26:38 the fact that he takes a quick second glance at the random sink in the corridor is such a subtle detail, yet it gives the protagonist so much personality. I could almost hear him think to himself "WTF" when he realised how random that is. Well done
Kane really does capture the randomness of the backrooms. It's mostly an illogical mash of hallways, but every once in a while, it makes something that feels normal.
That thing at 27:20 scared me so bad. The weird thing is, it doesn't look like a Bacteria. It looks like that horrific corpse that was being autopsied way back in an earlier episode last year.
the fact that you never get to clearly see the entities that are only seen through glimpses of seconds through a continuous monumental shots makes them really terrifying we don't want it to notice us so we try to go through places where they'll never see and catch up to us and closing door by door when possible
one thing (among many) that you nailed in this one is the locations themselves - so many of the rooms feel like an entryway to a building, like the exit could be RIGHT around the next corner but somehow it never is. amazing job dude, i was really sad when this one was over
I love that the other guy could hear him but not see him. That's such a terrifying concept. Like the glitch in reality is so broken that there are spots in the BRs that you can ALMOST interact with real life again but not quite.
It's kind of like the upside down from Stranger Things. It's another dimension into another broken and decayed version of our world, but also allows others to talk through the walls when being in the upside down. It had that vibe.
I'm a 62 year old female who just finished doing halloween. Have my yard done up with scary stuff and animatronics, and I was jump scaring teens and adults. Happy and very tired, getting into bed with my tablet and finding the Backrooms was just what I needed! The suspense, the fear...but of what? Lost and trapped, helpless. I am totally into the Backrooms! Thank you for that!
The dimension being super-positioned over actual reality and the two being just "close" enough to hear a person in their house is a crazy cool and terrifying concept.
@@JohnnyKaraoki To say both these realities are in a state of superposition would be correct. That being said, the word I was looking for was superimposed.
I think it might be like the 4th dimension. To better understand it, here's a quick idea of what I'm thinking of. A 3rd dimensional space can be cut into a 2 dimensional space, like if you had a cube and you just cut it with a knife, the outline would leave a 2 dimensional square, right? So perhaps, the backrooms is the 4th dimension and our real world is 3rd dimensional, so think of it like falling out of a 2D world, perhaps that's how you get into the backrooms? By falling out of the 3rd dimension into another one.
The sheer amount of _distrust_ the environment inspires is what sells this video for me. The entire time the music was playing, I was mentally screaming that it was a lure, he was following the light of an anglerfish. There was no jumpscare, no droning tension, no nothing. All show, no tell, and letting the viewer do all the work in scaring themselves. Perfection
@@boneymacaroni13 Honestly, the entire place would put me on edge. If I'm being honest 😮😢. I'd be panicking if I saw the squiggly monster 💀 lol. Yikes 😬. Especially the party 🎉 room. Those creatures are absolutely terrifying 🤯
14:40 That... is the EXACT giant play matt I had when I was little kid. AND 15 YEARS LATER, HERE IT IS IN THE FREAKIN BACKROOMS! I was wondering where it went, LOL!
Freeze-framing the jumpscare is such a great idea that I haven’t seen before. And the low growl during the freeze frame that sounds like an artifact of the video glitching, but also clearly evokes the feeling of a monster, is a wonderful touch. Stellar sound design.
i think it works so well cause it gives you the time to process it and realize he's about to run right into whatever that thing is, its almost like whoever recovered the tape paused the video themselves, and that low growl is a representation of their own fear they felt when they saw that thing.
It's such a great way to let you process what is going on without having the monster come up to the screen. It's like a jumpscare that retains your tension from earlier, i love it.
right? it was certain the viewer would pause the video in that exact frame anyway, so the director chose to acknowledge it instead. such a small but nice touch
All Kane Pixels protagonists have 3 things in common. 1: Surprisingly good cardio 2: A preference to record things with their cameras in life threatening situations 3: The worst luck
@@mechanical_squid4047 Yeah, cause not everyone has a recorder or phone when they enter, and even if they did, it’s unlikely for that recorder to make it back to the outside world to be salvaged like at the end of Kane’s first Backrooms Found Footage video
We're not talking enough about the beginning. The broken glass door at 2:48. The busted down wall in the garage at 5:38 - right where Robbie fell out of our dimension. Something broke down the wall, then made it upstairs and outside. It's not just people clipping into the Backrooms. Those mold creatures are clipping out.
I think that’s what’s going on at the end too. That thing that was chasing the camera man jumped out of the wall and killed the guy trying to help. That’s why camera man doesn’t die like the other found footage videos, the creature just left.
I love the fact that there are now areas in Kane's backrooms that look like a furniture store, because the original backrooms photo was from an empty furniture store that was about to be renovated into an indoor RC car race track.
I feel like I should’ve written this down 2 months ago, but now that I’ve had time to truly process this video, I’ve gotta talk about the entity. This by far, or at least in my opinion, has been the most mortifying monster/entity out of anything in the backrooms. There is nothing innately wrong with it, no distorted limbs, no horrible features, it just looks… human.. it implies that whatever is in the backrooms, wether it’s a virus or not, it’s slowly adapting to be able to control humans overall instead of making entities from scratch. This is going to make separating what is a real person or not in the backrooms so much more terrifying. Bravo Kane.
I have to agree here, it’s the perfect culmination of the slow burn that is the blurring between survivor and “monster”. The first entity we see is very obviously inhuman, but then Marvin’s Friend lures him with false cries for help, the vine creature hides in place of the car crash victim , and finally Peter’s surprise attack establishes that humans can be a threat in the backrooms, too. Now we see something that looks like a person, knocks on doors, and flips light switches on to see, but screams and chases like the other entities. It has a subtlety and added dimensionality that keeps you questioning at all times how far the threat is from being you or me.
The veil between the backrooms and our world was thin in that house. So it didn't take much to fall through. The real question is, who or what was in the backrooms that was talking to that guys kid?
This video is 45 minutes long. 45 minutes and I didn't feel it. 45 minutes of a man running around liminal spaces, and I did not feel bored at all. Wasn't even aware that it was 45 minutes long until the end of the video. Wow. Kudos to you, Kane, for keeping the tension consistent. Now I KNOW that the movie is going to be good, since it's going to be an hour and 30 minutes.
exact same feeling, was like "no way is that where the video ends?! I need more!" and THEN I checked the video length and was like oh shit that was 45 minutes ok
I love how the "Music" gets louder or quieter when he's in large spaces or small ones, showing that the musical ambience is comings from the backrooms itself making it a more immersive way of adding music into horror
Yeah audio is one of the most effective parts of this and doesn’t get talked about enough. It just adds to the sense of alien “wrongness” that the backrooms should achieve. God I hope that the movie can succeed. Bringing this horror successfully mainstream could be a boon to the horror community as a whole
I can appreciate the double take at 32:50. Makes it feel more real. Also when he looks in that hole in the wall after the double take and notices it’s the same spot from waaaay earlier in the video, it brings a whole new realm of confusion and panic. One wrong move and you can end up in the beginning and face those creatures again…somehow
This is so masterfully done. I love how the protagonist tries to crawl back up from where he came, it adds a massive level of immersion and realness to the piece, and the scream when falling was haunting. This is giving Blair witch vibes I love it!
Absolutely, because often you might be like "why aren't you turning back?", having him try really makes it feel like a real person responding to the situation
@@minty6623 I love his work, this one especially. The way the character was broken at the end gave me goosebumps for how incredibly realistic it was. Makes you feel how awful being trapped in there must be.
40:27 "Are you...are you IN my walls???" The confusion and astonishment in the guy's voice on the other side of the wall is phenomenal, the acting in this series is so great
20:20 Horror masterclass. Normally we are scared of the dark. But here it's flipped. The entity turns on the light, and we feel exposed and it's truly horrifying.
I interpreted it more like "The switch turns on the light. → The light just turned on by itself. → The entity is near the switch." Also your interpretation wouldn't be an example of a horror masterclass. It's literally just stealth. Games in which you are detected if the light touches you are not uncommon. In said games they add sounds and effect to tell you "hey, this situation is terryfing".
@@igku8339 Because the concept already exists does not mean it cannot be a masterclass, I think you already know that an extreme majority of horror movies/videos or games takes place or plays in/with the dark and the scary feeling of being confronted to it or stuck in it, and the fact that you cannot see what's around you and see the danger. Here, it made the light something actually uncomfortable and uneasy, not just something to avoid to not get caught, but an actual feeling of BEING uncomfortable and uneasy in the light, because totally exposed to the danger. In video games, the lights you have to avoid to not get caught isn't scary, it can be stressful because you don't want to get caught, but it's not something that makes your feel scared or unsafe to be in. The light itself doesn't make your skin crawl from terror of being seen. Here, the lights being turned on kinda makes you feel like your own skin is exposed as if you've been undressed of any safe feeling and that you COULD get caught at any moment. I think it's very different than those lights mecanism in video games that can be seen in Little Nightmare, The Last of Us, or other games... Not that those mechanism are not good enough at all, but again it's not something similar. So yeah, this is a masterclass indeed.
I love that he deepens his voice in the beginning when he thinks there’s an intruder. Such a small detail but it’s the natural survival instinct, and most filmmakers wouldn’t think of it in the moment.
Idk i think she turned into poop but either way it aint a common thing for these so called backrooms survivors to break through glasses and so, they were always so careful opening doors instead and so on @@antonanderson1965
I have a theory about the father Robbie was talking to that was inspired by a reply to another comment. The wall seemed to be an entry way to the Backrooms, though we never see the father come through. We see the painting come off the wall, but no one comes through the wall itself. As implied before, the Backrooms can manipulate time. I think the father no-clipped into that room and was transported to a time before Robbie arrived. The only main clue I can see from this is is the boot clipped into the floor at 37:22. It's close the entry point, and we can hear the man scream in pain before he is transported, possibly getting his foot stuck or even partially cut off, as the substance around the boot could be dried blood (or the bacteria). The room itself is also very similar to a real house, so my guess is that that area in particular is a distorted version of the father's home. How long was the man sent back before Robbie? It's hard to be exact, but that leads me into my second theory. The entity at 27:25 could be that same man Robbie was talking to, his body now succumbed to the bacteria. This is the most human looking entity we've seen so far in this series, so this has to be the early stages of the bacterial infection. Also, if you look closely at the entity's feet at the freeze frame, his right foot looks short and stubbier, almost like half of it was cleanly cut off. That probably explains it's awkward footsteps toward Robbie and how he was able to outrun it. Also, the boot from before looked like it went on a right foot, and the entity's right foot is suspiciously shorter. But that's just a theory EDIT: Someone in the replies mentioned that the voices the children heard was from the father himself. Which makes sense, he could be panicked and trying to communicate with them, only to hear himself from the past (presumably) and his kids. Another person also mentioned that maybe his kids or other family members came through with him, which would explain the clothes outside the house in the sky room. EDIT 2: Bro I'm in an 8bit Ryan vid
Im pretty sure youre right! If you look at the entity right when Robbie enters the room, you can see it on the ground, kind of crawling, like it can't stand properly, probably due to its foot being cut. Good observation!
My knowledge of English is basic, it is for this type of things that I would like to learn English, I hope I can understand your theory better but I can't understand what Robbie says.
I would genuinely love to get an interview with this guy on how exactly he does his videos. He brings an old school twist of that eerie feeling to a modern platform, which stands out in such a great way. I feel on edge with these type of videos he puts out in ways I can't truly explain. Bravo
There is an interview with him with Anthony Padilla if you'd seen it or not, but from there you can get what you know and maybe you could be able to interview him yourself to find out more.
The meta here is that you should properly decorate your house so it doesn't look sparse and liminal. Otherwise you risk creating a thin spot where you could cross the dimensional threshold. Good housekeeping saves lives XP
Actually, that would be a genuinely terrifying thing as a sort of non-canon sidestory. Any space that is considered sufficiently "liminal" becomes entangled with the Complex, and as people realize what's happening, they remodel or destroy anything that looks nostalgic. But then as people grow up, what is "nostalgic" is very different, and more and more of the world falls apart.
Yeah this is actually a really cool idea for storytelling; that there's a reason we're uncomfortable in such spaces, and a reason we decorate our homes the way we do... and it's actually a sort of unconscious ritual to maintain the barriers between worlds.
I thought this guy would get brutally killed by supernatural forces at the ending like the other two, but seeing the guy rot away with his camera ended up hitting harder.
@@UltraIDDQD6DOOMLooks to be like a while in the future. As someone said, he sais: "Been a while" towards the end, and he doesn't even look like he's dying from thirst or starvation. His voice is fine. He most likely will never die from starvation. He will most likely stay there. Forever. Better enjoy that stay, because he's on his way to transform into something worse than human
It's interesting that, as he gets closer to the border between realities where he can hear the guy, the rooms start to look closer and closer to actual architecture. Implying that the structure of rooms in the real world "contaminates" the empty landscapes of the backrooms as the barriers between the worlds get weaker.
That's what I think. The 'space' itself is just randomly copying parts of places and they get randomly arranged and repeated. The same seems to go for time as well. it's fragmented. It sort of reminds me of a description of what a singularity is like, with time and space all twisted up to an extent that time acts like space, and space acts like time. The back rooms seem like space and time are shattered and repeated.
Does anyone else feel so terrible for that guy in the house? He was a father of two kids living his normal life and he went out of his way trying to help him and then goes into the backrooms too while yelling in terror. I felt bad for him. I felt bad for everyone stuck there.
@@the_g_thing7489 Yes there is and judging by the fact that you don't hear anything else my bet would be that the guy falling through actually caused the rift to shut close (or at least move somewhere else). Otherwise you'd most likely hear the kids freaking out that their father is gone. Note that it's usually how it happens that only one person gets through a specific rift (unlike objects). Here in the beginning you also see the picture get scrambled before he falls down, that's most likely the rift closing up behind him (and shifting in time?). It's very similar to what happened during one of the first expeditions with Peter.
8:08 I like that it says “stairs” even though it doesn’t lead to a stairwell. It makes it seem like that was something the Backrooms noticed was often associated with doors, but doesn’t understand what it means
The odd little inconsistencies like that, and the door into a brick wall, and the odd street signs in an earlier video... it almost reminds me of procedural generation in a videogame. Like whoever/whatever is influencing the Backrooms is trying to create a space that makes sense to us humans, but it doesn't fully understand the 'rules,' and what we see is the result.
Yeah! It's as if the backrooms can *comprehend* physical space, but it doesn't actually *understand* it, and copys stuff as best as it can. It's very very bizarre. I personified the backrooms cause that's the only way my brain could form that sentence. I have no idea how this wacky world works and do not pretend to. Lol
@@SlaughterhouseDb Yeah, the backrooms strikes a lot of similarity with AI for me. The signs being inverted for example. It tries to imitate human living spaces but without actually understanding what means what and why things go where they go.
