Thargoid Plasma Krait Build Guide! | Elite Dangerous

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  • Опубліковано 15 сер 2024
  • 00:00 - Intro
    02:18 - Why Plasma Chargers?
    04:04 - Heat Management
    04:49 - How to use the Plasma Chargers
    05:48 - Build Walkthrough
    10:44 - How to unlock Pre-engineered Plasma Chargers
    14:23 - How to unlock Pre-engineered Heatsinks
    15:35 - Visit cmdrs-toolbox.com
    Buiild link: coriolis.io/ou...
    cmdrs-toolbox....
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  • Ігри

КОМЕНТАРІ • 203

  • @Djrealfake
    @Djrealfake Рік тому +54

    7:30 as an absolute weirdo who flies an imperial eagle into these combat zones just want to say thanks to everyone who has saved me with their shutdown field neutralizer you all are the true unsung heroes.

    • @shagohodred2464
      @shagohodred2464 Рік тому

      Mind to share your build? iEagle sounds fun

    • @FreemanicParacusia
      @FreemanicParacusia Рік тому +1

      As someone who flies a hulked-out Dolphin I echo the sentiment. Alternative is just to turn flight assist off, pick a non-ground direction and boost before it hits.

    • @lc2131
      @lc2131 Рік тому

      I had to sacrifice my single heat sink on my iEagle build in order to put one on because people always miss the timings :(

    • @OldManPaxusYT
      @OldManPaxusYT Рік тому

  • @Torrle
    @Torrle Рік тому +23

    When I was first getting into AX builds, all the recommendations were to stay away from the plasma chargers, but when I tried them I felt like I'd been lied to, because they're absolutely wonderful, especially the modified ones! So it's nice to see a build where they're finally getting some love!

    • @jl3114
      @jl3114 Рік тому

      That's this game in a nutshell. Tons of misinformation online. People say Packhounds are lame too, which is incredibly false

    • @edvordo
      @edvordo 10 місяців тому +2

      Two different point here really.
      PAs not being recommended is for the most part because of the cloud their slugs create on hit, which is just annoying to deal with. Not to mention soooo many people mess up often and all they contribute is panic shields.
      As for pack hounds, that opinion is coming from the PvP community, especially those that participate in group fights. Pack hounds create a lot lag, making the fight possibly bug out. Use them all you want when engaging with PvE, they indeed are an awesome module, not to menton very fun to fire.

    • @jl3114
      @jl3114 10 місяців тому

      Gotcha, I had never heard about that because frankly I can't find people who want to PVP and I only randomly attack people if I'm in my Sidewinder =) If anyone wants to PVP I'd love to get online sometime @@edvordo

    • @edvordo
      @edvordo 10 місяців тому

      ​@@jl3114 I don't do PvP, sorry, but I've heard of groups that participate in that regularly. Unfortunately, I don't remember what they are called, but I'm sure you could find them on inara or on the fdev forums (:

    • @coronal2207
      @coronal2207 6 місяців тому

      ​@@jl3114 There are loads of fight nights every week and many communities on discord. Easily found on google.

  • @nicdesbias
    @nicdesbias Рік тому +61

    Don't use reactive armor! Thargoids deal absolute and caustic damage. Reactive armor increases the resistances and your rebuy cost, not the hull points, therefore you get no additional protection.

    • @lordchive8944
      @lordchive8944 Рік тому +1

      Which armour should we use for a build like this?

    • @dryerflyer
      @dryerflyer Рік тому +1

      What would you recommend instead?

    • @sleed48
      @sleed48 Рік тому +27

      Military grade composite with heavy duty 5 and deep plating

    • @nicdesbias
      @nicdesbias Рік тому +9

      @@sleed48 This. Exactly.
      (Some people even use lightweight alloys as they can be engineered without adding on weight. It depends on the ship and your style if you can make something out of the extra mobility. I wouldn't recommend it to a beginner.)

    • @Ad-wz5bu
      @Ad-wz5bu Рік тому +11

      The only downside of reactive is the rebuy cost, the only upside is you can repurpose the hull for pve or pvp without re-engineering. Credits are easier to get than engineering mats.

  • @haggis_hunter9870
    @haggis_hunter9870 Рік тому +5

    Hit the ball out the park again Dave - Ive came back to ED from SC cause of your uploads. Thanks for that.

  • @xeroterragoth1866
    @xeroterragoth1866 Рік тому +4

    For those wondering about the Mbooni permit, there are missions available from both the "glorious prospect" megaship and also at Renelle's Port (I am pretty sure that's not the right spelling tbh). Azimuth has factions at each station and you can pick up data courier AND megaship datalink infiltration missions from both factions and run those pretty quickly without having to do any fighting (or pay off any fines). I think it took me about 2 or 3 hours of running around to get allied.

  • @dryerflyer
    @dryerflyer Рік тому +4

    I always appreciate you adding chapters to videos. Thank you for that.

    • @OldManPaxusYT
      @OldManPaxusYT Рік тому +1

      Indeed! I ALWAYS write nasty comments to anyone who makes a how-to/tutorial video WITHOUT time-stamps... Totally unprofessional and lazy and lame! Even some of the biggest youtubers fail this simple step! Like movie trailer channels or even the UFC!

  • @DarixCn
    @DarixCn Рік тому +14

    A tip when using these plasma chargers is to change your gunsight mode to trailing, that way you just aim at the exposed heart and let go and the plasma will hit where you aim.

