Yeah buy it. Wait for a deal that includes all the dlc though. Its a very relaxing game, unless you play with disasters on and an asteroid just annihilates your city
There's a heavy traffic in the middle of the city... What should I do? Solution: Delete half the city just to create an intersection just like this one.
I agree. This is more of a solution for a highly trafficked highway interchange. You would be really messing with your build to use this as it is in a high traffic area of your city. High traffic means there is a lot of density. Just not practical, but it’s a very beautiful road pretzel!
I would add pedestrian bridges on the left and right of this, cause as far as I can see there isn't any way to cross from north to south on foot at all. Thanks for pointing this out, I probably wouldn't have noticed. (Or maybe I'll try building walking bridges in and out of that center circle)
I saw they hired the guy who made the Intersection Marking Tool, Node Controller, and Network Multitool. So that's a good sign that they're likely going to implement those things in the next game I think.
My personal recommendation (true in life too) is that bad intersections have a lot of choices! For example a good 3 sides 2-way intersection has a total of 6 choices because each side has a maximum of 2 choices. So complexity is 3 x 2 = 6. If you take a 4 sides 2-way intersection, it has 4 x 3 = 12 choices (complexity 12). You just doubled it's complexity. Now take a 1-way street crossing a 2-way street. it has 3 + 2 + 2 choices (front-left-right, left-front, front-right), so a complexity of 7. Now you understand why cities use one-way roads in real life. My recommendation: Use 3 sides maximum for 2-way intersections. (T intersection) or use a one way road crossing a 2-way street. Doing that, you keep a low complexity of 6 or 7. Roundabouts have the same number of choices than the number of input output when using one-way because going forward doesn't need a permission (stop or light), so going forward doesn't count as a choice. A roundabout with 6 exits and 6 entrances is as complex as a 4 sides 2-way intersection.
@@imperatur Was gonna say just that. Roundabouts and such don't work properly in vanilla because the devs who wrote the traffic AI have probably never been anywhere near a roundabout. Yet those insane 4-way stop intersections can be made in vanilla.
This is significantly better than the other intersection you made recently WITH mods. Get some TMPE running on it now that its built and it could be pretty damn effective even with super heavy traffic
@imperatur, love it. For the North to South roads however, I would do it with the two interior highway lanes going out into an underpass to bypass the intersection for straight thru traffic though. And then I would do a pedestrian overpass to cross the West to East road at the end of each intersection. Providing absolutely smooth and unobstructed traffic.
Great video and great intersection! I'd love to see one like this but with a direct path for the other main road, without going through the roundabout. Even if it's not vanilla!
@@harveybirdman593 it could go underground. As one main road gets direct forward access without having to cross the roundabout by going above, the other could get the same but by going underground. My city actually has one of these intersections so that's how I know
11 out of ten. Best vanilla intersection I have ever seen. The only way you could improve it is if you had a monorail directly above the road. And posted it on Workshop, of course.
It’s really not? There’s backup on every section of the roundabout, and it’s not even that thought out. A two level roundabout isn’t going to fix any traffic problems unless it’s two small roads.
Seriously though, I actually laughed out loud at that. It's so frustrating when you spend a bunch of time on an intersection and then the cims do some back ass wards shit.
In case anyone is not aware. To fix the cars making an U turn on the highway connections (sad titanic music) you just need to make the highway longer and the game will no longer consider it an intersection. I think it has to be 8 units long.
