I tend to use the Overseer's Guardian, modify it to do maximum damage and then spec into stealth perks, done right it can be modified so that shooting from stealth does 4.7 times the weapons normal damage, allowing me to one or two shot most enemies in the game, even at high levels...
I make it a max damage auto with a reflex sight myself heh. But it can be an amusing to turn it into a sniper. For that i use a .50 cal sniper. If you can find one with +50% limb damage it makes those head shot sneak attacks that much more devastating.
If Nisha is still around after "Power Play", talk to her and she will give you an unnamed Instigating Cutlass. I consider the Chosen Disciple perk the weakest of the three, so she doesn't usually make it in my games, so Throatslicer is my melee of choice if I don't find a good random legendary Disciples blade.
@@JamesB-ew4jg Don't underestimate that. I used the weapon in my previous run to one I'm playing now and that weapon did very well. That 3 points of poison adds up more than you may think it would.
@@JamesB-ew4jg It's basically the same as a bleed effect. I had plenty of time where I'd VATs an opponent, and even if the initial hits didn't kill, I wouldn't have to free aim because the poison would finish them off. Maybe it becomes less effective later in the game, I don't know. When I do use melee I do it early game then eventually switch over to guns after a while. But at least when I use it it was effective. It's not just a 1 time hit of 3 extra points of damage, like the bleed effect it's a constant health drain for a period of time.
You can get the cryolater at the beginning of the game after you get dogmeat take him to 111 talk to dogmeat and have him fetch no need to pick the lock
On Survival the Kiloton semi-automatic is just the best. You save ammo, and with maxed out perks (Rifleman, Nuclear Physicist, bloody mess, Demolition Expert) you just melt all enemies.
@@spoof6023 I see why my friend. The additional energy damage on top of the ballistic damage is nice, and can be further enhanced with perks. However, the splash damage from the explosive bullets more than makes up for it's lack of energy damage as it is more effective on groups of enemies than the plasma Infusion
You don't even need to complete the quest to get a tesla canon. Enclave soldiers in power armor will drop them on occasion. I got my first one after the update by just starting the quest.
The most devesting weapon for melee enemies is a auto pistol with a knee capper. The most powerful monsters in the place can be knee capped and then beat to death with a tire iron.
Agreed. I use it for long range and then for somewhat medium long range , I switch to the overseers guardian .308 with reflex sight to pick off the scraps.
The best weapons are the ones that drop at killing legendary enemies. Out of hundreds of garbage tire irons, pool cues and hunting rifles with added perks you can find amazing gems. Some examples: -Gauss rifle with 2 shots, the best of all gauss rifle variants I've seen, it does damage comparable to a mini nuke. -Minigun with explosive damage, use this thing in the endless raid mode and it can annihilate a high level horde in less than 5 seconds. -Combat rifle with explosive damage, just like Spray and pray but unlike that one you can mod it into several different playstiles: spam semiauto .38 ammo without care, blast .45 at full automatic like Spray and pray, or use it like a sniper rifle with higher damage semiauto .308. -Assault rifle with plasma infused. You mod it into full automatic and it is a death machine. -Missile launcher with instigating effect that does double damage if the target is at full health, almost like shooting a mininuke with automatic target tracking and four barrels. -Plasma rifle with % damage bonus, either 25% damage against all or 50% damage against humans. If you mod it into overcharged improved automatic it is a beast
the best explosive gun is the shotgun, but the 10mm is really fun to use if you are on pc you can remove the legendary effect of one gun and install on another, the mod is called eco
You covered the Splattercanon but not the problem Solver which has the exact same effect as the Splattercanon, is the same type of weapon just with different attachments, and is also from the Nuka World DLC and which can be gotten for free by making the correct dialog choices and one persuasion check when talking to the leader of the Pack Mason. Any reason?
Spray and Pray is definitely my favorite weapon. Its crazy overpowered and kills anything pretty easily, but it definitely cost me a pretty cap to keep it loaded. I definitely recommend getting it.
You can get tesla cannons from Enclave crates. The enclave dont respawn in their 3 camps, but the crates restock every few days. Just keep checking them and you get a ton of plasma weapons, tesla cannons, incinerators etc.
