RAYMAN 2 HD FULL PRESENTATION - Rayman Alive Conference - 2022

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  • Опубліковано 9 гру 2022
  • Here's our first developer update about our project, a full fan made remake of Rayman 2.
    New gameplay presentation and more, showed first at the Rayman Alive Conference, held on December 10th and hosted by Unheard Voices.
    Website: newdawn.games

КОМЕНТАРІ • 147

  • @Reeal15
    @Reeal15 Рік тому +86

    As an almost-30-year-old who grew up with this game...I am in awe of this project. The visuals, the voice, and the music...it feels so fresh but also familiar...not your average remake. If you hadn't told me this was a remade Fairy Glade track, I'd have believed it was just another track from the original. I am giddy at the idea of hearing new life breathed into the Marshes of Awakening & Cave of Bad Dream tracks...

  • @WigWoo1
    @WigWoo1 Рік тому +16

    Would you consider adding a Raymanian option in the audio settings to those who Prefer the Dreamcast/N64 Rayman voice?

  • @jstarproductions7335
    @jstarproductions7335 8 місяців тому +12

    The canopy track goes hard! God this is a breath of thresh air. Developers actually putting passion into a video game in 2023!! Amazing job guys!

  • @cryzenx.
    @cryzenx. Рік тому +28

    Wow so much work put into this ! congrats to the team !!!! Keep going and very very nice work.

  • @RuwanHeggelman
    @RuwanHeggelman 10 місяців тому +11

    Massive respect for the team. It looks, feels and sounds incredible.

  • @MarkedasUnreal
    @MarkedasUnreal 2 місяці тому +2

    Omg This is amazing! The amount of passion behind this project is breathtaking!

  • @DStringzzZ
    @DStringzzZ Рік тому +7

    I'm a super-fan, Rayman 2 is my favourite game, would pay £500 for a good HD remake - I love what you're doing. My only wish is that we could play with the original music. Rayman 2's soundtrack is perfect and iconic - and while I like the idea of dynamic changes when fighting - I don't want a breath of fresh air there, that's where the money is, the soundtrack.

  • @lekiwix520
    @lekiwix520 7 місяців тому +4

    there’s already so much work done it’s incredible, I looooove everything that’s done and just learned now about the development. This is incredibleeee ! I grew up with rayman 3 so the only thing that was bothering me in rayman 2 is the lacking combat system and the lack of different environments, but you are litteraly making dreams come true, I’m certain I’m gonna love this version of the game even more than the original, it already looks flawless, ubisoft could never

  • @ArnarionArt
    @ArnarionArt Рік тому +9

    I just took another look at this presentation, and to me this overall new artstyle screams Spyro the Reignited Trilogy. It's so well done! I really can't wait to experience the full game. You guys are breathing new life into something already beautiful and make it even more wonderful!

  • @potatopotatopotatopotatopo8746
    @potatopotatopotatopotatopo8746 9 місяців тому +4

    Im so happy rayman is going to have more lines, I've always hated games where they make the protagonist mostly silent, it can literally never be as good as a voiced character so thank you New Dawn Games!

  • @TheRealSlenderMan999
    @TheRealSlenderMan999 Рік тому +13

    I am soo happy to finally see a progress update after so long! And it does not disappoint. I wish I could shake each and every team member's hands. You guys are living legends. Seriously, love everything about this remake. 😁❤

  • @TiLiv972
    @TiLiv972 Рік тому +4

    This is a good project. Rayman 2 is my favourite Rayman game and I played it on Nintendo DS when I was between 10 and 11 years old in 2009 and 2010. Continue to working hard and never give up, I waiting this future game with restlessness

  • @KingEngine97
    @KingEngine97 Рік тому +5

    I really admire all the work and tools you put in to remake a full game of this in Unreal Engine. I am definitely hyped to see new character models, especially our Rayman M2 candidates.
    I really loved how cleanly that Rayman animations look, how the skybox/ volumetric clouds are customized and the landscape coming together perfectly. Good luck and power on your game!

  • @LyricalFighter
    @LyricalFighter Рік тому +4

    Can''t wait to play this!

