying to do it fully vanilla, but then makes the chain
Bruh, it is not a mod
Technically I used a mod to scale them, but you can scale blocks in the exact same way with just the in game editor. I just like using that mod
This guy sounds like NileRed, and explains things like him.
This is a conspiracy
this is cool
"I would like to do this totally vanilla" proceeds to extremely shrink blocks
It is possible in vanilla, but it requires file editing, the mod he uses just makes it faster and easier.
@@nikkiofthevalley File editing isn't vanilla.
@@Zebo12345678 File editing of the game isn't vanilla, but file editing of vehicle files is.
@@nikkiofthevalley No, it really isn't. You modify the values of vehicle parts in ways you can't do in-game. It's not vanilla. Vanilla is to play with unmodified game data.
@@Zebo12345678 yeeeeah it is
Drinking game: everytime he says "to fix that" take a shot. i doubt you would survive but still take a shot,
Halfway through this video and I'm starting to think the goal has changed. Now it's a cannon cannon
You can make the cannons stacked 2 layers like a gun magazine to allow for more capacity
Ah yes a Gatling gun that fires explosives
(Cut to the cowboys)
"HEay JIMMY GET THE TNT!" *Cocks TNT ammo with evil intent*
do you have like a list of the mods you use
My man turned the gun into ammo
Make A rocket in Besiege and a weapon in Kerbal Space Program
What mods do you use? I can't do some things you do..
(Like moving things with high accuracy)
I guess this is how I find out the vacuum blocks can push
Nice :DD
make more weapons
the grabber idea might have worked, just a full ring of them
3:54
"Very simple rotating structure"
Ah yes a litral wheel
Still waiting for you to try Space Engineers where you can make some sort of magically working engine or weapon
It's on my list!
That one shotgun in the FPS game that everyone hates:
This is really cool improvements can be made but you don't have time for dat
Something that would have been easier to do is instead of using flamethrowers you can use torches: if a torch touches the back of a cannon, it heats it up and fires it.
How do you scale the wheels
This is Totally still in the "medieval times"
Yo I don’t play besiege but are there any sort of ways to demonstrate the pure violence of your creations
Why not have the canons eject backwards from the force of firing?
When your enemies see this going at them.
I get you are trying to make it without infinite ammo but what if you left infinite ammo on and only had one flamer on the back to hit at a set point like the firing pin on a machine gun
He pretty much did that but cooler
This man is the mumbo jumbo of non Mc games
Fun fact : Gatling's ammo feeding design was very similar as to what you've built, it was a column of bullets that fell one after another into each chamber (there was no conveyor belt tho), so yeah, that thing is *ESSENTIALLY* accurate.
since it doesnt resemble a minigun at all, might as well have made an upside down pyramid with a canon wide gap at the bottom and a flame thrower behind the gap.
kiss.
The torches will ignite cannons and run forever
Dont torches have the same effect like flamethrowers but without catching everything on fire?
Spinlaunch. Spin a small rocket shaped object VERY FAST around a wheel. and use centrifugal force to push the rocket out. like the cannon. and use sensors to perfect and smoothen the timing.
oh hey it jams! just like the real thing
Y'know, I'm inspired to return to besiege
time for some fun and a slight bit of nostalgia.
Steam launches things well, you can use rocks as ammo
Since the cannon goes farther than the ball, make a gun that fires the cannons and ejects the bullets
Did you update the game to the most recent update? It allows the use of variables instead of keyboard keys. Pretty sure new data blocks were added too!
HOW DID YOU resize stuff?