    • @jameshenry4665
      @jameshenry4665 Рік тому +3

      This is a great comment and once I made the change it was much easier to land shots on hearts. The only downside I had was aiming flak on swarms with trailing, not sure if it's functioning correctly in that regard but for hearts it was fantastic

  • @cmdrserpikirkbiwan2811
    @cmdrserpikirkbiwan2811 Рік тому +3

    Since I finished this build, I feel more comfortable fighting against the Thargoids.
    Thanks for this

    • @SGTcz90cz
      @SGTcz90cz 2 місяці тому

      That's just placebo, Commander.
      This thing's a shitfit.

  • @marks7502
    @marks7502 Рік тому +5

    By the time I finish Engineering an AX ship, the war will be over. Especially if they keep changing what we need.

  • @fedegallar
    @fedegallar Рік тому +6

    Today i learned that a Beam Laser with Thermal Vent is mandatory for Plasma Chargers or Gauss Cannons

  • @scottallen226
    @scottallen226 Рік тому +1

    I made this build, it's legit. I took down 2 intercepters in around 45 minutes, which is good for me. I did add repair limpets to my build and thanks for the info DTE.

  • @cranbers
    @cranbers Рік тому +1

    Holy crap you were one shot one killing the scouts, that was epic. OK I'm convinced ill be grabbing these plasma chargers next.

  • @soldier72
    @soldier72 Рік тому +2

    Me singing whilst getting the plasmas and heat sinks: Grind grind grind away, grind your life away. Merrily merrily merrily merrily life is but a grind.

  • @burgle66
    @burgle66 Рік тому +1

    Another amazing video! Concise, descriptive, well researched, and super fun.

  • @IAm-uu8vu
    @IAm-uu8vu Рік тому +1

    @D2EA: I made your build and am currently eradicating HIP21380 of thargoids with it and it is awesome. I did, however, make one change: I ripped off the class 3 beamer and replaced it with a remote flak for the swarm as when it comes to the cyclops, the swarm is arguably just as up to more dangerous than the interceptor itself and it is nice to whack them when they're getting pesky. The ship rarely, if ever, has heat issues and when it does I have 12 heatsinks to take it away. Also I use the heat to burn off caustic.
    I have some crazy thoughts burning in my brain of trying out a mine dropper with reverberating cascade to permanently put the interceptor's shields out of commission as since the change the interceptors use their shields randomly rather than just when they lose a flower petal. I don't know if it will work, but it would be hilarious if it did!
    Special emphasis on having people get the A rated life support. This ship can take an absolute beating, but your life support and canopy can not, so you will lose it when you get to your second or third interceptor and it is nice to have the 25 minute buffer. With this ship you can ABSOLUTELY solo an AX combat zone and even take on a Medusa all by yourself, but you're going to take a beating.
    I've been doing AX for a long time now and swore by the gauss, but now I am using these plasma chargers and loving them. They are devastating to scouts too.
    The changes that were made to AX combat somewhat ruined the usefulness of Gauss cannons and I never would have made the switch without you recommending the chargers.

    • @IAm-uu8vu
      @IAm-uu8vu Рік тому +2

      Alright, so after several billion credits in bonds I have some ideas and observations...
      The Interceptors can activate their shields anytime they take a particularly hard hit. This makes nailing hearts problematic when you have blown off one or two because you can do ~38 hull damage in one hit. This means that you'll drop the shields and sometimes not even get to take another shot before the interceptor activates shields again. I recommend either shooting half charged or set up a fire group with only two chargers in it. Use four to get the shield into single digits, then two at a time to break the heart. Otherwise just use half power shots to break the heart. When the thargoid is at ~40 hitpoints, use all four maxed out, then quick fire again and you can many times kill the interceptor before you're at the minimum kill threshold.
      It might behoove people to also take the A rated sensor package. You end up running away sometimes to either avoid caustic missiles or to go repair and it is annoying to have to try to find your target in a swirling furball of scouts and NPC's from long distance.
      Lastly, I tend to try to get the interceptor to use its meme lightening on me for the simple reason that when it does that, it won't activate the shield no matter what and then you can absolutely go to work on it. If I have competent help who will just shoot the interceptor, I can easily kill a cyclops after one petal has been removed with this build.

  • @highlnder1
    @highlnder1 Рік тому +1

    Build is really good holds up amazingly so far have been able to solo cyclops with ease, baslisk much tougher more repair , and medusa insane amount of repair during the battle canopy damage is insane i changed out one of the small hull modules for an afm for canopy repairs and all the battles were planetary base so no swarms. So be safe and have fun

    • @tomasbancak8752
      @tomasbancak8752 4 місяці тому

      So would you recommend it? I am getting into AX combat and the cold orbit method doesn't work for me. I don't enjoy it very much. I can't decide between modshards and these modified plasma chargers.

  • @russelljensen3705
    @russelljensen3705 Рік тому +4

    Another trick that you can use to get where you need go. Take out that tier 6 slot and put a 6A fuel scoop. Make sure you have your engineered hull reinforcement in storage (don’t sell it). Find station one system away from your target system and make sure it’s not under attack.
    Use your fuel-scoop to get to that station quick, then transfer that hull reinforcement (or whatever you might want to trade out, weapons, etc…) to that station. Swap modules, then jump to your target system.
    When you’re ready to go elsewhere, jump back to that first system, swap out for a fuel scoop, and go. Rinse and repeat.
    Also works good if your looking to engineer multiple pieces and you can’t fit all of them on your ship.

  • @cmdrnebulov
    @cmdrnebulov Рік тому +1

    I’m alto using a Krait against bugs. Good ship. I’m using two more Guardian Module Reinforcement in order to have more protection for modules (canopy in particular). Modified Plasma Charger is great, better in a wing with someone with Gauss Cannon for the heart.

