I also like to use Chaotic Memory when challenging Ceratinia on lvl 200. Because of Ceratinia's huge agility boost Element Genesis can miss from 1 to 3 waves of damage, so Chaotic Memory prevents this from happening. Great guide as always. Thank you very much for making great content!
oh yeah for sure, whenever theres a risk of missing, increasing accuracy should always be the top priority. You could make an argument that because you never miss against comboed enemies, that you just wait for a topple / launch to start (which is what I do in the intro), but a simple chaotic memory / platinum brooch is the easy guaranteed option.
This was a funny video to watch seeing such tanky superbosses die like its xenoblade 2 kosmos and elma chain attacking them without smash being used to do it. Also on a side note ever played Xenoblade X and whats your overall thoughts on all the games. favorite gameplay story etc kind of schtick. For me X has my favorite gameplay and overworld with FR overworld almost overtaking x in overworld. Favorite story has to be 3. 2 i am mixed on and its really hard to go back to after experiencing character switching and quick move. Torna is still really fun. 1 is one. I really hope that we get deeper gameplay in the next saga of xenoblade or that X becomes its own side series because man its such a weird feeling going from X's open world and super deep combat and being able to pilot a mech to 2 to this day still.
>see another thumbnail with Citan in it >"oh shit he's bigger this time" >click on video as fast as I can >like it as soon as the page loads >leave My only job is to fall for Citan clickbait
Did you get this setup idea from Enel's guantlet guide? Regardless, it's kinda crazy that this strat also works outside of the guantlet, and it's insane how busted of an art Element Genesis is!
If theres interest sure, I just havent yet since the characters are locked into their builds for the most part, but I could go over the best fusion arts or unity skills or something, if people want it.
It is better. The difference is that the common's list of arts resets at 6 arts whereas the legendary's resets at 8 arts. But having 7 arts in the list gives zero benefits (8 is impossible anyway) so you never want to have 7 arts in the list. A common shackle ring will automatically reset the list at 6 arts so you don't have to wait the few seconds to reset.
Yeah, the common ring doesnt have the bugged 7th buffer slot, making it technichaly better. In practice for this use case, it only comes up if you do an unfused quickdraw within half a second of finishing the EG, and continuing the chain from there. But unfused quickdraw means that you wont have enough talent charge to EG in the first place, so it ends up not mattering in this use case. But as a general rule of thumb, common is better, but it doesnt matter here so I didnt bother to swap it.
Is there a shackle ring on future redeemed? I cannot break most of the superbosses like… never? I already have the break brooch but it doesn't make a difference
The legendary one is from levialord emperio, but the better common one is from any enemy level 90-100, so mostly in that cave where you cant interlink.
of course its Seraph that makes this busted art even more busted
It's always Seraph
I also like to use Chaotic Memory when challenging Ceratinia on lvl 200. Because of Ceratinia's huge agility boost Element Genesis can miss from 1 to 3 waves of damage, so Chaotic Memory prevents this from happening. Great guide as always. Thank you very much for making great content!
oh yeah for sure, whenever theres a risk of missing, increasing accuracy should always be the top priority. You could make an argument that because you never miss against comboed enemies, that you just wait for a topple / launch to start (which is what I do in the intro), but a simple chaotic memory / platinum brooch is the easy guaranteed option.
@@krark ye my bad I'm not patient enough I just want to make damage ASAP😂😂😂
This will slide its claws through the soft flesh of the Archsage's Gauntlet like a hot knife through butter!
This was a funny video to watch seeing such tanky superbosses die like its xenoblade 2 kosmos and elma chain attacking them without smash being used to do it. Also on a side note ever played Xenoblade X and whats your overall thoughts on all the games. favorite gameplay story etc kind of schtick. For me X has my favorite gameplay and overworld with FR overworld almost overtaking x in overworld. Favorite story has to be 3. 2 i am mixed on and its really hard to go back to after experiencing character switching and quick move. Torna is still really fun. 1 is one. I really hope that we get deeper gameplay in the next saga of xenoblade or that X becomes its own side series because man its such a weird feeling going from X's open world and super deep combat and being able to pilot a mech to 2 to this day still.
look at all them X gems O.O
if you’re doing this in gauntlet you’ll want capable hands over one of the crit skills (and gust bracelet)
>see another thumbnail with Citan in it
>"oh shit he's bigger this time"
>click on video as fast as I can
>like it as soon as the page loads
>leave
My only job is to fall for Citan clickbait
One of these days it surely has to be a video actually about Citan.
Looking forward to it 👀
The build that i use to beat lvl 140 in hard challenge mode
Did you get this setup idea from Enel's guantlet guide? Regardless, it's kinda crazy that this strat also works outside of the guantlet, and it's insane how busted of an art Element Genesis is!
Will you make any Future Redeemed videos?
If theres interest sure, I just havent yet since the characters are locked into their builds for the most part, but I could go over the best fusion arts or unity skills or something, if people want it.
@@krark Word
@@krark
nikol and glimmer optimization (for that fight in chapter 4)?
is the common shackle ring still better than legendary? and if so what about it is different just curious
It is better. The difference is that the common's list of arts resets at 6 arts whereas the legendary's resets at 8 arts. But having 7 arts in the list gives zero benefits (8 is impossible anyway) so you never want to have 7 arts in the list. A common shackle ring will automatically reset the list at 6 arts so you don't have to wait the few seconds to reset.
Yeah, the common ring doesnt have the bugged 7th buffer slot, making it technichaly better. In practice for this use case, it only comes up if you do an unfused quickdraw within half a second of finishing the EG, and continuing the chain from there. But unfused quickdraw means that you wont have enough talent charge to EG in the first place, so it ends up not mattering in this use case. But as a general rule of thumb, common is better, but it doesnt matter here so I didnt bother to swap it.
@@krarkIs there anyway to get a common one? Looked through most if not all the shops and couldn't find one.
But what does this have to do with shulk?
Is there a shackle ring on future redeemed?
I cannot break most of the superbosses like… never?
I already have the break brooch but it doesn't make a difference
The Matthew A unity skill gives them both the shackle ring effect.
But is the effect triggered simply by using A and Matthew union? Or do you have to use it on a launched enemy for the effect to activate?
@@CarlosAlon Unity Skills are always active, the unity combo part is what you have to do on launch.
Please for the love of God tell me this isn't the boss you get Dragons Decree from
I found out this isn't the boss you get Dragon Decree from
I am curious how do you make it to where the camera doesn’t zoom in during a player controlled talent art
you can change it in settings, called battle camera or something.
How to get shackle ring?
The legendary one is from levialord emperio, but the better common one is from any enemy level 90-100, so mostly in that cave where you cant interlink.
Cheers mate