Siggraph 2018 Rewind - Robyn Haddow: Using MoGraph to Create Ant Man's Tech

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  • Опубліковано 25 сер 2024
  • Learn techniques Robyn Haddow used in creation of Fantasy User Interfaces (FUI) for Marvel’s Ant Man and the Wasp. You’ll see how Robyn created loopable playback elements from an X-Particles Network, a MoGraph Cloner and PolyFX. You’ll also see how she generates various spline, point, wireframe and fresnel passes using C4D’s Hair Renderer, Cel Renderer and Object Buffers. Then you’ll see how these passes combine with 3D data in After Effects to create the Fantasy User Interfaces of your favorite films.
    03:09 Spatial Anomaly Matrix Visualization
    04:41 X-Particles Network Modifier
    12:24 Cloning Nulls on Splines
    14:57 Exporting Null Positions for After Effects Compositing
    15:49 Hair Rendering Splines
    18:11 PolyFX
    27:17 Quantum Vehicle Chip Analysis / Using Hair to Render a Point Pass
    31:21 Creating a Wireframe Pass with C4D's Cel Renderer
    33:21 Fill Pass using Fresnel Shader
    34:19 Adding Nulls For AE Labels
    37:12 Compositing multiple passes in After Effects
    49:37 Other Examples

КОМЕНТАРІ • 13

  • @bobwalmsley1
    @bobwalmsley1 6 років тому +10

    Thanks Robyn - fantastic presentation and work - love it!

  • @rdjavi
    @rdjavi Рік тому

    Fantastic presentation! Tnank you Robin, very inspiring.

  • @bokasonic
    @bokasonic 4 роки тому

    Fantastic presentation! Thank you!

  • @mdabu7180
    @mdabu7180 4 роки тому

    I learned many things from this video , thankyou so much!

  • @DeadbatteryVT1300
    @DeadbatteryVT1300 3 роки тому +1

    just stumbled on this gem! I would love to see how you did the AE work, how you put the objects on the cloner in AE

  • @raplevision86417
    @raplevision86417 4 роки тому

    thanks for sharing

  • @dayzroc8645
    @dayzroc8645 4 роки тому

    Amazing.

  • @lujandecima
    @lujandecima 5 років тому +1

    Thanks Robyn! Beautiful work. Thank you for sharing! Who is the designer for the rest of the UI? You said Corey...? great work!!

  • @siliconbrush
    @siliconbrush 4 роки тому

    honestly there only so much you can learn before you start to develop your own tools.

  • @MrCGangsta
    @MrCGangsta 4 роки тому

    the preview size effects rendering ?

  • @GradeFX
    @GradeFX 6 років тому +4

    I like the creativity but some project files look so unorganized and give me a headache 😂

  • @pauloflatau
    @pauloflatau 5 років тому +1

  • @tylerarmentrout2775
    @tylerarmentrout2775 5 років тому +3

    The crowds in these presentation are just the worst