A Thoughtful Examination of FNaF: Security Breach

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  • Опубліковано 12 січ 2025

КОМЕНТАРІ • 539

  • @CharlatanWonder
    @CharlatanWonder  5 місяців тому +664

    Two things: First, It seems I have some amazing timing as someone just did an interview with Scott that shed a ton of light on SB's story and development, and more importantly, It's been really cool hearing about places like Bullwinkle's, Main Event, and Family Fun Center. Thanks for sharing all the happy memories everyone!!!

    • @travislyonsgary
      @travislyonsgary 5 місяців тому +5

      Do you have a link to the interview? I would be interested in knowing more

    • @dylanhamilton3225
      @dylanhamilton3225 5 місяців тому

      @@travislyonsgaryit’s on dawkos UA-cam channel

    • @theshadowocarina6959
      @theshadowocarina6959 5 місяців тому +27

      Dawko's interview with Scott 2.0, they start talking about Steel Wool about 14 minutes in, and Security Breach about 19 minutes in
      ua-cam.com/video/lrgSbteWMC8/v-deo.htmlsi=5AVXR9q1T4hr5Sgw

    • @Sopsy_Hallow
      @Sopsy_Hallow 5 місяців тому

      @@travislyonsgary look up "Dawko", the video is called "an interview with scott cawthon 2.0"

    • @Wandergirl108
      @Wandergirl108 5 місяців тому +66

      Yeah, the interview really cleared some things up. Steel Wool weren't told "here's the IP, continue the story, bye", they were told "I want you to make the next game in my IP, I won't tell you what the story is or ever was, here are some set pieces, figure it out." I get that Scott's entire success was founded on his vagueness and he was hesitant to show his hand to anyone, but…yeah, you gotta tell your business partners what's up. That plus the virus basically ensured a disaster, and I feel a lot more forgiving of the game now, it's one of those cases where the context surrounding the development really does completely change your perspective on the game.

  • @glass7923
    @glass7923 5 місяців тому +1497

    >the stealth system isn't the worst I've seen
    cool
    >as nothing will be worse than hello neighbor's
    oh.

    • @CharlatanWonder
      @CharlatanWonder  5 місяців тому +438

      Yeah, as I get closer to the end of this experiment I'm noticing that Hello Neighbor has a big "thank God for Mississippi" effect where a lot of things which are really bad but NOT the worst in their class because of one entity that is just unbelievably bad at everything.

    • @justarookieartist
      @justarookieartist 4 місяці тому +54

      ​@@CharlatanWonder As someone who grew up in and still lives in Mississippi, yeah that's valid.

  • @BackseatStreams
    @BackseatStreams 5 місяців тому +2031

    This is a fun watch because so many of your valid complaints it’s like “believe it or not, the unpatched version was even worse!”. I’m looking at you, 6am save point.

    • @CharlatanWonder
      @CharlatanWonder  5 місяців тому +364

      Yeah I actually didn't even notice that save point the first few times as I knew from reviews back in the day that the endgame was BUSTED thanks to no available saves. I just assumed it was still like that and initially thought it was a bug. Thank goodness it wasn't though.

    • @PatrickWarby
      @PatrickWarby 5 місяців тому +50

      Wow BackseatStreams, the goat of FNAF security breach bugs and glitches

  • @ravenquill6206
    @ravenquill6206 4 місяці тому +319

    Honestly, I feel like the staff bots shouldn't even be in the game, as the atmosphere could have greatly benefited from the feeling of emptyness. It's a similar kind of feeling to being in a school at night; it's a place that is usually well lit and filled with people. It creates the feeling of “I really shouldn't be here” that's so unnerving. Of course, this would require that the other animatronics have better AI, so they would actually be a threat.

    • @Lisa_Flowers
      @Lisa_Flowers 4 місяці тому +29

      This!!! There's a lot of horror to be found in liminal spaces. They can be incredibly creepy especially when in their designed contexts they're bright and happy, but out of them (at night, empty) they just feel unsettling or otherworldly. I feel like that was really lost with this game.

    • @bumbabees
      @bumbabees 4 місяці тому +1

      the bots feel like such a lazy addition.

    • @sammcgarry5822
      @sammcgarry5822 3 місяці тому +19

      It wouldve been neat if the staff bots disappeared the further you got into the night; 12am theyre everywhere, cleaning and doing maintenance, but by 3 or 4, theyve all gone away to some unseen recharging station, leaving many parts of the pizzaplex empty, and a little too quiet...

    • @orange_turtle3412
      @orange_turtle3412 13 днів тому +4

      I think they should have focused less on the animatronics being there and more on them NOT being there. They should have ditched the teleportation thing and tracked what area of the building they were at in real time. Imagine wandering around this massive empty building knowing there were threats somewhere, but having no idea where. You'd have to actually use the camera system to scout out areas in advance and keep tabs on where in the building everyone is to avoid dangerous areas or, if its necessary to go through them, plan how you're going to get through without being caught. As it currently stands theres no point in doing the classic camera gameplay because the animatronics can just teleport around whenever its convenient for them.

  • @moosekababs
    @moosekababs 5 місяців тому +712

    absolutely adore the bit at 13:11 where you get an achievement for getting jumpscared in a game from a series where the whole premise is about getting jumpscared

    • @moosekababs
      @moosekababs 5 місяців тому +41

      20:20 THE CHARLIE THE UNICORN REFERENCE ARUUHGGHURH YEAH BABY

    • @shaynehughes6645
      @shaynehughes6645 5 місяців тому +31

      Dark Souls 2 of FNAF

    • @CharlatanWonder
      @CharlatanWonder  5 місяців тому +85

      Does this mean that the candy robot in the DLC is Aldia?

    • @Toby_Kat
      @Toby_Kat 5 місяців тому +10

      @@moosekababshaha not Charlie the Unicorn, but Llamas with Hats was also created by FilmCow so close enough ^^

    • @moosekababs
      @moosekababs 5 місяців тому +7

      @@Toby_Kat WHRISSJIF thats what i meant but my brain doesnt work.

  • @JACE70736
    @JACE70736 5 місяців тому +787

    This could've been a great stealth survival horror game. Steel wool had some great ideas here they never utilized, like setting up Freddy to be the final boss when he says 'nothing can hide from me now' after getting Roxy's eyes. But unfortunately the best things to come out of this game were freddy leaving markiplier to die to monty and freddy t-posing in the void.

    • @Roler42
      @Roler42 5 місяців тому +134

      Don't forget Roxy faceplanting into the elevator door and leaving a faceprint on it, lol.

    • @dustrose8101
      @dustrose8101 5 місяців тому +78

      Don't forget Disco Freddy (aka Freddy breaking so hard in Mark's final bossfight he started spinning). Also DJ Music Man's theme.

    • @lichkingsservant4111
      @lichkingsservant4111 4 місяці тому +22

      I preferred Mark dying to Chica hours into the livestream and the absolute mess of an Afton fight, but those were also great

    • @SilvrSavior
      @SilvrSavior 4 місяці тому +6

      I like the idea that the Vanni Mask is not removing barriers when you put the mask on, but they it turns off the illusions in her head when it's put on. That's why everything that disappears is fuzzy.

    • @Takejiro24
      @Takejiro24 4 місяці тому +2

      ​@@dustrose8101 He got too much juice. 😭

  • @creekkid42
    @creekkid42 5 місяців тому +400

    Security breach makes so much sense now that we know steel wool is a bunch of Pixar guys who never made a game before and that Scott gave cryptic directions for the story.