  • @dteq6194
    @dteq6194 Рік тому +1

    Gauss cannons are objectively the best AX weapons, IF you can hit with them consistently (which I can't), because of their penetration. Plasma chargers however are much more forgiving and allow you to take on the lower level interceptors if you're not as consistent with your aim - they also allow you to stay much cooler. If you charge them up fully there's minimal thermal cost. One downside is that the shot impact will obscure the view of the thargoid heart which is very annoying for your wingmates, so that's something to consider. Also, if you're planning to fight around stations, you can easily stick to 2 pre-engineered heatsink launchers (that's 10 heatsinks,I find that's plenty before I need to land and repair my hull/modules anyway) and fit a xeno scanner so you can see what you're dealing with a little easier.

  • @ironmarshall1963
    @ironmarshall1963 Рік тому +3

    Now we have the build, please do a video on how to fight interceptors with this build .. i.e. avoiding thargoid mechanics and swarms, cold orbiting and fighting flakless.

  • @bugsy3209
    @bugsy3209 Рік тому

    Let me give some pointers to you D2EA and to those who want to build this build. I am someone who uses MPC exclusively. do NOT use 4 mpc. It DESTROYS power draw, even an anacondas and vetts struggle with 4 of them. 3 is more than enough damage and it lets you have an extra slot for whatever you want. He said this is meant for lower level goids, but i can confirm 100% that you CAN solo hydras and everything else with it. Just be aware the smoke is a bit obnoxious when theres a lot of people using them. Please be considerate when in AX Conflict zones.

  • @gre3nishsinx0Rgold4
    @gre3nishsinx0Rgold4 Рік тому

    I'm getting more and more interested in the krait ship. I've heard so much good things about it.

    • @KeeseGaming
      @KeeseGaming Рік тому

      I started building mine last week. It's such a good ship. It's like a Python but more agile and further jump range, while sacrificing a class 6 optional internal for a class 5. Lots of module space and room to tweak builds to your needs. The engineering process is super fast, you really only need to upgrade thrusters. Farm a BUNCH of class 5 materials and trade down for what you need at material traders. It could've only taken me a day to build this ship but I hate farming so I take breaks.

    • @gre3nishsinx0Rgold4
      @gre3nishsinx0Rgold4 Рік тому +1

      @keese0288 neat, thanks for the info. I'm sure the ship would be great when paired with a hotas. If I could figure out a good key binding to set.

  • @wizzytimeless
    @wizzytimeless Рік тому

    Thanks for this build information..i will be converting one of my kraits today..judging how it performed in your video, for me, this could well be my meta , as I’ve only ever killed one thargoid and that was 2 years ago 😊 ..I’ll be back to review it in a day or two.

    • @tomasbancak8752
      @tomasbancak8752 4 місяці тому

      Its has been a while.. so, is it worth it?

  • @Jansie_NL
    @Jansie_NL Рік тому

    I got the permit by going to Rennie Orbital in LHS 1163 and taking on missions there. Once I was Allied I only had to accept the permit "mission" and was instantly rewarded with the permit, didn't have to do anything for it! Might be a bug, but one I'm quite glad for haha.

    • @fcsuper
      @fcsuper Рік тому

      Most permits where you need an ally status with a faction work like this.

  • @Piroschatz44
    @Piroschatz44 Рік тому +1

    Ive built and tried it and I think its ok. When you fight above a planetary station, where you don´t have to deal with these swarms, its great but in space I think the chieftain, with 1 Flak, works better.
    Ive also tried to hunt normal pirates with this build and you know what? It works fantastic, even 500-750k bounty pirates 😀Their shields and hull dies pretty fast ^^

    • @andywelch4251
      @andywelch4251 Рік тому

      I've used these modified plasma chargers for pve massacre missions since they first came out. Absolutely my favourite weapon in the game

  • @Dave33074
    @Dave33074 Рік тому +1

    Thank you. Love these types of videos

  • @PeVoNZ
    @PeVoNZ Рік тому +1

    Thank you so much for the guide! Managed to acquire all the bits and pieces, and just shipped the pre-engineered heat sinks back to my home station. Time to join the war effort :)

    • @15dancing
      @15dancing Рік тому +1

      Pro tip, fight near planetary settlements! No swarms, only the three easiest interceptors, and station is right there

  • @cmdrserpikirkbiwan2811
    @cmdrserpikirkbiwan2811 Рік тому +1

    Thank you very much for this video, I'm going to try your fit proposal 😀

  • @NoctusBLR
    @NoctusBLR Рік тому

    So, with the new experimental weapon stabilizer I couldn't resist and built Anaconda with 6 of these plasmas. I was hoping for a ship with enough damage output to exert and take out Hydra's hearts on its own and I got it. This means you can defend planetary settlements solo with this. As a nice bonus, if you perfectly time your shots and manage WEP capacitor, this ship can kill a Cyclops in less than 30 seconds (sic!).

  • @widam
    @widam Рік тому +2

    I have a similar build but with a Krait Phantom, probably less armor, but is faster, never-ending boost, runs almost 590ms, so easy to dodge swarm and you can get in and out of the fight in a blink

  • @KeeseGaming
    @KeeseGaming Рік тому +1

    Merry Christmas and O7 CMDRs!

  • @jltb5283
    @jltb5283 Рік тому +1

    Thanks - excellent guide!

