all in all the mods are pretty good and maybe i was overly harsh in this video, but in my mind these mods aren't any higher quality than what you can find online for free so they don't _really_ justify the price... thoughts? musings? edit: Bethesda has now changed the prices of the creation club points so the minimum you have to spend for one mod is now $5.
I was around for the first paid mods fiasco in 2014. You need to be harsher about this bull Bethesda is pushing. The only reason we have paid mods now is because Microsoft needs to recoup the $7 billion they over spent on Zenimax.
No, you were dead on. Paid mods (horse armor 🤣) never work because one they're never really that useful or fun and they aren't quality checked well by Bethesda. One has the reward weapon bugged and one they didn't even proofread AND there are way better mods out there that are similar. Plus the fact that Bethesda is making it harder and harder for modders to produce mods for Skyrim. First, every time you turn around they had an update that broke everything. Now, they made an update that changes the game in subtle but mod breaking ways that are really hard for modders to make or update mods. I am NEVER updating Skyrim Anniversary. I'll buy it again on GOG before I do that. Bethesda keeps singing that "we're modder friendly" song but seems, in the background, they're humming "we're PAID mod friendly".
Can't wait for Skyrim to release again with these mods bundled in it too. It'll be called the Skyrim Ultimate Aniversary Special Reloaded+ Edition (part 1).
Few days ago i've found a bunch of CDs with Stalker mods. The discs have nice (for pirate stuff) covers and named as "Almanach of best mods", divided by "volumes". For example, there is a 36'th, "the newest", labeled with "games for windows", "action (shooter)/3D/1st person", "fully translated". Even some copyright marking and a bar-code on the other side
I don't think that would even be possible, they don't own these mods, these mods are owned by the modders, and priced by them. The only thing Bethesda is doing is giving modders a store to sell in, and offering some quality control so folks actually get something that works. It's like etsy or alot of the digital art sites. The content isn't theirs.
Not exactly. It does have a more canon like appearance and the Ballista summon is cool but it's not like someone couldn't make a similar mod to that so it still isn't really worth it.
I think it's safe to say that's all we can expect of these paid mods, because you are not allowed to use 3'rd party frameworks like SKSE and FNIS for expanded functionallity. Can't very well animate a Matchlock gun without new animations, so we got a Crossbow that spits fire instead.
make it a subscription, it lets you change the font of the subtitles, color of the text, border colors, opacity, subtitle location, so on and so forth man I should be an executive at bethesda, someone hire me.
To be fair, it's not like they did cut parts of the game and released them as separate DLC content, like the developers of Breath of the Wild CLAIMED TO HAVE ACTUALLY DONE. They simply added a way to let you buy DLC made by people outside the company. I know they are called mods, but I don't feel bad for paying modders for their work
@@Vexy93 Except all sales on the mods goes to Bethesda and not the modder. The modders gets commission salaries but any sale of that mod goes to Bethesda. So if you want to support modder then finding their other platforms and donating is better then giving Bethesda a dime for other talents.
@@donenglish7572 Sirenroot is a pretty cool free quest mod. There are many free quest mods. Unless you are trying to be pedantic and say that you want a 1 to 1 copy of the East Empire Company for free. Which shame on you for demanding a free copy of a paid mod. Of course there wouldn't be a free version because the free modder might get sued or at least his/her mod pulled down from wherever.
@@MGame0042 sirenroot is a quest mod. Not a mod that adds a whole new mechanic to the game. I've got over 100 free mods on skyrim and have played it numerous times. Also, please look up the definition of pedantic.
when the creation club first launched they sold it on the idea that these mods would be curated and seamlessly added into the game with no risk of bugs and conflict and yet i'm hearing that they are infact very bugged
From my experience. With Skyrim anniversary edition, it blended seamlessly. And for fallout 4, my game has been broken forever, and everytime I go to downtown Boston. It freezes, I’m waiting for the next gen re-release to fix that so I can play fallout 4 again
It's hit or miss, on my main playthrough character it added them fine, but when I made a new character it was crashing in areas that triggered creation club content
They also arent seamless and you need other mods to fix them and integrate them better into the world. Most of the creation club stuff is like the new vegas DLC, just adding it to your inventory or giving you a quest as soon as you load the game.
The main problem I have with these paid mods is that they still don't offer good value for price. How do they have a paid mod with one armor when we have mods like immersive armors and others that are...FREE, have more armors and are better quality armors? That just doesn't make sense to me why they think that will ever work. Yet they still keep trying to force that on us.
Imo they knew it’ll never work. Not for skyrim anyway, it’s too late when there are thousands of mods, some are of insane quality, available for free. They are testing the water to see how they should implement it for elder scroll VI. I doubt Microsoft will let such a golden goose get away this time
I guarantee you it will work. Obviously not for every player. But many people will buy these especially from modders they want to support. Kinggath, for example, is an outstanding modder whom I will absolutely support on any Bethesda platform where he does paid mods.
@@JohnnyHughes1 I completely agree. If you want to support a creator, here's your chance. People are acting like 4 or 5 dollars is life changing amounts of money. After all is said and done, after you sift through the BS, the real reason people have thier panties in a twist is because they're just cheap. They dont want to pay for what they use. They've been getting freebies for so long they don't want the gravy train to end.
@@johnbelt5204 No? I donated 100€ to the Inigo creator because I like it a lot and he made it free. But I have not payed for anniversary edition nor for any of the paid mods, as I don‘t think they are worth it. I have also donated 50€ to SureAI for Enderal as I think it was worth that money to me as I played it for over 100 hours. I will donate for free mods but I wont pay for pay walled mods. Because I want people who don‘t have as much money as me to be also able to enjoy every mod.
@@johnbelt5204my issues with paid mods is that they have to be of equal quality or higher than the original DLCs were. Hell even Hearthfire was dogshit to me and I immediately regretted buying it and for Oblivion other than Shivering Isles most of the dlc weren’t worth there money either. Sure something like Inigo, Enderal, Enai mods (if in a package)… are worth $5-$25 depending on the scope of the mod but I’m sorry things like a single armor causing almost $5 is basically oblivion horse armor all over again. I mean think about it this way the anniversary upgrade is like $30 bucks and it adds in something like 50+ armor sets, a bunch of quest, like 30+ weapons and much more. So paying $5 for a set of armor is just😅
But one of the first CC mods was horse armor, elven and steel armor for the horses in Skyrim for 500 gold, so IT IS HORSE ARMOR DLC FOR THE THIRD TIME .
@@Lordi99 No, it broke things for everyone. Given the deep dependency hell any moderately large modlist devolves into, it's a real headache. Best to downgrade to .640, back up the game files and keep your modlist frozen until you can be sure every single mod is updated and will work with .1130. Or move to the GOG version which seems to be not messed around by BGS so much, or at least has much easier rollback options than Steam.
@@Lordi99 No, Anniversary Edition is more of DLC than an update, there was an update when it came out that gave 4 CC mods for free, with the rest being the AE DLC or just getting them from the creation club. Now maybe for consoles or something it might be different, but for PC, where modding truly happens, Anniversary Edition was an Update and a DLC, but not a new game. Edit: I remember when it came how broken mods got then, and how behind they all were with getting updated. There was even a guide to downgrade your game version before the AE update to still play with mods
They have never said they will stop with paid mods they have ALWAYS said they wanted a way for modders to get paid. Todd have said it hundreds of times at this point
I’m sure this was already in the works for a while. The mods alone take time to make and that’s not how businesses operate anyway. I’d bet Fallout 4 is up next. Skyrim has a larger player base so naturally, they’re starting with that.
My biggest gripe with the payed mods is the problem they have just created themselves: Lets say you pay for a few mods and spend the 39.99$ mentioned in the video on them. Now a few years later the game receives a sudden update and the mods break. You have no guarantee that the mods will get fixed so you now have spend 39.99$ on content you might never be able to use again.
That's really no different than how pretty much all gaming media works nowadays. Digital purchases hell even physical purchases. At any point can what ever platform you use rescind your license and make you unable to play the content you paid for.
@@Ten_Thousand_Locusts That's only for games that are server bound. Any single player game will work until newer operating systems aren't backward compatible for said game(s). But chances are even if that happens, you'll still be able to use an older OS on a virtual machine. So no, it's not "no different".
@@Zombiesbum not true, any digital purchase can have its licence revoked. If you're on PlayStation/Xbox Sony/Microsoft can ban your account for no reason at any point, losing all your digital purchases in the process. If a game isn't fully on disc, or requires a day one patch to be playable you also won't be able to play it. So yeah it *is* "no different".
@@Ten_Thousand_Locusts You're using a live service then aren't you? You can buy and download games without being attached to a live service, you do know that right? Additionally, lets not pretend like you'll outlive game providing services. And lets not pretend you can and will get banned from using those services at any moment.
It's probably been mentioned, but Arissa The Wandering Rogue is a great free mod, and it looks to me like the one Katja was explicitly designed after, except Arissa has much more content.
@@kryptomanik she was adamant about how her mods will always be free no matter what... until the paycheck came flying her way. Is that not a sellout?Does the CC absolutely not scream out corporate greed to you? Keep licking them boots then.
For a similar role to Legendary Dungeons: Dwarven Delves, you could just use Trainwiz’s free mods: Blackreach Railroad, Brhuce Hammar, Aethernautics, The Lost Wonders of Mzark, Fyr Manor, Dwemer Spectres, and The Wheels of Lull. One alternative to East Empire Expansion would be Lawbringer to be able to capture cleared locations and another would be Heljarchen Farm + Windstad Mine to be able to build up a business to receive passive income.
for everyone that's shocked by the absolute state of Skyrim's new paid mods...just a reminder that this is the same company that gave for preorder the "Vault-Tec canvas bag" at a hefty price, delivered a plastic trash bag with a scrappy logo, and in order to compensate for the like 80 bucks customers wasted, gave back a 5$ gift card that allowed you to buy some cosmetics for your safehouse from the Bethesda store...how is anyone surprised? did we really think that Todd Howard wasn't going to ruin Skyrim as well?
Almost forgot about the Fallout 76 debacle. Do people remember that 100 dollar annual subscription? Holy shit, the greed being displayed was disgusting. Not to mention it launched at 60$ before they made it "free".
Okay but even before that though- Horse Armour. Oh how time makes people forget that not only is this not new, Bethesda is, very well, one of the progenitors of paid "micro DLC," *if not THE first.*
I hate how almost every housing mod has insane clutterings of assets everywhere. It looks kitschy when every room is filled to the brim with multicoloured lights and whatever else someone found during an IKEA spree.
