Hyperrealism In 3D Plants - Blender Conference 2024

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  • Опубліковано 14 січ 2025

КОМЕНТАРІ • 72

  • @jamesooi3269
    @jamesooi3269 2 місяці тому +63

    Hats off to the camera operator.

  • @BoyFromNyYT
    @BoyFromNyYT 2 місяці тому +78

    Thank you guys for giving me the opportunity to make the things I wish… as a seventeen year old that loves basically all art and I would love to thank you all

  • @user-tk1jj1cp9x4
    @user-tk1jj1cp9x4 2 місяці тому +17

    The flowers at 3:32 are so incredibly realistic, would have spilled my coffee had I been drinking one.

    • @jbdh6510
      @jbdh6510 Місяць тому +2

      Also the sunflower 🌻

  • @danielskomorovsky
    @danielskomorovsky 2 місяці тому +22

    This was my favourite talk so far! Honor to see it in person.

  • @owwahow
    @owwahow 2 місяці тому +13

    loved the showcase video, It's insane how realistic those plants look!

  • @Ricardo-fv2qi
    @Ricardo-fv2qi 2 місяці тому +4

    Written tutorials are such a vibe, that’s how I learned the basics of 3dsMax in high school, which was my first intro into 3d and internet speed was in general so low that video tutorials were unusual and not super practical since they were often very lowres.

  • @noriega211
    @noriega211 2 місяці тому +2

    This is exactly what I wanted to watch. Using hyperrealism to recreate some of natures beautiful creations. A great presentation and your work is super amazing 💯❤️👍

  • @cg.man_aka_kevin
    @cg.man_aka_kevin 2 місяці тому +3

    I'm sure he was a bit nervous, but I still appreciated it, it made me relate to myself!

  • @SpencerMagnusson
    @SpencerMagnusson 2 місяці тому +3

    Fascinating, and amazing results too! Great job Iwo.

  • @Tours-fj8kv
    @Tours-fj8kv 2 місяці тому +5

    These plants look gorgeous, I always wondered how these are made.

  • @PhotiniByDesign
    @PhotiniByDesign 2 місяці тому +3

    Brilliant presentation, well done...

  • @ItsWesSmithYo
    @ItsWesSmithYo 2 місяці тому +1

    Bro dropped first presentation, in a second language, and crushed it. I’ll probably, never model a plant, but how cool that you can have passion for such a niche and make it work for you. 🍩🖤

  • @Stimes
    @Stimes 2 місяці тому +2

    Impressioning !

  • @novocai_ne
    @novocai_ne 2 місяці тому +4

    super impressive and an amazing showcase of work

  • @VincentFikacz
    @VincentFikacz 2 місяці тому +2

    Great talk!

  • @BayuItra-i8l
    @BayuItra-i8l Місяць тому

    Delicate works shows ❤❤❤❤❤❤❤

  • @privacytest9126
    @privacytest9126 2 місяці тому

    Wonderful presentation. Thank you!

  • @KeplarDesign
    @KeplarDesign 2 місяці тому +1

    Those renders are so impressive!!!

  • @AbhijeetKumar-Tepg
    @AbhijeetKumar-Tepg 2 місяці тому +5

    The article is not free to read 17:35
    Edit- it's free now

  • @tomasm1233
    @tomasm1233 2 місяці тому +1

    Wow, what an amazing set of skills.

  • @cg.man_aka_kevin
    @cg.man_aka_kevin 2 місяці тому +6

    14:53, I thought I was the only one using SubSurface technique for plant surfaces and everyone else was using Translucency, but turns out yes, SubSurface is more realistic!

    • @qubitx64
      @qubitx64 2 місяці тому +1

      Translucent shader is good if you have a single plane for the leaf.

    • @cg.man_aka_kevin
      @cg.man_aka_kevin 2 місяці тому +1

      @@qubitx64 Sorry I didn't tell, this on Eevee, but on Cycles obviously with translucency is better for plane leafs.

    • @RomboutVersluijs
      @RomboutVersluijs 2 місяці тому

      It's not rendee efficient to use sss for materials. Think about a scene with 1000s perhaps 10k of plants, trees, flowers, grass and what not. All using sss on the leaf materials. Your render engine will come to a crawl to render. Plus, youll never notice it. Since sss shines in details and closeup shots. It's a waste of computing power to use in big scenes

    • @RomboutVersluijs
      @RomboutVersluijs 2 місяці тому

      Plus, sss only works properly when your mesh has a volume. Meaning it has a closed mass and volume that means your poly count is raised exponential. Noway is that good

  • @amoapu8866
    @amoapu8866 2 місяці тому

    Super good and useful talk!