The Neon God from SCP-7005 really captures that idea I think. "The lights were bound to the wall, attached irregularly with metal and wire. They were arranged in rows and columns. I wasn't sure what it was - an attempt at art? A warning? But, no - I realised, finally, that it was meant to be writing. It was meant to be a message. The lights were trying to spell out letters. But they didn't know what letters were, what a sentence was, what a word could mean. It was an uneven scrawl in symbols that did not exist. And all above us, no stars shone. There was nothing left, in the centre of all that devastation, but these things. These yellow and staring lights, trying to be something and failing." -SCP-7005
I really admire how your jump scares are always so unexpected. Nowadays, horror movies don’t scare me anymore because their scares are too predictable. But your series always manages to catch me off guard, and it truly frightens me. This isn’t just a video anymore-it’s at a cinematic level. If your work ever makes it to the big screen, I will definitely buy a ticket to watch it. -A fan from Taiwan who’s been following you since the Attack on Titan series
I like that the protagonist is not terrified 100% in the movie, it makes it look realistic. He recognizes the absurdity of his situation, how lost he is, laughing as a defense mechanism against the incomprehensible
26:40 the double take on the sink is absolutely masterful character development. He's so fed up with this shit he has a bare moment to recognize how inane this incongruity is but no more than enough time for a double take like "okay that's just silly". brilliant
The furniture store reference was a great nod to finding the real place of the backrooms picture! This is so amazing Kane! This is like navigating a new cave but made of rooms and hallways. Cheers to another amazing trip!
We have a survivor here. A sensible looking house. The cameraman and a guy in our reality could talk to each other. Guy tried to help and physically broke into BR. So there are places closer to BR, have a counterpart there, whatever. Point is you can physically break the wall between realities. I'd bet that's what happened in the beginning, someone broke from BR into cameraman's basement and escaped.
@ck17350 Maybe both - someone infected by mold. There was a lot of mold in episode 2 where we've already seen broken walls. Vine creature from there is also thin enough.
That or he's wondering how it's possible there's water there since there's no other place we know of where something like that exists in the yellow-rooms
I don’t think we ever see food other than the wall mold. Maybe we have seen a vending machine idk? But even if you survive the monsters you just starve.
Yet, another masterpiece from Kane Pixels. I really like how you focused more on the character losing his sanity rather that getting attacked from a monster in this one!Hope to see more like this!!
The use of ambient music was done so well in this. The parts where its like a fake city and fake houses and parks freaks me tf out on a primal level. Its also always been the most fascinating thing about the whole backrooms thing.
What is it? Is it real or just a bunch of buildings set up to create wierd video. It doesnt sound like anyone knows anything verifiable or information to whats going on.
Psychologically, this found footage hits the hardest. 1: Like how our protagonist comes into the Backrooms. Unlike the other 2 protagonists, this guy didn't instantly no clip into the Backrooms but instead was teleported instantly by a chunk of the Backrooms that warped itself into the real world. 2: The way the the protagonist didn't get to see the entity most of the times but only hear it not really knowing how far and near it really was. Plus using the music from those speakers to trick the protagonist with not being able to detect the entity's own sound was genius. 3: The way our protagonist actually found help by another human being and thought he would be out of this nighmare as help was so near only to realize that the other guy couldn't see where he really was but only hear him. It's as if the Backrooms is mocking the protagonist that help is near him yet also far away from him. And man I felt terrible for the other guy the most apart from our protagonist. He too got transported to the Backrooms from the real world. He was probably minding his own business and wanted to help our protagonist only to get trapped in the Backrooms as well. 4: The ending. Do I even have to say it?
protagonist isn't exactly smart, if you found a maze like situation and then came back to the point where you can trace your steps back eg the scene with chairs sitting inwards, i would've climbed back down and try to go back to the original point, THEN jackie chan myself up to the original fall in point, he just keeps going forward hoping they're be exit when that could just keep going
@@VTuber_Clipp3rDude....... Did you miss the beginning part of the video? The first thing our guy does is climb up that wooden tunnel drop he fell from only to see that it was a dead end when he reached the top of the tunnel drop.
The thing is that he found this VHS tape and didin't make it. The minecraft movie is a animated movie. Simple as that. Also Yes he has a backdoor to the backrooms
It’s interesting to note that with each found footage the backrooms is becoming more and more like reality. The creatures are becoming more human, the sounds are that of actual conversation, and the environment is resembling real places
@MorganNull-uj6uuI know you went through a lot of trouble writing that detailed response, but I Googled "blender" and I'm not sure how a household appliance could make a horror film?
It still feels wrong which is my favourite part The backrooms has seen memories and previous camera footage, it knows what an office is and knows that they have lots of chairs and cubicles, but it doesn't know what kind of chair - It knows that alot of rooms have doors, but doesn't know that doors have rooms behind them
I love that every path _feels_ like the path forward, with this hint of video game design that is intended to lead the player forward, but ultimately just leads you deeper and deeper into the pits.
The radio conversation at 27:00, the way they talk and their tone really reminds me of the Async scientists when they're exploring in their hazmat suits. I really felt like he was seconds away from stumbling into them and being rescued, if he'd just gone inside that room rather than going to check what the noise was.
Bro, this has me on edge. I feel myself tensing every time he turns a corner, enters a room, and/or does a 360. Also the Arnold Schwarzenegger poster gave me a super tiny jump scare.
What I love about this series and what makes it feel so real is that people are rational and do rational, realistic things unlike horror films. Like he tried to go back up the tunnel immediately, the “wtf” response to a brick wall behind the door lmao. And so forth. It’s fantastic writing.
I never thought of that but it’s so true! It adds an extra layer of fear. You see him do something and think “I would do this differently from horror movies .. wait he did it and still got screwed”
thats honestly what makes it the most terrifying, knowing that despite the fact that these people are making the right choices, it still isn't enough to escape.
can't help but notice this man looking TWICE at the sink, a micro detail you might say, but this shows how Kane truly understand how to make all of this realistic, the protagonist looked at the sink a second and probably say to himself : "what ?"
Literally!!! Like you genuinely feel you are watching someone else’s POV, also I think this is the first time we actually get to see a monster (at least a realistic one)
This was genuinely well done… dizzying corridors, things that don’t make sense… the kind of fear that brings me back to childhood nightmares I would have- keep making more of these please!!! Love it!
It wasn’t even a no-clip freak accident this time, the man’s basement just became a backdoor into the backrooms. The fact it’s starting to heavily melt into our reality in such a way is terrifying. (NOTE: Legitimately thank you guys so much for all the likes. I think its the highest I’ve ever had on a comment :))
I think A-Sync opening portals to the backrooms has caused it to become unstable, like it's the foundation our reality is built on and now our reality is crashing down on top of it. It's like that speech about the house being cast into the ocean with all of the other forgotten things.
❤❤❤ I hope kane takes this series and movies in this direction and keeps running with it even after tons of ppl from our world start showing up in the backrooms. The conversation the no clip guy over heard in earlier in the video was actually regarding the backrooms and that town merging.no? ... So higher up people are very much aware that this is happening And I think they're attempting to manipulate the backrooms to solve a population crisis for the government or something of that nature.
@@miss_america8643 Good catch, I couldn't make out what was being said. God, that's such a horrifying concept. Ivan knows his project is causing the very fabric of reality to become unstable and could collapse altogether, but he simply doesn't care.
@@MiggetyMattRI have a similar theory,but the backrooms is also possibly trying to hold up our reality by expanding itself,but it’s doing it so fast,it’s clipping its own walls into our reality’s walls
Some thoughts: The main theme here seems to be about time. At 23:19 we see a marketing poster on the wall dated 2022. At 28:29 there is an old shrine to Chairman Mao. There are several instances of anachronistic detritus and survivor habitation throughout the video.The Backrooms seems to be seeping into the walls of the world, seeking out and mirroring its Euclidean counterpart. There are small spacial tears everywhere as referenced by the spiders at 0:07 and 28:10. Towards the end of the video at 41:05 the homeowner tries to pry the wall open to free the protagonist, but is greeted by something else. If I was to guess, he opened the wall but met our protagonist at a much later period in time - one where the human is long gone and only a screaming entity is left in his place. The way in which the Backrooms seem to oscillate to ensure that it's victims remain trapped is very disturbing. I'm not sure if the conversation about the infected child and possibility of a county-wide evacuation at the start of the video are related (the execs don't appear to be working for ASync), but the symptoms of the child suggest an unusual contagion.
What if.. the entity chasing him, is himself? He looked desperate and sounded like he wanted his attention. Wouldn't that be freaky?! Seeing yourself run in fear and all you need is help
I used to work as a janitor at Waste Management, and oddly some aspects of the backrooms remind me of that job, which is why I liked it so much. Because WM is sooo simple and easy going, often a lot of the offices were barren and unused, and were mostly there just to fill in space. But a LOT of the headquarters were entirely barren and liminal, some floors didn't even have furniture and were big empty rooms, I still had to clean them and keep them dust free and in shape incase more jobs arise. The building often split between industrial, mechanic, and offices. The industrial was the most active spot with things people snagged out of the trash to keep, or coats on racks. Oddly despite it being concrete with a mix of HPS and incandescent lighting, being large and echoy with massive dump trucks parked in the bays, it was my favourite area because it was the least scary. The most scary part was the offices, barren rooms, and hallways. As a janitor you're ENTIRELY alone in the ENTIRE building, and no sounds, very quiet and eerie. The one thing I was taught that made it even worse was that I was only supposed to use half of the lights and turn them off after I'm finished in a room, so the rooms were halfway lit, with dark hallways, and second was that many rooms were pitch black after leaving them, and for that minute after you shut off the lights sometimes you had to walk a small distance to leave the room, and that minute you kept having to fight the instinct not to panic and run like something is behind you, because often it would cause you to panic and desperately try to escape nothing. The elevators and staircases were the only area that was constantly lit, and they made things worse because when you were finished with a floor, all the lights of all hallways were turned off and you'd stand a moment in that light. the vacuum was loud too so if you vacuumed, you were totally deaf and unaware of any sounds other than the very powerful vacuum. If and when I heard unexpected sounds, I was kinda the only security there too. I wouldn't call out or demand an answer, instead I would put down whatever and slowly creep up to the room/sound and just peek around the corner and observe for anyone. Often there wasn't a single sound and it was very silent except for me.
Sometimes you had to call a friend or family in the middle of the night and ask them to stay on the phone to keep you sane. A few of my friends didn't have jobs so it made it easy to get ahold of them at night because they were often gaming, and it kinda became a ritual where they could stream their game, and I would work and chat with them. Other times it would get annoying listening to them bicker and complain at eachother so other nights I would really, well... Smoke a lot. And that would add a layer of eerieness, but also take the edge off and make me feel like I'm invincible. You had to have a lot of guts to stay sane. But honestly I lived for it, and loved it. These videos kinda bring be back to those times and I want to go back, other than the back and joint pain every day, I would love to take any job with janitorial again
@@hugomartinsphoto weird coincidence, but your reply was right above a comment from @bruceleeharrison9284, and your pfp's are like, exactly the same, besides the person in the photo
Hell yeah I remember I was a student-custodian for 4 years at my college while going to school. I'm with ya, I loved that job! The most backrooms experience we had was one time they sent a group of us under the science department building to clean some old labs/storage spaces. And like we didn't understand what they meant by old, like it was some backrooms shit, like dusty old labs with super dated equipment/dusty ass beakers, half the labs had no lighting or if they did it was ancient florescent bulbs that took like a minute to get bright. But the real highlight was our supervisor opened this one lab there was just like 10 human sized cages and we were like wtf happened in here? Turns out it was old cages from a chimpanzee research program they had in the 1980's. Best part was about an hour into cleaning the head supervisor was like where are you guys, we told her we were cleaning the labs, she was like no I'm here at the labs and your not here where are you? Turns out we had gone a floor lower than the 'old' labs we were supposed to clean, and our head supervisor wasn't even mad she was baffled, she didn't even know there was another floor below. Yeah that was a fun job while it lasted.
Okay, I have a theory, for what it's worth. backrooms are an entity in their own right that try to mimic humans. we already know that SYNC corporation has created an infinite space from a single portal, and that's how backrooms were born. But my theory is not that they created an infinite, incoherent space, but a living being. Some kind of entity that manipulates the space it's been allocated as it pleases. In found footage 1, the space was empty, almost uninteresting, just walls, corridors and neon lights. But as the scientist's expeditions and tests progressed, the world began to change, corridors filled up with furniture, space became coherent in certain places, etc... for example, i think the first monster that the victim in footage 1 sees is the backrooms' attempt to create a conscious being so they could catch real humans and see what they were made of, and given that the backrooms' only resources were its own foundation and the cables running through it, i think the cable monster was created from the cables running through its electrical system, which would explain the lack of light in so many places. on the other hand, I believe that every video reveals something about the lore. And I think the aim of this video was to make us understand that the backrooms are testing whether it's possible to turn a human into a monster, because if it's possible, why shouldn't it be the other way around? I think the ultimate aim of the backrooms is to make a neighboring world, similar to ours, so that we can almost merge with it and invade it in total discretion, I suppose. That's it, that's my theory, take it or leave it.
Got a strong theory on this one. This entire episode is more or less a time loop. The creature chasing him in the early/middle part of the video is the guy he accidentally caused to fall in with him at the end of the video. The dad was a real person and he was talking to him through a time spatial/time distortion, there's constant communication and chatter through time in the series. Anyways, you hear the dad fall into the backrooms into that house and all that blood and clothes on the floor is him stumbling out. He eventually gets infected and then hunts the main character before the main character causes him to fall in.
this is very well formulated, and i also agree with most of that what im interested in is if there is any relevance to the door that cameraman opens near the end that leads to a blocked off pathway it... feels like there's some significance to it or the contents it's blocked with but I can't put my finger on what exactly it is
There are several comments echoing this theory, I agree as well. The father gets infected and either out of a single mindset or out of twisted self preservation, tries to kill the cameraman in the hopes of stopping him from meeting his past self and therefore never ending up in the backrooms in the first place, breaking the time loop. But ends up perpetuating the loop by scaring the cameraman and never able to catch up with him to stop him from having that fateful conversation through the walls.
Feels like we saw a lot of clocks in this one too and even the chairs arranged in a circle were like a clock. he sees the chairs again after wandering around the entire time, like going around a clock, or a time loop.
Remember the last time a BR protagonist heard noises from Reality, he got sent a few months forward in time, so I think this case has very much to do to with time.
