Hey RJ thanks for this amazing tutorials if this series includes a video editing at last it's gonna be epic and I hope you show us some of your editing methods or techniques that makes your render look so good and realistic ❤
@@varocks9631 I can’t say because I can’t see your blender file. But make sure the tunnel isn’t selected. First deselect everything. Next, ONLY select the faces of the small lights. Also, make sure you select the correct material slot in the material properties. The orange lights should have their own material slot when clicking assign, like I show you in the tutorial.
I skipped the UV unwrapping because the texture visually looked good and I’m only using this asset in blender. But in all other circumstances UV unwrapping is HIGHLY recommended! I will clarify in the next video
@@onlyrjCG Thankyou for the explanation i was going to skip the UV part on my recent project cuz it was a lil bit confusing for me glad you cleared my confusion Thankyou
Amazing man, I am waiting for the next part!
I gotchu
Hey RJ thanks for this amazing tutorials if this series includes a video editing at last it's gonna be epic and I hope you show us some of your editing methods or techniques that makes your render look so good and realistic ❤
Thanks for sharing this knowledge! 👏
Glad I can provide valuable content 👍
You're a great teacher, keep it up sir
Appreciate it. More on the way!
thanks dude i learn so many things from you just keep upload this kind of content 😊
@@saadbacha6905 awesome! I’ll be uploading more 😄
Let's go! Next Part?
finishing it up!
Great Explanation My Friend ❤
thanks! stay tuned for the next part
very nice bro
Show us the next part, please. Impressive teaching skill
Loved it bro!!😊
Thanks! I love teaching everyone!
@ please make the complete detailed launch control video, like what each setting does and also how to drift using launch control.
@@Ashrafaliasif_ On the list
The next tutorial you make can it be a bit slower where there are almost to no cuts for example like blender gurus tutorials?
Can u make a tutorial where u composite these shot, the final result looks different to what u r showing on the render view
Amazing tutorial, thank u 🫡
thanks! stay tuned for next part
love your tutorial next part please
@@artisticlife7182 working on it 👍
New and subscribed thanks sir
thanks! more content on the way
cool
great job
thank you. Hopefully this was helpful
a quick question please,
how do you put human model inside cars?
i will appreciate your feedback
Thank you man, 1❤
No problem 👍
While assigning the material to orange square lights whole tunnel gets that material. Do you know why is this happening
@@varocks9631 I can’t say because I can’t see your blender file. But make sure the tunnel isn’t selected. First deselect everything. Next, ONLY select the faces of the small lights. Also, make sure you select the correct material slot in the material properties. The orange lights should have their own material slot when clicking assign, like I show you in the tutorial.
Can teach please how import the 3D model from scetchfap
Where is the camera setup part and car rigged part?
Blend Files on Patreon - bit.ly/3AIEZVV
So the UV unwrapping doesnt required ? please explain thoroughly
I skipped the UV unwrapping because the texture visually looked good and I’m only using this asset in blender. But in all other circumstances UV unwrapping is HIGHLY recommended! I will clarify in the next video
@@onlyrjCG Thankyou for the explanation i was going to skip the UV part on my recent project cuz it was a lil bit confusing for me glad you cleared my confusion Thankyou
@@ArTemis1409 Yeah, I should also clarify the tunnel textures already had baked UVs specific to my tunnel model, so no need to unwrap in my case.
❤❤
Graphic specs
next part????
@@mr.rafsanrehan3557 soon!
@@onlyrjCG please as soon as possible
*Subscribed. Im the artist by the way, if you interested what I do, you know where to find me* 😊😊😊
Activate Windows it is like a 10$
For what?
Mind your own business its like a 0$
How does that affect you?? 😐