  • @ScottSlooper
    @ScottSlooper Рік тому +1

    Thank you for this interesting video; I think I'm going to go unlock Plasma Chargers and try it. I play with 2 sticks and have never been able to kill an interceptor. My buddies all use KB + M with Relative Mouse settings. I'm not positive, but I think maybe my biggest problem with using the meta shieldless chieftain w/ Gauss against interceptors is just the twitchiness of the chieftain using fixed weapons on dual sticks. Maybe these Plasma Chargers will help with that, but I think the main problem really is controlling the very small movements with dual sticks, without joystick curves which could help similarly to Relative Mouse. I have unsuccessfully attempted to put curves on my dual sticks. It would be really helpful if somebody like Astro some day put out a video showing how to do this for a mixture of common sticks such as the Warthog, Virpil Alpha, etc. There are quite a few people who enjoy the immersion/fun aspect of playing ED with stick, so I think the audience could be pretty large. Some people may even choose to move from KB + M to dual stick. The canned software that comes with the sticks didn't work for me, nor the Joystick Curves, when I tried to use it for dual sticks. Either one stick wouldn't apply the Curve or the Curve on both sticks stopped working after one play session.

  • @stevehodge133
    @stevehodge133 Рік тому +1

    I’ve just tried out the Plasma chargers using your build guide. Yes they are very effective against scouts and interceptors. However I find them very hard to aim with, especially against an interceptor. For example, if your aiming for a thargoid heart and you miss it leaves that strange cloud thing after impact. It makes it very hard to see what your doing. I’m sticking with the Gauss cannons.

    • @xeroterragoth1866
      @xeroterragoth1866 Рік тому

      Honestly, I would try out the enhanced shard cannons if you prefer not having to charge the shot and time the release and there's no cloud created when you fire. I find my challenger build with 3 of them has enough pew pew to solo a cyclops without having to refuel/repair/rearm at the station.
      Sometimes I do enough damage that they die while still having hearts left, which is oddly satisfying to me lol

    • @fcsuper
      @fcsuper Рік тому

      Trailing targeting will let you know where your shots will land.

  • @demiserofd
    @demiserofd Рік тому

    Only one Module Reinforcement will be gone before you've lost a quarter of your hull; reactive armor is just more expensive against thargoids. You should consider swapping the reactive for Military Grade, and swapping two of your smaller HRPs for MRPs, while upgrading your C4 GMPR to a C5 GMRP; that should give you about enough module reinforcement so your modules and hull will fail at approximately the same time.
    Using all Plasma Chargers is a fun idea, but it takes some forethought. They use far more power than a krait can generate, which DOES allow more time before needing to get on target, but if you try spamming them incorrectly you'll waste a lot of ammo for not much damage. I personally prefer combining them with modified shard cannons, which have great DPE and heart damage but lower raw DPS. Either can work, though.

  • @talasek2008
    @talasek2008 Рік тому +1

    Works great against scouts - need to find an interceptor for further testing

  • @FrozenKombat
    @FrozenKombat Рік тому +1

    Hey nice video. Can someone tell me how to unlock pre-engineered Guardian weapons. I already unlocked the normal ones but I don’t know how or where to unlock the pre-engineer ones. Anyone knows?

  • @fyrewaterr
    @fyrewaterr Рік тому +2

    Great. Haven't unlocked any of those systems or have any guardian matierals... I guess I can join the fight in a month or two. ;)

    • @hanswichmann5047
      @hanswichmann5047 Рік тому

      You have all the time you need. The 'Goids will be around for a LONG time...Having plenty of Re-But credits is more important than all the trick stuff combined..

    • @DerekHarding
      @DerekHarding Рік тому

      You can buy ax multi cannons and start killing scouts right now.

  • @CelticArmory
    @CelticArmory Рік тому +1

    Please log this build in Commander's Toolbox. I'm working on filling up on my mats and will need to go back to this once I'm ready. The Toolbox is a great fast resource.

  • @samplehandle
    @samplehandle Рік тому +1

    Replace reactive surface with military grade, place 3 guardian module reinforcements instead of 1 and you're golden. Modules are knocked out way earlier than hull. And goids do absolute damage, no point in resisntances

  • @darrellpowell6042
    @darrellpowell6042 Рік тому

    Best tip ever, keep mats, data and raws fully stocked, don't waste materials on life support engineering UNLESS you NEED to jump far as possible.
    Combat ships life support be A rated with no engineering on them as its a waste of material and losing mats to low rolls whist engineering is a waste. Also you''ll get the top timer to jump back and get repaired with A rated.

  • @fishstix4209
    @fishstix4209 Рік тому

    I'm loving my cold orbit long range guardian shard challenger.

  • @jdvorakczech
    @jdvorakczech Рік тому +2

    I absolutely hate the fact that if I want to get into AX combat, it's like 40hours of farming stuff b4 I get anywhere... I'm always like: "I feel like I want to try a bit of combat." then I watch a build guide and go "oh... guess im gonna go play something else...."

  • @neilwatson288
    @neilwatson288 Рік тому +3

    Cool build. Too bad about the plasma grind :(

  • @SteroidSupraz
    @SteroidSupraz Рік тому

    Trailing Gunsight is the way for Salvations Plasma Charger, best support weapon, tons of ammo, just delete Scouts. Very good vs Cyclops and maybe next tier.
    However cant be main gun vs high tier Interceptors. Short range can be outmaneuvered with zoom and boom tactics, but 110 armor piercing is just not enough.

  • @skorpio4561
    @skorpio4561 Рік тому +1

    Can you make a build for effective thargoid material collector. Planning to collect decent amount of mats to fight in malestorm with my human-ax.

  • @marektatar3794
    @marektatar3794 Рік тому

    Hello. My favorite ax build is also MK2 with Salvation plasma chargers. I use 3x large ones(its enough, belive me ;] ) change radicle from leading to trailing to be able to aim hearts without scan. Have same beam as in video, have flak just in case. Differences are that im using weapon focused power distributor so i can spam nuke those a lot more. One of main differences for my build is that im not using any guardian modules only normal ones. Caustic resistance is not important because you can overheat yourself in like 2 sec to burn caustic off ( shown in video). Without guardian modules (those drain power) you can use grade 5 low emission power plant and still power up everything ;]. So you have super cold ship for every ocasion. About plasmas not effective against larger interceptors, well im able to kill hydra with that setup in 45 mins, so those working just fine ;]. Overall for me salv plasmas are much better and funier to use than gauss.