One thing helps with these bastards: a mod that let you specify from which lane to which they can turn, this because they seems to prefer line up in one fucking lane instead of divide in multiple ones
It's pretty good but pretty big. Contraflow left has equivalent vehicles per minute maybe even more, and like one fourth the footprint. Haven't played in awhile but also compact turbine or windmill is pretty solid.
as someone who lives in a country that has loads of round abouts, can confirm the further apart the enterance/exits are from each other make for smoother use and less bottle necking than if you have dunk a circle on a t intersection. its alongs like little on off ramps, having them on an angle entering and exiting is also really great too. and you can make little side lanes traffice heading either left (australia) or right (america) if there are build up of traffic as well just like in the video although this wouldnt be at all sides like this one, ive rarely seen one like this, with slip lanes for all sides cause it causes confusion for traffic i think irl
Very nice intersection, but it means there is a main road (the horizontal one) and a secondary road (the vertical one). How about making a second bypass over the existing one or underground for the second road, making it a huge intersection between two main road ? And of course, without fine road anarchy, move it and TMPE, it's hard to build it smoothly and to tweak it (damn u-turn).
The problem with using vanilla highway offramps for slip lanes is they have a higher speed limit than four or even six lane roads, so cars may choose to abuse them so to save a few seconds off their journey.
That's is a insanely great intersection. Wow, it's probably the most amazing intersection that I've ever seen. Hope someone sees you work here and hires you to design real intersections. Great video and I just wanted to say thank you for sharing this with us. 👍💯👍
Couldn't this be optimized by replacing the lower roundabout by just a connection towards the left from eeach direction, with a little bridge over the other connection coming from left?
Obviously you've never had to deal with huge traffic flows with regular roundabouts... This streamlines the main roads without making cars have to stop. So unless you wanted to make cars go around a huge ass ring road to stop backflow of traffic, this is the way to do it. Plus a huge ass roundabout is basically an inverted ringroad.
I think i would like to see one for the start square when beginning a city that off the hwy that seems to be the hardest part for me to keep in budget to still grow the city
the short 4-lane street with median (before the street goes up) will cause traffic jam without the Traffic Manager. It'd be better to go up right at the first crossing
Should also have overpass like you did for east-west for the ones that want to go north-south and vice versa cause they all still have to go via the roundabout. And made it so the cims don’t have to cross the road. But other than that, this is great!
The Hell for pedestrians. Extremely expensive project just to breed cars. People are willing to pay astronomical money, if only not to build efficient public transport. Thanks for the 5:52 moment! 🤣
I am not digging these huge interchanges all. I'm looking for compact innercity highway interchanges. Something like Boston's Big Dig, Tokyo Highway. or Chicago's Lower Wacker Drive.
I have no idea why this was recommended to me, but I do know a real life junction fairly similar to this, the biggest difference is the one I know had a tunnel linking the north and south sides so both main roads had a way to go straight through.
Ok, cannot wait so create my variation of this intersection steamcommunity.com/sharedfiles/filedetails/?id=1916147631 wichout tree becaus asset give me only 64 tree. I put another walk path becaus i connect this with bulding section, just delete connection and connect house/office section.
The best intersection is the one where neither side has to slow down or stop when traveling straight. This is doable, add another layer (I recommend underground).
roundabouts take up a lot of land space in reality. Main reason we dont see them more in the US. There is a tunnel near me with roundabouts at both ends, and it actually works quite well. But there are frequent wrecks by people who dont know how to yield.
I play CS on Xbox one so it has its limitations compared to PC I think but, your videos are awesome and very helpful, subscribed last night. I have alot to discover through your channel, great work 👍
this has a flaw though trees are not actually a good idea near drivers because you're obstructing their view. roundabout that has no trees are so much easier to drive into because you can see all the way through and can plan ahead.
If you upgraded the 2-lane roundabout sections to 2-lane highways (included with Mass Transit DLC) then the cars wouldn’t do that thing at 5:54 as the roundabout has a higher speed limit and is quicker.
It is 1:00 in the morning. I do not own this game nor plan on buying it. Why am I here
Hahah sorry bro 😂
shut up and buy it
Buy it, trust me, it's very therapeutic.
Yeah buy it. Wait for a deal that includes all the dlc though. Its a very relaxing game, unless you play with disasters on and an asteroid just annihilates your city
It's very dangerously addicting...Best to stay away I guess...