    • @Takejiro24
      @Takejiro24 4 місяці тому +86

      They did Help Wanted, Help Wanted 2, and Ruin splendidly though. Still annoyed at Scott for not giving them proper direction, especially for the story.

    • @Imagools
      @Imagools 4 місяці тому +52

      They’re used to making VR games which aren’t really known for being open and large so doing this was a massive undertaking they just didn’t know how to make a non vr game but they got some major knowledge how to make a better game in this type of thing

    • @Lisa_Flowers
      @Lisa_Flowers 4 місяці тому +21

      They definitely made games before, this is just untrue? Now are they lacking in experience? Yes lol.

    • @colorbar.s
      @colorbar.s 3 місяці тому +10

      and it was all in the pandemic too 😬

    • @Nightfoxx444
      @Nightfoxx444 Місяць тому +2

      ​@@colorbar.s and Scott didn't tell them the story of the game

  • @prismavoid3764
    @prismavoid3764 5 місяців тому +217

    I think it would be interesting if every time the lights went out for an hourly recharge section and came back on again afterwards, the Pizzaplex stayed a little dimmer, things got slightly grungier (animatronics abandoning their normal after-hours cleaning protocol so they're spreading around stains and stuff and not cleaning them up), etc. Start the game feeling all silly and wacky only for it to get darker as things go on, it could be very creepy and uncomfortable for the player to reach 6AM and this place that once seemed fun and inviting at the start is now dark and spooky.

    • @mesaplayer9636
      @mesaplayer9636 4 місяці тому +4

      Narratively that would be a bit weird why that was happening now rather than earlier. Also I think they simply didn't want it to be like that. Maybe a compromise between the ideas would be as you go on your explore darker, grungier areas of the pizzapex. That way the walls are not suddenly changing when it's supposed to be a currently operational business.

    • @cruisindownthestreetinmy6490
      @cruisindownthestreetinmy6490 2 місяці тому

      OO! I don't know like, ANY of the lore so idc this is just an idea, but: Imagine the reason Vanessa is after Gregory is because Gregory somehow introduced some kind of computer virus into the Pizza Plex. As each hour goes by, more and more bots are malfunctioning, in steadily worse ways. The core four's (minus Freddy ig) once friendly "search for the child" mode/voice lures (like Funtime Freddy from Sister Location) become more aggressive, manipulative and they have less control over motor skills - basically like a zombie virus, sort of Last Of Us-y. The device or whatever it is that's introduced the virus to the Pizza Plex is on Gregory, and was planted there by someone intent on corrupting the animatronics, but when the virus starts infecting the whole building (which causes the lights to dim and things to fall and break and all the bots to go nuts and break shit accidentally) they go after Gregory to fix their mistake.
      Random idea, and not sure how much of the plot of the OG (which again, ik very little about) would have to be reworked. I'm a fan fiction writer lol.

  • @spectilia
    @spectilia 5 місяців тому +131

    I have watched a stupid amount on Security Breach content, and this is the first I am hearing of anyone utilizing distraction objects, outside of the tutorial with Chica. I didn't even know they existed in the main game. Freaking WILD. Thanks for already sharing new info and perspective! I look forward to the rest of the video.

  • @pining_tree6788
    @pining_tree6788 4 місяці тому +171

    I love how you discussed the aspects of why Security breach could have come out the way it did only for days later the bombshell to be dropped that Scott also never told the team his planned story for the game.

    • @CharlatanWonder
      @CharlatanWonder  4 місяці тому +72

      My timing is legendary.

    • @ghoulchan7525
      @ghoulchan7525 4 місяці тому +17

      Well... Ain't that a massive derp on Scot's part.

    • @bilbobaggins5874
      @bilbobaggins5874 4 місяці тому +34

      ​@@ghoulchan7525other than financially supporting anti-trans organisation, maybe his biggest deep overall

    • @TheOneWhoSouls1405
      @TheOneWhoSouls1405 4 місяці тому +1

      ​@@bilbobaggins5874 Get over it. He has his own opinions and beliefs.

    • @JamesP7
      @JamesP7 4 місяці тому +11

      @@bilbobaggins5874This is a lie.

  • @cherrypopscile3385
    @cherrypopscile3385 5 місяців тому +294

    Frisk sleeping on the Fnaf Desk is funny

  • @iamjustkiwi
    @iamjustkiwi 5 місяців тому +79

    Talking about going into games with the beginners mindset has made things so much more enjoyable for me. I never really stopped to think how much the opinions of others were coloring my opinions of stuff, so I now try to jump into stuff blind and avoid outside resources as much as possible. It's been really pleasant.

  • @kingawsume
    @kingawsume 5 місяців тому +140

    Fallout: New Vegas day is actually sponsored by The Town of Goodsprings, Nevada. If they ever do it again, by any means possible find your way to it, it was an outstanding event to be a part of.

  • @LondorShade
    @LondorShade 5 місяців тому +357

    The ending of RUIN is comedically polarizing, story wise, because one one hand. A human intelligent animatronic assumedly not possessed, or at least possessed by an unknown character, is found in a locker room that appears to belong to mascot dinner that is not Freddy's Pizzeria. A locker room which also appears that the building it belongs to was meticulously deconstructed and the room was then entombed in concrete. So who, what, and why? But on the other hand. Good job Steelwool, the best thing you can do with an existing IP you didn't create, is to make something new that compliment's the original story while also being alienated from it.

    • @CharlatanWonder
      @CharlatanWonder  5 місяців тому +106

      Personally I rationalize it as with the existence of something like remnant and how a lot of the tech made with the original animatronics/suits was fairly straightforward, it's no surprise that someone out there knowingly or not also made evil, potentially possessed, robots. But yeah I'm gonna guess that how the mimic got into the pizza pit is going to be it's own big, convoluted story over the next few games.

    • @blablabla798
      @blablabla798 5 місяців тому +18

      Feddy

    • @LondorShade
      @LondorShade 5 місяців тому +18

      @@blablabla798 You have inspired me to actually vet and correct the errors in my comment, thankyou. 😂

    • @synderthmc
      @synderthmc 5 місяців тому +25

      Steel wool didnt make the mimic or the setup for it it techically already existed in the books. Scott develops the story with them especially now since the reason the story in base sb wasnt as he intended because what he did was tell them to put specific stuff in specific parts without explaining why. He says as much in the interview

    • @synderthmc
      @synderthmc 5 місяців тому +19

      A lot of the stuff that went wrong with the story in base sb is bevause steel wool made it because scott didnt tell them enough. Afton wasnt even supposed to move at all, probably not even have a boss fight

  • @aerochrome9712
    @aerochrome9712 5 місяців тому +236

    By the way Boomers! Has a competitor called "Family fun center" that is more or less identical, several locations have changed hands between them more than once.

    • @sebastianturner2458
      @sebastianturner2458 5 місяців тому +22

      Holy shit ancient memory unlocked. I used to climb into the guts of the big play structure and lurk in the hidden corners.

    • @circleception3916
      @circleception3916 5 місяців тому +1

      Wait the roller rink or somewhere else of the same name

    • @OtakuAudioRedux
      @OtakuAudioRedux 4 місяці тому +1

      When I was growing up in Florida, there was one I used to go to whenever I could. It didn't really compare to Boomers! as it was described though. It was a step between Chuck E. Cheese and Dave and Busters. The largest areas were an indoor play area for little kids and a small mini golf course outside, in front of the building. There also used to be a laser tag area, themed after the Area 51 arcade game, which they also had at one point, but I never went in there, so I don't know how big it was.

