+neterwan I hated Brutes when they showed up because of how tough they were, but Banshees scare the crap out of me every time. I *dread* doing this mission because of how well it builds up to your first encounter with a Banshee. They're also even tougher than Brutes, and harder to hit.
Glad I saved Samara in ME2, and did this stuff in my game too. She's so much more useful than Morinth, who ends up turning into one of those banshees if you saved her instead from what I read.
Imagine her killing 2 people at the same time. Or 3. Or even 20. If she can kill 1 effortlessly on a daily basis, imagine how many she couldve killed without us stopping her. 20 people a day x 365 days is pretty huge.
Falere was 42 (the asari equivalent of ~13, 14) in 1755, when her mother went after Morinth. This puts her roughly in the middle of the matron stage in the events of ME3.
Man, the Banshee always unnerved me when I played Mass Effect 3. I mean, when I heard their scream for the first time, the hairs on the back of my head stood up. Their bark is about as bad as their bite, whether you're playing ME3 Single Player or Multiplayer.
Shepard didn't say anything at first. It seemed he had almost forgotten about Javik he finally spoke. "One way or another, we all die. In the end, honour is *all* that matters."
Im literally crying like a baby. Samara really does love her daughters T.T And poor Falare... to lose her sisters and her home, the symbol of their resolve to not harm innocents...... This was one of my favorite parts of the game next to Jacks mission and curing the Genophage. ME3 was a good game.... up until the ending. Seriously though if they hadn't messed up that ONE part....
@@lukerosales5879 Meh, sure it was good for EDI but what about everyone else in the universe? Suddenly merging the minds of all organic and synthetic life in creation is.... Well a loss of individuality, and what about the hundreds of trillions of people that didn't want to Suddenly be part machine? Or share a head space with everyone everywhere. Linking so many individuals together so Suddenly then asking them to live like that forever? Its cool that Shepard can live on in the Cloud but.... like... what kind of existence is that... The other options sucked just as much, control the Reapers or kill all synthetic life in the universe... like wtf? Seriously what kind of monster chooses to kill all synthetic life....
I love the scene starting at 13:30 so, so much. One of my favorite parts of the series. It's especially powerful for me because, while playing single player, you might see your teammates executed by a Banshee (and then stand up a few seconds later), in multi-player, I've been executed myself many times. You can't be revived from that, and that feeling of dread and helplessness is terrible. So I love watching Rila spit in that Banshee's face with her last breath. We're not your slaves!
This always Feels a bit cheap. Morinth really should have shown up looking for her sisters in the other version, and save Rila and other Ardak-Yakshi before becoming a mini-boss here (she’s caught and turned into a banshee while both her sisters survive) it’d be a good vice versa. Side with Samara, you’ve technically done the right thing but Morinth returns to save the monastery and succeeds (despite becoming a otherwise non-existent mini-boss) Instead, nothing happens while Samara is proven right
I think it makes sense story-wise that it went like this. Samara having to hunt and kill Morinth gave her character depth, she wasn't a one-dimensional soldier who strictly followed a code, killing Morinth had devastated her. Even here, she was willing to kill herself to save her only surviving daughter. Morinth on the other hand only cared for herself. Even though she tried to reach out to Rila and Falere, they knew that she was a dangerous example of what would happen if they succumbed to their urge to kill. Hell, even Liara, an century-old asari was aware of Morinth's 400-year-old kill count and while it was smaller compared to other killer Ardat Yakshi was still dangerous. This mission may have been depressing, but it humanized Samara a lot more and showed us how devoted she was to the daughters she had left.
@@samsmith4242 I think Samara's loyalty mission gave sufficient depth to Morinth's character. While she embraced being Ardat-Yakshi, she felt persecuted by her own mother, and you could feel her pain when she says that she couldn't stop being Samara's daughter.
@@samsmith4242 Because she's a serial killer, and she's extremelly dangerous. It's very, very hard to justify siding with Morinth and killing Samara in Mass Effect 2. Like, it just feels like the player choosing the evil/asshole option just for the sake of being evil/an asshole.
Samara: If my daughter were human, I could have seen her sing beautiful songs (Fun fact: Samara's VA is the mother of Oscar and Grammy winners Billie Ellish and Finneas O'Connell)
Samara has one of the best endings if she survives, keeping her promise and spending time with her daughter Falere, her Justicar days behind her. She deserved her arc to conclude on a high note.
Samara never quits being justicar, but she also loves her children and would rather die than lose last of them. Killing her greatest child did hurt her a lot and she will not repeat it.
@@Foxhound3857 Ardat-Yakshi were supposed to be in monastery or be killed. Falere chose to stay despite her monastery being destroyed. Samara could approve it. Most likely Morinth was the reason why she became a justicar.