  • @leokael2886
    @leokael2886 Рік тому +8

    It's amazing ! I'm French, and I just discovered your fan game few days ago ! I'd love to play at your fan game, and I'd have loved that a French voice could make the game in French version!
    I'm in love with Rayman saga! I grew up with this game ! Bravo ❤️

    • @Zoojeff
      @Zoojeff Рік тому +2

      une des meilleure saga du jeu video francais a mes yeux jouer a rayman 2 au gout du jour va etre tellement nostalgique je vais verser une larme

    • @leokael2886
      @leokael2886 Рік тому +2

      @@Zoojeff Pareil! J'ai recommencé Rayman 2 jusqu'à la fin il y a pas longtemps ! 😭

  • @FlamespeedyAMV
    @FlamespeedyAMV Рік тому +6

    Fans are now the original devs basically lol

  • @GraphisteBorgne
    @GraphisteBorgne 5 місяців тому

    You did an amazing work, it's a dream come true, it was one of my favorite games as a kid ! You really did an impressive job, very respectful of the original material and yet with the perfect amount of modernity and creativity. The result is truly beautiful, the music is great, and I can't wait to play the game... It's so exciting !

  • @Master4lyf1
    @Master4lyf1 Рік тому +7

    Wow, y'all have certainly come a long way! Best of luck in the future! Particular note, I loved that render of the Robo-Pirate, it looks menacing and yet still amply cartoony.

  • @Haephasto
    @Haephasto 4 місяці тому

    This project shows a lot of promise. I cannot imagine how much work has gone into it already. I hope the project will go smoothly and we get to see a Rayman 2 HD soon.

  • @RubbberRabbbit2
    @RubbberRabbbit2 Рік тому +7

    I'm blown away by what you have made so far! Visuals, gameplay and audio all look/sound excellent. The new music stuff is especially exciting; I love the original game's soundtrack, but some of those tracks do sound slightly bare compared with the fuller, more richly textured and atmospheric ones.
    I know this is very early, and I expect most things we see here are subject to possible change and further polishing, but I want to express my desire to see more moss (and other foliage) on the cliff walls, recreating that very characteristic, lush aspect of the original's look. (For all I know you could already have something planned here, or it's a conscious stylistic divergence etc.)

    • @heyitsmejacke
      @heyitsmejacke Рік тому +2

      No need to worry! We have a lot planned for increasing the amount of foliage and overgrown feel to stay true to the original. The version you see here is a very early version of the level.

    • @RubbberRabbbit2
      @RubbberRabbbit2 Рік тому +1

      @@heyitsmejacke That's great to hear, I look forward to future updates!

  • @LVPVS85
    @LVPVS85 Рік тому +3

    This is remarkable. Please, continue this amazing project.

  • @wolftales5203
    @wolftales5203 Рік тому +4

    Will you be keeping some of the better aspects of Revolution such as the extended boss roster with great fights like Boss Biditank and Grolem 13?

  • @Shallsoar
    @Shallsoar Рік тому +1

    It's epic to see the cherished game from your childhood being remade with such care! Bravo team!!!

  • @mydogsbestfren
    @mydogsbestfren Рік тому +2

    youre doing the Lords work my frens 👌🙏💚💛❤️

  • @BlitzkriegOmega
    @BlitzkriegOmega 7 місяців тому +3

    I'm looking to hearing the new voicework for this game. Hopefully it won't be as flat as Revolution was. I think the reason why people are so fond of the gibberish used in the N64/Dreamcast versions of the game is because it added to the "Dreamlike" aesthetic of the game, but more than that, it was bouncy and expressive, especially compared to the english voicework.
    Personally, I would love an option for "gibberish", but even without, I think a new and better dub can carry the characters well.

  • @TheScemoo
    @TheScemoo Рік тому +2

    What what what?! That’s amazing!! This is my favorite game ever!!

  • @MajoraWaffle
    @MajoraWaffle Рік тому +2

    hi new dawn! so happy to see this project is alive and kicking, i thought it was dead again for sure haha. i have a lot of criticisms here but i think etinenne in the comments summed up most of my thoughts too.

  • @anthonyphilippeau
    @anthonyphilippeau Рік тому +4

    Really good work : o )
    And i really love the totally new OST for the musics of the project.
    But... The question in this video is : " Where are the baby globox ?? " : o O

    • @maximlopez6777
      @maximlopez6777 Рік тому

      The game is still under development, some elements will be different (the pyranha area) and/or was not yet finished for the presentation (the babies).

  • @tomvdberg4328
    @tomvdberg4328 Рік тому +1

    This is crazy man wtfff. Cant wait for this 😍 i’m so glad people are able to do this and don’t forget rayman!