  • @TheTrueBatBrain
    @TheTrueBatBrain 5 місяців тому +95

    One thing I always notice with Security Breach is how it is cribbing a lot from Alien Isolation only tamer. Multiple enemies but only one "true" threat (Though Security Breach has three and the other enemies can't harm you), the main thing that tipped me off is the saving. Both use the same save point system with a "wait three seconds in an open area" approach

    • @Sopsy_Hallow
      @Sopsy_Hallow 5 місяців тому +11

      im not sure if its taking things from A:I or just has similar mechanics by coincidence. i mostly say this because most of the individual mechanics arent particularily rare or special, and also because if they used A:I as inspiration i think a lot of design issues wouldnt exist. the execution of the same concepts are rather different and considerably worse in SB
      the savepoint system is a good example of what i mean. savepoints arent super rare in horror games, and while the base design is similar (short wait, usually in semi vulnerable areas) the execution is so much worse.
      A lack of (good) visual, indicators and reponsiveness while waiting to save (the painful slow circle of hold to confirm is terrible design, even if the wait is intentional and its not just an overly long confirmation measure), fixing your view directly to the save point instead of giving the ability to look around a bit (which doesnt functionally help, but makes it a lot more scary and nervewrecking), a lack of in world explenation, bad UI etc etc are all points which would've been sorely obvious if they actually played Alien: isolation because how very different the result feels.
      and same could probably be said about other aspects it "borrows" too, which is really sad since afaik theres quite a lot of extensive documentation and technical overviews about how the more important features were done. it's clear that the AI of the animatronics is very bad, which is a shame since the AI of the alien is a very known thing they couldve borrowed from to make the animatronics actually work without needing 2 billion staffbots

    • @TheTrueBatBrain
      @TheTrueBatBrain 5 місяців тому +6

      @@Sopsy_Hallow Alien: Isolation just comes up to me because of the amount of connections and the save stations as dangerous areas rather than safe ones is very A:I. It does however indeed do all of them worse, either from them being sanded down a bit so they're less scary or difficult, or through general bugginess. In this comparison the STAFF Bots represent the other enemies like humans and Joes. However with no combat system there's less chance for the chaos of interactions to naturally bring in the Alien expy in the animatronics. Instead it's completely binary, you are safe until you interact and then an Animatronic is spawned and you are in danger mode

    • @Sopsy_Hallow
      @Sopsy_Hallow 5 місяців тому +3

      @@TheTrueBatBrain i think STAFF bots are a two feature thing and while some can definitly be argued to be where you'd put additional lesser enemies (humans and joes), the majority of STAFF bots are more alike a bandaid fix for the terrible animatronic AI. placed haphazardly allover the place, both too many to make any sense, and with terrible vision that they generally arent a threat
      things like the endos are a better fit for the humans and joes imo as they are minor regional obstacles as enemies.
      closest thing to that A:I has to the main point of the STAFF bots would be those cameras with alerts that exist in some rooms.

    • @Leader7353
      @Leader7353 Місяць тому

      @@TheTrueBatBrain i watched design frame's recent video. i think he found actual recources of them taking inspiration from that game

    • @midgematic8659
      @midgematic8659 2 дні тому

      Yea I heard a lot of SB’s game mechanics were inspired by Alien Isolation, which I find cool bc Isolation is one of if not my favorite horror games, but unfortunately I feel like SB only took a shallow interpretation of what Alien Isolation so good and the saving mechanic is one of them. I mean, if you were at all in the height if Isolation’s hay day the saving mechanic was still a bit of controversial topic: I was in the group that really liked it but even then it was a fair criticism within the fandom. SB made a worse version of an already polarizing game mechanic, and even worse the mechanic doesn’t really add to the game itself like the three second saving mechanic did in Isolation. There’s no pent up stress in SB, like the pressure of not having saved is never so built that you feel moments from a mental breakdown.
      The only time that “I havent saved” stress is there in SB is during the 6 am gauntlet, but as a topic so thoroughly discussed I see no point in bringing it up in this comment, I just need to reference it lol. It was just an idiotic decision as a game mechanic and I’m still a bit salty that Steel Wool still doesn’t seem to understand why no one liked it.
      Anyways, Im late to this discussion but your reference to Alien Isolation resonated with me. A ton of SB feels like extremely watered down Alien Isolation. Some people call SB “Baby’s first horror game” and I feel like that’s a fair label to call it, lol

  • @moonlordmeow3431
    @moonlordmeow3431 5 місяців тому +93

    The best thing to come out of Security Breach's base game is the DJ Music Man boss theme. No shade to anything else, but it's just such a cool theme. Ironically, I have it as one of my regular choice tracks for heists in Payday 2, because it just works so well. I think it was worth getting SB for this.

    • @Multi-Waves_Music
      @Multi-Waves_Music 4 місяці тому +2

      FINALLY i have found my clan

    • @finixmoon127
      @finixmoon127 4 місяці тому +3

      Fr why does it slap so hard for no reason

  • @sharkenjoyer
    @sharkenjoyer 5 місяців тому +166

    Probably it's been said a lot already, but I really appreciate the idea of this series. Fairly and objectively judging games for.. being games and not trying to push an opinion that's been said already and accepted by wider mainstream. Aka, that mascot horror games are all shovelware slop that doesn't even deserve to be called a game.

    • @RipRLeeErmey
      @RipRLeeErmey 5 місяців тому +3

      As someone who's been tangentially into mascot horror since the release of the original Five Nights at Freddy's, I can almost guarantee that the popular perception that mascot horror is "shovelware" came from lower quality FNaF fan games.

  • @CatsOverdrive
    @CatsOverdrive 5 місяців тому +102

    06:30 - blows my mind too. As i'm just reminded, a game like Just Cause 2, managed to cram a whole country at four gigs.

    • @perryborn2777
      @perryborn2777 5 місяців тому +21

      It's crazy the kind of stuff older games could pull off that modern games don't even attempt
      Granted, JC2's world wasn't the most detailed thing, and it doesn't really have interiors, but it's still wild how much they got in there

    • @CatsOverdrive
      @CatsOverdrive 5 місяців тому

      @@perryborn2777 neccessity of hardware limitations. Games and game devs today could slack off on so many aspects because the rigs of today could accommodate for it. And worse off, we're now of this mindest where, it's players who have to play catch up by pushing them to get the beefier rigs.
      But back then, different devs come up with different ways to render their world to work with very limited hardware resources. idSoftware with BSP tree(sorting a world mesh into render chunks), Novalogic utilizing voxels to render terrain(instead of using polygons), the OG Silent Hill team saying "screw it" and draped the whole thing in thick fog to enforce very short draw distance(and enhance the horror). And you should check out how PS2 era SquareEnix devs make incredibly beautiful character model textures, while only using a 512x512 pixel space. And Mario. Mario got the overalls, mustache, and hat design because that's the best iteration they got for a character design that reads well, and fits so well with limited color palette and graphics memory.
      But i don't fret much, as there are still devs out there that do such ingenious works.

  • @leviticusprime4904
    @leviticusprime4904 5 місяців тому +57

    I’ll give steel wool and SB this much, at the very least they knew they fucked up and didn’t trying to act like it was supposed to be that broken.

  • @mastergame1311
    @mastergame1311 5 місяців тому +50

    The game that tormented Markiplier, truly a horror for the masses.

