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Krait MK II VS Krait Phantom - Same Same but Different
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- Опубліковано 19 тра 2020
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I have a feeling everyone following this channel was somehow waiting for this particular video to be released 🤣
The Krait Phantom has an additional optional internal than the AspX, making it a better choice (in my humble opinion) for a long-range, deep space explorer.
also, in the same level of engineering the Krait Phantom has a little bit more jump distance than the Aspx
I personally think it's the best exploration ship in the game. Mine has a 70LY jump range, slightly better than my Asp's 68LY, and the Phantom doesn't look like a 1980s pickup truck inside. Part of the joy of exploring is seeing the beauty that galaxy has to offer, and the Phantom doesn't taint that beauty with a hideous cockpit. Sure, the Anaconda beats it in sheer range, but the Phantom is much more maneuverable and fun to fly, easier to scoop from neutron stars, and far more reasonable to land on planets.
And the Phantom looks 10 times better
all of these are correct
AspX constant "engine" noise is a real put off for me. Plus you can make a decent combat ship out of both Kraits for pve and pvp.
The main reason I pick the Phantom over the AspX for taxi/exploration, is exactly the more and bigger optional internals. I don't need to make any compromises. I can mount a class 6 fuel scoop, class 5 guardian FSD booster, the SRV bay, enough AFMUs to last from Sol to Sagittarius A*, a decent shield generator that leaves room for error on planetary landings, a detailed surface scanner, and still have space for some cargo racks, limpets, supercruise assist, advanced docking computer etc. Yet it handles at least as good as the Asp, instead of being a sluggish brick like the Conda. Even with a D-rated thruster, the Phantom will boost to 540 m/s when fully engineered for an exploration fit, which means even if you get interdicted, they will need a Courier or a Mamba to catch you.
@Vasilis Makaronis The shield is mostly useful for NPCs indeed, but more importantly as a damage buffer for high-grav planetary landings.
I took my anaconda on DW2 kitted out as a fuel rat. Fonda might be the best explorer in the game but I find it cumbersome and boring to fly. I kind of wish I had taken my phantom or AspX on DW2 but neither could quite be kitted out exactly as I wanted for the role. My conda was loaded up to the hilt with everything including the kitchen sink and still got 61ly jump range. Just wasn’t much fun
So I should be Engineering D-Rated modules for better jump, not A-rated with mass-reduction???
could you link your build?
The Phantom is quite fun to go exploring with, it gets me places that I haven’t been to before. I really like it for its fuel scope as compared to the Diamondback.
I've gotta say, cockpit visibility seems to be a very overlooked thing.....I learned to appreciate that while mining with different ships.
I've recently done a Phantom explorer build and I love it. It does everything the Asp does but better. It has 65 Ly laden jump range and can pack repair limpets, afmu and everything else you would want on a long journey. Planning a long trip into the black in the near future...
The Phantom is a better explorer than the Asp X. Change my mind.
No.
Nobody disagrees. Th aspX looks like a 20 year old pickup truck your dad gave you, and the Phantom looks like a sleek sedan you bought yourself. Phantom also has better stats, but who cares about those?
Agreed 100% It's a much better Expo ship than a Bubble Bus...
I flew my Phantom to Beagle Point and back in DW2 - I'd rather fly it on long duration than ANY OTHER SHIP period
I like to have the option to fly an SLF over a particulary interesting planet surface. For me it was worth about 5 ly jumprange, I just see more systems for a set distance, so more exploration. Or to goof around with other explorers on an expedition. So Mk2 is best in the class.
Phantom = my go to exploration ship
MKII = one of my combat ships
i love the look. the cockpit and view are both pretty good. sound is unique and cool. and it’s an outlier.
the phantom is supposed to be the multipurpose version of the mk2, yet it has a lot less viability as a multi purpose ship just bacause of the optional internal slots....
Uuuhh... Wrong? The mk2 is supposed to be the better overall... The phantom is for exploration, smuggling... Bruh.
I use the Phantom for exploration. It jumps 67+ Ly. My MkII is a multi-purpose ship.