Even worse when they throw high value items everywhere. Either they're static and just feel jarring if you haven't gotten rich yet or they're actual items and everytime you enter 100 garnets and a few dozen diamonds explode across the house
@@janitordel6296 Then don't download them or buy them. some folks love them. Everyone has different styles, that's what's so great about modding. You can' personalize it.
@@fairygoatmother the entire point here is about how the vast majority of mods do this. Most housing mods are "Dragonborn's luxury mansion", and the ones that aren't tend to be cabins, camps, or poorhouses
Most of the Creation Club houses, and a lot of the popular Nexus mod houses, take me right out of the game. How did the person who made the house know there'd be all these dragon masks to collect? I just want a normal house. In fact, I don't really need a house - just a place to store excess stuff. My favorite Morrowind mod was this simple thing that added storage to guild houses, so you could just drop stuff off in whatever town you were in. I don't need much more than that.
Legacy of the Dragonborn has something not too dissimilar to that 'East Empire Expansion'. You get deposit boxes (and a spell I believe) to dump your items, and it gets automatically transferred to the museum, and sorted between the various stores. And there's a 'caravan' you can deposit items to have the museum itself sell them for you; I don't remember if it sells a random subset at a time, or all of them at once. It doesn't have any 'harvest the dungeon for you' functions though.
Legacy offered up to 30% of the income of sold items to you if I remember correctly. The EEC gives you 10%. I had upgraded 8 outposts all over Skyrim to level 2 by clearing 5 locations in each hold (and 10 in Whiterun hold just to see if this made a difference) and although this unlocked new services, such as indeed loot delivery, my income remained at 10%. This may sound low until you realise that the EEC sells everything you give them, even those overpriced homecrafted potions no Merchant has enough coin for to buy them. That means 10% of a 18.000 Septim potion times 500 of these potions for example, which I easily grow its ingredients for at Goldenhills. My character earned 66.000.000 Septims in no time.
With Legacy, you start at 30%, but with more and more drops you give, and inevitably, the quality of the items goes up, the percentage of the proceeds increases. I don't know what the cap is at, however.
Or Mrissi, or Wheels of Time, or Lucien, or Serana (just to give credit where its due, the only follower by actual beth that was actualy nice - although cummunity ALSO jumped in and changed her around into something even better - again for free), and so on and so on and so on... theres literaly a better follower for nearly EVERY taste out there, WAY better made, WAY more interesting and for free by compassionate folks.
@@Rhanith most VA for free modded followers is horrible and not up to professional standards. I've only found a couple maybe a few that aren't jarringly bad and ruin your immersion.
did you listen to some of the vanilla voice acting? to the voice acting of that paid mod we are talking about? The named ones are ALL better than this, easy, maybe one or two dont have the SOUND quality yet, due to limitations on the technical side, but the VA's themselfes did a very very good job. And i for one prefere compassion with a minor setback in soundquality over yawning at some dull, empty, badly delivered nothing. But everyone as they like i guess@@abereid4315
I think the paid ones are made with love too. The modders aren't getting rich. But that little bit of money might help them afford to keep making stuff for basically 10ct/hour instead of 0ct/hour
@@TraktorTarzan i dont have a problem paying for mods but they need to actually be worth it, these mods are not, alot of games sell huge dlc for only 15$ so if they want me to pay that much for a mod it better be a dlc sized one like legacy of the dragonborn, vigilant, etc.
Enderal is by far the greatest free mod I have ever played. I like Skyrim alot but Enderal just has so much more love in it IMO. And for a mod, it is easily over 100 hours long.
i dont think calling Enderal a "Mod" does it justice. Its a whole different game using Skyrim's creation engine, with its own story, own dialogue, power systems, etc. Its a fantastic overhaul and i definitely do recommend it.
I've played Enderal a few days ago and I somehow can't go back to Skyrim after playing it. Almost everything is done better in Enderal, better gameplay mechanics, better rpg elements, better balance and better story. Every game company would easily charge you for at least 60 bucks for it. This mod deserves way more attention than it gets.
@@frog6054 haven't tried it by myself but I've seen people heavily modding Enderal combat so I assume that most of the combat mods for Skyrim also work for Enderal.
Ridiculous. Nothing is 100% perfect. But bugs should be addressed ASAP. I know EEE has a discord and there's already a patch going through (bethesda doing qc on it first)
lmao these replies yeah, ridiculous is an accurate word to describe them these people who believe that videogame stuff are some sort of social right are just stupid
they broke millions of better mods made by more competent people for THIS? Honestly, the worst people at developing for Skyrim at this point are Bethesda
@@pilovwithketchup A lot of the broken mods are from the other changes Bethesda made. They finally added native ultrawide screen support. That broken the UI mods. They added support for the Steam Deck. They striped out the Steam DRM and fixed a bunch of bugs, which broken bug fix mods. They now allow larger mods to be labeled esl, which broken esl mods.
@@zeroone8800 UI mods are broken, bug fix mods are broken, so what about the rest of the mods? Texture mods, beauty mods, any mod that isn't UI and bug fixes? Also, does platform matter? I'm on Xbox, will mods in there break a lot like PCs or what?
That's called a dev team and DLC.. they clearly don't want to actually pay for the effort to do anything with their games, they just want to leech profit off of those who do.
'Legacy of the Dragonborn' is a free DLC size mod that includes a shipping function much like the East Empire mod you reviewed. However, LOTD overhauls Skyrim making its Explorers Guild/Museum faction the center of the story. The LOTD team is working on an overhaul of their overhaul that includes a lot of new content. You might want to check them out.
She recently did an awful take on it, saying that the hivemind of the community needed to catch up to the idea of paid mods since that was going to be the future.
@@justsomeyoutuber222they get paid through donations, why should i donate now that they get paid? I bet anyone who chooses to sell their mods are actually going to lose out on money now
Yeah, they botched the entire UI this time around. It was fine how it was, they could've just added a new tab and everything would be great. I play on PS5, but another annoying things is that they jumbled all the Creation Club content in with the rest of the mods. Also, Sony is terrible with mods and the selection for any playstation game is dismal.
@@TheParagonIsDeadI don’t think it’s sad but I do think it’s at least a liiiittle evil. lol “How DARE people make content for my boring, white bread shovelware games I don’t do anything with without ME getting a cut!!” - Clod Howard
The East empire Mod would be cool if It were a free mod... Why would you need them to dig Up your unlooted stuff so you can sell.... You can become rich so easily in Skyrim and even at late Game, looting just becomes redundant if you ask me...
i guess that's a survival kind of mod thing for people who can't be fucked with looting their own things lol. a far better mod would be the real-estate mod, but it would have to be in a single download instead of the 3 separate files in order to work. but what your talking about is a problem in every bethesda game, you always end up with more loot and health and money than you have to spend it on or use it on. they need to make a mod that is for late game redundancy's like this, so maybe a property tax mod or something that always takes your funds per month or week in game so that it feels like a struggle still and it's the same with the enemies who attack you, say they take your items when they defeat you or there are higher feats to accomplish in the later game. something to make the redundancy's like these things less redundant.
Or you can just do a mod that removes weight restrictions and carry the fucking shit. This is such a weird ass mod if I'm being perfectly honest. It is supposed to be a convenience mod with an immersive twist on it - I get it. But it isn't immersive to put some fucking item in a dungeon chest, your shit get moved to a random chest somewhere, then the end result is just what... money? It's a good idea for a mod but convoluted and there is no actual benefit compared against even the simplest of mods.
@@gsimon123Yeah. It's a sideways means for avoiding encumbrance movement. Whereas in FO4 (and mods) you have a perk that lets you move normally in exchange for stamina... This is just that but with extra steps.
"For some reason there's a dragon sword in here with a really powerful enchantment, even though you can access the quest at any level" - this is the exact reason why I hated most of the CC that got bundled in with the Anniversary edition "upgrade". Just OP stuff everywhere...
+ the new companion is extremely cringeworthy (writing and voice acting are terrible). It doesn't matter how many lines of dialogue she has - quality is what should matter (especially for something you pay for). This is basically a paid version of Vilja, but at least Vilja was free...
@@miguelcondadoolivar5149 I don't mind Vilja to be honest. She's goofy, yes, but the mod is free, so I'm willing to forgive a lot of its shortcomings. As soon as one starts putting mods behind a paywall, however, I expect the quality to be higher. The paid gun mod, for instance, is a reskined crossbow - it even re-uses its animations. They should at least try and sell us something that mods usually don't or can't give us. A new weapon with custom animations that doesn't require an external framework would be something. And there are better, less cringeworthy companion mods avaliable for free as well.
@Pulled-Pork So you're basically saying that a cheaty weapon with a powerful enchantment that you can get at any level, one that basically bypasses the entire early-mid game weapon progression is "technically" not overpowered, because it cannot be tempered, and thus becomes less powerful at higher levels... Sorry, I don't buy it. It is overpowered. And also it doesn't belong in a house mod, of all things.
I do like that arquebus being modeled after medieval hand cannons rather than later muskets but man, I really do feel like I can get better value for free.
its a very common predatory sales tactic they charge x amount of ingame currency for a product but you can only buy a larger amount than what you need causing you to waste your money to get something
Imagine taking all of these mods, putting them together into a package and selling them together for 5 bucks as a small content (hate that word) pack. Maybe then it would be worth it.
I think for 5 bucks it would be barely “worth it” and a lot of it would just be because with paid mods the developers will all get paid some from it, but even then again each $5 would have to be split between all of them & bethesda. Would prolly be so fractional Theres hella alternatives mods for most of these, so youd mostly be hinging on the arquebus quest portion & the east empire loot feature being worth it. But yea looting actually becomes useless mid-late game usually when ur rolling in money. Paid mods are just dumb its not even bethesda personally making them. They dont patch the mods either so wtf? Ruining a decade long community of skyrim modders that have kept the game alive to try and lazily scam extra money off ppl
At that point just add the dungeons and arquebus to dawnguard, houses and stuff to hearthfire, and everything else to dragonborn. Then just increase the game's price by like 10 bucks and give the paid modders a small royalty on game sales.
Ye well I got the game itself for 7.5$, so it would still be a no go for me lol Pretty ridiculous that this was the shit that caused me to lose my latest character though - but at least a couple ppl are getting paid.
I bought the new mods while starting a new vanilla playthrough to do achievement hunting. Imagine my surprise when I realized I paid money to turn off achievements
That is the answer to my question, and its tragic. Thats some pointless purchases, and im sorry you ended up finding out the hard way. I'd have expected achievements to be active too.
