Concept Art for Star Citizen - Blender Conference 2024

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  • Опубліковано 14 січ 2025

КОМЕНТАРІ • 195

  • @StMyca
    @StMyca 2 місяці тому +123

    I've watched these guys build for years. The dedication to the art is real with these guys it's also cool to see them embrace blender more and more.

    • @WJS145
      @WJS145 2 місяці тому +1

      I like the pfp ^^

    • @Cam_Wight
      @Cam_Wight 2 місяці тому +2

      Yeah they've got 3DS Max as their software for Vehicles on their job listings. Surprised to see that they're using Blender as well, but glad. Any move away from Autodesk is good

  • @stefanpwinc
    @stefanpwinc 2 місяці тому +308

    Whoo, Blender and Star Citizen, two things I love!
    Timed this well to be able to show the Starlancer after Citizencon.

    • @rocinantesh8391
      @rocinantesh8391 2 місяці тому

      big relate

    • @entityself3104
      @entityself3104 2 місяці тому

      Jip, same!

    • @polymloth
      @polymloth 2 місяці тому

      Yes!

    • @heramann6916
      @heramann6916 2 місяці тому +3

      You'd think a game company who already scammed almost 1 billion from it's gullible players would chose some paid 3d program. Wonder all that money goes.

    • @entityself3104
      @entityself3104 2 місяці тому +6

      @@heramann6916 So insulting both CIG and Blender, you must be a delight at parties.

  • @MinerDesign
    @MinerDesign 2 місяці тому +97

    I do Blender for a living and i sometimes play Star Citizen, im always amazed by the quality and complexity of every ship and objects in game, i would love to see a wireframe of a ship

    • @Gamer-kn7fi
      @Gamer-kn7fi 2 місяці тому +6

      There are tools that can extract the ships into blender for that

    • @MinerDesign
      @MinerDesign 2 місяці тому +1

      @@Gamer-kn7fi thats good to know, thanks!

    • @jrsydvl7218
      @jrsydvl7218 2 місяці тому

      On the website is a holoviewer of ships that you can save. There is also software that isn't being maintained Starfab that can extract models from the game directory

    • @buuginski
      @buuginski 2 місяці тому +3

      you'll be surprised how messy they are :D

  • @planetwally
    @planetwally 2 місяці тому +68

    star citizen has some of the best looking vehicles in the gaming industry, great job!

    • @Nitryl44
      @Nitryl44 2 місяці тому +11

      Sometimes they spend years to make just one ship, but when the ship is released, it's a pure work of art !

    • @RaoulANT
      @RaoulANT 2 місяці тому +8

      I think there is nothing else in the game industry close to what CIG creates at all.

    • @SupercapeGames
      @SupercapeGames 2 місяці тому +5

      @@Nitryl44the Polaris 🥵

    • @doodle548
      @doodle548 2 місяці тому +1

      @@Nitryl44 Yeah, I mean it makes sense, every little detail is painstakingly modeled and thought about, the artists at CIG are incredible for being able to get them out as fast as they do honestly

  • @j.d.4697
    @j.d.4697 2 місяці тому +38

    It's fascinating to be able to see so much of the development from the outside.

    • @burnerr
      @burnerr 2 місяці тому +12

      For all the hate CIG gets from outsiders, their development videos are always cool to watch and i wish more dev studios did the same

    • @SupercapeGames
      @SupercapeGames 2 місяці тому +4

      @@burnerrFr tho. On the topic of haters I think they hate at this point just for the sake of hating. Ik there was a lot of problems back then but they are working on fixing the game and I find the company has grown for the better. They are learning from their mistakes.

  • @SpaceTomato
    @SpaceTomato 2 місяці тому +457

    Huh, well look at that.

    • @Decimus-Magnus
      @Decimus-Magnus 2 місяці тому +2

      Would you look at that thayit?!

    • @ehhhe
      @ehhhe 2 місяці тому +6

      Fancy seeing you here!

    • @enderchicken1
      @enderchicken1 2 місяці тому +1

      Yoo!! Didn't expect to see you here 😂

    • @Th3_Native
      @Th3_Native 2 місяці тому +3

      Right? This was out of nowhere

    • @nova.909_azbn
      @nova.909_azbn 2 місяці тому +3

      A tomato in the wild!

  • @StackOverFlow87
    @StackOverFlow87 2 місяці тому +33

    Stunning talent, I love his designs!

  • @korb3n_Dallas_plays
    @korb3n_Dallas_plays 2 місяці тому +36

    Alberto crushed it !!! Good job. If there is one thing any one can say about star citizen its the SHIPS always look COOL AF. If any thing the approach that Alberto outlines will help them deliver ships faster since there is a back lock, the future is bright for CIG.

