Latenna's dialogue always works but you must obtain her ashes through dialogue and not off her corpse and if you're on NG+ you must not discard the Latenna ashes you got on that playthrough (again, through dialogue). The quest can still be completed with the Latenna ashes you have from a previous playthrough (if you're doing her quest and discarded the new Latenna ashes) but the dialogue for the two milestones (mountaintops and snowfields) will not play.
Also, you don’t have to let patches kill you in the cave: if you stay a live long enough to create some distance he’ll give you the emote mid-fight which you can use to get him to spare you. It’s a nice touch.
It's an extremely niche thing tbh. How many locations in the game are there with Direwolfs where you can summon spirit ashes? The only location I know of where it is even possible is the one showed in the video at Caria Manor.
@porkwhisperer3050 Me after beating the game thrice and meeting her for the first time: immediately starts getting roasted by a crippled lady for something I didn't even do
Talking with Ranni in her tower changes the ending slightly where instead of calling you her fair consort, she calls you her dear consort signifying emotional attachment
the best ending: Age of the Stars with the dear consort eternal, because then she knows you'd come for her even in a thousand year voyage into loneliness
Awesome video. Here's some more extra NPC stuff. After killing Radahn, Alexander can be found stuck again in Liurna just above Jarburg. Using additional oiled pots on him will free him. He will tell you more about himself and his home (Jarburg). After talking to Edgar about Irina and her letter, he can be summoned to fight the Misbegotten in Castle Morne. In Liurnia. There is also a ghost mourning about Edgar descent to madness / frenzy close to the Revenge Shack ( cool foreshadowing for Irina = Hyetta and him holding a Shabriri grape). D can be summoned to fight the Tibia Mariner that's East of Liurnia as well as the Black Knife Assassin in the Black Knife Catacombs. Other D can also be summoned to help with Black Blade Gargoyles Duo if you give him D's armor first. Nepheli Loux can be summoned to fight Hourah Loux after completing her questline. Millicent, Tragoth, and Boggart can be summoned to fight Magma Wyrm Makar in Ruin- Strewn Precipice. Beast Clergy Man will have unique dialogue when you enter his boss room if you complete his Deathroot questline. He will recognize you and feel bad. Patches will stop fighting and spare you if you use Extreme Repentance gesture (after he tells you to surrender). You don't have to die to him. You can summon Millicent's adopted sister to fight Commander O Neil. Melina will have additional dialogue talking about Radagon / Merika if you go to the Queen's Bedchamber grace after killing Morgott. Dungeater can be summoned to fight Morgott and Sewer Mogh after you free him from his jailcell. You can find moments of Jar Barin sleeping in Jarburg. He'll sleep talk about either Alexander or Diallos. It's really cute.
I didn't know about Edgar being a Summon for the Misbegotten in Castle Morne. Where is his Summon sign? I didn't know about Dung Eater being a Summon for Morgott or Mohg.
@@jonathanburns9947 you have to give him irinas letter and it should appear in front of the fog gate, though it sometimes might take a second or two to appear if you tend to blitz through morne
Nah Gowry isn't mourning Milicent, he's crying that she didn't turn into a flower when she died. He cared about the rot with her more than Milicent herself. Therefore Charged R2 for the incantation talisman without remorse.
Also Nepheli can be summoned in the Godfrey/Horah Loux boss fight at the end of her quest and Gideon thanks you after Nepheli becomes the ruler of Stormveil
I was able to summon her without making her any ruler though. The last thing I ever did with her was give her the ashes, if I remembered correctly. And then at Godfrey, she could be summoned
@@ironmaiden93ofangmar giving her the ashes is the last step to make her ruler actually. You just need the ashes and progress the Kenneth haight questline until you speak to him at the fort
When patches tells you its your “last chance to surrender”, you don’t have to die to him. If you use the “beg for forgiveness” gesture (the same one he used when you first fight him) he’ll forgive you and you’ll get some extra dialogue. That’s what the intended interaction was.
Small correction; beg for forgiveness isn't the gesture you must use. You can do it as much as you like, he won't forgive you. But when you attack him and trigger this second fight, you get the Extreme Repentance gesture (you even see it in this video). That is the gesture you must use, and he will stop attacking before you've even finished the emote.
If you give Gurranq all of the death root before fighting Malekith; the intro dialogue to the Malekith fight will change. Instead of saying "Thou who approacheth destined death..." he instead says "Tarnished..? Why- why would you?" Which shows that they are the same entity.
@@alejandropulidorodriguez9723 I think the idea is that Gurranq considered eating deathroot to mean *removing* Destined Death from the world, whereas killing him would mean releasing Destined Death *into* the world. So he thinks you're betraying your "shared" objective.
@@jhite1230 yeha basically, even the after death audio changes, instead of "why do you seek destined death? to kill what?" he instead apologizes to marika... its very sad...
heres something i dont remember anyone mentioning (someone probably did) but with Gostoc, as with any NPC, i studied him close when first seeing him and saw he was missing a hand, wondering why this was i was kinda stumped (lmao) until i noticed all my runes being decreased in Stormveil, after some testing i was sure that something was stealing them, thats when it hit me, this dude had his hand chopped off for being a thief, and not for grafting like i had previously theorised (unless it was chopped off for grafting and thats why he his kicking Godrick's corpse)but man, the character details are so good in this game
That makes a lot of sense now I never thought of it that way, I always figured he tried to graft something onto himself but didn’t know how. But he is a petty thief after all
@@beastmasterbg yeah he can’t steal if he’s dead, I didn’t kill him my very first play through and didn’t even notice I was losing extra runes, now I always kill him 😂
@@beastmasterbg Better to keep him alive, since if you complete Nepheli and Kenneth's quest, you can buy an Ancient Dragon Smithing Stone from Gostoc. But I also killed him in my first playthrough after I killed Godrick lol, got bad vibes from him stomping on Godrick's head saying he was free to do "whatever he fancied"
You don't have to die from patches to get the extreme repentance gesture. As well you do not need to use the grovel gesture. You only need to take a certain amount of damage and then you will get extreme repentance, then you can just quit out load back in and he will be non hostile.
You can also attempt to use the gesture within a certain range of him, and he'll deagro. Difficult to pull off since he can stagger you out of the gesture.
@@sephylon2499 I usually do the greyoll farm fairly early before going to patches, I will pump my vigor to 40 with the greyoll farm. So I don't have to worry about patches actually killing me
There's one thing that not a lot of people know about this game and that there is one mushroom (specifically in the Lakes of Liurnia or Liurnia of the Lakes) east of the East Raya Lucaria gate. There's a small little slope that you can go jump down and if you follow the slope up back onto the top you will find a mushroom to your left close to some trees inn closest to the wall of the slope. And for some reason you just don't have the right to harvest it. When I found that I swear I thought I was losing my mind. But then messages started appearing around it saying "you don't have the right."
