Thank you for this tutorial and explaining all the different hair settings. Ive gone through so many tutorials and I appreciate your thorough explanation for each hair setting. Much appreciated!
Wow, just WOW. This is sooo nice to watch and it's amazing. 0:08 - You: _First, I'm gonna explain the particle system . . ._ Me: _Uuhh, this thing is still scarying me, but, OOOKKK, I'll watch._ And then, your explanation was so on point, so detailed, but still, so pleasant to follow, that it just made me laugh at myself for being scared. 0:56 - You: _In the render properties, while you're using EEVEE . . ._ Me: _Oh yes, the render properties, those that make the biggest difference, but are rarely mentioned._ And, there you go, you explained them as well. 3:18 - You: _Now for the vertex group._ Me: _Yeees, the vertex group is reeeally useful and I enjoy watching others using it._ And you did, you've used it like a charm. 3:24 - You: _Go to weight paint mode and paint whatever you like._ Me: _Wow, it's getting even better._ _Hey, wait, is that . . . Dickey Mouse?_ _Heey, how are you my booooy?_ But you wiped out Dickey Mouse and settled for a . . . boomerang and. . . Zorroooo. It's more appropriate for Dickey Mouse to have hair than for a boomerang, you know. Zorro, of course, he has hair, but he's wearing that mask of his AND the hat and they cover all of the hair. 5:55 - You: _Now let's create this beautiful and easy hairstyle._ Me: _Dang, that looks really nice to even someone like me who isn't really a fan of such hairstyle._ But again, you've made it, you've made it look very very good. 7:09 - You: _Aaand now, we are ready to groom._ Me: _OK, surely now it's when it gets complicated._ But incredibly, in a blink of my eyes and a swing of your *brush*, the hair was 80% in it's natural place. 11:10 - You call that decent? I call that, *mind blowing*. And now, after watching your wonderful show, I'm lying on chair with my head leaning back and I'm thinking: Wow, just WOW. Seeing how people are flooding you with requests to do this and to do that, I'll make a request as well: ENJOY LIFE. ¯\_(ツ)_/¯ - I know, I know, that's not the best symbolization of a hug, but I did my best. Thank you very much for making this. Cheers. :)
Bro, you just made my day with this comment :D i will andrew, thanks for the kind words and glad you found the video helpful, also thanks for the hug, needed that :D hope you didn't have covid tho lol.
@@PixelicaCG You're welcome. In fact, it was my pleasure to write something which might express at least a little gratefulness. When you are in need of a hug, wait for the moment when you see someone who needs it even more than you and GIVE that someone, a hug. Do it consciously and It will envelop you with the feeling of compassion. If you choose to do this as often as possible, from the feeling of compassion, the acknowledgment of the fact that you are down only because you choose to focus on everything that you don't want to experience in life, will arise. If you begin to focus on what's truly worthy in life, you'll receive the ability to understand what thing is what and you'll get to even know what the so called COVID, actually is. And speaking of it, nah, I've never bothered receiving it, despite the desperate struggle of those who made it, to spread FEAR of it around the entire planet. Cheers.🤗
This tutorial is a perfect example of how to make tutorials. Imagine if all people will be like you! We can study everything and then spend time to create art or just have fun. Not wasting 80% of time to find small pieces of outdated information
You're the only blender guru i'm going to watch from now on. I have tried so many tutorials on how to create hair and this one jsut hit the nail on the head. Clear directions to the point, explained quickly with exceptional articulation. Just brilliant. Thank you so much.
Best hair tutorial so far! Btw 10:29 you can use the "interpolate" option in tool to add new hair shaped approximately following the closest strands :D And as always, blender is already working on a new hair system so this video is up-to-date for only about a year *at best* 😅
Its amazing! Thank you very much i managed to create my first hair for my character! 😭 I thought it was hard! Thanks, one of the best tutorials on the internet, subbed!
Your hair tutorials are quick and simple. I've got some experience in modeling but am a rookie at haircuts and it took me just a day with your videos to make a somewhat decent haircut.
