All the army detachments for Boarding Actions 2024!

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  • Опубліковано 20 вер 2024

КОМЕНТАРІ • 96

  • @almostpainted
    @almostpainted  Місяць тому +10

    I messed the camera positioning, so if there is part of the army composition/rules adaptations you’re interested in, comment below what exactly you want to know, and I’ll write it down! Example:
    AELDARI
    PROTECTOR HOST
    MUSTERING A BOARDING PATROL
    You can include up to one of the following units:
    • AUTARCH
    • ELORAO ULTHRAN.
    • FARSEER
    You can incude up to one of the following units:
    G WYARLUEN
    • WARLOCK CONCLAVE (2 or 4 models)
    You can include up to three of each of the following units:
    • GUARDIAN DEFENDERS (11 models)
    • STORM GUARDIANS (11 models)
    You can include up to two of the following unit:
    • DIRE AVENGERS (5 or 10 models)

    • @agraydayinmay3854
      @agraydayinmay3854 23 дні тому +2

      Hey, would you mind posting this for both the Sororitas detachments? Thanks!

    • @nickrafuse984
      @nickrafuse984 День тому

      Custodes, for sure

    • @MrJackolicious
      @MrJackolicious 17 годин тому

      Would love to know the mustering rules for blackship guardians

  • @uberwildy
    @uberwildy Місяць тому +19

    Great video except that your camera positioning is incredibly unfortunate - I'm not able to read the unit allowances for most of my detachments

    • @almostpainted
      @almostpainted  Місяць тому +3

      Damn, I see…
      If you tell me what detachment you’re interested in I’ll write the restrictions in comment

    • @40kpunk45
      @40kpunk45 29 днів тому +3

      @@almostpaintedvoidships company please! 😅

    • @crossedfilms101
      @crossedfilms101 28 днів тому +2

      Damn I really wanna see the Terminator Assault

    • @40kpunk45
      @40kpunk45 28 днів тому

      @@crossedfilms101 you basically have the space for two 5 man terminator units and a terminator character

    • @michalanz2612
      @michalanz2612 28 днів тому +1

      ​@@almostpainted
      The Sisters and the Aeldari ones please!

  • @MekBoooooi
    @MekBoooooi Місяць тому +2

    Thank you! Been waiting to get a look at these

  • @CastironWhisky
    @CastironWhisky Місяць тому +6

    Unfortunately after you zoomed in we can't see a good amount of the left page.

    • @almostpainted
      @almostpainted  Місяць тому +2

      Damn, I see…
      If you tell me what detachment you’re interested in I’ll write the restrictions in comment

    • @CastironWhisky
      @CastironWhisky Місяць тому

      @@almostpainted the SM Terminator Assault would be fantastic, thank you!
      Edit: I see it below thanks again!

  • @ShornDunkin
    @ShornDunkin 15 днів тому

    Correct me if I'm wrong, but on rules such as the Wraiths of the Void detachment's "Wraith Marked" rule, when it says "Make a leadership test," a failed leadership test wouldn't battleshock a unit. Battleshock tests are explicitly referred to as battleshock tests whenever they're referenced, wouldn't a leadership test just be rolling a test for that units leadership? Even if such a unit was under half strength, it isn't a battleshock test and doesn't take place in the battleshock test of the command phase. There could totally be a core rule change in the boarding actions book that proves me wrong, it could also just be GW wording their rules poorly again, but it struck me as odd.

  • @boutinpowered8373
    @boutinpowered8373 Місяць тому +2

    Thanks!

  • @TrippyGame
    @TrippyGame Місяць тому +2

    What's the mustering rules for the admech detachments?
    Might possibly be worth reshooting the video and keeping the original audio?

    • @almostpainted
      @almostpainted  Місяць тому +3

      ADEPTUS MECHANICUS
      MACHINE CULT
      MUSTERING A BOARDING PATROL
      You can include up to two of the following units (duplicates are not allowed):
      • TECH-PRIEST DOMINUS
      • TECH-PRIEST ENGINEER
      • TECH-PRIEST MANIPULUS a TECHNOARCHEOLOGIST
      You can include up to one of each of the following units:
      • CORPUSCARII ELECTRO-PRIESTS (5 or 10 models)
      • FULGURITE ELECTRO-PRIESTS (5 or 10 models)
      • KATAPHRON BREACHERS (3 models)
      • KATAPHRON DESTROYERS (3 models)
      RULES ADAPTATIONS
      • ELECTRO-PRIESTS units can perform the Secure Site Tactical Manoeuvre as if they had the
      BATTLELINE keyword.
      • The TECH-PRIEST DOMINUS model loses the Dataspike ability.

    • @almostpainted
      @almostpainted  Місяць тому +1

      ADEPTUS MECHANICUS
      RESPONSE CLADE
      MUSTERING A BOARDING PATROL
      You can include up to two of the following unit:
      • SKITARII MARSHAL
      You can include up to three of each of the following units:
      • SKITARI RANGERS (5 or 10 models)
      • SKITARI VANGUARD (5 or 10 models)
      You can include up to one of each of the
      following units:
      • SICARIAN INFILTRATORS (5 or 10 models)
      • SICARIAN RUSTSTALKERS (5 or 10 models)
      RULES ADAPTATIONS
      a The SKITARII RANGERS unit loses the Objective Scouted ability.

