BlendArMocap - Realtime Hand, Face and Pose Detection in Blender using Mediapipe

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  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 328

  • @thinkinggrin-blender1241
    @thinkinggrin-blender1241 2 роки тому +90

    I love it how People like u are making mocap available for everyone.
    Thank you!

  • @nholmes86
    @nholmes86 2 роки тому +41

    This works so light on my pc ..and its not even powerful one, I think you and blender should work together and make this feature as a normal addon, both of you would benefit alot !

    • @ezzahanam5326
      @ezzahanam5326 2 роки тому +6

      agree... @cgtinker are a game changer

    • @yuvrajbbb
      @yuvrajbbb Рік тому

      How to download in blender bro please tell me as soon as possible

  • @vanarqwq3660
    @vanarqwq3660 2 роки тому +13

    My words can't describe how much respect I have for this man

  • @bo-h8075
    @bo-h8075 2 роки тому +5

    Somehow UA-cam algorithm gave me your video in my feed and I cannot complain this what a good choice. Thanks you for making content and your work available for everyone, keep it up!!

  • @rickmarques10
    @rickmarques10 2 роки тому +8

    This is a real game changer for the Blender community. Thank you for this great app!

  • @niranicikunstzwergolin
    @niranicikunstzwergolin 2 роки тому +1

    Omg I just thought about something like that before I got to sleep yesterday.
    I was like "man it would be awesome if I could just stand in front of a camera and make a walk animation inside of blender myself"
    AND HERE IT IS
    Totally going to test that out, thank you!

  • @techiechar
    @techiechar 2 роки тому +11

    CG thank you so much, this is a real gift to the community; if i can make it work in iclone I will absolutely donate, and hope others do, too

  • @samgoldwater
    @samgoldwater 2 роки тому +7

    Fascinating dude, following this project very closely ❤️

  • @recreatingcontents5795
    @recreatingcontents5795 2 роки тому +10

    Since the empties are not parented there is no hierarchy. Is it possible to parent the empties to each other, for example the hand, shoulder be parented to the forearm, forearm parented to arm, and arm parented to shoulder, and so on. How would I go about doing that?

    • @cgtinker
      @cgtinker  2 роки тому +1

      Their positions are all in global space, so not really. Best would be great to write a script

    • @recreatingcontents5795
      @recreatingcontents5795 2 роки тому

      @@cgtinker I found an addon on the Blender market called Empties to Bones, which can convert empties to bones and then be used with Auto-Rig Pro's Remap tool to transfer bone animations: However, in order for the addon to function, the empties must be parented using the hierarchy described above. Because I don't know how to write a script, I'm guessing the addon won't work. I was hoping to find a way to retarget my animation onto Mixamo or other rigs besides rigify.

    • @cgtinker
      @cgtinker  2 роки тому +2

      @@recreatingcontents5795 you know what, I like the idea of an empty hierarchy and a ground-truth rig. I'll implement that.

    • @recreatingcontents5795
      @recreatingcontents5795 Рік тому

      ​@@cgtinker I'm excited to see how it works, as well as the Holistic (Experimental) and Leg animation transfer (Experimental) with foot locking. I appreciate how people like you are making mocap accessible to everyone. It is not an easy task, so keep up the good work. Thank you for your hard work in making this happen!

  • @randomdudr
    @randomdudr 2 роки тому +1

    This is just what I need. Thinking of doing some free educational health videos

  • @keriatin5338
    @keriatin5338 2 місяці тому

    brother is this legit ? im mindblown ,you should be up in the sky man , u clearly dont get enough recognition wich u deserve

  • @RandMpinkFilms
    @RandMpinkFilms Рік тому +1

    This is amazing. Blender continues to blow my mind. Thanks for this!!

  • @okgreat4851
    @okgreat4851 2 роки тому +10

    Keep it up man this is great!

  • @emo10001
    @emo10001 2 роки тому +1

    This is fantastic! I tried to do this a year ago, but just don't have the skills. Thank you so much!

    • @cgtinker
      @cgtinker  2 роки тому +2

      Thanks! To actually use the data on a rig is quiet though! Took me way longer than initially expected.

    • @BB0YDL
      @BB0YDL 2 роки тому

      Fantastic !
      Is this rig usable as vrm for live tracking ?

