This tutorial is very, very useful. I had so much trouble with these mobs at the beginning of the game, especially the "rottweiler" type mob would 2-shot me with it's fast attacks (they usually do two or three of these attacks, not one, in a row; it may be that there has been an upgrade or patch, I can't say). Thanks a lot, Kupo, I really love that you have bothered to put effort into making these tutorials, they're all helpful and I'll sometimes watch them more than once... At first I'll watch when I come across a tutorial I haven't seen before (because I just enjoy watching your content even if it isn't relevant to my gameplay at that particular time), and then later on when I run into that problem in the game I'll remember that I watched a video of yours about how to deal with it, and that's when I return to watch again.
Great tutorial. I just started this game and had absolutely no clue what I was doing. After seeing how combat is *supposed* to work, I'm not even sure I want to keep playing. Looks super unfun.
To follow-up, I stuck with it and actually really like this game. Combat is merely ONE dimension of this multi-dimensional RPG game. The NPC's, towns, and rest of the world are absolutely gorgeous and interesting.
Yea, you should remake this with a new char, because someone with only 12 in STR is not gonna ever say "pretty easy that time" to a raptor. Bigger thing is not over comboing and having no stamina to dodge.
If you melee character...Do not learn to jetpack attack ... attack hardness of the enemy increases. Enemies will use counterattack...It makes a lot of difficult long distance attacks.
You know, you can also record some combat footage and talk over that instead of talking about imaginary combat for a few minutes and then not talking while it actually happens.
It's completely impossible either way. It's not even possible to move that way, nothing reacts that fast or can be controlled that precisely (as in any other game perhaps). Attacks don't ever do damage, except if one makes the final strike of these awful "combo"s work. It's just insane, the kind of game that makes one hate games, as it shows them to be just as shitty and stacked against one as anything more serious...
Too long... Also no surprise if you mention such nonsense like what level of damage one is in the beginning... I think anyone can get to the beginning. That's where they start out. If you disagree, make a separate video about it.
It's flawed in a lot of aspects and is pretty outdated. But it does something, that no other game does. IT LETS YOU MAKE AN IMPACT! Because unlike other RPG's, a lot of quests here are connected and have multiple solutions. Such an amount of time and thought was put into creating this network of variables, that you just have to give them credit for baldness of sacrificing nearly all of the quality standards for the sake of focusing on something more meaningful.
This tutorial is very, very useful. I had so much trouble with these mobs at the beginning of the game, especially the "rottweiler" type mob would 2-shot me with it's fast attacks (they usually do two or three of these attacks, not one, in a row; it may be that there has been an upgrade or patch, I can't say).
Thanks a lot, Kupo, I really love that you have bothered to put effort into making these tutorials, they're all helpful and I'll sometimes watch them more than once...
At first I'll watch when I come across a tutorial I haven't seen before (because I just enjoy watching your content even if it isn't relevant to my gameplay at that particular time), and then later on when I run into that problem in the game I'll remember that I watched a video of yours about how to deal with it, and that's when I return to watch again.
Thank you so much for the interest in my channel! Hopefully when I finish college I can focus on doing more content.
Great tutorial. I just started this game and had absolutely no clue what I was doing. After seeing how combat is *supposed* to work, I'm not even sure I want to keep playing. Looks super unfun.
To follow-up, I stuck with it and actually really like this game. Combat is merely ONE dimension of this multi-dimensional RPG game. The NPC's, towns, and rest of the world are absolutely gorgeous and interesting.
@@MrAndyjobo Yea its great! I can't wait for Elex 2.
Yea, you should remake this with a new char, because someone with only 12 in STR is not gonna ever say "pretty easy that time" to a raptor. Bigger thing is not over comboing and having no stamina to dodge.
Thats why its better to use jetpack to dodge when you run out of stamina.
thanks. i usually dont even have enough stamina to get 3 attacks in... pretty much sucks so far, couple hours in.
Thank you! Thought I was lagging or something
If you melee character...Do not learn to jetpack attack ... attack hardness of the enemy increases.
Enemies will use counterattack...It makes a lot of difficult long distance attacks.
You know, you can also record some combat footage and talk over that instead of talking about imaginary combat for a few minutes and then not talking while it actually happens.
Why don't you use target lock? It's easier to circle around them with it.
Thanks for the tutorial!
Thanks friend
So is hit it a little bit, fly, run, atack again. Rinse and repeat.😂
This voice reminds me of Dark Souls 3... amirite?
It's completely impossible either way. It's not even possible to move that way, nothing reacts that fast or can be controlled that precisely (as in any other game perhaps). Attacks don't ever do damage, except if one makes the final strike of these awful "combo"s work. It's just insane, the kind of game that makes one hate games, as it shows them to be just as shitty and stacked against one as anything more serious...
they don't do much damage cuz he's using litteraly the worst weapon in the game bruh. What kind of bullcrap logic is that?
wow so easy
Too long... Also no surprise if you mention such nonsense like what level of damage one is in the beginning... I think anyone can get to the beginning. That's where they start out. If you disagree, make a separate video about it.
This game is so bad
It's flawed in a lot of aspects and is pretty outdated. But it does something, that no other game does. IT LETS YOU MAKE AN IMPACT! Because unlike other RPG's, a lot of quests here are connected and have multiple solutions. Such an amount of time and thought was put into creating this network of variables, that you just have to give them credit for baldness of sacrificing nearly all of the quality standards for the sake of focusing on something more meaningful.
one of the better games out there