Early access weapons: - Pickman's Blade - Fast attacks that cause bleeding, to which no enemies have resistance. - Overseer's Guardian - Very strong, and gets even better with upgrades. - Furious Power Fist - A brutal unarmed weapon! Excellent choice! - Ashmaker - The added fire damage works really well in the early- to mid game. Falls off as enemies get higher resistances. - Deliverer - Silent & Powerful! End game weapons: - Overseer's Guardian - Works exceptionally well as a sniper rifle, and gets the job done even at level 100. - Final Judgement - Upgraded with Charging Barrels, this is probably the strongest weapon in the game. Very powerful with superb accuracy! - Throatslicer - It's Pickman's Blade 2.0! Same bleed damage, but higher base damage. - Instigating Disciple Cutlass - Talking to Nisha, after finishing the Power Play quest (having sided with the Disciples), she will give you yhis blade. It's Magnificent on a stealthy melee build! - Atom's Judgement - Big hammer! Lot's of radiation damage! 'nuff said! - Splattercannon - Makes you feel like you're cheating! - Kiloton Rifle - A very strong explosive rifle. Weapons that are not worth it: - Spray & Pray - While it works well enough in the very early game, it falls off rapidly once you reach level 30-40. The explosive part is nice, but the base damage is just too low. Even fully upgraded! At this stage in the game, any basic combat- or assault rifle will outmatch it. - Aeternus - Unlimited ammo! Is ammo really a problem? ...on a Gatling laser? If you actually need to spend all those 500 rounds that a fusion core offers, it means that you're fighting something REALLY big, and if you think that you can stand in one spot and shoot those 500 rounds before the enemy reaches you... Think again! You'll be dodging and re-positioning all the time, and while you do that, you can reload (if necessary). This is nothing more than a regular Gatling laser. It just happens to require jumping through all the hoops to get. It's a Meme-gun!
Spray'n'pray is always one the first ones I grab. I do need to ask where you got the helmet in the videos clip art from? Looks like a rockatteer helmet
1. The Deliverer’s the best weapon in this video, hands down (with *some* maxed out perks) 2. Alien Blaster alone is useless but the Hub’s Alien Blaster if u complete the quests from Hubologists in Nuka-World is a fairly decent weapon for a gunslinger/luck build
I’m still using my trusty .44 magnum that I got from the guy who kidnapped my son (no spoilers). I also use a gauss rifle for really tough opponents and make the ammo in the builder from Contraptions workshop dlc. Speccing into pistols, automatics and rifles is my usual route as well as building for maximum AP points.
you would get more value out of kiloton due to better everything. spray and pray is nice to give to a companion if you have the perk that makes them not damage you
Loved most of these weapons I sold some and lost some but the vendor who I sold the weapons disappeared from the list when I tried to buy them back. Never can find the vendor who travels to vault
@@blasegoonan245 he's right actually. the "Recon Marine Armor" is a legendary variant. but you can find the generic ones for free from dimas memories or buy the zealot stuff from the children
Explosive Combat Shotgun with maxed explosive/rifle or commando perk can bring the damage to over 200 per shot. You can die if you shoot anything in face proximity. Only other explosive weapon I use is the Chinese grenade launcher for longer range. (In level 85, very hard difficulty)
It’s WAAAAAAAAAAAAY more than that. Each pellet does 45 points of explosive damage, but it’s area effect so the splash damage hits all six body parts, so the explosive damage is X6. That’s why if you hit an object in front of you, the splash will kill you when your hit points are high.
I’m sorry but did you say that the TESLA CANNON WAS EASY TO GET!? I did this whole quest in power armor and died at the radio tower to the bloatflys, AND the Gunnar vault wasn’t any easier. It’s an amazing weapon and one of my favorites but this quest is unbelievably hard to do
the Tesla canon is quite amazing,,,,under rated for sure.I dont have a science builld so the alien blaster has limited ammo,,,but fun to use...the big boy is serious damage but dont use it often..all in all ,, I love the overseer gaurdian and the last minute......the cryolater is a hoot to use but dont use it often....and the spray and pray is one of my favs....great video! could you do a video on where to find the exploding combat shotgun? I understand you can find a shotgun....save and it will spawn a better one,,,but havent tried it,,,,,gotta admit ,,,the tesla cannon is a real treat and id like to start using it more,,,,,,,thanks for a great little vid!