    • @eddievanbasten1751
      @eddievanbasten1751 Рік тому

      Show us your build, please?

    • @marektatar3794
      @marektatar3794 Рік тому

      @@eddievanbasten1751 here it is ;] coriolis.io/outfit/krait_mkii?code=A0pptkFflfdussf50J0J0o0Jx8Sn0202xs059v2d2dm7290im3m1.Iw18eQ%3D%3D.EwRgDAzG07cg80g%3D.H4sIAAAAAAAAA42QrU4DURCFz5aWn7Z06Xa7tKQ0QLeQVBDwCCQCgQPLG1RUVJQEHBqBQvAIuCLQVRU8AEGikFX8zHBmy14IiitOTuZ8M3MzkDkAnznKxxWl8JABFs%2BLQPmELrgvAPHEA9STfUeeUeZvXlSDR7ZH8ZuqZiRyeY%2FiW7V2lwXC5rtq9dYHWt1lTpqRFUf28b1kij%2BxGA6qhLKym0J%2B%2F5Wbxs9ckpM913pBWbCuvMm6yUZRVNu2ZHOnzCGzcpriwdIWsH0wUa0frjLKy7Gb1KR0jtKfJJ%2BoG64laRvkpf24rAANE%2FV%2FoqSa5NOoIh03%2BtpuOqQtrTV4U3OBXSI2p%2BG%2FyegvOXLkyJHmVPH7fQEK10vW4AEAAA%3D%3D.AwOgrA9AjOECwWBAzAJkRApgQwOYBtMJphSMlgg%3D

    • @dumpster556
      @dumpster556 Рік тому

      Large Salvation plasma chargers? Where you got those? At Mbooni there are only class 1 and 2 advanced ones. No class 3, at least for me.

  • @icaleinns6233
    @icaleinns6233 Рік тому +1

    Interesting build. Did you compare that to the Chief with the same load out for caustic hp?

  • @TaSwavo
    @TaSwavo Рік тому +1

    Thanks

  • @jeffclark9765
    @jeffclark9765 5 місяців тому +1

    Maybe its just me, but the cockpit pops everytime out of the station, no less than 2 minutes

  • @DonDegow
    @DonDegow Рік тому

    Thanks for the guide, I wanted to try Thargoid stuff and was lost.
    Why not use a fighter hangar with NPC though?

  • @unknownprofit4683
    @unknownprofit4683 Рік тому +1

    New to AX can't help but wonder, Why is there no shield on this build?

    • @jaubury
      @jaubury Рік тому

      Thargoid caustic damage goes through your Shields so little point in running them. More armour let's you tank the damage for longer tho

  • @DghostNL
    @DghostNL Рік тому

    put your lead on trailing cmdr, aims better ,and OC chargers also good for Hydra's and just turn on sillent running and shoot your weapons a few times if you wanna cook your caustic off

  • @NoctusBLR
    @NoctusBLR Рік тому

    I've been using this build for about a week now. Insanely fun and satisfying after running Gauss Chieftain. I wonder how is its DPS compared to multi-cannons.

  • @spidermarcusPOP
    @spidermarcusPOP Рік тому

    pretty impressive

  • @endsinvention1390
    @endsinvention1390 Рік тому

    This game is so good. It really is cool

  • @pappy505
    @pappy505 Рік тому +1

    i have 4 modified plama chargers and wanted a fifth , went to mbooni but there is no settlement , have the been removed from the game?

    • @pappy505
      @pappy505 Рік тому +2

      There still there i had to re explore mbooni for the settlement to come up

  • @shermangriffin4668
    @shermangriffin4668 Рік тому

    I was wondering if anyone knows how to get Thargoid tech or weapons for your ship? I was in a dog fight with a Cobra MKIII and his ship was decked out with this tech. Man was it effective.

  • @Mimeniia
    @Mimeniia Рік тому

    A plasma weapon just annihilates, period.
    ...and the moment you ready to SHOOT, you release... 😏
    solid Hull loadout in the Optional Internals but I will go Shielded and double Braced in the Core Internals just for the Gangksters in Open mode.

  • @banm291
    @banm291 10 місяців тому

    I i'm a zero experience dude in thargo fight, so i just replicate the build but with 2 type 3 ax multicanon and 1 type 3 ax missilles launcher and i keep the 2 others pre inge guardian PC. I will see but i wanted to try more different weapons and not start my first battle with the ultime best ship and dps directly XD

  • @greggg4011
    @greggg4011 Рік тому

    If you're building it around the idea of quick docking, wouldn't you want a smaller life support?

  • @CaptainCajun
    @CaptainCajun Рік тому

    How much would a full build cost with ship.. new player been grinding trade got 120 million

  • @adiedri38
    @adiedri38 Рік тому +1

    guess what am doing today, cheers Astro

  • @Jacklul
    @Jacklul Рік тому +1

    Swarm in missile mode might completely destroy your modules with just one module reinforcement

  • @josekanucee1428
    @josekanucee1428 Рік тому

    trying a no shield cutter. the dings and scratches shall be expensive

  • @osoanasteciado
    @osoanasteciado 8 місяців тому

    and a build without losing half of your life grinding? only with what you buy at the stations? without engineering and without guardian things? impossible right?