[Observations/Speculation] (00:14) - "Oklahoma City Bom-", so the footage dates back to 1995... (00:44) - EDITED: Ravi (cameraman) says he's recorded a Monsanto Executive making jokes about a sick child's appearance with a DPR Manager. But strangely Ravi then goes on to say that, seemingly, another Monsanto Employee stepped in to admit... some sort of "fault". At first I thought they were taking responsibility for the joke, but the Executive should've been doing that. With the employee then going on to say something about "accidentally pushing out the entire county", it makes me think that Monsanto is somewhat aware of the backrooms... Perhaps even somewhat responsible for that child's condition?? (02:44) - Cannot tell whether something broke IN or broke OUT. If it's the latter... 😟 (16:50) - This weird tape-book formation looks to me like the victim may have marked the spot they clipped from (22:38) - Looked like a victim that succumbed to the backrooms, but on closer look it looks like a statue that's been torn from its foundation? (23:20) - A poster... from 2022 (24:24) - At this point, seeing ANY traces of mold and discarded human possessions imply that people died in these rooms (28:09) - A spider(?) trapped between planes (35:21) - A whole group of people seemed to have succumbed to the bacteria, and after undressing themselves (or dissolving), they scatter with a trail of moldy footprints (35:46) - Is this a statue, or someone who unfortunately could not fully clip into the backrooms in time? (37:21) - One of the victim's footprints from outside leads into this... partially clipped boot. Nothing adds up! EDIT: the footprints seem to move AWAY from the boot... (38:00) - Without subtitles it's hard to hear what the man (father) from the other side is saying. I believe I heard something along the lines of "it would be helpful if you come by on wednesday and have a look at the place...he's got to get out of there sooner or later, the clock's ticking..." I wonder if this somehow connects to Ravi's sudden disappearance during his "check up" of the downstairs area... *Speaking of the father, his confusion/doubt from Ravi's description of the room he's in, the camera panning to the door as the father opens HIS door, and the fact he has "boys" living with him... Makes me believe that the house that Ravi stumbled onto belonged to the father. The human remains outside the house could very well have been what was left of the family after being sucked in. With the house somehow existing before the father's demise, there's clearly some time paradox stuff going on here! ADDITION: (19:08) (30:26) (31:39) In Pitfalls, Marvin stumbles upon a recreated neighborhood illuminated by a false starry sky and a mysterious red light, the ambience consisted of a strange warbling sound. Ravi seems to have found an extension of this environment, although it's the recreation of a city. There must be a color motif here, such as how GREEN was weirdly prevalent in FF2. I'm not certain what the correlation of green is, but seems like RED is all about the recreation of EXTERIOR environments... *...But then there's the ending (42:27), where the entire house is now shrouded in that familiar, warbling red hue... The heck's going on there??
You were thorough! I noticed a few of these things too, especially the fact that decay = human presence, which is very interesting. As for the footprints, are they going away or towards the boot? I got the feeling maybe this poor guy's boot (and possibly part of his foot) got clipped through the floor, and he had to continue without it (maybe with an injury as well, the black footprints being old blood).
I think the broken glass was probably a monster escaping from his downstairs gateway. This is HEAVY speculation, but what if the guy he hears is in the real world, and the monster that may or may not have escaped his basement, attack and killed the man who was trying to help him?
The haunting soundtrack and the sound effects of what I'd label as the radiation of a different dimension were so good. Seeing the "city" was eerie x10
What really stood out to me in this episode was the amount of refuse and trash (discarded clothes, miscellaneous garbage, empty jugs of water, etc.), as well as what could be signs of past human habitation (furniture that seems purposely moved, makeshift blockades) In universe, missing person's cases were expected to rise exponentially each decade following the discovery of the backrooms, yeah? Considering how big the backrooms is, the chances of you stumbling onto signs of human life are very slim, so the fact Ravi came across so much evidence of it in just his first day alone means that it must be worse than what was projected, it's gotten to the point that you could just walk into the wrong door or turn the wrong corner and you end up here. I'd say don't even leave your house at that point, but considering that all Ravi did to end up in the backrooms was go through a hole in his wall, you're not even safe at home. Just dont get out of bed and you might be fine.
@@K3b1bisLtu it probably wouldn't matter anyway, if you live the rest of your life in your bed then you'll die of starvation or lack of water, similarly if you wound up in the backrooms when your bed becomes an entrance you're gonna die for the same reason.
Another thing to note is the entity he encounters and gets chased by. To me, it looks like a very humanoid-looking figure, what if this was the person who was originally inhabiting this certain place Ravi found himself in?
I have a few other ideas, but I think his best chance of escape was at 27:00. The chatter he hears is I think from ASync, and more specifically, from the Pitfalls episode. Note the hole in the ceiling, this could be one of holes that the ASync team encounters at the location of the mystery door. Unfortunately, he gets distracted by the creature and goes the other way...
One of my favorite parts about great content like this is that it produces the best comment sections. People having genuine discussions and vibing out over something we all enjoy and are all interested in. Shout out to Kane!
Literally been scrolling the comment section and the vid is already 20 mins in, the comments are so insightful and everyone giving their own theories (which are actually really similar) is just amazing to witness
Technically, he still could've survived. Also, how did this guys footage get found? The camera didn't noclip, nor do some weird green stuff like in ff2
@@a_muchachoI mean there are other people venturing amd studying the backroom and they have found some corposes and some video recorders or people that got sucked in and died. This is found footage 3.so yeah some people know what's going on
@Person22713 This, or he continued wandering after his camera died before eventually succumbing to some other fate, perhaps getting stuck in an inescapable hole like we saw near the radio at 24:30. Then some Async employees eventually came across his body and thus his camera and brought it back to be reviewed and studied.
@@a_muchacho He survived for more than the footage shows for sure. But he likely died of hunger or eventually lost all his remaining sanity. As for how the footage is found, I believe there's billions and billions of people and other living beings from different timelines that have been sent to the Backrooms (you could assume even trillions), but because it's basically an infinite space or dimension with neverending distance, how you're just sent to a random area, it just feels so isolated and will always be underpopulated and lonely because not everyone that's sent to the Backrooms are humans you could interact and sympathize with, some being the creatures from different found footage's too. You can find footage from a lost camera lying around for god knows how long it's been in the same place for, but almost never find a human who would even be alive, at the right time as they would just die soon, and in the same area that you'd happen to be in out of all the other areas in the neverending, infinite space of the Backrooms.
This is easily the hardest entry to watch. The tension and the far crazier architecture of this part of the backrooms made everything truly feel wrong and unreal. Everything and I mean everything regarding details was perfect, just constantly leaving you in the dark about what may or may have happened there. Especially that person or statue? That was in the ground before the house.
If something like this was employed in, let's say, a story unlike the backroom, people would call it random and criticize it but when it comes to the backrooms, it actually feels very fitting considering what the backrooms is about. I don't know if I'm wording this correctly but all I want Kane to know, is that he did a very good job.
17:12 The tension in this moment. It's genuinely amazing how kane can so easily make the viewers feel so tense. Makes me wonder what's actually in that dark corner as something interferes and we dont get long enough for the light to be bright enough to see what that thing on the floor is.
looking again it kind of looks like a person hunched up with their arms crossed, and we can see their outline, the head and one elbow are what's visible of it
Details people probably missed: 13:40 - less of a small detail, but something people overlook. the cabinet is seen covering the pathway leading to the creature thingy, someone maybe trying to move it there to prevent it from following them. 23:15 - the track heard here is not uploaded on kane's second channel, but its on the Kane Parsons - topic channel under the name "gas stove" but written in chinese characters. what does this mean? dont ask me idk 25:17 - Once the camera pans towards the wall, a green light causing some shadows can be seen fading out, at the same time, the music can be heard distorting. (similar to ff2 greenlight most likely) 28:20 - judging by the fact this green light is consistent, its a high possibility this is whats behind the pitfalls door (more proof being the hole in the ceiling in the house room seen earlier in the video) 32:10-33:28 - this may not be true, but this area appears similar in design and layout to an area seen in schlimbodimblos gmod map on Kane pixels backrooms, possibly a subtle reference to the joke video kane made in that area of the map. 31:35 - the catwalk seen here is visible from the catwalk during the "chase" scene earlier in the video 34:20 - this area and the "furniture store" seen earlier have the same room layout, but the neat part js that both these areas are similar in layout to a scrapped area kane revealed from the original FF1 video
The casual door knocking at 18:23 is such a huge: "Nope." moment. It's such a creepy way to instill horror without showing anything really scary. It's just a latch door knob without a lock or barrier of any kind. Any human would know how to open a door, and they certainly wouldn't feel the need to knock on a door in an environment like the backrooms! Everything about the situation just screams that something dangerous is on the other side of that door!
Dangerous and uncanny. As you said no human would do that. It's such a stupid thing to do, it almost makes you wonder if the entity did it out of malice or if it actually can't help itself and that's its best attempt at replicating human behaviour
My interpretation is that it was one of the infected humans that was trapped in the 'rooms. I think he knocked at first because all he could see in front of him was a shut door so it seemed natural. Once that failed and he heard the protagonist shout, its aggressive instincts took over again.
Well it would be a dark room because there would be no light coming from the room Ravi is standing in. However it would probably feel the handle pretty easily even in the dark. If it was a human who knows what the bacteria does to the human brain anyways
Time seems to be broken in this place. The fact that we hear a man whos trying to help our protagonist get sucked into the backrooms (and possibly his family too) is haunting. Remember that this house had clothes and old bloodsmears outside of it. Rip to them
What I find genius about this interpretation of the backrooms is that everything you see is an object of human design: chairs, doors, lights etc seemingly made for / by people. But it's all *arranged* in the most cold alien way, like some unknown god made the worst possible playground out of stuff it thinks we like
Somebody mentioned here that the backrooms seems almost confused about its architecture. Like, it knows that some doors have a stairs sign even though there isn't stairs on the other side. Im beginning to wonder if it's a similar confusion to the mold creatures. Mold is a living thing, but the backrooms doesn't understand that mold itself isn't a walking, shreiking creature, but a biomass. Loving this series and the questions that keep building
Perhaps this is because the Backrooms itself is a realm where nightmares and forgotten places from people manifest in this reality. It’s gonna be weird and confusing.
The creature teory is really cool! Also, it really makes sense. Like you said, it knows what should be inside a room, chairs, plants, sofas, stairs, but doesn"t know where, or how much. That would explain why there's, like, thirty sofas in a room, just some chairs hanging out or random turns out of nowhere.
now i like the idea that the backrooms just looks for the most broad definition of "stairs", sees "a connection between levels", and thinks "oh a connection? so like a corridor? well it musnt be a regular corridor or we'd have many more of those signs so.. a tiny crawlspace! that will do."
The fact that all these people never encounter others is really putting the scale of the backrooms in perspective. They’re so vast and big that stumbling across another person is near impossible. However the uncanny part of this is that this guy keeps returning to places he’s already been.
the guy behind the wall asked if our protagonist was the one who kept talking to his children, therefore a bunch of survivors mustve encountered that place and asked for help beforehand. So it shows how many people fell down there despite the place being giant
Putting aside the '600 million square miles' and going just on Kane lore, back in the 'Presentation' video where it compares 'conventional storage' to ''A-Space', the cube just grows seemingly endlessly and you realize, this place is unknowably huge, even Async have no clue.
@@mikadosannoji553 I think it might be different, I think his children were hearing echoes of their conversation, reverberating through time since the KP Backrooms does weird things to spacetime. For example, the dad who we hear fall in, lands in the past to where Ravi is speaking to him in the present. We know this because we see his shoe embedded in the living room, and he is the partially turned Bacteria chasing Ravi.
Or he _hasn't_ been returning into places he's already been, but into different identical places. The backrooms ran out of original material to use, and so, duplicates had to fill the space.
Can we talk about the music that plays at 12:40? I absolutely love how distant it sounds, especially when Robbie looks up to see the sky. And I cannot skip the part at 14:13, when he goes down the sketchy hallway, and the music gets wierdly piched down as he gets further away from the room he was in. It sounds like he comes from a calm environment, into something uncanny and scary. I need that music in my playlist now, it's so nice.
I love the variety of environments in Kane's Backrooms. From the office rooms to the indoor houses to the CRAZY city outside with the red sky. This was so well done.
Here's what I got from this installment of the series: - The Backrooms is slowly creeping "into" Reality, as seen by the fact that our protagonist this time entered the Backrooms through a physical "tunnel" in his house, as opposed to just "noclipping" like the past two protags. - There *are* survivors. We see several structures/arrangements that look man-made: The circle of chairs (12:20), the circle of books(16:34), chairs and and furniture piled up on each other as barriers (15:44) and to reach high points (24:05), clothes on the floor, etc - The bacteria doesnt just kill people, it reanimates them; makes them zombies, if you will. At 27:23 we see our protag get chased and run from a very human looking figure with a "blackened" appearance, much like the bacteria monster from Found Footage #1 and the corpse found in "Missing Persons". (Perhaps we can assume it's some kind of hivemind as well? This one's just speculation but it wouldn't be too far off imo considering the collection of vines and vegetation surrounding the Bacteria monster in Found Footage #2) - We already know time works differently in the Backrooms than in reality, however it's safe to say that the Backrooms are *still* clipping parts of reality into them even far in the future in Kane's timeline, all around the world as well, not just the US, as we see a Chinese poster from 2022 (23:18) - It's implied that people can get "stuck" between the Backrooms and Reality, or at least become "part" of the Backrooms in some way, which we see at 35:35, with the person clipped into the ground, sharing the same carpeted texture as the ground. My guess is this is similar to Harry Potter where you can get "splinched" if something goes wrong in the process of being teleported, only here the teleportation process leads to the Backrooms. - People can talk across the threshold of Reality and the Backrooms. Nearing the end of the video (38:50), our protag engages in a very clear conversation with someone in their house, yet they cannot see each other. From the way the guy on the other side (reality) is talking, it seems from where he's at, everything seems normal. For our protag, he's obviously trapped, but there's something that allows them to communicate. I see it similar to the "Upside Down" of Stranger Things: an almost exact replica of Reality but messed up, yet faint communication between the two dimensions is still possible. This connection of mine is reinforced by the fact that the light flickers when the guy in Reality stops talking after seemingly getting attacked (41:38), which brings me to my final point... - Tying back to my very first point, it's implied that the Backrooms entities are also creeping into reality alongside the Backrooms itself. Nearing the end of the video, our protag and "guy in reality" 's conversation, the guy in Reality goes "What the fuck?", implying something was wrong, then we hear a roar similar to the original Bacteria monster. The monster obviously isn't near our protag at the moment, so it wouldn't be too far off to say it somehow made its way to the real world? I'll edit this if I discover anything else worth pointing out in the vid.