@@oldmanwinter3597 I actually think I fast looted a box or enemy and accidently stored it in or on them. It was the first item on my inventory list so first thing out. odds of finding it 0%.
this is def ripped from a list. You're missing a lot of incredibly powerful weapons. Old reliable is a lever action with the double effect. i've gotten quite a few of those as generic legendary drops but old reliable is there if you dont have a lucky drop. the harvester is another that imo may seem weak but its basically the wind caller from skyrim and a ripper isnt bad in 1v1's as a fun weapon but due to its stagger effect one can say its op. Theres also the Hub's alien blaster which is the same thing but deals double crit and refills crit meter by 15 percent when a crit is hit. its incredibly common to get an explosive minigun or combat shotgun as well especially on harder difficulties. i have 4 explosive combat shotguns on my survival character i gave to my most elite settlers. The Radical Conversion isnt explosive like the kiloton but with max mods and rifle man i wanna say its an incredible semi auto sniper if you dont want to accidentally hit your companions. and if you like heavy guns all the harpoon gun variants are insane as well as the broadsider but that ones kind of niche due to ammo. Also in survival i think any plasma gun is insane. i got a double plasma thrower that is way too strong. and im only calling this out because you have VIRGILS RIFLE here and its an institute weapon. is it unique cuz its racist? yeah but is it good? Not really. its like putting lorenzo's artifact gun on the list just cuz its quirky
My favourite weapon is a fairly common one, once you're beyond Level 20 or so... the Gauss Rifle! Modify it at a workbench, and you're taking out Behemoths in a couple of shots, and Deathclaws in one! I have the "Legendary Weapon" mod, and I make it Neverending, so I don't waste time reloading when those pesky radscorpions come looking for me.
Okay, Alien Blaster is, sadly, very inefective out in the field. I really, really wanted it to be good but, it isnt. Actually, I have not found any energy weapons that work, universally well. I want too. Saying this with a charecter play as high as level 230. So, it is not me leveled down saying this.
You can get the cryolater at the beginning of the game after you get dogmeat take him to 111 talk to dogmeat and have him fetch no need to pick the lock
Which of these weapons is your favorite?
Looking for a gift for a Fallout Fan?
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Tesla Cannon by far.
I tend to use the Overseer's Guardian, modify it to do maximum damage and then spec into stealth perks, done right it can be modified so that shooting from stealth does 4.7 times the weapons normal damage, allowing me to one or two shot most enemies in the game, even at high levels...
I make it a max damage auto with a reflex sight myself heh. But it can be an amusing to turn it into a sniper. For that i use a .50 cal sniper. If you can find one with +50% limb damage it makes those head shot sneak attacks that much more devastating.
ua-cam.com/video/crDAE3rfOGs/v-deo.html
I use the overseers's guardian as an sniper rifle, with .308 ammo. It has a lot more damage than my sniper .50
I never see the Throatslicer on these kind of lists even though its stronger than the Krevmhs Tooth
If Nisha is still around after "Power Play", talk to her and she will give you an unnamed Instigating Cutlass. I consider the Chosen Disciple perk the weakest of the three, so she doesn't usually make it in my games, so Throatslicer is my melee of choice if I don't find a good random legendary Disciples blade.
Yeah and I think Krevmhs tooth serves no other purpose than to just look cool as it just does 3 extra points of poison damage.
@@JamesB-ew4jg Don't underestimate that. I used the weapon in my previous run to one I'm playing now and that weapon did very well. That 3 points of poison adds up more than you may think it would.
@@justinlynch3 Well then pray tell how said three extra points of damage adds up quickly I'm all ears.
@@JamesB-ew4jg It's basically the same as a bleed effect. I had plenty of time where I'd VATs an opponent, and even if the initial hits didn't kill, I wouldn't have to free aim because the poison would finish them off.
Maybe it becomes less effective later in the game, I don't know. When I do use melee I do it early game then eventually switch over to guns after a while.
But at least when I use it it was effective. It's not just a 1 time hit of 3 extra points of damage, like the bleed effect it's a constant health drain for a period of time.
Spray and Pray also procs off the Demolition Expert trait.. so those 15 points get much bigger and so do the blast radii..
Wow didn’t know that! Guess I’m increasing that perk next!
With a suppressor , stealth , commando and demolition maxed out bro this thing obliterated anything and everything.