  • @coolingfan
    @coolingfan 2 місяці тому +39

    I didnt expect see sc video on blender channel

  • @learninggodot
    @learninggodot 2 місяці тому +16

    WAIT this was yesterday?! Was right outside that building around that time...
    Btw it is actually very cute how he is nervous like that

  • @DjCtavia
    @DjCtavia 2 місяці тому +9

    Can feel how much you're stressed, but you rock this!
    Thank you for this talk!

  • @nerdglider
    @nerdglider 2 місяці тому +12

    I’ve never seen someone work in blender as fast as this guy

  • @DamielBE
    @DamielBE 2 місяці тому +30

    ooh yes!! the Starlancer! Looking forward the BLD variant!

  • @fireye3
    @fireye3 2 місяці тому +6

    Thanks for sharing your process! This was a great talk

  • @Stratobrick
    @Stratobrick 2 місяці тому +11

    Cool! Star Citizen has very impressive vehicles.

  • @parkerxgps
    @parkerxgps 2 місяці тому +2

    Bravo Alberto, Make us citizens proud. Great art shines through!

  • @rafaellima6383
    @rafaellima6383 2 місяці тому +13

    The one at 5:33 NEEDS to be reused as some kind of bomber or other heavy attack ship. Honestly all the Syulen concepts deserve a second chance they're fantastic

  • @V4VestA
    @V4VestA 2 місяці тому +1

    It’s no surprise that ships and their creation are Star Citizen’s primary marketable assets-the level of detail put into these is astounding.

  • @theprime2748
    @theprime2748 2 місяці тому +22

    I love that, "our end game is 'IN GAME'"

  • @Solar546
    @Solar546 2 місяці тому

    Great job Alberto! You and the other artists are bringing us some wonderfully designed ships.

  • @MontoyaTEST
    @MontoyaTEST 2 місяці тому +5

    This is relevant to my interests! 😀

  • @Xstalker101
    @Xstalker101 2 місяці тому

    I was already sold on the Starlancer TAC, now that I know it's a "Petronio Special" will buy no doubt, love this mans work, very talented!

  • @Dumb-Comment
    @Dumb-Comment 2 місяці тому +5

    wow this is a big win for the marketing, i didnt know the ships were made in blender

    • @entityself3104
      @entityself3104 2 місяці тому +3

      I've seen blender in multiple of the SC videos throughout the years.

  • @Aondo
    @Aondo 2 місяці тому +1

    Love Blender and your work on Star Citizen! Great presentation despite being super nervous!

  • @AcheliusDecimus
    @AcheliusDecimus 2 місяці тому

    Awesome presentation, I tell you these guys break molds all over the place. Concept is so close to final it makes things go faster.

  • @Pyramid_Skeem
    @Pyramid_Skeem 2 місяці тому +1

    21:10 the most inspirational 10 seconds you will ever hear as a 3d artist/ blender user.

  • @j.d.4697
    @j.d.4697 2 місяці тому +2

    Love Alberto, love his getup, especially that jacket. 😳

  • @rmlambert95
    @rmlambert95 2 місяці тому +2

    Woooo!!!, very nice presentation, that tank makes me jelly!

  • @richardpritzel1892
    @richardpritzel1892 2 місяці тому

    Really nice to have a look at the concept workflows behind some of the most thoughtful ships ever made in science fiction. What an excellent presentation. Impressive how closely they associate with the 3D art team.

  • @tobytoxd
    @tobytoxd 2 місяці тому

    Wow, that was super interesting! Nice dive into this creative process, thank you!

  • @Theoloop
    @Theoloop 2 місяці тому

    Thanks for sharing this. Really adds to the game to see the thought and work that goes into these! I bought a pulse before the video was done haha.

  • @ikharus1
    @ikharus1 2 місяці тому +1

    very nice ! great job especially with the Starlancer, it reminde me of something from Machinen Krieger ! i am very glad that style is used ingame.

  • @Platinumsniper
    @Platinumsniper 2 місяці тому +7

    1:15 Shout out to Starjump

  • @Rock-em-up
    @Rock-em-up 2 місяці тому

    Whoever designed the liberator inspired by a hovertank struck gold with that design.

  • @braydenrichards2205
    @braydenrichards2205 2 місяці тому

    Great presentation. Good and concise.

