Thank you for the amazing feedback on this new style of video, I was a little nervous posting it but I'm glad it was received well 😁♥️ Don't forget to leave a like to show me you enjoyed and as always I'll see you in the next one 🤘
I am searching for colab in hat I am currently doing. Making backgrounds is more where I am now. If you are interested in Joining #TheProject #ApexLegends #AnOriginalFanSeries Namaste Dave Ross
When you model in Blender the 'Highlighted Points' in the X-Y-Z axis is your front side, the "Outlined Points" are the opposite, meaning your back side. In your course I wasn't sure if you knew that as you work on the "Minus" Axis for most the course (or at least the earlier chapters). Otherwise, the course is FANTASTIC! Thank you for making an affordable and effective learning journey!
@@CyborKat Hi, thanks for your interest in my course 😁 The direction of the view labels when using the views shortcut key is indicative of which side of the object you are looking at, not the world orientation. Front, back, side etc. As noted in the course I use the view shortcuts primarily for orientation.
This is really cool! I love how stylized and cartoony the character is, plus the dynamic lighting. Feels like a vinyl toy you'd want to collect! I also really appreciated seeing your working process!
Have watched so many tutorials on the best approach to character modelling - all have either been too long with too many approaches cover to the point it becomes confusing - or too brief. This is the best I’ve seen - thanks for this! Really nice presented and well paced
I don't know whether you will see this or not, but if you keep this consistency of quality and relevance of content, I can guarantee you you will be in millions in not time.
Amazing tutorial. The art stands on its own too, excellent job. I'm fairly proficient with Blender but this is motivating me to work on my art skills, so thank you!!
Could you make a video (or add to course) that covers how to make a low poly version and a high poly version of your character/model to be used in game development?
My man, we need people like you to help us, who are just starting with 3D modeling and art, and are in desperate need for online tutorials and people who KNOW how to guide us novices! 🙏🏻🧡 Bless you, this is really, really appreciated and helpful for even us beginners. Keep up the great work, you've earned my sub! 🤘🏻
Funny thing is that i use Blender almost since 4 years, and i even teach it in class... but is amazing how one can still learn new things down the road. Your art is amazing and your technique too. Bought your course straight away 😍😍😍
This might be a dumb question, but how do you merge the shapes you blocked out so you can sculpt and rig them. Addtionally, which parts of a character should be seperate objects?
It is so amazing your work! it becaus of you that I was able to use Blender. Thank you for the way that you explain! You are the best! Sending love from Costa Rica :)
Tried to study this video as much as possible for my detailed character and it was very helpful but didn't stop me from making mistakes in the workflow. Now I'm being very warry of the performance issue that might come with super detailed models. Quad remesher is great but don't work on details before using it or you will have some regrets 😂 I'm really cautious about thinking everything in advance now... Still figuring out the best workflow. And I'm just starting to wonder about rigging. Hope I didn't make mistakes in the process that would make it difficult to handle for my computer 💀 But anyway, thanks a lot for all those videos. You got me hooked to 3D sculpting, I never thought I could do this and it's thanks to you and your first tutorial honestly !
Gosh, thank you very much, this is very useful and easy to understand for beginners, I already somewhat understand how to process in blender, thank you so much ❤
Crazy tutorial. Can you quickly explain your method to join all these "cube001, cube002," together ? Do you then clean the inside of your caracter or not ? Im a beginner , thank you !
At 6:25 you talk about the multires modifier to have both a lowpoly mesh for rigging and a highpoly mesh for render. This is something i've never been quite able to understand. Would you mind explaining further? Thanks for the great video.
Yes it works for faces/heads too, although I still prefer to manually retopolgoise heads as I like full control over the topology ahead of any animation.
I will warn you that blender is mainly keyboard shortcuts in terms of how to do things, and most videos won't remember to explain the shortcuts, which is why most people recommend you start with doughnut videos. I also recommend if you're interested in more stylized work , there's a great series on the Arcane Netflix series that teaches some unique ways to get any type of art you're looking for tbh.
@MomoBambi sorry my first comment apparently didn't fully send so here's for getting started and I'll send some links in the next message You can find the round cube in edit preferences on the top of the screen next to file then you go to add ons and When you're in the object mode, view port when you first open the program. You can start by pressing delete on your keyboard to get rid of objects, then press shift a on your keyboard to add objects under mesh. From there most people use round cubes but honestly it doesnt matter that much but I will say if you use round cube when you first spawn it in before clicking anything at the bottom of the view port it says "add round cube" most people open that and change the radius to "1". You can also scale with "s" grab an object with "g" and rotate with "r" you can also do it on a specific axis by pressing it then pressing "x", "y", or "z".