Phantom has awesome engine sound when fully engineered, also handles beautifully which makes it a wonderful shop for long range mining /prospecting.
But for mining, it competes with the python. But hey, if you want to mine in a phantom, mine in a phantom. You're not hurting anyone.(except those poor asteroids you're probing and ripping apart with laser beams...)
My rational nature wants to acknowledge the Phantom as an excellent exploration ship, but my heart feels doing so would be a betrayal for my beloved Asp Explorer.
I loved it ever since i bought my first, it really is the face of exploration for me
I have my Krait Mk II outfitted for combat, and my Krait Phantom outfitted for exploration. They're both great ships for very different niches and I'm also thinking about buying a Python specifically for cargo. I love them all. They're great ships.
I have my Phantom as my taxi/light cargo/explorer/idk what i want to do this session ship. I was in it doing source and return missions and taking out the "enemies sent against you", when I remembered I haven't been to the Formidine Rift yet. 45LY with weapons, SRV bay and all the comforts of the bubble. It really is a daily driver do anything ship of choice.
Since I already had a dbx , I went for a mk2 not the phantom .
Great video. I actually bought a Mk2 yesterday, made it into sort of a material gathering ship.
Another thing which makes the MkII unique is that it's the only ship allowing you to combine the class 5 Engineered FSD V1 with a fighter bay without having any of the compartments being military.
The Phantom is pretty much a straight upgrade of the Asp Explorer. Much better optional internals, very slightly better jump range at the cost of a bit of cockpit view (the Phantom still has a very good cockpit view). It's probably the best exploration ship in the game, the only contender i see is the Anaconda, which has some pros and cons when compared to the Phantom.
And the phantom doesn't sound like it's constantly farting as you fly around
I am watching this while flying a Krait Mk2... Perfect timing :P
I think a comparison of the 3 alliance ships is due. Great work o7
I own both, one for mk.II for combat, phantom for exploration
Great video, I've been umming and arring about which one to get for a couple of weeks, you've just made me decide in a couple of minutes, thank you.
The Phantom's armour rating is 55, the same as the Mk II's. Coriolis says 60 but this is not correct. With engineering, sustained fire power is determined by the power distributor as much as the actual weapons. Since the Phantom can use the same class-7 power distributor for one hardpoint fewer, it opens the option to engineer your weapons more aggressively. For example, on a Phantom using overcharged plasma accelerators is an option if you balance out the heat with a pair of medium thermal-vent beams. On a Mk II you'll have to pick an efficient blueprint if you fit three plasma accelerators on the large hardpoints. Two large overcharged plasmas come very close to three large efficient plasmas DPS-wise. Heat can be an issue but can be used to your advantage using the thermal conduit experimental. What you get is roughly the same fire power and a slight edge on maneuverability and speed in the Phantom.
The DBX may have a smaller fuel scoop, but if you are actually scanning while exploring you can just park it scooping above the star while doing the scan and it will fill up all by itself. I also have a thing for landing on top of mountains when exploring and no other exploration ship does that as well as the DBX. The Krait Phantom, AspX, and (heavens forbid) Anaconda never really seem to fit on the mountain tops where I want to land ...
Thank you! I really like the look of the mk 2 so I was hoping it was the better one! Although I really like the engines on the phantom
Love the Interview title ref lol
One for multi purpose and thargoid killing. The other one for deep exploration
I must be weird as I love the vulture better than mk 2, but the phantom max egineeredand lightweighted is a pure galaxy buster it eats light years like it stole them
Nothing wrong with loving a ship. I think the vulture is perfectly fine for bounty hunting and a Krait MK2 is honestly overkill, but don't expect that vulture to do any AX work for you, that is where the Krait MK2 shines.
@@noahpennington6173 hello I know this is 5 months later lol but whats ax work?
@@dd7aa hello i Know this is 5 months later. AX stands for Anti-Xenon :)
The best thing about the krait is that it looks similar to the millennium falcon
As I always say in your discord , I love them both . I've grown my passion for ED in a Python , Vindicator Jones says it has no personality in combat and to me , it's partly true. The Krait MkII adds some pepper to it , with some fun and little risk more. The Phantom can be combat , yes. But can be also a great explorer , or a really well protected taxy , and….I could talk and type forever. Great vid as always , tho you didn't say they're fast as hell-on-the-run. Love, Dave.