  • @strictlypsyche5990
    @strictlypsyche5990 Рік тому +2

    I want to thank you so very much. I have just installed it, but I truly believe that you are going to save me a lot of time in mocap and animation. I love the face detection and all the rest too. Full body is unbelievable. Thanks again!!!

  • @pinganchen6260
    @pinganchen6260 Рік тому +1

    CG, Thank you very much! You are such a patient and kind guy!!!

  • @USBEN.
    @USBEN. 2 роки тому

    Thankyou man, i tried AI mocap services but they are soo expensive. Needed something like this very badly. I'm glad you doing this.

  •  2 роки тому +1

    I really admire you, your work has saved many enthusiasts like me, I will support you with a cup of coffee, hope you develop it more like the sound for the mouth joint, I Will wait and buy from you, wish you a lot of health, I love it , thank you

    • @cgtinker
      @cgtinker  2 роки тому +1

      thanks a lot!
      I'll keep it on - have already some updates in mind :)

  • @mirakuru6298
    @mirakuru6298 Рік тому

    Woow, This is Amazing! Thank you for this addon this is huge timesaver for indie-game development!

  • @NikNarek
    @NikNarek 2 роки тому +2

    Hey there, I’m having a problem sir, I can’t get mediapipe to say true in the dependencies

  • @Hucktebein
    @Hucktebein 2 роки тому +1

    Wow, voll der Hammer. Grüße aus Berlin und Danke!

  • @MakeItMoveMedia
    @MakeItMoveMedia 2 роки тому +3

    This looks great!

  • @danielfikre112
    @danielfikre112 3 місяці тому

    man i just join this channel be your fan in 5 min .you are the best!

  • @NiciAngelPlay
    @NiciAngelPlay 2 роки тому +1

    [02:58] Das metarig unsichtbar zu machen und das rig sichtbar, hat mich etwas verwirrt^^,
    Dachte wieso bewegt es sich nicht mit wie im Video?
    Super Sache

    • @cgtinker
      @cgtinker  2 роки тому +1

      gutes feedback, danke :)
      werde es in Zukunft zur Seite schieben.

  • @vipul3571
    @vipul3571 2 роки тому +1

    Thank you making this mockap,
    And sorry for ,
    Downloding free,
    Because I am on learning face, also I don't have money for supporting you.
    Thanks buddy for this,
    Hope your channel is grow

    • @cgtinker
      @cgtinker  2 роки тому +1

      thanks, hope you have a gd learning experience within the blender community :)

  • @MelvilleG
    @MelvilleG Рік тому +1

    Thank you so much for your effort. The work you are doing really makes people's lives easier.

  • @hectorbacchus
    @hectorbacchus 2 роки тому +2

    This is great! Please keep going!

  • @MelonShield
    @MelonShield 2 роки тому +1

    Hey man, really like your video! Found out about MediaPipe yesterday and today about your work.
    I've been developing a Blender addon (solely face mocap) for myself over the past few weeks too.
    It uses some heavy maths with projections from 3D to 2D and vice versa, so I guess it is by far a lot
    easier this way, both implementation and maintenance wise. Am excited to compare it with your
    work, after I'm done changing to MediaPipe too!
    Keep up the good work man, it's motivating to have others around with similar hobbies, hehe :)

    • @cgtinker
      @cgtinker  2 роки тому +2

      thanks! keep it up ;p
      using mediapipe is not to easy as all points are in global space, so it's still lot's of work. therefore the facial animation part seems very similar to 2D - when you check it out you'll see.. :D
      mind to share you git?

    • @MelonShield
      @MelonShield 2 роки тому +2

      ​@@cgtinker You're probably right, I shouldn't assume anything before actually facing it :P
      As for my Repo, I didn't create one yet... But I think it's a good time to set up one. I'll share
      it with you in the future and will be looking forward to feedback!

  • @YukiLee
    @YukiLee 2 роки тому +5

    A very big help for us. I did everything as in the lesson. Although I am a complete zero in blender. There was simply a great desire to revive the model. I have only one question - Is it possible to somehow make the model repeat the movements in real time instead of the Transfer? so as not to record the movements, but immediately the model repeated in the render window. I'm really looking forward to this opportunity. I will be ready to thank and support the project with money

    • @cgtinker
      @cgtinker  2 роки тому +3

      Yea but needs a fast machine!
      If you just record for a second and directly transfer the character is linked to the tracking results. If you then start recording again, you will see realtime results on the character.