You can get the cryolater at the beginning of the game after you get dogmeat take him to 111 talk to dogmeat and have him fetch no need to pick the lock
Just started my first play through of FO4 a few days ago and tried this but it didn’t work for me
@capnerk205 I too could not get this to work. I tried for an hour to get Dogmeat to grab it.
Patched.
They fixed it to where you can't do this any more.
@@drillbittreed10yes we can
What was that Rocketeer type outfit in the thumbnail? I dont think I've seen that mod before.
Yes I need to know as well I was actually looking for a mod like this for my rocketeer build.
Had to figure I wasn't the only one who noticed.
I found cricket dead and naked after the battle of bunker hill 💀 wish I bought the spray and prey when I was able to
Sole Survivor was like "Dead and stripped of every single possession? That's my MO, have I been sleepwalking?"
You get a thirst zapper immediately after completing the gauntlet. Never even need to go to the Nukacade.
I think you have to to be able to modify it.
On Survival the Kiloton semi-automatic is just the best. You save ammo, and with maxed out perks (Rifleman, Nuclear Physicist, bloody mess, Demolition Expert) you just melt all enemies.
i feel like plasma weapons are better on survival though.
@@spoof6023 I see why my friend. The additional energy damage on top of the ballistic damage is nice, and can be further enhanced with perks. However, the splash damage from the explosive bullets more than makes up for it's lack of energy damage as it is more effective on groups of enemies than the plasma Infusion
@@Wazza555 kiloton rifle... does explosive damage... are you reading what im saying at all?
@@spoof6023also does radiation
You don't even need to complete the quest to get a tesla canon. Enclave soldiers in power armor will drop them on occasion. I got my first one after the update by just starting the quest.
Mostly find the incinerator loving ones.
true
The most devesting weapon for melee enemies is a auto pistol with a knee capper. The most powerful monsters in the place can be knee capped and then beat to death with a tire iron.
I gave my companion the kneecapping mini gun and used a mod so he doesn’t run out of ammo *chef’s kiss*
Nothing is more OP than the "Last Minute" Gauss Rifle. A complete game changer.
Agreed. I use it for long range and then for somewhat medium long range , I switch to the overseers guardian .308 with reflex sight to pick off the scraps.
The best weapons are the ones that drop at killing legendary enemies. Out of hundreds of garbage tire irons, pool cues and hunting rifles with added perks you can find amazing gems.
Some examples:
-Gauss rifle with 2 shots, the best of all gauss rifle variants I've seen, it does damage comparable to a mini nuke.
-Minigun with explosive damage, use this thing in the endless raid mode and it can annihilate a high level horde in less than 5 seconds.
-Combat rifle with explosive damage, just like Spray and pray but unlike that one you can mod it into several different playstiles: spam semiauto .38 ammo without care, blast .45 at full automatic like Spray and pray, or use it like a sniper rifle with higher damage semiauto .308.
-Assault rifle with plasma infused. You mod it into full automatic and it is a death machine.
-Missile launcher with instigating effect that does double damage if the target is at full health, almost like shooting a mininuke with automatic target tracking and four barrels.
-Plasma rifle with % damage bonus, either 25% damage against all or 50% damage against humans. If you mod it into overcharged improved automatic it is a beast
Mighty 10mm pistol is op too
My fave was a radium rifle with additional radiation damage.
the best explosive gun is the shotgun, but the 10mm is really fun to use
if you are on pc you can remove the legendary effect of one gun and install on another, the mod is called eco
What’s the outfit , jet pack, and gun in the thumbnail
+1
It's not in the base game It's a mod alot of youtubers do this for thumbnails so people can click on it and comment asking for it like you just did 😂
The outfit is a mod of a movie by the name of, The Rocketeer by disney
For the cryolator, you can also get it by aksing Cait to open it for you since she got lockpick skils.
You covered the Splattercanon but not the problem Solver which has the exact same effect as the Splattercanon, is the same type of weapon just with different attachments, and is also from the Nuka World DLC and which can be gotten for free by making the correct dialog choices and one persuasion check when talking to the leader of the Pack Mason. Any reason?
because he read this shit off of a tabloid. he missed out on plenty of other not so generic legendaries that are incredibly strong and actually op.
What I do for the overseers guardian I don’t make it full auto, I make it semi auto, trust me it is so much better. I also put a dot sight on kt
Agreed. In .308 and with nightsights, long barrel its a great semiauto sniper
My fave is a radium rifle with an additional radiation effect. It’s just silly on full auto…even high level mutants and ghouls are too irradiated.