  • @garfieldlovr3704
    @garfieldlovr3704 5 місяців тому +27

    something to go with the quality of the story (and likely atmosphere too) of security breach also has to do with scott himself. there was a second interview with him recently where he basically said that he didn't give steel wool a whole lot to work with. he gave them certain easter eggs and other story bits that he wanted to be in and he had a full story in mind, but he left steel wool to piece it together.
    from what i can tell, ruin was his way of trying to "fix" it and make it closer to what was originally planned.

    • @WhiteWolf-lm7gj
      @WhiteWolf-lm7gj 4 місяці тому +11

      Yeah, turns out that method doesn't work so well when you're having someone else create the game

  • @MiningwithPudding
    @MiningwithPudding 5 місяців тому +41

    First video I've ever seen from you.
    It is 11:13pm, and I'm now making myself some grilled cheese
    Update: I screwed up the tomato soup. I forgot what spices I like in it so I just kind of started adding stuff.
    It's not awful, but hopefully I will remember what NOT to add next time.
    Update 2: Tried again for Breakfast, turned out much better

    • @colorbar.s
      @colorbar.s 3 місяці тому

      Thank you for keeping us updated!

  • @voicedubgaming2286
    @voicedubgaming2286 5 місяців тому +16

    Seeing the 59:46 mark of this video made me realize something: I have legit never actually seen the Mimic in this introduction scene actually be in full view like that
    idk if it's better or worse than the fact all I ever saw from people playing the game was just its glowing eyes in pure darkness

    • @colorbar.s
      @colorbar.s 3 місяці тому

      me neither and I gotta say... Ew. his stance is wildly offputting

  • @stadbab
    @stadbab 5 місяців тому +39

    the timing of this video is eerie - i just finished watching a playthrough for a friend who’s super into fnaf. i wasn’t even the one playing and the bugs were driving me bonkers.

  • @Space_Reptile
    @Space_Reptile 5 місяців тому +120

    Finally a piece about the imsim for the masses

  • @DuelingShade
    @DuelingShade 5 місяців тому +22

    I’ve watched a lot of fnaf lore videos and this is the first time I’ve ever heard of Boomers. You might be the first to make this connection.

    • @CharlatanWonder
      @CharlatanWonder  5 місяців тому +10

      HOW!?!!??! Like the devs are quite literally putting pictures of themselves at Boomers in NorCal on their website!!!

  • @dad_hoc
    @dad_hoc 5 місяців тому +135

    I appreciate you referring to Typhon as, well, Typhon. Calling it Prey is what killed that game, and it deserved so much better.

    • @futureblues720
      @futureblues720 5 місяців тому +15

      This is interesting! As someone who isn't very knowledgable about imsims, would you (or any other kind soul) explain to me why the name "Prey" was so harmful. It seems like a fine name to me - not as memorable as "Typhon", but not awful either.

    • @meltedcd
      @meltedcd 5 місяців тому +51

      ​@futureblues720 I'm not an expert of prey lore but prey originally was a 2006 sci fi fps. A sequel was announced and I think in the works. Bethesda ended up getting the rights to the ip and as the years went on prey 2 was canceled. Then comes a neat trailer from Bethesda and arkane for a game called prey. People thought this was the going to be the moment they brought prey back. When the game dropped it was beloved for what it was but the fact it used the prey ip name rubbed folks the wrong way.

    • @USSMariner
      @USSMariner 5 місяців тому +1

      Prey 2 was apparently mostly done.

    • @bluemooninthedaylight8073
      @bluemooninthedaylight8073 5 місяців тому +43

      @@meltedcd Even the devs of the game weren't happy with having to use Prey as the name. Way to go, Bethesda.

    • @nathanielhaven3453
      @nathanielhaven3453 5 місяців тому +22

      I call it neuroshock seeing as it’s closer to system and bio than any other im sims

  • @randomperson2235
    @randomperson2235 5 місяців тому +43

    41:36 You can also wash your cheese to remove most of the additives from pre shredded cheese

    • @Lesquidliestone
      @Lesquidliestone 5 місяців тому +40

      the phrase "wash your cheese" just feels... wrong to me

    • @randomperson2235
      @randomperson2235 5 місяців тому +8

      @@Lesquidliestone lmao same. But it still should work so

    • @bluemooninthedaylight8073
      @bluemooninthedaylight8073 5 місяців тому +7

      @@randomperson2235 I'm pretty sure washing your cheese works for a lot of people. : P

    • @thosebloodybadgers8499
      @thosebloodybadgers8499 5 місяців тому +1

      ​@@Lesquidliestone good advice either way, no?

    • @newearth9027
      @newearth9027 3 місяці тому

      ​@@thosebloodybadgers8499 Not really

  • @porcelainchips6061
    @porcelainchips6061 5 місяців тому +9

    What's really insightful is comparing the interview Dawko did with Scott this week (August 2024) to an interview FuhNaff did with Steelwool Studios (June 2024). If you listen to both it is clear that the game studio and the game developer misunderstood each other's intent and did not try to clear up communications with each other during the development process.

  • @darkninjafirefox
    @darkninjafirefox 5 місяців тому +34

    I felt that the ruin ending was, in a way, a response to the backlash the burntrap ending got. Because the mimic and weird costumes feel like they come out of nowhere if you dont read the books and it should have been set up better, assuming it was intended in the first place.
    Definitely my own opinion, but i think incorporating the book lore has been incredibly sloppy and has been making the game's storytelling worse for a while. Its still fun to think about though

    • @purplefern6010
      @purplefern6010 4 місяці тому +12

      I just completely ignore the books lol. With what is presented to us in the game Glitchtrap --> Burntrap --> Mimic. Glitchtrap is some rogue coding from some old Afton kid-killing animatronics, which then essentially emulated Afton, being his creation and all, then it brainwashed Vanessa, tried to take over Afton's old body (Burntrap. Side note: always enjoyed the theory of Glam Bonnie being offed first for the parts), then got burnt up and continues its mimicry and murder. Did I just give every theorist in the area a migraine with my horrifically non-book-accurate take? Yup. But with just the game information that is presented from Help Wanted through Ruin, this seems to have the most logical flow.

    • @JinxeBlaq
      @JinxeBlaq 4 місяці тому +16

      It definitely helps that Scott himself said that Burntrap was never supposed to move. In his own words he wanted Burntrap to look like a prop sitting or hanging somewhere, something we’re supposed to wonder why it’s just there..
      It makes me think Scott always meant for it to be like a Mimic costume. Just like the other hanging costumes in the mimics room.

    • @faeb.9618
      @faeb.9618 4 місяці тому +13

      unironically the fazbear frights books were SO much better as a goosebumps style fnaf based standalone. the moment they made the tales of the pizzaplex with that same kinda structure but decided it had to be canon is when they ruined it. they're cool creepy stories on their own that it makes me mad how they just had to shove them into the lore

    • @purplefern6010
      @purplefern6010 4 місяці тому +3

      @@faeb.9618 I especially enjoyed "The Monty Within" -- that story was just plain silly and I had a fun time with it. Making these things canon is dumb, but I agree they're fine as just stand alone things that exist.

    • @colorbar.s
      @colorbar.s 3 місяці тому

      Obviously. That's the whole reason Ruin exists

  • @jeffrey6039
    @jeffrey6039 5 місяців тому +4

    38:55 neat tip, if you wash the cheese before melting it, the “stuff” comes off and it’s melts nicely!