  • @HyperAxoloto
    @HyperAxoloto 2 місяці тому

    my dream job, thx for this guest

  • @Isopunainen
    @Isopunainen 2 місяці тому +2

    omg, fuck 1.0. I need these bike-like Pulses and a city to race through!!! And VR!!! That'd be so nice!

  • @MancatoGinecologo
    @MancatoGinecologo 2 місяці тому +1

    Grande Alberto!!!

  • @spencergrantham6601
    @spencergrantham6601 2 місяці тому

    Great breakdown Alberto!

  • @Shinod
    @Shinod 2 місяці тому

    Awesome presentation.

  • @charlieoscarsimpressions
    @charlieoscarsimpressions 2 місяці тому +2

    This is glorious

  • @noosman16
    @noosman16 2 місяці тому

    Impressive! Concept + industrial design

  • @Mittzys
    @Mittzys 2 місяці тому +1

    Awesome!

  • @Overneed-Belkan-Witch
    @Overneed-Belkan-Witch 2 місяці тому +2

    Just to remind that most ships are built in Blender
    And they use mostly Decals

  • @kopia84
    @kopia84 2 місяці тому

    Very nicely done video, two of my favored things put together,,, Blender and Star Citizen. But I didn't know that Star Citizen used Blender, wow

  • @fmartingorb
    @fmartingorb 2 місяці тому +1

    It is as if this is the secret citcon talk we never got :)

  • @eltreum1
    @eltreum1 2 місяці тому +6

    Blender is my go to modeler for game asset models/rigs and concept mocks. Star Citizen ships are no joke with more elements than you would expect. They have their own interior atmospheres and physics like flying FPS maps some large enough for 100+ players to be running around inside them. They use diegetic interactions allowing the players to repair and customize their ship equipment and dynamically shoot off certain parts of ships. They can patch holes in damaged hulls with their repair welder or use the salvage cutter to carve messages on the hull. One player burned/welded a giant Pringles mascot mustache and eyes onto the ship and flew it past the space station windows to give the players inside a laugh. Ships can be broken up and salvaged by players, so the ships are many little chunks that can be broken apart how the player chooses generally enough to look realistic. The ships have shader layers for dust accumulation in the cracks between hull plates that match the dirt color on the planet/moon, reentry burns, weathering effects etc. They are the most intricate game assets I have ever seen and why players will put down crazy money for them.

    • @tommeegunn9318
      @tommeegunn9318 2 місяці тому +1

      ...... and even with all 5hat quality the 'ignorant ' still call it a scam :(

    • @eltreum1
      @eltreum1 2 місяці тому +2

      @@tommeegunn9318 Well with the internet some are just contrary for the sake of it. In all fairness as an OG backer, they have made mistakes and changed plans and missed dates, but it was not out of malice just trying to figure out a very unique and complex project. We signed up to be the testers. There's a reason game studio's never reveal games till they are almost done. While it keeps the PR slate clean until showtime it also means you have less idea how players will receive it whom may find a design issue not considered that will not be easy to fix so late in the dev cycle.
      SC ships are high quality works of art and technology.

  • @dan-gamedev
    @dan-gamedev 2 місяці тому +1

    Insane as always

  • @admiralofficial5251
    @admiralofficial5251 2 місяці тому

    Damn, that's not what i expected. What a surprise!

  • @ch_boki
    @ch_boki 2 місяці тому +2

    Would love to know a timeline behind each concept. How long does 2D/3D/Rendering/final concepting take? This is something most are ''scared'' of, not being quick or fast enough to go pro/full time.

    • @Flakey86
      @Flakey86 2 місяці тому +1

      It depends on the size of the ship in question. A small ship or vehicle without an expansive interior can go from brief to fully functional in-game asset in less than a year, but larger capital ships that are hundreds of meters long with fully physicalized interiors take years and teams of artists to realize. If Star Citizen has taught us anything, it's that the Consumer places real value in the love and hard labor of these 3D artists, and players are willing to pay out (in some rare cases) thousands of real world dollars to own them in game.

    • @ch_boki
      @ch_boki 2 місяці тому

      @@Flakey86 It's about concept art and it's job. He won't be building capital ships or anything else to the game... His job is alone to create a splashart for the website aka shop and marketing. That's it.
      I would've guessed it would take 2 weeks-1 month for one job finished.

  • @Jezato
    @Jezato 2 місяці тому +3

    is the image at 2:00 available to download anywhere?