    • @almostpainted
      @almostpainted  Місяць тому +1

      ADEPTUS MECHANICUS
      ELECTROMARTYRS
      MUSTERING A BOARDING PATROL
      You can include up to one of the following units.
      • TECH-PRIEST DOMINUS
      • TECH-PRIEST ENGINEER
      • TECH-PRIEST MANIPULUS
      = TECHNOARCHEOLOGIST
      You can include up to one of the following unit:
      • SKITARIL MARSHAL
      You can include up to three of each of the following units:
      • SKTER AGUARD (Sor 10 modes)
      You can include up to one of each of the following units:
      • CORPUSCARII ELECTRO-PRIESTS (5 or 10 models)
      • FULGURITE ELECTRO-PRIESTS (5 or 10 models)
      • KATAPHRON BREACHERS (3 models)
      • KATAPHRON DESTROYERS (3 models)
      • SICARIAN INFILTRATORS (5 or 10 models)
      • SICARIAN RUSTSTALKERS (5 or 10 models)
      RULES ADAPTATIONS
      • The SKITARIl RANGERS unit loses the Objective Scouted ability.
      • The TECH-PRIEST DOMINUS model loses the Dataspike ability.

    • @almostpainted
      @almostpainted  Місяць тому +1

      Unfortunately I won’t be at the studio till Sunday 🙈 but luckily I can just scan text with my phone so it’s quite simple to get the mustering rules

    • @The_Penguin_8964
      @The_Penguin_8964 Місяць тому

      ​@@almostpainted Thanks for your video😆thought I think there're some typos and things maybe wrong🙈😂

  • @TemporalElpis
    @TemporalElpis 28 днів тому +1

    Love the idea of this book but I can easily spot several issues just from a first readthrough of only factions I personally care about. Really hope GW bothers to put out FAQs to fix these and add new models that are released later to the detachments.
    1. Company Heroes will be instantly destroyed because you can't attack characters in boarding actions. They're listed as 5 models so it feels like some special rule was thought of but didn't get printed.
    2. Kyvaan Shrike is usable in boarding strike but doesn't lose Echo of the Ravenspire like he does in Pilum Strike Team. This is because they forgot to exclude phobos characters(despite remembering to exclude terminator characters). Ironically he can only be around other flying units when used in boarding strike.
    3. Maugan Ra is unusable because Dark Reapers can't be taken. Maybe Dark Reapers were removed last minute? Should've just been left in.
    4. This was clearly written before the new Imperial Agents codex. Deathwatch are in space marine detachments, both assassins and navigator are missing. Also feels weird giving Arbites their own detachment but whatever.
    These complaints are based mostly on what units were allowed with the original mustering rules at the start of 10th edition.
    1. Prince Yriel, corsairs, and Ynnari aren't playable. Corsairs and Ynnari I could see added in a white dwarf maybe. Although I bet Prince Yriel is getting to legends soon.
    2. Krootox Rampagers, and Farsight aren't playable. Feels like they should have been included.
    3. Tyrant Guard, Venomthropes, and Zoanthropes aren't playable. Combined with genestealers being moved to their detachment Tyranids lost a lot of variety.
    4. Space marine scouts aren't playable. Probably should have been included in the phobos detachment.

    • @almostpainted
      @almostpainted  28 днів тому +3

      I’ve missed the boarding strike Shrike omission. But yeah, editorial was flat out worst I’ve seen from GW yet, and they are notoriously bad 😅
      Agree on Tyranids. Such a weird roaster of units, across all detachments…

  • @lucastb1775
    @lucastb1775 16 днів тому +1

    What are the mustering rules for the Void Ship Guardians?

  • @Xynth25
    @Xynth25 11 днів тому

    Looking at a couple of these detachments to play, all of the Drukhari should be fun for my collection. Thinking of starting Death Guard for the Unclean Uprising, buy a combat patrol, 2 boxes of cultists, and some Spawn. I think the Lord of Virulence is probably a much better leader, being generic for an enhancement and with that plague spewer, but I love Typhus even without his psychic nuke.

    • @almostpainted
      @almostpainted  9 днів тому

      I love typhus too (he’s also 1” faster than regular LoV) but in our game (available here on our channel!) I decided to run him as a generic guy 😁 base and equipment is identical and he can take the enchantment

  • @diegonoll6622
    @diegonoll6622 Місяць тому +2

    Hi could I please get the Star Dancer Masque mustering rules please? Thank you!

    • @almostpainted
      @almostpainted  Місяць тому +5

      Excuisite taste sir!
      AELDARI
      STAR-DANCER MASQUE
      MUSTERING A BOARDING PATROL
      You can include up to two of the following units (duplicates are not allowed):
      • DEATH JESTER
      • SHADOWSEER
      • TROUPE MASTER
      If you do not include any other CHARACTER models, you can include one of the following unit:
      • SOLITAIRE
      You can include up to three of the following unit:
      • TROUPE (5, 6 or 11 models)
      FORMING BOARDING SQUADS
      • In the Form Boarding Squads step, TROUPE units containing 11 models are each split into two Boarding Squads, one containing 6 models and the other containing the remaining 5 models.
      RULES ADAPTATIONS
      • The SoLITAIRE model loses the Blitz and Blur of Movement abilities.
      • The TROUPE MASTER model loses the Cegorach's
      Favour ability.

  • @SaltMyPretzel
    @SaltMyPretzel 22 дні тому

    Could I get the mustering rules with all of the Mechanicus detachments?
    Also have you thought about re uploading this again and disabling the webcam as a 2nd video for purely having the mustering rules seen? if you had the video still as editing file of course. Just would save you alot of typing haha

  • @anthonymaltese9322
    @anthonymaltese9322 29 днів тому

    Great video! Can you please share the mustering allowances for kaptin killers and the combined arms death guard one please. Tried zooming in but no luck.