I know that there were plenty of harvestables that were bugged and you couldn’t collect. Maybe they missed that? But it does kinda sound like it’s intentional and they’re saying someone owns that ifk
I feel a strange sense of accomplishment knowing I had in fact seen all of this. Not in one playthrough of course, and certainly not in my first playthrough where I missed a ton, but still.
Some extra Melina dialogue: if you first meet her at agheel lake north site of grace instead of gatefront, if you go to gatefront at night she will have additional dialogue. Also extra dialogue at the grace at bernhals shack in limgrave/ storm hill. The extra dialogue will trigger at other graces as well, but the key seems to be not leaving limgrave. This is also all before she offers you the chance to go to roundtable hold.
"Except those two options are bugged and havent worked since mid 22" err, i literally just got those yesterday when i was running through the snowfield on NG+ granted, i also actually had her equipped, so that might be it.
I thought the same the first time but a couple days ago I had the rotten stray equipped when i got her dialogue. Granted, I was playing with the convergence mod so I don’t know if that was something they fixed
You can skip out a lot of fight at leyndell outskirt by completing fia questline. The portal at prince of death's throne will bring you into the capital
One of my favourite secret lines of bonus dialogue is if you progressed Rogier's quest and call out Ranni for the Night of Black Knives, after you give her the finger slayer blade when she gives you the reversing statue she tells you that is where you'll find her original corpse since that is why you sought her out in the first place.
I actually didn't know that the tonic of forgetfulness had any effect on Corhyn, I knew that you could give it to him but he seems to refuse the offer so I just assumed he doesn't use it. When he didn't show up in the ashen capital I thought the game was bugged, I imagine he went the way of Hewg once his brain realized forgetting was an option
Yeah it's one of those bizarre cases where it feels like his dialogue when you offer it is just... wrong? Cuz he implicitly does take it and get stuck there. But he tells you he's turning it down just to be confusing I guess. Thanks fromsoft
you can also give Seluvis's potion to either Nephili or The Dung Eater. I think they both have a line of dialogue for that. you get them as summons afterwards.
@@andrei-cezarbleaje5519 Pidia is the real guy, Seluvis is another of Pidia's puppets. Pidia normally is holding on to his favorite puppet Dolores, but if you make Nepheli into a puppet (you monster) he replaces Dolores with Nepheli as his new favorite puppet.
Dawg my favorite part of this game is conversing with the NPCs & seeing them give advice or show real emotion or anger. Like he said it is immersive I love that aspect of Elden Ring.
I always try to get the "best outcomes" when playing RPG's. It's almost maddening trying it out on Elden Ring because you don't even know what's good or bad. I don't even know why I get so invested in the story when I don't even understand what the hell is happening. 10/10 Story.
yeah i try too but these fromsoeft games have zero chill for npcs... i kinda hate it, liek, the true "happy" ending you get in this game are Boc, Nepheli and i belive tecnically Fia can get her happy ending if you dont give D's brother the armor, as long as you dont find the persons belonging, as in, clothes and bel-bearings, they are nto death... for example corynh... he aitn alive even after the forgetfull ending sadly oh oh also Rya, you can spare her and not give her the tonic and she leaves a letter for you, thats cute, and alsoooo if you count the little jar as a happy ending after what happens witha lexander well, that
@chinsaw2727 uuuh, ty, i didnt speak to ALL finger readers, so i migh vae missed that, yeah tarnished are cursed after all so it might explain the mostly sad endings on thsi game, xD gideon says it too "queen marika wants this, for us to suffer over and over again for eternity" or something like that soooo yeah...
@@Theran_1 Fia dies birthing the rune for her ending no matter what (she is aware that this will kill her and tells you this). D doesn't kill Fia, he just defiles her corpse and acts like he did something cool.
@@Theran_1 Absolutely, she dies to give Those Who Live In Death a chance to live freely without persecution. She truly is the embodiment of "don't give up , skeleton!"
Yep, a lot of the NPC's movement is tied to zones. Liurnia: NPCs who are found in Limgrave now move to their 'second' locations, which is sometimes just the round table. No one dies. Altus: NPCs move to their third, fourth, or possibly final, locations. Farum Azula: many NPCs evacuate the round table, or start becoming unavailable elsewhere. Ashen: all but a few NPCs cannot have their quests finished anymore, unless already progressed far enough.
I actually found pretty much all of these throughout multiple playthroughs which is kinda neat. (Also using the gesture Patches gives you after aggro'ing him after he surrenders does work but you need to be like, right next to him to do it which is kind of hard to do because he'll be attacking you)
I found a guide online a long time ago that showed you how to do all the quest and keep them intact. Once I killed the elden beast, I had multiple options to choose from when it came time to end the game.
I absolutely love quest design in Elden Ring. Or some might say the lack of it. Yes, in normal playthrough you will miss 90% of quests - and it's fine, honestly. Because isntead you have way more natural quest lines, where you don't know when and IF you will meet some character. They are not checkboxes in your menu, they are real characters
That's not design. That's the absence of design. It's haphazard. It punishes you greatly for exploring because if you don't talk to some random goober in Caelid, a questline gets ended in Altus immediately because you crossed a line in a building in Castle Stormveil and you have no way of knowing. It's an artifact from Dark Souls quest design but at least there, exploration was taken into account. You would naturally find them along their paths as their quests progressed since the games were much more linear. In Elden Ring, every new place I decide to explore, I have to ask myself if it's worth wasting my time riding around in some other place I explored 2 days ago to make sure a quest has progressed and they have something for me to do in this new place. It's the least natural experience possible. These people want your help but refuse to make it possible to help them without a guide open on a second tab.
@@-Azure.EXE- honestly, I understand what you mean. Which is why I think that the characters themselves should be more direct about where they're going
I definitely agree. It’s a refreshing take on what a quest can be. You end up missing most of it the first time you play but that first time when something happens it feels pleasantly surprising and natural.