@@TheParagonIsDead Bethesda had creation content that still allowed achievements, before they started the current paid mod system. Those were not dlc content, and have now been added with anniversary. It's not a stretch to think that these mods would also allow achievements, and its disappointing that Bethesda would not specificy that their own precedent is not being met.
please note that the lowest you can buy is 750, which means 1 mod technically costs 8 dollars, and 2 mods costs 16 (since you will be 50 short of your second purchase, and would have to buy another 750 for 8$)
I kinda had the same idea as the east empire mod a while back. You know the girl that sells flowers in windhelm? Well, instead of the few flowers that she sells, she collects all the ingredients in the hold. She is so successful, she branches out and and starts hiring all the orphans in the various holds and towns to collect the ingredients. So instead of the random stuff at the alchemy shop, if you're looking for hanging moss, you can go to solitude (or the other hanging moss holds) and get your already harvest hanging moss from an interprising young orphan.
My primary issue with Creation Club is that Bethesda makes no attempt to polish any of the mods they monetize. There should be no way I'm hell a mod is greenlit for sale when it's dialogue is literally cobbled together voice lines from the base game, and it's Bethesda's job to ensure that the Creation Club mods at least come off as professional. Edit: corrected spelling
About the Katja mod: I’ll be sticking with the Inigo mod instead. The Inigo mod is free, has more voice lines, and it has basically the same features as the the Katja mod.
Yeah, you could get the descent gun that shoots exploding projectiles… for $$$, or use the advanced dwarven crossbow with armour piercing and explosive bolts… fire, frost, and lightning which is included completely free. In every edition except the very first in 2011.
I got a little twinge every time you mentioned the free alternatives to these mods. It made me wonder if Bethesda will eventually try to stop people from using free nexus mods. After all, if the reasoning is to make money, then they may think it makes sense to block nexus mods. It would be a stupid move on their part, as the backlash would be enormous. But when people get totally focused on money, they often will do the most stupid things.
@@fairygoatmother Okay and why should they? A mod should be made because you have a modding hobby and a compassion for a certain game/series, not to make a quick buck. Money is nice but it shouldn't be expected for basically volunteer work.
@@fairygoatmotherI am almost certain that making money or charging people for a mod of a game that you don’t own the rights to falls under some illegality. Maybe not if you’re just getting donations but the people who actually lock their mods behind patreon and the like.
This is the third time trying this stuff, but we will see come out of it. Why pay something, when can do it for free and have better quantity?! The free will always win if is better than paying it.
@@Elazul2khonestly fuck Elder Scrolls 6. I just want Fallout 5 but after Fallout 76, Starfield and probably a bad Elder Scrolls 6 launch, I'm worried about Fallout.
The only mod that seems worth it is Dwarven Delves, since it at least tells a story and gives you an hour or so of new content to experience. The others are just an overpriced new armor set (like we haven’t seen new armor sets a thousand times before,) a watered-down Xelzaz that won't even acknowledge other intelligent followers like Inigo because they aren't from the base game, a Creation Club house for people without Anniversary Edition, Lore Friendly Guns of Skyrim with a price tag, a small Hearthfire manor, and Conquest of Skyrim without the fun parts. And all of this will cost you about $40, which is double the price of Anniversary Edition which costs about $20 assuming you already have Skyrim SE. Not only that, but Anniversary Edition includes more than double the amount of mods than this currently has, and all for half the price. Ridiculous.
I mean, I’d say the East Empire Company is worth it, even if I am biased twords Kinggath’s work as it was him and his team that made Sim Settlements for Fallout 4, so I trust their ability.
I swear there was a massive controversy over paid mods back in like.... '16? '19? Did that get resolved finally or did Bethesda just wait until everyone who was upset fucking died and forgot about it?
The worst thing about this situation is that Valve has already tried that idea. And it backfired so spectacularly they've scrapped it within a month. But it looks like Todd Howard still wants more money after Starfield flopped.
I'm getting frustrated by this. Todd is trash, but this kind of thing isn't todds department. Corporate makes these choices. Corporate decides what gets made. Todd is just the guy in charge of the production team. Games being shit is todds fault, but the bullshit paid mods arent Todds department. The rot isn't just Todd, it goes much deeper, and I'm frustrated by people not realizing that.
@@TheAussieBlue Ah, yes. Corporate is now Microsoft, ain't it . . . Todd said "You watch, Starfield is gonna break records" Then after a coupla months Corporate said "You better find another way of making some money" And the Lord our Todd looked down upon us plebs and said "YOU! You shall now pay for mods!!!"
Valve? Oh you mean the first paid mods debacle Bethesda tried to frame Valve for. Poor Bethesda being held at gunpoint by volvo forced to add it for just Skyrim
Just wanted to say that Legacy of The Dragonborn, which is an amazing project that's working on another version, is a pretty good substitute for East Empire Expansion.
Because it is. I don't have anything against the concept of modders making money. But i'm against microtransactions. Wether bethesda or modders make them.
If Bethesda is gonna force paid mods down our throats they could at least guarantee quality. Most of these are honestly quite lazy and the fact that they come with any bugs at all is totally absurd at such a high price point
Bethesda isn't forcing you to by these mods. These mods don't even belong to Bethesda. They were made by members of the Skyrim modding community. This is just a store like etsy, steam, ebay, amazon. The modder sets the price. And just like etsy, ebay, or any other store, if the price is to high folks won't pay it, and the price will come done. The store has only just opened, it will take time for the community to figure out the pricing.
@@fairygoatmother A store where Bethesda takes a commission for each sale should obviously guarantee customers quality. What we get instead is worse than the nexus
Katja reminds me of the pawns in Dragon's Dogma with all the random dialogue. It really helps with the quiet parts (or annoys the hell out of you), really cool feature in my opinion
Glenmoril is also another great alternative for gun mods, especially once is completed, because you'll have a whole quest and new worldspace besides the guns and if you only want the guns you can just buy from the black owl and ignore the quest. However, they are just re-skinned crossbows, bolts and staves, with added sound effects, but the bullets have useful effects in combat.
For the price (considering what the official DLC costs like Dragonborn and Dawnguard) I think I would expect a bit more than that - the armor mod though, sorry that is absurd. The issue I think is the mod makers get to set the price if I understand properly? There is bound to be a disconnect in value for content there at some point. But seriously, Legacy of the Dragonborn has a safehouse with a sell your junk feature and displays your stuff in a museum for free; the only thing it doesn't have is a lug your junk back feature but you have shipping crates outside every inn which is close.... but the fact that Bethesda broke far better FREE mods to do this update is really aggravating (I say as I finish downgrade to 1.5.97). I think Starfield falling flat compared to prior titles has a lot to do with them pushing the concept of paid mods so hard now (or Microsoft is behind it, they LOVE their nickel and dime license fees too).
wait long enough and they will make it impossible to get them like they did with the DLC's Dragonborn and Dawnguard.... definitely a diqk move to hide them on the store.....
@@Folcock maybe they unhid it, but for a while they hid all the DLC's.. but then i'm still using the ORIGINAL version of Skyrim... soo who knows.. it's Bethesda, and they been a mess lately.. just look at the shambles of fallout 76
Starfield is falling flat because it's trying to obtain esg scores instead of making good games. Every new release is going to be garbage now. The left wants to destroy video games like they did with movies, music and TV.
The arquebus one seems allright, decent models, but yeah aside from the alternative you recommended there's also several types of arquebus as part of Wheels of Lull which is a pretty fun story mod. Also Glenmoril, a story mod based on Bloodborne by the same author as Vigilant, has several guns, but the mod is still in-progress
It's even more wild to think that this update which added all these paid mods, broke plenty of other old mods which were free. It's like Todd wants to punish everyone because Shartfield didn't win any awards.
Phantom Liberty was 70% game finishing CDPR never got to do because they listened to all the mouth breathers crying for the game to come out instead of waiting until it was finished to release. These prices are all set by their creators
@victorkreig6089 phantom liberty was 2% game finishing, all the updates that dropped around the same time are free. Phantom Liberty just raises the skill cap, adds a new skill tree, and adds a full triple A experience
Please please please, whether it’s 70% or 2% doesn’t matter. Let’s focus on the unifying truth: it was stupid mouth breathers that were crying for the game to come out early that deserve our universal hate.
@@LB-yg2brhonestly I don’t think it was the mouth breathers begging for it to come out that made CD release cyberpunk before it was done. It was their investors pressuring them, they had already been working on the game for like 7 years. The companies were getting impatient to see a return on their investment
I do like the idea of modders, who typically do this work for free, being able to make some coin, but it just isn't for me at the moment. $8 for a set of armor is kinda ludicrous.
After the Anniversary Edition, I had hoped we were done with creation club content for Skyrim. Bethesda has done an awful job on both implementation and balance of these plugins, to the point where mod authors provide better lore accurate content to the game that feels like it flows with the vanilla experience. Followers with expanded reactivity is something I did not see in Bethesda games until mods, and although I haven’t played with starfields companions, the new creation club companion still pales in comparison to the majority of voiced mod companions. Very disappointing to see.
@SliceyMcHackHack this is a store for the moders like Etsy is a store for crafters and such. The moders set the prices, and the moders get the majority of the profits.
Yeah, cause its TOTALLY legal for them to just give all mod authors a free pass to sell their modded content on their own. No laws or regulations completely independent of a random game company to prevent that.
Consider the following. You make a game, with a plan to update it with a cool magic system. A modder comes along and makes a cool magic system within weeks because millions of people working for free and fun can make a product infinitely faster than you can pay your workers to do so. How are you going to update your game with a cool magic system now? They used the exact idea you wanted and it fits perfectly with the game. So many people refuse to play the game without that mod. How do you update your game and continue to profit from YOUR OWN WORK when you can't use any of those ideas without taking donations away from the modders and creating backlash? The single only reasonable method is to buy out the mod from the modder.
It's wonderful to see that TheDogOfWar has branched out to Skyrim - I really enjoyed his free Fallout 4 player homes, which all have the same amount of customizability - as well as interesting lore and story tied into it ^_^ Thanks go out to you and your backers for this video!
I feel like there should either be a minimum amount of content required for these prices, or much lower credits needed for something like a piece of armor or a weapon. Loved the video!
Love how “lore friendly guns” and the gun mod you have you pay for have the same reload... Makes you wonder how much effort they actually put into these paid version
@@JaneSable Some FREE mods do it, for weapons like spears, and rapiers, but... They use a free animation replacer mod, and the paid modders can't list a FREE mod as a dependency can they, people buying Skyrim for the first time, might find out about... Other FREE mods, many of them BETTER than the PAID ones.