    • @almostpainted
      @almostpainted  29 днів тому

      DEATH GUARD
      VECTORS OF DECAY
      MUSTERING A BOARDING PATROL
      You can include up to one of the following units
      • DEATH GUARD CHAOS LORD
      • DEATH GUARD TERMINATOR SORCERER
      • LORD OF CONTAGION
      • LORD OF VIRULENCE
      • MALIGNANT PLAGUECASTER
      • TYPHUS
      You can include up to one of the following units:
      • BIOLOGUS PUTRIFIER
      • DEATH GUARD ICON BEARER
      • FOUL BLIGHTSPAWN
      • NOXIOUS BLIGHTBRINGER
      • PLAGUE SURGEON
      • TALLYMAN
      You can include up to three of each of the following units:
      • DEATH GUARD CULTISTS* (10 models)
      • PLAGUE MARINES (5, 7 or 10 models)
      • POXWALKERS* (10 models)
      *The combined total number of all of these units cannot be more than the total number of PLAGUE MaRINES units.
      You can include up to one of each of the following units:
      • BLIGHTLORD TERMINATORS (5 models)
      • DEATH GUARD CHAOS SPAWN (2 models)
      • DEATHSHROUD TERMINATORS (3 models)
      FORMING BOARDING SQUADS
      • POXWALKERS and DEATH GUARD CULTISTS units do not split into separate units in the Form Boarding Squads step.
      RULES ADAPTATIONS
      • The BIOLOGUS PUTRIFIER model loses the Explosive
      Maladies ability,
      • The DEATH GUARD CHAOS LORD model loses the
      Desiccation Conduit ability.
      • The DEATH GUARD CHAOS SPAWN unit loses the Regenerating Monstrosities ability.
      • The DEATH GUARD TERMINATOR SORCERER model loses the Pestilent Familiar ability.
      • The LORD OF CONTAGION model loses the Abundance of Sickness ability.
      • The PLAGUE SURGEON model loses the Tainted
      Narthecium ability.
      • The TalLYmaN model loses the The Seven-fold
      Chant ability,
      • The TYPHUS model loses the The Eater
      Plague ability.

  • @jameskroeck6075
    @jameskroeck6075 Місяць тому +1

    Hello, could you tell me the terminator assault mustering rules please?

    • @almostpainted
      @almostpainted  Місяць тому +1

      ADEPTUS ASTARTES
      TERMINATOR ASSAULT
      MUSTERING A BOARDING PATROL
      All of the ADEPTUS ASTARTES models in your Boarding Patrol must be drawn from the same Chapter.
      You can include up to two of the following units (duplicates are not allowed):
      • ARJAC ROCKFIST
      • BELIAL
      • DARNATH LYSANDER
      • LOGAN GRIMNAR
      • NJAL STORMCALLER
      • TERMINATOR ANCIENT
      • TERMINATOR CAPTAIN
      • TERMINATOR CHAPLAIN
      • TERMINATOR LIBRARIAN
      • WOLF GUARD BATTLE LEADER IN TERMINATOR ARMOUR
      • WOLF GUARD PACK LEADER IN TERMINATOR ARMOUR
      You can include up to two of each of the following units:
      • DEATHWING KNIGHTS (5 models)
      • DEATHWING TERMINATOR SQUAD (5 or 10 models)
      • DEATHWATCH TERMINATOR SQUAD (5 or 10 models)
      • TERMINATOR ASSAULT SQUAD (5 or 10 models)
      • TERMINATOR SQUAD (5 or 10 models)
      RULES ADAPTATIONS
      • TERMINATOR ASSAULT SQUAD and TERMINATOR
      SQUAD units can perform the Secure Site Tactical Manoeuvre as if they had the BATTLELINe keyword.
      • All units with the Teleport Homer ability lose it.
      • The ARJAC ROCKFIST model loses the Champion of the Kingsguard ability.
      • The BeLIAL model loses the Strikes of Retribution ability.
      • The DEATHWING KNIGHTS unit loses the Inner Circle ability.
      • The LOGAN GRIMAR model loses the The Great
      Wolf ability.
      • The WoLF GUARD unit loses the Chosen
      Companions ability.
      • The WOLF GUARD PACK LEADER IN TERMINATOR
      ARMouR model loses the Pack Leader ability.
      ARMY RULE
      Units from your army with the Oath of Moment ability retain that ability.

  • @arthurmorgan1809
    @arthurmorgan1809 19 днів тому

    I don’t think Kroot will work in boarding action because without an invulnerable save they’re just to soft

  • @CarbolicSmokeBomb
    @CarbolicSmokeBomb Місяць тому

    Great video! Could I get the mustering rules for Tempestus Scions please?

    • @almostpainted
      @almostpainted  Місяць тому +2

      ASTRA MILITARUM
      TEMPESTUS BOARDING
      REGIMENT
      MUSTERING A BOARDING PATROL
      You can include up to one of the following unit:
      • MILITARUM TEMPESTUS COMMAND SQUAD
      You can include up to one of the following units:
      • COMMISSAR
      • OGRYN BODYGUARD
      • PRIMARIS PSYKER
      • REGIMENTAL ENGINSEER
      • REGIMENTAL PREACHER
      You can include up to three of the following unit:
      • TEMPESTUS SCIONS (5 or 10 models)
      You can include up to one of the following unit:
      • BULLGRYN SQUAD (3 models)
      FORMING BOARDING SQUADS
      = In the Form Boarding Squads step, you must attach a LOYAL PROTECTOR model to a COMMAND SOUAD unit as specified in its Loyal Protector rule,
      RULES ADAPTATIONS
      • TEMPESTUS ScIONs units can perform the Secure Site Tactical Manoeuvre as if they had the
      BATTLELINE keyword.
      • The MILITARUM TEMPESTUS unit loses the Deep Strike ability.

  • @scolack123
    @scolack123 18 днів тому

    Tyranid mustering rules please (havent watched the video yet) incase its visible

  • @MIQFIN
    @MIQFIN 27 днів тому

    Great video, sadly i couldn't see what models i can bring.
    Can you tell Adeptus Custodes, Voyagers in darkness rules?