  • @anpade
    @anpade Рік тому

    Thanks for the build :-) Can´t wait to try it - but anyone knows why i can´t engineer the 3 "normal" Hull reinforcements? I can´t choose them in the Engineering section - only the one added in the Core section...

  • @Neo-vz8nh
    @Neo-vz8nh Рік тому +1

    The modified shards also very good. We need C3 of them.

    • @mathspodethemighty3484
      @mathspodethemighty3484 Рік тому +2

      i dont know why frontiers stucks up with only medium weapon and limits.... its stupid, doesnt make sense and we are at war for god sake

    • @Neo-vz8nh
      @Neo-vz8nh Рік тому +1

      @@mathspodethemighty3484 Yea, and it makes the large ships less effective

    • @mathspodethemighty3484
      @mathspodethemighty3484 Рік тому

      @@Neo-vz8nh its completly useless anyway i gave up on frontier they dont know how to make good gameplay

  • @ScofaUK
    @ScofaUK Рік тому

    Can't even get the game to patch, have it on steam and when i load the game the loader give options for legacy or live, going live start a patch that doesnt do anything, 0m/bs being used when i checked the network settings

  • @firefighter5116you
    @firefighter5116you Рік тому

    awesome video thank you for going in to depth about how to do all of that

  • @cswann8
    @cswann8 Рік тому

    I'd been thinking about getting back to ED for a while and decided to boot her up and start to unlock this system so I could get some of those pre-engineered weapons.
    Nope, can't do it. While running missions for faction rep. every time I try to approach a planetary installation, or even enter orbit from supercruise, I crash with Orange Sidewinder. The game is more or less unplayable now. If I thought buying Odyssey would resolve this I'd spend the money, but I don't think it will. I was landing on planets long before Odyssey was released. :/

  • @branjosnow6244
    @branjosnow6244 Рік тому

    I'm loving the faster Phantom for AX, but the MK II has the fighter hanger and I'm trying to get an NPC to elite.

  • @TheBDU
    @TheBDU Рік тому

    Loving the MPC, but I'm very new to thargoid combat and had a question. What do you do about thargon swarms without the flak launcher?

  • @AhrenAKADan
    @AhrenAKADan Рік тому +1

    I've been using the new Plasmas since the Maelstroms got here. I'm pretty sure even against bigger 'goids they've got more damage without rearming than either Gauss. Either way, I think they're top -tier for heart exertion.
    Also the shards are pretty effective for people who aren't so amazing at point aiming. I think the Challenger might be the best bet for them if you consider the slots (two medium shards, one medium plasma, one flak), though I have decent luck with a single shard on my Superlight Advanced Thruster Courier. Anything bigger than a Basi and I'm probably up shit creek but against 'Clops and Basis I can wreck em solo

    • @BlueSideUp
      @BlueSideUp Рік тому

      Not sure. I haven't changed much, my Anti-Xeno Challenger still rocks with a large Shard, three Medium Gauss and 3 small long range Beam Laser turrets to shed the heat. A descent pilot will do more damage with the Gauss than the new preEng Plasmas. You don't need a scan of the Bug either. I have a human tech only Maelstrom build based on a Krait MKII and the new MCs, a real scout shredder and good up to every bug you can scan, would just not solo a Hydra. With the Challenger that's no Challenge, at least not near a station. Then again, to each his own...

    • @AhrenAKADan
      @AhrenAKADan Рік тому

      @@BlueSideUp you don't need to scan to use the Plasmas. And yeah raw dps the Gauss is still king, I'm more saying that 4 Plasmas can kill more medusas than 4 Gauss before having to rearm or synth ammo
      Due to the reduced jitter and way better AP, in p sure the level 2 preengineered shard beats out the large.

    • @BlueSideUp
      @BlueSideUp Рік тому

      @AhrenAKADan got you. The total DPS per load has become a lot less interesting with the stations around to rearm, even in the middle of the fight with a couple hearts killed. Before that it was a pain to synthesise (and grind the materials again), I see your point. I thought you need at least a little help aiming at the hearts with a sub lightspeed weapon. Guess you can estimate the aiming point from the vector of the whole Interceptor somewhat? The advantage of light speed weapons is that you can just aim for the hearts visually, not caring about the Goids vector at all, and still burry the full DPS of all Gauss's in one heart, making hearts a one shot exercise.
      Well, doesn't matter much outside the Maelstrom systems, Thargoids are now easier than ever to kill there, no matter the preference of weapons. We need better human tech or not deteriorating Guardian Hybrid weapons for the Maelstroms. Guess it's intentional to make clearing the Maelstrom systems a kind of boss level.

    • @AhrenAKADan
      @AhrenAKADan Рік тому

      @@BlueSideUp
      Yeah with the increase of speed of the pre-engineered Plasmas it's not bad at all to aim, especially using trailing aiming. Also the Gauss charge time can make it difficult to get a shot off during an arc. I know there's a mouse and FA off control scheme that makes it very easy to aim though and I'm interested in trying that out.
      I think we're gonna get some AXCZs that don't have a rearm available. Kinda just planning in advance for them.
      And yeah I'm actually looking forward to the gimballed AX Multicannons. Got a chieftain put together already to use two larges and two small Plasmas for exertion. I usually run with at least one other person so if we can get a scan I can target the heart, and while they have aggro I can go get rid of scouts. Wish the AP was better though. If they allowed us to engineer the human stuff at least it'd be nice, could pop Sturdy and Autoloader on the Multicannons.
      Also I've realized the AX Multicannons are apparently really good for taking down interceptor Shields and since they don't generate much heat you can cold orbit while firing. Against a cyclops you might get a panic shield but anything bigger and it should be fine.

