Why the Elite Dangerous “Brand New Feature” might be so important

Поділитися
Вставка
  • Опубліковано 28 лип 2024
  • We’re halfway through what is turning into one of the busiest years Elite Dangerous has ever had.
    In this video I’ll talk through what I think FDEV might be up to, what is likely just around the corner and why I think this year, and what could be landing after powerplay, is so important for the longer term future of the game and everyone that plays it. o7 CMDRs
    =================================
    Support our work on PATREON : / thebuurpit
    Donate directly through PAYPAL: paypal.me/BuurPitPaypal
    =================================
    Links:
    FDEV’s plan for the year ahead (from February 2024)
    • FDEV Announce the Futu...
    Galnet Archive: Rescuees have been “altered”
    elite.drinkybird.net/?guid=65...
    The Kingfisher “Welcome Wagon” Megaship
    Hyades Sector YO-Q b5-1
    VKB Sim
    vkb-sim.pro/
    The Buur Pit uses, recommends and is partnered with flight hardware manufacturer VKB Sim.
    Use the code “BUURPIT” to get a 5% discount off their products.
    =================================
    Generally Useful Links
    The Odyssey Materials Helper App (must have tool for Ody Engineering):
    github.com/jixxed/ed-odyssey-...
    Quizengines Odyssey Map Guide (O.M.G.)
    www.quizengine.co.uk/omg/
    CMDR Greybeard Seawolf’s Guardian Site Maps
    outlandindustriesorg.wordpres...
    CMDR Radiumio’s Guide to Guardian Unlocks
    imgur.com/gallery/bJI8t1v
    Mechans AX Guides
    / @astyrrean
    Thargoid Spire Sites
    docs.google.com/spreadsheets/...
    The AXI (Anti Xeno Ops)
    www.antixenoinitiative.com/
    The Anti-Xeno Academy - AX tutorial video
    • Anti-Xeno Academy: Lea...
    Defence Council of Humanity Discord (coalition of coalitions)
    / discord
    DCoH Overwatch Website
    dcoh.watch/
    The Post Disaster Evacuation Service Discord (station evac)
    / discord
    Operation Ida (station repairs)
    www.operationida.com/
    EDSM Expeditions Page
    www.edsm.net/en/expeditions
    The Galactic Exploration Catalogue
    edastro.com/poi/
    Viajero’s Router Port Forwarding Guide
    forums.frontier.co.uk/threads...
    Console Copy Portal Details
    forums.frontier.co.uk/threads...
    Frontiers Elite Dangerous 4.0 FAQ
    www.elitedangerous.com/news/e...
    Play Odyssey Without A PC - NVIDIA GeForce Now
    www.nvidia.com/geforce-now
    Operation: Wych Hunt Discord
    / discord
    Azimuth Biotech Discord Community
    / discord
    =================================
    JOIN & FOLLOW us on :
    Twitter: / cmdr_buur
    Twitter: / cmdrrheeney
    Facebook: / thebuurpit
    =================================
    In Game Squadron “The Buur Pit”
    inara.cz/squadron/5447/
    =================================
    #elitedangerous #elitedangerousodyssey #trailer #gameplay #elitedangerousnews #thargoids #update #contentcreator #FDEV #frontier #elitedangerousgameplay #space #spacesim #spacegame #spacesimulator
    =================================
    Music: Epidemic Sound
    =================================
  • Ігри

КОМЕНТАРІ • 344

  • @crazygolm
    @crazygolm 26 днів тому +295

    I want to take a moment to say thank you for sticking with Elite even through the lows. You've kept a level-headed, balanced perspective throughout everything, and I really appreciate it. It's clear you do what you do because you love it. Elite's one of my favourite games and I'm looking forward to seeing what the future holds.

    • @TheBuurPit
      @TheBuurPit  26 днів тому +39

      Here for it all buddy. ❤️o7

    • @cmdrrheeney
      @cmdrrheeney 25 днів тому +12

      Thank you so much ❤ o7

    • @fredh8733
      @fredh8733 25 днів тому +7

      @@TheBuurPit yes, thank you for remaining positive. and also you were the 1st to tell me about geforce now, so i could continue the adventure since im still stuck on xbox. ive been playing for years and still trying to find raxxla

    • @TheBuurPit
      @TheBuurPit  25 днів тому +7

      Ah that's awesome! O7

    • @Edricofifrit
      @Edricofifrit 25 днів тому +2

      @@crazygolm Seconded!

  • @Magmadon
    @Magmadon 26 днів тому +157

    I still would love ship interiors, be it our own ships or not. Docking in an abandoned station or ship, walking through empty halls and haunted locations... I'd love it. There were so many story locations we could only ever see from the outside!

    • @alexsabau5942
      @alexsabau5942 25 днів тому +7

      Interiors of stations or megaships would be really amazing, and really the only ship interiors I would expect.

    • @DaveMcRee
      @DaveMcRee 25 днів тому +4

      Star citezen is over if you want to walk around your ship. Elite is fine as it is, have a great day.

    • @DARK_DEEP
      @DARK_DEEP 25 днів тому +10

      ​@@DaveMcRee if elite get interiour, it will be 100x better then SC, because of the wast open galaxy to explore

    • @maxkade9133
      @maxkade9133 25 днів тому +9

      So why some people are so obsessed with ship interiors??? You walk around 5-10 times and it becomes just the background. How does it add anything? You want ship interiors only to spend 3 seconds during exiting and entering the ship? That's dumb, I hope Frontier won't add ship interiors ever.

