How Rayman Legends Is Made!

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  • Опубліковано 19 вер 2024

КОМЕНТАРІ • 242

  • @shardium
    @shardium Рік тому +73

    I really wish the UbiArt engine was public, it's absolutely amazing, and I can see people making completely custom rayman games. If they're planning to ditch the entirety of the rayman series, they should at least release UbiArt to the public, plus the project files for both Legends and Origins.

    • @regularguy4291
      @regularguy4291 Рік тому +4

      lmao gl with that

    • @JM08787
      @JM08787 6 місяців тому +2

      It would be like Super Mario Maker, (or like LBP) if you think about.

    • @philiparnaudov9001
      @philiparnaudov9001 5 місяців тому

      ever heard of ubi-canvas

    • @JM08787
      @JM08787 5 місяців тому

      @@philiparnaudov9001 Yes, but it really takes too long to set up..

    • @JM08787
      @JM08787 5 місяців тому

      @@philiparnaudov9001 The closest thing we’re ever getting to a rayman level maker is *Rayman Redesigner.*

  • @Floofum
    @Floofum 3 роки тому +19

    I love how Rayman's rig has invisible legs

    • @M3KAI5ER44
      @M3KAI5ER44 Рік тому +3

      (late reply ik, ik)
      it makes pivoting motions you get with full on limbs much easier! still doesn't fail to be humorous!

  • @mariomguy
    @mariomguy 11 років тому +83

    This is an exceptionally powerful 2D engine. They're using spline meshes and an intelligent lighting system, and an animation system that uses 2D bones and bitmap graphics. The end result is essentially the destruction of tile-based 2D design into something more organic with an extremely high quality presentation and ease of use. Wow.

    • @shardium
      @shardium Рік тому +6

      This comment is almost a century old, but I just wanna say that it's a 2.5D engine, not 2D.

    • @kokonutmusic
      @kokonutmusic Рік тому

      @@shardium lol

    • @Armm8991
      @Armm8991 Рік тому

      @@shardium 2.5 D isn't a thing lol

    • @shardium
      @shardium Рік тому

      @@Armm8991 Yes it is. The engine is made in a way you can animate 2D sprites in a 3D space, plus some 3D models.

    • @l2shields
      @l2shields Рік тому

      @@Armm8991 doom, littlebigplanet are both 2.5d

  • @elkibelki9496
    @elkibelki9496 9 років тому +107

    It would have been ballers if you were able to design your own maps in rayman legends...

  • @YanScream
    @YanScream 9 років тому +106

    WOW, now THAT is an engine I would LOVE to work with! As a designer, I find myself fighting with engines most of the time but this, THIS (nerdgasm)

    • @JohnDoe-rh3jh
      @JohnDoe-rh3jh 9 років тому +4

      Become a pro-developer, Ubisoft sell his engines but only for pros.

    • @OfficialNR1NYC
      @OfficialNR1NYC 2 роки тому +2

      Come on remake rayman legends :)

    • @jellystone07
      @jellystone07 2 роки тому +1

      @@OfficialNR1NYC it's already good though

    • @OfficialNR1NYC
      @OfficialNR1NYC 2 роки тому

      @@jellystone07 ye but new challenges

  • @ikkante13
    @ikkante13 9 років тому +34

    Wow!
    I hoped this video never ended, I was the whole time with my jaw dropped.
    How amazing this engine it is, I also hope they release it sometime

  • @bronwynjohnston1669
    @bronwynjohnston1669 8 років тому +161

    3:47 my life is a lie

    • @ShoppingStew
      @ShoppingStew 7 років тому +15

      I know this is late, but the very reason Rayman has no legs/arms is because they didn't have the hardware to animate arms and legs for him back in the 90's.

    • @laranitaloca6913
      @laranitaloca6913 6 років тому +3

      Invisible legs :'v

    • @rapfye7839
      @rapfye7839 6 років тому +1

      ShoppingStew They did, just had trouble getting it to work. And whats the point of telling us that.