I still have to play the video at 50% speed, and sometime record parts to play it frame by frame to understand whats going on, but all the info I need is there thanks a million
I love your videos, you pull the viewers through so much information! I literally need to slow the speed of the videos down to halfway so I can take notes 😂
Hi! can a bake texture of the skin be made together with the base short hair? i would like to be able to have a skin next to body hair but as a texture. is that possible? Thank you very much!
This is the best video I've seen for hair. Cool tricks like using multiple particle systems, and vertex groups. Also I was having trouble with the hair going through my mesh. No more of that thanks to deflect emitter. Really freaking awesome dude.
Hands down the best hair tools tutorial I've come across so far. Great explanation of the basic tools and settings with visual examples... and just a great job showing the process of combing the hair and adding multiple emitters.
Thank you! I'm new to Daz3d and so far i works good. But i wanted to make Oda from Cyberpunk but did not find the hair so i landed here to do it myself
Hello! Awesome guide! Can you please tell me how to animate the hair correctly? If I press the "hair dynamic" button, the hair will fly all over the screen. Help me! ))
Damnnn....I wish i found this tutorial earlier😭😭. Other tutorials were using path curve method and duplicating paths again and again, but as a beginner its bit tough. Thanks for the simple Hair Tutorial....
I always have some issues with hair going through the mesh even with deflect distance high. Sometimes it will straight up go the wrong way, growing into the head, other times it just curves through the skull leaving visible bald spots. Normals are correct. I'm wondering if this is a topology issue, hair settings issue or if the hair system has some issues. Or maybe it's scaling issue, I know the water particle system does not work well on small scales.
@@onemansymphony No, but I think it has to do with mesh density. If it had enough polygons it seemed to work better. To prevent bald spots I figured out I could keep the deflect distance too high on purpose, then once everything is sculpted to place I reduce it then slowly lower the hair so it looks realistic. It doesn't seem to like when you sculpt large parts of the hair at once, it's better to work in sections. It should prevent hair from being dragged under the scalp.
@@Jmvars Thank you for your response I appreciate it. In my case having more mesh density didn't help. I'll either use a different method or probably look into using another software. I've been to many forums with similar complaints to fix the issue but no avail.
Hi. Thanks for the great tut. I did have a question though. I noticed that you don't use a separate polygon hair-cap when creating your hair. Is that just a personal choice, or is there another reason? I'm concerned about being able to import the hair into Unreal, but I am unsure of whether a separate hair-cap is necessary or not. Thanks!
So, having very little luck with getting animated hair on a figure. When I hit play, the hair flies into the air and contorts as if the character was standing in a funnel cloud. Is there a way to make this NOT happen?
Hi! I'm hoping to look for advice on this problem I'm currently having. My interpolated hairs are all spread out and some are seemingly coming from nowhere and have no controls despite fixing weight paint and pulling together to style any clue?
thanks so much, can you help me with this?, what if you need the hair has different colors, maybe 6 or 7, do u recomend to add other particle systems with different vertex gruopus each one?
I am sure this is a great tutorial, given the responses and comments below, but already at the beginning when I add a mesh cylinder and remove the Z from a 1.0 to 0.0 to make it flat as yours is, when I add the particle system it just goes black; it doesn't show the hair strands that yours does. I am assuming I am doing something wrong already but I am not sure what. Can you explain? Cheers
so far this seems like an amazing tutorial, does anyone know if this is to be done on the hp mesh or the lp mesh? im looking to export it to quixel mixer and then unreal.
I spent 3 days playing around with the hair settings. All I needed was this. I wish I found this sooner! Very comprehensive and well passed.
Thank you for this tutorial and explaining all the different hair settings. Ive gone through so many tutorials and I appreciate your thorough explanation for each hair setting. Much appreciated!
Wow, just WOW.
This is sooo nice to watch and it's amazing.
0:08 - You: _First, I'm gonna explain the particle system . . ._
Me: _Uuhh, this thing is still scarying me, but, OOOKKK, I'll watch._
And then, your explanation was so on point, so detailed, but still, so pleasant to follow, that it just made me laugh at myself for being scared.