  • @antnovs
    @antnovs Рік тому

    This loks absolutely amazing. Can't imagine all the work that was put in

  • @Mike14264
    @Mike14264 Рік тому +1

    Fantastic! All of this looks mighty impressive! The graphics look bedazzling, and the music sounds great! I, admittedly, never played Rayman 2 before, but it's one a those I seriously want to play one day, and ever since my introduction to the series with Rayman Legends, I've loved to know more about the limbless hero, and of the efforts made by the fans, so this looks incredible to me!
    And, I'm sorry, going on a tangent here, but this 10:02 is just a _really_ impressive tool! You can freely model the tree root's geometry, and its textures just run alongside it! It's like it's slithering or growing as you model it, that's such a useful tool! Also, me and my potato laptop will appreciate all the graphical and performance options!

    • @hurricane7727
      @hurricane7727 9 місяців тому +1

      This game has Many Versions on Older Gen Consoles

  • @itzdrify5678
    @itzdrify5678 Рік тому +1

    Incredible work ! Keep up guys, you are doing a great job

  • @HenrikO7
    @HenrikO7 Рік тому +1

    The Canopy combat theme goes so damn hard, what a banger.

  • @FandomShifts
    @FandomShifts 7 місяців тому +1

    This looks so good!

  • @kappa9806
    @kappa9806 Рік тому +17

    I wasn't very happy with the idea of changing the soundtracks but since this is a remake I just hope they will be good in chatching the essence of the game. For now I can say the Fairy glade ost seems really cool 👍🏻

    • @danaedekker
      @danaedekker Рік тому +7

      As part of the audio team for R2HD I can reassure you that we've put a lot of time into researching what makes the Rayman 2 music so characteristic, and we're trying our best to replicate those characteristics and catch the essence of the original music, while also adding our own twist to the new soundtrack. Glad to hear that you're liking the Fairy Glade music so far!

    • @voidboi95
      @voidboi95 Рік тому +3

      ​@@danaedekker You've no doubt captured the original vibe of the game. I can hear that a lot of the original instruments are still present, like the percussion that's adds layers in the background of tracks. I like how some of of the music is reshuffled themes from other levels, like there's a snippet of 'the top of the world' in the fairy glade, and there's 'the cave of bad dreams' motif in the hall of doors.
      I dare say you've gone too far with it though. As a musician and somebody who knows and loves the Rayman 2 soundtrack inside and out, I don't think you should be rewriting it as much as you are. Like the Rayman 2 theme (the precipice music?) at the end is something that shouldn't be altered. Although it's in the same key and has a similar rhythmic feel, reshuffling the melody like that is too far. It's would be equivalent taking one of the actual stages and scrambling all of the platforming elements, until you get something that resembles the original but has been changed so much that it may as well be it's own original thing. That's not a remake, that's a reboot! It looks like the actual level designers are applying these principles so it makes sense that the soundtrack would follow suit. The level layouts themselves won't be changed, but there will no doubt be slight variations and added sections.
      If I were you I'd stick to the melodic roots of the original soundtrack, but give it your own twist/ modernisation. As in, keep all of the motifs but add stuff on top of that if you want. Like, what you've done with the canopy music is awesome, the way it changes into combat mode. Also the juxtaposition of the triplets with the straight 8th notes sounds really cool in that piece.
      I don't mean to rip into you too much, it's just that I basically learned music theory from the original score, and I believe it to be a masterclass of musical composition. There are so many different motifs and themes that are constantly reshuffled and recombined to make new music for all of the different levels. Altering it too heavily is equivalent to altering the original character of the game!

    • @danaedekker
      @danaedekker Рік тому

      @@voidboi95 Thanks for your thoughtful response! Credits for the music also go to my fellow audio team members Jaimy and Maddie, we've done a wonderful job together.
      As for your comments, we have decided in collaboration with the rest of the development team to make a new soundtrack that alludes to the original, but with new melodic and rhythmic materials, rather than modernizing the original OST, indeed more like a reboot as you mention. That is where we deviate from e.g. the level designs. So far we think that we've done a pretty good job in finding a sweet spot!

    • @voidboi95
      @voidboi95 Рік тому +4

      @@danaedekker I think you're definitely making a mistake, why heavily modify something that is already brilliant! For a lot of people (like the person who made the original comment), the 'melodic and rhythmic materials' as you say, literally are Rayman 2. You should probably include the option of listening to the original music when the game releases, if that's the path you're going down.
      Nevertheless, you've done an awesome job and I'm keen to see what you guys come up with. If you change your mind, hit me up and let me into the team! haha.