  • @mohamedatef9688
    @mohamedatef9688 10 років тому +50

    these people laugh , while Iam crying to get this engine

    • @OkimboEnt
      @OkimboEnt 9 років тому

      Mohamed Atef Well a similar program is Spriter, which has a free lite-edition! So you could check that out if you haven't already :D

    • @mohamedatef9688
      @mohamedatef9688 9 років тому

      Thanks I already did , but the limited one isnt enough ... but its ok though as its the only free one . ( Still want that one soooo bad :D )

    • @OkimboEnt
      @OkimboEnt 9 років тому

      Mohamed Atef Well the PRO version of Spriter is in steam summer sale at the moment for half the original price

    • @R4ngeR4pidz
      @R4ngeR4pidz 9 років тому

      +OkimboEnt I think he was talking about the level design engine, not their version of Spine, which is the bigger, more expensive brother of Spriter

  • @NNyxBOi
    @NNyxBOi 2 роки тому +9

    It's been so long. We need a new game

  • @johanwendin3491
    @johanwendin3491 8 років тому +47

    To all the people saying they are using Spine. Please stop.
    Spine was inspired by this, they are not using it in UbiArt framework.
    (Rayman Origins was *released* in 2011, the kickstarter for Spine started in 2013)

    • @PiotrBajbak
      @PiotrBajbak 8 років тому +3

      Hopefuly you are still alive and educated after 8 months :D You seem like a guy who knows things. I was planing to get Spine 2D so I am doing research. Do you know maybe what are the alternatives, affordable for personal use/small studios, or what is the most common software to do animations like that? I used After Effects to get my rigging, and it is HELL! Thanks :)

    • @Gotchi404
      @Gotchi404 8 років тому +3

      There is an ope source alternative for spine, which is pretty cool in my opinión. It's called DragonBones, check it out

    • @santhosharadhya9046
      @santhosharadhya9046 8 років тому +1

      @Leon Ruiz : I was checking the DragonBones it features exact same workflow as spine and its free.. Thanks for suggesting :)

    • @TeamCGS2005
      @TeamCGS2005 7 років тому

      If I could read Chinese I would. I can't even register on that stupid site.

    • @SeianVision
      @SeianVision 6 років тому

      Do you have testing Blender for make the same, it's free
      Find the channel of the Andreas Esau. He make the rigs with blender, and use Godot

  • @joloboi3745
    @joloboi3745 Рік тому +3

    I love To see how my favorite rayman level is created!

  • @Xqrement
    @Xqrement 10 років тому +32

    What an awesome and intuitive game engine.

  • @KosmasMJpec
    @KosmasMJpec 3 роки тому +4

    The studio that made Rayman origins and legends is one of the best studios ever! Do a new Rayman game!

  • @mariomguy
    @mariomguy 11 років тому +4

    My comment was not about the game design. Rayman has awesome game design, but the art is something we've never seen before.

  • @Seeting
    @Seeting 11 років тому +5

    This technology is unbelievable.

  • @jessechounard
    @jessechounard 11 років тому +12

    I'm so jealous. This makes the level editor I wrote for my games feel so primitive.

  • @Whatthetrash
    @Whatthetrash 8 років тому +12

    I saw this a while ago and keep coming back to it. It's STILL the best video on UA-cam that talks about the Ubi Art Framework. This stuff is SO COOL! Thanks so much for posting this. :)

  • @andresmarcelsanchezporras326
    @andresmarcelsanchezporras326 7 років тому +7

    8:09 rayman legends Maker!!

  • @captainglucose2
    @captainglucose2 11 років тому +9

    this game is the best !!! not just the graphics and love for details.. the controls are great and I really love the music and sounds!!!

  • @Marobot
    @Marobot 9 років тому +28

    This is fascinating.

  • @Eragarev
    @Eragarev 6 років тому +3

    Their level editor is crazy cool. Wish I was capable of doing that.

  • @ThatLadinPlaid
    @ThatLadinPlaid 11 років тому +2

    I just recently bought my first Rayman game (Origins on the 3DS) and it was fantastic. After watching this, I've got so much more respect for the developers.

  • @ArturoNereu
    @ArturoNereu 11 років тому +2

    I learned about the tool at GDC13, it is pretty sweet! For those of you looking for something like this, please take a look at Spine.
    The tool runs an almost any OS, and you can use your animations on many runtimes.

  • @Kaiymu
    @Kaiymu 10 років тому +16

    I'd pay to develop on that engine.