There's a heavy traffic in the middle of the city... What should I do?
Solution: Delete half the city just to create an intersection just like this one.
I agree. This is more of a solution for a highly trafficked highway interchange. You would be really messing with your build to use this as it is in a high traffic area of your city. High traffic means there is a lot of density. Just not practical, but it’s a very beautiful road pretzel!
@@jeffreyjumisko5165 I think this isn't even good for an highway with high traffic.
Or just plop in a normal roundabout. They work better than stoplights in CS. Quite the opposite in RL!
@@anto8375 they work for local arterial roads intersecting with interstates in Massachusetts very well!
This is for planning ahead
I try to recreate your intersection in console and dude, thats was really hard, but worth it! You saved my city
You know you can just raise a left turn lane on a median road and the road doesn’t have to be wide
Definitely one of the best looking designs using the default tools. Nice work!
Thx bro
5:40 wouldn't want to be a pedestrian who has to go from south to north, crossing 8 lanes of traffic
A pedestrian tunnel should be built under the eight lanes.
@OriginalTharios If the poster already knows how to build the intersection, building either a bridge or a tunnel would be easy.
Wat mutt dat mutt
They take the pedestrian bridge in the zoned City Park at Max ticket price. Duh
I would add pedestrian bridges on the left and right of this, cause as far as I can see there isn't any way to cross from north to south on foot at all.
Thanks for pointing this out, I probably wouldn't have noticed.
(Or maybe I'll try building walking bridges in and out of that center circle)
I'm REALLY hoping CO makes a Cities: Skylines 2 and implements some of the features from a lot of the popular mods.
Maybe they could add a dedicated, easy to understand, road and asset editor.
I hope not! I've spent a lot of money on DLC!
Yeah I agree. The game is kinda unplayable in vanilla now that I know the effects of modding.
Yeah but they should do what Minecraft did with Minecraft ps4 edition and Minecraft bedrock and copy them by making cs2 free to any existing cs player
I saw they hired the guy who made the Intersection Marking Tool, Node Controller, and Network Multitool. So that's a good sign that they're likely going to implement those things in the next game I think.
Out of all the high caliber creators for Cities: Skylines, You take the cake. Thank you for leaving mods out.
😍😍
"This is a family friendly tutorial for Cities: Skylines"
Can we see a non-family-friendly tutorial??
What would that even look like?
brutally killing children by setting fire to a local elementary school
My personal recommendation (true in life too) is that bad intersections have a lot of choices! For example a good 3 sides 2-way intersection has a total of 6 choices because each side has a maximum of 2 choices. So complexity is 3 x 2 = 6. If you take a 4 sides 2-way intersection, it has 4 x 3 = 12 choices (complexity 12). You just doubled it's complexity. Now take a 1-way street crossing a 2-way street. it has 3 + 2 + 2 choices (front-left-right, left-front, front-right), so a complexity of 7. Now you understand why cities use one-way roads in real life. My recommendation: Use 3 sides maximum for 2-way intersections. (T intersection) or use a one way road crossing a 2-way street. Doing that, you keep a low complexity of 6 or 7. Roundabouts have the same number of choices than the number of input output when using one-way because going forward doesn't need a permission (stop or light), so going forward doesn't count as a choice. A roundabout with 6 exits and 6 entrances is as complex as a 4 sides 2-way intersection.
… and then there is me: “yeah, just slap in a standard roundabout, this will totally do it” :D
It is hard to make an intersection without move it or fine Road tool
Yeah true.. and without traffic manager, some features of this mod should definitely be in the base game
@@imperatur My man, can you tell me what's the name of the last song you used?, It is stuck on my head.
@@TylerSolvestri I used Shazam to look it up, its Hallman - Go From Here
@@Afflictzia Thanks bro
@@imperatur Was gonna say just that. Roundabouts and such don't work properly in vanilla because the devs who wrote the traffic AI have probably never been anywhere near a roundabout. Yet those insane 4-way stop intersections can be made in vanilla.
