How to Import 3D Models into Unreal Engine 5

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  • Опубліковано 25 лип 2024
  • Learn how to import FBX files into UE5 in this quick and easy beginner tutorial!
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КОМЕНТАРІ • 54

  • @lampcord77
    @lampcord77 Рік тому +6

    Great video. Simple and straight to the point.

  • @ashblack3984
    @ashblack3984 Рік тому +1

    Awesome, really opened things up for me, thank you!

  • @FreeSpeechXtremist
    @FreeSpeechXtremist Рік тому +3

    Dude this is such a good tutorial I have watched so many on this topic and nobody has explained it so well.
    Earned a sub great job thanks alot!

  • @PumpkinHeadJack13
    @PumpkinHeadJack13 8 місяців тому

    Perfect tutorial thank you so much! I wish more were like this, will def be subscribing

  • @Filu81
    @Filu81 11 місяців тому +1

    Thanks helped me import and texture a character model to my horror game :) Very simple and quick great job

  • @popsinspace2565
    @popsinspace2565 6 місяців тому

    I am new to this stuff, thanks so much for this.

  • @not_who_you_think
    @not_who_you_think Рік тому +1

    great channel! thanks

  • @Twatwane
    @Twatwane 14 годин тому

    thanks, great tutorial ✅

  • @TheCaretaker123
    @TheCaretaker123 Рік тому +1

    Thank you so much!!!

  • @rocketpoweredchimpgamesphi7798
    @rocketpoweredchimpgamesphi7798 6 місяців тому

    Awesome thanks!

  • @christopherdarapper5487
    @christopherdarapper5487 Рік тому +2

    NOTE: when you are bulk edit via property matrix and the window is empty, press WINDOW on the top bar and enable grid if it isnt there, i was confused for a long time because my property matrix was empty

  • @jujupika5376
    @jujupika5376 Рік тому

    Thanks SO MUCH for this tutorial !!
    I have a question : for multi_UDIM, it's the same way ?

  • @WektorGH
    @WektorGH Рік тому

    omg this is so interesting!

  • @seancstudio
    @seancstudio 11 місяців тому

    Thanks! Was able to import an rigged textured character with no problems following your instructions.

  • @damianrix7861
    @damianrix7861 Рік тому +1

    Thank you)

  • @KryzysX
    @KryzysX 8 місяців тому

    Good video!

  • @lefthander3807
    @lefthander3807 Рік тому +1

    hi, what is want to animate the pistol parts, how to import in that case?

  • @sanket5595
    @sanket5595 5 місяців тому

    thank you so much

  • @Julix00
    @Julix00 Рік тому +1

    But how to reimport the mesh after any changes? Deleting and reimporting it is the only way? I'd like to reimport the file with having to change its location and UE materials every time...

  • @eduferrarip
    @eduferrarip Рік тому +1

    Hello man! I have a problem that my mesh is made from a lot of different parts. It is a car, so there are the material of the painting, tires, glass and so one, so I have lots of different textures but when I import it it comes as a single mesh so when i apply the material it applies in the whole car. Do you know how to import the parts in a way that i can put the materials separately?

  • @slumsnake1303
    @slumsnake1303 Рік тому +2

    Very usefull, thanks!

    • @ankitdas6907
      @ankitdas6907 Рік тому +1

      wow, what a name you have chosen

  • @joseph.cotter
    @joseph.cotter Рік тому +2

    Normal maps aren't color information either (it's using the color channels but not for color information,) so that should also be set to not sRGB. Excellent video :)

    • @MikeSmith3D
      @MikeSmith3D Рік тому

      Good catch! That happens automatically when you import normal maps. Or it should. You’ll notice a notification pop up as you import them if it works.

  • @yarosyari3516
    @yarosyari3516 Рік тому

    I'm going to import separate meshes. They had been built on epic skeleton, should I choose my skeleton with additional bones or sk_mannequin? I ask because after I imported I can't scale hand and boots meshes for using them combined. They stay curved. Maybe another solution?