You can get more Alien Blaster ammo, plus Hub's Alien Blaster with the Lucky legendary effect from the Hubologists in Nuka World.
seriously man, I need that armor in the thumbnail
Add caveats like you must have certain level perks for things like hacking master level consoles.
I have a two shot fatman in 76 that I named Boom Boom.
Nice, my deliverer is named Double Tap
Spray and Pray is definitely my favorite weapon. Its crazy overpowered and kills anything pretty easily, but it definitely cost me a pretty cap to keep it loaded. I definitely recommend getting it.
Going into the glowing sea to get the tesla cannon at the start of a playthrough sounds like a nightmare in the making
Nobody talk about the Quake Thunderbolt CC weapon for Fallout 4....
Yes i know it's a paid weapon and from the CC but...
This weapon MELT everything.
Tesla cannon is Creation Club. But the Thunderbolt is from you guessed it. Quake. so it doesnt really count.
You can get tesla cannons from Enclave crates.
The enclave dont respawn in their 3 camps, but the crates restock every few days.
Just keep checking them and you get a ton of plasma weapons, tesla cannons, incinerators etc.
Early access weapons:
- Pickman's Blade - Fast attacks that cause bleeding, to which no enemies have resistance.
- Overseer's Guardian - Very strong, and gets even better with upgrades.
- Furious Power Fist - A brutal unarmed weapon! Excellent choice!
- Ashmaker - The added fire damage works really well in the early- to mid game. Falls off as enemies get higher resistances.
- Deliverer - Silent & Powerful!
End game weapons:
- Overseer's Guardian - Works exceptionally well as a sniper rifle, and gets the job done even at level 100.
- Final Judgement - Upgraded with Charging Barrels, this is probably the strongest weapon in the game. Very powerful with superb accuracy!
- Throatslicer - It's Pickman's Blade 2.0! Same bleed damage, but higher base damage.
- Instigating Disciple Cutlass - Talking to Nisha, after finishing the Power Play quest (having sided with the Disciples), she will give you yhis blade. It's Magnificent on a stealthy melee build!
- Atom's Judgement - Big hammer! Lot's of radiation damage! 'nuff said!
- Splattercannon - Makes you feel like you're cheating!
- Kiloton Rifle - A very strong explosive rifle.
Weapons that are not worth it:
- Spray & Pray - While it works well enough in the very early game, it falls off rapidly once you reach level 30-40. The explosive part is nice, but the base damage is just too low. Even fully upgraded! At this stage in the game, any basic combat- or assault rifle will outmatch it.
- Aeternus - Unlimited ammo! Is ammo really a problem? ...on a Gatling laser? If you actually need to spend all those 500 rounds that a fusion core offers, it means that you're fighting something REALLY big, and if you think that you can stand in one spot and shoot those 500 rounds before the enemy reaches you... Think again! You'll be dodging and re-positioning all the time, and while you do that, you can reload (if necessary). This is nothing more than a regular Gatling laser. It just happens to require jumping through all the hoops to get. It's a Meme-gun!
Easier way to get the Thirst Zapper is at the beginning when facing Colter
Spray'n'pray is always one the first ones I grab.
I do need to ask where you got the helmet in the videos clip art from? Looks like a rockatteer helmet
Got my alien blaster on a random encounter, 3 aliens were trying to beam a cow to their ship n took off
honestly i want the gear you're packing in the thumbnail
What was the name of the armor that you used in the thumbnail?
Swan's melee weapon can get upgraded up to 7000 damage, maybe worth to mention?
Now the Tesla Cannon I found at the Atlantic Offices in the Glowing Sea. Wipe out the Enclave and take all their stuff
1. The Deliverer’s the best weapon in this video, hands down (with *some* maxed out perks)
2. Alien Blaster alone is useless but the Hub’s Alien Blaster if u complete the quests from Hubologists in Nuka-World is a fairly decent weapon for a gunslinger/luck build
Aould you kindly tell us what mods were used in the thumbnail?
Jetpack
The Rocketeer outfit
And the handgun/wepon.
That splatter cannon hands down with full 5* automatic rifle damage perk sheesh 😮
I got a 10mm with unlimited ammo capacity but after using it a couple times I ran out of ammo. I thought it wasn’t supposed to do that ???