@@-Azure.EXE-"You would naturally find them along their paths as their quests progressed" except for the numerous NPC quests that require inorganic backtracking to areas you cleared ages ago, like Siegmeyer randomly going down to Blighttown after you've already beaten Sen's Fortress
2:17 no you can use the surrender emote he gave previously to end the fight without dying you just need to get the timing right since he can knock you out of the surrender animation by accident
Ah, no feeling quite like the first playthrough where you combine walking across the ravine to Liurnia and waltzing straight down the Stormveil gate because everything in Elden Ring is easier when you just walk ahead, and realizing you deleted like 20 questlines. They had patches for some of the sequences to be more intuitive, but it didn't always apply to saves in progress. I spent a great deal of time yelling at Kenneth Haight, I walked straight up to Godrick and Nephili was hiding in some sequestered closet opposite from the boss gate down the stairs like "why is violence so bad? Please love me dad"
Correction on the patches one. If you do the gesture he gives you when he surrenders and complete it (which is difficult to do) and he'll also give you the second gesture and end the fight
fairly certain you can get the second gesture from patches by performing the first one he gives you when he tells you to surrender, avoiding having to die to him
You do not have to die to him, you do not need to use grovel either to get extreme repentance. You only need to take a certain amount of damage then you will be given extreme repentance. At that point just quit out, load back in and he will be non hostile.
i love leviathan is the kind of youtuber that just has a regular job, and doesnt try to milk the channel to death because there are no interesting points to talk about. He just keeps it quiet if there is nothing to say. Respect
About fighting Patches after he surrenders: if you initiate another battle with him theres another way to make him stop besides getting killed, and it is using the gesture he gives you, you need to beg for mercy and he'll spare you!
Insane. Thanks a lot for this guide. 2 years later and there’s still stuff I’m finding out about the game. The only one you mentioned that I actually found organically was the Latenna one, I used her pretty consistently until the last few bosses. That unexpected interaction is part of the magic of Elden Ring. Some might wonder why are these interactions so hidden and somewhat meaningless? I think the developers do it because if just one person stumbles upon it on accident and has a moment like that, then it is all worth it.
3:24 Castanets are a type of hand drums you use with 3 fingers to make a loud clapping or snapping noise while dancing. Its most notably a Spanish instrument. Not a yoyo
One more detail on Rogier: If you’re wearing headphone, you can hear the sound of flies surrounding rogier, as previously mentioned by D that Rogier is already passed his prime, so his body “decaying” (not sure of the exact word)
You can find patches after when you give tanneth the thing he wanted to give. You can find them back where you were first introduced to him and he's back to his old tricks.
fun fact - millicent quest if all hypes of shady - there comes a dialogue option for her to help you with Gargoyles in snow fields ... wasnt easy to get it all set up
I always found it strange how Gurranq doesn’t go away even after defeating Maliketh in Farum Azula as long as you don’t give him all 10 deathroot. Feels like some of these NPCs were meant to go further into the story with us, even some other NPCs like Jerren, Boc, Rya, Patches, etc all have “endings” to their quests but insinuate there’s more to come through dialogue and item descriptions (ex. Jerren side ending dialogue, last letter from Rya) Maybe Maliketh makes a return since we fight him in a place beyond time meaning he isn’t *truly* dead? You can’t kill Blaidd at all until he goes mad at the end of Rannis quest due to her abandoning and killing her own Two Fingers. And as far as we know, Queen Marika never slayed her fingers so maybe Gurranq was never cursed by the Greater Will to go mad but instead cursed by Marika with everlasting hunger for death as a means to protect the Rune of Death as a failsafe to keep them alive or “to die a true death” if her plan never worked out… god this game leaves so much room for interpretation
farum azula is the land beyond time, killing gurannq/ maliketh there is like killing him in the future( he might even be from a completely different timeline, souls games do this a lot w npcs having their own world, just that for a time, your worlds kind of link). Its further supported by the needle of miquella, it can only be completed in the center/ placidusax arena, since anywhere else it is still unfinished. As for his hunger for deathroot, I personally think its the destined death rune in his body that causes this, but its never actually mentioned and could very well be a curse from Marika. As for greater will cursing gurranq, I dont think there is a need. Blaidd was controlled to take down Ranni, Marika is with the elden beast already and crucified in the tree, greater will prob could have controlled gurranq, but theres no need.
It's more that it's so out of time and in the future that they exist at the same time. If you feed him all deathroot before fighting malekith he has dialogue being quite sad you are the one he has to kill.
Kind of already knew about all these quests. Despite what people think, a lot of Elden Ring quests are very forgiving in terms of progressing into new zones. The easiest example would be Roderika. The first part of her quest involves going to stormveil castle for the memento. But if you go to the roundtable before completing stormveil, she will will move there regardless and you can still complete her quest chain for spirit ashes upgrades. For Diallos if you miss him in Lirunia of the Lakes and go to Volcano Manor, you can still complete his quest line (just can't progress volcano manor too far.) Same with Patches. There are several cutoffs for quests however, completing character quests or killing bosses (Volcano Manor) will lock you out of the quests. For example giving Ranni the Fingerslayer blade and freeing Blaidd or progressing Ranni's quest for the first cursemark will cause Selves to die, as Blaidd kills him. For zones, there are two main cutoff points. The first is Atlus Plateau. If you get both medallions and take the lift you will miss Rya's quest and potentially Bogarts as well. (I always do her quest in every run, and go through the ruin strewn precipice.) It's also important that you buy from Bogart to get the "spread out" gesture which will get him to move to Atlus for the Dung Eater's quest. Another important cutoff is Mountaintops. If you go here without doing Yura's quest, he will automatically die and move here as Shabari. If you kill the fire giant and move to faram this ends many of the side quests like Nepali's quest along with npc invasions in Mountaintops. If you kill Maliketh is destroys Leyndell.
You don't have to die to patches to surrender. If you back off and use the grovel gesture that he gives you in that moment, he stops and has more dialogue
I just tested it again, and it's not working now. Tried both the gestures. I would bet my left foot that he stopped attacking when I surrendered using a gesture on my first couple playthroughs though
You can use the gesture patches gives you when you re-aggro him to de-aggro him if you don't want to die. You have to menu ninja a bit tho to hotswap the gesture
Since I started playing day 1, I completely missed Rya and thus was never invited to Volcano Manor... /and/ by not doing her quest I also missed out on shrimps. While that sucks, I did at least get to enjoy the classic Patches moment, albeit with the ability to fast travel this time. Sorry, friend, it only took a single loading screen to get myself out of that one.
@@JoeNeutrino d¡e while at stormveil and watch the # difference between your runes held and runes lost! There's 3 different places he can show up on your way through I think.
Oh so thats where Maliketh... Er i mean the beast clergyman goes sometimes. He also gives different dialog if you give him all of the roots before fighting him.