  • @caoilfhionndunbar
    @caoilfhionndunbar 3 місяці тому +1

    23:57 We had our own local version too, called Scandia. it had go karts, an arcade, animatronic band, two minigolf courses... still open actually. loved that place as a kid.

  • @ShadowHeartValentine
    @ShadowHeartValentine 4 місяці тому +7

    for all of the gripes I had, I never even thought of there being too much light. it would really add to the atmosphere to only have maintenance lights on, and chica, Monty, and Freddy might need lights but Roxy wouldn't because of her eyes, which would add to her scare factor

  • @Hexagonaldonut
    @Hexagonaldonut 4 місяці тому +6

    Noteworthy tip regarding the recipe: you can wash pre-shredded cheese to get rid of the anti-caking agent. Literally just rinse in cold water like you're washing rice.

  • @bryanc3827
    @bryanc3827 5 місяців тому +40

    I love the anti-content pep talk, and some healthier looking Chonkulous at the end! Patreon and fan!

  • @obnoxas
    @obnoxas 3 місяці тому +2

    gods I wish they turned off all the lights save for the neon signs, it would make everything feel so much more atmospheric. It would make sense because neon is very energy efficient and you don't add extra wear and tear to the mechanisms for turning it on and off, so leaving neon on is actually more cost effective then turning it off at night.

  • @justarookieartist
    @justarookieartist 4 місяці тому +5

    I WAS NOT EXPECTING A COOKING SEGMENT IN MY FNAF REVIEW BUT I AM SO HERE FOR IT THANK YOU HAVE A SUB

  • @d33pblu3
    @d33pblu3 5 місяців тому +98

    Another thing with security breaches release is that the game was actually leaked earlier than it should by funko, forcing a quicker release.

    • @Biblicallyaccurateseal
      @Biblicallyaccurateseal 5 місяців тому +3

      Most seem to be forgetting that

    • @xXSamir44Xx
      @xXSamir44Xx 5 місяців тому +22

      I'll never understand how a game getting leaked "forces" a quicker release. If it's not done keep working on it.

    • @Galactipunk
      @Galactipunk 5 місяців тому +13

      ⁠​⁠@@xXSamir44Xx If you spend too long working on it after a leak then people may lose patience and just play the leaked version instead. Giving them a worse experience and perception of the game that hurts both sales and reputation. AFAIK playable leaks tend to be really demoralizing for developers as well which further encourages them to just release the game sooner.

    • @Ho_Lee_Fook
      @Ho_Lee_Fook 5 місяців тому +20

      ​@@Galactipunkyes but there were no playable versions of the game leaked lol

    • @Galactipunk
      @Galactipunk 5 місяців тому +1

      @@Ho_Lee_Fook Oh!

  • @nataliaborys1554
    @nataliaborys1554 4 місяці тому +2

    7:19 - love the Eva Unit comparison
    "Get in the robot, Gregory!"

  • @silvics8668
    @silvics8668 4 місяці тому +4

    ive never watched this channel before omg i loved the cooking section, much preferred that as a break than an unfunny skit that goes on for too long

  • @TheOnlyPedroGameplays
    @TheOnlyPedroGameplays 5 місяців тому +13

    Oftentimes, lighting like the lights used in security breach are more expensive to activate than they are to keep running. There should’ve been far less light, and I think the facility itself should’ve been tighter and smaller, but it goes have that real life excuse

  • @Hack_Man_VII
    @Hack_Man_VII 5 місяців тому +43

    I've also checked out of Disney Star Wars. That said, I still have my unspecialized versions of the original trilogy movies, my physical copies of Jedi Academy (XBOX, PC AND SWITCH) and I have the SNES trilogy. They can't ruin the stuff I loved my whole life, and I don't need their garbage. In the words of Overlord DVD, "Without respect, we reject!"

    • @tTaseric
      @tTaseric 5 місяців тому +2

      Tbf outside of maintstream stuff (the movies and the half of the shows only created to sell mandalorian funko pops) its kinda just the same stuff as before, just with more restrictions about what characters they use. Usually its the same authors too. The games and books and (some) comics tend to be pretty seperated from Disney's "vision" or whatever so usually you can just pick any of them up.
      Same goes with any corporatised franchise of old. Stay away from the big money-makers and usually it's made with the same respect as the old stuff.

    • @leviticusprime4904
      @leviticusprime4904 5 місяців тому

      @@tTasericJedi fallen order was pretty good and tales of the empire was fun, everything else though has been well, not the best or even all that good.

    • @iheartblock3792
      @iheartblock3792 5 місяців тому

      @@leviticusprime4904a lot of stuff is pretty good, it’s mainly just the movies and some of the shows.

  • @Ironclad17
    @Ironclad17 5 місяців тому +16

    Vinegar, lemon juice, or any other acid are good preservatives, but room temperature dairy or egg-based sauces are salmonella's best friend. I'd only make small batches you use up in one or two weeks and keep them in the fridge.

  • @Queen_Cnidarian
    @Queen_Cnidarian 4 місяці тому +4

    I need to rant about something in the story. When you reach 6:00am, Gregory says more kids will disappear if he leaves and Freddy agrees, and, um, no. There are no missing children in this game, and when the word did they learn that?

    • @SnarkyTeaSipper
      @SnarkyTeaSipper 4 місяці тому +3

      I feel like that’s yet another example of Vanny getting cut down horribly, because I think the only other time that’s referenced in the game is the missing reports on the newspaper Gregory uses as a blanket in one of the endings.
      Also, this is probably just me, but I really feel like they should have completely omitted the missing Bonnie story and made it a missing residents story. At least there would be more weight to what Freddy and Gregory are talking about, and would make all the animatronics more sinister once you know that. Like, holy crap, this enormous location is perfect for just snatching people, there’s multiple places to hide them etc. Plus, it would give more reason to Vanny being there at all, rather than “new rabbit character who stands there and does nothing except be mildly creepy”

  • @thecrimsonmeteor
    @thecrimsonmeteor 5 місяців тому +30

    Im exited for this. Security breech is my favorite speed game due to the buggyness and also fun to tear into for the same reasons

  • @ybestone2790
    @ybestone2790 5 місяців тому +24

    I literally bike past the Boomers in Irvine on my commute to work. Maybe I should go check it out lol

  • @futureblues720
    @futureblues720 5 місяців тому +16

    Great video! I'm loving the Halloween in July+ series.
    Just a little note: you imply that Steel Wool worked out all the Security Breach plot and characters on their own. While Scott Cawthon (the FNAF creator) has mostly stepped out of public view, he hasn't stopped being involved in the franchise. He absolutely oversaw Security Breach's development. Therefore it's not fair to blame Steel Wool for any flaws with plot or characters when Scott was the one with final say for all of that.
    Sorry if this seems snippy, it's just that soooooooo many people hate on Steel Wool for things that were not in their control.

    • @CharlatanWonder
      @CharlatanWonder  5 місяців тому +12

      Yeah the interview that went live today certainly added more intrigue to this whole situation.

  • @yaboiaxl1216
    @yaboiaxl1216 4 місяці тому +2

    Dude this is my the first video of yours that I'm watching and I'm equally baffled and pleasantly surprised by the random cooking segment honestly. Love to see your own twist on this sort of content. Keep it up man!

  • @SuperSnowshark
    @SuperSnowshark 5 місяців тому +7

    Thanks for making a video that gives Security Breach a fair shake. Whenever i try to talk about these games with others they want to talk about how they don't understand why such a 'bad game series' got so popular. It's nice to weigh the games equally for their own strengths and weaknesses.