0:56 - You: _In the render properties, while you're using EEVEE . . ._
Me: _Oh yes, the render properties, those that make the biggest difference, but are rarely mentioned._
And, there you go, you explained them as well.
3:18 - You: _Now for the vertex group._
Me: _Yeees, the vertex group is reeeally useful and I enjoy watching others using it._
And you did, you've used it like a charm.
3:24 - You: _Go to weight paint mode and paint whatever you like._
Me: _Wow, it's getting even better._ _Hey, wait, is that . . . Dickey Mouse?_ _Heey, how are you my booooy?_
But you wiped out Dickey Mouse and settled for a . . . boomerang and. . . Zorroooo.
It's more appropriate for Dickey Mouse to have hair than for a boomerang, you know.
Zorro, of course, he has hair, but he's wearing that mask of his AND the hat and they cover all of the hair.
5:55 - You: _Now let's create this beautiful and easy hairstyle._
Me: _Dang, that looks really nice to even someone like me who isn't really a fan of such hairstyle._
But again, you've made it, you've made it look very very good.
7:09 - You: _Aaand now, we are ready to groom._
Me: _OK, surely now it's when it gets complicated._
But incredibly, in a blink of my eyes and a swing of your *brush*, the hair was 80% in it's natural place.
11:10 - You call that decent? I call that, *mind blowing*.
And now, after watching your wonderful show, I'm lying on chair with my head leaning back and I'm thinking: Wow, just WOW.
Seeing how people are flooding you with requests to do this and to do that, I'll make a request as well: ENJOY LIFE.
¯\_(ツ)_/¯ - I know, I know, that's not the best symbolization of a hug, but I did my best.
Thank you very much for making this.
Cheers. :)
Bro, you just made my day with this comment :D
i will andrew, thanks for the kind words and glad you found the video helpful, also thanks for the hug, needed that :D hope you didn't have covid tho lol.
@@PixelicaCG You're welcome.
In fact, it was my pleasure to write something which might express at least a little gratefulness.
When you are in need of a hug, wait for the moment when you see someone who needs it even more than you and GIVE that someone, a hug.
Do it consciously and It will envelop you with the feeling of compassion.
If you choose to do this as often as possible, from the feeling of compassion, the acknowledgment of the fact that you are down only because you choose to focus on everything that you don't want to experience in life, will arise.
If you begin to focus on what's truly worthy in life, you'll receive the ability to understand what thing is what and you'll get to even know what the so called COVID, actually is.
And speaking of it, nah, I've never bothered receiving it, despite the desperate struggle of those who made it, to spread FEAR of it around the entire planet.
Cheers.🤗
The best tutorial about hair in blender I have ever seen
best teacher, but way to quick to actually learn. especially for beginners. but to each their own.
This tutorial is a perfect example of how to make tutorials. Imagine if all people will be like you! We can study everything and then spend time to create art or just have fun. Not wasting 80% of time to find small pieces of outdated information
You're the only blender guru i'm going to watch from now on. I have tried so many tutorials on how to create hair and this one jsut hit the nail on the head. Clear directions to the point, explained quickly with exceptional articulation. Just brilliant. Thank you so much.
The top lesson on UA-cam! Thank you very much!
Best hair tutorial so far!
Btw 10:29 you can use the "interpolate" option in tool to add new hair shaped approximately following the closest strands :D
And as always, blender is already working on a new hair system so this video is up-to-date for only about a year *at best* 😅
Not even a year later and your prediction already came true 😅
The new hair system is much less mature yet absolutely insane already 😲
That indeed was an ultimate guide. Really good tutorial dude. good job!
THIS IS THE ULTIMATE ULTIMATE GUIDE I'VE EVER SEEN
It was all calm and smooth during basics section, suddenly! The horrific tsunami of the actual tutorial struck😅🌊
This is literally what I've been searching for months, it's so helpful and understandable! Thank you for this
Me too. LOL.