  • @frankytap
    @frankytap 10 років тому +2

    This gotta be the best platform engine ^^ This video got me hooked, never thought it would look like this much fun!

  • @tylerpickrell9071
    @tylerpickrell9071 11 років тому +1

    I love the way how they make the desighns and animations for each character.

  • @MlizzoCreatesMC
    @MlizzoCreatesMC 8 років тому +4

    my left ear enjoyed that beginning segment

  • @andyrudi
    @andyrudi 9 років тому +6

    Super funny game! And the production tools look very professional on extreme high level of software design, art and music!
    Best Jump and Run game for me

  • @sandys-channel
    @sandys-channel 11 років тому +1

    fantastic look into the creation process

  • @syncorpiumanimations2401
    @syncorpiumanimations2401 4 роки тому +1

    That game is so underrated

  • @brianj436
    @brianj436 10 років тому +1

    Ubisoft doing dome really creative things in gaming long may it continue.

  • @MagmarFire
    @MagmarFire 11 років тому +2

    The iteration time for that engine is fantastic. Quite reminiscent of Unity while seeming more...robust? Whatever the right word is, it's fantastic!

  • @ezrato
    @ezrato 11 років тому +2

    Remember how it was said in 2011 that the Ubi-Art Framework (The game engine in this video) will become available to public, possibly even for free? WHEN? It looks amazing!

  • @drcd256
    @drcd256 11 років тому +4

    You should try some of the classic ones too! Rayman (1995), Rayman 2 and 3, they are awesome. :)

  • @Omwekiatl
    @Omwekiatl 5 років тому +1

    qué demencia, como hacer ese código que coincida cada movimiento de huesos con colisión con el medio, y esa cantidad de piezas de arte y animaciones!!! ay no, no me imagino esa complejidad, grandioso!!!

  • @marcomeeuwse9263
    @marcomeeuwse9263 4 роки тому +4

    ua-cam.com/video/y-chi097uV4/v-deo.html
    I'm curious about the system on how the slope is still able to look good after adding points and moving it around. The artwork on is seems to adjust accordingly. Has someone found something on that?

  • @YoungRPGmaster
    @YoungRPGmaster 11 років тому +4

    The game designers put in so much work with the levels, it's amazing. :) Their 2D engine is REALLY powerful, I would love to be able to use it once it becomes open source!!! That would be so awesome.

  • @ChrystianDanucalov
    @ChrystianDanucalov 11 років тому +1

    this is just fantastic

  • @browsermage
    @browsermage 8 років тому +5

    I know this is a bit old but the style and art is just amazing in this game.

  • @NovaPulse
    @NovaPulse 11 років тому

    Dear god, this engine is crazy. The way they can manipulate the art is awesome.

  • @Bhunibelza
    @Bhunibelza 11 років тому

    Incredible engine!!! This kind of work flow is a dream come true for any creative game designer.

  • @Tim0o
    @Tim0o 11 років тому

    subtitles would be nice, the voices are hard to hear/understand sometimes and the music playing doesn't help. But this is truly an interesting look, it is so detailed and they should be extremely proud of their work. Really innovative!

  • @Murderface666
    @Murderface666 11 років тому

    I see the art more as an appealling style. Kind of like how a person can recognize Todd McFarlane, Jim Lee and Rob Liefield (my favorite comic artists of the 90s) just based on how they draw their characters and scenes. I think the new thing is to take the comic book approach and to bring in a sense of style into games.

  • @JacobPatrick1
    @JacobPatrick1 10 років тому +4

    Great Tools
    Great Look
    Great Game

  • @salinas31000
    @salinas31000 7 років тому +1

    they did a great job!

  • @Stock_Junction
    @Stock_Junction 5 років тому +2

    I want to use this engine to make rayman animation

  • @Zapidom
    @Zapidom 6 років тому +1

    Wow. Mainly left ear!

  • @jmanluigi7283
    @jmanluigi7283 11 років тому +1

    this is amazing

  • @BradsCollective
    @BradsCollective 11 років тому

    As someone who just started making games in high school, this is Fucking blowing my mind.

  • @coyote-0es575
    @coyote-0es575 6 років тому +4

    4:13 who thought this was ok?