Unlimited ammo capacity, not unlimited ammo. It’s in the name
I’m still using my trusty .44 magnum that I got from the guy who kidnapped my son (no spoilers). I also use a gauss rifle for really tough opponents and make the ammo in the builder from Contraptions workshop dlc. Speccing into pistols, automatics and rifles is my usual route as well as building for maximum AP points.
How do you get the deliverer if you killed the railroad
What armor and weapon are in the thumbnail?
I love the spray and pray 😁
you would get more value out of kiloton due to better everything. spray and pray is nice to give to a companion if you have the perk that makes them not damage you
hey does anyone know if you can still get aeternus after you do the open season quest?
Loved most of these weapons I sold some and lost some but the vendor who I sold the weapons disappeared from the list when I tried to buy them back. Never can find the vendor who travels to vault
if its cricket she prolly died
What’s that armor you’re wearing when you were at the castle?
Recon marine armor from far harbor dlc, you need to buy from vendors in far harbor ...bit expensive but really good
@silverbullet7172 is wrong, you get the armor from doing the main quest line. After you unlock DIMAs memory’s it will give you locations to the armor
@@blasegoonan245 he's right actually. the "Recon Marine Armor" is a legendary variant. but you can find the generic ones for free from dimas memories or buy the zealot stuff from the children
Thirst zapper for me only has squurt gun mod why?
Explosive Combat Shotgun with maxed explosive/rifle or commando perk can bring the damage to over 200 per shot. You can die if you shoot anything in face proximity. Only other explosive weapon I use is the Chinese grenade launcher for longer range.
(In level 85, very hard difficulty)
It’s WAAAAAAAAAAAAY more than that. Each pellet does 45 points of explosive damage, but it’s area effect so the splash damage hits all six body parts, so the explosive damage is X6. That’s why if you hit an object in front of you, the splash will kill you when your hit points are high.
yeah but thats rng these are things you can pick up any time.
I have all the weapons you mentioned plus more.Tactical automatic telsa is the first I saw and is really good. I play survival mode or very hard mode.
Apparently Dogmeat can fetch the Cryo gun so no need to level up.
I wish they would have brought the perforator back. Best fallout 3 weapon
I always rename the Alien Blaster to Zetan Blaster & the Ammo isn't Rare it's Limited meaning you get what you get no more no less.
I’m sorry but did you say that the TESLA CANNON WAS EASY TO GET!? I did this whole quest in power armor and died at the radio tower to the bloatflys, AND the Gunnar vault wasn’t any easier. It’s an amazing weapon and one of my favorites but this quest is unbelievably hard to do
What outfit is that on your thumbnail?
in fallout 3 i actually didnt pick up 'the terrible shotgun' as i took the name quite seriously but i was a kid so dont laugh
Not including the harvester is an absolute crime, best weapon in the game and ill die on that hill
What about the explosive combat shotgun ?
That’s a random find, right?
@@wscottwalters74 yes.
The Gatling gun is fun 🤩
Favourite of these is the deliverer.
the Tesla canon is quite amazing,,,,under rated for sure.I dont have a science builld so the alien blaster has limited ammo,,,but fun to use...the big boy is serious damage but dont use it often..all in all ,, I love the overseer gaurdian and the last minute......the cryolater is a hoot to use but dont use it often....and the spray and pray is one of my favs....great video! could you do a video on where to find the exploding combat shotgun? I understand you can find a shotgun....save and it will spawn a better one,,,but havent tried it,,,,,gotta admit ,,,the tesla cannon is a real treat and id like to start using it more,,,,,,,thanks for a great little vid!
You can covert the alien blaster to use fusion cells.
exploding combat is rng. just like my endless double barrel. just keep rolling it and if that doesnt help just use the violent one in libertalia.
the aternus doesnt have unlimited ammo. it consumes fusion cores one after another. i got it a few days ago and it doesnt work.
never ending means it doesnt have to reload so it probably doesnt have a reload animation
@@spoof6023 i know but many people say its glitched on that weapon so it actually has unlimited ammo. but thats not the case
@@chrisi2348 dont think its glitched it uses a bit of the core for a while then stops
I found a tesla cannon on cait when she was in sancuary
Mini gun shredder maxed out with explosive damage or bust…
The cryolator is junk. It runs out of ammo so fast it's worthless.