    • @WizardBarry
      @WizardBarry 25 днів тому +2

      ship interiors are a dumb idea

  • @jbreefer148
    @jbreefer148 24 дні тому +10

    Being able to walk around my ships would be nice, and yes I believe it's possible. It will just take time. Great video

  • @evilsnowball
    @evilsnowball 26 днів тому +18

    Wasps at the UN? "notes that plan down for future use."

  • @sausageslaps
    @sausageslaps 24 дні тому +7

    def hoping for abandoned settlements and other things being explorable, new missions, stories content around that, like the generation ships, other things along those lines.

  • @adamriley2053
    @adamriley2053 26 днів тому +81

    I hope base building is coupled with limited ship interiors, like you can use your ships as temporary construction bases to then build your actual base with

    • @BickSnarf
      @BickSnarf 25 днів тому +15

      I'd even take just walkable cockpits or something similar. something to do in the long nothingness of supercruises

    • @Sighman
      @Sighman 25 днів тому +3

      @@BickSnarf The new SCO drives say hi

    • @BickSnarf
      @BickSnarf 25 днів тому +1

      @@Sighman They're a great addition for speeding things up a bit. I more mean the journey to planets that are say 100k+ LS away

    • @GigachudBDE
      @GigachudBDE 25 днів тому +3

      I think we just need to give up on interiors happening. I dont think it will and if it does it would be extremely restricted in the same way carriers are. Ship can't be moving (either landed or engines turned off) and would teleport you to your seat when things actually happen.

    • @adamriley2053
      @adamriley2053 25 днів тому +1

      @@GigachudBDEthey could do a workshop where the stairs are on medium and large and move the blue circle to there so you can only use it when your landed and have somewhere to craft the bits for your base. It wouldn’t be ship interiors but would work nicely as a starting point for base building so you don’t have to keep popping in and out of your ship for stuff you can just go up the stairs to the workshop. Wishful thinking I know but would be nice

  • @Mittzys
    @Mittzys 26 днів тому +81

    I think base building and real player presence in the world is what the game really needs - Right now we're pretty much just observers and the weak driving force behind the occasional GALNET article and barely-functional station markets

    • @steingrimurolikristjansson112
      @steingrimurolikristjansson112 26 днів тому +2

      100 % agreed

    • @ZuluRomeo
      @ZuluRomeo 25 днів тому +4

      Fleet carriers are basically a prototype version of base building, albeit within a limited framework and customisation. It effectively gives players their own mobile space station, and so far it works well, especially those whose carriers never travel anywhere.
      I see base building as a more permanent version of fleet carriers, with greater scope for expansion by creating a vast city filled with all sorts of buildings and amenities. A FPS version of SimCity if you will.

    • @bracesbread01
      @bracesbread01 25 днів тому +4

      If base building came into effect I'd come back to play. Currently not playing and just watching content in the hopes that we get it

    • @nemesisone8927
      @nemesisone8927 23 години тому

      so true such a biiiig space but not much to do with it so yea building an outpost somewhere far away would be awesome.

  • @brianjones3540
    @brianjones3540 26 днів тому +31

    Just consider player squadrons able to explore distant locations, then build and support their own bases on them, pushing farther outside the bubble (and at the same time expanding their own political allegiances), along with a threat of rivals (as well as the occasional Thargoid interruption) that can all be resolved in-game...massive! This could be an EVE competitor, with its coordinating all levels of gameplay, as well as tantalizingly close to the all-encompassing gameplay promised by Star Citizen. - And all of it in an entire Milky Way galaxy the others don't (and can't) emulate. This would solidify the epic nature of Elite for years to come.

  • @SmashPhysical
    @SmashPhysical 25 днів тому +20

    Would love to see base building. Maybe FDev plans to incorporate it with the Powerplay 2.0 work, where if a player has built up enough reputation/influence with a particular faction, then that faction could somehow 'sponsor' the construction of a new base. It would be very cool to see bases being established in the far-flung regions of the galaxy, not to mention the establishment of multiple bases to form colonies in specific regions (think Azura Initiative for example).

  • @3PADJPQep9
    @3PADJPQep9 26 днів тому +7

    All I really want is to be able to find new alien friends, maybe picking up and industrial-era civ's radio signals, or finding an inhabited earth-like world on the edge of an expanding civilization. It might be fun IDK, probs not happening though :(

  • @paulmorris5166
    @paulmorris5166 24 дні тому +8

    1.5k hours but no ship interior when out in the dark made me quit. All I wanted was a generic room with a bunk and table so when landed I could go in, sit or sleep.

    • @Christfollower89
      @Christfollower89 22 дні тому +3

      It's stupid because the fan boys keep defending Frontier saying it's a waste of resources. Well I guess we'll just have to give our money to Egosoft and Cloud Imperium then. I'll go back to Elite when they pull their head out of their @$$

    • @dontcry8672
      @dontcry8672 12 днів тому +3

      U could stand up, look around and see generic room, than u can go sleep, crazy level of immersion

    • @TheCzechmate007
      @TheCzechmate007 8 днів тому +2

      Fully agree. Ship interiors are so immersive in SC.

    • @Aggrobiscuit
      @Aggrobiscuit 2 дні тому

      Agree, gaming has become so by the numbers. Things are only created for immediate financial return, and players have become more interested in "content" than immersion. FD has convinced fanboys that "you think you do but you don't" using only their lack of imagination for interior gameplay and features as their argument.