  • @drcd256
    @drcd256 11 років тому

    The camera is in perspective mode, but it's most likely set on a high focal length.

  • @damienk777
    @damienk777 7 років тому +6

    I realy want to work with the Ubiart engine ;_;

  • @DJTHED
    @DJTHED 11 років тому

    I know! I'd buy the PC version alongside the Wii U version just for the level editor alone!

  • @darkgenie3167
    @darkgenie3167 6 років тому +1

    this helped me a million times more than those shitty blender tutorials

  • @SeianVision
    @SeianVision 6 років тому +1

    1:30
    Look like spine, but all the parts of body are in only one sprite...
    Why did he works this way.
    All tutorial import the characters with the separte parts. I can´t understand

  • @BesomeTube
    @BesomeTube 11 років тому

    That is one damn impressive 2D engine. If there was ever going to be an end point in 2D development they are going to reach it.

  • @voiox
    @voiox 9 років тому +3

    So much talent that i get angry :)

  • @DOINACHIFAN
    @DOINACHIFAN 7 років тому

    Beautiful work and nice game

  • @DJTHED
    @DJTHED 11 років тому

    Oh, man. I'd love to see a level editor like that on the PC version of this game.

  • @dnm.design
    @dnm.design 10 років тому +1

    amazing! love it!

  • @Mr_happyface
    @Mr_happyface 2 роки тому

    I need this engine no doubt! (amazing vid:)

  • @SorcererXIII
    @SorcererXIII 11 років тому

    I agree with the other commenters - this would be a great toolset to give to the modding/indie community.

  • @GloveCats
    @GloveCats 11 років тому

    Spine it's a powerfull tool. Spine only needs the "lattice deformations" (1.45 in this video) the other "options" are in Spine already. A tool dont make cool animations the artist do.
    We are making a game with Spine and we love the tool.
    If you Check the Spine Forums in ShowCase and search "The intergalactic Trashman" you will see our game! You can watch our channel too. The game is in pre-pre-pre-alpha but it's taking shape!

  • @isaacmenaysanchez
    @isaacmenaysanchez 6 років тому +1

    pero por que no isieron la version beta de rayman legends

  • @Trusteft
    @Trusteft 11 років тому

    Thanks for the video, very interesting.

  • @rlharris9337
    @rlharris9337 10 років тому

    This is amazing!

  • @randoarchive
    @randoarchive 11 років тому +1

    So Ubisoft said a while ago that they were going to give this engine away for free. What do they have to say about that now?

    • @filaminjapan7739
      @filaminjapan7739 5 років тому

      Maybe they are not complete idiots after all.

  • @McKeenziiee
    @McKeenziiee 11 років тому

    Incredible.

  • @kamadoomar8639
    @kamadoomar8639 3 роки тому

    I want this engine...

  • @juda60
    @juda60 5 років тому +1

    Thats not the engine of deserve
    Thats the engine we NEED
    Wait.... thats not right.....

  • @StevenAkinyemi
    @StevenAkinyemi 8 років тому +2

    This engine looks easy to create. If they are not going to share, then I can create mine. Who's with me?

    • @dafimperator
      @dafimperator 8 років тому +2

      +Steven Akinyemi It is very likely they will share it a week before you have your own ready :)

    • @denerramosdossantos4930
      @denerramosdossantos4930 8 років тому +5

      search for Ferr2d. It's an Unity asset that does exactly this ^^
      I use it, and it's really simple to achieve this kind of level.

  • @benoitprunneaux
    @benoitprunneaux 11 років тому

    UbiFrameWork is really awesome... It's a shame that it didn't get OpenSource... For those who like it, maybe you'll like our tool too: Uni2D for unity. It's not quite UbiArt but it's a nice start toward enjoying making 2D games in Unity3D!

  • @GrandpaParrotNHB
    @GrandpaParrotNHB 11 років тому

    This. Is. Amazing.

  • @Murderface666
    @Murderface666 11 років тому +1

    You can have all the bells and whistles in the world implemented into a game, but if the gameplay and experience sucks, all that work goes for nothing.