This is significantly better than the other intersection you made recently WITH mods.
Get some TMPE running on it now that its built and it could be pretty damn effective even with super heavy traffic
@imperatur, love it. For the North to South roads however, I would do it with the two interior highway lanes going out into an underpass to bypass the intersection for straight thru traffic though. And then I would do a pedestrian overpass to cross the West to East road at the end of each intersection. Providing absolutely smooth and unobstructed traffic.
Best roundabout I've seen! I use it in my city, but you forgot to use the Traffic manager , so that the cars is not deployed where it is not necessary
Great video and great intersection! I'd love to see one like this but with a direct path for the other main road, without going through the roundabout. Even if it's not vanilla!
Agreed but how?
@@harveybirdman593 it could go underground. As one main road gets direct forward access without having to cross the roundabout by going above, the other could get the same but by going underground. My city actually has one of these intersections so that's how I know
we need train intersections
so like whwere they dont be idiots and cross over each other
and get really stuck
and kil life
And Kil Life 😂
Who came here for the design - but stayed for the music? Great video bro !
The amount of cars actually going straight but choosing to go through the roundabout anyway is mind boggling....
Can't wait to build this in my city of population 200! XD
Jokes aside, watching this is both fun and informative, whether or not you own the game.
I have watched a few of these, and always have to mute the sound.
Yeah😏
I know how you feel
You dont like shitty music?
Same here
YES. I don't know what's the deal with Cities Skylines videos having such shitty techno music.
Sounds like a ‘you problem’
11 out of ten. Best vanilla intersection I have ever seen. The only way you could improve it is if you had a monorail directly above the road. And posted it on Workshop, of course.
Man, this is amazing! I must use it in my city!
It’s really not? There’s backup on every section of the roundabout, and it’s not even that thought out. A two level roundabout isn’t going to fix any traffic problems unless it’s two small roads.
Pro builders: It's just nothing, it's easy!
Me: *dead inside*
You're very creative. This is the type of interchange that would be a feature in a city.
5:54 Oh Mann! One of the reasons I started to follow your channel a year ago it’s because humor 😂😂
😋😂
Seriously though, I actually laughed out loud at that. It's so frustrating when you spend a bunch of time on an intersection and then the cims do some back ass wards shit.
laptopgirl seems like real life. People do weird shit on the road
I really like this interchange, and will attempt it myself. Your build-through was very thorough, thank you!
Will this end up on the steam workshop?? I really love it. Keep up the good work and your skills are amazing!!
I like his skills too and you could put in a link next time.
I did this using no DLC, Mods, or footpath and I never had another traffic problem with entering my city, thanks.
I just built the exact same one for my city and it looks great. Thank you.
Nice! Footpaths adjusted nicely!
vanilla*
*with a lot of patience.
You are my hero, imperatur.
That looks amazing. Got this game on PS plus few days ago and I'm addicted.
In case anyone is not aware. To fix the cars making an U turn on the highway connections (sad titanic music) you just need to make the highway longer and the game will no longer consider it an intersection. I think it has to be 8 units long.
Thanks!
Just gorgeous. Now to spend 3 hours fiddling with the DualSense trying to make this.
Excuse my english but:
Just amazing
More Vanilla skills please
Love this
Thanks
No reason for you to be sorry.
I died when you played the titanic theme song for the shitty ai doing u-turns...i feel you 😭🤣🤣🤣
One thing helps with these bastards: a mod that let you specify from which lane to which they can turn, this because they seems to prefer line up in one fucking lane instead of divide in multiple ones
I laughed my ass off at this.