  • @paulgoodman1890
    @paulgoodman1890 26 днів тому +22

    I hope base building *isn't* the unannounced feature, and that Elite goes back to it's *roots* by adding more gameplay to the flight element of the game. I'd still much rather see atmospheric worlds with weather and biomes, 'proper' strike missions against ground targets, procedural cities, NPC crews and ship interiors. But... it's going to be base building isn't it?

    • @moon9light
      @moon9light 25 днів тому +7

      I'd personally rather have fully/thick atmo worlds w/flora and fauna than bases, however, base building would bring me back.
      Ship interiors is the other big thing, but while I'd love that, it wouldn't bring me back. Base building makes too much sense with the potential hooks into Powerplay, economy, etc

    • @elliotalderson7813
      @elliotalderson7813 20 днів тому

      yes interstellar like stuff is something i care a lot abt
      waves fog volcanic geiser thunders clouds earthquaking grounds swamp like dust devilsVery scary stuff should be made

    • @TheCzechmate007
      @TheCzechmate007 8 днів тому +1

      I agree. Not interested in building anything, I just want to fly around, visit beautiful worlds with weather and biomes. The planets in ED currently look so dull compared to SC...

    • @nemesisone8927
      @nemesisone8927 23 години тому +1

      why not both :) that would be great

  • @Spatula007
    @Spatula007 26 днів тому +20

    Did you hear about the wasp nest visiting the UN? I dont know the details yet but theres been a lot of buzz.

  • @dom-ct6ie
    @dom-ct6ie 25 днів тому +3

    i think its useful and practical ship interior gameplay

  • @ackerman_chris
    @ackerman_chris 26 днів тому +10

    Am I the only one who also says "I'm cmdr buuuuuur" at the beginning of the video? 😆
    Great video though, hope base building does come to the game as I think it would also give a neat level of "being out in the black" and you're the soul person surviving out in space and not just jumping around in your ship. Almost like a mission going to Mars in today's terms. Kind of gives a role playing feeling to it.
    Also as others have said, it would be cool if they integrated it so you can meet and see more players out there.

  • @kamirupl
    @kamirupl 25 днів тому +4

    I hope for a possibility to land on more types of planets, but base building or ships interiors (for people who want to treat their ship as a mobile base) would make me happy as well. Well, we will see. I'm just glad that SOMETHING is finally happening,

    • @elliotalderson7813
      @elliotalderson7813 20 днів тому

      yes but they must allow ship helm to be sharable .. u can have shared ships or 1 ship.. or at least do this on fleetcarrier
      i dont play for some days my friend carries it on we share a ship... amazing

    • @nemesisone8927
      @nemesisone8927 23 години тому +1

      lol i hope its 3 things in 1 basebuuidling, landing on other atmo planets that are now still off limits, and ship interiors.

  • @dieseljester3466
    @dieseljester3466 51 хвилина тому

    Oh man, that would be awesome if Player Owned Stations would become a thing. I'd definitely set up a station out in the middle of nowhere for explorers to come to so that they could sell their data, rest, repair, and refuel.

  • @ZuluRomeo
    @ZuluRomeo 26 днів тому +11

    I hope we get to visit Thargoid home territory. I expect each major Thargoid colony will contain much more of the current Thargoid assets (barnacles, spires, Titans, bustling ground structures, and all the various ships, plus more things like actual stations and cities) right across each home system with considerable backup forces and a sense of absolute permanency.

    • @DavidKnowles0
      @DavidKnowles0 25 днів тому

      I think that will 2025 update.

    • @Theusone1
      @Theusone1 22 дні тому

      you realize they apparently live in witch space right?

  • @Gamecraft_1
    @Gamecraft_1 24 дні тому +5

    I'm going to get back into this...

    • @nemesisone8927
      @nemesisone8927 23 години тому

      you should i did and i like it again i swear i hope ELITE will bypass StarCitizen with lots of things fist of all with thei huuuge galaxy and billions of solar systems they have

    • @Gamecraft_1
      @Gamecraft_1 22 години тому

      @@nemesisone8927 is there a dlc where you walk around ?

  • @stedavid13
    @stedavid13 25 днів тому +1

    Love that you record and publish your videos in 21:9 - just got a new display and love it when videos utilize it :)

  • @kirawynteal3374
    @kirawynteal3374 16 днів тому

    I love those shots of your T10 turret boat. What a beautiful ship!

  • @cmmdmx
    @cmmdmx 19 днів тому

    Basebuilding sounds as it could fit really well. I would love it!
    Still there's one feature I would also love to see: Walking around in ships, board other ships and take them over (instead of destroy), combined with a lot of small minigames around Materials, Open World, Ship boarding, maybe some sort of hacking, ...

  • @brandongarrett2309
    @brandongarrett2309 18 днів тому

    Brilliant, an excellent well informed and presented overview of what the near future may hold for ED. Thank you.

  • @williamvorkosigan5151
    @williamvorkosigan5151 26 днів тому +4

    I hope people who like Thargoids get to keep them. I hope that for the rest of us, it is to be at the edge of an unpopular part of the bubble. Preferably a bit off, like it used to be.

  • @mrwhitefolks305
    @mrwhitefolks305 26 днів тому +12

    Outstanding video and very very cool possibilities. I am so stoked if you turn out to be correct. Also i really love the way you deliver information. I feel like I'm at an FDev design meeting (in the best way lol)

  • @barneyomulligan9739
    @barneyomulligan9739 25 днів тому +1

    Crikey Burr, you're pushing the envelope with this one. Love your work. Good luck with the 4 July

  • @arthurgiannakis2156
    @arthurgiannakis2156 20 днів тому

    Thanks Burr Pit. I've never left the game since release. There may have been lull periods where I didn't play as hard as other times but I've always kept ED alive in my games rotations.
    This year so far has just completely re-energised my passion for the game, so thank you to the dev team at FDev and your Burr Pit updates are key and to the point of whats happened and what's coming.
    Thank you for your efforts making the news, they are direct and to the point. No waffle. Cheers.

