Creating Procedural Landscapes in BLENDER

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  • Опубліковано 13 лип 2021
  • i will show the process of making a landscape easily with adaptive subdivision in blender.
    you can download the assets here: gum.co/MGwsq
    Free 3D Models: gumroad.com/chuckcg
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    Easy metal material: • How to Create a Metal ...
    ______________________________________________
    Modeling a stylized: • Blender Timelapse Mode...
    Modeling a robot: • Robot Speed Modeling B...
    Modeling a sci fi scene: • sci fi scene modeling ...
    Modeling a sci fi control panel: • Hard Surface Modeling-...
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    _______________________________________________
    Artstation: www.artstation.com/chuckcg
    sketchfab: sketchfab.com/chuckcg
    Instagram: / chuckcg
    #blender
    #b3d
    music
    Joey's Formal Waltz Unscented by Kevin MacLeod
    Link: incompetech.filmmusic.io/song...
    License: filmmusic.io/standard-license

КОМЕНТАРІ • 24

  • @exist
    @exist 2 роки тому +2

    Over a year later and I gotta say, you know you made a good tutorial when you don't need to do voice overs or text instructions. Appreciate it

  • @BlenderFan
    @BlenderFan 3 роки тому +3

    Thanks for this very helpful tutorial and happy blending with blender.

    • @chuckcg
      @chuckcg  3 роки тому

      glad it helps!

  • @MrFarkasOfficial
    @MrFarkasOfficial 3 роки тому +1

    this was like taking a warm bath after a hard day's work on snow-capped mountains.

    • @thatsreallyamoon
      @thatsreallyamoon Рік тому

      god i hate the snow mountain haha. I gave up for now. This is so nice. plus it's almost pre-textured as is.

  • @aybee5908
    @aybee5908 3 роки тому +1

    Very nice tut. Clever solution for distance fog. Reminds me to some Myst games.

    • @chuckcg
      @chuckcg  3 роки тому

      thank you, glad you like it, never played a myst game but i have seen some pictures and totally agreed.

  • @DanielGrovePhoto
    @DanielGrovePhoto 3 роки тому +1

    Love this! Thanks for showing your process, I like the added touch of the buildings and the photoshopping to take it to another level. What hardware are you using for those fast viewport renders?

    • @chuckcg
      @chuckcg  3 роки тому

      thanks, ryzen 5 3600x and 1080 gtx

  • @terryperehinec
    @terryperehinec 3 роки тому

    Great tutorial!

    • @chuckcg
      @chuckcg  3 роки тому

      thanks, glad you like it.

  • @grunt22
    @grunt22 3 роки тому +1

    Fantastic. Thank you so much :)

    • @chuckcg
      @chuckcg  3 роки тому

      Glad you like it.

  • @CriminallyUnderatted
    @CriminallyUnderatted 6 місяців тому

    If anyone has a problem with not finding the adaptive subdivision, remember to turn on Experimental mode in Cycles.

  • @blenderstuffs
    @blenderstuffs 3 роки тому +2

    Amazing.

  • @CalvoMaldito
    @CalvoMaldito 2 роки тому +2

    I managed to do this (after a few hours tweaking pretty much everything) and I'm so gratefull! It's absurd how good this is taking into account that there is not a single texture on the mountains/water.
    Factastic!

    • @chuckcg
      @chuckcg  2 роки тому

      Thanks! true, is amazing the level of detail we can achieve with this method.

  • @Frostensen
    @Frostensen 4 місяці тому

    Is it possible to add a directional texture (like canyon rock layers that are horizontally separated) onto a displaced noise terrain like this one? I'm trying to figure it out but it doesn't seem to work even with box projection.

  • @KDOCHI
    @KDOCHI 3 роки тому

    Can I use it for a video

  • @sanjaymehta9253
    @sanjaymehta9253 2 роки тому

    Dude use voice or don't make videos it's 2022

    • @MrRadsVarietyChannel
      @MrRadsVarietyChannel 2 роки тому

      Bruh, atleast the intro isnt half the video like many voice people do

    • @chuckcg
      @chuckcg  2 роки тому

      ua-cam.com/video/PVNZD3JTOfw/v-deo.html