After days of searching, finally find the right tutorial. Thanks.
Its amazing! Thank you very much i managed to create my first hair for my character! 😭 I thought it was hard! Thanks, one of the best tutorials on the internet, subbed!
glad it was helpful :)
Why you crying bro
This world is full of bright minds..the idea is to direct their accumulative effort to positive aim..thanks for your contribution.
Your hair tutorials are quick and simple. I've got some experience in modeling but am a rookie at haircuts and it took me just a day with your videos to make a somewhat decent haircut.
bro i was dead serious watching this, with notes and stuff, 3:25 ahah aha
outstanding job brother!! I've been so intimidated by this
The best tutorial on the hair system i've found so far
I still have to play the video at 50% speed, and sometime record parts to play it frame by frame to understand whats going on, but all the info I need is there thanks a million
BEST EXPLAIN EVER!
finally someone who explains what all the functions are for, without saying awards here, press here, like sheep. GREAT
at last, the most simplified version of explaining hair system video. easy to understand, may the render god always be with you👾👾👾
I really love the details dude you made my life easy all credit goes to you keep making more vedio❤
can't believe you got Rezo for your thumbnail :O
Thank you so much for the tutorial!! helped a lot 😍
Ultimate Guide is right. Amazing explanation of the hair system
best tutorial ever for hair straight to the point it was a pleasure to watch it!
Wow, that was the best hair explanation I've ever seen, thanks!
I love your videos, you pull the viewers through so much information! I literally need to slow the speed of the videos down to halfway so I can take notes 😂
best tutorial ever seen !!!!!!!!!!!
Just what I needed! Amazing tutorial
more than the ULTIMATE GUIDE
Hi! can a bake texture of the skin be made together with the base short hair? i would like to be able to have a skin next to body hair but as a texture. is that possible? Thank you very much!
Great tut. Can you make a video on how to make a braid?
Thank you!!! I struggled so hard with the hair and I couldn’t find any good tutorials
Amazing! Thank you so much!
Great tutorial on Hair. Learnt a lot on unknown things of particle system. Thanks Sir.
This is the best video I've seen for hair. Cool tricks like using multiple particle systems, and vertex groups. Also I was having trouble with the hair going through my mesh. No more of that thanks to deflect emitter. Really freaking awesome dude.
Awesome 👍 waiting for next video
Outstanding Tutorial for Hair Simulation...
Thanks for the explanation!
really ultimate... must say!!
Thankyou soooo much i love your work
00:58 - if you are looking for 'properties - render - hair', in blender 3.6 it is 'curves', not 'hair'. thx for sharing, have fun, aum
thanks very cool! and soooo easy!! wow!
Hey waiting for the next one 💕 it was amazing
that really was the ultimate guide
Thank you, full master
Hands down the best hair tools tutorial I've come across so far. Great explanation of the basic tools and settings with visual examples... and just a great job showing the process of combing the hair and adding multiple emitters.
thank you ! very helpful and detailed
Great tutorial, thanks
So useful, thanks!
Great like always
best tutorial ever !😍
I love your content, thank you so much. I will definitely be signing up to your Patreon and wish you a great amount of success, have a sub sir!
This is still useful, I don't know why I can't get good looking hair with the new system so I'll keep using particles for a while
HURRRAAAAAY !! Just Amazing Stuffs going here .. Thx So Much for this ♥
Thank you! I'm new to Daz3d and so far i works good. But i wanted to make Oda from Cyberpunk but did not find the hair so i landed here to do it myself
Omg, thank you so much!
The teaching is detailed, thank you for providing, give you a thumbs up.....
Great tutorial:) Thanks a lot!
Well explained
Tysm this helped alot!
Hello! Awesome guide!
Can you please tell me how to animate the hair correctly? If I press the "hair dynamic" button, the hair will fly all over the screen. Help me! ))
When i put one of my vertex groups into density the hair just disappears completly. any ideas on how to fix this ?