  • @Sou-no7xt
    @Sou-no7xt 12 днів тому

    The potential for all these Space Sims is always huge.

  • @wiffmastermase
    @wiffmastermase 22 дні тому

    I can see all of this happening but with 1 major difference: Capital ships. Looking at the whole picture from technical limiations, cost, whats already available to the players and so forth; it would make alot more sense and be alot more fun if players got to own/ attack/ defend/ loot/ launch/ command/ run around/ engage in combat on their own/ other CMDR's capital class battlecruisers.

  • @the_rat_run
    @the_rat_run 25 днів тому

    Some nice tin-foiling there CMDR Burr! Great listening, as always.

  • @mikedawe692
    @mikedawe692 25 днів тому

    Looking forward to seeing what the updated version of power play will entail. As with all things FDev though, seeing is believing and I will wait to see before committing to any assumptions.

  • @DenisVVFernandes
    @DenisVVFernandes 26 днів тому +2

    Nice forecast! Now I want thargoid on foot and the return of the guardians! Dream until your dream comes true hehehehe.

  • @MrAsgard64
    @MrAsgard64 25 днів тому

    I think the basebuilding would be good, I would like to see full atmospheric worlds or even get full VR when on the ground, I know you can get in with the camera, it wold be nice to see without that gray box.

  • @jellowiggler
    @jellowiggler 21 день тому

    If fdev enabled EVAs and salvage it could finally tie the isolated on-foot game with our beloved space ship sim. Then ship internals could actually be used in salvage and boarding/combat actions.
    Not so sure about base building. But any of the above could be tied together and provide the means for more ground combat, salvage exploration in bases, inhabiting working bases, etc..
    Sounds like a lot of potential!

  • @Christfollower89
    @Christfollower89 22 дні тому

    Base building would be even better if it was joined with being able to design in a ship interior space where you can place production components, furniture and technology upgrades.

  • @Sutex0sofar
    @Sutex0sofar 3 дні тому

    Standard features: walk around ships and interact; VR in Odyssey; and enhanced; less grind; MMO servers

  • @mirzaaljic
    @mirzaaljic 14 днів тому

    I haven't been playing for 3 years, I'd definitely come back if they implemented base building in the game.

  • @CMDR_John_Crichton
    @CMDR_John_Crichton 25 днів тому

    My hope for base building is the ability to build them wherever the terrain allows, outside a certain radius around already built stations. Different radius depending on whether it's a player base or npc base. We've got billions of full size planets at our disposal. Running out of real estate is not at all an issue.
    I also hope there'd be no limit to how many bases a player can create, or rather, a generous limit to how many one can create on a single planet, but no limit overall.

  • @captainyossarian388
    @captainyossarian388 25 днів тому

    If we get base building, we'll need a good economics model to justify where they are located and what their function is, such as tourism, extraction, industry, miilitary, or research, and what is needed to keep them viable.

  • @SKid_Athor
    @SKid_Athor 25 днів тому

    Before base building on planets I'd see building of outposts/stations in space more realistic, as the engine should have more features already implemented for doing so (like the carrier persistance system.... etc.). Building on planets would require bigger efforts for the planet engine. That may come with a complete new major version, I think. Just a feeling. 😎

  • @christopherdaffron8115
    @christopherdaffron8115 25 днів тому +1

    I think FDEV would first introduce player owned space stations and settlements using the game's existing assets before they would develop entirely new base building assets for the game.

  • @Aggrobiscuit
    @Aggrobiscuit 2 дні тому

    Seems like bases would be good for extra storage. Odyssey materials particularly. Beyond that, I'd like to see planetary mining and hydroponic and other forms of manufacturing goods. Bases should require upkeep in the form of energy, oxygen and food/water production for the people living and working within them.

  • @BigBadJon101
    @BigBadJon101 26 днів тому +1

    My thought on base building is, would there be a limit to how many bases could a player have and placement, could we see planets covered in bases.

    • @moon9light
      @moon9light 25 днів тому

      I think space is too big -- and, at present, the player counts too low -- for this to be a concern.

  • @decrepitworld3634
    @decrepitworld3634 25 днів тому

    yes base building, it would really open up a huge area of new gameplay Loops and objectives. Imagine player factions creating their own bubbles and bases over time and establishing player runned economies

  • @ToCoSo
    @ToCoSo 26 днів тому +1

    amazing shots Rhee!!!
    And Buur how dare you get me all excited for the secret update!!!
    I am trying to stay zen and "expect nothing just play the game" and am now planning to take over the bubble with my genital shaped bases!!!!
    Fingers crossed for some meaningful edge to base building, am sure I will love it anyway but lets not get too excited!!!!!!!

    • @cmdrrheeney
      @cmdrrheeney 25 днів тому

      Thanks TCS 🥰 .... and can't wait to see your base lolol

    • @TheBuurPit
      @TheBuurPit  25 днів тому

      Welcome to Chez Wang!

  • @pnr8uk
    @pnr8uk 24 дні тому

    Love the idea we are heading back towards OPEN being the predominant mode. I miss OPEN so much.

  • @kaneemslie7734
    @kaneemslie7734 25 днів тому

    I love the Game; even live in the Game.
    And, I really appreciate your commentary. Thank you.