@@vksasdgaming9472 I also like Falere's last line "I don't need a building to honor my code." The physical monastery may be destroyed, but the monastery of Falere's discipline is still standing despite the trials and tribulations of her loss. Her discipline and honour, coupled with "I could have left anytime I wanted" shows the strength of her moral character as well.
@@Adjudicator1 There had to be reason why Ardat-Yakshi were horrifying villains or ambiguously heroic characters in asari folklore. They most likely were very talented indeed. Morinth appeared very dangerous and cunning and she hadn't hit her stride yet. My guess is that Ardat-Yakshi had/have habit of creating cults dedicated to them.
@@bearbones7913 Haha yeah the atmosphere was eeriee which perso I liked tho there was something unsettling about this place. Did not hate it but was happy to gtfo there. ^^
14:15 Hey Bioware do you remember the start of ME2 where you needlessly killed Shepard off and then asspulled a ressurection 5 seconds later? Well I do and I remember the one silver lining is that Shepard became a post-human cybernetic supersoldier who can smash a krogans skull plate in with his fist. So yeah, depicting him struggling with a weakling, sheltered asari looks goddamn stupid. Seriously I cannot stand how inconsistent the writing became after ME1. If you are going to force such a ham fisted and unnecessary reset as Shepards death at least fucking use it. Shepard should have been shown to be the cybernetic superhuman he actually was more often.
Banshi are the scariest creatures in ME3, I think. They were the ones to have managed to kill my Shepard most of the times.
+neterwan I hated Brutes when they showed up because of how tough they were, but Banshees scare the crap out of me every time. I *dread* doing this mission because of how well it builds up to your first encounter with a Banshee. They're also even tougher than Brutes, and harder to hit.
And the most annoying are Phantoms.
Banshees are so freaking troubles...Especially at Insanity difficulty... 😅
Glad I saved Samara in ME2, and did this stuff in my game too. She's so much more useful than Morinth, who ends up turning into one of those banshees if you saved her instead from what I read.
"Morinth was just hitting her stride"
She had almost 400 years worth of kills, that doesn't seem like a stride
Imagine her killing 2 people at the same time. Or 3. Or even 20. If she can kill 1 effortlessly on a daily basis, imagine how many she couldve killed without us stopping her. 20 people a day x 365 days is pretty huge.
Makes you wonder what makes 400 years of serial murder seem like “amateur shit”
Falere was 42 (the asari equivalent of ~13, 14) in 1755, when her mother went after Morinth. This puts her roughly in the middle of the matron stage in the events of ME3.
also when she found out she was an ardat-yakshi
Raspberry Mint so that makes her (to a human equivalent ) 40 with 50 years old?
@@ncrvako more like 30, I think.
@@nathanielrodriguez1873 Didn’t Samara say it had been centuries since she saw them last?
@@Skyblade12 yeah, but I was talking about the equivalent of the matron stage. Matrons would be like humans in their 30-40s.
Man, the Banshee always unnerved me when I played Mass Effect 3. I mean, when I heard their scream for the first time, the hairs on the back of my head stood up. Their bark is about as bad as their bite, whether you're playing ME3 Single Player or Multiplayer.
"Stand on the ashes of a trillion dead souls and ask if honor matters"
Shepard didn't say anything at first. It seemed he had almost forgotten about Javik he finally spoke.
"One way or another, we all die. In the end, honour is *all* that matters."
In my cycle, people used to show where the mission begins.
That's why you where defeated :P
10:08 I guess Liara just really likes looking at walls
when ME3 turns into a horror game
reapers infest monestary
shepard blows it up
everything is on fire
"I want to stay"
"ok, no problem"
Ardat-Yakshi . . . aka, "Black Widow"
Im literally crying like a baby. Samara really does love her daughters T.T
And poor Falare... to lose her sisters and her home, the symbol of their resolve to not harm innocents......
This was one of my favorite parts of the game next to Jacks mission and curing the Genophage. ME3 was a good game.... up until the ending.
Seriously though if they hadn't messed up that ONE part....
The merge ending was my favourite ending - Shepherd gave EDI a chance to live. That's kinda the only ending I liked.
@@lukerosales5879 Meh, sure it was good for EDI but what about everyone else in the universe?
Suddenly merging the minds of all organic and synthetic life in creation is....
Well a loss of individuality, and what about the hundreds of trillions of people that didn't want to Suddenly be part machine? Or share a head space with everyone everywhere.
Linking so many individuals together so Suddenly then asking them to live like that forever?
Its cool that Shepard can live on in the Cloud but.... like... what kind of existence is that...
The other options sucked just as much, control the Reapers or kill all synthetic life in the universe... like wtf?
Seriously what kind of monster chooses to kill all synthetic life....