The cut off foot might be from the bacteria thingy that turns you into a monster. It might have cut his foot off from the bacteria or smth idk but maybe it is from clipping in
tbh im not sure if the roaring is even from a monster??? i find it hard to differentiate between monster sounds and just random ass noises from teleporting but who knows
Kane Pixels is always bringing that Top Tier content with these Backrooms. Waiting on that "movie rumor" with A24 i think it is, either way, Kane P - you consistently make/set the bar nicely with every edition you bring to the internet/ youtube table - thank you for caring enough to try an continue to try. You are appreciated.
The Caveman cutout in the middle of the room was so obviously going to move. It would have been so easy to have the cutout to be behind Ravi when he turned around after going around the corner, but it just... Wasn't. Restraint like that is why this series is so unsettling! It's not all jumpscares and darkness. It's the unknown, things that you'd come to expect out of a horror movie and its protagonist never occuring.
I remember in the rolling giant just how well Kane conditions us, leads us into a false sense of security then breaks that security. It is such an effective use of horror that it doesn’t even need cheap shit.
Brooo the whole time I was like “turn around bro turn around” because I would turn around. And when he did and the cutout didn’t move I was relived but still wanted him to turn around one more time to double check.
I’m 63 yrs old. And Kane’s talent is beyond description! I struggle to find words to describe his creations! Absolutely amazing!!!! I don’t know what it is, I can’t put my finger on it. It’s mesmerizing. I feel like I’ve dreamed portions of the scenes. But not sure. The look of the video, like it was shot with a “cam corder” from the late 80’s. And just the strange, unique visuals and placement of objects. Is Kane a genius? Idk? Talent off the charts as far as I’m concerned! Thank you Kane
He's 17. It's insane the amount of talent he has and the amount of effort he's putting into creating at such a young age. I hope he has a long successful career because I love everything he makes.
@@c_r4bbit Nah, it was a Ryder moving truck that blew of the federal building right in the middle of the city in a commercial zone. I was 12 when it happened and remember seeing it all over the news.
This creature chasing Robbie down has to be one of the best renditions I've seen of "that's humanoid, but I have no clue what I'm looking at" I've ever seen.
@@lolasohercules if ur talking about the bacteria its the howler thingy but if ur talking about the i am the bacteria part then its a referance to the trash ahh minecraft movie (i said both cuz theres at least someone here who doesnt get either
The freeze when the bacteria bloke starts running like a nazi zombie made it it even scarier. Like your brain just stops and is like "oh shit..." Before snapping back to reality
yeah, it was a great way to break up the pacing so that the viewer could realize what's going on and have a terrifying realization before switching back to the action
Everything in this scene and the frame is pure perfection in horror it looks so realistic, him running back to the room and just seeing him already running at him and like hes at the perfect distance where you cant really see what that monster is very well but you can still sort of understand what it looks like ! AGHHH if the movie is gonna be like this found footage but longer its gonna be AMAZINGGGGGG I WANT IT TO BE 99.9% FOUND FOOTAGE WITH ASYNC RESEARCHERS AND NORMAL PEOPLE AND I WANT CUTS BETWEEN THE TWO GROUPS
in one of the first videos of the series, one of the walls has written that if you see the monster, you have to stand still and look at it in the eyes. Maybe someone in the backrooms placed the caveman there to keep the monster on check
Seeing the scale of the red city outside the windows always get me. The static whirring that plays adds so much to those parts too. In pitfalls there was that same red city too. Love this world building
14:40 I love that he genuinely appreciates and seems to momentarily be cheered up after he notices and remembers this rug. I had the same exact reaction seeing it here and honestly certain memories like THAT rug seem to personal and nostalgic for me. I swear to god i had that rug and me and my siblings would play with hot wheels on it, but I NEVER saw that rug anywhere else for decades, including all my friends of the same age and generation - like it only ever existed for me and my childhood in my memories, only to later find out that countless people had that rug too, yet it retains that exactly feeling in my everyone. Some mandela-effect like creepy mix of nostalgia and comfort. The character stopping to turn around and huff out of appreciation like the memories of the rug suddenly awoke in his mind as well made me feel more connected to him than almost every protagonist I've seen in years over hours and hours worth of exposition and getting to know them. Here all Kane had to do was just remind us visually that this character is a human being that used to be a kid, and he's now trapped in a nightmare purgatory - and the same goes for us, because as we watch this video, we're stuck there with him.
I haven't seen this mentioned yet, but the guy who Robbie is talking to is definitely in the future. Or at least, the future in relation to Robbie. Robbie's car radio in the beginning of the tape is talking about the Oklahoma City Bombing defense attorney. This trial started and ended in 1997, giving us a rough timeframe for when Robbie existed in reality in this tape. If we are assuming this house is a mirror of the other man's house, you'll notice he has a singing bass fish on his wall. Those didn't start selling until the early 2000s. Really neat detail there, and once again highlights the time changes that happen when 'clipping'.
That means Ravi traveled back to the future, and talks to a man in the future, but as another comment said, this man and his house was a past version of the ones we see in the BR (pressumably, the living room and the infected man).
I was tense but I actually felt fear when he entered the dim room with the white speaker on the wall playing the eerie looping music, then the lights flash and he sees something and takes off, got my heart pounding for a second and I knew we were so back!!! Kane is a mastermind
Kane could keep making found footage videos like these forever and honestly, I don't think I'd ever get bored of them. The unique furniture and architecture keeps each room interesting as the protagonist walks through, it never feels like there's a dull moment, plus the fear that something could be lurking around each and every corner keeps you on alert.
@@targetisstrong9180 I'm way ahead of u... I've been planning to not watch it for weeks now. But I also want to wake up from parasocial worshipping of kane. So stop listening to him
ua-cam.com/play/PLVAh-MgDVqvDUEq6qDXqORBioE4Yhol_z.html
🗽
W
HES BACK AGAIN!!!!!!!!!!!!!!
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woah
26:38 the fact that he takes a quick second glance at the random sink in the corridor is such a subtle detail, yet it gives the protagonist so much personality. I could almost hear him think to himself "WTF" when he realised how random that is. Well done
Kane really does capture the randomness of the backrooms. It's mostly an illogical mash of hallways, but every once in a while, it makes something that feels normal.
@@skeletonking2180skibididididid god im going insane
I noticed this too!! I can even picture him just wrinkling his forehead like "huh?"
i thought he was going to drink from it, dude was probably thirsty
thats what bro notices and comments on..
"I dont remember the sky" has got to be one of the most hard hitting lines in this series.
Fr that's fucked
People locked in solitary confinement actually get to that point. Super wild!
That is depressing.
"I forgot" ☠️
No biggie for gamers :p
The fact that we only got to hear the entities but (almost) never see its presence on camera really sold the tension in this one.
Horror 101
Yeah dude
That thing at 27:20 scared me so bad. The weird thing is, it doesn't look like a Bacteria. It looks like that horrific corpse that was being autopsied way back in an earlier episode last year.
@Lrmss-kev No L bozo
the fact that you never get to clearly see the entities that are only seen through glimpses of seconds through a continuous monumental shots makes them really terrifying
we don't want it to notice us so we try to go through places where they'll never see and catch up to us and closing door by door when possible
one thing (among many) that you nailed in this one is the locations themselves - so many of the rooms feel like an entryway to a building, like the exit could be RIGHT around the next corner but somehow it never is. amazing job dude, i was really sad when this one was over
And, ending up at the same place more than once is also pretty dissappointing for our main character, that's cherry on the top.
oooo yub i love you yub
How is this comment so undiscovered
I love that he crawled back up the tunnel like any reasonable person would do, only to see it blocked off.
We've become too used to horror protagonists being absolute idiots
Really? I thought it just went vertical and he couldn't squeeze up there.
@@TKUltra971 it was vertical indeed
I thought its because its a steep way up and slippery which makes it difficult to move up.
No you can see that it's blocked when he films it
I love that the other guy could hear him but not see him. That's such a terrifying concept. Like the glitch in reality is so broken that there are spots in the BRs that you can ALMOST interact with real life again but not quite.
I have dreams that feel like this all the time.
It's kind of like the upside down from Stranger Things. It's another dimension into another broken and decayed version of our world, but also allows others to talk through the walls when being in the upside down. It had that vibe.
Like the homer in the third dimension
You can really see the parallels to House of Leaves, there’s a moment just like that in the book
"I can see your search history"
-Disembodied voice
Kane, Idk how you did it. But for the first time ever, an Arnold Schwarzenegger poster genuinely jumpscared me
Dude me too
IK!!!!!!
Arrrrghh I gotchuuu hahahahaha
I thought I was the only one! 😭
OK i read this comment before it happend and i just was like ok- BUT THEN IT HAPPEND IT FRIGGIN STARTLED ME-
I'm a 62 year old female who just finished doing halloween. Have my yard done up with scary stuff and animatronics, and I was jump scaring teens and adults. Happy and very tired, getting into bed with my tablet and finding the Backrooms was just what I needed! The suspense, the fear...but of what? Lost and trapped, helpless. I am totally into the Backrooms! Thank you for that!
It's good to see that you haven't lost your halloween spirit even as you get older!
You're the kind of person younger generations need, inspiring fun in us. Thanks so much!
If you need more scary things to watch you can take a look on what’s happening to the Palestinians in gaza there are plenty of real horror stories 😢
I've never met any 60 year old that announces themselves as
"62 years old"
and "GENDER"
Good larp sir, good larp.
@@TKUltra971it’s because they know this is some new gen stuff so they js wanted to let you know
The dimension being super-positioned over actual reality and the two being just "close" enough to hear a person in their house is a crazy cool and terrifying concept.
@@JohnnyKaraoki To say both these realities are in a state of superposition would be correct. That being said, the word I was looking for was superimposed.
it's like from Stranger Things, pretty awesome
@JohnnyKaraoki u so smart 👏
I think it might be like the 4th dimension. To better understand it, here's a quick idea of what I'm thinking of.
A 3rd dimensional space can be cut into a 2 dimensional space, like if you had a cube and you just cut it with a knife, the outline would leave a 2 dimensional square, right?
So perhaps, the backrooms is the 4th dimension and our real world is 3rd dimensional, so think of it like falling out of a 2D world, perhaps that's how you get into the backrooms? By falling out of the 3rd dimension into another one.
@@JohnnyKaraoki I think he meant "superimposed".
The sheer amount of _distrust_ the environment inspires is what sells this video for me. The entire time the music was playing, I was mentally screaming that it was a lure, he was following the light of an anglerfish. There was no jumpscare, no droning tension, no nothing.
All show, no tell, and letting the viewer do all the work in scaring themselves. Perfection
I was literally saying out loud NO ITS A TRAP!😂
@@boneymacaroni13 Honestly, the entire place would put me on edge. If I'm being honest 😮😢. I'd be panicking if I saw the squiggly monster 💀 lol. Yikes 😬. Especially the party 🎉 room. Those creatures are absolutely terrifying 🤯
@boneymacaroni13 is he saying these are fake videos?
@@frosty397 no but it uses CGI to make it look very realistic. Very cool 😎 in my opinion 😎
@@YW2324
Where was this located
RIP to the dude trying to help but instead got a warm invite to the backrooms 💀
You should do a backrooms skit.
He never seeing his family ever again 💀
I wonder if my internet would still work
Also he could’ve just climbed out the backrooms if he found the portal in the wall or Celling
14:40 That... is the EXACT giant play matt I had when I was little kid. AND 15 YEARS LATER, HERE IT IS IN THE FREAKIN BACKROOMS! I was wondering where it went, LOL!
Freeze-framing the jumpscare is such a great idea that I haven’t seen before. And the low growl during the freeze frame that sounds like an artifact of the video glitching, but also clearly evokes the feeling of a monster, is a wonderful touch. Stellar sound design.
I felt genuine dread. That lasting image of the thing unnerved me so bad
i think it works so well cause it gives you the time to process it and realize he's about to run right into whatever that thing is, its almost like whoever recovered the tape paused the video themselves, and that low growl is a representation of their own fear they felt when they saw that thing.
It's such a great way to let you process what is going on without having the monster come up to the screen. It's like a jumpscare that retains your tension from earlier, i love it.
What is this
right? it was certain the viewer would pause the video in that exact frame anyway, so the director chose to acknowledge it instead. such a small but nice touch
All Kane Pixels protagonists have 3 things in common.
1: Surprisingly good cardio
2: A preference to record things with their cameras in life threatening situations
3: The worst luck
Ok
Survivorship bias for 2), you only see the recording of those who have recorded
Fr
@@mechanical_squid4047 Yeah, cause not everyone has a recorder or phone when they enter, and even if they did, it’s unlikely for that recorder to make it back to the outside world to be salvaged like at the end of Kane’s first Backrooms Found Footage video
@@mechanical_squid4047 omg youre right!
We're not talking enough about the beginning. The broken glass door at 2:48.
The busted down wall in the garage at 5:38 - right where Robbie fell out of our dimension. Something broke down the wall, then made it upstairs and outside.
It's not just people clipping into the Backrooms. Those mold creatures are clipping out.
Exactly my thoughts.
Or, it could be a person that escaped backrooms
@@defaulthuman3855 A person strong enough to break down a brick wall?
Ravi*
I think that’s what’s going on at the end too. That thing that was chasing the camera man jumped out of the wall and killed the guy trying to help. That’s why camera man doesn’t die like the other found footage videos, the creature just left.
I love the fact that there are now areas in Kane's backrooms that look like a furniture store, because the original backrooms photo was from an empty furniture store that was about to be renovated into an indoor RC car race track.
@Lrmss-kevno
@Lrmss-kevstop
You can even see an RC car at one point!
There was even an RC car amidst some of the random clutter.
There was also an RC car in the video too at 26:45 next to the plant
I feel like I should’ve written this down 2 months ago, but now that I’ve had time to truly process this video, I’ve gotta talk about the entity. This by far, or at least in my opinion, has been the most mortifying monster/entity out of anything in the backrooms. There is nothing innately wrong with it, no distorted limbs, no horrible features, it just looks… human.. it implies that whatever is in the backrooms, wether it’s a virus or not, it’s slowly adapting to be able to control humans overall instead of making entities from scratch. This is going to make separating what is a real person or not in the backrooms so much more terrifying.
Bravo Kane.
I have to agree here, it’s the perfect culmination of the slow burn that is the blurring between survivor and “monster”. The first entity we see is very obviously inhuman, but then Marvin’s Friend lures him with false cries for help, the vine creature hides in place of the car crash victim , and finally Peter’s surprise attack establishes that humans can be a threat in the backrooms, too.