  • @Fancy.languages1
    @Fancy.languages1 2 роки тому

    update again! thank you! you're amazing!

  • @johan8676
    @johan8676 2 роки тому +1

    absolutely wonderful stuff youve made. thank you!

  • @theparkp
    @theparkp 2 роки тому

    what a great job worth millions

  • @zaferec2354
    @zaferec2354 2 роки тому +1

    I guess it only works on "Rigify". So, can't the scanned points be transferred as tracks? So we can connect these tracks to the bones in our armature. Also, isn't the full body (body + face + hands) rendered? Maybe this is possible with a triple camera system. But even now being able to do this in real time is exciting. So thank you for offering such a plugin for free.

  • @mecsympa4909
    @mecsympa4909 Рік тому

    Merci! really thanks from france for your help and you're work you're amazing

  • @chereshnya3
    @chereshnya3 2 роки тому

    Man, it's so fucking crazy! It's really important addon for animation! Thank you!

  • @anastashalee8712
    @anastashalee8712 2 роки тому +1

    Took downloaded everything works

  • @ChamIseul
    @ChamIseul 2 роки тому

    I just tested the addon. It's perfect. It's great..

  • @rrrrrrin
    @rrrrrrin Рік тому

    Thanks for this! I want to create the code for motion capture myself in the nearest future (I am studying it now), but decided to try using addons as well until.

  • @mastermaj
    @mastermaj 2 роки тому

    I’m in the blender rabbit hole foreal now

  • @alexeyr7099
    @alexeyr7099 2 роки тому +1

    Amazing work! You fantastic

  • @TrippyDawg
    @TrippyDawg 2 роки тому +1

    I wish u could use non-rigify bones for this to work.

  • @Loktantra_Ke_Liye
    @Loktantra_Ke_Liye Рік тому +1

    Hi, When installing dependencies. It shows error - Installation of mediapipe failed. Check system console output. Can anyone help me. Thanks

  • @drugdog-qp8ww
    @drugdog-qp8ww Рік тому +1

    How would i bake the motion from driver to keyframe

  • @activemotionpictures
    @activemotionpictures 2 роки тому +1

    this is awesome!! Great video!
    Quick question: Could we use hand gestures to drive animation. (If I do index finger pointing up (1# pose)", can I scale an object?

    • @cgtinker
      @cgtinker  2 роки тому +2

      haha funny idea. uhm well obv it isn't made for that but guess you kinda can. you'd have to set up drivers for that but that shouldn't be too hard.
      for this case, a simple sample: create a cube, add a driver to the scale, use the x-rotation value of the "index mcp driver" to drive the scale.

  • @TheRealJerseyJoe
    @TheRealJerseyJoe 2 роки тому +1

    Very exciting !

  • @dirtcreature3d
    @dirtcreature3d 2 роки тому +2

    can't get it to work unfortunately I've tried on windows and Mac, 3.0 and 3.1, I am running with elevated privileges on both, it says ...returned non zero exit status 1, seems like an awesome add-on though thank you for your hard work on it

    • @cgtinker
      @cgtinker  2 роки тому

      Bummer, whats your operating system? I think 10.15+ is required. If you are using a silicon mac, make sure to download the intel version of blender. the silicone blender version is not supported.

  • @C0llinsW0rth.
    @C0llinsW0rth. Рік тому

    subscribed, it's an awesome sounding addon!

  • @MartinNicolasGrasso
    @MartinNicolasGrasso 2 роки тому

    Wow, this is amazing! Thanks for this work

  • @creativepickup
    @creativepickup 2 роки тому

    Thank you sir for this amazing add on

  • @andreybagrichuk5365
    @andreybagrichuk5365 7 місяців тому

    Maaaan, thank you a lot for your content

  • @dayspring4709
    @dayspring4709 2 роки тому

    It is recommended that multiple channels can be input at the same time and can be captured together. The face is not supposed to consider using the blend shape key.

    • @cgtinker
      @cgtinker  2 роки тому

      what do you mean?