  • @Imirui
    @Imirui 3 місяці тому +3

    2:32 This reminds me how there is a glitch where turning the voice volume to 0% breaks certain cutscenes. How Steel Wool managed to tie anything that isn't voices to voice volume is beyond me.

  • @dappermasquerade4299
    @dappermasquerade4299 5 місяців тому +206

    "it's the Ray Tracing" yah, thats what it's like having a 2080

    • @thesirenfox3017
      @thesirenfox3017 5 місяців тому +3

      But he's not using a 2080. I'm genuinely confused.

    • @dappermasquerade4299
      @dappermasquerade4299 5 місяців тому +26

      @thesirenfox3017 when you have a 2080 (like me) literally every game with ray tracing runs like butt lol

    • @123sleepygamer
      @123sleepygamer 5 місяців тому +4

      @@dappermasquerade4299 I have a 2060 how do you think I feel lmao

    • @asturias0267
      @asturias0267 5 місяців тому +6

      And then there's the 1080ti that can **technically** do raytracing.

    • @AshenVanguard
      @AshenVanguard 5 місяців тому +4

      1060 in 2024 gang

  • @Imirui
    @Imirui 3 місяці тому +1

    21:34 I believe another game that did that well was Lethal Company with its Coil-Heads. They act like SCP-173 where they move when you aren't looking at them. However, they actually have some form of travel time like the Endoskeletons do. You can tell how close Coil-Heads are to you by their footsteps. They have rapid foot steps that rapidly advance on you, letting you know where they are. Also they have a massive weakness: the doors in the facility. The Coil-Heads take AGES to open doors. They take like 16-17 seconds to open one, and that's a long time in terms of lethal company. It is long enough to find the main exit, find a fire exit, and so on. Since it's a multiplayer game, Coil-Heads become less of a threat since you can have one person watching it and it will never move while the other does dangerous things like looting more and platforming. After they do the dangerous task, they can stare at it and have the other person do the task until they're safe (or found by another monster). It also has the massive weakness of stun grenades, where it will take them 24.38 seconds to recover from it.

  • @justpassingby298
    @justpassingby298 4 місяці тому +4

    Dunno if it's explained here; But burntrap was originally meant to be like an easter egg you randomly see around the building, not something you actually have to go against. Also heavily implied to actually be the mimic in the non-canon ending that it is in

  • @MrKeldeoSean14
    @MrKeldeoSean14 4 місяці тому +3

    I used to work at a Boomers back in high school and I never would’ve made that correlation. Absolutely love the direction you took with this video

  • @QuickQuips
    @QuickQuips 4 місяці тому +4

    24:00 - hope you can go to Round One in Japan. It's 12 floors of sports, darts, arcades, and gambling. Sometimes a nightclub. It's also very affordable.

  • @Unprotected1232
    @Unprotected1232 5 місяців тому +30

    FNaF Security Breach runs on UE4. UE4 is generally very single thread limited. I'd bet good money that you're actually CPU limited despite the low CPU utilization.
    You see the all the cores and threads of a 16 core processor can't help you out if the game isn't programmed to make use of them. Even so the extra cores are nice for productivity. Something a UA-camr would greatly appreciate.
    As for ray tracing, it often comes with an additional CPU performance cost. It's often why some games simplify the geometry rays are traced against. Far Cry 6 and Avatar: Frontiers of Pandora both do this. The BVH structure doesn't come cheap.

    • @zblurth
      @zblurth 5 місяців тому +10

      He hit 120fps without ray tracing VS 30fps... Rt add some cpu load but not even close to that, it is a hard gpu bottleneck

    • @CharlatanWonder
      @CharlatanWonder  5 місяців тому +14

      Yeah, I'll 100% admit I bought the CPU I bought because it was the overall best CPU for Adobe Premier with gaming performance being an afterthought.

  • @MewBerryIvy
    @MewBerryIvy 5 місяців тому +7

    I miss boomers so much it is unreal, the fountain valley one finally got demolished and I was devastated

  • @britanimations2002
    @britanimations2002 5 місяців тому +24

    MatPat has never actually mentioned Boomers. Go figure, theorists get so engrossed in the lore they often forget to check real world inspirations and the making of for cool Faz facts like that

  • @aevvah_flxwer8550
    @aevvah_flxwer8550 5 місяців тому +5

    I was not expecting you to do this game ngl! Thank you for the absolutely great video and awesome pep-talk at the end! ^^
    It's amazing how this game managed to to be even shipped out at all, and it's tragic how so much content was cut. Still, I'm glad it got patched and it's masterpiece DLC came out in one piece 💖

  • @ironeleven
    @ironeleven 5 місяців тому +9

    Yeah Ray Tracing is still *incredibly* demanding even on beefy hardware, and it seems like Security Breach shipped with a very poor implementation of some of the tricks used to make the performance hit more bearable. (For my fellow hardware nerds, it has DLSS 1.0, AKA the one from before they got it to look decent)

  • @squeethemog213
    @squeethemog213 5 місяців тому +8

    I remember liking Ruin a lot more than base SB. You put it wonderfully. Thank you for making this 🙏😃

  • @cosmicskydragon333
    @cosmicskydragon333 4 місяці тому +3

    "You should never let the player get a good look at the monster"
    Silent Hill and Resident Evil would like to have a word with you, getting a good look is not the issue. It is the design of the encounters as a a whole that are the issue in Security Breach.
    In SH and RE the rooms with enemies were cramped or the enemies were placed intelligently so they were a threat often doing some damage to your health pool and in turn using limited recovery items. If you were to take the same enemies and mechanics and throw it into SB's map... you'd need literally 100s of enemies in some of these rooms.
    In SB the enemies are 1-hit kill with your only defense being running, and you often have large open areas. You can often easily spot and safely exist in the room with these threatening entities in turn reducing any of the horror. The only thing an encounter with them does is send you back to your save.
    Compare this to that Alien Isolation game where it had SB level threats and RE level threats, and in the SB threats the areas were cramped so you were not safe with the monster as you could not know where it was especially with the vents.
    Even in Amnesia a Dark Descent it uses SB style entities but deal RE level damage. You can get a good look at the monster and they are horrifying especially as you learned what they are.
    A good developer can show you the monster, a good developer can hide the monster, a lazy one asserts the player should never see the monster as a rule for most media because they couldn't be bothered to make it scary.

    • @RoyalFusilier
      @RoyalFusilier 4 місяці тому +1

      The immediate thought I had was Alien Isolation, considering how much this game took inspiration from that. You spend a decent chunk of that game just watching the alien's butt wiggle around as it desperately tries to find you, and it is horrifying.

  • @-salmather
    @-salmather 5 місяців тому +2

    I've never really been into FNAF (aware of it for a long time but never got into it), and I still feel that way, but Security Breach means a lot to me because it gave us the Daycare Animatronic fandom, which has brought so much joy to my life. So a video exploring more of the game Sun and Moon came from, without going into the FNAF lore, was really cool and filled with stuff that's interesting to know. Really glad I came across this video :)

  • @eternalmiasma5586
    @eternalmiasma5586 4 місяці тому +2

    30:15 as a scare actor, that’s accurate, though usually your supposed to stay in character

  • @klaus.sfc01official30
    @klaus.sfc01official30 4 місяці тому +2

    Help there is a cat running around me talking about security breach. I think i might have gone crazy.