Now we see something that looks like a person, knocks on doors, and flips light switches on to see, but screams and chases like the other entities. It has a subtlety and added dimensionality that keeps you questioning at all times how far the threat is from being you or me.
RIP to that guy who sounded like he was genuinely trying to help our protagonist
I think the protagonist caused him to no clip into the backrooms himself??
wait he died?
@@emplikac0007 no hes not dead
The veil between the backrooms and our world was thin in that house. So it didn't take much to fall through. The real question is, who or what was in the backrooms that was talking to that guys kid?
@@marquinhoslucianocabral2265 why did op say rip then?
This video is 45 minutes long. 45 minutes and I didn't feel it. 45 minutes of a man running around liminal spaces, and I did not feel bored at all. Wasn't even aware that it was 45 minutes long until the end of the video. Wow. Kudos to you, Kane, for keeping the tension consistent. Now I KNOW that the movie is going to be good, since it's going to be an hour and 30 minutes.
exact same feeling, was like "no way is that where the video ends?! I need more!" and THEN I checked the video length and was like oh shit that was 45 minutes ok
IKR??? It was just walking but the DAMN ATMOSPHERE, AND EVERYTHING ELSE KEPT ME ON EDGE
God, I love Kane's work. Kudos indeed
WTF I misread the video timer before starting and thought this was just 15 minutes. Backrooms stealing our furniture AND our time!
I don’t thinks an hour and 30 minutes is enough for me
I didn't even look and I genuinely thought it was 20 minutes at most.
I love how the "Music" gets louder or quieter when he's in large spaces or small ones, showing that the musical ambience is comings from the backrooms itself making it a more immersive way of adding music into horror
Yeah audio is one of the most effective parts of this and doesn’t get talked about enough. It just adds to the sense of alien “wrongness” that the backrooms should achieve. God I hope that the movie can succeed. Bringing this horror successfully mainstream could be a boon to the horror community as a whole
@@gianttacogoddoes anyone know what are the ambient tracks he used, I actually want to listen to them.
@@vuk8550 Kane makes music and posts it to his second channel Not Kane Pixels, so I wouldn't be surprised if they're originals.
@@gregvs.theworld451pretty sure they are. hes uploaded 3 backroom albums to spotify which is crazy
I figured those giant intercom speakers on the wall would have alerted you to that...
I can appreciate the double take at 32:50. Makes it feel more real. Also when he looks in that hole in the wall after the double take and notices it’s the same spot from waaaay earlier in the video, it brings a whole new realm of confusion and panic. One wrong move and you can end up in the beginning and face those creatures again…somehow
That’s the circle chair room is it not?
This is so masterfully done. I love how the protagonist tries to crawl back up from where he came, it adds a massive level of immersion and realness to the piece, and the scream when falling was haunting. This is giving Blair witch vibes I love it!
Absolutely, because often you might be like "why aren't you turning back?", having him try really makes it feel like a real person responding to the situation
It has major House of Leaves vibes, and I am so here for it.
that's like the hugest praise of credit I've ever heard of
@@minty6623 I love his work, this one especially. The way the character was broken at the end gave me goosebumps for how incredibly realistic it was. Makes you feel how awful being trapped in there must be.
Please. Blair Witch Project WISHES it could be like this.
40:27
"Are you...are you IN my walls???" The confusion and astonishment in the guy's voice on the other side of the wall is phenomenal, the acting in this series is so great
Tbh that statement made me laugh 😭
ARE YOU IN MY BALLS??!!?!?
This gives "im inside your walls" a whole new meaning
@@felinelover9486 feel bad
I also like how you hear someone falling and screaming. You don't see it but you know the other guy also entered the backrooms.
20:20 Horror masterclass. Normally we are scared of the dark. But here it's flipped. The entity turns on the light, and we feel exposed and it's truly horrifying.
str8 genius horror
I interpreted it more like "The switch turns on the light. → The light just turned on by itself. → The entity is near the switch."
Also your interpretation wouldn't be an example of a horror masterclass. It's literally just stealth. Games in which you are detected if the light touches you are not uncommon. In said games they add sounds and effect to tell you "hey, this situation is terryfing".
I think a horror game should be made like that
@@igku8339 Because the concept already exists does not mean it cannot be a masterclass, I think you already know that an extreme majority of horror movies/videos or games takes place or plays in/with the dark and the scary feeling of being confronted to it or stuck in it, and the fact that you cannot see what's around you and see the danger.
Here, it made the light something actually uncomfortable and uneasy, not just something to avoid to not get caught, but an actual feeling of BEING uncomfortable and uneasy in the light, because totally exposed to the danger.
In video games, the lights you have to avoid to not get caught isn't scary, it can be stressful because you don't want to get caught, but it's not something that makes your feel scared or unsafe to be in. The light itself doesn't make your skin crawl from terror of being seen.
Here, the lights being turned on kinda makes you feel like your own skin is exposed as if you've been undressed of any safe feeling and that you COULD get caught at any moment.
I think it's very different than those lights mecanism in video games that can be seen in Little Nightmare, The Last of Us, or other games... Not that those mechanism are not good enough at all, but again it's not something similar.
So yeah, this is a masterclass indeed.
I love that he deepens his voice in the beginning when he thinks there’s an intruder. Such a small detail but it’s the natural survival instinct, and most filmmakers wouldn’t think of it in the moment.
I just realized nobody entered the house
Someone managed to break the wall and then escaped from the house
We have a Backrooms survivor out there
maybe it's the girl from found footage 2
Idk i think she turned into poop but either way it aint a common thing for these so called backrooms survivors to break through glasses and so, they were always so careful opening doors instead and so on @@antonanderson1965
One leaves, another enters
One lives, another dies
One only found lonliness, another found actual company
Aa above, so below
I actually never considered that. Very good point.
I'm lost. Are you refering to the start of the end? Or both at the same time?
The creature did the:
Knock knock
Extra politely before turning into an fbi squad
even backrooms monsters are courtious
It's nice to know that being turned into a massive evil cluster of hay bacillus doesn't mean you can't have good manners.
@@WobblesandBeanit's just emulating human behavior to help capture its prey. Munch munch chew chew decompose decompose
That was funny
@WobblesandBean See this is why I sont think the thing chasing after the guy is the same as the one knocking it acts too differently
I have a theory about the father Robbie was talking to that was inspired by a reply to another comment. The wall seemed to be an entry way to the Backrooms, though we never see the father come through. We see the painting come off the wall, but no one comes through the wall itself. As implied before, the Backrooms can manipulate time. I think the father no-clipped into that room and was transported to a time before Robbie arrived. The only main clue I can see from this is is the boot clipped into the floor at 37:22. It's close the entry point, and we can hear the man scream in pain before he is transported, possibly getting his foot stuck or even partially cut off, as the substance around the boot could be dried blood (or the bacteria). The room itself is also very similar to a real house, so my guess is that that area in particular is a distorted version of the father's home. How long was the man sent back before Robbie? It's hard to be exact, but that leads me into my second theory.
The entity at 27:25 could be that same man Robbie was talking to, his body now succumbed to the bacteria. This is the most human looking entity we've seen so far in this series, so this has to be the early stages of the bacterial infection. Also, if you look closely at the entity's feet at the freeze frame, his right foot looks short and stubbier, almost like half of it was cleanly cut off. That probably explains it's awkward footsteps toward Robbie and how he was able to outrun it. Also, the boot from before looked like it went on a right foot, and the entity's right foot is suspiciously shorter.
But that's just a theory
EDIT:
Someone in the replies mentioned that the voices the children heard was from the father himself. Which makes sense, he could be panicked and trying to communicate with them, only to hear himself from the past (presumably) and his kids. Another person also mentioned that maybe his kids or other family members came through with him, which would explain the clothes outside the house in the sky room.
EDIT 2:
Bro I'm in an 8bit Ryan vid
Im pretty sure youre right! If you look at the entity right when Robbie enters the room, you can see it on the ground, kind of crawling, like it can't stand properly, probably due to its foot being cut. Good observation!
My knowledge of English is basic, it is for this type of things that I would like to learn English, I hope I can understand your theory better but I can't understand what Robbie says.
By the way, what wall are you talking about?
A GAME THEORY
@@JorgeTorres-vv8hb The one they're speaking to each other through.
I would genuinely love to get an interview with this guy on how exactly he does his videos. He brings an old school twist of that eerie feeling to a modern platform, which stands out in such a great way. I feel on edge with these type of videos he puts out in ways I can't truly explain. Bravo
There is an interview with him with Anthony Padilla if you'd seen it or not, but from there you can get what you know and maybe you could be able to interview him yourself to find out more.
Lmao i was just about to comment that Anthony should get on this @Gjmuye
The meta here is that you should properly decorate your house so it doesn't look sparse and liminal. Otherwise you risk creating a thin spot where you could cross the dimensional threshold. Good housekeeping saves lives XP
Actually, that would be a genuinely terrifying thing as a sort of non-canon sidestory.
Any space that is considered sufficiently "liminal" becomes entangled with the Complex, and as people realize what's happening, they remodel or destroy anything that looks nostalgic. But then as people grow up, what is "nostalgic" is very different, and more and more of the world falls apart.
@@travisoliver6741 People start to see maximalism as liminal, and they start slipping into the Storage Rooms :P
Yeah this is actually a really cool idea for storytelling; that there's a reason we're uncomfortable in such spaces, and a reason we decorate our homes the way we do... and it's actually a sort of unconscious ritual to maintain the barriers between worlds.
The Live Laugh Love shit has saved countless of american households from being doomed by their moldy carpets
So what you're saying is, my messy, cluttered house is a GOOD thing!
I thought this guy would get brutally killed by supernatural forces at the ending like the other two, but seeing the guy rot away with his camera ended up hitting harder.
He most likely died of
starvation/dehydration
which is just horrific
@@UltraIDDQD6DOOMit's actually even worse - the backrooms WON'T let him die - they're keeping him alive and slowly changing his body and mind.
@@UltraIDDQD6DOOMLooks to be like a while in the future. As someone said, he sais: "Been a while" towards the end, and he doesn't even look like he's dying from thirst or starvation. His voice is fine.
He most likely will never die from starvation. He will most likely stay there.
Forever.
Better enjoy that stay, because he's on his way to transform into something worse than human
@dr.consumerock6798 oh god that's worse😭
@@dr.consumerock6798rough😭
It's interesting that, as he gets closer to the border between realities where he can hear the guy, the rooms start to look closer and closer to actual architecture. Implying that the structure of rooms in the real world "contaminates" the empty landscapes of the backrooms as the barriers between the worlds get weaker.
Woah. Great take
When he said there's a fish on the wall the guy reacted in a way that indicates, that's his living room.
That living room looked very normal, I like this take
That's what I think. The 'space' itself is just randomly copying parts of places and they get randomly arranged and repeated. The same seems to go for time as well. it's fragmented. It sort of reminds me of a description of what a singularity is like, with time and space all twisted up to an extent that time acts like space, and space acts like time. The back rooms seem like space and time are shattered and repeated.
@@shawnnerenberg661 like a jumble sale
jesus kane, you are a ARTIST, the suspense, the small details, its friggin art dude.
We might be back
perhaps cookie gourd will upload and put you out of business broogli
Yesss
holy Almond Water is that Broogli Backrooms himself???
@@KeenanAxolotl it indeed is
How do I download backrooms online
Does anyone else feel so terrible for that guy in the house? He was a father of two kids living his normal life and he went out of his way trying to help him and then goes into the backrooms too while yelling in terror. I felt bad for him. I felt bad for everyone stuck there.
even the father's picture fell off which signified he was as good as gone
I think you could also hear the kids in the background
@@etc834
Imagine when police show up to investigate these disappearances ... cops gonna be no clipping like no tomorrow
@@the_g_thing7489 Yes there is and judging by the fact that you don't hear anything else my bet would be that the guy falling through actually caused the rift to shut close (or at least move somewhere else). Otherwise you'd most likely hear the kids freaking out that their father is gone.
Note that it's usually how it happens that only one person gets through a specific rift (unlike objects).
Here in the beginning you also see the picture get scrambled before he falls down, that's most likely the rift closing up behind him (and shifting in time?). It's very similar to what happened during one of the first expeditions with Peter.
@@miss_america8643I think after one person or object or even a whole area goes through it closes. Or moves or whatever.
8:08 I like that it says “stairs” even though it doesn’t lead to a stairwell. It makes it seem like that was something the Backrooms noticed was often associated with doors, but doesn’t understand what it means
The odd little inconsistencies like that, and the door into a brick wall, and the odd street signs in an earlier video... it almost reminds me of procedural generation in a videogame. Like whoever/whatever is influencing the Backrooms is trying to create a space that makes sense to us humans, but it doesn't fully understand the 'rules,' and what we see is the result.
I was thinking that too, like AI, it acts likes it has 'seen' hallways and buildings and furniture but it doesn't understand them.
Yeah! It's as if the backrooms can *comprehend* physical space, but it doesn't actually *understand* it, and copys stuff as best as it can. It's very very bizarre.
I personified the backrooms cause that's the only way my brain could form that sentence. I have no idea how this wacky world works and do not pretend to. Lol
@@SlaughterhouseDb
Yeah, the backrooms strikes a lot of similarity with AI for me. The signs being inverted for example. It tries to imitate human living spaces but without actually understanding what means what and why things go where they go.
The Neon God from SCP-7005 really captures that idea I think.
"The lights were bound to the wall, attached irregularly with metal and wire. They were arranged in rows and columns. I wasn't sure what it was - an attempt at art? A warning? But, no - I realised, finally, that it was meant to be writing.
It was meant to be a message. The lights were trying to spell out letters. But they didn't know what letters were, what a sentence was, what a word could mean. It was an uneven scrawl in symbols that did not exist.
And all above us, no stars shone. There was nothing left, in the centre of all that devastation, but these things. These yellow and staring lights, trying to be something and failing."
-SCP-7005
I really admire how your jump scares are always so unexpected. Nowadays, horror movies don’t scare me anymore because their scares are too predictable. But your series always manages to catch me off guard, and it truly frightens me.
This isn’t just a video anymore-it’s at a cinematic level. If your work ever makes it to the big screen, I will definitely buy a ticket to watch it.
-A fan from Taiwan who’s been following you since the Attack on Titan series
I like that the protagonist is not terrified 100% in the movie, it makes it look realistic. He recognizes the absurdity of his situation, how lost he is, laughing as a defense mechanism against the incomprehensible
26:40 the double take on the sink is absolutely masterful character development. He's so fed up with this shit he has a bare moment to recognize how inane this incongruity is but no more than enough time for a double take like "okay that's just silly".
brilliant
When he did the double at the drinking fountain I lost it and had to rewind
Yeaaaaa it was pure human behavior, well done
it feels so human and that's what I love about this
Sink. Deeper.