    • @destin4666
      @destin4666 2 місяці тому

      just type "star citizen ship chart" or "size comparison" on the search bar for images

  • @Fluffyflipflap
    @Fluffyflipflap 2 місяці тому +2

    This man is my idol

  • @Bang1324
    @Bang1324 2 місяці тому

    Amazing Speach! We appreciate your work Mr Petronio :)

  • @ruandemeneses9513
    @ruandemeneses9513 2 місяці тому

    looks like cyberpunk 2077 in space, massive attention to detail in vehicles

  • @Nitrogamingcw
    @Nitrogamingcw 2 місяці тому +1

    Oh wow blender posted this

  • @kantt07
    @kantt07 2 місяці тому +1

    A surprise to be sure, but a welcome one

  • @lynxlivepolska
    @lynxlivepolska 2 місяці тому +1

    Top ♥

  • @tfmg8223
    @tfmg8223 2 місяці тому +1

    11:47 Very real and very sad. At least SC brings the world a bit closer together.

  • @-__Shadow__-
    @-__Shadow__- 2 місяці тому +1

    O.o blender for this? I always knew blender was my favorite

  • @NovaRexus64
    @NovaRexus64 2 місяці тому +3

    The Starlancer is genuinely one of the most beautifully made ships I've seen in the game yet, so bravo.

  • @MikeWazowski-x7k
    @MikeWazowski-x7k 2 місяці тому +1

    Just in case you needed some more hypeee!! (Third child coming in June)

  • @TheSpyriX
    @TheSpyriX 2 місяці тому +3

    Cant wait for my Starlancer Max :D
    Nice to see some concept steps from it

  • @Tertion
    @Tertion 2 місяці тому

    Why did they remove the garden walls in the Starlancer Max ?!?

  • @LemonToGo
    @LemonToGo 2 місяці тому +3

    Secret citcon panel

  • @lagaffe91
    @lagaffe91 2 місяці тому +3

    Yooooooh out of nowhere ?!
    Let's go !

  • @visual_chris
    @visual_chris 2 місяці тому

    super cool talk

  • @narosushi
    @narosushi 2 місяці тому

    are there more star citzen content?

  • @gitbuh12345qwerty
    @gitbuh12345qwerty 2 місяці тому

    mad original. never seen anything like this before.

  • @guineapig1016
    @guineapig1016 2 місяці тому

    Nice

  • @hanzo52281
    @hanzo52281 2 місяці тому +3

    CIG might be terrible at making an actual video game but they make some of the most beautiful ships, assets and environments I've ever seen. Their artists are truly top notch.

    • @AdityaWaghmare
      @AdityaWaghmare 2 місяці тому +1

      It’s coming together. Just 2 more years for the single player campaign 😅

  • @bluexgreen1
    @bluexgreen1 2 місяці тому

    "They want to flex, basically." :)

  • @SpikeSatevis
    @SpikeSatevis 2 місяці тому

    Как игрок в SC скажу, что из трёх моделей удачный(удобный и функциональный )только Mirai Pulse

  • @PerfectCode
    @PerfectCode 2 місяці тому +1

    Soooooooooooo good 🤯

  • @TheGlassSword
    @TheGlassSword 2 місяці тому +4

    This is a pleasant surprise

  • @TheWasd1234
    @TheWasd1234 2 місяці тому +2

    I love Star Citizen

  • @QuRareLugene
    @QuRareLugene 2 місяці тому +1

    I thought this was Citizencon2954 video. lol

  • @FriedBaconRPG
    @FriedBaconRPG 2 місяці тому +1

    Hey man, great presentation, but please dont take the shiny looks from the Railen :')

  • @NozNK
    @NozNK 2 місяці тому

    My goat

  • @M.Godfrey
    @M.Godfrey 2 місяці тому

    Thousands of planets? I thought there were only a handful

    • @Qwarzz
      @Qwarzz 2 місяці тому +2

      For now, 4 planets and their moons. Maybe a couple of dozen planets at versio 1.0? The scope changed quite a bit from the original pitch so now a single planet could be filled to be enough for a complete game. I'm hoping in the future there will be games like that built on Star Engine.
      But that's years in the future

    • @tomsmarkovs1946
      @tomsmarkovs1946 2 місяці тому +2

      Yeah, maybe he was talking about the lore, because he needs to know the history of the manufacturer.
      In lore there are 100 star systems. . . In game, right now, there are 4 planets and 1 star system

  • @AWARHERO
    @AWARHERO 2 місяці тому +2

    The Art is very good, now the game....

  • @HK94
    @HK94 2 місяці тому

    This was a nice surprise. 2 things I love and used a lot.

  • @MikePhilbin1966
    @MikePhilbin1966 2 місяці тому +1

    1/8th size planets... that's better. It used to be 1/10th. Wonder if GENESIS will allow 1/1 size planets at some point.