    • @almostpainted
      @almostpainted  27 днів тому

      ADEPTUS CUSTODES
      VOYAGERS IN DARKNESS
      MUSTERING A BOARDING PATROL
      You can include up to two of the following units (duplicates are not allowed):
      • BLADE CHAMPION
      • INFANTRY SHIELD-CAPTAIN
      • TRAJANN VALORIS
      • VALERIAN
      You can include up to three of the following unit:
      • CUSTODIAN GUARD (4 or 5 models)
      You can include up to one of each of the following units:
      • ALLARUS CUSTODIANS (2 or 3 models)
      • CUSTODIAN WARDENS (4 or 5 models)
      You can include up to one of each of the following units:
      • PROSECUTORS* (5 or 10 models)
      • VIGILATORS* (5 or 10 models)
      • WITCHSEEKERS* (5 or 10 models)
      *The total number of all of these units cannot be more than the total number of ALLARUS CUSTODIANS, CUSTODIAN GUARD and CUSTODIAN WARDEN units.
      RULES ADAPTATIONS
      = ADEPTUS CUSTODES units cannot perform the Secure Site Tactical Manoeuvre.
      = The ALLARUS CUSTODIANS unit loses the From Golden Light ability.
      • The BLADE CHAMPION model loses the Martial Inspiration ability.
      • The SHIELD-CAPTAIN model loses the Master of the Stances ability.
      ARMY RULE
      FOCUSED KA'TAH
      In the claustrophobic battlegrounds of voidship interiors, even the lone champions of the Adeptus Custodes find benefit in focussing their efforts upon certain, particularly beneficial fighting styles,
      Units from your army with the Martial Ka'tah ability retain that ability and gain this one.
      However, you no longer select a Katah Stance each time a unit with the Martial Katah ability is selected to fight. Instead, at the start of the Fight phase, you can select one Ka'tah Stance. Until the end of the phase, the selected Stance is active for your army and units from your army with the Martial Ka'tah ability gain the relevant ability. Each Ka'tah Stance can only be selected once per battle

    • @MIQFIN
      @MIQFIN 27 днів тому

      @@almostpainted Thanks

    • @ChaseTheChamp11
      @ChaseTheChamp11 26 днів тому

      ​@@almostpaintedWait. They got rid of the Allarus Terminator Shield Captain?

  • @zorak2101
    @zorak2101 Місяць тому

    54:44 Waaagh! is an army rule and an ability on ork sheets. There are no army rules carried over from 40k. This is a similar but nerfed version (no adv + charge) and they are saying that Orks extra rules are allowed to interact with it in the same way as the Waaagh!

    • @almostpainted
      @almostpainted  Місяць тому

      The part „retain that ability” was confusing for me, but you’re right. They retain their ability and not army rule, and they then count void waagh as waagh for datasheet ability 🧐

  • @hopsekaese89
    @hopsekaese89 27 днів тому

    You stated that for the second Grey Knights detachment, you would have to go Terminator + Chaplain to field 3 units. You apparently missed that you can take up to TWO from the characters list. (With the first Detachment as well).
    So it's 2x Terminators + Chaplain OR 1x Terminators/Paladins + 2 Characters.

    • @almostpainted
      @almostpainted  27 днів тому

      True, but unless you go for draigo and paladins you end up as an underdog and still have only 7 models and no battle line to secure objectives, which might be risky ;) but also super easy to make and fun for games

    • @hopsekaese89
      @hopsekaese89 27 днів тому

      @@almostpainted yeah it's still weird, but if you couldn't take two characters, I would consider the second detachment pretty much dysfunctional.
      I wish they did their own points for boarding actions. That points values for the GK characters are kinda stupid and you will realistically end up wasting 55+ points.

  • @ChaseTheChamp11
    @ChaseTheChamp11 26 днів тому

    I hate to keep saying this, but wait...do the Admech not get to bring Cawl but space marines can bring Primarchs?

  • @lordappelo629
    @lordappelo629 29 днів тому +1

    So how exactly is one to deploy a company heroes unit?

    • @jasonpeacock9735
      @jasonpeacock9735 29 днів тому

      It’s not available to use in this play mode

    • @almostpainted
      @almostpainted  28 днів тому +1

      That’s a good question. RAW they will be immediately destroyed. But since they’re specifically listed as available units I expect them to be FAQed and available as long as you have character who can lead them available. Although interestingly they’re listed as a 5man squad so maybe you field them with captain as a single squad?

    • @lordappelo629
      @lordappelo629 28 днів тому

      Yeah, the question is, do I have to pay for a captain/chaptermaster, and if so does it take a HQ slot, or if it's a typo and it's just a 4 man squad. If I have to take the first option, is it considered one squad? And do they all gain the leader buffs of said captain/chapter master?

    • @lordappelo629
      @lordappelo629 28 днів тому

      For flexibility and balance I tend to just have them be a 4 man unit. On the other side, "The Boarding Actions Mustering Rules" document (which is referenced in page 13 of the book), is stated to be the most up to date document needed to put put together a force. In said document Company Heroes are not listed as an option for any Space Marine detachment

  • @joshuakelly5321
    @joshuakelly5321 Місяць тому +1

    What units can go in the voyagers in darkness custodes detachment?
    Thanks.

    • @almostpainted
      @almostpainted  Місяць тому +3

      ADEPTUS CUSTODES
      VOYAGERS IN DARKNESS
      MUSTERING A BOARDING PATROL
      You can include up to two of the following units (duplicates are not allowed):
      • BLADE CHAMPION
      • INFANTRY SHIELD-CAPTAIN
      • TRAJANN VALORIS
      轄 VALERIAN
      You can include up to three of the following unit:
      • CUSTODIAN GUARD (4 or 5 models)
      You can include up to one of each of the following units:
      • ALLARUS CUSTODIANS (2 or 3 models)
      • CUSTODIAN WARDENS (4 or 5 models)
      You can include up to one of each of the following units:
      • PROSECUTORS* (5 or 10 models)
      • VIGILATORS* (5 or 10 models)
      • WITCHSEEKERS* (5 or 10 models)
      *The total number of all of these units cannot be more than the total number of ALLARUS CUSTODIANS, CUSTODIAN GUARD and CUSTODIAN WARDEN units.