    • @danaedekker
      @danaedekker Рік тому +1

      @@voidboi95 Thanks again for your comment. We unfortunately can't make decisions that everyone will be happy about. I still hope that we can deliver something true to the original regarding the soundtrack and I'm glad you still like the stuff we've come up with so far!

  • @M_Dutch97
    @M_Dutch97 2 місяці тому

    Absolutely love the work!!! I do wish to keep the original soundtrack and gibberish voices though ;)

  • @Fabchaotix
    @Fabchaotix Рік тому +4

    The project is crazy, it's undeniable!
    On the other hand please and I beg you on my knees, I hope that there will be at least the possibility of playing in Raymanian, because I'm sorry but not everyone likes the dubbing proposed as they were able to do it in its Revolution version on PS2...
    and also, I REALLY hope to be able to play in French, because there the link between the character and the player will be completely broken... personally I don't want to be my chauvinist but Rayman is basic French... already Rayman Redemption me snubs when I spot this on Twitter, while we as non-English speakers also want to immerse ourselves in the history of the game, no matter if we know it, so I hope that these 2 points there will be...because sorry but Rayman who speaks English, it's no for me
    (I hope that the translation of my text is not badly translated...)

    • @danaedekker
      @danaedekker Рік тому

      Thanks for your compliment! Regarding the language that the characters speak, the audio team has decided that making Rayman speaking a real language as opposed to gibberish will allow us to give him more depth and flesh out in terms of characterization, something we also hope to accomplish by possibly adding new dialogue here and there. For this decision English was a logical choice, because that allows us to (hopefully) reach the biggest audience. Adding another dub to that would require much more time and expertise, because that involves casting new voice actors and directing them, ideally by someone who speaks the dub language. As you might know, this is a project entirely made by fans who volunteer their free time and dedication to the project, and adding new dubs isn't a priority at the moment. That being said, the subtitles and other text in the game will indeed be translated into multiple languages, most likely including French!
      As I've stated on another question as well, we unfortunately can't make decisions that will make 100% of the fans happy, but we hope to make a game that many of you will enjoy as much as we enjoy creating it!

    • @Fabchaotix
      @Fabchaotix Рік тому +1

      @@danaedekker Ok thank you for your answer, I am still reassured that there may be translated subtitles, too bad for the raymanian was funny ^^

  • @jiggylookback
    @jiggylookback Рік тому +2

    Very cool! I’m currently analyzing the N64 version of this game on my channel reviewing it level by level! I love the attention to detail you guys are giving it! Looks really great!

  • @extradipboneless
    @extradipboneless Рік тому +3

    *cracks a new open* It's a good time to be a Rayman fan!

  • @puffythedestroyer8878
    @puffythedestroyer8878 10 місяців тому

    Knowing history’s track-record with fan-projects regarding real-life distractions & legal pressures, one can hope you luck.

  • @darkempire4182
    @darkempire4182 6 місяців тому +1

    Soo.. it's seems its almost time to play :3

  • @leleogere
    @leleogere Рік тому +1

    Wow I'm completely blown away by this game! I can't wait for a playable demo! By any chance are you planning to open a discord server to post more regular updates about development and to gather some fans of the game together?

  • @Eurotool
    @Eurotool 8 місяців тому

    Respect for the team.

  • @Il7ony89
    @Il7ony89 Рік тому +1

    It simply looks like how appeard to me 20 years ago 😅 huge work of course, but i loved that game, its style and story. I would pay for a remastered version, you tell me how much 😁

  • @Zoojeff
    @Zoojeff Рік тому +1

    Can't wait to see The cave of bad dreams !! i love your work guys You are the hero of all rayman fans

  • @8strate8
    @8strate8 Рік тому +4

    I hope the final has less of that “slapped-on Unreal lighting” feel. A lot of fan projects end up looking the same because of the lighting and they all look quite soulless. For example, the OoT “remake”. A lot of fan projects fall into that trap.

  • @Rukifellth2792
    @Rukifellth2792 11 місяців тому

    I am absolutely blown away by this and can't wait to actually play this! One piece of criticism I have though when looking back at the original version is that the sense of scale seems to be a bit off. The fairy glade areas shown off seems smaller for some reason; either that or Rayman just feels bigger.