  • @Bean41
    @Bean41 25 днів тому

    I would love to see PowerPlay 2.0 used as a chance to add some more modules to the game.
    Adding Jerome (while keeping Hudson on the roster) with an enhanced HRP a la Prismos (some steps would need to be taken to reduce their effectiveness with shields, something like an interference value). Numbers like a 700% hull boost for C5 seem to give good numbers, given you have to sacrifice your shields (or at least most of them).
    Salvation with a Guardian FSD, boasting 300% increased optimized mass but with increased heat and boot time plus half the max fuel. It would also be incompatible with the booster, incurring a roughly 50% increase to jump range on a stripped Anaconda while freeing up a C5 slot from the booster and greatly increasing total range on a tank (nearly triple).
    Seo Jin could get a tractor beam like the Thargoids use, slower and less capable than a limpet controller with less range and a collection arc but removing the need to have limpets. Halving the speed for limpets (both single target and multi target, going from 200m/s and 60m/s to 100 and 30 respectively) with both turret and gimbaled (turret would give a full 180° arc but have less range and more power draw while gimbal has a 90° cone from the hatch). I image they would drain SYS while active and be bound to a fire group, single target would incur much higher SYS draw but have more than 3x the speed. Reel speed is relative to the ship so a beam can’t be broken by moving out of range. It could also be used against ships, though shields would lessen the effect and it wouldn’t be very powerful. More an emergency thing to stop a tumbling ship that has no thrusters.

  • @Patttiat
    @Patttiat 26 днів тому +2

    it is hard for me to find the motivation to start the game.
    i played years, i remember alot of events and start playing a few months after release.
    i was on Beagle Point 5 times and did alot of exploring on the way, a great game and i spent also a good amount of money on cosmetics to support Frontier.
    But i really can´t find the motivation anymore to start the game.

    • @elliotalderson7813
      @elliotalderson7813 20 днів тому

      get in a squadron and join back every once in a while or in team is a blast

  • @Timberwolf69
    @Timberwolf69 26 днів тому +1

    I'd love to see base building being a feature, if it would allow me to set this base in an uninhabited system outside the bubble.
    A few ideas of what I'd think would be nice are forming inside my head, but I don't want to create a wall of text here.

  • @simebeck101
    @simebeck101 23 дні тому

    Burr I reckon you overlooked another game play loop attached to base building. On foot plan gathering. They’ve been in the game since odyssey released but up to now we’ve had no use for them.

  • @dave-ralph
    @dave-ralph 25 днів тому

    Love the base building thesis. It makes perfect sense. Having a carrier to transport bulk materials in this case would be key IMO. The thought of being able to build a base out of the bubble is super enticing. It's how humanity could expand through the entire Galaxy and would play into the Thargoid war as Humanity expands into areas of Thargoid control that are currently unknown. It would give the game a different dimension and, for someone like me that really isn't interested in the bug war, would drag me into the Thargoid war whilst keeping me happy to contribute. Think about building a base on an ELW and seeding the colonization of that.... I hope your theories are right Cmdr. Thanks! o7

  • @KeyzThirteen71
    @KeyzThirteen71 24 дні тому

    Yes. Base building and maybe some new level of atmospheric landable planets. Oceans/lakes/rivers with foliage. Maybe that’s too much but the base building would. Be a great thing to actually spend credits on. And hopefully get some new elements/buildings that could amend the current Odyssey bases. Creative outlets abound! And finally get real use of those “building schematics”.

  • @TsugaCanadensis1979
    @TsugaCanadensis1979 26 днів тому +2

    OHHHHhhh... Now you've gone and kicked the hornets nest. Brining up the ghost of the future Goid Queen. Rings of Kerrigan!

  • @amoonrabbit
    @amoonrabbit 20 днів тому

    Wasn't there a hint at one point suggesting they were experimenting with cloud tech for Gas Giants? Imagine if the new feature is access to Gas Giants upper atmosphere and harvesting gas.

  • @DavidKnowles0
    @DavidKnowles0 25 днів тому

    I always thought a separate game building mode would be a good idea. Start of with building functionality and tben add things like being able to make stories and missions.
    Frontier would really be making use of their best skills. Imagine if they actually did it as a separate game. That could sale pretty well and give them another revenue as they release building packs.

  • @stetytielemans
    @stetytielemans 25 днів тому

    I would love to be able to build outposts or even station to expand the bubbles. It would be very cool to colonise parts of the still largely unexplored galaxy and perhaps even make a new colony bubble like Colonia with a bridge of stations leading to it.

  • @r4dios1lence92
    @r4dios1lence92 25 днів тому

    Colonization of deep space would be the next step from Odyssey for Elite in my opinion, but I expect that to become a new expansion. With the temporary defeat of the Thargoids, and the conclusion of the war being "they will keep coming back" (thus we having a seasonal Titan to defeat every now and then), humanity decides that the best step for survival is to scatter and hope to either find a better way of dealing with the them, or simply try to survive in pockets small enough to not call their attention. Thus, Brewer Corporation starts partnering with nearly anyone who wants to create a deep space colony, provided they produce the funds (and/or resources) for it. We get to find systems with suitable locations, establish claims (either allowing other CMDRs to also colonize the system, only through request, or not at all, with different prices/costs dependent on the choice of claim), foot the bill and supply the colony with the use of carriers (and/or putting up nice trading opportunities for independent pilots), and eventually, the colony becomes self-sustainable, providing whatever it does (credits, materials, goods for trading, etc). That's why I think base building is too grandiose of a system to be implemented for free, and not on an expansion. Plus, it would have both a part on-foot for Odyssey owners (maybe with unique installations for commanders on foot) and for non-Odyssey owners (trading and any related activity to the colony, even piracy against it, or simply using colonies as mid-way points during exploration).
    It's still on my wishlist exploration on foot of megaships, maybe even megaship invasions (that could come with Powerplay and those new ones). Still, that would be an Odyssey-only activity, and given how FDev is still wary of giving Odyssey too much focus, I don't see that happening so soon or even being given so much importance.
    Whatever comes, I got enough proof from FDev that it will be a nice addition to the game anyway.