Worst but most expensive vanilla intersection next
But this is amazing
Thank you so much for this I can fix my traffic problems. May the Pope cat pray to you
It's pretty good but pretty big. Contraflow left has equivalent vehicles per minute maybe even more, and like one fourth the footprint. Haven't played in awhile but also compact turbine or windmill is pretty solid.
as someone who lives in a country that has loads of round abouts, can confirm the further apart the enterance/exits are from each other make for smoother use and less bottle necking than if you have dunk a circle on a t intersection. its alongs like little on off ramps, having them on an angle entering and exiting is also really great too. and you can make little side lanes traffice heading either left (australia) or right (america) if there are build up of traffic as well just like in the video although this wouldnt be at all sides like this one, ive rarely seen one like this, with slip lanes for all sides cause it causes confusion for traffic i think irl
"This isn't even my final form"
Yess finally something I can use since I’m on console
Very nice intersection, but it means there is a main road (the horizontal one) and a secondary road (the vertical one).
How about making a second bypass over the existing one or underground for the second road, making it a huge intersection between two main road ?
And of course, without fine road anarchy, move it and TMPE, it's hard to build it smoothly and to tweak it (damn u-turn).
The way I deal with u-turns in vanilla is to split the road in two one-ways far enough away from the intersection that people don't want to use it.
Sweet! Hahaha the traffic AI! Black and white AI.
The problem with using vanilla highway offramps for slip lanes is they have a higher speed limit than four or even six lane roads, so cars may choose to abuse them so to save a few seconds off their journey.
Yeah i know so annoying
Me at beginning: mhm this might help me. Oooo WHAT HES DOING GYMNASTICS WITH THE ROAD WTH HOW AM I SUPPOSED TO DO GYMNASTICS WITH THE ROAD?!?!?!
That's is a insanely great intersection. Wow, it's probably the most amazing intersection that I've ever seen. Hope someone sees you work here and hires you to design real intersections. Great video and I just wanted to say thank you for sharing this with us.
👍💯👍
That would be great:D
Yes
:D
Yeah
When you consider ho absolutely enormous it is you can clearly see that its quite a mediocre one, a roundabout would work just fine...
With that amount of cars the traffic would be stuck in a vanilla roundabout within seconds
Couldn't this be optimized by replacing the lower roundabout by just a connection towards the left from eeach direction, with a little bridge over the other connection coming from left?
Obviously you've never had to deal with huge traffic flows with regular roundabouts... This streamlines the main roads without making cars have to stop. So unless you wanted to make cars go around a huge ass ring road to stop backflow of traffic, this is the way to do it. Plus a huge ass roundabout is basically an inverted ringroad.
I really really love the layout of this interchange, well done. Please do upload it to the workshop. :)
Thanks!:)
I think i would like to see one for the start square when beginning a city that off the hwy that seems to be the hardest part for me to keep in budget to still grow the city
What a magnificent piece of work!
Thanks!:)
5:50 - I noticed this directly before the video edit... Well played XD
Very nice, one suggestion you need a way for pedestrians to cross from north to south (without using a road crossing).
This is so so cool, no way I'd ever be able to do this.
the short 4-lane street with median (before the street goes up) will cause traffic jam without the Traffic Manager. It'd be better to go up right at the first crossing
Great video, will be building this one in my home town city.
Thanks
This is better than the most non-vanilla intersections
Should also have overpass like you did for east-west for the ones that want to go north-south and vice versa cause they all still have to go via the roundabout.
And made it so the cims don’t have to cross the road. But other than that, this is great!
This was so satisfying to watch. And I didn’t expect 5:52 which made the video even better! 😂😂
I love the design and how you show the way to make it. However the music is a pain to endure.
Always that freaking youtube music!
Looks to be made without mods. You sir, are talented indeed.
That's a lot of work and a LOT of road for one intersection...but it looks good and damn sure lets the traffic flow...
I'd only ever use this around the core of a main city area, else it is likely best to just use normal intersections or roundabouts
5:51
Game developers laughing in the corner 😂❤️
5:57 hypnotic
That flute song was totally unexpected lol
Congratulations on 950,000 views!
