I appreciate this a ton. I have been trying to make a wide scene with clouds, but every tutorial only shows how to make a single cloud in a box, or to use a ocean texture to have overcast clouds. I wanted a more dynamic system that would especially work well for time-lapse. These existing methods have complications as both generated and object don't allow me to shape the clouds into a structure that I want and ultimately get clipped by the object itself. So say I want the clouds to bunch up a bit towards a hill/mountain, plus have controlled empty spots, I couldn't. But you explained exactly what I needed in a very clear way here and I am confident that I can achieve my goal. Thank you!
It's one another tutorial that covers what I've wanted to learn but no1 else happened to make tutorial for. Not only that but instead of tutorial I got full fledged lesson about the subject. Truly superb channel, leaving a sub. Keep up the good work, sir
What I love the most is that you are still using 3.0. It is so hard to follow tutorials that are using the experimental versions. I really love your work and it is extremly satisfying to listen how you explain everything.
This is insanely well made and well explained. I'm curious to how you seem to understand so well the ins and outs of coordinates. I would love to see more tutorials explaining what math nodes should be used for different effects and why those nodes are necessary for those effects. So basically at math lesson in blender! :D Again, this was insane and thank you for the tutorial! :)
This is EXACTLY what I was looking for! Your videos always have tutorials no one else shows, thank you! By the way, I think it would be nice if you could have the addon to show what buttons your hitting on your keyboard and mouse. I think it'd be useful for viewers when your creating giant node trees and explaining through annotations.
Wow! Crazy cool tutorials!) i glad that i found your channel! Cool tut themes, when i get free time, i will walk thrue it! Thank you! That will very helpfull for my project!
I really like the way you are doing things, your channel is gonna blow up, i can feel it, there is a lot of value in your videos. One thing i would LOVE would be a screenshot of the final node tree so i can reference that after watching the video instead of stumbling around on the time slider to find where i f.ed up
I just made this thanks to you. I was thinking it must be possible to even have the clouds vortex around using this set up so imma try that Ik it’s a super anime thing to have the clouds split but also twirl a bit like it’s ripping the air. I’ll try to figure it out myself and see what’s up !!!!! Thanks for helping me understand geometry nodes as well your channel has been super helpful
Apparently you can rotate the plain axis a bit to get a slight rotation but it doesn't have a more harsh rotation either way its basic enough that you can do it without changing it
Nice, like the other tutorials of yours. Do you share your files somewhere or a screenshot of all nodes. Kinda hard to follow the back and forth with the nodes to show the abilities of the setup. So a screenshot at some point of the video would help... :-) THX
hello sir, i have problem, remake this in blender 3.0. my empty / pusher is moving the wohhole coordinates alonge the axies. no hole, its like the texture is moving with the empty, no hole is creating. can you help me ?
For some reason it did that for me the first time, then I remade the 'Texture coordinate, length, map range and scale' part, and swapped the subtract input from the Voronoi Texture from bottom to top, and then back again and it worked. No idea why.
Can you make tutorial on destructions in anime like after landing , punching mostly that one punch man scene where he jump from moon i want to know how to do those destruction in blender
Hello, do you know what changed between these versions of blender and the most recent. I would like to make some of these work in blender 3.6+ and beyond but it seems to break because the math is different, but I'm not sure where.
It s not working at all lol. I have a big ammount of noise, nothing that look like a cloud. It s not working to the 1.1 scale. only for creating little clouds may be? I ve created a huge floating island and i would to put this king of cloud around. What should i change to have this king of cloud but really big.
The noise texture uses the generated coordinates by default, that's why the clouds look squashed in the first part of the tutorial, the cube's scale wasn't applied.
You're literally focusing on all the VFX I'm trying to learn. Keep up the good work. You're amazing
me 2 bro
yea me too, sorry too late 1 year...
I have no idea what's happening, but I can tell it's brilliant.
This is really specific and i feel like someone out there was looking for exactly this and found it.
The fact that you show this for free is mindblowing
YOU LEGEND. This is one of the things I was looking for!
I appreciate this a ton. I have been trying to make a wide scene with clouds, but every tutorial only shows how to make a single cloud in a box, or to use a ocean texture to have overcast clouds. I wanted a more dynamic system that would especially work well for time-lapse.
These existing methods have complications as both generated and object don't allow me to shape the clouds into a structure that I want and ultimately get clipped by the object itself. So say I want the clouds to bunch up a bit towards a hill/mountain, plus have controlled empty spots, I couldn't. But you explained exactly what I needed in a very clear way here and I am confident that I can achieve my goal. Thank you!
Comparitively small channel, but one of the best and unique i’ve seen. Don’t stop please!
It's one another tutorial that covers what I've wanted to learn but no1 else happened to make tutorial for. Not only that but instead of tutorial I got full fledged lesson about the subject. Truly superb channel, leaving a sub. Keep up the good work, sir
My god this is good, the results AND the vector node techniques shown, it's mind boggling, thank you for this bud.
You are killing these tutorials!
This tutorial legit removed knowledge from my brain. Thanks
Felt like I was in math class again lol.
Thank goodness I can pause and rewind.
Thanks for this tutorial it was very interesting!
this man is pure teacher
What I love the most is that you are still using 3.0. It is so hard to follow tutorials that are using the experimental versions. I really love your work and it is extremly satisfying to listen how you explain everything.
Supercool effect! Well explained…but my brain had a little meltdown…so I’m going to watch this several times again:))
Me too!
Finally I can destroy some goddamn clouds
I was literally trying to figure this out for a film I have coming up. Your vids are always so clear and concise. You’re awesome man .
awesome, I love this type of effect
Man I love your tutorials the way u explain is just amazing
This is insanely well made and well explained.