    • @almostpainted
      @almostpainted  Місяць тому +1

      You can take 5-10 and also mandrakes 5-10 in all Drukhari detachments :)

    • @joshuakelly5321
      @joshuakelly5321 Місяць тому

      Thanks mate.

  • @robertlewis4318
    @robertlewis4318 29 днів тому

    Could you post Wraiths of the Void mustering rules? Please and thank you!

    • @almostpainted
      @almostpainted  29 днів тому +1

      AELDARI
      WRAITHS OF THE VOID
      MUSTERING A BOARDING PATROL
      You can include up to two of the following unit:
      • SPIRITSEER
      You can include up to two of each of the following units:
      • WRAITHBLADES (5 or 10 models)
      • WRAITHGUARD (5 or 10 models)
      RULES ADAPTATIONS
      • The SPIRITSEER model loses the Tears of Isha ability.
      • The WRAITHGUARD unit loses the War Construct ability.
      ARMY RULE
      SEERS' GUIDANCE
      The rune-sighted wisdom of the Farseers helps to guide the killing strikes of the Aeldari warhosts.
      Units from your army with the Strands of Fate ability replace that ability with this one.
      Once per battle round, you can target one unit from your army with this ability with the Command Re-roll Stratagem for 0CP.

  • @matthewgatt9484
    @matthewgatt9484 Місяць тому

    custodes composition would be great to see!

    • @almostpainted
      @almostpainted  Місяць тому +2

      ADEPTUS CUSTODES
      VOYAGERS IN DARKNESS
      MUSTERING A BOARDING PATROL
      You can include up to two of the following units (duplicates are not allowed):
      • BLADE CHAMPION
      • INFANTRY SHIELD-CAPTAIN
      • TRAJANN VALORIS
      • VALERIAN
      You can include up to three of the following unit:
      • CUSTODIAN GUARD (4 or 5 models)
      You can include up to one of each of the following units:
      • ALLARUS CUSTODIANS (2 or 3 models)
      • CUSTODIAN WARDENS (4 or 5 models)
      You can include up to one of each of the following units:
      • PROSECUTORS* (5 or 10 models)
      • VIGILATORS* (5 or 10 models)
      • WITCHSEEKERS* (5 or 10 models)
      *The total number of all of these units cannot be more than the total number of ALLARUS CUSTODIANS, CUSTODIAN GUARD and CUSTODIAN WARDEN units.
      RULES ADAPTATIONS
      = ADEPTUS CUSTODES units cannot perform the Secure Site Tactical Manoeuvre.
      = The ALLARUS CUSTODIANS unit loses the From Golden Light ability.
      • The BLADE CHAMPION model loses the Martial Inspiration ability.
      • The SHIELD-CAPTAIN model loses the Master of the Stances ability.
      ARMY RULE
      FOCUSED KA'TAH
      In the claustrophobic battlegrounds of voidship interiors, even the lone champions of the Adeptus Custodes find benefit in focussing their efforts upon certain, particularly beneficial fighting styles,
      Units from your army with the Martial Ka'tah ability retain that ability and gain this one.
      However, you no longer select a Katah Stance each time a unit with the Martial Katah ability is selected to fight. Instead, at the start of the Fight phase, you can select one Ka'tah Stance. Until the end of the phase, the selected Stance is active for your army and units from your army with the Martial Ka'tah ability gain the relevant ability. Each Ka'tah Stance can only be selected once per battle

    • @ChaseTheChamp11
      @ChaseTheChamp11 26 днів тому

      @@almostpainted Does this mean the Allarus Shield Captain is gone or can you bring either or?

  • @Brandon-jn9gp
    @Brandon-jn9gp 25 днів тому

    Is there a better example of how to build an army? You can have Azreal and the Lion and a bunch of units that can go way over 1000 points. I thought these were supposed to be smaller games. I never played boarding actions so really not understanding how to build a list off this?

    • @almostpainted
      @almostpainted  25 днів тому +1

      You have to make it up to 500 points. Those are just additional requirements

    • @Brandon-jn9gp
      @Brandon-jn9gp 25 днів тому

      @@almostpainted oh that’s really helpful thank you for the quick response!

  • @gabrielwong3439
    @gabrielwong3439 Місяць тому +1

    Hey can I know the mustering rules for black ship guardians?

    • @almostpainted
      @almostpainted  Місяць тому +1

      ADEPTUS CUSTODES
      BLACK SHIP GUARDIANS
      MUSTERING A BOARDING PATROL
      You can include up to two of the following units (duplicates are not allowed):
      • ALEYA
      • KNIGHT-CENTURA
      It you include only one other CHARACTER unit, you can include up to one of the following units;
      VEARY SHIELD-CAPTAIN
      You can include up to three of each of the following units:
      • PROSECUTORS (5 or 10 models)
      • VIGILATORS (5 or 10 models)
      You can include up to one of the following unit:
      • WiTCHSEEKERS (5 or 10 models)
      RULES ADAPTATIONS
      • The SHIELD-CAPTAIN model loses the Master of the Stances ability.
      ARMY RULE
      FOCUSED KA'TAH
      In the claustrophobic battlegrounds of voidship interiors, even the lone champions of the Adeptus Custodes find benefit in focussing their efforts upon certain, particularly beneficial fighting styles.
      Units from your army with the Martial Ka'tah ability retain that ability and gain this one.
      However, you no longer select a Katah Stance each time a unit with the Martial Katah ability is selected to fight. Instead, at the start of the Fight phase, you can select one Katah Stance. Until the end of the phase, the selected Stance is active for your army and units from your army with the Martial Katah ability gain the relevant ability. Each Katah Stance can only be selected once per battle.

    • @gabrielwong3439
      @gabrielwong3439 Місяць тому

      Hey bro I think there may have been a problem when you transcribed it with the part where it shows the characters I can take

    • @almostpainted
      @almostpainted  Місяць тому +1

      @@gabrielwong3439 yeah, I see 😅 it’s valerian or a shield captain

    • @gabrielwong3439
      @gabrielwong3439 Місяць тому

      Thanks man🙏

  •  Місяць тому

    Infestation Swarm go! 🥳

  • @soul1d
    @soul1d 21 день тому

    Ah yes. Half of the screen cut off.