  • @shivangipriya4153
    @shivangipriya4153 7 місяців тому

    thank you.. how we import image sequence to UE?

  • @James_McLane
    @James_McLane 8 місяців тому

    thanks!

  • @maxvader
    @maxvader Рік тому +1

    Lifesaver

  • @Tubaaja
    @Tubaaja 10 місяців тому

    Thanks

  • @El_ReKi
    @El_ReKi Рік тому

    Hi! Can you export 3d models in FBX from Unreal Engine 5?

  • @Abyss1543
    @Abyss1543 10 місяців тому

    thanks

  • @spiritav4824
    @spiritav4824 3 місяці тому

    Super helpful. Was caught off guard by the skeleton but it was hilarious

  • @AVISIONMUSICTV
    @AVISIONMUSICTV Рік тому

    I would like to load the textures upon import.

  • @coapa_760
    @coapa_760 Рік тому

    is it possible to change the color within ue5

  • @jesseschers9566
    @jesseschers9566 Рік тому

    how can you change obj to fbx?

  • @shivangipriya4153
    @shivangipriya4153 7 місяців тому

    Can YOU THE LINK FOR : Vfx artists: set up worlds for unreal engine 5!!! WHICH i COULD NOT FIND IT

  • @G4m3r_m8
    @G4m3r_m8 11 місяців тому

    are you guys able to make a house model

  • @Ranger7Studios
    @Ranger7Studios 3 місяці тому

    What kind of project should we create????

  • @olaniyiaderoju6517
    @olaniyiaderoju6517 Рік тому

    Can you make how to bring her art from ZBrush into Unreal Engine 5 and keep it looking great

  • @adamlauben2279
    @adamlauben2279 5 місяців тому

    does this work for unreal 5.3?

  • @SecondSunofficial
    @SecondSunofficial Рік тому

    im getting a failed to create asset error when i hit import all, what am i doing wrong?

  • @KaTeNizola
    @KaTeNizola 3 місяці тому

    How do you make the opacity to work? Im so confused((

  • @attruelazonian2131
    @attruelazonian2131 Рік тому

    Hey so I just had a question- I'm teaching myself UE5, and while I do have years experience in Maya, almost none in UE. And so what i'm trying to do is import a double barrel shotgun into UE5, one I made in Maya. The shotgun is 2 groups, Group1 and Group2. Group1 is the ENTIRE gun, every little piece and part, and contains Group2. While Group2 is just the front and barrels. Group2 (being the front and barrels) is meant for when the gun reloads and "snaps" open to insert ammo. I want to import the gun and it seems the way to go is to select import at the very top, followed by "import as dynamic." My question, albeit odd, is this: why do I see no one talking about that specific option for importing meshes with groups? That and the import at the top left (I believe under "file") NOT the import on the content folder. Unless i'm just missing it the content folder import doesn't give me the import as dynamic option. It's admittedly made me kinda neurotic as to maybe I'm actually doing something wrong? I'd just appreciate some clarity, since i'm learning on own it's little hiccups like this that are the most confusing lol

  • @saltyslug285o
    @saltyslug285o Рік тому +1

    I cant find the combine meshes option, please help. Im on unreal engine 5.2.1

    • @avul.
      @avul. 9 місяців тому

      same problem, have you found a solution for it?

  • @topvokalistka
    @topvokalistka 3 місяці тому

    а как полностью перенести на движок все ?есть город целый

  • @KipperTD
    @KipperTD 8 місяців тому

    Is that you Mike? 😆

  • @limakeller5209
    @limakeller5209 Рік тому +7

    You have to pay to download the pistol

  • @MystM
    @MystM 3 місяці тому

    Combine meshes isnt an option.

  • @privacy6320
    @privacy6320 6 місяців тому

    Allright, later creatures 💀

  • @yeetusthegreat1239
    @yeetusthegreat1239 7 місяців тому

    thank you so much