  • @Mitstel
    @Mitstel 12 днів тому

    Here's my theory that ties all the things we know into account. Consider these facts:
    1. FDEV is filling the gaps they see in the fleet of ships available with 4 new ships.
    2. FDEV has released the Thargoid War using some new PowerPlay systems and enabling players to attack physical locations after doing some preliminary work.
    3. FDEV Promises PowerPlay 2.0 in September.
    4. FDEV says "something new we have never seen before" is coming.
    Given these points, I believe that FDEV's long term plan is to provide players with player or squadron owned outposts or stations and that those elements will be assaultable by other players using the new PowerPlay mechanics and the new ships they're adding. I believe that players will be able to exploit systems or areas of player-owned areas, or allied player groups, and ultimately, player owned installations might be attackable using those systems.
    We must assume that the picture that FDEV sees on what's missing must be aligned to some purpose. They aren't just randomly filling in ship roles with their 4 new ships, they're filling those roles with intention. They want to make sure the process is working, so they are testing it using the Thargoid War system we see now. This will morph into at least part of the PP2.0 in September and I believe players will ultimately use their new ships and new game systems to ultimately attack and control player owned structures, installations, or outposts.
    Just my thoughts.

  • @CmdrDjBurp-dr5uy
    @CmdrDjBurp-dr5uy 25 днів тому

    I feel spoilt watching this. Gorgeous visuals 😍 And some wonderful theories. Simply awesome upload 😎👊

  • @netwarrior1000
    @netwarrior1000 25 днів тому

    I agree it will be base building. The assets already exist in game, making it an easier process than if it were something requiring the assets to be designed from scratch etc.

  • @Ryan-lk4pu
    @Ryan-lk4pu 26 днів тому +4

    I hate to be negative but I'm usually correct when it comes to ED... but making powerplay open only would kill it.
    Base building could be cool though.

    • @Matty_B0y
      @Matty_B0y 25 днів тому +3

      As opposed to what the current iteration of PowerPlay is? Relegated to nothing more than module shopping.

    • @sieda666
      @sieda666 20 днів тому

      @@Matty_B0y Back when I played (almost exclusively solo) I used to like to do some powerplay supply shipping as roleplay. I also got a sweet bounty boost whenever Arissa was in the top 3 powers which was also nice. It was one of the few things that made me feel connected to the continuous and ever evolving nature of the galaxy when most of the time you're engaged in rudimentary instances that have no impact on the otherwise static and unresponsive nature of the game.

    • @elliotalderson7813
      @elliotalderson7813 20 днів тому

      open play must be the only intergacting with powers factions etc

  • @suburbia2050
    @suburbia2050 25 днів тому +1

    Base building seems most likely, it has a great business model for the company in terms of selling cosmetics and doubles down on their management sim strategy. One thing missed in the video is future paid DLC based on new planet types, they have struggled to sell DLC previously with a perception of poor value for money with the hand crafted assets and gameplay loops that they managed to produce which is obviously very development intensive for billions of 1:1 scale planets in the game. I think base building will help here as the incentive to buy access to a new planet type to be able to build a base for unique resources or just to have a base there in a unique landscape will be incentive enough with minimal extra development required.

  • @jannovak2202
    @jannovak2202 25 днів тому

    I wonder what could be the mechanics of the base building. Realistically I do not expect anything int the NMS style but perhaps something like the FC: you deliver the resources (or just the credits) and the base will be built for you. You will then pay to open some modules. And you will pay upkeep of course :) But don't get me wrong, I'm looking for it.

  • @notsingular
    @notsingular 25 днів тому

    Base building would be a great addition to game play, somewhere you can create your own space within the game and possibly build micro economies around the base that is built.

  • @h8tm3
    @h8tm3 18 днів тому

    I would love to see some form of enhanced crafting mechanic that you can perform while flying to some remote system. Meaning, let auto-pilot take the helm, get up and walk to a ship specified crafting location on your ship. Make passing the time less tedious. There are some great examples of what you could do on-board of a ship in Warframe. Of course that would be new implementations. I wouldn't complain about a 3rd person ship view during dog fights but I'll take what I can get.

  • @Dr_Tripper
    @Dr_Tripper 25 днів тому

    Although a LOT 0o work, I would like to see a player run economy. As you were saying that these bases could be plants to manufacture from raw. We could even take contracts to build weapon systems or brakes even. I think that would definitely make this a forever game. Base building without some purpose is just that, just buy a carrier. Also I would really like to see outposts or small starports get fitted with a docking clamp for big ships, or let us land a SLF. A lot of missions come from these small outposts. o7

  • @gamingwelle
    @gamingwelle 24 дні тому

    I'd love to have a transition to a player based economy like in EVE. With player bases you could have the perfect way to reward manual labor but provide a passive fallback to keep the economy alive when you don't have the time to farm stuff manually.