It will be played 1 million times soon!I'm rooting for you!
(Japanese male)
The Hell for pedestrians. Extremely expensive project just to breed cars. People are willing to pay astronomical money, if only not to build efficient public transport. Thanks for the 5:52 moment! 🤣
That small lane issue at the end is easily fixable with the Traffic Manager: President Edition mod :)
Do you need the mod to manage traffic like that? Or is it possible in Vanilla?
Holy Shit bro, the title fits completly - awesome intesection, looks futuristic 👍
You can put road at 5:52 to the underground layer
Nice job !) Some of our goverment members need to watch your videos for successfully executing his duty's :)
Thx😊
I am not digging these huge interchanges all. I'm looking for compact innercity highway interchanges. Something like Boston's Big Dig, Tokyo Highway. or Chicago's Lower Wacker Drive.
Any workshop reccomendations for the compact interchanges you know of?
Amazing intersection
But this is why the base game needs lane management
this is a true piece of art!!
Amazing, great work buddy
Thx bro:)
5:53 oh i feel that.. why do npcs keep doing that? I never figured out:/
I REALY like Your video’s! Keep it going!😎
完全無欠!かと思いきやユニークな事が…それにしても美しい流れ。
健康な人間の血流といったイメージですな。
I love this Traffic so much !
I really wish my brain was wired to do stuff like this naturally. Instead I always fall back to the steam workshop.
Thanks! Works awesome in my city, built in vanilla.
I have no idea why this was recommended to me, but I do know a real life junction fairly similar to this, the biggest difference is the one I know had a tunnel linking the north and south sides so both main roads had a way to go straight through.
I just relived the horrors of building roads in vanilla Cities Skylines
oh god
Ok, cannot wait so create my variation of this intersection steamcommunity.com/sharedfiles/filedetails/?id=1916147631 wichout tree becaus asset give me only 64 tree. I put another walk path becaus i connect this with bulding section, just delete connection and connect house/office section.
Mateusz Sikora i have the best community! Thank you❤️❤️
Mateusz Sikora hi
Mateusz Sikora i created this intersection on asset not knowing you already did 😂😂
omg thank u very much : )
This is awesome. Can't wait to use this.
Love the intersection, keep up the good work 😀👍
Thanks!:)
Liked the pathways! I'll try something like that
This is a game changer. Thank you.
The best intersection is the one where neither side has to slow down or stop when traveling straight. This is doable, add another layer (I recommend underground).
As always, you impress us with the high quality content. ❤️❤️
❤️❤️❤️
Actual city engineers: hur dur round thing circles go round.
City Skylines players: * cracks knuckles * Allow me to show you a thing or two.
roundabouts take up a lot of land space in reality. Main reason we dont see them more in the US. There is a tunnel near me with roundabouts at both ends, and it actually works quite well. But there are frequent wrecks by people who dont know how to yield.
I play CS on Xbox one so it has its limitations compared to PC I think but, your videos are awesome and very helpful, subscribed last night. I have alot to discover through your channel, great work 👍
Thanks for your support☺️
You're welcome.
Why i like your videos coz u not use any mod so thats amazing for me ,nice video 👍
Love it! as always
I‘m glad to hear that:)
You should do a Texas style highway exit. They typically consist of frontage roads and Texas Turnarounds.
this has a flaw though trees are not actually a good idea near drivers because you're obstructing their view. roundabout that has no trees are so much easier to drive into because you can see all the way through and can plan ahead.
If you upgraded the 2-lane roundabout sections to 2-lane highways (included with Mass Transit DLC) then the cars wouldn’t do that thing at 5:54 as the roundabout has a higher speed limit and is quicker.
Gonna have to have a go at this, looks so good! plus that song is a bop.
That song is a bop for real? It's the most generic copyright-free music ever lol.
Could you please make an intersection with tunnel and a bridge a cross each other maybe with monorail or tram in the midle or sides.