I'll give credit to one of these Creations, the Dwarven Delves that bring them from ESO into Skyrim. I think that's pretty cool as far as lore consistency goes. Too bad it's a paid mod because it would be so cool to return to these places, having gone through them a bunch in ESO myself.
i dont know why the community is so against modders getting paid. some of these modders are the biggest modders of bethesda games. kinggath is litterally the guy behind sim settlements mods in fallout. i want modders to get paid
@@TraktorTarzanBecause we don't trust the companies to then make free mods against terms of service or some other crap. It also fosters a sense of wanting to keep your mod yours and not let anyone else make derivatives or attachments or patches, etc. There are many reasons this can go poorly, but what it all boils down to is "we don't trust the big company that just cratered our saves and other mods to not screw us if we just go along with this." They didn't learn their lesson the last time, so they are trying again.
@@TraktorTarzan I won't sugar coat this. There's not an issue with them getting paid, it's ignorant to think that's the problem. No one has a problem donating to the Modders they like if they have donations set up. Likewise, we don't have a problem with modders getting paid to make these creations, and they already got paid for doing it. But as consumers, if we have the option to pay or get a mod that's just as good or better for free, we're gonna take the free option. It's not the fault of the Modders being contracted to do this, it's Bethesda's fault. They can do better than hire them for Creation Club add-ons. They proved it with Eleanora as they hired her to do some stuff for Starfield's development. Think of it like this. Why do people pirate? Do they just want it for free? Statistically, this is true for a small handful of those who sail the seas, but for most, it's because of poor service. If there was a better service being made that's paid, people would happily buy it instead of pirating it.
I'm like 85% sure that the arquebus mod was a free mod on nexus at some point. But that version of the mod only had the dungeon and the gun its self but that was years ago
Here I thought that the East Empire Expansion was like a paid/more polished version of the Lawbringer mod where you can take over certain dungeons and camps for your faction. Thanks for saving me the money, if not the time it would have taken me to find out otherwise.
Awesome video! Thanks for doing the diligence for me because I wasn't about to pay for Skyrim mods 🤣Overall about what I expected, they're good but you can already get the "paid" mods for free essentially although that last one looks dope, it adds something I haven't even thought of to Skyrim so hey something new to me
I've read somewhere that these disables the achievements. I know there's a mod to re-enable them, but this just shows that these paid mods are not official by Bethesda unlike the old CC mods, thus may not be considered canon after all.
I have heard that there are no PC achievements at all right now, because the latest version is bugged and doesn't include Steam integration. (This is causing Engine Fixes to mess up when it tries to enable mod achievements...)
In the grand scheme, this is no more egregious than the Creation Club has been from the start. The Alternative Armors series were separate Creations, after all. In fact, the Trainwiz mod basically sounds like a Creation. The difference is the framing, and barrier for entry, into the program. Creations had a more official feeling due to how they were developed like contract work and bundled into the Anniversary Edition of the game. These mods are... more explicitly paid mods. It is clearly intended to create a gig economy where Bethesda profits without needing to treat the creators of their content as employees *or* contractors. In my opinion. And I doubt any of these will have a week where they are free like the Alternative Armors had.
But the paid mods here are QCd by bethesda. They are being careful with this. I'm OK with it. Modders won't get rich from a few dollars. But maybe it will buy them a sandwich to eat while they keep making what I love
all in all the mods are pretty good and maybe i was overly harsh in this video, but in my mind these mods aren't any higher quality than what you can find online for free so they don't _really_ justify the price... thoughts? musings?
edit: Bethesda has now changed the prices of the creation club points so the minimum you have to spend for one mod is now $5.
I was around for the first paid mods fiasco in 2014. You need to be harsher about this bull Bethesda is pushing. The only reason we have paid mods now is because Microsoft needs to recoup the $7 billion they over spent on Zenimax.
Absolutely agree. There is really no reason to buy any of these when higher quality free alternatives exist.
No, you were dead on. Paid mods (horse armor 🤣) never work because one they're never really that useful or fun and they aren't quality checked well by Bethesda. One has the reward weapon bugged and one they didn't even proofread AND there are way better mods out there that are similar. Plus the fact that Bethesda is making it harder and harder for modders to produce mods for Skyrim. First, every time you turn around they had an update that broke everything. Now, they made an update that changes the game in subtle but mod breaking ways that are really hard for modders to make or update mods. I am NEVER updating Skyrim Anniversary. I'll buy it again on GOG before I do that.
Bethesda keeps singing that "we're modder friendly" song but seems, in the background, they're humming "we're PAID mod friendly".
@@vinukabest3Especially when the same authors have made similar FREE content like with Elianora
You’re spot on. Only shills will disagree with you
Can't wait for Skyrim to release again with these mods bundled in it too. It'll be called the Skyrim Ultimate Aniversary Special Reloaded+ Edition (part 1).
Few days ago i've found a bunch of CDs with Stalker mods. The discs have nice (for pirate stuff) covers and named as "Almanach of best mods", divided by "volumes". For example, there is a 36'th, "the newest", labeled with "games for windows", "action (shooter)/3D/1st person", "fully translated". Even some copyright marking and a bar-code on the other side
Can't wait to get Starfield Still Loading Edition..
It will be included in The Elder Scrolls V 20th Anniversary Edition.
I don't think that would even be possible, they don't own these mods, these mods are owned by the modders, and priced by them. The only thing Bethesda is doing is giving modders a store to sell in, and offering some quality control so folks actually get something that works. It's like etsy or alot of the digital art sites. The content isn't theirs.
they need to add a fat people mod
the arquebus is literally just a crossbow with exploding bolts for $6
Not exactly. It does have a more canon like appearance and the Ballista summon is cool but it's not like someone couldn't make a similar mod to that so it still isn't really worth it.
@@chrisanders713 They are referring to functionality wise.
It is a crossbow(literally the same animation) with a custom ammo and model. That's it.
Can you use bolts with the arquebus? Can you use bullets with crossbows? I know the free mod has that bug.
I think it's safe to say that's all we can expect of these paid mods, because you are not allowed to use 3'rd party frameworks like SKSE and FNIS for expanded functionallity.
Can't very well animate a Matchlock gun without new animations, so we got a Crossbow that spits fire instead.
Glenmoril has those for free bethtesda really testing our patience nowadays.
I am honestly surprised Bethesda don't charge players to use in-game subtitles at this point
"Coming in spring. Skyrim SE monthly subscription!" ;-D
make it a subscription, it lets you change the font of the subtitles, color of the text, border colors, opacity, subtitle location, so on and so forth
man I should be an executive at bethesda, someone hire me.
To be fair, it's not like they did cut parts of the game and released them as separate DLC content, like the developers of Breath of the Wild CLAIMED TO HAVE ACTUALLY DONE. They simply added a way to let you buy DLC made by people outside the company. I know they are called mods, but I don't feel bad for paying modders for their work
@@Vexy93 Except all sales on the mods goes to Bethesda and not the modder. The modders gets commission salaries but any sale of that mod goes to Bethesda. So if you want to support modder then finding their other platforms and donating is better then giving Bethesda a dime for other talents.
@@antonakesson I doubt that. There's a reason if moddeds decide to upload their content there. I don't think Bethesda is pointing their gun at modders
The gun IS a crossbow. You can swap the ammo back and forth and fire balls from a crossbow and bolts from the gun.
What I love about these paid mods is that there’s always a better free one that’s already been around for a while
Really? The east empire company mod has a free double? Please point it out.
@@donenglish7572 Sirenroot is a pretty cool free quest mod. There are many free quest mods. Unless you are trying to be pedantic and say that you want a 1 to 1 copy of the East Empire Company for free. Which shame on you for demanding a free copy of a paid mod. Of course there wouldn't be a free version because the free modder might get sued or at least his/her mod pulled down from wherever.
@@MGame0042 sirenroot is a quest mod. Not a mod that adds a whole new mechanic to the game. I've got over 100 free mods on skyrim and have played it numerous times. Also, please look up the definition of pedantic.
@@donenglish7572 Whenever someone tells me to look up something I used correctly, I always respond with "You first." You're welcome.
@@donenglish7572 go shill for bethesda all you want nobody gonna stop you but everyone gonna make fun of you.
$4 (400 credits) for an armor is absolutely insane. What was Bethesda even thinking?
Greed
Money Money Money Money Money.. 🎶
apparently the creators set the prices and not Bethesda this time, not 100% sure if thats correct.
That fools drop 20 dollars on skins in other games, so they'd look like saints for only 4
@@PolskiHetman Then the author of the armor is out of touch with reality.
when the creation club first launched they sold it on the idea that these mods would be curated and seamlessly added into the game with no risk of bugs and conflict and yet i'm hearing that they are infact very bugged
From my experience. With Skyrim anniversary edition, it blended seamlessly. And for fallout 4, my game has been broken forever, and everytime I go to downtown Boston. It freezes, I’m waiting for the next gen re-release to fix that so I can play fallout 4 again
Wait.... TODD LIED!???
It's hit or miss, on my main playthrough character it added them fine, but when I made a new character it was crashing in areas that triggered creation club content
@@theconmantube3449just download mods to fix it. Dont waste your money
They also arent seamless and you need other mods to fix them and integrate them better into the world. Most of the creation club stuff is like the new vegas DLC, just adding it to your inventory or giving you a quest as soon as you load the game.
OF COURSE they added insult to injury with buying mods with a currency you are all but guaranteed to have leftovers of after your purchase
The horse armour prophecy came true.
The main problem I have with these paid mods is that they still don't offer good value for price. How do they have a paid mod with one armor when we have mods like immersive armors and others that are...FREE, have more armors and are better quality armors? That just doesn't make sense to me why they think that will ever work. Yet they still keep trying to force that on us.
Imo they knew it’ll never work. Not for skyrim anyway, it’s too late when there are thousands of mods, some are of insane quality, available for free. They are testing the water to see how they should implement it for elder scroll VI. I doubt Microsoft will let such a golden goose get away this time
I guarantee you it will work. Obviously not for every player. But many people will buy these especially from modders they want to support. Kinggath, for example, is an outstanding modder whom I will absolutely support on any Bethesda platform where he does paid mods.
@@JohnnyHughes1 I completely agree. If you want to support a creator, here's your chance. People are acting like 4 or 5 dollars is life changing amounts of money. After all is said and done, after you sift through the BS, the real reason people have thier panties in a twist is because they're just cheap. They dont want to pay for what they use. They've been getting freebies for so long they don't want the gravy train to end.
@@johnbelt5204 No? I donated 100€ to the Inigo creator because I like it a lot and he made it free.
But I have not payed for anniversary edition nor for any of the paid mods, as I don‘t think they are worth it.