  • @user-xg2zh6hk7e
    @user-xg2zh6hk7e 8 місяців тому

    also if you want to go all out on the original, you will notice the boundaries of their maps weren't always simply cliffs and rocks - often, they were a 3D background painted onto a 2D surface, the result of technical limitations I imagine. if you wanted or could, you cloud make these the proper 3D environments they were supposed to be and just put an invisible barrier upon it to show players it's the boundary. this would improve immersion and would be better than simple cliffs everywhere I think

  • @Soleryth
    @Soleryth 2 місяці тому

    At first I was a little skeptical, because we see a ton of uninspired poor UE remakes of games that just put stock 4k textures, grass and shaders to the max and they call it a remake
    But this is not one of them, the amount of attention you put to the little details, using original concept arts to rebuild levels, and the list goes on for all the video.
    The only thing I'm not convinced is the a bit too florescent looking grass, but it's pretty typical of early access games
    I can wait to hear more about it, keep up the good work :) !

  • @normietwiceremoved
    @normietwiceremoved Рік тому +2

    It looks amazing but the lighting is too bloomy and bright. It lacks color and vibrance. Also, turn off motion blur, it makes it look like an Unreal demo.

  • @MIKISPIRE
    @MIKISPIRE Рік тому +3

    Please keep the old soundtracks they feels very scary than this 💩
    There’s another way to not stop the background music for combats without change drastically the music.
    And please make the color grade much darkest with a low saturation, Razorbeard has destroyed the world’s core, this isn’t a wonderland trip. Maybe when Polokus come back you can restorate the colors.

  • @Norkixx
    @Norkixx Рік тому +2

    On the visual side this looks amazing. You've done some very tasteful and respectable updates, and I commend that. Your visual team has nailed it. However, with as much respect as I can convey when making a criticism like this, I disagreed with almost the entire audio section. The original N64 OST is extremely dear to my heart, it's one of the reasons I started to love music as a child because it captured my imagination so well. There is no reason to _change_ the music. Rearrange, update the instruments to sound higher quality, sure I can understand that. But completely recomposing the game? I disagree. Heavily. That Fairy Glade song was a good imitation of the game's character, and genuine props to your sound team for making something that sounds like it was cut from the Dreamcast OST, but it does not fit the original atmosphere of the level at all. In both the N64 and Dreamcast OSTs, the Fairy Glade song is simultaneously tense and mysterious while also having a groovy bassline. What other soundtrack is able to pull off such a unique dichotomy? Your Fairy Glade song just sounds like any old mysterious forest song. No tension. No groove. It doesn't have that same "stay on your toes" attitude. Again, I'm trying to be constructive here, but sometimes constructive criticism needs to be harsh. Your composers are very talented and have all the right instruments, but they have completely misrepresented the atmosphere of the level and the attitude of the music. The Canopy song was even more off the mark, but this is already much too long. I think you should try to course correct while this is still in early stages. However, this is just one fan's opinion. Thank you for your passion, and I hope your project is a great success, regardless of my opinion.

  • @youmuqututube4248
    @youmuqututube4248 Рік тому

    Just wow!!!

  • @Jacob208
    @Jacob208 Рік тому +2

    Are you planning to incorporate the added content of rayman 2 revolution ? ( new bosses and the final scantuary guardian, maybe even giving the last mask a proper temple ?)

  • @WalterEgos.
    @WalterEgos. Рік тому +1

    thank you

  • @RiccardoAlargento
    @RiccardoAlargento 8 місяців тому

    It is amazing

  • @hurricane7727
    @hurricane7727 9 місяців тому

    I am Surprised Ubisoft didnt Make a Ps4 or Ps5 Version of Rayman 2 and Then Rayman Arena with Actual Online and Cut Charactera who were in Rayman 2.

  • @tempest148
    @tempest148 Рік тому +5

    This looks amazing but arent you guys worried about the Ubisoft lawyers?

    • @newdawn_games
      @newdawn_games  Рік тому +2

      We'll do our best to make sure everything turns out fine :)

    • @Vexod14
      @Vexod14 Рік тому +1

      Does Ubisoft still cares about Rayman to create a game just focused on him ?

    • @PewnyPL
      @PewnyPL Рік тому +1

      @@Vexod14 They don't, but it's still their IP and big corporations will always fight for that sadly... Hopefully they notice as late as possible.

  • @jpc-273
    @jpc-273 6 місяців тому +1

    One question, will this remake be more similar to the original PC and N64 game or does it intend to include things and elements from the PS1, PS2 and DC versions as well? Well the PS2 version also known as Rayman Revolution had things that the rest of the versions don't have.