...
Huh.
Not to be the 163895 person to say this but he really needed to let that sink in.
The furniture store reference was a great nod to finding the real place of the backrooms picture! This is so amazing Kane! This is like navigating a new cave but made of rooms and hallways. Cheers to another amazing trip!
Yeah that was GOLD! ❤
Not quite understanding your sentence. Are you saying that the bunch of furniture was a reference to what the original backrooms picture was?
@@TiagoMonteiroArt yes, the original backrooms photo was a picture of an empty furniture store when they were remodeling.
Caves are usually made up of rooms and hallways too.
@@TiagoMonteiroArt Yeah the real backroom location is found, there are few more pics of it available. It was a furniture store
Better than 99% of the Hollywood movies that have come out recently.
When people needed this series the most, it returned...
ngl i really want the backrooms to be revived 2022 was an amazing year where u just couldn't escape seeing the backrooms
@@bitpof7523 Are there any more backroom videos ?
With a vengeance, alright.
@@bitpof7523 when the movie comes out it might regain popularity
@@bitpof7523 that’s exactly what Kane is doing rn heck even I made reels on Instagram about saving the old backrooms
We have a survivor here.
A sensible looking house. The cameraman and a guy in our reality could talk to each other.
Guy tried to help and physically broke into BR.
So there are places closer to BR, have a counterpart there, whatever. Point is you can physically break the wall between realities.
I'd bet that's what happened in the beginning, someone broke from BR into cameraman's basement and escaped.
Seems like they'd have to be awfully small to fit through the hole in the broken glass. Maybe less of a someone and more a something.
Maybe the thing that escaped his basement killed the out of reach helper
@ck17350 Maybe both - someone infected by mold. There was a lot of mold in episode 2 where we've already seen broken walls.
Vine creature from there is also thin enough.
@@ck17350nah that hole looked big enough for a person
@@user-wn5gj8em1g The shoe 👟 was fused into the ground like it clipped through to the real world.
26:40 I like the double take on the sink, like he realizes "Ok if Im stuck here there's my try at getting water"
hate the limitations of the render coz normally who wouldn't check if the tap is really working :| but the look was not bad either
That or he's wondering how it's possible there's water there since there's no other place we know of where something like that exists in the yellow-rooms
I don’t think we ever see food other than the wall mold. Maybe we have seen a vending machine idk? But even if you survive the monsters you just starve.
"okay, drums, sink... wait sink?"
Let that sink in...
Yet, another masterpiece from Kane Pixels. I really like how you focused more on the character losing his sanity rather that getting attacked from a monster in this one!Hope to see more like this!!
4:20 Did I just get jumpscared by Arnold Schwarzengger?
ohio
Same wth.
To be fair. He was very big back then.
He’ll be back
I got jumped by both Arnold and the Buddha Statue lol
The use of ambient music was done so well in this.
The parts where its like a fake city and fake houses and parks freaks me tf out on a primal level.
Its also always been the most fascinating thing about the whole backrooms thing.
Kane's soundtrack and sound design in general is usually the strongest aspect of the videos.
@@AlyxxTheRat ❤
What is it? Is it real or just a bunch of buildings set up to create wierd video. It doesnt sound like anyone knows anything verifiable or information to whats going on.
@@kevinhamming4514 Yeah man it's completely real 🙄
the uncanny valley is some wild stuff
Psychologically, this found footage hits the hardest.
1: Like how our protagonist comes into the Backrooms. Unlike the other 2 protagonists, this guy didn't instantly no clip into the Backrooms but instead was teleported instantly by a chunk of the Backrooms that warped itself into the real world.
2: The way the the protagonist didn't get to see the entity most of the times but only hear it not really knowing how far and near it really was. Plus using the music from those speakers to trick the protagonist with not being able to detect the entity's own sound was genius.
3: The way our protagonist actually found help by another human being and thought he would be out of this nighmare as help was so near only to realize that the other guy couldn't see where he really was but only hear him. It's as if the Backrooms is mocking the protagonist that help is near him yet also far away from him. And man I felt terrible for the other guy the most apart from our protagonist. He too got transported to the Backrooms from the real world. He was probably minding his own business and wanted to help our protagonist only to get trapped in the Backrooms as well.
4: The ending. Do I even have to say it?
protagonist isn't exactly smart, if you found a maze like situation and then came back to the point where you can trace your steps back eg the scene with chairs sitting inwards, i would've climbed back down and try to go back to the original point, THEN jackie chan myself up to the original fall in point, he just keeps going forward hoping they're be exit when that could just keep going
what was the chunk of backrooms that ended up in the real world?
@@VTuber_Clipp3r did you skip the first part of the video? the guy did try to climb up the fall-in point, but it was blocked off.
@@VTuber_Clipp3rDude....... Did you miss the beginning part of the video? The first thing our guy does is climb up that wooden tunnel drop he fell from only to see that it was a dead end when he reached the top of the tunnel drop.
@@VectorBatestayeah I think he missed the beginning part of the video.
27:30 I like how it crawled after him. Like any monster should do. Gosh that was terrifying
You telling me the minecraft movie looks like shit with a whole studio while one guy is making this
He only published a movie that he found on an old VHS tape.
he has an acting cast and is working with a lot of people you dummy
uhhhh this is found footage. he just posted it.
The thing is that he found this VHS tape and didin't make it. The minecraft movie is a animated movie. Simple as that. Also Yes he has a backdoor to the backrooms
He found this goofy he didn’t make it
It’s interesting to note that with each found footage the backrooms is becoming more and more like reality. The creatures are becoming more human, the sounds are that of actual conversation, and the environment is resembling real places
So just how is it done then? Is it AI rendering or Unreal engine or something?
@MorganNull-uj6uuI know you went through a lot of trouble writing that detailed response, but I Googled "blender" and I'm not sure how a household appliance could make a horror film?
It still feels wrong which is my favourite part
The backrooms has seen memories and previous camera footage, it knows what an office is and knows that they have lots of chairs and cubicles, but it doesn't know what kind of chair -
It knows that alot of rooms have doors, but doesn't know that doors have rooms behind them
I appreciate this route instead of the old route of creating the weirdest looking entity possible, this is the backrooms, not SCP
@@jordach545 Do people genuinely think that "AI" is capable of doing anything remotely like this
I love that every path _feels_ like the path forward, with this hint of video game design that is intended to lead the player forward, but ultimately just leads you deeper and deeper into the pits.
And the guy is looking over and under stuff now too.
INTO THE PIT???
INTO THE PIT
@@JachymorDota how the fuck did you get italics
More like the video games have programmed us to look at the world in a telegraphed way.
The radio conversation at 27:00, the way they talk and their tone really reminds me of the Async scientists when they're exploring in their hazmat suits. I really felt like he was seconds away from stumbling into them and being rescued, if he'd just gone inside that room rather than going to check what the noise was.
Bro, this has me on edge. I feel myself tensing every time he turns a corner, enters a room, and/or does a 360. Also the Arnold Schwarzenegger poster gave me a super tiny jump scare.
same
god I got scared by that more than I should have
>searching house for intruder
>look over shoulder
>sudden Arnold cameo
Same here
I felt every single cell in my body when I saw Arnold 😂
Fuk, that was something 😮
What I love about this series and what makes it feel so real is that people are rational and do rational, realistic things unlike horror films. Like he tried to go back up the tunnel immediately, the “wtf” response to a brick wall behind the door lmao. And so forth. It’s fantastic writing.
I never thought of that but it’s so true! It adds an extra layer of fear. You see him do something and think “I would do this differently from horror movies .. wait he did it and still got screwed”
thats honestly what makes it the most terrifying, knowing that despite the fact that these people are making the right choices, it still isn't enough to escape.
It's all fictional and who cares. Horror films are still scary and great
@@itsnick5082 that was a really dumb reply. Why even comment that?
Where could this building be and what purpose could it have for being built? Very odd. How did somebody even make this up?
can't help but notice this man looking TWICE at the sink, a micro detail you might say, but this shows how Kane truly understand how to make all of this realistic, the protagonist looked at the sink a second and probably say to himself : "what ?"
been looking for this one - insert *visible confusion*-meme here
I liked that too, although I sort of wish the protag took that random fedora as well xD
The guy double takes so you think to yourself "a sink?" which is a pun... (a-sync). I think it was just a funny easter egg.
Literally!!! Like you genuinely feel you are watching someone else’s POV, also I think this is the first time we actually get to see a monster (at least a realistic one)
This was genuinely well done… dizzying corridors, things that don’t make sense… the kind of fear that brings me back to childhood nightmares I would have- keep making more of these please!!! Love it!
It wasn’t even a no-clip freak accident this time, the man’s basement just became a backdoor into the backrooms. The fact it’s starting to heavily melt into our reality in such a way is terrifying.
(NOTE: Legitimately thank you guys so much for all the likes. I think its the highest I’ve ever had on a comment :))
I think A-Sync opening portals to the backrooms has caused it to become unstable, like it's the foundation our reality is built on and now our reality is crashing down on top of it. It's like that speech about the house being cast into the ocean with all of the other forgotten things.
❤❤❤ I hope kane takes this series and movies in this direction and keeps running with it even after tons of ppl from our world start showing up in the backrooms. The conversation the no clip guy over heard in earlier in the video was actually regarding the backrooms and that town merging.no? ... So higher up people are very much aware that this is happening And I think they're attempting to manipulate the backrooms to solve a population crisis for the government or something of that nature.
@@miss_america8643 Good catch, I couldn't make out what was being said. God, that's such a horrifying concept. Ivan knows his project is causing the very fabric of reality to become unstable and could collapse altogether, but he simply doesn't care.
The fact that you can just enter the back rooms by simply opening a door is crazy
@@MiggetyMattRI have a similar theory,but the backrooms is also possibly trying to hold up our reality by expanding itself,but it’s doing it so fast,it’s clipping its own walls into our reality’s walls
Some thoughts:
The main theme here seems to be about time. At 23:19 we see a marketing poster on the wall dated 2022. At 28:29 there is an old shrine to Chairman Mao. There are several instances of anachronistic detritus and survivor habitation throughout the video.The Backrooms seems to be seeping into the walls of the world, seeking out and mirroring its Euclidean counterpart. There are small spacial tears everywhere as referenced by the spiders at 0:07 and 28:10.
Towards the end of the video at 41:05 the homeowner tries to pry the wall open to free the protagonist, but is greeted by something else. If I was to guess, he opened the wall but met our protagonist at a much later period in time - one where the human is long gone and only a screaming entity is left in his place. The way in which the Backrooms seem to oscillate to ensure that it's victims remain trapped is very disturbing.
I'm not sure if the conversation about the infected child and possibility of a county-wide evacuation at the start of the video are related (the execs don't appear to be working for ASync), but the symptoms of the child suggest an unusual contagion.
Yessss Kane's always had concepts like this with the oldest view and even his earlier non backrooms stuff like it's nice here
we gettin positive social credit w this one!🗣️🔥
Room where he fell in was a copy of the A-SYNC meeting room.
What if.. the entity chasing him, is himself? He looked desperate and sounded like he wanted his attention. Wouldn't that be freaky?! Seeing yourself run in fear and all you need is help
@@skywares Oldest view is MUCH after backrooms
I used to work as a janitor at Waste Management, and oddly some aspects of the backrooms remind me of that job, which is why I liked it so much. Because WM is sooo simple and easy going, often a lot of the offices were barren and unused, and were mostly there just to fill in space. But a LOT of the headquarters were entirely barren and liminal, some floors didn't even have furniture and were big empty rooms, I still had to clean them and keep them dust free and in shape incase more jobs arise. The building often split between industrial, mechanic, and offices. The industrial was the most active spot with things people snagged out of the trash to keep, or coats on racks. Oddly despite it being concrete with a mix of HPS and incandescent lighting, being large and echoy with massive dump trucks parked in the bays, it was my favourite area because it was the least scary. The most scary part was the offices, barren rooms, and hallways. As a janitor you're ENTIRELY alone in the ENTIRE building, and no sounds, very quiet and eerie. The one thing I was taught that made it even worse was that I was only supposed to use half of the lights and turn them off after I'm finished in a room, so the rooms were halfway lit, with dark hallways, and second was that many rooms were pitch black after leaving them, and for that minute after you shut off the lights sometimes you had to walk a small distance to leave the room, and that minute you kept having to fight the instinct not to panic and run like something is behind you, because often it would cause you to panic and desperately try to escape nothing. The elevators and staircases were the only area that was constantly lit, and they made things worse because when you were finished with a floor, all the lights of all hallways were turned off and you'd stand a moment in that light. the vacuum was loud too so if you vacuumed, you were totally deaf and unaware of any sounds other than the very powerful vacuum. If and when I heard unexpected sounds, I was kinda the only security there too. I wouldn't call out or demand an answer, instead I would put down whatever and slowly creep up to the room/sound and just peek around the corner and observe for anyone. Often there wasn't a single sound and it was very silent except for me.
Sometimes you had to call a friend or family in the middle of the night and ask them to stay on the phone to keep you sane. A few of my friends didn't have jobs so it made it easy to get ahold of them at night because they were often gaming, and it kinda became a ritual where they could stream their game, and I would work and chat with them. Other times it would get annoying listening to them bicker and complain at eachother so other nights I would really, well... Smoke a lot. And that would add a layer of eerieness, but also take the edge off and make me feel like I'm invincible. You had to have a lot of guts to stay sane. But honestly I lived for it, and loved it. These videos kinda bring be back to those times and I want to go back, other than the back and joint pain every day, I would love to take any job with janitorial again
That sounds surreal
This comment is why written stories will never go anywhere. What a picture.
@@hugomartinsphoto weird coincidence, but your reply was right above a comment from @bruceleeharrison9284, and your pfp's are like, exactly the same, besides the person in the photo
Hell yeah I remember I was a student-custodian for 4 years at my college while going to school. I'm with ya, I loved that job! The most backrooms experience we had was one time they sent a group of us under the science department building to clean some old labs/storage spaces. And like we didn't understand what they meant by old, like it was some backrooms shit, like dusty old labs with super dated equipment/dusty ass beakers, half the labs had no lighting or if they did it was ancient florescent bulbs that took like a minute to get bright. But the real highlight was our supervisor opened this one lab there was just like 10 human sized cages and we were like wtf happened in here? Turns out it was old cages from a chimpanzee research program they had in the 1980's. Best part was about an hour into cleaning the head supervisor was like where are you guys, we told her we were cleaning the labs, she was like no I'm here at the labs and your not here where are you? Turns out we had gone a floor lower than the 'old' labs we were supposed to clean, and our head supervisor wasn't even mad she was baffled, she didn't even know there was another floor below. Yeah that was a fun job while it lasted.