I have also donated 50€ to SureAI for Enderal as I think it was worth that money to me as I played it for over 100 hours.
I will donate for free mods but I wont pay for pay walled mods. Because I want people who don‘t have as much money as me to be also able to enjoy every mod.
@@johnbelt5204my issues with paid mods is that they have to be of equal quality or higher than the original DLCs were. Hell even Hearthfire was dogshit to me and I immediately regretted buying it and for Oblivion other than Shivering Isles most of the dlc weren’t worth there money either.
Sure something like Inigo, Enderal, Enai mods (if in a package)… are worth $5-$25 depending on the scope of the mod but I’m sorry things like a single armor causing almost $5 is basically oblivion horse armor all over again. I mean think about it this way the anniversary upgrade is like $30 bucks and it adds in something like 50+ armor sets, a bunch of quest, like 30+ weapons and much more. So paying $5 for a set of armor is just😅
I feel like this is the Horse Armor DLC all over again
Horse armor DLC except its 2024 where all this stuff should not exist... what a fucking piece of shit
Based
They were going to make holiday-themed DLC after that,due to bad reception by fans though,it was cancelled...
But one of the first CC mods was horse armor, elven and steel armor for the horses in Skyrim for 500 gold, so IT IS HORSE ARMOR DLC FOR THE THIRD TIME .
expect they didnt even bother making these themselves
Lets not forget that this update broke a bunch of mods for essentially no reason
isnt it only broken for people that bought the Anniversary Upgrade tho? People with the normal Special/Anniversary Edition should be fine no?
@lordi7119 honest I don't know, my pc is currently out of commission as it needs a new power supply
@@Lordi99 No, it broke things for everyone. Given the deep dependency hell any moderately large modlist devolves into, it's a real headache. Best to downgrade to .640, back up the game files and keep your modlist frozen until you can be sure every single mod is updated and will work with .1130. Or move to the GOG version which seems to be not messed around by BGS so much, or at least has much easier rollback options than Steam.
1.5.97 for life
@@Lordi99 No, Anniversary Edition is more of DLC than an update, there was an update when it came out that gave 4 CC mods for free, with the rest being the AE DLC or just getting them from the creation club.
Now maybe for consoles or something it might be different, but for PC, where modding truly happens, Anniversary Edition was an Update and a DLC, but not a new game.
Edit: I remember when it came how broken mods got then, and how behind they all were with getting updated. There was even a guide to downgrade your game version before the AE update to still play with mods
I love that this update broke all my saves and files because Bethesda wanted to pimp out paid mods even though they promised to stop doing that.
They have no respect for the fans, who saved their buggy games & made them better. I'm done w/ Bethesda.
Exactly i got anniversary because i wanted all the content and i thought i had it all but theyre releasing more? Whatever.
They have never said they will stop with paid mods they have ALWAYS said they wanted a way for modders to get paid. Todd have said it hundreds of times at this point
Meanwhile, if you pirated the game, you woudln't be forced onto a broken update and you could keep playing your game. Pirates win again.
@@TraktorTarzan Thought OP meant "promised to stop breaking mods with updates."
Could read it either way, mmh.
seems like starfield didn't make as much money as bethesda expected so they have to cut their losses with this.
So why can't they go to fallout 4
I’m sure this was already in the works for a while. The mods alone take time to make and that’s not how businesses operate anyway.
I’d bet Fallout 4 is up next. Skyrim has a larger player base so naturally, they’re starting with that.
This will be coming to all of their games (Skyrim onward). This is only a test for them.
@@ts250gmore people play skyrim
@@antonironstag5085and the mod scene is much bigger on skyrim
Really appreciate the other free mods and options you dropped for each creation. Good on you cause I don’t feel like spending 8 dollars for a house
Definitely a mid house at that. So many better options for free
My biggest gripe with the payed mods is the problem they have just created themselves: Lets say you pay for a few mods and spend the 39.99$ mentioned in the video on them. Now a few years later the game receives a sudden update and the mods break. You have no guarantee that the mods will get fixed so you now have spend 39.99$ on content you might never be able to use again.
That's really no different than how pretty much all gaming media works nowadays. Digital purchases hell even physical purchases. At any point can what ever platform you use rescind your license and make you unable to play the content you paid for.
y but still there is a greater amount of uncertainty when it comes to paid mods. @@Ten_Thousand_Locusts
@@Ten_Thousand_Locusts That's only for games that are server bound. Any single player game will work until newer operating systems aren't backward compatible for said game(s). But chances are even if that happens, you'll still be able to use an older OS on a virtual machine. So no, it's not "no different".
@@Zombiesbum not true, any digital purchase can have its licence revoked. If you're on PlayStation/Xbox Sony/Microsoft can ban your account for no reason at any point, losing all your digital purchases in the process. If a game isn't fully on disc, or requires a day one patch to be playable you also won't be able to play it. So yeah it *is* "no different".
@@Ten_Thousand_Locusts You're using a live service then aren't you? You can buy and download games without being attached to a live service, you do know that right? Additionally, lets not pretend like you'll outlive game providing services. And lets not pretend you can and will get banned from using those services at any moment.
It's probably been mentioned, but Arissa The Wandering Rogue is a great free mod, and it looks to me like the one Katja was explicitly designed after, except Arissa has much more content.
definitely bump this ^^^
and better voice acting?
@@jeffmeme6635 Yes. Arissa's voice acting is professional level.
WOW
And she doesn't sound like a fucking Norwegian that has teleported into the world of Elder Scrolls
Man remember when Elianora kept putting "Forever Free" on her mod pages?
Yup, then she got hired by Bethesda for Starfield. She's a total sellout.
@@Dedhaven lol y'all can't be happy for anyone who reaches a modicum of success
@@kryptomanikThe problem is not that she got hired. The problem is that shift in values.
@@miguelcondadoolivar5149"Pay a man enough and he'd walk barefoot into Hell."
@@kryptomanik she was adamant about how her mods will always be free no matter what... until the paycheck came flying her way. Is that not a sellout?Does the CC absolutely not scream out corporate greed to you? Keep licking them boots then.
For a similar role to Legendary Dungeons: Dwarven Delves, you could just use Trainwiz’s free mods: Blackreach Railroad, Brhuce Hammar, Aethernautics, The Lost Wonders of Mzark, Fyr Manor, Dwemer Spectres, and The Wheels of Lull.
One alternative to East Empire Expansion would be Lawbringer to be able to capture cleared locations and another would be Heljarchen Farm + Windstad Mine to be able to build up a business to receive passive income.
And some of EEE features are literally just features from the Legacy of the dragonborn.
Katja got released around the time Sa'chil was released by Scarundy for free, which is a Khajiit thief/spellsword with 6k lines and some quests.
for everyone that's shocked by the absolute state of Skyrim's new paid mods...just a reminder that this is the same company that gave for preorder the "Vault-Tec canvas bag" at a hefty price, delivered a plastic trash bag with a scrappy logo, and in order to compensate for the like 80 bucks customers wasted, gave back a 5$ gift card that allowed you to buy some cosmetics for your safehouse from the Bethesda store...how is anyone surprised? did we really think that Todd Howard wasn't going to ruin Skyrim as well?
Almost forgot about the Fallout 76 debacle. Do people remember that 100 dollar annual subscription? Holy shit, the greed being displayed was disgusting. Not to mention it launched at 60$ before they made it "free".
I was honestly baffled at how much hype there was for Starfield. It's wild how quickly everyone forgot about the circus that was Fallout 76
Okay but even before that though-
Horse Armour.
Oh how time makes people forget that not only is this not new, Bethesda is, very well, one of the progenitors of paid "micro DLC," *if not THE first.*
I can't understand how people are shocked.
All the free stuff is still free. This is extra. And it's fine.
I hate how almost every housing mod has insane clutterings of assets everywhere. It looks kitschy when every room is filled to the brim with multicoloured lights and whatever else someone found during an IKEA spree.
Even worse when they throw high value items everywhere. Either they're static and just feel jarring if you haven't gotten rich yet or they're actual items and everytime you enter 100 garnets and a few dozen diamonds explode across the house
@@janitordel6296 Then don't download them or buy them. some folks love them. Everyone has different styles, that's what's so great about modding. You can' personalize it.
@@fairygoatmother the entire point here is about how the vast majority of mods do this. Most housing mods are "Dragonborn's luxury mansion", and the ones that aren't tend to be cabins, camps, or poorhouses
Finally some people who get me in my struggle to get a nice house in Skyrim.
Most of the Creation Club houses, and a lot of the popular Nexus mod houses, take me right out of the game. How did the person who made the house know there'd be all these dragon masks to collect? I just want a normal house. In fact, I don't really need a house - just a place to store excess stuff. My favorite Morrowind mod was this simple thing that added storage to guild houses, so you could just drop stuff off in whatever town you were in. I don't need much more than that.
Legacy of the Dragonborn has something not too dissimilar to that 'East Empire Expansion'.
You get deposit boxes (and a spell I believe) to dump your items, and it gets automatically transferred to the museum, and sorted between the various stores.
And there's a 'caravan' you can deposit items to have the museum itself sell them for you; I don't remember if it sells a random subset at a time, or all of them at once.
It doesn't have any 'harvest the dungeon for you' functions though.
Legacy offered up to 30% of the income of sold items to you if I remember correctly.
The EEC gives you 10%. I had upgraded 8 outposts all over Skyrim to level 2 by clearing 5 locations in each hold (and 10 in Whiterun hold just to see if this made a difference) and although this unlocked new services, such as indeed loot delivery, my income remained at 10%.
This may sound low until you realise that the EEC sells everything you give them, even those overpriced homecrafted potions no Merchant has enough coin for to buy them.
That means 10% of a 18.000 Septim potion times 500 of these potions for example, which I easily grow its ingredients for at Goldenhills.
My character earned 66.000.000 Septims in no time.
With Legacy, you start at 30%, but with more and more drops you give, and inevitably, the quality of the items goes up, the percentage of the proceeds increases. I don't know what the cap is at, however.
@@susinator How much is the cap you've personally found? I did this years ago with Legacy and I never got higher than 30%.
The problem with player homes is that they often make buying any of the in-game homes a waste of time.
Saving a thief for 8 dollars? Brother, just get Inigo
Or Mrissi, or Wheels of Time, or Lucien, or Serana (just to give credit where its due, the only follower by actual beth that was actualy nice - although cummunity ALSO jumped in and changed her around into something even better - again for free), and so on and so on and so on... theres literaly a better follower for nearly EVERY taste out there, WAY better made, WAY more interesting and for free by compassionate folks.