When you fight patches again and he offers you to surrender, the instead of dying, it is possible to use the "grovel for mercy" gesture you learned from him when he surrendered.
actually, patches can forgive you if you do the grovel for mercy gesture in front of him, and you'll get the extreme repentance gesture that way. and more recent updates put Patches back at his original location after the shaded castle bit. He'll be a boss there again, recognize you, and surrender again. You'll get his signature crouch as a gesture this way.
On my first play thru of ER I constantly had my phone out making sure I wasn’t missing quests lol, And I’m the type of dude that normally likes to play 100% fresh no spoilers no hints just dive in and see where the game takes me. but I just know from my past experience with from soft games, PLUS what I heard about Elden ring and just how massive it was- I just knew I’d miss a bunch of stuff if I didn’t atleast have NPC guides open, I tried my best to not look at anything other than “this npc will be here, go talk to him, then go here, then the NPC moves here, then the NPC has tea with the queen of England” so on and so forth lol. I still very thoroughly explored and enjoyed exploring so it was kind of bittersweet. Gaurantee out of my total run time I had atleast a couple hours total of glancing at my phone. Like I said bittersweet because the unspoken vague quest lines are kind of what from soft has always done and it’s ok, but with how big Elden ring is it felt 10x more amplified if that makes sense. Still a 8/10 game for me tho I enjoyed it.
As someone new to the game this world is really so interesting, it makes me want to go out and explore but also due to lack of quest direction it feels disconnected from the game and environment that you wish to know alot about
3:20 It's not a yo-yo it's a Castanet which is a percussion instrument. It's most often used by Spanish Dancers to make sharp rhythmic snap or click sounds in a way reminiscent of tap dancers.
the part about patches is WRONG, you can use the *extreme repentance* to stop the fight but it can be tricky since he might interrupt you with his attacks. in short you dont need to die
I had no idea you could summon Yura for the dragon fight. I even talked to him after getting my shit kicked in and I thought he was just impressed by my stupidity. I didn't know it was an offer to help lmao
3:26 The dancer castanets are meant to be an insult to her. Patches is telling Tanith she'll have to go back to being a dancer now that Rykard is dead, meaning she can't achieve anything else. We of course know, Tanith would rather be a snake.
I'm on ng16. I advance Milicent's quest completely (because of the ancient somber stone) AND do Latenna's quest (because of the ancient somber stone) and I get Latenna's dialogue every single time upon entering the Mountaintops, and the Consecrated Snowfields. No bugs anywhere.
I have to do Goldmask's Quest on my next playthrough. I have played through the game 3 times and still haven't done it. Mostly because I don't know where he is for most of it. Hell, during my first playthrough, I thought in Atlus Plateau that he was just a scarecrow.
@@Leviathannohit I heard that doing Millicent's questline prevents that Latenna dialogue from playing, since they say basically the same thing in the same location
1:00 rofl. I just did my first play through and I've been skipping into places I shouldn't be until a week later. I had thought the gate closed was just part of the game telling you to find a secret way, like most of the content in this game. I learned far to late, that many times, that's actually not the case and that you went too far too quickly. Although, the fact they left the latter, the back door and the dialog, means they purposely wanted you to figure it out, which is another thing.
CORRECTION: Latennas dialogue DOES work but it bugs out if you advance millicents quest so not everyone sees it.
Latenna's dialogue always works but you must obtain her ashes through dialogue and not off her corpse and if you're on NG+ you must not discard the Latenna ashes you got on that playthrough (again, through dialogue). The quest can still be completed with the Latenna ashes you have from a previous playthrough (if you're doing her quest and discarded the new Latenna ashes) but the dialogue for the two milestones (mountaintops and snowfields) will not play.
Also, you don’t have to let patches kill you in the cave: if you stay a live long enough to create some distance he’ll give you the emote mid-fight which you can use to get him to spare you. It’s a nice touch.
How do you get your armor set?
I confirm it works, just did that today and the dialogue played, playing trought steam
I got both dialogues and was hella confused why she would randomly start talking to me.
"everyone knows you can summon latenna near a wolf for her to ride it"
me at 391 hours... oh... totally knew that
Me at 550 hours “who’s Latenna?”
Was about to say the same thing. Had no clue lol
It's an extremely niche thing tbh. How many locations in the game are there with Direwolfs where you can summon spirit ashes? The only location I know of where it is even possible is the one showed in the video at Caria Manor.
@@porkwhisperer3050 bro so true. 250 hours and I can't bother remembering half the quests and names and npc's
@porkwhisperer3050 Me after beating the game thrice and meeting her for the first time: immediately starts getting roasted by a crippled lady for something I didn't even do
Talking with Ranni in her tower changes the ending slightly where instead of calling you her fair consort, she calls you her dear consort signifying emotional attachment
when should I talk to her?
@@hope_964 after putting the ring on her
the best ending: Age of the Stars with the dear consort eternal, because then she knows you'd come for her even in a thousand year voyage into loneliness
Sounds pretty simpy I always choose the dung eater ending because he seems very much sigma grindset
If you do rodricks quest you can call her out about the night of the black knives
Awesome video.
Here's some more extra NPC stuff.
After killing Radahn, Alexander can be found stuck again in Liurna just above Jarburg. Using additional oiled pots on him will free him. He will tell you more about himself and his home (Jarburg).
After talking to Edgar about Irina and her letter, he can be summoned to fight the Misbegotten in Castle Morne. In Liurnia. There is also a ghost mourning about Edgar descent to madness / frenzy close to the Revenge Shack ( cool foreshadowing for Irina = Hyetta and him holding a Shabriri grape).
D can be summoned to fight the Tibia Mariner that's East of Liurnia as well as the Black Knife Assassin in the Black Knife Catacombs. Other D can also be summoned to help with Black Blade Gargoyles Duo if you give him D's armor first.
Nepheli Loux can be summoned to fight Hourah Loux after completing her questline.
Millicent, Tragoth, and Boggart can be summoned to fight Magma Wyrm Makar in Ruin- Strewn Precipice.
Beast Clergy Man will have unique dialogue when you enter his boss room if you complete his Deathroot questline. He will recognize you and feel bad.
Patches will stop fighting and spare you if you use Extreme Repentance gesture (after he tells you to surrender). You don't have to die to him.
You can summon Millicent's adopted sister to fight Commander O Neil.
Melina will have additional dialogue talking about Radagon / Merika if you go to the Queen's Bedchamber grace after killing Morgott.
Dungeater can be summoned to fight Morgott and Sewer Mogh after you free him from his jailcell.
You can find moments of Jar Barin sleeping in Jarburg. He'll sleep talk about either Alexander or Diallos. It's really cute.
I didn't know about Edgar being a Summon for the Misbegotten in Castle Morne. Where is his Summon sign?