  • @DevJeremi
    @DevJeremi 10 місяців тому +1

    It would be cool if your game would allow to play using Rayman model 2 HD or 3 HD (model base on Rayman model from Rayman 3)

  • @JULIAN-qs4ed
    @JULIAN-qs4ed Рік тому +2

    I feel this remake too shinny, I would prefer a darker look just like the original. (maybe a reshade preset?)

  • @FredbearX9
    @FredbearX9 Рік тому +3

    OMG! I so disappointed when ubisoft didn't make the rayman trilogy but you make the world happy again with this bustin game... it will release for pc and android or not

  • @FireWizzrobe
    @FireWizzrobe 4 місяці тому

    Will you consider implementing a toggle between the OG and updated OST?

  • @Yohoat
    @Yohoat Рік тому +1

    Only just learned that this footage got shown, and I gotta say I'm kinda split on the entire thing. I adore Rayman 2, but this doesn't feel like it's true to modern standards other than having higher fidelity assets and more foliage. Quite frankly, I think it'd look better with the foliage completely removed, and the lighting severely toned down, unless it adds to the scene in a meaningful way.Having a modern lighting engine doesn't mean you need the sun blaring in scenes, destroying the intended color palette by washing everything out. On top of that, it seems like the amount of polish in effects and particles is still adhering to the original game, making everything feel uncanny and dated, despite the poly counts of everything. Like when you break open a cage, it just sorta vanishes, and collecting lums has no flash or anything, which doesn't look satisfying. And yeah I might as well repeat what other people are saying about the OG soundtrack being perfectly fine.
    I really don't like railing on a small project like this, but this is the only team attempting this remake, and Rayman 2 is probably in my top 5 games of all time. I appreciate the man hours and passion you continue to dedicate towards a non-profit project that could be shut down at a moments notice. I hope that this continues to improve and evolve, you got big shoes to fill!

  • @WigWoo1
    @WigWoo1 Рік тому +3

    Have you thought about how you're going to avoid a C&D from Ubisoft?

    • @auumedone
      @auumedone Рік тому

      What is a C&D ?

    • @WigWoo1
      @WigWoo1 Рік тому +1

      @@auumedone cease & desist

    • @maximlopez6777
      @maximlopez6777 Рік тому +1

      👀 Changing the game's name from Rayman to Manray *I'm joking*

  • @CoolToTheInfinthPower
    @CoolToTheInfinthPower 4 місяці тому

    I'm just wondering which version are you taking the MOST influence from? The, PS1, PS2, N64, or Dreamcast version? Also, when it comes to each combat tracc for each type of pirate, I would like for them to not all be the same. 😆

  • @user-xg2zh6hk7e
    @user-xg2zh6hk7e 8 місяців тому

    could you put vines beneath that old root or bit of tree? makes more sense than grass and it stays true

  • @qmto
    @qmto 13 днів тому

    Honestly I hope they don’t change his voice. I vastly prefer his original gibberish voice from Rayman 2.

  • @heyitsmejacke
    @heyitsmejacke Рік тому +10

    first

    • @DannyJ8223
      @DannyJ8223 Рік тому +2

      At least it's a dev commenting first lol

  • @justins7154
    @justins7154 9 місяців тому

    Now that I've seen this remake in the works would it be within your guy's capabilities to remake either Fur fighters or Fur Fighters Viggos revenge ? Also I would 100% purchase a Rayman 2 remake if made available on Xbox One/ One X. I have a Series X

  • @weishen160
    @weishen160 5 місяців тому

    when will the premiere be?

  • @zhnigo
    @zhnigo 10 місяців тому

    holy motion blur batman

  • @tempest148
    @tempest148 Місяць тому

    So hows the progress going?

  • @meirhasdai747
    @meirhasdai747 Рік тому +1

    save Rayman

  • @TwoTailedSponge
    @TwoTailedSponge 10 днів тому +1

    🥰

  • @ps5user155
    @ps5user155 Рік тому +3

    When will this be complete? I thought it was started on years ago

    • @maximlopez6777
      @maximlopez6777 Рік тому +1

      It's take time. We're a small team working on our spare time ^^

    • @ps5user155
      @ps5user155 7 місяців тому

      @@maximlopez6777 How close are we now?

    • @maximlopez6777
      @maximlopez6777 7 місяців тому

      @@ps5user155 still in progress

  • @impreso000
    @impreso000 Рік тому +1

    please tell me the final boss battle is gonna be the PS1 version PLEASE is the best battle of all versions! oisafdnosanfo-

  • @andrewsmith6563
    @andrewsmith6563 Рік тому +2

    I hope there will have the hub world, new bosses, enemies, unlockable mini-games, abilities, and many more in this, my friend.