@@Rhanith most VA for free modded followers is horrible and not up to professional standards. I've only found a couple maybe a few that aren't jarringly bad and ruin your immersion.
@@abereid4315 Nobody said that all of them are great.
But the ones he listed are very well voiced.
did you listen to some of the vanilla voice acting? to the voice acting of that paid mod we are talking about? The named ones are ALL better than this, easy, maybe one or two dont have the SOUND quality yet, due to limitations on the technical side, but the VA's themselfes did a very very good job.
And i for one prefere compassion with a minor setback in soundquality over yawning at some dull, empty, badly delivered nothing.
But everyone as they like i guess@@abereid4315
I'm waiting to start my next playthru when InigoV3 is out. I'm hoping that happens.
You can really see the huge difference between one thing being made for money
And the other being made with love
I think the paid ones are made with love too. The modders aren't getting rich. But that little bit of money might help them afford to keep making stuff for basically 10ct/hour instead of 0ct/hour
Lmao. Tell that to Forgotten City.
@@RandomWandrer ah yes these mods getting sold for 6$ and they probably make 0.01c commision per purchase
these are litterally mods coming from the modding community and bethesda giving them a chance of making em earn money from their work
@@TraktorTarzan i dont have a problem paying for mods but they need to actually be worth it, these mods are not, alot of games sell huge dlc for only 15$ so if they want me to pay that much for a mod it better be a dlc sized one like legacy of the dragonborn, vigilant, etc.
There is this cool mod called “remove CC content” definitely my favorite menu mod lmfao.
Enderal is by far the greatest free mod I have ever played. I like Skyrim alot but Enderal just has so much more love in it IMO. And for a mod, it is easily over 100 hours long.
i dont think calling Enderal a "Mod" does it justice. Its a whole different game using Skyrim's creation engine, with its own story, own dialogue, power systems, etc. Its a fantastic overhaul and i definitely do recommend it.
@@KotikTheSolthe term is "Total Conversion Mod"
the Hearts of Iron 4 mod "Kaiserreich" is an example
I've played Enderal a few days ago and I somehow can't go back to Skyrim after playing it. Almost everything is done better in Enderal, better gameplay mechanics, better rpg elements, better balance and better story. Every game company would easily charge you for at least 60 bucks for it. This mod deserves way more attention than it gets.
Is enderal compatible with combat mods
@@frog6054 haven't tried it by myself but I've seen people heavily modding Enderal combat so I assume that most of the combat mods for Skyrim also work for Enderal.
If mods require payment, there should be zero tolerance for any bugs
Ridiculous. Nothing is 100% perfect. But bugs should be addressed ASAP.
I know EEE has a discord and there's already a patch going through (bethesda doing qc on it first)
@@RandomWandrer Ridiculous? Not at all. You could say that same excuse for the 76 fiasco lol
@@RandomWandrer let me rephrase then, mods should not require payment.
@RandomWandrer remember when you bought a brand new car and the tire just came off? Get some standard ni99a
lmao these replies
yeah, ridiculous is an accurate word to describe them
these people who believe that videogame stuff are some sort of social right are just stupid
they broke millions of better mods made by more competent people for THIS?
Honestly, the worst people at developing for Skyrim at this point are Bethesda
Bethesda didn't make any of these. The East Empire one, for example, was made by the team that made Sim Settlements for fallout 4.
@@doodleydrool but bethesda still updated the game, for these paid mods. which in turn broke a lot of good free mods
@@pilovwithketchup A lot of the broken mods are from the other changes Bethesda made. They finally added native ultrawide screen support. That broken the UI mods. They added support for the Steam Deck. They striped out the Steam DRM and fixed a bunch of bugs, which broken bug fix mods. They now allow larger mods to be labeled esl, which broken esl mods.
This feels more like Microsoft trying to milk Bethesda's IPs than anything else.
@@zeroone8800 UI mods are broken, bug fix mods are broken, so what about the rest of the mods? Texture mods, beauty mods, any mod that isn't UI and bug fixes? Also, does platform matter? I'm on Xbox, will mods in there break a lot like PCs or what?
My issue is that I don’t get why Bethesda doesn’t just build modder teams and then have them make mini expansions for Skyrim.
That's called a dev team and DLC.. they clearly don't want to actually pay for the effort to do anything with their games, they just want to leech profit off of those who do.
'Legacy of the Dragonborn' is a free DLC size mod that includes a shipping function much like the East Empire mod you reviewed. However, LOTD overhauls Skyrim making its Explorers Guild/Museum faction the center of the story. The LOTD team is working on an overhaul of their overhaul that includes a lot of new content. You might want to check them out.
I remember when Elianora was against paid mods, until she was getting paid to make them.
That's before she started banging the owner of Nexus.
She recently did an awful take on it, saying that the hivemind of the community needed to catch up to the idea of paid mods since that was going to be the future.
I mean it just shows her character more than anything
@@justsomeyoutuber222it’s too late in the game to charge for mods
@@justsomeyoutuber222they get paid through donations, why should i donate now that they get paid? I bet anyone who chooses to sell their mods are actually going to lose out on money now
One of my biggest issues with this “update”, at least on Xbox, is the fact that REGULAR mods are now forced into the same cramped menu as PAID ones.
Yeah, they botched the entire UI this time around. It was fine how it was, they could've just added a new tab and everything would be great. I play on PS5, but another annoying things is that they jumbled all the Creation Club content in with the rest of the mods. Also, Sony is terrible with mods and the selection for any playstation game is dismal.
@@somnibus8475 They did it on purpose to force people to look at the paid garbage whenever they want to download the free stuff.
This literally breaks my heart. I have zero faith in them as a company anymore. To try to sell average looking armor sets for money is repugnant.
Breaks your heart? It’s a few fun mods with a price tag NOT MADE BY BETHESDA.
It supports mod authors… it’s not sad or evil.
@@TheParagonIsDeadI don’t think it’s sad but I do think it’s at least a liiiittle evil. lol
“How DARE people make content for my boring, white bread shovelware games I don’t do anything with without ME getting a cut!!” - Clod Howard
See yall on line at gamestop when they release the next game with less features lmao
@@bigboysdotcom745 starfield had way way more features than Skyrim or fallout 4, your take and their take are both brain dead and plain wrong.
@@TheParagonIsDead I forgot, Bethesda began with The Elder Scrolls 5, and every game before that was a mere rumor. Keep defending mid games.
The only mod that I would pay for is the one that fires Emil as a writer.
What about the one that kicks Tod in the sack every time its downloaded?
The East empire Mod would be cool if It were a free mod... Why would you need them to dig Up your unlooted stuff so you can sell.... You can become rich so easily in Skyrim and even at late Game, looting just becomes redundant if you ask me...
i guess that's a survival kind of mod thing for people who can't be fucked with looting their own things lol.
a far better mod would be the real-estate mod, but it would have to be in a single download instead of the 3 separate files in order to work.
but what your talking about is a problem in every bethesda game, you always end up with more loot and health and money than you have to spend it on or use it on.
they need to make a mod that is for late game redundancy's like this, so maybe a property tax mod or something that always takes your funds per month or week in game so that it feels like a struggle still and it's the same with the enemies who attack you, say they take your items when they defeat you or there are higher feats to accomplish in the later game.
something to make the redundancy's like these things less redundant.
It's just fun, and makes you feel like you're actually expanding influence across the land.
Or you can just do a mod that removes weight restrictions and carry the fucking shit. This is such a weird ass mod if I'm being perfectly honest. It is supposed to be a convenience mod with an immersive twist on it - I get it. But it isn't immersive to put some fucking item in a dungeon chest, your shit get moved to a random chest somewhere, then the end result is just what... money? It's a good idea for a mod but convoluted and there is no actual benefit compared against even the simplest of mods.
@@gsimon123Yeah. It's a sideways means for avoiding encumbrance movement. Whereas in FO4 (and mods) you have a perk that lets you move normally in exchange for stamina... This is just that but with extra steps.
"For some reason there's a dragon sword in here with a really powerful enchantment, even though you can access the quest at any level" - this is the exact reason why I hated most of the CC that got bundled in with the Anniversary edition "upgrade". Just OP stuff everywhere...
+ the new companion is extremely cringeworthy (writing and voice acting are terrible). It doesn't matter how many lines of dialogue she has - quality is what should matter (especially for something you pay for). This is basically a paid version of Vilja, but at least Vilja was free...
@@nmnkltrgst But Vilja is funny in a "so bad it's good" way.
@@miguelcondadoolivar5149 I don't mind Vilja to be honest. She's goofy, yes, but the mod is free, so I'm willing to forgive a lot of its shortcomings. As soon as one starts putting mods behind a paywall, however, I expect the quality to be higher. The paid gun mod, for instance, is a reskined crossbow - it even re-uses its animations. They should at least try and sell us something that mods usually don't or can't give us. A new weapon with custom animations that doesn't require an external framework would be something. And there are better, less cringeworthy companion mods avaliable for free as well.
Don't you love pay to win microtransactions in a single player game?
@Pulled-Pork So you're basically saying that a cheaty weapon with a powerful enchantment that you can get at any level, one that basically bypasses the entire early-mid game weapon progression is "technically" not overpowered, because it cannot be tempered, and thus becomes less powerful at higher levels... Sorry, I don't buy it. It is overpowered. And also it doesn't belong in a house mod, of all things.
I do like that arquebus being modeled after medieval hand cannons rather than later muskets but man, I really do feel like I can get better value for free.
its a very common predatory sales tactic they charge x amount of ingame currency for a product but you can only buy a larger amount than what you need causing you to waste your money to get something
Imagine taking all of these mods, putting them together into a package and selling them together for 5 bucks as a small content (hate that word) pack. Maybe then it would be worth it.
I think for 5 bucks it would be barely “worth it” and a lot of it would just be because with paid mods the developers will all get paid some from it, but even then again each $5 would have to be split between all of them & bethesda. Would prolly be so fractional
Theres hella alternatives mods for most of these, so youd mostly be hinging on the arquebus quest portion & the east empire loot feature being worth it. But yea looting actually becomes useless mid-late game usually when ur rolling in money. Paid mods are just dumb its not even bethesda personally making them. They dont patch the mods either so wtf? Ruining a decade long community of skyrim modders that have kept the game alive to try and lazily scam extra money off ppl
At that point just add the dungeons and arquebus to dawnguard, houses and stuff to hearthfire, and everything else to dragonborn. Then just increase the game's price by like 10 bucks and give the paid modders a small royalty on game sales.
@@givenchydior2754 the skyrim modders that have kept the game alive for a decade are the same people making these paid mods.