I didn't know about Dung Eater being a Summon for Morgott or Mohg.
@@jonathanburns9947 you have to give him irinas letter and it should appear in front of the fog gate, though it sometimes might take a second or two to appear if you tend to blitz through morne
Nah Gowry isn't mourning Milicent, he's crying that she didn't turn into a flower when she died. He cared about the rot with her more than Milicent herself. Therefore Charged R2 for the incantation talisman without remorse.
Such an underrated comment lol.
Indeed.
Give him what he deserves, for he is very deserving.
Great comment. Killing him whilst crying is also not classed as a sin, it’s just what you’re supposed to do.
like the 3 other honorable Tarnished before me said; as one should.
Disrespect of my dear Mili, I hear? It is treason, then, Gowry.
Also Nepheli can be summoned in the Godfrey/Horah Loux boss fight at the end of her quest and Gideon thanks you after Nepheli becomes the ruler of Stormveil
No. You don't need to fight hora loux.
@@envi1108 Sure, you don't need her but she can still be summoned if you complete her question
@@lobotheprotector99 yeah, that's right too. I didn understand exactly the comment.
I was able to summon her without making her any ruler though. The last thing I ever did with her was give her the ashes, if I remembered correctly. And then at Godfrey, she could be summoned
@@ironmaiden93ofangmar giving her the ashes is the last step to make her ruler actually. You just need the ashes and progress the Kenneth haight questline until you speak to him at the fort
When patches tells you its your “last chance to surrender”, you don’t have to die to him. If you use the “beg for forgiveness” gesture (the same one he used when you first fight him) he’ll forgive you and you’ll get some extra dialogue. That’s what the intended interaction was.
Small correction; beg for forgiveness isn't the gesture you must use. You can do it as much as you like, he won't forgive you. But when you attack him and trigger this second fight, you get the Extreme Repentance gesture (you even see it in this video). That is the gesture you must use, and he will stop attacking before you've even finished the emote.
@@Dewelwield1010 and if you go into his teleporter trap and return to him in the cave he will give you the calm down gesture there
If you give Gurranq all of the death root before fighting Malekith; the intro dialogue to the Malekith fight will change. Instead of saying "Thou who approacheth destined death..." he instead says "Tarnished..? Why- why would you?" Which shows that they are the same entity.
is he just dumbfounded we went out of our way to aid his search for deathroot?
@@alejandropulidorodriguez9723 I think the idea is that Gurranq considered eating deathroot to mean *removing* Destined Death from the world, whereas killing him would mean releasing Destined Death *into* the world. So he thinks you're betraying your "shared" objective.
@@jhite1230 Ah. I see; thank you
@@jhite1230 yeha basically, even the after death audio changes, instead of "why do you seek destined death? to kill what?" he instead apologizes to marika... its very sad...
@@slimthug166 so does it change the fight in any way if you give him all the Death Root, like is he weaker or stronger, or all the same?
heres something i dont remember anyone mentioning (someone probably did) but with Gostoc, as with any NPC, i studied him close when first seeing him and saw he was missing a hand, wondering why this was i was kinda stumped (lmao) until i noticed all my runes being decreased in Stormveil, after some testing i was sure that something was stealing them, thats when it hit me, this dude had his hand chopped off for being a thief, and not for grafting like i had previously theorised (unless it was chopped off for grafting and thats why he his kicking Godrick's corpse)but man, the character details are so good in this game
That makes a lot of sense now I never thought of it that way, I always figured he tried to graft something onto himself but didn’t know how. But he is a petty thief after all
do you stop him from stealing by killing him. I always kill him because I don't like him
@@beastmasterbg yeah he can’t steal if he’s dead, I didn’t kill him my very first play through and didn’t even notice I was losing extra runes, now I always kill him 😂
@@beastmasterbg Better to keep him alive, since if you complete Nepheli and Kenneth's quest, you can buy an Ancient Dragon Smithing Stone from Gostoc. But I also killed him in my first playthrough after I killed Godrick lol, got bad vibes from him stomping on Godrick's head saying he was free to do "whatever he fancied"
@@TheMoonman4 Bad vibes? He was kept as slave pretty much. Of course he can do whatever he fancies. As he should.
You don't have to die from patches to get the extreme repentance gesture. As well you do not need to use the grovel gesture. You only need to take a certain amount of damage and then you will get extreme repentance, then you can just quit out load back in and he will be non hostile.
You can also attempt to use the gesture within a certain range of him, and he'll deagro. Difficult to pull off since he can stagger you out of the gesture.
@@sephylon2499 I have managed to do that, but honestly it's not worth the effort.
@@sephylon2499 I usually do the greyoll farm fairly early before going to patches, I will pump my vigor to 40 with the greyoll farm. So I don't have to worry about patches actually killing me
Yes because that's how the game expects you to play?
@@andreimaxwell4455 The game expects you to play however you want.
There's one thing that not a lot of people know about this game and that there is one mushroom (specifically in the Lakes of Liurnia or Liurnia of the Lakes) east of the East Raya Lucaria gate. There's a small little slope that you can go jump down and if you follow the slope up back onto the top you will find a mushroom to your left close to some trees inn closest to the wall of the slope. And for some reason you just don't have the right to harvest it. When I found that I swear I thought I was losing my mind. But then messages started appearing around it saying "you don't have the right."
maybe try finger
but hole
I know that there were plenty of harvestables that were bugged and you couldn’t collect. Maybe they missed that? But it does kinda sound like it’s intentional and they’re saying someone owns that ifk
I want to go home,
and then edge
has got to be the single best message I stumbled accross in the game. I found it in a DLC room.
I feel a strange sense of accomplishment knowing I had in fact seen all of this. Not in one playthrough of course, and certainly not in my first playthrough where I missed a ton, but still.
You dropped this bruv.🧢
get this mf some dlc
No one cares
Some extra Melina dialogue: if you first meet her at agheel lake north site of grace instead of gatefront, if you go to gatefront at night she will have additional dialogue. Also extra dialogue at the grace at bernhals shack in limgrave/ storm hill. The extra dialogue will trigger at other graces as well, but the key seems to be not leaving limgrave. This is also all before she offers you the chance to go to roundtable hold.
I believe you can use the emote you gain from patches to surrender if you attack him after he surrenders
If he damages you enough it will give you an emote called like extreme repentance which you can use to surrender. And you don’t have to die
Theres like a 30% Chance he will still kill you after begging tho
@@DarkMark-cf1ec its not a chance, its only if he was locked in an attack animation rigth before you start doign the emote i belive
"Except those two options are bugged and havent worked since mid 22"
err, i literally just got those yesterday when i was running through the snowfield on NG+
granted, i also actually had her equipped, so that might be it.