    • @dayspring4709
      @dayspring4709 2 роки тому

      @@cgtinker translation problem.
      1 If multiple cameras can record and analyze at the same time, it is convenient for the characters to perform without repeatedly recording hand movements and body movements.
      2 I have watched a lot of ai expression tracking, in fact, Ziva also drives blender's shape keys by analyzing the facial shape, so that some factors of unstable tracking can be supplemented by shape keys

    • @dayspring4709
      @dayspring4709 2 роки тому

      @@cgtinker Of course, I prefer to be able to perform accurate tracking later, so the effect should be better than the effect of real-time tracking

    • @cgtinker
      @cgtinker  2 роки тому +1

      @@dayspring4709 thanks for the feedback!

  • @dunstanmusani8223
    @dunstanmusani8223 2 роки тому +1

    Such a life saver 😋

  • @tyraniusdelten8207
    @tyraniusdelten8207 2 роки тому +1

    Respect!

  • @dantab2407
    @dantab2407 2 роки тому +1

    Looks nice ! May I ask you, do you need an internet connection after all dependecies had been downloaded? Or is it totally internet dependent ?

    • @cgtinker
      @cgtinker  2 роки тому +1

      Once the dependencies are installed you can turn down internet. Runs locally

  • @warrenzechnas
    @warrenzechnas 2 роки тому

    THANK YOU!!! you're AMAZING!

  • @Hepworks
    @Hepworks 5 місяців тому +1

    does this work with blender 4? I'm getting problems installing mediapipe

  • @byondent
    @byondent Рік тому

    Great tutorial, very well explained. Thank you. I'm trying to use the add-on on an animation made with the rokoko live plug-in and a mixamo rig. However, when I try to transfer the detection, it doesn't work. It places the animation to the side of my figure. Any help would be greatly appreciated

    • @cgtinker
      @cgtinker  Рік тому

      I guess I don't fully understand.
      What's the side of your figure? Also, by default it just transfers motion to generated humanoid rigify rigs

    • @byondent
      @byondent Рік тому

      @cg tinker ok I understand now, my rig is not a rigify rig it's a mixamo one

  • @tanujsaini-y9b
    @tanujsaini-y9b Рік тому

    great work brother

  • @AmonLord
    @AmonLord 2 роки тому +1

    Great App mate!

  • @Jeefrect
    @Jeefrect Місяць тому

    OmegaWOW
    RESPECT BRATAN

  • @creativepickup
    @creativepickup 2 роки тому

    Very good sir keep creating

  • @scorpion6111
    @scorpion6111 2 роки тому +1

    this is amazing but do u mind doing a video where u connect the armature to a humen mesh.

    • @cgtinker
      @cgtinker  2 роки тому +1

      I'm modelling a char right now, will prolly take it for the vid! :)

  • @1murkeybadmayn
    @1murkeybadmayn 2 роки тому +1

    Thank you for this update. I noticed in the video the legs did not move after you did the pose transfer, may i ask why? thanks again, really appreciate it.

    • @cgtinker
      @cgtinker  2 роки тому +1

      well uhm I didn't press the "experimental leg transfer button".. :P

    • @1murkeybadmayn
      @1murkeybadmayn 2 роки тому

      @@cgtinker oh ok thanks.

  • @ml.3thical
    @ml.3thical 4 місяці тому

    very nice but instalation proces links where are they for mediapips and rest :(

  • @ahmetbaykara.mp3
    @ahmetbaykara.mp3 2 роки тому

    The only limitation I see is the webcam for this addon. I have an iMac and my room is not as big to capture my full body. So it would very difficult to adjust the 27inch iMac for the proper position. I wish you add pre-recorded video option to shot motions with our phones from any places 🙏💫

  • @Tamer_Gomaa
    @Tamer_Gomaa 2 роки тому

    Great effort, thanks for sharing 😊

  • @diosupremo4928
    @diosupremo4928 Рік тому

    Which model are you using inside mediapipe for pose tracking? I find blaze pose the most stable one

  • @tam2000k2
    @tam2000k2 2 роки тому +1

    Is there any way that you could do a video on how to transfer the motion captured data to a Daz3d character, such as exporting a bvh file or is it possible to export an fbx file that is "mixamo compliant", so that it can be used on a Daz3d character? Thanks in advance

  • @shivangipriya4153
    @shivangipriya4153 2 роки тому

    Thank you. Can you more video as full body specific for person when walk

  • @DanielPartzsch
    @DanielPartzsch 2 роки тому +1

    That's awesome. May I ask though why it's only working with the old face rig? Are there benefits to the old rig or do you plan to support the new face rig as well? Thanks again!