  • @somerandomdude1014
    @somerandomdude1014 Місяць тому +1

    Could I get the mustering rules for Pious Protectors

    • @almostpainted
      @almostpainted  Місяць тому

      ADEPTA SORORITAS
      PIOUS PROTECTORS
      MUSTERING A BOARDING PATROL
      You can include up to one of the following units;
      • CANONESS
      • DAEMONIFUGE
      • PALATINE
      You can include up to two of the following units (duplicates are not allowed):
      • AESTRED THURGA
      • DIALOGUS
      • HOSPITALLER
      • MAGICICK
      • MINISTORUM PRIEST
      You can include up to three of each of the following units:
      • BATTLE SISTERS SOUAD (10 models)
      • DOMINION SQUAD (5 or 10 models)
      • SISTERS NOVITIATE SQUAD (10 models)
      You can include up to one of each of the following units:
      CELESTIAN SACRESaNTS (5 or 10 models)
      • Repentia Squad (5 or 10 models)
      You can include up to one of the following units:
      • SERAPHIM SQUAD (5 models)
      • ZEPHYRIM SQUAD (5 models)
      FORMING BOARDING SQUADS
      • When splitting a BATTLE SISTERS SOUAD OF
      DOMInIoN SoUD unit, select one of the resulting Boarding Squads to gain the Cherub token. The Boarding Squad without the Cherub token loses-the Cherub ability.
      • Do not split SISTERS NOVITIATE SQUAD units into separate units in the Form Boarding Squads step.
      RULES ADAPTATIONS
      • The BATTLE SISTERS SOUAD unit loses the Defenders of the Faith ability.
      • The JUMP PACK CANONESS model loses the Deep
      Strike ability.
      • The DAEMOniFuGe unit loses the Holy
      Judgement ability.
      • The DoMiNION SoUAD unit loses the Righteous
      Awareness ability.
      • The PALATIne model loses the Rapturous
      Blows ability.
      • The SERAPHIM SOUAD unit loses the Angelic Ascent and Deep Strike abilities.
      • The ZEPHYRIM SOUAD unit loses the Deep
      Strike ability.

    • @Pas5afist
      @Pas5afist 29 днів тому

      @@almostpainted What is a "MAGICICK"?
      Also, in Pentinent, can the Arcos and Repentia be taken in smaller groups?

  • @Avera9eWh1teShark6
    @Avera9eWh1teShark6 29 днів тому

    Astra Militarum kinda got really shafted with these rules. It really seems like the Guard really struggle with doing any meaningful damage here. Even in Kill Team, Lasguns have a reasonable chance of dealing considerable damage.

    • @almostpainted
      @almostpainted  29 днів тому

      Yes and no. I agree that they are weak damage dealers, but they will be able to bring tons of units. They will have advantage in controlling the board. Also with other armies splitting units it may be easier to actually kill a squad. Some special weapons in the mix. I think they’ll be ok (but we will probably test it in battrep ;) )

    • @Nate-uz8ih
      @Nate-uz8ih 25 днів тому

      ​@@almostpaintedStraken alone can melt marines and paired with a catachan charge. Kasrkin are no joke too with their hellguns. Bring ogryn for backlining and now you have some real punch in melee and shooting

  • @DiceandGlory
    @DiceandGlory Місяць тому

    Whats the mustering rules for voidships company? 😊

    • @almostpainted
      @almostpainted  Місяць тому +1

      AGENTS OF THE IMPERIUM
      VOIDSHIP'S COMPANY
      MUSTERING A BOARDING PATROL
      You can include up to two of the following unit:
      • ROGUE TRADER ENTOURAGE (4 models)
      You can include up to three of the following unit:
      • IMPERIAL NAVY BREACHERS (10 models)
      You can include up to six of the following unit:
      • VOIDSMEN-AT-ARMS (6 models)
      You can include up to one of the following unit:
      • INFANTRY INQUISITOR
      If you include an Inquisitor model, you can include one of the following unit:
      • INQUISITORIAL AGENTS (6 or 12 models)
      FORMING BOARDING SQUADS
      • In the Form Boarding Squads step, split
      INQUISITORIAL AGENTS units containing 12 models into two units, each containing 6 models.
      RULES ADAPTATIONS
      • VOIDSMEN-AT-ARMS units can perform the Secure Site Tactical Manoeuvre as if they had the
      BATTLELINE keyword.
      • The IMPERiAL NAVY BREACHERS unit loses the Gheistskull ability and loses the
      BATTLELINE keyword.
      • The RoGUE TRADER ENTOURAGE unit loses the Backroom Deals and Warrant of Trade abilities.
      • INQUISITORIAL AGENTS units lose the Loyal
      Henchmen rule.
      • VOIDSMEN-AT-ARMS units lose the Navy
      Bodyguard rule.
      ARMY RULE
      IMPERIAL INSIGHTS
      The militarised agents of the Imperium may be disparate but they share one thing in common: the valuable insights and specialist skills to be uniquely useful and efficient in service to the God-Emperor.
      This is as true amidst shipboard warfare as anywhere else.
      Units from your army with the Assigned Agents ability replace that ability with this one.
      Each time this unit performs the Secure Site Tactical Manoeuvre (pg 20), the objective marker you select for that Tactical Manoeuvre is immediately Secur by your army, instead of at the start of your next Command phase. This unit can then make a Normal move of up to D6" (but is still not eligible to shoot or declare a charge this turn)

  • @wayfarer2167
    @wayfarer2167 Місяць тому

    Could I have the musting rules for Imperial Agents Voidship Company please?