I thought the same the first time but a couple days ago I had the rotten stray equipped when i got her dialogue. Granted, I was playing with the convergence mod so I don’t know if that was something they fixed
Bro speedran the dialogue for the video
The latenna dialogue happens every time for me, I've only seen the snowfield one during my latest run tho
I had it the first time, but not on my second playthrough, I loved that she guided me and would have liked more dialogue like that.
You can skip out a lot of fight at leyndell outskirt by completing fia questline. The portal at prince of death's throne will bring you into the capital
One of my favourite secret lines of bonus dialogue is if you progressed Rogier's quest and call out Ranni for the Night of Black Knives, after you give her the finger slayer blade when she gives you the reversing statue she tells you that is where you'll find her original corpse since that is why you sought her out in the first place.
Wow😮 I missed a lot. Then I had to rewatch at half speed to catch it all😂
I actually didn't know that the tonic of forgetfulness had any effect on Corhyn, I knew that you could give it to him but he seems to refuse the offer so I just assumed he doesn't use it. When he didn't show up in the ashen capital I thought the game was bugged, I imagine he went the way of Hewg once his brain realized forgetting was an option
Yeah it's one of those bizarre cases where it feels like his dialogue when you offer it is just... wrong? Cuz he implicitly does take it and get stuck there. But he tells you he's turning it down just to be confusing I guess. Thanks fromsoft
you can also give Seluvis's potion to either Nephili or The Dung Eater. I think they both have a line of dialogue for that. you get them as summons afterwards.
That's why it's important not to let Seluvis die before completing the Dung Eater questline, or else his summon won't be available for purchase.
@@ETBrooD and besides being a tanky summon, makign that shithead suffer as a puppet is pog (?
@@ETBrooD seluvis died in my playthrough but i took the summon of nephili lou from that npc where you buy carian retalation .
@@andrei-cezarbleaje5519 Pidia is the real guy, Seluvis is another of Pidia's puppets. Pidia normally is holding on to his favorite puppet Dolores, but if you make Nepheli into a puppet (you monster) he replaces Dolores with Nepheli as his new favorite puppet.
I love that you threw in the DSP sound effect when getting booted by Patches, truly a man of culture
2:14
FUN fact if you do the gestures he gave you in front of him he will stop the fight and forgive you
1:04
Wait, that's supposed to be an exit ? That's always how i got in :,D
You're insane.
I love your content.
I know one thing about quests in ER - they are vague and it's impossible to follow without a guideline :/
Dawg my favorite part of this game is conversing with the NPCs & seeing them give advice or show real emotion or anger. Like he said it is immersive I love that aspect of Elden Ring.
Great video ! I have the platinum trophy with about 300 hrs playtime and 6 different builds, and yet this was all new information.
I always try to get the "best outcomes" when playing RPG's. It's almost maddening trying it out on Elden Ring because you don't even know what's good or bad. I don't even know why I get so invested in the story when I don't even understand what the hell is happening.
10/10 Story.
yeah i try too but these fromsoeft games have zero chill for npcs... i kinda hate it, liek, the true "happy" ending you get in this game are Boc, Nepheli and i belive tecnically Fia can get her happy ending if you dont give D's brother the armor, as long as you dont find the persons belonging, as in, clothes and bel-bearings, they are nto death... for example corynh... he aitn alive even after the forgetfull ending sadly
oh oh also Rya, you can spare her and not give her the tonic and she leaves a letter for you, thats cute, and alsoooo if you count the little jar as a happy ending after what happens witha lexander well, that
@chinsaw2727 uuuh, ty, i didnt speak to ALL finger readers, so i migh vae missed that, yeah tarnished are cursed after all so it might explain the mostly sad endings on thsi game, xD gideon says it too
"queen marika wants this, for us to suffer over and over again for eternity" or something like that soooo yeah...
@@Theran_1 Fia dies birthing the rune for her ending no matter what (she is aware that this will kill her and tells you this). D doesn't kill Fia, he just defiles her corpse and acts like he did something cool.
@@Dryskle dear lord ._. at least she dies like, happy that she served a bigger purpose, still really sad
@@Theran_1 Absolutely, she dies to give Those Who Live In Death a chance to live freely without persecution. She truly is the embodiment of "don't give up , skeleton!"
Yep, a lot of the NPC's movement is tied to zones.
Liurnia: NPCs who are found in Limgrave now move to their 'second' locations, which is sometimes just the round table. No one dies.
Altus: NPCs move to their third, fourth, or possibly final, locations.
Farum Azula: many NPCs evacuate the round table, or start becoming unavailable elsewhere.
Ashen: all but a few NPCs cannot have their quests finished anymore, unless already progressed far enough.
Dude ive never even used that front fucking gayte at redmane
I actually found pretty much all of these throughout multiple playthroughs which is kinda neat.
(Also using the gesture Patches gives you after aggro'ing him after he surrenders does work but you need to be like, right next to him to do it which is kind of hard to do because he'll be attacking you)
Thanks for actual captions!
I found a guide online a long time ago that showed you how to do all the quest and keep them intact. Once I killed the elden beast, I had multiple options to choose from when it came time to end the game.
Where you find it? I'm interested
I absolutely love quest design in Elden Ring. Or some might say the lack of it. Yes, in normal playthrough you will miss 90% of quests - and it's fine, honestly. Because isntead you have way more natural quest lines, where you don't know when and IF you will meet some character. They are not checkboxes in your menu, they are real characters
Yes, however, I do hope the characters are more specific about their plans
That's not design. That's the absence of design. It's haphazard. It punishes you greatly for exploring because if you don't talk to some random goober in Caelid, a questline gets ended in Altus immediately because you crossed a line in a building in Castle Stormveil and you have no way of knowing. It's an artifact from Dark Souls quest design but at least there, exploration was taken into account. You would naturally find them along their paths as their quests progressed since the games were much more linear. In Elden Ring, every new place I decide to explore, I have to ask myself if it's worth wasting my time riding around in some other place I explored 2 days ago to make sure a quest has progressed and they have something for me to do in this new place. It's the least natural experience possible. These people want your help but refuse to make it possible to help them without a guide open on a second tab.
@@-Azure.EXE- honestly, I understand what you mean. Which is why I think that the characters themselves should be more direct about where they're going
I definitely agree. It’s a refreshing take on what a quest can be. You end up missing most of it the first time you play but that first time when something happens it feels pleasantly surprising and natural.