  • @standardLit
    @standardLit 2 місяці тому

    This video constantly remind me to breath, thanks bro XD

  • @TiagoPizoli
    @TiagoPizoli 2 місяці тому +1

    very nice

  • @silverman6888
    @silverman6888 2 місяці тому

    AMAZING

  • @AgustinCaniglia1992
    @AgustinCaniglia1992 2 місяці тому

    amazing renders

  • @cortomaltese9101
    @cortomaltese9101 2 місяці тому

    A Master!

  • @revertfpv2928
    @revertfpv2928 2 місяці тому +2

    IMHO the plants are looking good , and the textures are good but the shaders are a bit lacking , many of these plants look plasticky or dull

    • @cameronlee9327
      @cameronlee9327 Місяць тому

      Maybe the main reason is not textures, but animation. Whatever textures that are totally still will give you a sense of plastic. And the environment setting is also vital because no leaf is isolated from the environment.

  • @hasanhuseyindincer5334
    @hasanhuseyindincer5334 2 місяці тому

    👍👍

  • @heysisma
    @heysisma 2 місяці тому +6

    "I'm from Poland" KURRRRWA

  • @SanOcelotl
    @SanOcelotl 2 місяці тому +4

    Cool plants, but for plant only renders, i think its going to be crazy slow to implement this plants in a big scene

    • @plantjesus
      @plantjesus 2 місяці тому +5

      The plants aren't coming with milions of polys by default. If you want a close up render you can add subdivisions and displacement, but from the distance a 50k vertices plant will look just as good : )

  • @jendabekCZ
    @jendabekCZ 2 місяці тому

    I don't think hyperrealism is good enough, will wait for next-gen ultrarealistic game-changer 3D plants.

  • @RomboutVersluijs
    @RomboutVersluijs 2 місяці тому

    I hope he use geometry nodes for stitxhing the frokt to the backfsce. Wasnt really clear from his presnetsrion. It seemed lioe it is done manually. But since they are a commercial Company 8 doubt they share their tools. He did show some amazing works. Thise models are super nice for close upsz but i doubt its efficient in big scenes. Way to much polys and way to sophisticated mayerials for efficient rendering a scene

    • @RomboutVersluijs
      @RomboutVersluijs 2 місяці тому

      Wow, intake back my words. They actually made it free. That's really stunning! Very curious for that stitching part

    • @RomboutVersluijs
      @RomboutVersluijs 2 місяці тому

      Okay ot still manual procedure. Kinda weird they didn't hire a geometry nodes expert for this. They could develop a tool which does all of this automatically. Sure that cost money, but will save tons of time and thus saves money

  • @seandsgn6841
    @seandsgn6841 2 місяці тому

    Does anyone know to environment addon at 3:07?

  • @TheNei
    @TheNei 2 місяці тому

  • @Mezig34976
    @Mezig34976 2 місяці тому +3

    Very nice work!... Let's just hope that, in time, the guy will stop "walking" around on stage while he's talking...
    All he'd have to do is think: "I'm a plant in a pot... I'm a plant in a pot... "

  • @DaniilBarash
    @DaniilBarash 2 місяці тому

    camera men couldnt keep up

  • @volodymyrii537
    @volodymyrii537 2 місяці тому +1

    W

  • @ibamarcel4577
    @ibamarcel4577 2 місяці тому

    hyper realistic plants are useless because cycles render is not able to render them realistically from a distance, for example in a living room.

  • @netvoedelooo
    @netvoedelooo 2 місяці тому +3

    lmao the plants don't look hyperrealistic, they still look like 3d

    • @theKingsAmbassadors
      @theKingsAmbassadors 2 місяці тому +9

      Do you have any 3d work?

    • @netvoedelooo
      @netvoedelooo 2 місяці тому +2

      @@theKingsAmbassadors Yes, I have 3d work, and I also have a degree in biology, and that is why I can understand that the submitted plants do not match the stated hyperrealism, and I don't need to read other people's comments to base my opinion on them. If you can't see that, perhaps you should answer your own question, do you yourself have any work in 3d if you're asking that?

    • @yannblanc7224
      @yannblanc7224 2 місяці тому +2

      @@netvoedelooo We have a new Fanchen ahah

    • @theKingsAmbassadors
      @theKingsAmbassadors 2 місяці тому +5

      @@netvoedelooo Where is your body of 3d work so that we can have a look. Lest we appear hypocrites and what-not... :)

    • @JoaoSilva22222
      @JoaoSilva22222 2 місяці тому

      No they don´t. They are really good, in my opinion, unmatched by any other artist in the 3D community. The guy is a pro, and who are you?