I love the scene starting at 13:30 so, so much. One of my favorite parts of the series. It's especially powerful for me because, while playing single player, you might see your teammates executed by a Banshee (and then stand up a few seconds later), in multi-player, I've been executed myself many times. You can't be revived from that, and that feeling of dread and helplessness is terrible. So I love watching Rila spit in that Banshee's face with her last breath. We're not your slaves!
That's a shame, Samara is awesome.
This always Feels a bit cheap. Morinth really should have shown up looking for her sisters in the other version, and save Rila and other Ardak-Yakshi before becoming a mini-boss here (she’s caught and turned into a banshee while both her sisters survive) it’d be a good vice versa. Side with Samara, you’ve technically done the right thing but Morinth returns to save the monastery and succeeds (despite becoming a otherwise non-existent mini-boss)
Instead, nothing happens while Samara is proven right
I think it makes sense story-wise that it went like this.
Samara having to hunt and kill Morinth gave her character depth, she wasn't a one-dimensional soldier who strictly followed a code, killing Morinth had devastated her. Even here, she was willing to kill herself to save her only surviving daughter.
Morinth on the other hand only cared for herself. Even though she tried to reach out to Rila and Falere, they knew that she was a dangerous example of what would happen if they succumbed to their urge to kill. Hell, even Liara, an century-old asari was aware of Morinth's 400-year-old kill count and while it was smaller compared to other killer Ardat Yakshi was still dangerous. This mission may have been depressing, but it humanized Samara a lot more and showed us how devoted she was to the daughters she had left.
@@lukerosales5879 but on the flip side to that it could also be used to give Morinth depth
@@samsmith4242 I think Samara's loyalty mission gave sufficient depth to Morinth's character. While she embraced being Ardat-Yakshi, she felt persecuted by her own mother, and you could feel her pain when she says that she couldn't stop being Samara's daughter.
@@lukerosales5879 and she shouldn’t get more why???
@@samsmith4242 Because she's a serial killer, and she's extremelly dangerous.
It's very, very hard to justify siding with Morinth and killing Samara in Mass Effect 2. Like, it just feels like the player choosing the evil/asshole option just for the sake of being evil/an asshole.
Why am l so damn sad to have failed the justicar's loyalty mission in mass effect 2 all of the sudden? :'(
Samara: If my daughter were human, I could have seen her sing beautiful songs (Fun fact: Samara's VA is the mother of Oscar and Grammy winners Billie Ellish and Finneas O'Connell)
Samara has one of the best endings if she survives, keeping her promise and spending time with her daughter Falere, her Justicar days behind her. She deserved her arc to conclude on a high note.
Samara never quits being justicar, but she also loves her children and would rather die than lose last of them. Killing her greatest child did hurt her a lot and she will not repeat it.
@@vksasdgaming9472 If she is still a Justicar, at least she gets to spend time with Falere now. I thought she was retired by the end.
@@Foxhound3857 Ardat-Yakshi were supposed to be in monastery or be killed. Falere chose to stay despite her monastery being destroyed. Samara could approve it. Most likely Morinth was the reason why she became a justicar.
@@vksasdgaming9472 I also like Falere's last line "I don't need a building to honor my code." The physical monastery may be destroyed, but the monastery of Falere's discipline is still standing despite the trials and tribulations of her loss. Her discipline and honour, coupled with "I could have left anytime I wanted" shows the strength of her moral character as well.
@@Adjudicator1 There had to be reason why Ardat-Yakshi were horrifying villains or ambiguously heroic characters in asari folklore. They most likely were very talented indeed. Morinth appeared very dangerous and cunning and she hadn't hit her stride yet. My guess is that Ardat-Yakshi had/have habit of creating cults dedicated to them.
15:45
I. HATED, this Mission!
Why?
@@arminxvs3372 You know i have no idea now. It was so long ago, maybe it was the banshees being terrifying idk
@@bearbones7913 Haha yeah the atmosphere was eeriee which perso I liked tho there was something unsettling about this place. Did not hate it but was happy to gtfo there. ^^
14:15
Hey Bioware do you remember the start of ME2 where you needlessly killed Shepard off and then asspulled a ressurection 5 seconds later? Well I do and I remember the one silver lining is that Shepard became a post-human cybernetic supersoldier who can smash a krogans skull plate in with his fist.
So yeah, depicting him struggling with a weakling, sheltered asari looks goddamn stupid.
Seriously I cannot stand how inconsistent the writing became after ME1. If you are going to force such a ham fisted and unnecessary reset as Shepards death at least fucking use it.
Shepard should have been shown to be the cybernetic superhuman he actually was more often.
Something maybe... dunno, mental something.
Handwave it away the same way the "thermal clips" were introduced as ammo.