@MomoBambi I will say that I think once you understand the basics, this video will be more helpful. I will also note that shortcuts are only useful to know once you understand what you plan on making due to just how many shortcuts there are.
@@augustkat9875 thank you so so much for it, i really appreciate it! I will try all of this and will try to see the short cuts. My project is to create my own characters for 3d printing (miniature painting) and creating my own concepts for fortnite characters. Or just to have fun XD will probably take long to learn all of it but your advices may be very helpful. Thank you so much again
Soooo coooool!!!! 🤩👍 I'm just about to start with blender, looks like there is a lot to learn but I love the way how much you can create with it. Keep up the good work~
I think I might follow along because I need to get back into sculpting and I have a really cool idea for a stylized female character who's been stuck in my head since I watched The Monkey King on Netflix
really good tutorial. but i think you could have added a section, where you add seems, make uvs and bake the textures. then you could use your awesome model in a game or any other 3d software.
Hey, thanks for the comment 😁 In this case my character isn't designed for video games as I generally model for 3D printing and art, so I didn't require those stages. But another video in the future for "Game models" would definitely be useful.
Thank you for the amazing feedback on this new style of video, I was a little nervous posting it but I'm glad it was received well 😁♥️
Don't forget to leave a like to show me you enjoyed and as always I'll see you in the next one 🤘
I am searching for colab in hat I am currently doing.
Making backgrounds is more where I am now.
If you are interested in Joining #TheProject #ApexLegends #AnOriginalFanSeries
Namaste
Dave Ross
Really cool video, I just started my channel and like seeing other channels do well in this space. Keep grinding and thanks for the content.
👍👍😀
When you model in Blender the 'Highlighted Points' in the X-Y-Z axis is your front side, the "Outlined Points" are the opposite, meaning your back side. In your course I wasn't sure if you knew that as you work on the "Minus" Axis for most the course (or at least the earlier chapters). Otherwise, the course is FANTASTIC! Thank you for making an affordable and effective learning journey!
@@CyborKat Hi, thanks for your interest in my course 😁 The direction of the view labels when using the views shortcut key is indicative of which side of the object you are looking at, not the world orientation. Front, back, side etc. As noted in the course I use the view shortcuts primarily for orientation.
@@KeelanJon Aaah, that makes sense! I never looked at it that way. 🙀
The mark of a true expert is that you make this look easy - but there are lots of helpful tips in here that I will be using.
OMG I WAS STRUGGLING SO MUCH WITH MAKING A CHARACTER THIS VIDEO WILL BE SOOOO HELPFUL
Hope it helps 😁
@@KeelanJongreat tutorial 🤗 by the way how long it took you to finish the whole character from start to finish? Thanks 😊
OK THATS OK!
Did it help?
Your videos are the reason I finally managed to sculpt my first basic character design :) I am glad I came across your channel
I'm happy to hear that! 😁🤘
This is really cool! I love how stylized and cartoony the character is, plus the dynamic lighting. Feels like a vinyl toy you'd want to collect! I also really appreciated seeing your working process!
Thank you, I love vinyl toys so that's nice to hear, stay tuned 😉
Have watched so many tutorials on the best approach to character modelling - all have either been too long with too many approaches cover to the point it becomes confusing - or too brief. This is the best I’ve seen - thanks for this! Really nice presented and well paced
Thank you, it means a lot to hear! :)
You are the guru man!!!! Long awaited tutorial
This video was a great diverge from your older content, hope to see more as you keep going! Can't wait to see more!
Thank you, I'm glad you like the new style 😁
I hate retopology and now i know about this addon!!! Thank you so much!! Your work is fire!
I don't know whether you will see this or not, but if you keep this consistency of quality and relevance of content, I can guarantee you you will be in millions in not time.
Amazing tutorial. The art stands on its own too, excellent job. I'm fairly proficient with Blender but this is motivating me to work on my art skills, so thank you!!
Simplest character modeling tutorial I've ever seen. Thank you
Could you make a video (or add to course) that covers how to make a low poly version and a high poly version of your character/model to be used in game development?
My man, we need people like you to help us, who are just starting with 3D modeling and art, and are in desperate need for online tutorials and people who KNOW how to guide us novices! 🙏🏻🧡 Bless you, this is really, really appreciated and helpful for even us beginners. Keep up the great work, you've earned my sub! 🤘🏻
i have been trying some tutorials here in youtube but i give up eventually but not until i found you! You're really awesome
Don't give up, you can do it!
literally, without this video, I would be soo lost, Blender is so confusing and you're making it easier to understand, thank u sm!