Epic thanks for the help! :D
thank you for explaining it in a way that penetrated my thick skull and made sense
Thank you bro ✊
Thank you bro!
How to export that with hairs?
Thanks alot!
This was realyy helpful.
Wish u daaaaaaa best
Damnnn....I wish i found this tutorial earlier😭😭. Other tutorials were using path curve method and duplicating paths again and again, but as a beginner its bit tough. Thanks for the simple Hair Tutorial....
on 6:25 how do you change to a brush selection? thanks for the tutorial)
lol I accidentally pressed C) It's C
I always have some issues with hair going through the mesh even with deflect distance high. Sometimes it will straight up go the wrong way, growing into the head, other times it just curves through the skull leaving visible bald spots. Normals are correct. I'm wondering if this is a topology issue, hair settings issue or if the hair system has some issues. Or maybe it's scaling issue, I know the water particle system does not work well on small scales.
Have you ever figured out what the issue was? I am experiencing exactly the same issue.
@@onemansymphony No, but I think it has to do with mesh density. If it had enough polygons it seemed to work better. To prevent bald spots I figured out I could keep the deflect distance too high on purpose, then once everything is sculpted to place I reduce it then slowly lower the hair so it looks realistic.
It doesn't seem to like when you sculpt large parts of the hair at once, it's better to work in sections. It should prevent hair from being dragged under the scalp.
@@Jmvars Thank you for your response I appreciate it. In my case having more mesh density didn't help. I'll either use a different method or probably look into using another software. I've been to many forums with similar complaints to fix the issue but no avail.
Hi. Thanks for the great tut. I did have a question though. I noticed that you don't use a separate polygon hair-cap when creating your hair. Is that just a personal choice, or is there another reason? I'm concerned about being able to import the hair into Unreal, but I am unsure of whether a separate hair-cap is necessary or not. Thanks!
I did a separate hair cap just to be safe!
So, having very little luck with getting animated hair on a figure. When I hit play, the hair flies into the air and contorts as if the character was standing in a funnel cloud. Is there a way to make this NOT happen?
Guess not, eh?
Hi! I'm hoping to look for advice on this problem I'm currently having. My interpolated hairs are all spread out and some are seemingly coming from nowhere and have no controls despite fixing weight paint and pulling together to style any clue?
Wow, thanks 👏
3:23 haha. you're amazing man.
how can you reselect the vertex group after you save it I didn't finish to process
thanks so much, can you help me with this?, what if you need the hair has different colors, maybe 6 or 7, do u recomend to add other particle systems with different vertex gruopus each one?
This nerf out every hair tutorial ive watched
truly awesome and useful tutorial! thank you very much, btw anyone know how to select that way? 6:06
I am sure this is a great tutorial, given the responses and comments below, but already at the beginning when I add a mesh cylinder and remove the Z from a 1.0 to 0.0 to make it flat as yours is, when I add the particle system it just goes black; it doesn't show the hair strands that yours does. I am assuming I am doing something wrong already but I am not sure what. Can you explain? Cheers
No deflect emitter in newer versions of blender
Watching this video made me feel like Neo, having kung fu uploaded directly to my brain. Insanely concise and information-rich video, thank you!
please make a video how to export hair to another character in 3D scene (Like cc3.4 and UE4)
You're Awesome!!!
Looking forward for cabinet or furniture tutorial. Tired of photoshoot 😹😹
Woww! Also, how do you UV map the hair? I was thinking about exporting it to Substance Painter
so far this seems like an amazing tutorial, does anyone know if this is to be done on the hp mesh or the lp mesh? im looking to export it to quixel mixer and then unreal.
seems to be the lp if im correct?
This is very interesting, thank you. How would you export the particle hair to UE5? Than you for this tutorial.
How to add hair dynamics to it?
wow Thanks ❤
Thanks very much.
how can i make the hair particle follow rig?
Can i use the "hair physics" when i use the comb?
because every time i use it the hair goes inside of my model.
cheers
how you did the material like hair colour
Can this hair be use or turned to mesh for 3d printing pls?
How did I actually do it