@@orionfell source? Otherwise don't generalize
Ye well I got the game itself for 7.5$, so it would still be a no go for me lol
Pretty ridiculous that this was the shit that caused me to lose my latest character though - but at least a couple ppl are getting paid.
Horse Armor was just the beginning.
"I think you can purchase this one without feeling scammed"
You paid for a mod, you were scammed.
I bought the new mods while starting a new vanilla playthrough to do achievement hunting. Imagine my surprise when I realized I paid money to turn off achievements
That is the answer to my question, and its tragic. Thats some pointless purchases, and im sorry you ended up finding out the hard way. I'd have expected achievements to be active too.
Obviously they get rid of achievements, what are you on? They are MODS. not dlc, not cc, just plain old fashioned mods.
@@TheParagonIsDead Bethesda had creation content that still allowed achievements, before they started the current paid mod system. Those were not dlc content, and have now been added with anniversary. It's not a stretch to think that these mods would also allow achievements, and its disappointing that Bethesda would not specificy that their own precedent is not being met.
please note that the lowest you can buy is 750, which means 1 mod technically costs 8 dollars, and 2 mods costs 16 (since you will be 50 short of your second purchase, and would have to buy another 750 for 8$)
Gotta love those dark patterns
EEE was 700. And Bethesda gave me a starting credit of 100. So it was 600. Like 6 bucks. Starbucks costs more
@@RandomWandrer Starbucks is the Apple of coffee. Are you going to try and tell me Bethesda is the Apple of videogames? It's more like the Huawei.
This is what was said in the video 😅😅
@@RandomWandrer Starbucks is a rip-off and if you buy their products you are an idiot
I kinda had the same idea as the east empire mod a while back. You know the girl that sells flowers in windhelm? Well, instead of the few flowers that she sells, she collects all the ingredients in the hold. She is so successful, she branches out and and starts hiring all the orphans in the various holds and towns to collect the ingredients. So instead of the random stuff at the alchemy shop, if you're looking for hanging moss, you can go to solitude (or the other hanging moss holds) and get your already harvest hanging moss from an interprising young orphan.
I like it.
child labour for the win i guess
@@-piras Maybe the kid just doesn't want to settle for the jarls government handout cheese.
oh please see if you can get a modder to help you make that, it sounds like fun!
My primary issue with Creation Club is that Bethesda makes no attempt to polish any of the mods they monetize. There should be no way I'm hell a mod is greenlit for sale when it's dialogue is literally cobbled together voice lines from the base game, and it's Bethesda's job to ensure that the Creation Club mods at least come off as professional.
Edit: corrected spelling
About the Katja mod: I’ll be sticking with the Inigo mod instead. The Inigo mod is free, has more voice lines, and it has basically the same features as the the Katja mod.
Yeah, you could get the descent gun that shoots exploding projectiles… for $$$, or use the advanced dwarven crossbow with armour piercing and explosive bolts… fire, frost, and lightning which is included completely free. In every edition except the very first in 2011.
I got a little twinge every time you mentioned the free alternatives to these mods. It made me wonder if Bethesda will eventually try to stop people from using free nexus mods. After all, if the reasoning is to make money, then they may think it makes sense to block nexus mods.
It would be a stupid move on their part, as the backlash would be enormous. But when people get totally focused on money, they often will do the most stupid things.
hope they get replaced bethesda is dogshit tier company along with ea and ubisoft
@@fairygoatmother Okay and why should they? A mod should be made because you have a modding hobby and a compassion for a certain game/series, not to make a quick buck. Money is nice but it shouldn't be expected for basically volunteer work.
@@fairygoatmotherI am almost certain that making money or charging people for a mod of a game that you don’t own the rights to falls under some illegality. Maybe not if you’re just getting donations but the people who actually lock their mods behind patreon and the like.
Next update for Skyrim,.... *POWERSLAM LOCKDOWN ON ALL FREE MODS FROM THE ENTIRE INTERNET!!*
Bethesda wins again!
This is the third time trying this stuff, but we will see come out of it. Why pay something, when can do it for free and have better quantity?! The free will always win if is better than paying it.
My rule with mods: If its not free, it does not exist.
The Thalmor armor _does_ look pretty great, though.
Elves always have the best drip
They do, they do.
Hnnngggg ponut hole
Most of these mods cost way too much for way too little.
And this game is 12 years old 😂
@@buddhajew6259 Skyrim is still a better game than Starfield which is fucking sad. Elder Scrolls 6 is doomed.
@@Elazul2khonestly fuck Elder Scrolls 6. I just want Fallout 5 but after Fallout 76, Starfield and probably a bad Elder Scrolls 6 launch, I'm worried about Fallout.
The only mod that seems worth it is Dwarven Delves, since it at least tells a story and gives you an hour or so of new content to experience. The others are just an overpriced new armor set (like we haven’t seen new armor sets a thousand times before,) a watered-down Xelzaz that won't even acknowledge other intelligent followers like Inigo because they aren't from the base game, a Creation Club house for people without Anniversary Edition, Lore Friendly Guns of Skyrim with a price tag, a small Hearthfire manor, and Conquest of Skyrim without the fun parts.
And all of this will cost you about $40, which is double the price of Anniversary Edition which costs about $20 assuming you already have Skyrim SE. Not only that, but Anniversary Edition includes more than double the amount of mods than this currently has, and all for half the price. Ridiculous.
I mean, I’d say the East Empire Company is worth it, even if I am biased twords Kinggath’s work as it was him and his team that made Sim Settlements for Fallout 4, so I trust their ability.
Is Dwemer Delves available on ps4?
East Empire has new story too. You're building a trade empire. It's fun. And well integrated for new playthroughs
It’s actually worse than that. Anniversary Edition gives you 70 Creations, which is 10x what you get here.
I'm pretty sure I recognised some props in the player houses as mod assets that have been free for a decade.
I swear there was a massive controversy over paid mods back in like.... '16? '19? Did that get resolved finally or did Bethesda just wait until everyone who was upset fucking died and forgot about it?
The worst thing about this situation is that Valve has already tried that idea. And it backfired so spectacularly they've scrapped it within a month.
But it looks like Todd Howard still wants more money after Starfield flopped.
Line must go up to please the shareholders
This is the second time todd tried to pull paid skyrim mods
I'm getting frustrated by this. Todd is trash, but this kind of thing isn't todds department.
Corporate makes these choices. Corporate decides what gets made. Todd is just the guy in charge of the production team. Games being shit is todds fault, but the bullshit paid mods arent Todds department.
The rot isn't just Todd, it goes much deeper, and I'm frustrated by people not realizing that.
@@TheAussieBlue Ah, yes. Corporate is now Microsoft, ain't it . . .
Todd said "You watch, Starfield is gonna break records"
Then after a coupla months Corporate said "You better find another way of making some money"
And the Lord our Todd looked down upon us plebs and said "YOU! You shall now pay for mods!!!"
Valve?
Oh you mean the first paid mods debacle Bethesda tried to frame Valve for. Poor Bethesda being held at gunpoint by volvo forced to add it for just Skyrim
I do love breaking my entire modlist for the sole opportunity to try out these new mods
(psa: backup your game installation)
Just wanted to say that Legacy of The Dragonborn, which is an amazing project that's working on another version, is a pretty good substitute for East Empire Expansion.
this entire modding update is reminding me a lot of a certain dlc involving horses and armor
remember they tried this back in like 2014-2015 with paid mods on the steam workshop with the original skyrim, and it was a fucking disaster
Because it is. I don't have anything against the concept of modders making money. But i'm against microtransactions. Wether bethesda or modders make them.
If Bethesda is gonna force paid mods down our throats they could at least guarantee quality. Most of these are honestly quite lazy and the fact that they come with any bugs at all is totally absurd at such a high price point
Bethesda isn't forcing you to by these mods. These mods don't even belong to Bethesda. They were made by members of the Skyrim modding community. This is just a store like etsy, steam, ebay, amazon. The modder sets the price. And just like etsy, ebay, or any other store, if the price is to high folks won't pay it, and the price will come done. The store has only just opened, it will take time for the community to figure out the pricing.
@@fairygoatmother A store where Bethesda takes a commission for each sale should obviously guarantee customers quality. What we get instead is worse than the nexus
@@fairygoatmother so you're fine with buying overpriced buggy crap, is that it?
@@fairygoatmother you really love shilling for bethesda
@@fairygoatmother "If the price is too high folks won't pay it"
Let me introduce you to the $1000 Apple monitor stand.
Katja reminds me of the pawns in Dragon's Dogma with all the random dialogue. It really helps with the quiet parts (or annoys the hell out of you), really cool feature in my opinion
Glenmoril is also another great alternative for gun mods, especially once is completed, because you'll have a whole quest and new worldspace besides the guns and if you only want the guns you can just buy from the black owl and ignore the quest. However, they are just re-skinned crossbows, bolts and staves, with added sound effects, but the bullets have useful effects in combat.
Thalmor robes replacer by Manhunter69 makes Thalmor outfits simmilar to Aldmeri Anti-mage if you're interested.
For the price (considering what the official DLC costs like Dragonborn and Dawnguard) I think I would expect a bit more than that - the armor mod though, sorry that is absurd. The issue I think is the mod makers get to set the price if I understand properly? There is bound to be a disconnect in value for content there at some point. But seriously, Legacy of the Dragonborn has a safehouse with a sell your junk feature and displays your stuff in a museum for free; the only thing it doesn't have is a lug your junk back feature but you have shipping crates outside every inn which is close.... but the fact that Bethesda broke far better FREE mods to do this update is really aggravating (I say as I finish downgrade to 1.5.97). I think Starfield falling flat compared to prior titles has a lot to do with them pushing the concept of paid mods so hard now (or Microsoft is behind it, they LOVE their nickel and dime license fees too).
wait long enough and they will make it impossible to get them like they did with the DLC's Dragonborn and Dawnguard.... definitely a diqk move to hide them on the store.....
@@mikewhitaker2880what are you on about? Dragonborn literally is on the store right now.
@@Folcock maybe they unhid it, but for a while they hid all the DLC's.. but then i'm still using the ORIGINAL version of Skyrim... soo who knows.. it's Bethesda, and they been a mess lately.. just look at the shambles of fallout 76
Starfield is falling flat because it's trying to obtain esg scores instead of making good games. Every new release is going to be garbage now. The left wants to destroy video games like they did with movies, music and TV.
