Blender Skull - Part 1 - Main Head Shape | Basic Modeling Course (No Sculpt!)

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  • Опубліковано 22 гру 2024

КОМЕНТАРІ • 54

  • @doominickjackson5359
    @doominickjackson5359 3 місяці тому +1

    hey where can i get those pictures of Todd?

    • @BlenderFrenzy
      @BlenderFrenzy  3 місяці тому

      To download the pictures along with the starting .blend file all set up and ready to go for the tutorial, sign up for a FREEBIES account at blenderfrenzy.com/b/friendzies. Then go to posts and search for Skull and scroll down to find the downloads. You'll have access to all other downloads for my UA-cam videos as well.
      To download ONLY the Skull pictures without the .blend file and without signing up for a membership, go here: pixabay.com/users/blenderfrenzy-14663081/

    • @doominickjackson5359
      @doominickjackson5359 3 місяці тому

      @@BlenderFrenzy do i have to pay for this or something?

    • @BlenderFrenzy
      @BlenderFrenzy  3 місяці тому

      Nope. The images and .blend file are completely FREE when you sign up for a FREEBIES membership. If you prefer not to sign up, you can download the 2 reference images on pixabay with the link I sent in my previous reply.
      If you want to pay for an upgraded membership with exclusive videos and downloads, that's up to you :)

    • @doominickjackson5359
      @doominickjackson5359 3 місяці тому +1

      @@BlenderFrenzy alright,just wanted to know

    • @BlenderFrenzy
      @BlenderFrenzy  3 місяці тому +1

      No problem. They are good questions that many others probably are asking as well. I've pinned your comment so people can find Todd easily. Happy Blending!

  • @asy42699
    @asy42699 2 роки тому +16

    Fun fact this type of workflow can used to create characters w/o sculpting, so thank you sir

    • @BlenderFrenzy
      @BlenderFrenzy  2 роки тому +2

      You're very welcome! Glad it was helpful!

  • @robdavis8556
    @robdavis8556 2 роки тому +13

    Having spent months sculpting a human skull in blender previously this technique is mind blowing 🤯

    • @BlenderFrenzy
      @BlenderFrenzy  2 роки тому +1

      Wow, thanks, Rob! I haven't learned anything about skulpting, so I adapted a few modeling techniques from a couple different tutorials. Glad you enjoyed! And sorry you spent months sculpting one.

    • @robdavis8556
      @robdavis8556 2 роки тому

      @@BlenderFrenzy I created this video out of the iterations ua-cam.com/video/Td1rZIw37JU/v-deo.html and had a lot of fun doing so 😊

  • @fredozamas
    @fredozamas 2 роки тому +7

    This is great man, really easy to follow with several tool tip nuggets throughout. Thanks!

  • @ashblue9888
    @ashblue9888 2 місяці тому

    First off THANK YOU for making this! Could not find a skull anywhere with decent topology (paid or free) for a base mesh to customize.
    I've been doing stylized mid-poly no-sculpts for 3+ years and complex organic shapes like this have been very hit or miss for me. I mostly use primitive first workflows, then break down the shapes. Which doesn't result in the best topology for something this complex. Tutorial really added a nice tool to my toolbox. Only complaint would be I wish the videos were broken down into 10 - 20 minute segments (face, head, top skull refinement). Completing this video in one sitting would be pretty brutal.

  • @tonyennis1787
    @tonyennis1787 Рік тому +4

    Excellent tutorial. I followed it and have a good result! Mine will be for 3D printing, so I'll eventually have to add more polygons.

    • @mr.lunatic3157
      @mr.lunatic3157 Рік тому +1

      Just subdivide it

    • @tonyennis1787
      @tonyennis1787 Рік тому

      @@mr.lunatic3157 yeah but the round places will need to be inflated a little

  • @JackBeardmore-n5k
    @JackBeardmore-n5k 3 місяці тому +1

    I like how you said you should have used the default cube. Every Blender wizard always deletes it and then summons their own.

  • @heeelion134
    @heeelion134 Рік тому +2

    Will be doing this soon, it also seems like a great way to get used to using standard hotkeys this will help allot! Question if having 3d printing in mind if you have an idea on that is there anything i should keep in mind whilst using this technique?

  • @ShopTherapy623
    @ShopTherapy623 10 місяців тому

    I'm somewhat new to Blender, but I've been playing around enough that this seems easy to do. However, I can't get my planes to behave. When I try to move vertices either in X or Y view, it's messing with the placement in the other view. Also, it seems to be creating new vertices when I'm just trying to move them, etc. Not sure whats going on....

    • @BlenderFrenzy
      @BlenderFrenzy  10 місяців тому +2

      Switching back and forth between front and side views can be pretty tricky sometimes. Here are a couple things to try:
      1) In Edit mode, occasionally select all your vertices and press M and then select merge by distance. This will merge any duplicate vertices that occupy the same space. (To avoid this you can turn auto merging on)
      2) There's a difference between single and double tapping G to move vertices. Double tapping G will only slide the vertices along the existing mesh. This happened a lot to me when modeling the skull and I do address it at some point in the series (not sure exactly where). But if you don't want your vertices to move in both views, make sure to only single tap G to move.
      Other than that, I'm not sure how to diagnose further unless I can see the problem in action. Hope this helps!

    • @ShopTherapy623
      @ShopTherapy623 10 місяців тому

      @@BlenderFrenzy thank you for the response. I played around with it a little bit more and started getting the hang of it. The biggest problem I had was that my reference images weren’t lining up close enough, which was throwing me way off. however, I fixed that problem and then I was able to do it. Will definitely need some practice though. Thank you for the tutorial. It was awesome.