After you block out, how did you "merged" the shapes so it looks like one solid body instead of separate shapes?
Ctrl + J to join the objects, then you go on sculpt mode and you smooth the transition areas
@@erikac.983 how do you smooth the areas? im having problems doing that
@@neon2697late but you need to remesh, then using any brush you can hold shift and click to smooth!
OMG YOUR WORK IS AMAMING! Im new to blender and I wish I knew how to actually do it step by step knowing all the tools etc.
This video shows me the direction how to create the base mesh and make cloths properly. This is really helpful, Thanks a lot jon.
Glad you liked it! :D
Bro, incredible. I'm a huge fan and cant wait to get this course!!
this is amazing! i'm a beginner at Blender, and character designing sounds very cool, so this is great! thank you!
Funny thing is that i use Blender almost since 4 years, and i even teach it in class... but is amazing how one can still learn new things down the road. Your art is amazing and your technique too. Bought your course straight away 😍😍😍
Excellent stuff! to cover all that process and the end result while making it look easy is incredible!
Thank you! Cheers!
whoa, you've come a long way! that's what happens you keep at it and just stick with your own style.
Thank you! I've been practicing a lot :D
This is such an amazingly slick video! so professional, clean and cool!!!
Yessir he's back
VOCÊ É A MINHA INSPIRAÇÃO!
On my birthday. Thank you for the gift, your videos are great
Happy Birthday :)
the way you create your characters has always inspired me, thanks for sharing all this process ;)
Glad you enjoyed 😁
high quality workflow! you definitely make it look easier than it actually is 😅
This might be a dumb question, but how do you merge the shapes you blocked out so you can sculpt and rig them. Addtionally, which parts of a character should be seperate objects?
It is so amazing your work! it becaus of you that I was able to use Blender. Thank you for the way that you explain! You are the best! Sending love from Costa Rica :)
You're very welcome 😁
Tried to study this video as much as possible for my detailed character and it was very helpful but didn't stop me from making mistakes in the workflow. Now I'm being very warry of the performance issue that might come with super detailed models. Quad remesher is great but don't work on details before using it or you will have some regrets 😂
I'm really cautious about thinking everything in advance now... Still figuring out the best workflow. And I'm just starting to wonder about rigging. Hope I didn't make mistakes in the process that would make it difficult to handle for my computer 💀
But anyway, thanks a lot for all those videos. You got me hooked to 3D sculpting, I never thought I could do this and it's thanks to you and your first tutorial honestly !
this is was snooooth and lit at the same time! 💥
Compliments of the season. I want to thank you for your video. It is what i just needed
Thank you, friend, for this addon!
Amazing AMAZING TECHNIQUES. Definitely earned a sub. I’m learning character modeling for the first time so wish me luck
Looking forward to this ❤
Dang, this video is so well produced
THIS is one of the best video I've ever seen
Thank you Keelan. I just got your course. Looking forward to it.
Your editing has got much better! 😄
this is exactly what ive been searching for
Great looking video Keelan, a refreshing change from the typical headshot overlaid into a screen recording. Much more engaging this way.
Omg thank you so much. Your course was exactly what I have been looking for. Purchasing it first thing in the morning. I’m so excited
Wow! Wow!! Wow!!! Very lovely
Gosh, thank you very much, this is very useful and easy to understand for beginners, I already somewhat understand how to process in blender, thank you so much ❤
Yo! Thx 4 tutor! I have one question. How'd u do remesh at 4:03?
My gosh you have all my respects! Awesome video, awesome techniques, awesome, modeling, texturing, rendering! Outstanding!
Crazy tutorial. Can you quickly explain your method to join all these "cube001, cube002," together ? Do you then clean the inside of your caracter or not ? Im a beginner , thank you !
great video! about to start learning myself. just bumped you to a well deserved 10,000 likes, congrats!
Thank you, and congratulations on being number 10k 😉🤙
Hi, thank you for the great tutorial, could you tell me how you inserted the sketch please.
Thank you, that was Extremely Helpful
you made a cool "Human Splatoon".
That's what I'm talking about!!! Nice work bro!
Amazing job. Is it possible to see the nodes you used for the eyes' shader in more details? Very curious about it.
So helpful. Im making the block out right now and its starting to look like an actual person
thank you so much! I've been wanting to make my own YT series for a while now using blender's 3D and this helped a lot
This is great. I'm working on a game and this is great for that! Thanks!
Man this video was so helpful and nice to watch i loved it 💯💯💯♥️♥️♥️🔥🔥🔥
A-ma-zing! O loved!!
Great tutorial, Keelan. I'll be using this to create the character for my product.