    • @almostpainted
      @almostpainted  Місяць тому +3

      AGENTS OF THE IMPERIUM
      VOIDSHIP'S COMPANY
      MUSTERING A BOARDING PATROL
      You can include up to two of the following unit:
      • ROGUE TRADER ENTOURAGE (4 models)
      You can include up to three of the following unit:
      • IMPERIAL NAVY BREACHERS (10 models)
      You can include up to six of the following unit:
      • VOIDSMEN-AT-ARMS (6 models)
      You can include up to one of the following unit:
      • INFANTRY INQUISITOR
      If you include an Inquisitor model, you can include one of the following unit:
      • INQUISITORIAL AGENTS (6 or 12 models)
      FORMING BOARDING SQUADS
      • In the Form Boarding Squads step, split
      INQUISITORIAL AGENTS units containing 12 models into two units, each containing 6 models.
      RULES ADAPTATIONS
      • VOIDSMEN-AT-ARMS units can perform the Secure Site Tactical Manoeuvre as if they had the
      BATTLELINE keyword.
      • The IMPERiAL NAVY BREACHERS unit loses the Gheistskull ability and loses the
      BATTLELINE keyword.
      • The RoGUE TRADER ENTOURAGE unit loses the Backroom Deals and Warrant of Trade abilities.
      • INQUISITORIAL AGENTS units lose the Loyal
      Henchmen rule.
      • VOIDSMEN-AT-ARMS units lose the Navy
      Bodyguard rule.
      ARMY RULE
      IMPERIAL INSIGHTS
      The militarised agents of the Imperium may be disparate but they share one thing in common: the valuable insights and specialist skills to be uniquely useful and efficient in service to the God-Emperor.
      This is as true amidst shipboard warfare as anywhere else.
      Units from your army with the Assigned Agents ability replace that ability with this one.
      Each time this unit performs the Secure Site Tactical Manoeuvre (pg 20), the objective marker you select for that Tactical Manoeuvre is immediately Secur by your army, instead of at the start of your next Command phase. This unit can then make a Normal move of up to D6" (but is still not eligible to shoot or declare a charge this turn)

  • @dexionsgamingcorner310
    @dexionsgamingcorner310 Місяць тому

    Tau Mustering rules? Still terrible or actually usable?

    • @almostpainted
      @almostpainted  Місяць тому +3

      T'AU EMPIRE
      STARFIRE CADRE
      MUSTERING A BOARDING PATROL
      You can include up to two of the following units (duplicates are not allowed):
      • CADRE FIREBLADE
      • DARKSTRIDER
      • ETHEREAL
      You can include up to three of each of the following units:
      • BREACHER TEAM (10 models)
      • PATHFINDER TEAM (5 or 10 models)
      • STRIKE TEAM (10 models)
      You can include up to one of each of the following units:
      • KROOT CARNIVORES (10 models)
      • STEALTH BATTLESUITS (3 models)
      • VESPID STINGWINGS (5 models)
      You can include up to one of the following units:
      • CRISIS FIREKNIFE BATTLESUITS (3 models)
      • CRISIS STARSCYTHE BATTLESUITS (3 models)
      • CRISIS SUNFORGE BATTLESUITS (3 models)
      FORMING BOARDING SQUADS
      • FIRE WARRIOR units that do not contain a Fire Warrior Shas'ui or Breacher Fire Warrior Shas'ui model after you have formed Boarding Squads lose the MarkeRLIGHT keyword.
      RULES ADAPTATIONS
      • Rules that refer to Observer, Guided and/or
      Spotted units have no effect.
      • CRISIS BATTLESUITS units lose the Deep Strike ability.
      • The KROOT CARNIVORES unit loses the Fieldcraft ability.
      • The STEALTH BATTLESUITs unit loses the Homing
      Beacon ability.
      • The VESPID STINGWINGs unit loses the Deep Strike and Airborne Agility abilities.
      ARMY RULE
      VOID COMBAT DISCIPLINE
      Highly drilled and bonded Fire caste teams and guerrilla Kroot excel amidst the confines and open sight lines of shipboard conflict, filling corridors with blistering hails of inescapable fire.
      Units from your army with the For the Greater Good ability lose that ability and T'Au EMPIRE units from your army gain this one.
      Each time a model in this unit makes a ranged attack, it can ignore other models in this unit for the purposes of determining visibility. In addition, this unit is eligible to perform the Set Overwatch Tactical Manoeuvre in a turn in which it Advanced

    • @dexionsgamingcorner310
      @dexionsgamingcorner310 Місяць тому +1

      @@almostpainted wow, nice they actually fixed it! Now you can take Stealth Suits, Vespid and Crisis Suits in the same list

    • @Pajamas.Tepanek
      @Pajamas.Tepanek 17 днів тому

      @@dexionsgamingcorner310 But no farsight, meaning the boarding patrol box he came in is not useable...

  • @ChaseTheChamp11
    @ChaseTheChamp11 26 днів тому

    Wait. Did they get rid of corsairs for eldar?

    • @almostpainted
      @almostpainted  26 днів тому

      Yup. Unfortunately… and even more for Tyranids 💀
      Here are the Aeldari lists:
      AELDARI
      PROTECTOR HOST
      MUSTERING A BOARDING PATROL
      You can include up to one of the following units:
      • AUTARCH
      • ELORAO ULTHRAN.
      • FARSEER
      You can incude up to one of the following units:
      O WYARLUEN
      • WARLOCK CONCLAVE (2 or 4 models)
      You can include up to three of each of the following units:
      • GUARDIAN DEFENDERS (11 models)
      • STORM GUARDIANS (11 models)
      You can include up to two of the following unit:
      • DIRE AVENGERS (5 or 10 models)