@@-Azure.EXE-"You would naturally find them along their paths as their quests progressed" except for the numerous NPC quests that require inorganic backtracking to areas you cleared ages ago, like Siegmeyer randomly going down to Blighttown after you've already beaten Sen's Fortress
2:17 no you can use the surrender emote he gave previously to end the fight without dying you just need to get the timing right since he can knock you out of the surrender animation by accident
It’s crazy how I started watching you so long ago for terraria and now you’re one of my favorite elden ring channels
Ah, no feeling quite like the first playthrough where you combine walking across the ravine to Liurnia and waltzing straight down the Stormveil gate because everything in Elden Ring is easier when you just walk ahead, and realizing you deleted like 20 questlines.
They had patches for some of the sequences to be more intuitive, but it didn't always apply to saves in progress. I spent a great deal of time yelling at Kenneth Haight, I walked straight up to Godrick and Nephili was hiding in some sequestered closet opposite from the boss gate down the stairs like "why is violence so bad? Please love me dad"
2:10 if I remember correctly you can do an emote and Patches will forgive you, granting you with another emote. You don't have to die.
2:19 you can use the cower emote and patches will take that as a surrender; no death needed.
Great content keep it up man itll be worth when the dlc drops
You cannot imagine sheer rush of dopamine coursing through my brain when Patches finally kicked you down in a cutscene
Correction on the patches one. If you do the gesture he gives you when he surrenders and complete it (which is difficult to do) and he'll also give you the second gesture and end the fight
0:30, battle block theater music!!!!
fairly certain you can get the second gesture from patches by performing the first one he gives you when he tells you to surrender, avoiding having to die to him
You do not have to die to him, you do not need to use grovel either to get extreme repentance. You only need to take a certain amount of damage then you will be given extreme repentance. At that point just quit out, load back in and he will be non hostile.
i love leviathan is the kind of youtuber that just has a regular job, and doesnt try to milk the channel to death because there are no interesting points to talk about. He just keeps it quiet if there is nothing to say.
Respect
I got the guide book too! I can’t wait for volume two which will release in a few more days.
Neat video but what was the trap (thumbnail)?
About fighting Patches after he surrenders: if you initiate another battle with him theres another way to make him stop besides getting killed, and it is using the gesture he gives you, you need to beg for mercy and he'll spare you!
Insane. Thanks a lot for this guide. 2 years later and there’s still stuff I’m finding out about the game.
The only one you mentioned that I actually found organically was the Latenna one, I used her pretty consistently until the last few bosses. That unexpected interaction is part of the magic of Elden Ring.
Some might wonder why are these interactions so hidden and somewhat meaningless? I think the developers do it because if just one person stumbles upon it on accident and has a moment like that, then it is all worth it.
3:24 Castanets are a type of hand drums you use with 3 fingers to make a loud clapping or snapping noise while dancing. Its most notably a Spanish instrument. Not a yoyo
One more detail on Rogier: If you’re wearing headphone, you can hear the sound of flies surrounding rogier, as previously mentioned by D that Rogier is already passed his prime, so his body “decaying” (not sure of the exact word)
You can find patches after when you give tanneth the thing he wanted to give. You can find them back where you were first introduced to him and he's back to his old tricks.
fun fact - millicent quest if all hypes of shady - there comes a dialogue option for her to help you with Gargoyles in snow fields ... wasnt easy to get it all set up
Lol at the caffiene Googles when talking about trying to track the quests haha
the beast cleric guranq also sleeps on rare occasions, i noticed it once
I always found it strange how Gurranq doesn’t go away even after defeating Maliketh in Farum Azula as long as you don’t give him all 10 deathroot. Feels like some of these NPCs were meant to go further into the story with us, even some other NPCs like Jerren, Boc, Rya, Patches, etc all have “endings” to their quests but insinuate there’s more to come through dialogue and item descriptions (ex. Jerren side ending dialogue, last letter from Rya)
Maybe Maliketh makes a return since we fight him in a place beyond time meaning he isn’t *truly* dead? You can’t kill Blaidd at all until he goes mad at the end of Rannis quest due to her abandoning and killing her own Two Fingers. And as far as we know, Queen Marika never slayed her fingers so maybe Gurranq was never cursed by the Greater Will to go mad but instead cursed by Marika with everlasting hunger for death as a means to protect the Rune of Death as a failsafe to keep them alive or “to die a true death” if her plan never worked out… god this game leaves so much room for interpretation
farum azula is the land beyond time, killing gurannq/ maliketh there is like killing him in the future( he might even be from a completely different timeline, souls games do this a lot w npcs having their own world, just that for a time, your worlds kind of link). Its further supported by the needle of miquella, it can only be completed in the center/ placidusax arena, since anywhere else it is still unfinished. As for his hunger for deathroot, I personally think its the destined death rune in his body that causes this, but its never actually mentioned and could very well be a curse from Marika. As for greater will cursing gurranq, I dont think there is a need. Blaidd was controlled to take down Ranni, Marika is with the elden beast already and crucified in the tree, greater will prob could have controlled gurranq, but theres no need.
It's more that it's so out of time and in the future that they exist at the same time. If you feed him all deathroot before fighting malekith he has dialogue being quite sad you are the one he has to kill.
Kind of already knew about all these quests. Despite what people think, a lot of Elden Ring quests are very forgiving in terms of progressing into new zones. The easiest example would be Roderika. The first part of her quest involves going to stormveil castle for the memento. But if you go to the roundtable before completing stormveil, she will will move there regardless and you can still complete her quest chain for spirit ashes upgrades. For Diallos if you miss him in Lirunia of the Lakes and go to Volcano Manor, you can still complete his quest line (just can't progress volcano manor too far.) Same with Patches. There are several cutoffs for quests however, completing character quests or killing bosses (Volcano Manor) will lock you out of the quests. For example giving Ranni the Fingerslayer blade and freeing Blaidd or progressing Ranni's quest for the first cursemark will cause Selves to die, as Blaidd kills him. For zones, there are two main cutoff points. The first is Atlus Plateau. If you get both medallions and take the lift you will miss Rya's quest and potentially Bogarts as well. (I always do her quest in every run, and go through the ruin strewn precipice.) It's also important that you buy from Bogart to get the "spread out" gesture which will get him to move to Atlus for the Dung Eater's quest. Another important cutoff is Mountaintops. If you go here without doing Yura's quest, he will automatically die and move here as Shabari. If you kill the fire giant and move to faram this ends many of the side quests like Nepali's quest along with npc invasions in Mountaintops. If you kill Maliketh is destroys Leyndell.