  • @yousinnedfirst8078
    @yousinnedfirst8078 Рік тому

    Also it would be nice to get Rayman game based on Rayman 2, but with different levels.

    • @hurricane7727
      @hurricane7727 9 місяців тому

      Rayman Arena I think was based on Rayman 2.

  • @arienak2237
    @arienak2237 Рік тому +2

    No i fajniutko

  • @gamingemeralds9028
    @gamingemeralds9028 11 місяців тому

    When it will release ?

  • @arnoldfranklin
    @arnoldfranklin Рік тому +2

    Hey, are you considering using the Rayman 2 HD channel?

    • @DannyJ8223
      @DannyJ8223 Рік тому +1

      Hi! Probably not, we created this one as a substitute for it. All new video updates will be posted here.

    • @arnoldfranklin
      @arnoldfranklin Рік тому +1

      @@DannyJ8223 Maybe you could post a link to the channel on that account or say so. It might redirect people there. just a suggst

    • @DannyJ8223
      @DannyJ8223 Рік тому +3

      @@arnoldfranklin we had a problem with that account and cannot retrieve it anymore, we posted updates in the comment section

  • @auumedone
    @auumedone Рік тому +1

    Hello,
    A question : is it R2 or R2 Revolution ?
    Thank you

    • @DannyJ8223
      @DannyJ8223 Рік тому +1

      Rayman 2, based mostly on the Dreamcast version but with aspects from every one. It will be the best mix of every version

    • @auumedone
      @auumedone Рік тому +1

      @@DannyJ8223 Thank you!

    • @auumedone
      @auumedone Рік тому

      @@DannyJ8223 hey a note : if you listen to everyone who disagree about the new musics, in the end R2 HD will be like the original R2 but with new textures

  • @_Maylus
    @_Maylus Рік тому +1

    Is their a remake coming to consoles?

  • @modypene2753
    @modypene2753 4 місяці тому

    when the game is drop?

  • @gamerred200
    @gamerred200 Рік тому

    PLEASE FOR THE LOVE OF ALL THAT IS RAYMAN USE THE VOICE ACTING LINES FROM RAYMAN 2 (PS1) VERSION PLEASE.

  • @Luckykougga
    @Luckykougga 11 місяців тому

    I dont like the motion blur but its still good

  •  Рік тому +1

    Can someone tell me when it will be released !?

    • @maximlopez6777
      @maximlopez6777 Рік тому +1

      👀 We don't know. We're a small team working on our spare time.

    •  Рік тому

      @@maximlopez6777 this will be so awesome ♥ ! love you folks !

  • @bartoszfert1104
    @bartoszfert1104 Рік тому

    We maked of too PS4 & PS5

  • @Danielmenashe
    @Danielmenashe 4 місяці тому

    Ps5?