    • @BlenderFrenzy
      @BlenderFrenzy  10 місяців тому +2

      You're very welcome. Glad it was helpful. Very soon I'm going to create a similar tutorial video (or series) using the same method to create the T-800 Terminator skull. I think I have a better way to line up the reference images because I've had the same problems in the past.

  • @BlahoslavFajmon
    @BlahoslavFajmon 2 роки тому +3

    Hello. I applied to freebie but I dont see the files of scull (some zombie teeth etc... only). Where can I find it pls?

    • @BlenderFrenzy
      @BlenderFrenzy  2 роки тому +2

      Hi, Blahoslav! Thanks for joining. Although it looks like you are on the Gumroad site. You should go to my website at blenderfrenzy.com - you will find the files there. I am no longer uploading new files to Gumroad.

    • @BlenderFrenzy
      @BlenderFrenzy  2 роки тому +1

      www.blenderfrenzy.com/subscription-plan/ will take you to the plans and you can choose from there!

    • @BlahoslavFajmon
      @BlahoslavFajmon 2 роки тому

      @@BlenderFrenzy Oh thanks. That was it.

    • @BlenderFrenzy
      @BlenderFrenzy  2 роки тому

      Welcome aboard!

  • @danilo9602
    @danilo9602 Рік тому

    What'is the name of this Technic? Is possible to do something similar in other softwares (ansys, creo, hyper mesh) ?

    • @BlenderFrenzy
      @BlenderFrenzy  Рік тому +1

      Hi danilo! I think it's just good ol' hard surface modeling with reference images. I'm not familiar with the programs you mentioned, so I can't say for sure. But I'm assuming most 3D software would have 3D geometry to model with.

  • @manuelvega4187
    @manuelvega4187 Рік тому

    hi, i have proble with the images, i dont found and cant download the files in your page

    • @BlenderFrenzy
      @BlenderFrenzy  Рік тому

      Hi Manuel, thanks for reaching out! The downloads are included in the free Frenzy Freebies membership, so you will have to sign up for that if you want to access the downloads.

  • @fire-nug
    @fire-nug 3 місяці тому

    2:17 Iam a Blender Noob and I can confirm you should not have left your Default Cube. Everything shown was correct.

  • @KingPugBoi
    @KingPugBoi Рік тому

    I'm having problems finding the images on blender frenzy.

    • @BlenderFrenzy
      @BlenderFrenzy  Рік тому

      Hi KingPugBoi! I see you joined Frenzy Freebies! Welcome aboard! If you go to the membership page where you see all the posts, there's a search feature. In the search bar type "FREEBIES Downloads - Skull" - that will show you the post with the link to the Skull Freebies .zip file. Hope that helps! Let me know if you have any other questions.

  • @silvereye9327
    @silvereye9327 4 місяці тому

    What do you think of doing a modeling course for a full human skeleton?

  • @robdavis8556
    @robdavis8556 2 роки тому +3

    Don't duplicate your mesh to make backups. Do Save As and click the + sign to get an incrementing filename. I have gotten used to creating all new project with project_001.blend filename to support this.

    • @BlenderFrenzy
      @BlenderFrenzy  2 роки тому +4

      Oh yes, saving in iterations is one of my all-time favorite things about blender. I do it all the time. However, I only go back to them if absolutely necessary. It's just easier to duplicate and hide/unhide things if I need to revisit something. So I do both.

  • @אורייןשבת-כ8ת
    @אורייןשבת-כ8ת 7 місяців тому

    You have to use the model of f the first.18 minutes as a mask it would be so cool

  • @samaradel4
    @samaradel4 Рік тому

    I can't download the reference

    • @BlenderFrenzy
      @BlenderFrenzy  Рік тому +1

      Hi, Samar! I see you signed up for the Frenzy Freebies. Can you describe the issue you're having in more detail? Did you find the .blend file? Is there an error message?
      You can filter and search the posts for downloads. The reference photos are contained inside the .blend file that you can download for these tutorials.

    • @samaradel4
      @samaradel4 Рік тому

      @@BlenderFrenzy Oh Thank you for responding to me thanks after I downloaded it ..show me this message....This file is dangerous, so Chrome has blocked it ..

    • @BlenderFrenzy
      @BlenderFrenzy  Рік тому +1

      Oh, that's strange. Sounds like an issue with chrome. I haven't touched the file since I uploaded it a year ago, and Payhip is a secure platform, so there shouldn't be anything wrong with the file. But I'll check it later today to see if I get any warnings as well.

    • @samaradel4
      @samaradel4 Рік тому

      @@BlenderFrenzy okay, thank you 🤩

  • @muzanjackson8827
    @muzanjackson8827 Рік тому +1

    your website is broken, I tried to make an account and it said I was spamming and didn't make it

    • @BlenderFrenzy
      @BlenderFrenzy  Рік тому +1

      Yes, I'm so sorry! This is a bug that I'm currently trying to fix right now. Hang tight.

    • @muzanjackson8827
      @muzanjackson8827 Рік тому

      @@BlenderFrenzy Alrighty. Do you have a timeframe for the fix?

    • @BlenderFrenzy
      @BlenderFrenzy  Рік тому

      @@muzanjackson8827 It should be fixed now! Give it ago again and let me know if you have any more issues. Cheers!

  • @NguyenAnh-n1d
    @NguyenAnh-n1d Рік тому

    38:21

  • @800HD
    @800HD Рік тому +1

    Ain’t no way in can make 💀

  • @satanm8c40
    @satanm8c40 6 місяців тому

    To find the reference images I have to navigate your website, sign up, and navigate back to 2022k
    Sadge