I'm curious to how you seem to understand so well the ins and outs of coordinates.
I would love to see more tutorials explaining what math nodes should be used for different effects and why those nodes are necessary for those effects. So basically at math lesson in blender! :D
Again, this was insane and thank you for the tutorial! :)
muchos gracias senior!! , Nodes make sense now. much respect for sharing everything for free, like blender stuff should always be
Although I'm not a beginner but I love the way u explain step by step and thank for your idea. Big love for you.
Exactly what I needed, and I really appreciate the in-depth explanation!
You're a Blender god! Thanks for the amazing tutorials!
I love your videos! I've learned so much, thank you!
it is definitely helpful! I appreciate not even when you explain how you did it, but why you did it!
This is EXACTLY what I was looking for! Your videos always have tutorials no one else shows, thank you!
By the way, I think it would be nice if you could have the addon to show what buttons your hitting on your keyboard and mouse. I think it'd be useful for viewers when your creating giant node trees and explaining through annotations.
Very creative and of course you have very in-depth knowledge of shader. Thanks for you work mate. I'll keep watching next of the videos.
Really unic tutorials! Thank for sharing, it's so good for pur community!
You're killing it! One thing that would greatly help with shader-based tutorials would be the Node Preview addon
Man!!! you are amazing! thanks for teaching as so well!
Wow! Crazy cool tutorials!) i glad that i found your channel! Cool tut themes, when i get free time, i will walk thrue it! Thank you! That will very helpfull for my project!
i LOVE your tutorials.
I really like the way you are doing things, your channel is gonna blow up, i can feel it, there is a lot of value in your videos. One thing i would LOVE would be a screenshot of the final node tree so i can reference that after watching the video instead of stumbling around on the time slider to find where i f.ed up
Just awesome man 🙏💙 Thanks so much for sharing your knowledge
finally! can make a good video on how to make my castle movies in the middle of thee clouds
thank you very much
Awesome Setup! Thanks!
"in case you're british" yup thats my blender youtuber right there
As soon as i heard that specific accent i knew, a fellow Bulgarian lmao, good tutorial brat mi
Thanks for sharing this, excellent work explaining all the concepts !
"Alright fine.. I'll watch a geometry nodes tutorial" - "so we aren't using Geometry nodes"
awesome, another blender master👍👍👍👍👍👍👍👍
This is just incredible.
+1 Subscriber
You're amazing!
sweet demo
Wtf dude i was literally about to look for something like this
this is awesome!!
Blender is the most Powerful 3d tool....agree?
No
I just made this thanks to you. I was thinking it must be possible to even have the clouds vortex around using this set up so imma try that Ik it’s a super anime thing to have the clouds split but also twirl a bit like it’s ripping the air. I’ll try to figure it out myself and see what’s up !!!!! Thanks for helping me understand geometry nodes as well your channel has been super helpful
Apparently you can rotate the plain axis a bit to get a slight rotation but it doesn't have a more harsh rotation either way its basic enough that you can do it without changing it
Keep it up friends
excelente ! gracias !
How do you figure this stuff out?? You do a great job of explaining the science behind the results.
This was great!!!
Thank you
man you're great keeep going
Awesome 👍
this is good
I have issues in cycles. I can´t make it work. In evee looks perfect, but in cycles just doesn`t work. Someone with the same problem?
I have the same Problem (almost, it's only visible at the exact edge of my Energy Beam, no matter what I change), did you find a solution?
🤣 great tutorial !
i meseed up somewhere with eevee
Nice, like the other tutorials of yours.
Do you share your files somewhere or a screenshot of all nodes.
Kinda hard to follow the back and forth with the nodes to show the abilities of the setup. So a screenshot at some point of the video would help... :-) THX
Thats dope
Can you do a tutorial on how to make those 3D cards with cool effect like particles and such, great work tho!
Subscribed
hello sir, i have problem, remake this in blender 3.0. my empty / pusher is moving the wohhole coordinates alonge the axies. no hole, its like the texture is moving with the empty, no hole is creating. can you help me ?
For some reason it did that for me the first time, then I remade the 'Texture coordinate, length, map range and scale' part, and swapped the subtract input from the Voronoi Texture from bottom to top, and then back again and it worked. No idea why.
@@FrostUK thank you sir ! i will test it later - have a great day sir ciao
Hey! Can you make a tutorial on wiping a surface clean? Something like a dust layer getting cleared by a hand type thing.
Can you make tutorial on destructions in anime like after landing , punching mostly that one punch man scene where he jump from moon i want to know how to do those destruction in blender
Cool~!
Can you export this as an alembic file?
how do we inscrease the density. math multiply not working
Hello, do you know what changed between these versions of blender and the most recent. I would like to make some of these work in blender 3.6+ and beyond but it seems to break because the math is different, but I'm not sure where.
Can you do this with rocks to?
is there a way to rap this around a spear? like the world its self
eres de gran ayuda amigo
It s not working at all lol.
I have a big ammount of noise, nothing that look like a cloud.
It s not working to the 1.1 scale. only for creating little clouds may be?
I ve created a huge floating island and i would to put this king of cloud around. What should i change to have this king of cloud but really big.
ONE PUNCH BRI'ISH
Blender is getting too powerful!!
You blender tutorial UA-camrs are getting closer and closer to Pixar-like effects!
can you upload blender file?
A like for the algorithm
How did u get the "pusher"?
Bro is this in Eevee
The noise texture uses the generated coordinates by default, that's why the clouds look squashed in the first part of the tutorial, the cube's scale wasn't applied.
why the hell everything is italic here