I use AspX for exploration. Love the ship, love how it handles. I have two Phantoms I use at the moment. One is my material collector, other one is my pvp and armed taxi. And my mk2 is pure combat pvp. But if I get bored I can see myself selling my jumpdbx and the asp and getting exploration phantom and jumpaconda.
I have both, and both are fairly well engineered. If I'm going nowhere in particular I take my Mk II. If I'm trying to get somewhere I take my Phantom.
I love my Phantom, but for exploring I'd plump for the AspX, simply as it has enough internals for everything I need and without a doubt the best cockpit in the game imo, though it's a close call
I keep going back to my AspX. Easy to maneuver, fantastic visibility, jumps mega-far, carries an SRV and my friend can co-pilot. What's not to love ?
At this point I do not have a Phantom or a Mk 2 but at least now I have some decent ides for using them the time comes. I would really like to see comparison done between the Federal Corvette and the Type 10 Defender.
Dammit, now i want to build a stealth phantom. Hmmm. Let's whip out Coriolis, my old friend.
Phantom is my ship of choice at the moment, mainly for mission grinding for the corvette. Its fast, nimble, almost impossible to interdict and will carry a decent amount of cargo to supplement the courier missions for the federal rank. If needs be, it will hold its own in a fight but will out run most things if you want to. All in all I just love this little thing!
I have 2 phantoms. One replaced my AspX as my exploration ship due to its slightly higher jump range and better internals.
The other is a pirate ship. It can boost almost 600, which allows it to outrun fdls, chieftains and I'm pretty sure FAS.
The only 2 ships I need to worry about are the Mamba and Clipper.
Reason why I like the phantom over Clipper for a pirate ship is mainly due to it being able to land at outposts.
o7 Fresh commander here! I've been on the fence about these two ever since learning about them. My main goal is to have a tricked out / well rounded explorer, but im having the harderst time deciding. In a way it might come down to how prepared I should be for a surprise thargoid attack or interdiction? Still not sure, but thank you for this. It is definitely helpful 👍✌🚀🛰
You don't have to be afraid about thargoids. If you make an encounter, just fly away. There is (was?) a scripted encounter where they shut down your ship and make a scan but they don't attack you and after a reboot you can continue your journey. Other encounters (interdictions) are free to leave. And others spots are signals (non human signals) where you have to enter by will, like combat zone.
I didn't play around thargoids zones for a while, someone will correct me if I am wrong but the thing is : if you don't want to fight ET you don't need to be prepared for.
I hope this is the answer you asked for, sometimes I missunderstand english ^^
@@ULTIMBANGA thank you! I'd really like to head to pleiades as my first long range trip, because its my favorite group of stars in real life.. then I started doing a little bit of reserch on it in ED and got a little worried lol. The only interdictions I'm slighty worried about are those from other commanders. I don't plan on hauling cargo, but there's a little voice in my head that (too often) thinks "what if". Thanks again!
@@nickpolice2902 👍😉
Phantom is the best explorer in the game. It even beats the Anaconda because it can land anywhere to include rough terrain.
Thanks for this, couldn't decide until now!
I thought I got schizophrenia. But then realized it's just the stations voice whispering in the background
Been playing for a month or so. Just swapped over to the phantom from a Krait mk2, 15 minutes before this comment. I’m an explorer. I still suck at combat, but I never needed my fighter, so I switched for range and maneuverability. I thought I’d hate it. I’m an artist. I don’t care for the aesthetic of the drastically different trailing thrusters. They are so different from the main engines, it "grinds my gears." That said, the audio in this game is spectacular. As soon as I accelerated in the phantom, I didn’t care anymore. Admittedly giving up the coffee maker for a 70’s shag-wagon interior is a bit to get used to, but at least the novelty is working for me!