  • @hamzabensalah3972
    @hamzabensalah3972 11 років тому

    i hope they release ubiart framework as an open source soon

  • @andrefrosch3498
    @andrefrosch3498 11 років тому

    Wow i wish i had this for playing so

  • @nikdudnik
    @nikdudnik 11 років тому

    I hope Spriter will have lattice deformation too.

  • @Yourname942
    @Yourname942 11 років тому

    incredible, those guys did a great job. what engine are they using?

  • @ajamessssss1000
    @ajamessssss1000 8 років тому +3

    what is the size of that monitor. that looks beautiful..

  • @cheryblossom__
    @cheryblossom__ 7 років тому

    SO FUCKING AMAZING WISH I WAS THERE

  • @meowsersplaysmcmeowserspla7740
    @meowsersplaysmcmeowserspla7740 9 років тому

    my favorite character

  • @thekingslayer1831
    @thekingslayer1831 7 років тому

    UbiArt needs to be released to the public!

  • @asatorftw
    @asatorftw 3 роки тому

    Amazing! Very inspiring =D

  • @randalf6373
    @randalf6373 3 роки тому

    I am waiting for a new part od Rayman😨

  • @JobvanderZwan
    @JobvanderZwan 11 років тому

    I love Rayman, but I hope that engine gets reused for other projects. Damn, that looks powerful!

  • @LovesHina
    @LovesHina 11 років тому

    I'm quite jealous of it. It makes the flash professional I've been working with look a bit childish. Wow indeed.

  • @gaethanos93
    @gaethanos93 11 років тому

    very very cool!!

  • @StevenTheCrystalGemOFFICIAL
    @StevenTheCrystalGemOFFICIAL 8 років тому

    wow those clouds are the same for the non collectable characters when u didnt have enough pink whatevers for a character so that could of been in the beta

  • @Fufski
    @Fufski 11 років тому

    How do they move the camera to the background, isn't the camera supposed to be orthographic? In that case the size of the texture won't change no matter the distance.

  • @whiskey-4208
    @whiskey-4208 2 роки тому

    Alright, noted

  • @Frecheszinho
    @Frecheszinho 8 років тому +3

    can you do this with spriter? I mean mix skeleton animation with frame by frame animation in some parts?

    • @codeartonline9848
      @codeartonline9848 8 років тому

      they used something similar to spine

    • @Frecheszinho
      @Frecheszinho 8 років тому

      Code Art Online and does the same thing?

    • @codeartonline9848
      @codeartonline9848 8 років тому

      yes.. check it out.. esotericsoftware.com/

    • @Frecheszinho
      @Frecheszinho 8 років тому

      Code Art Online I knew of this software, but it's paid :P thanks

    • @ShoppingStew
      @ShoppingStew 8 років тому

      Hi, I appreciate this is old, but just in case you haven't figured it out yet, you can do this in Spriter. =)

  • @schaugutfilm6967
    @schaugutfilm6967 9 років тому

    The ubi art engine is only avaible for the ubisoft guys. Am I right because its one of my biggest dreams to work with the ubi art engine.

  • @diegocrusius
    @diegocrusius 10 років тому

    lovely and very inpiring

  • @MenhirKid
    @MenhirKid 10 років тому

    vraiment super cool, je reverais de bosser sur un soft comme ca^^

  • @Orange.animates-cfb
    @Orange.animates-cfb 2 місяці тому +1

    7:03

  • @SerkanBakr
    @SerkanBakr 11 років тому

    perfect engine

  • @cheryblossom__
    @cheryblossom__ 10 років тому +2

    Wait...WHAT?!l love it!!!Wow,wow,wow,wow,wow!!!! :DDDD OMG!!!!

  • @HevyDevy101
    @HevyDevy101 11 років тому

    You forgot to ask them why they didn't make the bloody thing open source in the end like they said they would - Damn them

  • @funshark
    @funshark 11 років тому

    Yep Spine need moooooore work to be really useable, that's a shame cause I really want to use something like that to animate... now ! :D

  • @Arashocky
    @Arashocky 9 років тому

    The Unreal Engine 4 and Source 2 Engine which are the most powerful engines in the universe are completely FREE to download but this engine is still a mystery !
    I mean WHY NOT..?!!

    • @ketrub
      @ketrub 9 років тому +1

      No, it's not a mystery. The engine is UbiArt Framework.