Man I love your videos ❤❤❤❤❤
NICE TRICK WITH EYE!!MAAN!!!
Amazing as alway i can't wait to try with a sketch of mine! grazie
excellent video! this video helps me understand more about designing 3D and blender.
Whoa those eyes are "advanced" Level ~ Cheers on That
At 6:25 you talk about the multires modifier to have both a lowpoly mesh for rigging and a highpoly mesh for render. This is something i've never been quite able to understand. Would you mind explaining further? Thanks for the great video.
OMG, This Looks Like An Actual Figurine!
Yeeeeesss , That's what i like !!!
Great tutorial! Does quad remesher hold up well for facial animations?
Yes it works for faces/heads too, although I still prefer to manually retopolgoise heads as I like full control over the topology ahead of any animation.
@@KeelanJon good to know! Do you have preferred addon for that manual retopo?
you made me to start 3D,thank you for you teachings now that i've know how to make a character,next is how to rig the body and the mouth
This is truly amazing! Keep it up man!
Wow, this is amazing!
Can i use Ipad/tablet for this?
Thank you so much, other tutorials were making it hard for me
I dont even know how to add the basic clay shapes and posing them...
I will warn you that blender is mainly keyboard shortcuts in terms of how to do things, and most videos won't remember to explain the shortcuts, which is why most people recommend you start with doughnut videos. I also recommend if you're interested in more stylized work , there's a great series on the Arcane Netflix series that teaches some unique ways to get any type of art you're looking for tbh.
@@augustkat9875 ohh i didn't know the donut woukd learn that. I can understand why its so recommended. Do they show all the shortcuts in there?
@MomoBambi sorry my first comment apparently didn't fully send so here's for getting started and I'll send some links in the next message
You can find the round cube in edit preferences on the top of the screen next to file then you go to add ons and When you're in the object mode, view port when you first open the program. You can start by pressing delete on your keyboard to get rid of objects, then press shift a on your keyboard to add objects under mesh. From there most people use round cubes but honestly it doesnt matter that much but I will say if you use round cube when you first spawn it in before clicking anything at the bottom of the view port it says "add round cube" most people open that and change the radius to "1". You can also scale with "s" grab an object with "g" and rotate with "r" you can also do it on a specific axis by pressing it then pressing "x", "y", or "z".
@MomoBambi I will say that I think once you understand the basics, this video will be more helpful. I will also note that shortcuts are only useful to know once you understand what you plan on making due to just how many shortcuts there are.
@@augustkat9875 thank you so so much for it, i really appreciate it! I will try all of this and will try to see the short cuts. My project is to create my own characters for 3d printing (miniature painting) and creating my own concepts for fortnite characters. Or just to have fun XD will probably take long to learn all of it but your advices may be very helpful. Thank you so much again
so inspiring 💫
Thank you so watch for this video 😊😊😊
WOW! Just wow!
ohhh man ..! thank so much, i loved.!
I was wondering what to do inorder to join you courses
a fantastic video with great images clear thinking and slick editing!
looks like someone leveled up!
you are amazinggg this video gave me sooo manyy ideas thankk youuu
when i see those googly super cute eyes it makes me wanna animate :) cool stuff :) yay
That would be fun!
This is such a cool video and character. Thanks for the inspiration.
been a while since i spend time with blender... seeing this wants me to go again :D
Pure Awesomeness
Very intresting and informative. Thanks for this, it will help alot for futre reference.
Soooo coooool!!!! 🤩👍 I'm just about to start with blender, looks like there is a lot to learn but I love the way how much you can create with it. Keep up the good work~
Thank you, and good luck!
Can't wait
This is sooooo incredible.
Admiration, you are really good at it. This tutorial of yours will be very helpful for me.
I think I might follow along because I need to get back into sculpting and I have a really cool idea for a stylized female character who's been stuck in my head since I watched The Monkey King on Netflix
Your course is so good🤩
Good Work ! 🧐👌
Awesome work! The Quad remesher add-on must be heaven! Great tutorial :D
It really is!
@@KeelanJonwhat remesher do you use? The ones I have don't work for some reason
really good tutorial. but i think you could have added a section, where you add seems, make uvs and bake the textures. then you could use your awesome model in a game or any other 3d software.
Hey, thanks for the comment 😁 In this case my character isn't designed for video games as I generally model for 3D printing and art, so I didn't require those stages.
But another video in the future for "Game models" would definitely be useful.
that was so informative keep up the good work
Glad you liked it 😁
Are you joining all the (body) meshes together, or only some of them? How? CTRL-J, or using Boolean mod's Union?
Yep I'm joining, CTRL+J to join before remeshing
@@KeelanJon cool, thanks