  • @M1A1cavalryman
    @M1A1cavalryman День тому

    I hope it is something else. I never really engaged in the Thargoid War, but I have liked doing Power Play and helping faction against faction

  • @meidomiseri
    @meidomiseri 25 днів тому +1

    Imagine if we got a Thargoid group led by Seo and a Guardian group led by SalvAI AND humans finally allowed to build settlements for our PMF out in the void but have to watch out for Guardian and Thargoid controlled sectors in a kind of forever war....
    You been reading my diary sir

  • @tiberiusdave252
    @tiberiusdave252 25 днів тому +1

    Wow…. I love your ideas for base building. I really hope you are right.

  • @rastarn
    @rastarn 25 днів тому

    I've mused similarly for a while now. Though I still think that Human/Thargoid hybridisation leading to a re-emergence of the Guardians is filled with story possibility.

  • @alansouthwell2899
    @alansouthwell2899 26 днів тому +1

    After playing X2, X3, and a fair bit of X4, I left for EDO because I'd had enough of asset management as I now prefer a 'singular' gaming experience. However, I'm struggling to rationalise all this when we have Open and Solo sessions, I mean, how can it work unless Fdev makes the game Open only?
    Another great vid by the way.

  • @aiedenoldstien9751
    @aiedenoldstien9751 25 днів тому +1

    Im still quite baffled upon the idea of fully pushing the Powerplay to open. Like I understand they want to make it more pvp focused. But it still just cuts out a lot of the playerbase from just being able to play certain parts of the game.

  • @Profane_Pagan
    @Profane_Pagan 26 днів тому +1

    In my opinion the silence about the future content must be connecting to future narrative, hence the secrecy. Sooo yeah the future update could be related to war between human superpowers. Maybe epic battles between capital ships: maybe against Thargoids. Maybe Thargoid planet killers. Could be on-foot thargoid encounters too! We forgot about it right? I think the least possible option is the fan favourite: base building. Solely bc I think the new feature will be connected to either upcoming PP v2 or the last phase of the Thargoid war. Or both!

    • @moon9light
      @moon9light 25 днів тому

      Well, their usual method is silence, so I certainly never thought we'd know what the feature is until they're ready to show something.

  • @Famillepym
    @Famillepym 25 днів тому

    Thank you for your video ! Base buiding and ship interiors would be the most amazing improvememts imo ;) If I dream a little more'... real landable ELW would be the greatest thing ever...

  • @philbrown8181
    @philbrown8181 25 днів тому

    The *whole* Thargoid story arc has left me completely cold. I much preferred the old school hyperdictions. Ditto 'Risk in Space' (PP). More ships and atmospheric planets with floral and fauna would be my wish. And yet more ships, more SRVs and hula girl bobbleheads. Obviously!

  • @knightworld3019
    @knightworld3019 25 днів тому

    Given how large Thargoid colonies are suspected to be. (Since they lay claim to the entire Col 70 sector and multiple nebulae surrounding it). It's more like you bring the entire wasp population of earth in front of the UN to have them join the council, instead of "Wasp nest from the attic". This war with the titans is probably a small skirmish for the thargoids

  • @saifulazrinfoto9993
    @saifulazrinfoto9993 25 днів тому

    The base building alone could cost 50++ billion, without even considering the monthly payment. Providing material, without giving too much credit, could be all it takes.

  • @dvdmuckle
    @dvdmuckle 26 днів тому +4

    This is the _exact_ form of base building I'd like to see in the game, and it would give both end game players something more to do that would have meaningful impact on the world around them, and help address some of the material collecting woes of engineering. Add in the ability for players to put those engineering materials that bases generate up for sale to other players, and I think it would be an excellent addition to the game. Plus, I can imagine a number of player initiatives that would spring up to keep far flung bases built up and active.

  • @owlangel7234
    @owlangel7234 25 днів тому

    I really hope base building is in. I hope we get to configure the bases a bit as well to make them unique even if they're only modular.

  • @SimWithDon
    @SimWithDon 25 днів тому

    I would love to see base building! It only makes sense that if we're going to explore the galaxy that we can colonize it as well.

  • @tallerghostwalt
    @tallerghostwalt 25 днів тому

    I can imagine base building in the game, especially if they integrate it into the economy somehow (maybe by converting resources or producing new goods that can be sold for profit, etc).
    Alternatively, I can also imagine planetary mining being introduced, with new resources and new game play elements comparable to deep core mining.
    As for the Thargoids, I think that would be a good way to incorporate the permit locked systems. There could be a dynamic war like we have now, with the possibility that the Thargoids can always send new Titans to keep the gameplay going.

  • @reamoinmcdonachadh9519
    @reamoinmcdonachadh9519 25 днів тому

    Base Building would favor Org Gameplay mostly as it would mean the acquisition of territory that a Clan / Org would control and administer. Solo and group play WITHIN a Clan or Org Controlled system would probably play out much the same as it does in the rest of the game. Everyone becomes a winner in some form or other.

  • @neurq2007
    @neurq2007 25 днів тому

    The only thing that can keep me in this game after 10 years and 4 elites-is basebuilding

  • @sethhancock40
    @sethhancock40 19 днів тому

    At this point I only really want two gameplay features, and one of them is increasingly unlikely. That is Ship Interiors...and the the other one that I desperately want is some sort of Geologic Sampling gameplay. We may never get On-Foot Mining, but they could easily integrate something similar to the Exobiology, following a similar system, but centered more around Geology and such. Could even use it for a XenoArcheology gameplay loop too, adding new entries for the Codex, a new way to earn credits, and a whole new path for roleplayers.
    As far as the Base Building conjecture, I suppose I'd be interested in seeing how it'd work, though as I already despise the Materials grind, it would likely not be something I'd put *extensive* time into.