Okay, I have a theory, for what it's worth.
backrooms are an entity in their own right that try to mimic humans.
we already know that SYNC corporation has created an infinite space from a single portal, and that's how backrooms were born. But my theory is not that they created an infinite, incoherent space, but a living being. Some kind of entity that manipulates the space it's been allocated as it pleases.
In found footage 1, the space was empty, almost uninteresting, just walls, corridors and neon lights. But as the scientist's expeditions and tests progressed, the world began to change, corridors filled up with furniture, space became coherent in certain places, etc...
for example, i think the first monster that the victim in footage 1 sees is the backrooms' attempt to create a conscious being so they could catch real humans and see what they were made of, and given that the backrooms' only resources were its own foundation and the cables running through it, i think the cable monster was created from the cables running through its electrical system, which would explain the lack of light in so many places.
on the other hand, I believe that every video reveals something about the lore. And I think the aim of this video was to make us understand that the backrooms are testing whether it's possible to turn a human into a monster, because if it's possible, why shouldn't it be the other way around?
I think the ultimate aim of the backrooms is to make a neighboring world, similar to ours, so that we can almost merge with it and invade it in total discretion, I suppose.
That's it, that's my theory, take it or leave it.
Async foundation
Absolute cinema
Got a strong theory on this one. This entire episode is more or less a time loop. The creature chasing him in the early/middle part of the video is the guy he accidentally caused to fall in with him at the end of the video. The dad was a real person and he was talking to him through a time spatial/time distortion, there's constant communication and chatter through time in the series. Anyways, you hear the dad fall into the backrooms into that house and all that blood and clothes on the floor is him stumbling out. He eventually gets infected and then hunts the main character before the main character causes him to fall in.
100 percent exactly what happened, never agreed so much
this is very well formulated, and i also agree with most of that
what im interested in is if there is any relevance to the door that cameraman opens near the end that leads to a blocked off pathway
it... feels like there's some significance to it or the contents it's blocked with but I can't put my finger on what exactly it is
There are several comments echoing this theory, I agree as well. The father gets infected and either out of a single mindset or out of twisted self preservation, tries to kill the cameraman in the hopes of stopping him from meeting his past self and therefore never ending up in the backrooms in the first place, breaking the time loop. But ends up perpetuating the loop by scaring the cameraman and never able to catch up with him to stop him from having that fateful conversation through the walls.
Feels like we saw a lot of clocks in this one too and even the chairs arranged in a circle were like a clock. he sees the chairs again after wandering around the entire time, like going around a clock, or a time loop.
Remember the last time a BR protagonist heard noises from Reality, he got sent a few months forward in time, so I think this case has very much to do to with time.
00:00 Start
4:20 Arnold Schwarzenegger Jumpscare
45:01 End
27:27 Humanoid creepy running thing.
lmaooooo
genuenly jumped
Arnold Schwarzenegger will *be back* in
*The Backrooms: The Movie*
that really ficking scared me LMAO
[Observations/Speculation]
(00:14) - "Oklahoma City Bom-", so the footage dates back to 1995...
(00:44) - EDITED: Ravi (cameraman) says he's recorded a Monsanto Executive making jokes about a sick child's appearance with a DPR Manager. But strangely Ravi then goes on to say that, seemingly, another Monsanto Employee stepped in to admit... some sort of "fault". At first I thought they were taking responsibility for the joke, but the Executive should've been doing that. With the employee then going on to say something about "accidentally pushing out the entire county", it makes me think that Monsanto is somewhat aware of the backrooms... Perhaps even somewhat responsible for that child's condition??
(02:44) - Cannot tell whether something broke IN or broke OUT. If it's the latter... 😟
(16:50) - This weird tape-book formation looks to me like the victim may have marked the spot they clipped from
(22:38) - Looked like a victim that succumbed to the backrooms, but on closer look it looks like a statue that's been torn from its foundation?
(23:20) - A poster... from 2022
(24:24) - At this point, seeing ANY traces of mold and discarded human possessions imply that people died in these rooms
(28:09) - A spider(?) trapped between planes
(35:21) - A whole group of people seemed to have succumbed to the bacteria, and after undressing themselves (or dissolving), they scatter with a trail of moldy footprints
(35:46) - Is this a statue, or someone who unfortunately could not fully clip into the backrooms in time?
(37:21) - One of the victim's footprints from outside leads into this... partially clipped boot. Nothing adds up! EDIT: the footprints seem to move AWAY from the boot...
(38:00) - Without subtitles it's hard to hear what the man (father) from the other side is saying. I believe I heard something along the lines of "it would be helpful if you come by on wednesday and have a look at the place...he's got to get out of there sooner or later, the clock's ticking..."
I wonder if this somehow connects to Ravi's sudden disappearance during his "check up" of the downstairs area...
*Speaking of the father, his confusion/doubt from Ravi's description of the room he's in, the camera panning to the door as the father opens HIS door, and the fact he has "boys" living with him... Makes me believe that the house that Ravi stumbled onto belonged to the father. The human remains outside the house could very well have been what was left of the family after being sucked in. With the house somehow existing before the father's demise, there's clearly some time paradox stuff going on here!
ADDITION: (19:08) (30:26) (31:39)
In Pitfalls, Marvin stumbles upon a recreated neighborhood illuminated by a false starry sky and a mysterious red light, the ambience consisted of a strange warbling sound.
Ravi seems to have found an extension of this environment, although it's the recreation of a city. There must be a color motif here, such as how GREEN was weirdly prevalent in FF2. I'm not certain what the correlation of green is, but seems like RED is all about the recreation of EXTERIOR environments...
*...But then there's the ending (42:27), where the entire house is now shrouded in that familiar, warbling red hue... The heck's going on there??
THIS NEED MORE LIKES
You were thorough! I noticed a few of these things too, especially the fact that decay = human presence, which is very interesting.
As for the footprints, are they going away or towards the boot? I got the feeling maybe this poor guy's boot (and possibly part of his foot) got clipped through the floor, and he had to continue without it (maybe with an injury as well, the black footprints being old blood).
You gotta note that the door mat at 36:09 is mirrored, just like the signs in pitfalls
I think the broken glass was probably a monster escaping from his downstairs gateway. This is HEAVY speculation, but what if the guy he hears is in the real world, and the monster that may or may not have escaped his basement, attack and killed the man who was trying to help him?
Who is Robbie?
The haunting soundtrack and the sound effects of what I'd label as the radiation of a different dimension were so good. Seeing the "city" was eerie x10
What really stood out to me in this episode was the amount of refuse and trash (discarded clothes, miscellaneous garbage, empty jugs of water, etc.), as well as what could be signs of past human habitation (furniture that seems purposely moved, makeshift blockades)
In universe, missing person's cases were expected to rise exponentially each decade following the discovery of the backrooms, yeah? Considering how big the backrooms is, the chances of you stumbling onto signs of human life are very slim, so the fact Ravi came across so much evidence of it in just his first day alone means that it must be worse than what was projected, it's gotten to the point that you could just walk into the wrong door or turn the wrong corner and you end up here.
I'd say don't even leave your house at that point, but considering that all Ravi did to end up in the backrooms was go through a hole in his wall, you're not even safe at home.
Just dont get out of bed and you might be fine.
What if your bed becomes an entrance?
@@K3b1bisLtu it probably wouldn't matter anyway, if you live the rest of your life in your bed then you'll die of starvation or lack of water, similarly if you wound up in the backrooms when your bed becomes an entrance you're gonna die for the same reason.
Depression propaganda is wild
Another thing to note is the entity he encounters and gets chased by. To me, it looks like a very humanoid-looking figure, what if this was the person who was originally inhabiting this certain place Ravi found himself in?
i think it was replicating the clutter in his house
I have a few other ideas, but I think his best chance of escape was at 27:00. The chatter he hears is I think from ASync, and more specifically, from the Pitfalls episode. Note the hole in the ceiling, this could be one of holes that the ASync team encounters at the location of the mystery door. Unfortunately, he gets distracted by the creature and goes the other way...
could be, could also be the monster having learned to imitate voices better
A-Sync would just erase him from existing
@@zenz9318 would probably be a better way to die
Your right that was his only way of living
That actually makes a ton of sense. This is a genius theorem and even more genius if that’s what Kane meant.
One of my favorite parts about great content like this is that it produces the best comment sections. People having genuine discussions and vibing out over something we all enjoy and are all interested in. Shout out to Kane!
Yes always looking forward too that part!
true dude
Literally been scrolling the comment section and the vid is already 20 mins in, the comments are so insightful and everyone giving their own theories (which are actually really similar) is just amazing to witness
Yeah dude. It's always great to get a break from "Bro fr thinks he's sigma 💀" type comments.
the looping back around to the place we’d seen before but from that top angle was so fucking scary that was so good holy shit
Rest in peace, my boy.
Last minutes were genuinely heartbreaking.
Technically, he still could've survived. Also, how did this guys footage get found? The camera didn't noclip, nor do some weird green stuff like in ff2
bro forgot the emergency blunt 🙄
@@a_muchachoI mean there are other people venturing amd studying the backroom and they have found some corposes and some video recorders or people that got sucked in and died. This is found footage 3.so yeah some people know what's going on
@Person22713 This, or he continued wandering after his camera died before eventually succumbing to some other fate, perhaps getting stuck in an inescapable hole like we saw near the radio at 24:30. Then some Async employees eventually came across his body and thus his camera and brought it back to be reviewed and studied.
@@a_muchacho He survived for more than the footage shows for sure. But he likely died of hunger or eventually lost all his remaining sanity.
As for how the footage is found, I believe there's billions and billions of people and other living beings from different timelines that have been sent to the Backrooms (you could assume even trillions), but because it's basically an infinite space or dimension with neverending distance, how you're just sent to a random area, it just feels so isolated and will always be underpopulated and lonely because not everyone that's sent to the Backrooms are humans you could interact and sympathize with, some being the creatures from different found footage's too. You can find footage from a lost camera lying around for god knows how long it's been in the same place for, but almost never find a human who would even be alive, at the right time as they would just die soon, and in the same area that you'd happen to be in out of all the other areas in the neverending, infinite space of the Backrooms.
This is easily the hardest entry to watch. The tension and the far crazier architecture of this part of the backrooms made everything truly feel wrong and unreal. Everything and I mean everything regarding details was perfect, just constantly leaving you in the dark about what may or may have happened there. Especially that person or statue? That was in the ground before the house.
@@johanbrak3482Agree, this one had me extremely on edge.
And then there's a portrait of Mao zedong
Yeah what was up with the boot stuck in the floor too.
@@LisleVonRhuman Somebody made a theory about it and explains why its there. Check the conments
If something like this was employed in, let's say, a story unlike the backroom, people would call it random and criticize it but when it comes to the backrooms, it actually feels very fitting considering what the backrooms is about. I don't know if I'm wording this correctly but all I want Kane to know, is that he did a very good job.
17:12 The tension in this moment. It's genuinely amazing how kane can so easily make the viewers feel so tense. Makes me wonder what's actually in that dark corner as something interferes and we dont get long enough for the light to be bright enough to see what that thing on the floor is.
looking again it kind of looks like a person hunched up with their arms crossed, and we can see their outline, the head and one elbow are what's visible of it
I see a hand.
Pretty sure its a dead body, the guy also mentions the room absolutely stinking so, would be consistent with a dead body being there.
What is that heavenly melody piercing my ears
I checked it with photo editing bright it up it look like a machine not something being dragged away weird
Details people probably missed:
13:40 - less of a small detail, but something people overlook. the cabinet is seen covering the pathway leading to the creature thingy, someone maybe trying to move it there to prevent it from following them.
23:15 - the track heard here is not uploaded on kane's second channel, but its on the Kane Parsons - topic channel under the name "gas stove" but written in chinese characters. what does this mean? dont ask me idk
25:17 - Once the camera pans towards the wall, a green light causing some shadows can be seen fading out, at the same time, the music can be heard distorting. (similar to ff2 greenlight most likely)
28:20 - judging by the fact this green light is consistent, its a high possibility this is whats behind the pitfalls door (more proof being the hole in the ceiling in the house room seen earlier in the video)
32:10-33:28 - this may not be true, but this area appears similar in design and layout to an area seen in schlimbodimblos gmod map on Kane pixels backrooms, possibly a subtle reference to the joke video kane made in that area of the map.
31:35 - the catwalk seen here is visible from the catwalk during the "chase" scene earlier in the video
34:20 - this area and the "furniture store" seen earlier have the same room layout, but the neat part js that both these areas are similar in layout to a scrapped area kane revealed from the original FF1 video
The casual door knocking at 18:23 is such a huge: "Nope." moment. It's such a creepy way to instill horror without showing anything really scary. It's just a latch door knob without a lock or barrier of any kind. Any human would know how to open a door, and they certainly wouldn't feel the need to knock on a door in an environment like the backrooms! Everything about the situation just screams that something dangerous is on the other side of that door!
Dangerous and uncanny. As you said no human would do that. It's such a stupid thing to do, it almost makes you wonder if the entity did it out of malice or if it actually can't help itself and that's its best attempt at replicating human behaviour
@@Enderceptionor maybe it doesn’t know how to open a door.
My interpretation is that it was one of the infected humans that was trapped in the 'rooms. I think he knocked at first because all he could see in front of him was a shut door so it seemed natural. Once that failed and he heard the protagonist shout, its aggressive instincts took over again.
Well it would be a dark room because there would be no light coming from the room Ravi is standing in. However it would probably feel the handle pretty easily even in the dark. If it was a human who knows what the bacteria does to the human brain anyways
I can’t believe the new backrooms creatures are the A24 lawyers.
lmao
W profile picture
Even the backrooms cannot contain the pure power of legalities and contracts.
@bendito247 What happened? Did they cancelled the movie or something? Can you tell us please?
@@Beta_Mixes This FF3 premier was delisted due to (possible) legal issues, which the commenter theorized was because of A24 lawyers.
Time seems to be broken in this place. The fact that we hear a man whos trying to help our protagonist get sucked into the backrooms (and possibly his family too) is haunting. Remember that this house had clothes and old bloodsmears outside of it. Rip to them
The start mentions Oklahoma City (1995)
40:20 is a FreeCreditReport commercial from 2009
What I find genius about this interpretation of the backrooms is that everything you see is an object of human design: chairs, doors, lights etc seemingly made for / by people. But it's all *arranged* in the most cold alien way, like some unknown god made the worst possible playground out of stuff it thinks we like
I like to think of it as the backrooms exist in the 5th dimension and the 5th dimensional beings tried to copy our structures, making it feel alien.