  • @maximlopez6777
    @maximlopez6777 Рік тому +3

    Third

  • @Vexod14
    @Vexod14 Рік тому +8

    This looks promising ! But let's bring on some feedback (I know it's at an early stage so I'll try to focus only on what we could see here. Your project goal is fantastic for all rayman fans !) :
    - Lums looks too small
    - When you catch Lums, the effect remains too cheap even for a PS1 version (the VFX motion is too simple and the particles textures are too standard, give more identity to these radial gradients !)
    - The animation of Rayman looks nice overall, except in water where the hands are maybe too far from the body, making Rayman looks less cohesive than in the original. Think about its silhouette, even dismembered, Rayman has to look as a unified body, not as a particle effect. Also, the hair could flow differently in water. Possibly bring a light rhythm by variating movement progress in a sinusoidal back & forth one instead of a linear one, and then play on the hairstyle to bend it accordingly instead of everywhere like here. Perhaps try something depending on speed also, straighten the hair strands more, so the shape really sells that speed effect. Also, the jump recover lacks of an animation if player speed in forward vector=0
    - Overall world building lacks of interaction between elements. For instance, rocks in the fairy glade are "rocky" everywhere even when close to the grass, you could add some moss next to it or at least concentrate foliage more near those connection areas
    - Lighting feels too realistic for a Rayman title, as Rayman 2, 3, Legends, Origins, always had poetic lighting setups and not a classic sunlight/skylight combo. Even if Unreal now offer you to use Lumen doesn't mean you can't still cheat on lighting with spotlights to take control over it. I suggest also to play with some ilghtmasks to give the impress of clouds and distant foliage, or a detailed projection of a lantern for instance
    - Some models look too soft. Rayman 2 was a lowpoly game of course, but it had still big bold decisions made to the shapes, that you can also see on textures. They are dynamic, sharp. Not softy. That's mostly an issue on the pirate boat where there's almost 0 sharp angle in its design lines. You can of course keep a more dense model approach, but I definitely think having precise angles will help bring dynamism into your assets
    - The grass is too noisy and lacks of blend with the ground. I personally used both dithering TAA x UV gradient (using only the V Coord if the grass texture is made in the vertical may of course), used on a mask this gives you a nice blend from the ground using a cheap alpha mask, and so the grass looks more integrated in the environment. Also, don't hesitate to mix grass with different kinds of simple floor foliage. In that sense, the game "Kena bridge of spirits" gives a good example (of course, for a Rayman title the textures would require a more stylized approach)
    - Overall, textures lacks of a gradient approach. When you have a pillar, it's good to have a clear and a dark color from top to the bottom (that's just one basic example with a basic sunlight setup. If light comes from the ground, it can make more sense to have a brighter color on the bottom and a darker one on the top). You can achieve this with vertex color as the blend won't suffer from pixel limits (it's much, much smoother). You can also use dirtmaps, this often is applied through a secondary UV Channel and mostly multiplies a "leak" texture over your basecolor. You can also use it with roughness, metalness, play with a panner to animate it or even use a normalmap texture to make use of the dirt layer as a decal
    - Music has some interesting points (I loved the much delayed/reverbed guitar tones), but lots of it lacks of swing/jazy vibes that where part of Rayman 2. The idea of blending with combat is interesting, but it shifts from the original pronounced cut we faced in the original Rayman 2. If this was a technical limitation by their time, I think they've used it to their advantage. This allows them to have fewer songs for every enemies of the game and really specific ones per level to support the environment mood. Also the actual fan made tracks looks cheaper in terms of sound mixing, I guess by the time Eric Chevalier had less tools than we have nowadays to compute music, but he made a solid job in faking real instruments, maybe by not sticking too close to existing ones. We rarely hear fake flutes/oboes/violin/piano (it's extremely rare), but more electric guitars and synthesized sounds, with really subtle violins and mystic voices blending with either real but easy to record instruments (triangle, acoustic guitar) or curious ones like engine noises or simple wind.

    • @piotrmazek540
      @piotrmazek540 Рік тому +5

      Yes, I'm aware of some of the issues you mentioned. Remember the game is still in a pretty early state and nothing is final. That said, some of the things are a part of the new direction we've taken.
      P.S. We're using UE4, no Lumen here ;)

  • @worrior3008
    @worrior3008 Місяць тому

    Hey you , I'm waiting
    🎗
    👀
    🥔
    🤛 🩱👍
    👟👟

  • @FrancohGZ
    @FrancohGZ Рік тому +1

    This is a pretty impressive work and something I wished Ubi themselves would have done but I guess they can't figure out how to put microtrasanctions into an N64 platformer. The dynamic music system it's pretty ambitious and a clever idea, my only complain it's that I think the first level looks overly bright and sunny for the setting, but I get it's just an alpha. Looking forward for this project.

  • @joeb8164
    @joeb8164 9 місяців тому

    Please tell me this is actually happening 🙏🏼

  • @JULIAN-qs4ed
    @JULIAN-qs4ed Рік тому +2

    thanks to you and not to ubisoft

  • @Mohamed09835
    @Mohamed09835 Рік тому

    Watch how Ubishit will file a copyright claim on this and asks to remove it, just because they butchered rayman

    • @hurricane7727
      @hurricane7727 9 місяців тому

      I hope not. That happened to Spyro Myth Awakens

    • @FireWizzrobe
      @FireWizzrobe 4 місяці тому

      I still hurt over that. Do you know of any other projects like this and Awakens that're currently in the works? Been trying to get more into the fan remake/sequel sphere :)@@hurricane7727

  • @gorillapimpbeats
    @gorillapimpbeats 3 місяці тому

    Rayman 2 is the BEST PS1 version has best story mode layout, please don’t do the ps2 revolution story layout

  • @ambitions3806
    @ambitions3806 9 місяців тому +1

    Fecha?

  • @playingbandits3033
    @playingbandits3033 5 місяців тому

    Oh my god, this game meant so much to me, im glad that people actually remaking this 20 years old game!🥲