You don't have to die to patches to surrender. If you back off and use the grovel gesture that he gives you in that moment, he stops and has more dialogue
I tried that and it didn't work, you can even see me attempt it in the video. Even if I let it play fully he was relentless
@@Leviathannohit It has worked for me in the past, but my most recent playthrough, it didn't. Possibly a bug.
You don't even have to grovel, you just take a certain amount of damage and you will get the extreme repentance gesture. Then you can just quit out
I just tested it again, and it's not working now. Tried both the gestures. I would bet my left foot that he stopped attacking when I surrendered using a gesture on my first couple playthroughs though
@@Leviathannohitit seems to be based on proximity- he only deaggroes if you did it really close to him
You can use the gesture patches gives you when you re-aggro him to de-aggro him if you don't want to die. You have to menu ninja a bit tho to hotswap the gesture
Since I started playing day 1, I completely missed Rya and thus was never invited to Volcano Manor... /and/ by not doing her quest I also missed out on shrimps. While that sucks, I did at least get to enjoy the classic Patches moment, albeit with the ability to fast travel this time. Sorry, friend, it only took a single loading screen to get myself out of that one.
Lol, yeah that patches trick didn't really work. But the one of the Abductor Virgins you can't escape from 💀
Haven't seen other comments say this so let me. Man, i missed your content for so long.
3:30 Woah woah woah woah! ... Gostoc does what?!
@@JoeNeutrino d¡e while at stormveil and watch the # difference between your runes held and runes lost! There's 3 different places he can show up on your way through I think.
The battleblock theater theme in the background is a banger
Hope all is well, excited to get new tips for when shadow of the erdtree is out!
3:08 never have a iv seen patches do patches thing in elden ring. I knew sonething was amiss
The only channel I actually reduce playback speed to 0.75.
Oh so thats where Maliketh... Er i mean the beast clergyman goes sometimes.
He also gives different dialog if you give him all of the roots before fighting him.
When you fight patches again and he offers you to surrender, the instead of dying, it is possible to use the "grovel for mercy" gesture you learned from him when he surrendered.
Battle Block Theatre baby!!!! Love it
What’s the armour set you’re rocking in this video? Don’t think I’ve seen any of the pieces😅
I was wondering the same!
we miss you buddy
actually, patches can forgive you if you do the grovel for mercy gesture in front of him, and you'll get the extreme repentance gesture that way.
and more recent updates put Patches back at his original location after the shaded castle bit. He'll be a boss there again, recognize you, and surrender again. You'll get his signature crouch as a gesture this way.
My method was playing the game 1.5 yrs after release and looking up guest lines. Worked great!
On my first play thru of ER I constantly had my phone out making sure I wasn’t missing quests lol, And I’m the type of dude that normally likes to play 100% fresh no spoilers no hints just dive in and see where the game takes me. but I just know from my past experience with from soft games, PLUS what I heard about Elden ring and just how massive it was- I just knew I’d miss a bunch of stuff if I didn’t atleast have NPC guides open, I tried my best to not look at anything other than “this npc will be here, go talk to him, then go here, then the NPC moves here, then the NPC has tea with the queen of England” so on and so forth lol. I still very thoroughly explored and enjoyed exploring so it was kind of bittersweet. Gaurantee out of my total run time I had atleast a couple hours total of glancing at my phone. Like I said bittersweet because the unspoken vague quest lines are kind of what from soft has always done and it’s ok, but with how big Elden ring is it felt 10x more amplified if that makes sense. Still a 8/10 game for me tho I enjoyed it.
What armor are you wearing it looks cool as hell?
Wait… Is the music from Battleblock Theater ?
As someone new to the game this world is really so interesting, it makes me want to go out and explore but also due to lack of quest direction it feels disconnected from the game and environment that you wish to know alot about
3:20 It's not a yo-yo it's a Castanet which is a percussion instrument. It's most often used by Spanish Dancers to make sharp rhythmic snap or click sounds in a way reminiscent of tap dancers.
It was supposed to be a joke to make patches look like a clown but that is actually interesting so thank you lol
the part about patches is WRONG, you can use the *extreme repentance* to stop the fight but it can be tricky since he might interrupt you with his attacks. in short you dont need to die
I had no idea you could summon Yura for the dragon fight. I even talked to him after getting my shit kicked in and I thought he was just impressed by my stupidity. I didn't know it was an offer to help lmao
Excellent secrets. I love secrets!
The one thing I didn’t already know, is that the tonic of forgetfulness could be given to Goldmask’s secretary.
If you do the emote while fighting patches, he does actually forgive you and goes back to being passive
1:02 This was supposed to be an exit? The gate opens?
The lutenna dialogues still play what are you talking about?
3:26 The dancer castanets are meant to be an insult to her. Patches is telling Tanith she'll have to go back to being a dancer now that Rykard is dead, meaning she can't achieve anything else. We of course know, Tanith would rather be a snake.
nice BattleBlock Theater music!
You can also give Corwhyn the tonic in the Ashen Capital as well.
I'm on ng16. I advance Milicent's quest completely (because of the ancient somber stone) AND do Latenna's quest (because of the ancient somber stone) and I get Latenna's dialogue every single time upon entering the Mountaintops, and the Consecrated Snowfields. No bugs anywhere.
Contrary to most "things you missed" videos, this actually had some pretty niche info.
I have to do Goldmask's Quest on my next playthrough. I have played through the game 3 times and still haven't done it. Mostly because I don't know where he is for most of it. Hell, during my first playthrough, I thought in Atlus Plateau that he was just a scarecrow.
Umm, I got the Latenna dialogues yesterday. Latest patch and everything. Also could you provide the NPC document you show in the vid?
The Latenna dialogue didn't work for me no matter how much I tried, even with her summoned. And fextralife even says its bugged too so idk
@@Leviathannohit I heard that doing Millicent's questline prevents that Latenna dialogue from playing, since they say basically the same thing in the same location
Finally a video in my speed
Where did you get that armor?
It's one of a few cut content armour sets. This one's called the Brave's set. Might still make a reappearance in the dlc with some other cut stuff.
what does it say about waterfowl dance in the guide?
well that was so fast I had to constantly pause and go back
Me too, only I couldn't be bothered to go back so I learned nothing.
Well, this is Elden Ring we are talking about. I probably missed 70% of all NPC even thought I had seen every endings.
1:00 rofl. I just did my first play through and I've been skipping into places I shouldn't be until a week later. I had thought the gate closed was just part of the game telling you to find a secret way, like most of the content in this game. I learned far to late, that many times, that's actually not the case and that you went too far too quickly.
Although, the fact they left the latter, the back door and the dialog, means they purposely wanted you to figure it out, which is another thing.