  • @bewarebugbear
    @bewarebugbear 5 місяців тому +7

    3:38 - actually ive looked at vanessa's model and it has around 70 THOUSAND tris

    • @CharlatanWonder
      @CharlatanWonder  5 місяців тому +5

      Holy shit.

    • @bewarebugbear
      @bewarebugbear 4 місяці тому +2

      @@CharlatanWonder yeah. i didnt even bother with looking at the other models because ignorance is bliss

  • @1_Limbo
    @1_Limbo 4 місяці тому +3

    YOU HAVE A COOKING SEGMENT? WHAT THE HELL I'M SUBSCRIBING

  • @andreworders7305
    @andreworders7305 5 місяців тому +12

    I think at launch you couldn’t even save at all after the final save station

  • @Halfendymion
    @Halfendymion 5 місяців тому +5

    Every time I reopen the video it's you making grilled cheese for some reason

  • @bunbungaming8446
    @bunbungaming8446 5 місяців тому +7

    I've never been to a Boomers...I have however been to a Celebration Station.
    Celebration Station is a massive place that has arcade cabinets, laser tag, and even an outdoors place for golfing and karts. Basically a Boomers.
    I remember having some of the best times, and the best birthday I've ever had there...also remember bruising my Coccyx by accidently going too fast on the karts, and ramming into a pillar.

  • @pebabmey
    @pebabmey 4 місяці тому +1

    I started watching for the security breach review and kept watching because of the grilled cheese recipe. Your passion for cooking and sharing the recipes is infectious. Well worth my sub!!

  • @iheartblock3792
    @iheartblock3792 5 місяців тому +2

    I really appreciate him being willing to give SB grace to actually examine the game. I haven’t played a FNAF game in years and I’m mostly checked out aside from casual interest in the story developments, but SB is SUCH a fascinating game to talk about because it failed in so many interesting ways.

  • @noname-jt6kl
    @noname-jt6kl 5 місяців тому +4

    My problems with ruin are that they dialed back on the threats a bit too much. Theres almost no danger for the entire playthrough and even the chases can almost all be just walked through with no danger.

  • @FineSeasoning
    @FineSeasoning 4 місяці тому +3

    While Security Breach and Ruin might not be the most satisfying or best game to PLAY, it sure was the PERFECT game to watch other people play/react to. Seriously. This game is like Getting Over It when it comes to enjoying someone else's torment. The problem is, when you play getting over it, the mistakes are usually your own. When you play Security Breach all your anger is directed towards the game mechanics. Which leads to toxicity and blame.
    As someone who likes Security Breach, but has never played the game before, you can understand how bizarre it is to be told your latest fixation is god awful.

  • @atpyro7920
    @atpyro7920 5 місяців тому +4

    Definitely going to be trying that grilled cheese recipe, that parmesan melted to the bread sounds like it makes it even more fantastic.

  • @sangera
    @sangera 5 місяців тому +63

    I was ten when FNaF 1 came out and like most children that age, I became a little obsessed with it due to MatPat's videos. It died like a good habit a few years later. I will be celebrating my 21st birthday in a few weeks FNaF free!

    • @littlemoth4956
      @littlemoth4956 4 місяці тому +7

      What on earth? Why are you celebrating disliking FNAF and why are you announcing it to people like you stopped smoking or something?

    • @chriscofer6780
      @chriscofer6780 4 місяці тому

      ​​@@littlemoth4956probably cus the community, they literally attacked the creator and tried to kick him out of his own franchise for not having the same political views as them.

    • @bumbabees
      @bumbabees 4 місяці тому

      @@chriscofer6780 kind of dumb reasoning, then. its pointless to hate on a game, book, movie whatever, just because you dont like the fandom. literally every big fandom has issues, thats what happens when you put a lot of very different people in one place.

  • @Kolbatsu
    @Kolbatsu 5 місяців тому +4

    I live in New York so I definitely never went to Boomers but used to go the a Boomers-like as a kid called Funtime USA and what you're talking about reminds me of that place. I'm not sure if it's still open but I remember it being the reason why I looked forward to my birthdays.

    • @trulyinfamous
      @trulyinfamous 5 місяців тому

      I initially read that as "Furniture USA" and was utterly confused lol.

  • @cannibalisticrequiem
    @cannibalisticrequiem 5 місяців тому +10

    Did not expect to hear Boomers name uttered in this video, but it was a pleasant surprise! It's actually funny you mentioned Bullwinkle's and Family Fun Center in a pinned comment, because the Boomers location that used to exist about ten minutes from my childhood home was originally a Bullwinkle's and then a Family Fun Center before being bought out by Boomers! In fact, I think my location was named Bullwinkle's Family Fun Center first before the Bullwinkle's name was dropped, and just went by Family Fun Center, and then I think it may have been called Boomers Family Fun Center... or that might have just been what us older Boomers fans called our location, but I swear it was a thing! Sadly, I think the Boomers near my childhood home closed during the early part of the pandemic-- if not before then, as not a lot of people would visit there like they did in the 90s and early 2000s. I remember plenty of times driving on I-67 heading back and forth between Santee, El Cajon, and Lakeside, passing Boomers, and if you were on the side of the road closest to the building, you could see into the area a bit and see people walking around, playing mini golf, but by the time I was between 17 and 19, any time I'd take a quick peek at Boomers, it was practically a ghost town! Honestly, I was kinda surprised that it had lasted until 2019/2020 because they didn't have many visitors that I could see.
    It was always a bummer when these smaller amusement parks and places didn't last very long in my neighborhood as I was growing up, mostly because while Disneyland was my favorite place as a child (and it still is to some extent as a now 37-year-old adult), I lived in Lakeside - a little suburb in the east county of San Diego, about a 2 to 4-ish hour drive to Anaheim where Disneyland was, and even in the 90s and 2000s, it was still an expensive place for my family to visit, so I had to rely on places like Chuck E Cheese, Bullwinkle's/FFC/Boomers, The Boardwalk at Parkway Bowl (a little CEC/D&B type establishment next door to the bowling alley in El Cajon), Discovery Zone, and Marshall Scotty's for that Disneyland adjacent fix... but unfortunately, except for Chuck E. Cheese, most of those places shuttered because not many people were visiting them.
    Discovery Zone lasted about a year, maybe two or three at the most, but closed in the mid/late 90s. Bullwinkle's/Boomers changed ownership three times because low attendance was always an issue. The Boardwalk at Parkway Bowl is still open, although I feel more people are interested in the bowling alley than the play area next door.
    Marshall Scotty's, a mini amusement park about five minutes from my childhood home closed between '95 - '97, reopened for a couple of years as Frasier's Frontier before closing again. Then it was going to reopen as the Lakeside or California Speedway and was going to be one massive go-kart track, but that owner faced a few years worth of setbacks that caused it to never officially reopen and it was sold once again. It briefly was going to reopen as Marshall Scotty's once more but again, that fell through and never happened, and for about 10 - 15 years it was owned by one of the many churches in Lakeside, so it was private property and they desperately wanted to remove all the old, rusted rides and whatnot... but surprisingly, it ended up having a soft reboot as a year-round haunt called Scotty's Scare Trail. At first, it started off as a fall/Halloween only type haunt, and while I'm not sure when it went year-round, it's currently listed on Google as opening at 7pm tonight (August 4th, the day I'm writing this). I haven't been yet, but from what I've heard, it's done pretty well for itself.
    Hell, from what I've heard, a majority of the Chuck E. Cheeses around where I grew up have all shuttered because of low attendance due to kids' interests in these types of places have changed over the years.