  • @ClarenceFM
    @ClarenceFM 2 місяці тому

    W

  • @HalfBakedBaker
    @HalfBakedBaker 2 місяці тому

    yoooooooo

  • @Markom3D
    @Markom3D 2 місяці тому +1

    Amazing balls

  • @eobet
    @eobet 2 місяці тому +2

    Biggest budget in the history of video games so they can choose whatever they want and they use free software 👍 (but they also crunch 👎).

    • @Tertion
      @Tertion 2 місяці тому +2

      Blender is widely known in the Game industry as the best software for hard surface stuff.

    • @eobet
      @eobet 2 місяці тому

      @@Tertion is it? That's weird, because Max (especially in recent years) seems to have much more powerful features for that (edit poly modifier, new booleans and better custom normals support).

  • @M4ndor1an
    @M4ndor1an 2 місяці тому +1

    How does one become such an artist for CIG? asking for personal interest

  • @raf.nogueira
    @raf.nogueira 2 місяці тому

    That was unexpected surprise

  • @ScottZupek
    @ScottZupek 2 місяці тому

    I am confused. You go through all of this in Blender just to prototype? Isn't that a waste of time? Can you direct export/import (texture mapping as well) from Blender to Star Engine?

    • @Mykoll-
      @Mykoll- 2 місяці тому +2

      I'm not an expert but, It's pretty common for assets to be made in either Blender, Maya, or DaVinci and exported to the game engine the studio uses like Unreal, Unity, or in this case StarEngine.

    • @Platinumsniper
      @Platinumsniper 2 місяці тому +3

      Yes actually and they do. They created a toolset to work with many of the modeling programs and port directly into starengine. even into their own "live build"

    • @TheHectate
      @TheHectate 2 місяці тому

      The concept prototype can be used in the process, but there's so much more that has to happen to make a flyable ship. The devs have some videos on YT that show off the process (older ones and newer ones, so consider the age when considering the process). But what is needed for a flyable in-game ship is vastly different.

  • @DefaultSeal
    @DefaultSeal 2 місяці тому

    The reason for buying a .jpeg

    • @SupercapeGames
      @SupercapeGames 2 місяці тому

      Paid off for me with the Polaris 🤑

  • @TacoBoy_123
    @TacoBoy_123 2 місяці тому

    Love sc

  • @gravity00x
    @gravity00x 2 місяці тому

    cool content bad very bad presenter. they should have let someone else do that presentation...

  • @lazycrate71
    @lazycrate71 2 місяці тому

    o7

  • @anaryl
    @anaryl 2 місяці тому +2

    This is a joke right? Star Citizen is a game that has been dconcept for 12 years, sucks in money away from the rest of the genre and industry, engages in the worst trope of every marketing ploy.
    And if you open the actual files in blender, they are beyond trash. Inside faces, lose edges, straight up unfinished over complicted crap. What kind of game puts 5 LoDs on components (e.g. boxes) that are sealed behind a player closed door?
    The models are a mess because the game is a mess. Let's not forget about how Star Citizen loves to pay PR firms to show off how woke they are - but all the people who the devs hang with are old school Jim Crow racists, who stalk women in game (and CIG do nothing about it).
    Star Citizen is arguably one of the worst corporate actors on the planet. They don't even use blender, they use houdini. Platforming SC just tells us that you're a PoS and maybe my skills would be better invested in a proprietary platform if CIG is the kind of company that you platform.

  • @IIISentorIII
    @IIISentorIII 2 місяці тому +2

    The $700 million scam that really isn't one, but somehow is if you are being honest. 😅

  • @SpaceDad42
    @SpaceDad42 2 місяці тому +1

    Artists are generally good. Devs blow.

  • @heramann6916
    @heramann6916 2 місяці тому +1

    Love the crossover: Fools who think Blender can replace Zbrush + Fools who think Star Scam will deliver
    700 million for live crashes btw

    • @Tertion
      @Tertion 2 місяці тому +2

      Get back to work in the salt mines and leave us alone.

    • @tommeegunn9318
      @tommeegunn9318 2 місяці тому +1

      Not a finished product btw

  • @hornachos
    @hornachos 2 місяці тому

    Nice scam.

  • @ty_teynium
    @ty_teynium 2 місяці тому

    Over 700 million since May.
    Use free software.

  • @MikeMaker851
    @MikeMaker851 2 місяці тому +2

    The Tumbril Storm is a terrible design. Sorry mate but it really is

    • @SnowTerebi
      @SnowTerebi 2 місяці тому +6

      Care to elaborate?