Coriolis says that the Krait Phantom has 1 m/s additional pitch rate. And i have flown both ships a lot and the Phantom handles better. Also, if you do combat with very hot weapons like railguns or PAs, the Phantom is superior because you won’t cook yourself that much. Also, if you fly it as a hull tank or hybrid, the larger internal in the Mk2 isn't important because you can only buy size 5 hull reinforcements. And the Krait Phantom is better than the ASP in almost every aspect. It has higher jump range, more internals, looks good and is faster. The only argument for the ASP is the better view.
Well, you’d sort of expect it to be better than the AspX in almost every aspect, since it’s about 10 times the cost of the AspX!
I like the clipper as a fighter it's so fast you can keep behind your target what do you think and have you ever used it as a fighter your self?
My Krait Phantom is my deepspace explorer get 65 LY jump range and it allows me to carry everything I need to keep me alive and Explore. The MK 11 is for combat plain and simple and its a good choice for that. To compare the two would mean they were meant for the same jobs. They are not meant for the same jobs.
The Krait Mk II makes an *Excellent* gunship and has some tankiness, but you *need* to keep it moving as it's description mentions it's defensive capabilities lack a shade...and it's not kidding.
It's not *frail* by any means, but it's no Type 10.
It also shares the name of the Krait Gunship from the old expanded Star Wars Universe. Manufactured by Mandalore Shipyards, it's pretty tough, maneuverable, armed to the teeth, and has a rear-firing turret mount on the top. It's cockpit you stand up in and is shoved all the way to the front with a bubble canopy of course😮. Great-looking ship, though, like the Krait Mk 2 and Phantom.
Thanks for the video! Good comparison, but the Phantom is just a very well-armed exploratory ship. Yeah you can tear it up in one, but you're better off in a Mk 2 for combat. Those heavier internal slots and that 1 additional Large hardpoint make the difference.
Like the python vs Mk2... different but same
Same, I would like see those
Sweet I made this right decision and didn’t follow everyone else, I got the phantom for xplore and mk11 for combat, love them both
It's my Elite millenium falcon ! :D
I like the mark II for the fighter hangar..
I love my phantom expl. build. 72ly with srv and scanner
Krait MkII can also have a fighter bay, the Phantom cannot
He did say that though
Thanks for making this video!
The sponsor Blabla was the best part in this video...
Pls do a comparison on Mamba and Krait MK2
My Phantom is my new daily driver . I love it . I also have a Mk II :D its good in a fight . The Phantom is my go getter now and my Explorer . The Mk II can do these things but the Phantom is already striped down for it 100tons diff is huge . I have my Phantom jumping around 68ish and I can get more but I have everything I need and everything I want . The other Explorer ships I have to leave something I want and a smaller size of something I need " fuel scoop " . They both move like I want a ship to move . The Python is a fat bottom girl and slides around in the turns but the cargo space can't be beat . So my thoughts , mine , trade , passengers in the Python . Explorer and gather in the Phantom and fight in the Mk II . Change either one's close and dress her up for whatever you need the Krait can do it and do it well . The python can also do the same but it gets old faster in the snake .
I realize this is a late comment but I honestly think both of them are excellent ships that can be used for either combat or exploration because of their lightweight and hard point layout, I think the thing that kills it with people is their price range as opposed to what you’re getting because although they are awesome there are cheaper alternatives that will get the same result, That said they sound and operate amazingly so they are worth buying if you have the funds
i loooove my exploration phantom :)
Well it looks like I go alot of grinding to get anyone of them
you say the phantom has around 50ly jump range, but with engineering you can reach 70, which is almost the same as the diamond, but in a far better ship! :)
Cutter vs corvette
I had the MK II outfitted for mining. Worked great until I got attacked by pirates and had virtually no protection or offensive weaponry besides one beam turret. Worth noting I had this thing set up with one each of every mining tool just so I could get everything out of an asteroid.
Now I'm fiddling with a Python build that might not be the best at mining, but it can actually fight back now if I need to.
Although I did so much mining when it was insanely profitable with void opals that I've gotten tired of it and trying out other means of money-making.
But I had a lot of fun with that MK II.
Hmmm didn't get notified about this one and bell is set to notify me about all.