    • @cgtinker
      @cgtinker  2 роки тому +3

      I plan to support it in the future. Main reason is that I usually develop in blender v2.9 and port from there to other versions.

  • @Neon-vy3jd
    @Neon-vy3jd 9 місяців тому

    lots of love lots of respect

  • @serkainex7840
    @serkainex7840 2 роки тому

    eres un pan de dios y buena persona, gracias por ayudarme a simplificar el workflow :3 un abrazo

  • @henokgebreslase8256
    @henokgebreslase8256 2 роки тому +2

    It is a really an awesome add on ....i was thinking and what if you make it import a video file from the pc and track from it with high precision. It will be good for pose tracks and the legs b/c we will record in different env't and can take the animation in other footages. Any ways thanks alot😊

    • @AugmentedSmurf
      @AugmentedSmurf 2 роки тому

      Honestly, I've been trying to look into figuring out how to do this. It almost seems like most of the code is there with this addon. Just gotta input a video file, instead of Webcam footage. Theoretically, it shouldn't be that hard to implement. I'll look into it when I have time this week.

  • @ussamabinnaveed
    @ussamabinnaveed Рік тому +1

    I've been trying to install it but I can't get mediapipe 0.8.10 installed on my m1 mac. It says "ERROR: Could not find a version that satisfies the requirement mediapipe>=0.8.10 (from versions: none)
    ERROR: No matching distribution found for mediapipe>=0.8.10". I see some people on github have this issue as well. I don't know where to go from here. Can you help? I am new to all this so I don't know what I am doing wrong

    • @cgtinker
      @cgtinker  Рік тому

      I've heard people had success installing it when using the "blender intel version for mac". The arm blender version isn't supported by mediapipe

  • @DjokerSharma
    @DjokerSharma 2 місяці тому

    Thanks a lot for this awesome work!!! Can I insert keframes for the pose bones also?

  • @A_RayChan_Joint
    @A_RayChan_Joint Рік тому

    thank you so much for this.

  • @fabriziolorito
    @fabriziolorito 2 роки тому +1

    amazing app

  • @ezzahanam5326
    @ezzahanam5326 2 роки тому +1

    great job,, but may i ask you.. last time i try blendartrack,, i finish install the add on but there is only step for installing the add on... any tips??

    • @cgtinker
      @cgtinker  2 роки тому +1

      I don't really understand. blendartrack doesnt require external dependencies.
      When setting up blendarmocap, it's required to run blender as admin and click it "install dependencies" button in the add-ons preferences

    • @ezzahanam5326
      @ezzahanam5326 2 роки тому

      @@cgtinker thanks for your answer,, i'm sorry for my late reply.. now i can use blendartrack without the issue... your software really helpfull for the community... after my own project finish and get the pay,, hope i can be your patreon :D... sorry for my bad english,, greeting from Indonesia

  • @TungVinhLong89
    @TungVinhLong89 2 роки тому

    After successfully tracking the movement, how to re-target any 3D model?

  • @kalpesh.47
    @kalpesh.47 Рік тому

    amazing man!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • @Paulinhox88
    @Paulinhox88 2 роки тому +1

    Hi CG! Fisrt of all fantastic add-on!
    I'm a complete novice at this stuff and im trying to map face-mocap from BlendARmocap on to an already existing face model that I rigged using your "blendartrack - ar face tracking to rigify rig transfer" video. I can capture the motion data and transfer it to a Metarig like you demonstrate in this tutorial but Im running in to errors when I try to transfer the same data to my pre-existing rigged model.
    Is it possible to do this, and if so, how?
    Many thanks.:)

  • @PiedriXD
    @PiedriXD 2 роки тому +1

    Amazing

  • @gabymartinez9415
    @gabymartinez9415 Рік тому

    Thank you so much. Is it possible to make the movement of the face together with the movement of the hands, at the same time?