Somebody mentioned here that the backrooms seems almost confused about its architecture. Like, it knows that some doors have a stairs sign even though there isn't stairs on the other side. Im beginning to wonder if it's a similar confusion to the mold creatures.
Mold is a living thing, but the backrooms doesn't understand that mold itself isn't a walking, shreiking creature, but a biomass.
Loving this series and the questions that keep building
Perhaps this is because the Backrooms itself is a realm where nightmares and forgotten places from people manifest in this reality. It’s gonna be weird and confusing.
and the erroneous exit signs
The creature teory is really cool!
Also, it really makes sense. Like you said, it knows what should be inside a room, chairs, plants, sofas, stairs, but doesn"t know where, or how much. That would explain why there's, like, thirty sofas in a room, just some chairs hanging out or random turns out of nowhere.
Also mold decomposes things... Human are things.
now i like the idea that the backrooms just looks for the most broad definition of "stairs", sees "a connection between levels", and thinks "oh a connection? so like a corridor? well it musnt be a regular corridor or we'd have many more of those signs so.. a tiny crawlspace! that will do."
The fact that all these people never encounter others is really putting the scale of the backrooms in perspective. They’re so vast and big that stumbling across another person is near impossible.
However the uncanny part of this is that this guy keeps returning to places he’s already been.
the guy behind the wall asked if our protagonist was the one who kept talking to his children, therefore a bunch of survivors mustve encountered that place and asked for help beforehand. So it shows how many people fell down there despite the place being giant
Putting aside the '600 million square miles' and going just on Kane lore, back in the 'Presentation' video where it compares 'conventional storage' to ''A-Space', the cube just grows seemingly endlessly and you realize, this place is unknowably huge, even Async have no clue.
It reminds me of the Library of Babel. Just an endless sea of tiny rooms full of bookshelves, almost never seeing another person your entire life.
@@mikadosannoji553 I think it might be different, I think his children were hearing echoes of their conversation, reverberating through time since the KP Backrooms does weird things to spacetime. For example, the dad who we hear fall in, lands in the past to where Ravi is speaking to him in the present. We know this because we see his shoe embedded in the living room, and he is the partially turned Bacteria chasing Ravi.
Or he _hasn't_ been returning into places he's already been, but into different identical places.
The backrooms ran out of original material to use, and so, duplicates had to fill the space.
I can respect the guy's very first decision being to climb back the way he came from. That's exactly what I would do, as well.
Seriously. It’d take a good while of me trying to climb back up that cabinet before resorting to exploration.
tbf he's the first person who's had the chance to do so, the other two just phased through the ceiling
In this situation, I’d try stacking supplies up to the ceiling to see if it’s possible to noclip the other way back into the frontrooms.
Can we talk about the music that plays at 12:40? I absolutely love how distant it sounds, especially when Robbie looks up to see the sky.
And I cannot skip the part at 14:13, when he goes down the sketchy hallway, and the music gets wierdly piched down as he gets further away from the room he was in. It sounds like he comes from a calm environment, into something uncanny and scary.
I need that music in my playlist now, it's so nice.
'rest forever in this dead end' - not kane pixels
ua-cam.com/video/1h2fdKzNS1o/v-deo.html&pp=ygUdcmVzdCBmb3JldmVyIGluIHRoaXMgZGVhZCBlbmQ%3D
@fighta-oh8de Thanks
I love the variety of environments in Kane's Backrooms. From the office rooms to the indoor houses to the CRAZY city outside with the red sky. This was so well done.
I bet it's a nod to pitfalls during that red city/town
The fact Kane's channel description says hes 19 trillion years old is proof he's Backrooms entity himself
Does anyone want to play Gacha life with me
Hes still got plenty to learn then, real backroom entities are atemporal entities and therefore ageless.
@@knLreemss-zt2venaw
lol, why would he change his description to that?
Haven’t seen you in awhile
Here's what I got from this installment of the series:
- The Backrooms is slowly creeping "into" Reality, as seen by the fact that our protagonist this time entered the Backrooms through a physical "tunnel" in his house, as opposed to just "noclipping" like the past two protags.
- There *are* survivors. We see several structures/arrangements that look man-made: The circle of chairs (12:20), the circle of books(16:34), chairs and and furniture piled up on each other as barriers (15:44) and to reach high points (24:05), clothes on the floor, etc
- The bacteria doesnt just kill people, it reanimates them; makes them zombies, if you will. At 27:23 we see our protag get chased and run from a very human looking figure with a "blackened" appearance, much like the bacteria monster from Found Footage #1 and the corpse found in "Missing Persons". (Perhaps we can assume it's some kind of hivemind as well? This one's just speculation but it wouldn't be too far off imo considering the collection of vines and vegetation surrounding the Bacteria monster in Found Footage #2)
- We already know time works differently in the Backrooms than in reality, however it's safe to say that the Backrooms are *still* clipping parts of reality into them even far in the future in Kane's timeline, all around the world as well, not just the US, as we see a Chinese poster from 2022 (23:18)
- It's implied that people can get "stuck" between the Backrooms and Reality, or at least become "part" of the Backrooms in some way, which we see at 35:35, with the person clipped into the ground, sharing the same carpeted texture as the ground. My guess is this is similar to Harry Potter where you can get "splinched" if something goes wrong in the process of being teleported, only here the teleportation process leads to the Backrooms.
- People can talk across the threshold of Reality and the Backrooms. Nearing the end of the video (38:50), our protag engages in a very clear conversation with someone in their house, yet they cannot see each other. From the way the guy on the other side (reality) is talking, it seems from where he's at, everything seems normal. For our protag, he's obviously trapped, but there's something that allows them to communicate. I see it similar to the "Upside Down" of Stranger Things: an almost exact replica of Reality but messed up, yet faint communication between the two dimensions is still possible. This connection of mine is reinforced by the fact that the light flickers when the guy in Reality stops talking after seemingly getting attacked (41:38), which brings me to my final point...
- Tying back to my very first point, it's implied that the Backrooms entities are also creeping into reality alongside the Backrooms itself. Nearing the end of the video, our protag and "guy in reality" 's conversation, the guy in Reality goes "What the fuck?", implying something was wrong, then we hear a roar similar to the original Bacteria monster. The monster obviously isn't near our protag at the moment, so it wouldn't be too far off to say it somehow made its way to the real world?
I'll edit this if I discover anything else worth pointing out in the vid.
Probably just a buried statue
There was a cut off foot shortly after that part @@AllExistence
The cut off foot might be from the bacteria thingy that turns you into a monster. It might have cut his foot off from the bacteria or smth idk but maybe it is from clipping in
tbh im not sure if the roaring is even from a monster??? i find it hard to differentiate between monster sounds and just random ass noises from teleporting but who knows
i ain’t reading all dat
Kane Pixels is always bringing that Top Tier content with these Backrooms.
Waiting on that "movie rumor" with A24 i think it is, either way, Kane P - you consistently make/set the bar nicely with every edition you bring to the internet/ youtube table - thank you for caring enough to try an continue to try.
You are appreciated.
The Caveman cutout in the middle of the room was so obviously going to move. It would have been so easy to have the cutout to be behind Ravi when he turned around after going around the corner, but it just... Wasn't. Restraint like that is why this series is so unsettling! It's not all jumpscares and darkness. It's the unknown, things that you'd come to expect out of a horror movie and its protagonist never occuring.
I remember in the rolling giant just how well Kane conditions us, leads us into a false sense of security then breaks that security. It is such an effective use of horror that it doesn’t even need cheap shit.
Brooo the whole time I was like “turn around bro turn around” because I would turn around. And when he did and the cutout didn’t move I was relived but still wanted him to turn around one more time to double check.
what if it just peeked in from a corner like bendy lmao
I’m 63 yrs old. And Kane’s talent is beyond description! I struggle to find words to describe his creations! Absolutely amazing!!!! I don’t know what it is, I can’t put my finger on it. It’s mesmerizing. I feel like I’ve dreamed portions of the scenes. But not sure. The look of the video, like it was shot with a “cam corder” from the late 80’s. And just the strange, unique visuals and placement of objects. Is Kane a genius? Idk? Talent off the charts as far as I’m concerned! Thank you Kane
What does an older guy like you know about skibidi toilet
@@ChunkyCheckItCheeseguys? uhm...
@@ChunkyCheckItCheese......
@@ChunkyCheckItCheese😂
He's 17. It's insane the amount of talent he has and the amount of effort he's putting into creating at such a young age. I hope he has a long successful career because I love everything he makes.
If you hear closely at 0:13 you can hear on the radio a news reporter say “The Oklahoma City Bombing” Which happened April 19, 1995
Maybe that ties to what happened to the man that the camera man was talking to at the end? Maybe a bomb hit his home?
So this took place in 1995?
one of the posters tho said 2022? that’s also the same year the first backrooms footage released
@@Headphone_Guy Yeah but I saw mat pats lore to the backrooms, and he said that time acts strangely in the backrooms.
@@c_r4bbit Nah, it was a Ryder moving truck that blew of the federal building right in the middle of the city in a commercial zone. I was 12 when it happened and remember seeing it all over the news.
This creature chasing Robbie down has to be one of the best renditions I've seen of "that's humanoid, but I have no clue what I'm looking at" I've ever seen.
the part where Jack Black was revealed to be the bacteria was pretty great
"I... am the bacteria"
@@Olivertheoddone And then Mark stares at him and says "This guy's such a toolbag"
Plot twist: it's some Chinese man
I don't get the "bacteria" joke@@Olivertheoddone
@@lolasohercules if ur talking about the bacteria its the howler thingy but if ur talking about the i am the bacteria part then its a referance to the trash ahh minecraft movie (i said both cuz theres at least someone here who doesnt get either
The freeze when the bacteria bloke starts running like a nazi zombie made it it even scarier. Like your brain just stops and is like "oh shit..." Before snapping back to reality
Yeah that made it more scary. Like it gave a few moments to Process what the hell even was it and yet we still don't know.
yeah, it was a great way to break up the pacing so that the viewer could realize what's going on and have a terrifying realization before switching back to the action
@@UltraIDDQD6DOOM so I guess now we know you go all bacterial before you die or maybe turn into one of the life forms
Everything in this scene and the frame is pure perfection in horror it looks so realistic, him running back to the room and just seeing him already running at him and like hes at the perfect distance where you cant really see what that monster is very well but you can still sort of understand what it looks like ! AGHHH if the movie is gonna be like this found footage but longer its gonna be AMAZINGGGGGG I WANT IT TO BE 99.9% FOUND FOOTAGE WITH ASYNC RESEARCHERS AND NORMAL PEOPLE AND I WANT CUTS BETWEEN THE TWO GROUPS
For a second I thought it was another person trapped trying to escape. I definitely would have been eaten by this thing 😂
the caveman cutout feels like the backrooms is mocking you, calling you a helpless primate in this place
😆 true
I thought it was the geico caveman for a sec
Timestamp?
To me it felt like bait for something
in one of the first videos of the series, one of the walls has written that if you see the monster, you have to stand still and look at it in the eyes. Maybe someone in the backrooms placed the caveman there to keep the monster on check
Wow. Lost for words. What an excellent piece. Kane's creativity is outstanding.
Seeing the scale of the red city outside the windows always get me. The static whirring that plays adds so much to those parts too. In pitfalls there was that same red city too. Love this world building
If i was in this situation that bottle of Jack Daniel's on the table aint lasting long.
Trueeeeee
lmaoo right, Ravi should’ve downed the entire thing if he just gave up at the end of the video
Frfr
Lmao I thought the same thing, I was like at this point might as well take it, might need it once you decide to give up.
Maybe a sign of how fast the person drinking it left it behind and got out of there.
dude the "I'm trying to leave" line just hits hard. bro just wants out but keeps finding himself deeper and deeper into the backrooms.
14:40 I love that he genuinely appreciates and seems to momentarily be cheered up after he notices and remembers this rug. I had the same exact reaction seeing it here and honestly certain memories like THAT rug seem to personal and nostalgic for me. I swear to god i had that rug and me and my siblings would play with hot wheels on it, but I NEVER saw that rug anywhere else for decades, including all my friends of the same age and generation - like it only ever existed for me and my childhood in my memories, only to later find out that countless people had that rug too, yet it retains that exactly feeling in my everyone. Some mandela-effect like creepy mix of nostalgia and comfort. The character stopping to turn around and huff out of appreciation like the memories of the rug suddenly awoke in his mind as well made me feel more connected to him than almost every protagonist I've seen in years over hours and hours worth of exposition and getting to know them. Here all Kane had to do was just remind us visually that this character is a human being that used to be a kid, and he's now trapped in a nightmare purgatory - and the same goes for us, because as we watch this video, we're stuck there with him.
Exactly so, I had that exact same reaction seeing that rug again after 20 years
I haven't seen this mentioned yet, but the guy who Robbie is talking to is definitely in the future. Or at least, the future in relation to Robbie. Robbie's car radio in the beginning of the tape is talking about the Oklahoma City Bombing defense attorney. This trial started and ended in 1997, giving us a rough timeframe for when Robbie existed in reality in this tape.
If we are assuming this house is a mirror of the other man's house, you'll notice he has a singing bass fish on his wall. Those didn't start selling until the early 2000s.
Really neat detail there, and once again highlights the time changes that happen when 'clipping'.
His name is Ravi it's right there in the description of the video.
You can also hear a commercial in the background that gives an even more accurate window of time for when the other guy existed.
Didn't catch that, well spotted
Imagine Kane doesn't know that and just goes along with it
That means Ravi traveled back to the future, and talks to a man in the future, but as another comment said, this man and his house was a past version of the ones we see in the BR (pressumably, the living room and the infected man).
Absolutely beyond knocked it out of the park. This is the most nerve-racking and mind-blowing entry since The Pitfalls
God the part where he was speaking to another guy through the wall? Unreal. Love how Kane keeps it fresh.
I was tense but I actually felt fear when he entered the dim room with the white speaker on the wall playing the eerie looping music, then the lights flash and he sees something and takes off, got my heart pounding for a second and I knew we were so back!!! Kane is a mastermind
Kane could keep making found footage videos like these forever and honestly, I don't think I'd ever get bored of them. The unique furniture and architecture keeps each room interesting as the protagonist walks through, it never feels like there's a dull moment, plus the fear that something could be lurking around each and every corner keeps you on alert.
Nah... it's starting to get old..
@@brian8507 Not even slightly.
@@targetisstrong9180 no it is. Memes don't last forever. The movie will be really bad
@@brian8507 Okay, then don’t watch it then? Not hard
@@targetisstrong9180 I'm way ahead of u... I've been planning to not watch it for weeks now. But I also want to wake up from parasocial worshipping of kane. So stop listening to him