    • @BlueSideUp
      @BlueSideUp Рік тому

      @AhrenAKADan the speed of the new Plasmas is nice. The Turreted AX MCs have 4000m/s as well now, with 3 large on a Krait Scouts really don't exist anymore, at least for long 😉 Gimbals with increased DPS would be nice. Fixed loose the extra DPS because you can't aim that accurately.
      Gauss and Rails I play with Stick and Thrust Levers in VR, no FA off Mouse "cheat" required. It's really a matter of experience, gets second nature to start the shot in the right moment so you are on target when they discharge. I spent many hours in a Rail FDL, Rail whatever really, most agile ships with 3+ medium slots are absolutely a blast with short range in PVE. A little different engineering for PVP. But the rhythm of the shooting remains the same. And most CZ Cutters die from two 5km shots into the power plant, saves so much time.

  • @lh2588
    @lh2588 Рік тому

    Huh, why did you use reactive surface composite? Military grade composite has the same Hull strength, but is cheaper - and this also affects your rebuy costs...
    Hmm, maybe I should give the plasma chargers a try.... Until today I use Gauss cannons for cold orbitting - and the Pre-engineered shard cannons for clearing out those conflict zones around stations.... They really shred scouts, Cyclopses and Basilisks....

  • @informedchoice2249
    @informedchoice2249 Рік тому

    It would be good if you prove that Reactive Surface was the best option.

  • @bernardsaavedra675
    @bernardsaavedra675 Рік тому

    Tnx for the excellent instructive video, one question thou, you never mention WHERE do you go to engineer those Guardian Plasma Chargers and I noticed they are engineered to only ONE level?

    • @DowntoEarthAstronomy
      @DowntoEarthAstronomy  Рік тому +1

      They are pre-engineered. So you can't engineer them your self, but you have to buy them with materiales

  • @steve6290
    @steve6290 Рік тому

    I got my plasmas reaching top 25% in CG's our Builds are similar but tonight I'm having to hit a Heart 3 or 4 times. Running away mostly now as the cmdr's in open are disappearing fast.

  • @Neo-vz8nh
    @Neo-vz8nh Рік тому

    The Corvette also good ship with Prismatic. I never lost shield with it. I lose hull due to caustic, but it has huge hull so no problem.

    • @shiki3050
      @shiki3050 Рік тому +2

      I'd be interested in the build

    • @Neo-vz8nh
      @Neo-vz8nh Рік тому

      @@shiki3050 Here you are: -- i use the modified shard cannons, and enhanced AX multis, and the pre engineered heat sink.
      coriolis.io/outfit/federal_corvette?code=A2putpFklndzsxf52P2Px32P0t0q0qSn02040404040404p05t5t2d2d2d2d2d2d2bm72H3x.Iw18ZVA%3D.CwBj4yuriA%3D%3D.H4sIAAAAAAAAA43SvUtCYRQG8ONnmR9Xr1%2FXMrXUhAapUYi2liBoiGj0D2hoKHBocIpGiWhqaGxsq0GkobGh0UHE0aEhIhpK39NzBF8oCN47HB7u%2Fd1zX849pGaIaOxDGV2gBNtuonAzRBQ7QLIfgkSlDxcRu9Smlqcos7vfzNagSpS680K%2BoBG7VUqjYxSr9MWcyEEmbywiR2TxKA3pURktGyiuxwHaTXgPN4uTdl61PkVW45XZfu4zs0%2FV9KtNlEBIMc9dxoiWJC1LKktakcR%2BVf%2FdRL5U3fhEp5Da151yKP69dxyiNQTq9pid%2BhtQ2ARFTFBUlQVhmkTnccwsWiHKSuKY2tLvX8tJZQj22glm9hQgyncjQLYJipughAlKmqCUCUqrHY0OUdzOiNkvyxCsebBqfZSkyFJbfrujtqdzGp3JbgzALfmjzhCy0sKT4u0YE80Yy3m1qo9wJYt%2BjxgpZPF1SbasZ0kSLxjLrLFcNJY5Y5k3loW%2FsqNlR0tJzPT%2F9QOk8xgBKwQAAA%3D%3D.EweloBhBmSQUwIYHMA28QgIwVyKBQA%3D%3D

  • @Jorge93226
    @Jorge93226 7 місяців тому

    anyone know if pre-engineered guardian weapons are on core (console version of elite)?

  • @Underb00t
    @Underb00t Рік тому

    dang it, i have to go back to the guardian site again huh?

  • @danielschuett
    @danielschuett Рік тому

    This build looks fun, I'll try it once I've filled up on materials again.
    If Thargoid weapons ignore resistances, does it make a difference whether armour is Reactice Surface or Military Grade? I think I have the latter in my current AX Krait.

  • @TheRealSuperman217
    @TheRealSuperman217 Рік тому +1

    Nice

  • @NobodysPerf3ct
    @NobodysPerf3ct Рік тому

    I just arrived at prospects deep but couldnt find the modified plasma charger in the brokers menu. Am i at the wrong place?

    • @dumpster556
      @dumpster556 Рік тому

      As Astro said in the video. System Mbooni. There‘s only one surface station in the whole system. No mistake possible. They ARE there. O7 Cmdr

  • @SirGeneTX
    @SirGeneTX Рік тому

    How does everyone in videos avoid getting shot? My identical Krait II build starts getting shot as soon as I target one and looses hull nonstop even with my poppin off heatsinks and keeping hull at 0 with a laser... I still only last 4 no make that 2 minutes till the ship is gone and a $8mil rebuy message pops up... over $100 mil lost so far and zero kills... I can do all the NPC level 8 missions non-stop, but thargoids just insta kill me.

