Full Performance Capture in Rokoko Studio - retarget in Blender + livestream to Unreal Engine

Поділитися
Вставка
  • Опубліковано 31 гру 2024

КОМЕНТАРІ • 14

  • @BreakingTaps
    @BreakingTaps 4 роки тому +1

    Excited to hear about an Android solution! Any way to find out more about this, sign up for beta, ETA, etc?

    • @RokokoMotion
      @RokokoMotion  4 роки тому +1

      Hi! We haven’t released the version for Android yet but we are working on it. Stay tuned :)

  • @VybeX-
    @VybeX- 3 роки тому

    I ended up with a dotted outlined rig. Can I still pair it with another rig this way?

  • @leozelllockhard9184
    @leozelllockhard9184 3 роки тому

    may i know how to export the retargeted animation from blender to unreal? tried but the animation seems wacky..everything is good on blender..maybe just export or import setting?

    • @shawnarms16
      @shawnarms16 3 роки тому

      yeah they always leave this stuff out.

  • @tablettablet4792
    @tablettablet4792 3 роки тому

    Is there coming a licestream to unity?

  • @andregama8068
    @andregama8068 4 роки тому

    Hi
    Does the facial capture system work with Android nokia?
    Thanks

    • @RokokoMotion
      @RokokoMotion  4 роки тому +1

      Hello Andre and thanks for reaching out. Currently our Face Capture isn't available for Android users, but we are working on it. Stay tuned!

    • @safeerkhan6802
      @safeerkhan6802 2 роки тому

      @@RokokoMotion 😂 one year ago sty tuned

  • @yoshiYoish
    @yoshiYoish 3 роки тому

    is android still available yet?

  • @themightyflog
    @themightyflog 4 роки тому

    So we can import DAZ to Blender and then Blender to Unreal?

  • @x64vfx
    @x64vfx 3 роки тому +1

    Face capture and live streaming to blender should be free. :(

  • @mattless6791
    @mattless6791 3 роки тому

    Xd