  • @jesternightlight
    @jesternightlight 5 місяців тому +4

    Og fan here who also happens to enjoy SB and all it's faults! Loved this video, a lot of other reviews I've seen have been extremely harsh but I believe this one was able to point out its faults without being outright mean. It's a buggy mess, sure, but it's _my_ buggy mess.

  • @eveandaedrul
    @eveandaedrul 2 місяці тому

    Your kitties are SO CUTE!!! Ty for putting them on the screen this was a great watch thanks to the kitties enhancing my viewing experience

  • @leaffinite2001
    @leaffinite2001 4 місяці тому +5

    When ppls frame of reference for "enemy that cant move when you look at it" isnt weeping angels i get irrationally irritated

  • @DriedSanders
    @DriedSanders 5 місяців тому +2

    Ahhh man, grilled cheese is one of my favs and those look delicious! I’m gonna have to pause and go try out your recipe. Thanks for coming through, Char!

  • @icepowerplayz412
    @icepowerplayz412 3 місяці тому

    That final bit: “your art is a reflection of you. By the very nature of its creation, and in no way do you deserve to be reduced to content. Art is sacred and it is worth fighting for. So fight for yourself by fighting against the content ification of everything on the internet.” in the video, you said that you felt that nowadays, the best description of the word “content” was something to be consumed mindlessly to make a number go up for the benefit of some suit, and I agree. I also think most content nowadays is only made as rage bait or to get a cheap laugh or scare out of someone, and the first part really made me sentimental and as a beginner artist, feel like my art is genuinely worth something, so thank you for that wonderful message and I also think is should apply to more than just UA-camrs

  • @RatcheT2497
    @RatcheT2497 5 місяців тому +3

    i think the endoskeletons might have been inspired by/directly ripped from the endoskeletons in the Joy of Creation FNaF fan game that's currently being remade. of course the peekaboo gameplay is about as old as horror games themselves, but i don't recall endoskeletons being tied to SCP-173 mechanics before that in the realm of FNaF...
    no clue which one did it better as i've played neither. still a fun thought nonetheless

  • @scarlettNET
    @scarlettNET 5 місяців тому +42

    It says a lot that Scott chose to hand the franchise over to a studio of Pixar alums who know how to animate fancy marketable characters, instead of a studio of actual game devs who know how to make an effective horror game.

    • @kenkarlin2176
      @kenkarlin2176 4 місяці тому +1

      What does it say

    • @kingofcrap4414
      @kingofcrap4414 4 місяці тому +2

      @kenkarlin2176 That Scott only cares about style over substance.

    • @finixmoon127
      @finixmoon127 4 місяці тому +9

      This is just wrong and stupid lol, Help Wanted is one of the most critically acclaimed FNAF games ever so it makes sense why he would trust them after that.

    • @colorbar.s
      @colorbar.s 3 місяці тому

      Terrible, gross take. They were chosen to continue the franchise because help wanted was FIRE.

  • @chameleonfoot
    @chameleonfoot 4 місяці тому +1

    This is my first video of yours and WOW I love your style. The cooking in the middle is awesome too, even if I'm lactose intolerant and haven't had a grilled cheese in years 😭.
    Security Breach is what drew my to fnaf in general, honestly. I'm not a horror fan, but watching youtubers do speed and challenge runs in it made me get more invested in the lore that came before. I think you're right, the base game is nowhere near perfect. However there is a joy that certain players managed to find that is worth talking about.

  • @MelodyMute
    @MelodyMute 4 місяці тому +4

    Just wanted to say, thank you for teaching me about Boomers. Ever since the local mini golf arcade in my town closed down, I've been dying to find another place to ride go-karts. With any luck I hope to go one closest to me before I move out of state.

  • @dyingstar24
    @dyingstar24 5 місяців тому +6

    Given Boomer's description, I wouldn't be surprised if there were a few bellabots (aka kerfus') roaming around the place

  • @csdgay
    @csdgay 5 місяців тому +8

    literally the day after you uploaded this, dawko uploaded a second interview with scott cawthon, where scott basically admitted to barely giving steel wool any information to actually develop the game with. not sure how much of the final product is steel wool's fault vs cawthon's, but the VR games are way better so i think it was a 1-2 punch of the panorama alongside scott's poor direction. especially since ruin was better
    i think the biggest example of that though, is how burntrap was supposed to basically be herobrine. appear in the shadows, maybe real, maybe not, but never move. and scott just, didn't tell steel wool!!!

  • @ElativeArt
    @ElativeArt 3 місяці тому +1

    I couldn't believe how they left the animatronics glitching through the security room doors

  • @laurenvelentzas5044
    @laurenvelentzas5044 5 місяців тому +6

    I don’t think I’ve ever once seen someone make the pizzaplex/boomers connection. I certainly didn’t know about it as someone not from Florida or California, that’s wild.

  • @arborealblazer283
    @arborealblazer283 5 місяців тому +2

    Video was rad as hell, love hearing about these games from the perspectives of folks that aren't super into the series. One thing I noticed, I saw the songs listed throughout the video but literally couldn't hear a single one. If that's a bit in reference to your experience in the game not getting any music it's fantastic, if not it might be worth noting the mixing makes the music nigh inaudible through less than ideal speakers. (Like my pixel 5)

  • @Mekap_Oble
    @Mekap_Oble 4 місяці тому

    Lore expert here, great video I must say, it's really refreshing seeing someone outside of the series trying to analyse it. Knowing the kitchen behind SB made me more calm about end result, Ruin however, still gives me frustration more than anything, especially after Help wanted 2 release. It's true that they fixed something like Cassie ACTUALLY feeling like a real person and scaling environment down, but they add whole new batch of logical problems and needless questions. At this point you can no longer apply real life facts into game universe since not only it doesn't consist with basic logic, but also inconsistent within itself. That's why I am really sceptical about coming game, but we will see

  • @thespaceman4808
    @thespaceman4808 5 місяців тому +2

    ahhh.. great timing, got my drink and ice cream for a nice saturday chill and saw you pop up :D

  • @porcelainchips6061
    @porcelainchips6061 5 місяців тому +3

    Shoulda Woulda Coulda Idea: Like you said start with everything ruined, but what if the VR world was the un-ruined pizzaplex? Meaning you swap in between fairly different maps as you apply and remove the mask. It would also allow Helpi and "Greggory" give curious commentary as perhaps one is more familiar with the "pre-ruin" state and the other could be aware of the "post ruin" state; allowing the two characters to disagree or argue more about how Cassie should be traveling through the building.

  • @nicholaslokos7949
    @nicholaslokos7949 4 місяці тому +1

    25:44
    "In Florida where the weather is good year round"
    Hahahahahahahahahahahahahaha good one that had me comically rolling around in the current 88 (feels like 99 because humitity) degrees hahahahahahahahaha

  • @xlutchinqgoz4840
    @xlutchinqgoz4840 4 місяці тому +3

    wtf? a cooking section? Holy Shit, Fuck Yeah!!

  • @knapweed6857
    @knapweed6857 4 місяці тому +2

    Have never watched amything from the channel before, havent even played security breach.
    The first few words out of your mouth, adding the cat picture, made me cackle 💀 gonna stick around and watch the whole thing. Good on ya hahaha

  • @thequeenofmags
    @thequeenofmags 4 місяці тому

    I can't believe I've never seen anything ffrom you before. the cooking segment captivated me. this is a man that loves what he does.. I have nothing but respect (and love) for you (and Frisk ^_^)