  • @OldManPaxusYT
    @OldManPaxusYT Рік тому

    OUTSTANDING! (video tut) ... Also, since Krait Mk II is my fav ship atm, this is right up my ally! ← Comment for algorithm + 👍 'd
    #OldManPaxus Rating: ☆☆☆☆

  • @Pootch17
    @Pootch17 Рік тому

    Grind Grind grind grind grind grind for new things.. dont they have any better ideas after so many years?

  • @OGjoe
    @OGjoe Рік тому

    something worth mentioning - the "Guardian Weapon Blueprint Fragment" is bugged right now. you can do the entire map but cant jettison the part in the exact spot needed for the final scan.

    • @dryerflyer
      @dryerflyer Рік тому +1

      I just did it at Synuefe EU-Q c21-10 with no problem. Maybe try that site?

    • @Sago7
      @Sago7 Рік тому

      Same, I did it yesterday at Synuefe EU-Q c21-10 without any problems.

    • @dumpster556
      @dumpster556 Рік тому

      That‘s not right. Did it multiple times at Synuefe GV-T b50-4 B1 (best, very fast site) a week ago. No problems at all.

  • @Treeziu
    @Treeziu Рік тому

    I'm on the base, there are no pre engineered plasma chargers anymore.

  • @nickfizzle
    @nickfizzle Рік тому +2

    Hey just a heads up, your caustic resistance doesn't really matter for the majority of the fight as the thargoids cannon deals absolute damage. You would probably be better off just having more engineered HRP's instead of the guardian ones

  • @RadioactiveGoatoid
    @RadioactiveGoatoid Рік тому

    You don't actually have to go to Leesti specifically, any of the Sirius Corp. megaships can give you them.
    I got two modified plasma chargers and the Mbooni permit from participating in one of the Azimuth CGs. Don't really see any of those coming around again any time soon, but my contributions did help to get Azimuth the ability to permanently offer the Mbooni permit. Definitely gonna try my hand at AX combat after my journey to Beagle Point and after I snag more engineering materials.

  • @tcb133
    @tcb133 Рік тому

    is it possible that class 3 plasma chargers can't be unlocked?

  • @alexmckee1
    @alexmckee1 Рік тому

    How are you dealing with swarms with this build?

  • @steverobinson7731
    @steverobinson7731 Рік тому

    What about the swarm? how does this build deal with the swarm as there is no flak?

    • @DowntoEarthAstronomy
      @DowntoEarthAstronomy  Рік тому

      I usually ignore them, or fight near ground stations where the interceptors don't deploy a swarm

    • @steverobinson7731
      @steverobinson7731 Рік тому

      @@DowntoEarthAstronomy would 'near to ground stations' mean anywhere within the orbital cruise area? Just wanting to know where I can safely assume there wont be a swarm to worry about :)

  • @tidecheetah
    @tidecheetah Рік тому

    So I went to LHS 1163, mission boards not working, so fed up with this game.

  • @hughjardon3538
    @hughjardon3538 Рік тому

    Two of us went to Mbooni to get the plasma chargers. I already had some so I know how it works, I wanted more for a new build. We both had all the necessary materials. We tried everything, but we both had to leave empty handed. Is it bugged or is there some trick to getting them?

    • @DowntoEarthAstronomy
      @DowntoEarthAstronomy  Рік тому

      Unless they broke it within the last few days ot should work

    • @bigcee75
      @bigcee75 Рік тому

      This worked for me, go into tech broker go to the weapons section scroll right down to the bottom and they're right there, it doesn't actually say 'Guardian' plasma charger until you unlock it for some reason

  • @OurLifeisaMiracle
    @OurLifeisaMiracle Рік тому

    14:15 and what when i will get killed? If i have money to rebuy, then that Pre-engineered Plasma Chargers will be again on my ship, or i will have to get new materials and buy them again in LESTI?

    • @DowntoEarthAstronomy
      @DowntoEarthAstronomy  Рік тому +1

      You will keep them. No need to get them again

    • @OurLifeisaMiracle
      @OurLifeisaMiracle Рік тому

      @@DowntoEarthAstronomy thank you
      PS - i just wanted to tell you, that your channel is one of the precious gems of all time :)
      Thank you for your work

  • @KeeseGaming
    @KeeseGaming Рік тому

    How are you using a gimbaled beam laser without a xeno scanner?

    • @DowntoEarthAstronomy
      @DowntoEarthAstronomy  Рік тому +1

      You can still target the ship, you just can't see sub-targets

    • @KeeseGaming
      @KeeseGaming Рік тому

      @@DowntoEarthAstronomy thank you. Merry Christmas sir.

  • @csirke9822
    @csirke9822 Рік тому

    Shame that to grind the Azimuth faction you need to travel 82k ls and then you can't even do missions for them because the mission board bug still isn't fixed

  • @BTKLion12
    @BTKLion12 Рік тому +4

    PLEASE READ!!
    D2EA I love your videos but PLEASE consult the AXI before publishing a build vid. There's so many flaws here like the only 1MRP and the Reactive surface composite. Consult any mentor or I would choose personally EuanAB as he is the best AX player and knows what he's doing most out of everyone. Also, the life support can be D Rated as its lightest and if this is for around stations you aren't going far to repair a broken canopy. There's a lot to be fixed here but again consult the AXI please. This isn't meant to be an attack just giving advice.
    Either way, fly dangerously CMDR o7

    • @urulooke
      @urulooke Рік тому +1

      Thank you for this hint CMDR! Joining AXI and beginning to learn from scratch, this video was a bit too advanced for me.

    • @darkvoidboy3940
      @darkvoidboy3940 Рік тому

      Plus how to use the thermal vent beam laser effectively--it's **NOT** by draining the weapon capacitor down to the bottom and then firing all your plasmas!