  • @alexzk3
    @alexzk3 26 днів тому +1

    Number 4th sounds really good, except nobody needs so many materials :/ I have all-full for more than a year now. But it sounds reasonable. Especially if other players can buy materials. Mats for the suits are in high demand still.

  • @selbie
    @selbie 25 днів тому

    People clearly need a new credit sink to dive into, so it makes perfect sense to give us player made bases to run alongside an updated Powerplay system. Assuming it is designed for it, those player settlements will likely contribute to the overall powerplay system, including formation of new civilised bubbles around the galaxy.

  • @cmdrrheeney
    @cmdrrheeney 25 днів тому

    What about the building schematics everyone has picked up since EDO launched? Maybe they might finally have a use too?

  • @pierre-fredericzabulon789
    @pierre-fredericzabulon789 19 днів тому

    Unless they are fully automated (and empty) bases, we'd also need 3D recruitable NPCs... Except we've been begging for them since 2015 and FDev always has ignored that request...

  • @Mazder_Verhal
    @Mazder_Verhal 25 днів тому

    If there was base building linked to material gathering I hope we can put down 3, or if they have buildings for each line of materials that we're not limited to one material type

  • @williamvorkosigan5151
    @williamvorkosigan5151 26 днів тому +18

    Talk of meaningful PvP I find concerning. I have not appreciated Thargoids being pressed on me. I most definitely don't want to be forced or at least funnelled into PvP. Playing in Open in all but CG systems, I enjoy meeting friendly pilots. It is accepted that some player might be arse enough to want to engage me in non consensual combat (and then get added to my block list). I never engage in combat with Players and do not want to. Pushing PvP combat on me would be very unwelcome.

    • @Matty_B0y
      @Matty_B0y 25 днів тому +3

      Like it or not, PvP is part of Elite and fully supported and accepted by FDev. With PowerPlay 2.0 FDev clearly have ZERO issues with PvP engagements, content and it certainly appears, on the surface at least that FDev want us to engage in PvP.

    • @Quickb3n
      @Quickb3n 25 днів тому +1

      Just so you know, this is partly the reason why the game has all but died. Everyone playing in solo = no player interaction, no player interaction = no community, no community in an MMO = dead MMO.

    • @paulkeith9680
      @paulkeith9680 25 днів тому +9

      1 million active players is hardly dead. Maybe not playing the way YOU want them to, but far from dead

    • @Quickb3n
      @Quickb3n 25 днів тому +1

      @@paulkeith9680 Where on earth are you getting 1 million active players from lmao. As of 20 minutes ago the current online player count was 2,660.

    • @i7r00p3r
      @i7r00p3r 25 днів тому +3

      You got the point dude. All this Thargoid stuff really sucked so it was barely any new content for me over all these years they followed their Thargoid agenda.
      Now they want to ruin power play and make it Open-Only? The second thing you learn in Elite (right after "Never fly without rebuy") is: NEVER PLAY IN OPEN!
      So every normal player will be excluded from Powerplay if it will be open only.

  • @andyc3408
    @andyc3408 23 дні тому

    I hope the new feature is something that works for VR users that have stuck with the game, and is not just a new 'on foot' feature. There's plenty of things that could benefit all of us. I've never got the whole ship interiors thing. For all the effort of creating it, unless they create gameplay that requires you to be on foot in your ship, it would become boring very quickly.

  • @dwsnz
    @dwsnz 25 днів тому

    I think either one or two titans will be become indestructible, or they open up a region of permit locked Thargoid space where titans and spires etc., will still be available to engage in. Like Burr said, no way they are throwing it all out. I still also think that the rescued humans from the Titans will play a part in this. Maybe they 'activate' and become another faction in powerplay. I'm personally hoping the entirely new feature is planetary surface mining and some small degree of building assets to support that - mining rigs and hand mining. Would not want to see unrealistic (and framerate melting) cathedral building by cmdrs with magic hand waving like NMS or Minecraft.

  • @ians1246
    @ians1246 24 дні тому

    Oh come on!!! I joined back in 84 i knew this game was not going away then and at the time i longed to be able to fly the other ships. And fully expected that at some point landing on atmospheric planets, with herds of Wildebeest majestically running across the plains or dinosaurs roaming.
    And of course since ive had VR i have tried on numerous occasions to walk through my Ships the best i got was sitting on the wing of my ship looking through to the tail end via cracks in the walls " by heck there is something back there"

  • @cmdrdr.digital865
    @cmdrdr.digital865 25 днів тому

    Perhaps I’m being woefully optimistic, but I do wonder CarPlay 2.0 and maybe this new feature could be part of an effort to more tightly integrate background simulation-related functionality. Which very well may include the BGS itself at some point.

  • @MarcelW72
    @MarcelW72 25 днів тому

    I was using the FSS scanner today, and one of the scanned planets mentioned something about Not Sutable For Terraforming....hmmmm

  • @jacksonms212
    @jacksonms212 25 днів тому +3

    Base building .... Take my money !!!

  • @topdamagewizard
    @topdamagewizard 25 днів тому

    Serious question. I haven't played in years. Since the space legs expansion. I did everything there was to do and was bored to sleep. Should I dust off my HOTAS?

  • @Mini_Celeste
    @Mini_Celeste 25 днів тому

    I think if Seo Jin-ae were to become a Thargoid queen, they'd hafta borrow Selene Stardragon for a bit.