    • @almostpainted
      @almostpainted  26 днів тому

      AELDARI
      KHAINE'S ARROW
      MUSTERING A BOARDING PATROL
      You can include up to one of the following units;
      • ASURMEN*
      • AUTARCH
      • AUTARCH WAYLEAPER
      BAKARROTH*
      • ELDRAD ULTHRAN
      • FARSEER
      • FUEGAN*
      • JAIN ZAR*
      • KARANORAS*
      • MAUGAN RA'
      • You can only include a PHOENiX LORD model if you also include one of the units it can normally be attached to.
      You can include up to one of the following units:
      • WARLOCK
      • WARLOCK CONCLAVE (2 or 4 models)
      You can include up to one of each of the following units:
      • DIRE AVENGERS (5 or 10 models)
      • FiRE DRAGONS (5 or 10 models)
      • HOWLING BANSHEES (5 or 10 models)
      • STRIKING SCORPIONS (5 or 10 models)
      You can include up to one of the following units:
      • SWOOPING HAWKS (5 or 10 models)
      • WARP SPIDERS (5 models)

    • @almostpainted
      @almostpainted  26 днів тому

      AELDARI
      WRAITHS OF THE VOID
      MUSTERING A BOARDING PATROL
      You can include up to two of the following unit:
      • SPIRITSEER
      You can include up to two of each of the following units:
      • WRAITHBLADES (5 or 10 models)
      • WRAITHGUARD (5 or 10 models)

  • @chidders98
    @chidders98 14 днів тому

    Hi there I'm sorry to bother you, may I please have the mustering rules for Agents of the Imperium - Voidship's Company?
    Many thanks :)

    • @almostpainted
      @almostpainted  14 днів тому

      AGENTS OF THE IMPERIUM
      VOIDSHIP'S COMPANY
      MUSTERING A BOARDING PATROL
      You can include up to two of the following unit:
      • ROGUE TRADER ENTOURAGE (4 models)
      You can include up to three of the following unit:
      • IMPERIAL NAVY BREACHERS (10 models)
      You can include up to six of the following unit:
      • VoIDSMEN-AT-ARMS (6 models)
      You can include up to one of the following unit:
      • INFANTRY INQUISITOR
      If you include an Inouisitor model, you can include one of the following unit:
      • INQUISITORIAL AGENTS (6 or 12 models)
      FORMING BOARDING SQUADS
      • In the Form Boarding Squads step, split
      INQUISITORIAL AGENTS units containing 12 models into two units, each containing 6 models.
      RULES ADAPTATIONS
      • VOIDSMEN-AT-ARMS units can perform the Secure Site Tactical Manoeuvre as if they had the
      BATTLELINE keyword.
      • The IMPERIAL NAVY BREACHERS unit loses the Gheistskull ability and loses the
      BATTLELINE keyword.
      • The ROGUE TRADER ENTOURAGE unit loses the Backroom Deals and Warrant of Trade abilities.
      • INQUISITORIAL AGENTS units lose the Loyal
      Henchmen rule.
      • VOIDSMEN-AT-ARMS units lose the Navy
      Bodyguard rule.
      ARMY RULE
      IMPERIAL INSIGHTS
      Units from your army with the Assigned Agents ability replace that ability with this one.
      Each time this unit performs the Secure Site Tactical Manoeuvre (pg 20), the objective marker you select for that Tactical Manoeuvre is immediately Secu by your army, instead of at the start of your next Command phase, This unit can then make a No» move of up to D6" (but is still not eligible to sive declare a charge this turn).

  • @jonpilif569
    @jonpilif569 28 днів тому

    Can I get Necrons tomb ship complement
    I can read some but not all

    • @almostpainted
      @almostpainted  27 днів тому

      MUSTERING A BOARDING PATROL
      You can include up to one of the following units:
      • HEXMARK DESTROYER
      • IMOTEKH THE STORMLORD
      • OVERLORD
      • ROYAL WARDEN
      • SKORPEKH LORD
      • TRAZYN THE INFINITE
      You can include up to one of the following units:
      • CHRONOMANCER
      • ILLUMINOR SZERAS
      • ORIKAN THE DIVINER
      • PLASMANCER
      • PSYCHOMANCER
      • TECHNOMANCER
      You can include up to three of each of the following units:
      • IMMORTALS (5 or 10 models)
      • NECRON WARRIORS (10 models)
      You can include up to one of each of the following units:
      • DEATHMARKS (5 or 10 models)
      • FLAYED ONES (5 or 10 models)
      • LYCHGUARD (5 or 10 models)
      • SKORPEKH DESTROYERS (3 models)
      You can include up to one of the following units:
      • CANOPTEK SCARAB SWARMS (3 models)
      • OPHYDIAN DESTROYERS (3 models)
      • TRIARCH PRAETORIANS (5 or 10 models)
      RULES ADAPTATIONS
      • When setting up ILLUMINOR SZERAS or a SKORPEKH
      LorD on the battlefield, no other units can be set up within the same Entry Zone they are set up in.
      • The CANOPTEK SCARAB SWARMS unit loses the Self-destruction ability.
      • The CHRONOMANCER model loses the Chronometron ability.
      • DESTROYER CULT units lose the Plasmacyte ability.
      • The HEXMARK DESTROYER model loses the Inescapable Death ability.
      • The IMOTEKH THE STORMLORD model loses the Grand Strategist and Lord of the Storm abilities.
      • The OPHYDIAN DESTROYERS unit loses the Tunnelling Horrors ability.
      • The ORIKAN THE DIVINER model loses the The Stars are Right ability.
      • The OVERLORD WITH TRANSLOCATION SHROUD model loses the Translocation Shroud ability.
      • The PLASMANCER model loses the Living
      Lightning ability.
      • The PsYCHOMANCER model loses the Harbinger of Despair ability.
      • The SKORpeKH LORD model loses the Crimson
      Harvest ability.
      • The TECHNOMANCER model loses the Technomancer ability.
      • The TRIARCH PRAETORIANS unit loses the Deep
      Strike ability.
      • The TRAZYN THE INFINITE model loses the Ancient
      Collector ability.

    • @jonpilif569
      @jonpilif569 26 днів тому

      Thanks