If you don't have a fleet carrier would you take a Python or Cutter to mine this?
I think a type 9 or conda. but i i will make a build video for "deep space" mining
Never tried a MK2 but the Phantom is my favorite ship alongside the cobra 3.
The Phantom can be setup to run very cool and fairly fast, so it is good at shady transport deals and can land almost everywhere because it has good engines.
For combat i bought a Mamba instead of a MK2, i refused to buy a FDL because almost every combat pilot flies it.
You really need both ships in my opinion, or actually all 3 if you include the Python. And I think its money better spent getting all 3, than 1 Anaconda... But I hate slow cumbersome ships that skip over exploration like they are in hurry.... to get an asteroid outpost, that they can't land on...
I'm loving the phantom for combat at the moment, PvE for now though. Two rail guns and either multi cannons or plasma accelerators, with that maneuverability and speed who needs the larger shield size and extra hardpoint? I'm already having a struggle to manage the heat :D
I don't understand the 60 armour hardness that is mentioned, my phantom only has 55, should I ask for my credits back?
Hmmmm, that not remember you something ?
Oh yeah Cobra 3 vs cobra 4.
I find the Krait MkII to be quite a capable bug hunter.
Though I do prefer the AspX over the Phantom for exploring, for the sole reason that I engineered and got attached to it long before the Phantom was added to the game.
nice vid
BTW when will the giveaway people be selected
I can't personally see a good reason for using a Phantom over a Mk 2 in a combat environment. But as an explorer, it's very good.
I'm inclined to agree with you but I had a clanmate who was a diehard "small and agile" fighter player (loved his Eagles, Vultures and such) and the only medium ship she could tolerate was a Phantom. She tried kitting out a MkII but I guess the added mass made it feel a bit more sluggish. I've never seen a player as twitch combat focused (she'd hunt pythons and even 'condas with eagles in res zones) but the Phantom was her dream ship. It flew just close enough to a fighter but gave her access to all those big nasty modules. I guess it's a niche sort of appeal?
Personally, I've got a three Mk II's (a bounty hunter, an anti-xeno and a core miner) and a pair of phantoms (an explorer and a "long-ranged miner"). The latter is basically a hybrid explorer/mining build that's set up to just pick a pretty looking star system within a few thousand LY and go mining there for a change of scenery. I built her to do one particular task so she's a very odd duck. She's stripped down explorer-style but lacks the usual self-sustaining modules for long stretches in the black, instead she'd got enough cargo space and limpets for a profitable bit of space tourism (and still jumps over 50LY with a full load of limpets or ore). I got tired of seeing all those pristine looking hotspots in empty systems and wanted the ability to mine them. It's not a min-max mining build (my core miner Mk II and my big laser mining 'Conda and T10 turn better profit) but more of a "I want to mine in the pretty nebula tonight" build.
As I dont like mining for 4 hours straight, I was wonderiing using the phantom for some quick sessions of mining. Does anyone ever tested a phantom mining build?
I’m working on one with my Phantom
@@BlackhawkTDI If you could post the coriolis link here once finished, I will appreciate it :)
You can't seriously be claiming the asp explorer is better or close enough that It's not worth getting the phantom. Besides the point the asp explorer doesn't have enough high class optionals to fill the need of a deep space explorer, the asp explorer has a serious over heating issue. It's so bad, you can just barely get close enough to a star to scoop, without over heating instantly. The asp explorer is also a literal flying brick, It's not fun to fly at all, where as the phantom flies, and handles like a dream.
damn mk II looks soooo awesome!
Is there a system in ED in which the price of ships is determined by other factors ie faction rep?
The price of the Mk II is listed as 42.4mil CR in this video, but in a system I am using as my base of operations (Where I am Allied with the main faction, and Friendly with another) it is 45mil CR. Or are the prices for ships changed throughout updates as Coriolis has it listed as 44mil CR.
Why would you use an AspX instead of a Phantom? Seems to do everything the AspX does but better. For me it's the best exploration ship out there, although I prefer the Anaconda's immense jump range when traveling to Colonia or further. Krait MK2 is my main combat ship both for PvE and PvP.