Lucky for big boy I added the nuka-launcher mods on it for it
Bethesda know they f**ked up by not having the tesla cannon and hellfire and enclave power amor in the base game in 2015😂
Overseers guardian is literally an sbr with a 2-10 scope😅
Basically i run overseers guardian as a sniper and the deliverer as my main weapons i travel light but my suitcase companions are walking vaults 😆 🤣 😂
What is that armor in the thumbnail? thats the real reason I watched this video lol
i have tesla cannon and heavy incinerator oh and also alien blaster
make sure you do the automotron dlc to boost their damage output. the tesla t-60 armor that ivey has increases energy damage.
Atoms Judgment 🎉 Also Dogmeat can grab you the Cryolator for free at lv 1 lol 😂
No longer, sadly.
@@TheFreyMan just did it yesterday, he just needs to be in the same little room it's in
@@HARDHITTER3707 Roger that, I l’ll go back and double check, thank you mate
@@HARDHITTER3707right, command him into the room with you and then shut the door, so Dogmeat won’t glitch and retrieve the weapon.
No mods?
I love my flakker 😅
Wastelander's friend 🧡
Hobo killer is unstoppable.
My Deliverer vanished from my inventory.
You probably sold it.. Easy mistake, I've done it several times..
@@oldmanwinter3597 I actually think I fast looted a box or enemy and accidently stored it in or on them. It was the first item on my inventory list so first thing out. odds of finding it 0%.
@@maxboo1 Deacon took it back.
I didnt miss any, because there are 89385 videos covering the exact weapons for years on end
when i got The Last Minute
"Fallout 4 has Warframes opticor 😯"
this is def ripped from a list. You're missing a lot of incredibly powerful weapons. Old reliable is a lever action with the double effect. i've gotten quite a few of those as generic legendary drops but old reliable is there if you dont have a lucky drop. the harvester is another that imo may seem weak but its basically the wind caller from skyrim and a ripper isnt bad in 1v1's as a fun weapon but due to its stagger effect one can say its op. Theres also the Hub's alien blaster which is the same thing but deals double crit and refills crit meter by 15 percent when a crit is hit. its incredibly common to get an explosive minigun or combat shotgun as well especially on harder difficulties. i have 4 explosive combat shotguns on my survival character i gave to my most elite settlers. The Radical Conversion isnt explosive like the kiloton but with max mods and rifle man i wanna say its an incredible semi auto sniper if you dont want to accidentally hit your companions. and if you like heavy guns all the harpoon gun variants are insane as well as the broadsider but that ones kind of niche due to ammo. Also in survival i think any plasma gun is insane. i got a double plasma thrower that is way too strong. and im only calling this out because you have VIRGILS RIFLE here and its an institute weapon. is it unique cuz its racist? yeah but is it good? Not really. its like putting lorenzo's artifact gun on the list just cuz its quirky
My favourite weapon is a fairly common one, once you're beyond Level 20 or so... the Gauss Rifle!
Modify it at a workbench, and you're taking out Behemoths in a couple of shots, and Deathclaws in one!
I have the "Legendary Weapon" mod, and I make it Neverending, so I don't waste time reloading when those pesky radscorpions come looking for me.
Okay, Alien Blaster is, sadly, very inefective out in the field. I really, really wanted it to be good but, it isnt. Actually, I have not found any energy weapons that work, universally well. I want too. Saying this with a charecter play as high as level 230. So, it is not me leveled down saying this.
plasma weapons are techincally energy weapons. they have both ballistic and energy damage values.
Dog meat can retrieve cryolator weapon without unlocking anything FYI
So the Thumbnail‽
Bait
Shopping list
😺 is overpowered
the Cryolator can be gotten as soon as we get dog meat, he can be used to grab the Cryolator without needing to unlock the case.
they havent patched that huh? wild.
Alternatively get dog meat to get cryolator near immediately by making him search in the room.
I hate assholes who use "look at me mods"
Sorry but you lost me yet, nexgen update.
I will never update my game
modded guns are better
no shit bro.
I personally love Tommy Whisper's old-tech pistol.. Deliverer.. so good🫰👍😸
You can get the cryolater at the beginning of the game after you get dogmeat take him to 111 talk to dogmeat and have him fetch no need to pick the lock