The arquebus one seems allright, decent models, but yeah aside from the alternative you recommended there's also several types of arquebus as part of Wheels of Lull which is a pretty fun story mod. Also Glenmoril, a story mod based on Bloodborne by the same author as Vigilant, has several guns, but the mod is still in-progress
ordo legionis has more 1600s-1800s irl muskets plus some more creative designs
Re-releasing ESO Dungeons as Skyrim Dungeons in the form of DLC is the most Bethesda thing I've ever seen.
The thieves guild will act in shadows. That's all I can say about those paid mods.
Oh, they already did friend, it took me 5 minutes to find and collect the spoils.
@@hl2ice53 May I have a share in the loot? Thanks and Shadow Hide you.
@@hl2ice53 really? that was dam fast LOL thanks for the heads up 👍
Chad
We will take by force that which is owed to us.
It's even more wild to think that this update which added all these paid mods, broke plenty of other old mods which were free. It's like Todd wants to punish everyone because Shartfield didn't win any awards.
not our fault starfield was dogshit
It’s like how EA constantly updates the Sims 4 and breaks any existing mods installed to punish players for not buying their overpriced DLC packs
Makes me glad my version of Skyrim is already several patches out of date and won't update unless I explicitely tell it to do so...
@@TestECull yeah, i just use oldrim
Haven't touched any "creation club" games since they were added and I still won't touch them until Bethesda decides to abandon "updating" these games.
The fact that you made this video gives these mods way more attention than they ever deserved.
I will not buy Starfield. I will not buy paid mods.
Phantom Liberty was 30 dollars. A full AAA expansion.
Phantom Liberty was 70% game finishing CDPR never got to do because they listened to all the mouth breathers crying for the game to come out instead of waiting until it was finished to release. These prices are all set by their creators
@victorkreig6089 phantom liberty was 2% game finishing, all the updates that dropped around the same time are free. Phantom Liberty just raises the skill cap, adds a new skill tree, and adds a full triple A experience
Please please please, whether it’s 70% or 2% doesn’t matter. Let’s focus on the unifying truth: it was stupid mouth breathers that were crying for the game to come out early that deserve our universal hate.
@@LB-yg2brhonestly I don’t think it was the mouth breathers begging for it to come out that made CD release cyberpunk before it was done. It was their investors pressuring them, they had already been working on the game for like 7 years. The companies were getting impatient to see a return on their investment
@@samjohnson2842 ok, it was mouth breathers and investors. Plenty of hate to go around. Let the hate unify us. United in hate.
Piracy is a perfectly moral practice, especially when companies like Bethesdil do this
Jesus 😓🙄
Yep, my thoughts exactly. No forced game updates, which means no need to update mods when Bethesda breaks shit for the Nth time. It just works.
Absolutely
They haven't done anything but make an Etsy or ebay like store for folks to sell their mods in. What's the difference if they do it here or on Steam?
@@fairygoatmother It's easier to pirate lol
Dude what mods are you using for graphics? It looks amazing
I do like the idea of modders, who typically do this work for free, being able to make some coin, but it just isn't for me at the moment. $8 for a set of armor is kinda ludicrous.
After the Anniversary Edition, I had hoped we were done with creation club content for Skyrim. Bethesda has done an awful job on both implementation and balance of these plugins, to the point where mod authors provide better lore accurate content to the game that feels like it flows with the vanilla experience. Followers with expanded reactivity is something I did not see in Bethesda games until mods, and although I haven’t played with starfields companions, the new creation club companion still pales in comparison to the majority of voiced mod companions. Very disappointing to see.
I'm trying to figure out why they needed to break as much stuff as they did to add paid mods, given we already had paid mods.
Starfields companions is like choosing which kind of wrench you'd like to rip your teeth out with. They all suck.
Paid mods are objectively better
@@flyingpaladin617 be sure to tip your landlord while you're at it
@@flyingpaladin617 alright Todd, take that mask off
I think its great to see creators getting paid... I think its awful bethesda still just wants to monetize the modding community
@SliceyMcHackHack this is a store for the moders like Etsy is a store for crafters and such. The moders set the prices, and the moders get the majority of the profits.
@@fairygoatmotherokay who cares
Yeah, cause its TOTALLY legal for them to just give all mod authors a free pass to sell their modded content on their own. No laws or regulations completely independent of a random game company to prevent that.
Consider the following.
You make a game, with a plan to update it with a cool magic system.
A modder comes along and makes a cool magic system within weeks because millions of people working for free and fun can make a product infinitely faster than you can pay your workers to do so.
How are you going to update your game with a cool magic system now? They used the exact idea you wanted and it fits perfectly with the game. So many people refuse to play the game without that mod.
How do you update your game and continue to profit from YOUR OWN WORK when you can't use any of those ideas without taking donations away from the modders and creating backlash?
The single only reasonable method is to buy out the mod from the modder.
@@PhrozenFox A ton of games just add their own system anyway tbh, sometimes taking inspiration from modders and sometimes just doing it all new.
East empire mod sounds like the reclaim mod where you take over bandit camps and mines for different fractions of the local hold. Very cool mod + free
It's wonderful to see that TheDogOfWar has branched out to Skyrim - I really enjoyed his free Fallout 4 player homes, which all have the same amount of customizability - as well as interesting lore and story tied into it ^_^ Thanks go out to you and your backers for this video!
I feel like there should either be a minimum amount of content required for these prices, or much lower credits needed for something like a piece of armor or a weapon.
Loved the video!
Love how “lore friendly guns” and the gun mod you have you pay for have the same reload...
Makes you wonder how much effort they actually put into these paid version
I think they're both using the vanilla crossbow animation.
the paid gun makes sense of the animation, at least
I heard the animations are extremely difficult to change. Shame not even a paid mod would do it.
@@JaneSable you can change them in first person pretty easily but to translate it to a third-person motion mesh is a different demon
@@JaneSable Some FREE mods do it, for weapons like spears, and rapiers, but... They use a free animation replacer mod, and the paid modders can't list a FREE mod as a dependency can they, people buying Skyrim for the first time, might find out about... Other FREE mods, many of them BETTER than the PAID ones.
I play on console, so when I get my yearly Skyrim fixations, I get excited to see new cool mods, especially free and discounted ones.
Its the armor for horses all over again
I'll give credit to one of these Creations, the Dwarven Delves that bring them from ESO into Skyrim. I think that's pretty cool as far as lore consistency goes. Too bad it's a paid mod because it would be so cool to return to these places, having gone through them a bunch in ESO myself.
I mean train wiz is a legend in my eyes so I'm semi tempted but I won't
i dont know why the community is so against modders getting paid. some of these modders are the biggest modders of bethesda games. kinggath is litterally the guy behind sim settlements mods in fallout. i want modders to get paid
@@TraktorTarzanBecause we don't trust the companies to then make free mods against terms of service or some other crap. It also fosters a sense of wanting to keep your mod yours and not let anyone else make derivatives or attachments or patches, etc. There are many reasons this can go poorly, but what it all boils down to is "we don't trust the big company that just cratered our saves and other mods to not screw us if we just go along with this." They didn't learn their lesson the last time, so they are trying again.
@@ryanwatts7817 That's fair.
@@TraktorTarzan I won't sugar coat this. There's not an issue with them getting paid, it's ignorant to think that's the problem. No one has a problem donating to the Modders they like if they have donations set up.
Likewise, we don't have a problem with modders getting paid to make these creations, and they already got paid for doing it. But as consumers, if we have the option to pay or get a mod that's just as good or better for free, we're gonna take the free option.
It's not the fault of the Modders being contracted to do this, it's Bethesda's fault. They can do better than hire them for Creation Club add-ons. They proved it with Eleanora as they hired her to do some stuff for Starfield's development.
Think of it like this. Why do people pirate? Do they just want it for free? Statistically, this is true for a small handful of those who sail the seas, but for most, it's because of poor service. If there was a better service being made that's paid, people would happily buy it instead of pirating it.
The 750 credits is super scummy
It still amazes me how mods like VIGILANT are free
Insane that there are misspellings of major characters names in paid content
Take a drink every time Redshift says "You'll find his journal, which tells you that you need to...."
Lol
I'm like 85% sure that the arquebus mod was a free mod on nexus at some point. But that version of the mod only had the dungeon and the gun its self but that was years ago
lmao bethesda can't compete with modders yet they still try to prey on them
Here I thought that the East Empire Expansion was like a paid/more polished version of the Lawbringer mod where you can take over certain dungeons and camps for your faction. Thanks for saving me the money, if not the time it would have taken me to find out otherwise.
"Padding out the run time" I expect will be a particular concern as these mods continue.
Appreciate the video showcasing these mods. Also suggesting potential alternatives is a nice idea too.
Awesome video! Thanks for doing the diligence for me because I wasn't about to pay for Skyrim mods 🤣Overall about what I expected, they're good but you can already get the "paid" mods for free essentially although that last one looks dope, it adds something I haven't even thought of to Skyrim so hey something new to me
Can’t wait for all these mods to be free when they release Skyrim Special Edition 50th anniversary
I've read somewhere that these disables the achievements. I know there's a mod to re-enable them, but this just shows that these paid mods are not official by Bethesda unlike the old CC mods, thus may not be considered canon after all.
I have heard that there are no PC achievements at all right now, because the latest version is bugged and doesn't include Steam integration. (This is causing Engine Fixes to mess up when it tries to enable mod achievements...)
They aren't. They are just mods being created by modders in the community.
In the grand scheme, this is no more egregious than the Creation Club has been from the start. The Alternative Armors series were separate Creations, after all. In fact, the Trainwiz mod basically sounds like a Creation.
The difference is the framing, and barrier for entry, into the program. Creations had a more official feeling due to how they were developed like contract work and bundled into the Anniversary Edition of the game. These mods are... more explicitly paid mods. It is clearly intended to create a gig economy where Bethesda profits without needing to treat the creators of their content as employees *or* contractors. In my opinion. And I doubt any of these will have a week where they are free like the Alternative Armors had.
But the paid mods here are QCd by bethesda. They are being careful with this.
I'm OK with it.
Modders won't get rich from a few dollars. But maybe it will buy them a sandwich to eat while they keep making what I love
@@RandomWandrer QCd oh so incredibly well, given how he didn't mention a single bug or issue during this video review /s
Creation Club was awful too.
@@GeraltofRivia22i do think some of Creation club does have some value but other aspects not so much like i loved the ruins edge
Dont buy it and download free mods then. Let some modders get paid for their work. Whats the issue
Kinda sad to think they broke a bunch of old mods to basically pull a "Horse Armor 2: Electric Boogaloo"
Kinda sad to think people that download mods don't know how modding works.
500 Credits: Cool house
400 Credits: Huge dungeon with custom armour set, multiple puzzles, mini storyline.