    • @cgtinker
      @cgtinker  Рік тому

      Yes, absolutely
      ua-cam.com/video/qtHf84YJvhk/v-deo.html

  • @gart2922
    @gart2922 2 роки тому +1

    Hello There, Love the addon. I am studying this topic as well. I am not as good, but may I ask if there will be a possible way to use pre-recorded videos as an option for the feed of mediapipe?

    • @cgtinker
      @cgtinker  2 роки тому +1

      Not yet, but in the future yep.

    • @gart2922
      @gart2922 2 роки тому +1

      @@cgtinker thank you for the reply.

  • @peymooon
    @peymooon 2 роки тому

    Great work.
    I have a question:
    I followed the steps you mentioned in the video. The mediapipe tracking looks fine. However, when transfering the animation, the hands are backwards and when I bend my fingers they bend towards the back of the hand. Do you know what might be the reason for this problem?
    Thanks

    • @cgtinker
      @cgtinker  2 роки тому

      Most likely due to bone rolls. I've covered that in the 'rigging rigify metarig' tutorial.

  • @DatYouTubeGuy
    @DatYouTubeGuy 9 місяців тому

    I cant copy and paste flip positions so for example say if I do a fist on one hand and I want to copy it to the other because only one hand is in the shot how would I go about doing that? Also how do I delete motion so there is only one posed frame?

  • @genejoshuabanaga2231
    @genejoshuabanaga2231 2 місяці тому

    does this work on pre-rigged character from blender studio?

  • @graf_fridula3981
    @graf_fridula3981 2 роки тому

    Super awesome. Would love if it was possible to use Video Files aß sources for the Tracking. But otherwise very cool

  • @daryladhityahenry
    @daryladhityahenry 2 роки тому

    Hi! Is it possible to get more fps than that? I mean, it's so jittery, and I don't know if it's from my webcam or what. Or I must using better webcam? Thankss!

  • @hatsunemikuchannel2023
    @hatsunemikuchannel2023 8 місяців тому

    It asked me for the "mediapipe" module folder then it now asks me for the "cv2" folder, where can i find it ? 🤔🤔😲😲

  • @dagmarillobebrillo6162
    @dagmarillobebrillo6162 2 роки тому +1

    Hi CG Tinker, would love to try out your Add on, but cannot install the dependencies although I opened blender as admin (on MacOS). Would be grateful for a hint!

    • @cgtinker
      @cgtinker  2 роки тому

      cannot really tell based on the information. however, I'm working on a standalone executable to get rid of dependencies in blender.. will take a while though

    • @dagmarillobebrillo6162
      @dagmarillobebrillo6162 2 роки тому

      @@cgtinker Thank you! Looking forward to it!

  • @Animaxx_Edits
    @Animaxx_Edits Рік тому

    Keep going bro😘😘

  • @hikasgf
    @hikasgf Рік тому

    Hi!, I followed the tutorial, i selected the zip and checked the box, but the "install dependencies" button does not appear, is there any solution? I started blender as administrator

  • @razvanvita6548
    @razvanvita6548 Рік тому

    So... i just downloaded a folder with 1mb. That's it? That's the one? which should be used as in the video?

  • @Kozlov_Production
    @Kozlov_Production Рік тому +1

    How face data can be transfered to HumanGenerator characters?

    • @cgtinker
      @cgtinker  Рік тому

      Yeah checkout the new release ua-cam.com/video/qtHf84YJvhk/v-deo.html

  • @BemaksAnime23
    @BemaksAnime23 2 роки тому

    hi sir how can i set up in window laptop i already install add on but no stream detection cam

  • @constantformation9205
    @constantformation9205 2 роки тому

    Hello, I just bought the addon and I downloaded version 152, but on Blender V3.3 the addon does not even install, there is an error message every time I click on "install dependencies". I spent more than 5 hours but I can't install it on Blender V3.3 at all. I need your help. Thanks.

  • @mandreenfrank8246
    @mandreenfrank8246 Рік тому

    Really thanks a lot 😊.

  • @Potato.68
    @Potato.68 2 роки тому

    Cool addon. How can you use Plask with your facetracking?

  • @diosupremo4928
    @diosupremo4928 Рік тому

    Is it possible to transfer animation while tracking?