I’m exploring in my MK2 anyways, because why not?
glad I have a MKII haha
Im starting to think the Krait MkII is the best overall ship in the game. Medium ships are kind of the sweet spot it seems in general.
There's one fundamental issue with the ships concept in Elite. These minor differences are inconsequential, mostly. Why would i pilot a type9, a dedicated cargo ship, once i have an anaconda? No reason. Look at the X series, for example. The cargo ships have x10-100 times the cargo space! But they are almost unarmed, with heavy shields.
Same goes for all the fed ships, around the assault ship, the dropship. They are all the same, meh.
Mk II for inside the bubble, Phantom for outside of the bubble.
But what about the coffee maker?!!!
Seriously though, I have them both... and a python.
I use the python for medium hauling and some mining...
I prefer the mk2 for most everything. I suppose I just got used to it and spoiled by the view. It’s unmatched for spotting core asteroids in a ring.
I built my phantom for exploration. Honestly, it was mostly just the interior. It felt also like a ship that I could rig up for long running without too many compromises.
Smaller internals = a smaller fuel scoop...aaaand the Phantom always felt like it handled fuel scooping worse. Only my opinion.
they are both gonna have a class 6 fuel scoop in a explorer built
If the MKII interior looked as cool as the Phantom's and I am sorry but the fin trails are dope AF... I would be in an MKII. But it isn't, so I do everything aside from heavy mining and specific races in my phantom.
I use my phantom as a pirate long range strike craft,very effective.
That's exactly how I have mine and it's freaking awesome. I tried the mk2 but wasn't able to change the fighter bay slot for something else and that put me off the ship. I rather have the Python over the mk2 also.
Forgive my ignorance, I'm a newbie. But what does "pirate long range strike craft" mean? It sounds great!
I will outfit a Phantom for my next exploration trip, even though I have a 70ly DBX. The looks alone makes it worth it. Use a mkII for cz etc. Looking forward to see your DBS sniper in action soon 😁
I look for a ship, that can be both mining and exploration vessel. Can Krait Phantom do that for me, or should I go for Aspx?
@UsmValor For the price, the aspX will take you a long way with mining. By the time you can afford a krait you're better off getting a mk2 or a python for mining.
This video is totally irrelevant. You simply must buy both of them.
Months ago I was looking everywhere for the info provided in this video, but now I've seen the light: There is no choice, there is no just buy one, there is only just buy both.
I feel if we both compared for combat, a Shield less Phantom can be very tanky compared to the MK2 while the MK2have a extra hard-point + extra damage from the slf.
Kinda weird how you might build them very different despite having similar base stats. I would be curious how well a silent running build would perform on the Phantom vs the DB scout honestly.
from 7:50 onwards, makes it sound like you're doubting the Phantom in respect of 'competing' with the AspX and DBX. Surely you recognise its an awesome explorer and better than those other ships 'in this field'? Yes it costs more. Phantom is hands down an AspX replacement IMHO... this is a big deal! Your review of this ship feels a little doubtful and didn't really seem to understand or interrogate it's true capability. Just saying! :) Love your work anyway!
The Krait Mk II is the ultimate jack of all trades ship. It can fill literally any role by swapping out parts.
Almost a third?
SAY MULTI-PASS!!!!!!!!! ← Comment for algorithm + 👍 'd
#OldManPaxus Rating: ☆☆☆
I could've saved you the trouble. One is "Copy & Pasted" from the other. Plain & simple. FDev game development 101.
you would never make an accountant , well not a straight one !!!! 42:35 = 6:5 a 3rd of 35k is 11.66k the difference between the two is 7k ... im sorry but no
The real comparison is: How little does the Mk II differ from the Phantom once you alter the internals for the intended role? Answer: like 10%. So, get the Mk II, and optimize the modules, and you are in the 90th percentile of virtually every other medium ship, including the Phantom for a given role. Will take that outcome for many roles, vs slightly better for a single role (exploration).
I use my phantom as a deep space explorer.
Teenager's don't have the experience to apreciate the MKII as an adult will do. However, teen's eventuall becme adult's.