Siggraph 2018 Rewind - Orestis Konstantinidis: Entering The Fields

Поділитися
Вставка
  • Опубліковано 25 сер 2024

КОМЕНТАРІ • 21

  • @andreasweil9543
    @andreasweil9543 Місяць тому

    2024 still very helpful. Thank you!

  • @microfx
    @microfx 6 років тому +10

    This is the biggest step MAXON did in a looong time. Thanks for the introduction!

  • @weezy4094
    @weezy4094 6 років тому +6

    I feel like discovering the plain effector all over again, but this time much better!

  • @arleksey
    @arleksey 6 років тому +6

    fields is something groundbreaking, like mograph in 11.5 or smth, great presentation which is showing a lot of scenarios where fields could be applied

  • @ArgoBeats
    @ArgoBeats 6 років тому +5

    You are great, Orestis, hope to see more tutorials about fields coming from you.

  • @_o__o_
    @_o__o_ 6 років тому +5

    this new set of features is a game changer!!!!

  • @tubelator
    @tubelator Рік тому

    been working so long with cinema but feel dumb when watching these tuts.

  • @vladimirtomin8223
    @vladimirtomin8223 6 років тому +4

    This is very useful video, thanks!

  • @Jaaaaaaaaaaaaaaay
    @Jaaaaaaaaaaaaaaay 5 років тому

    Of all the videos about Fields, this one has been by far the most clear and helpful. Great presentation there :)

  • @DanielPartzsch
    @DanielPartzsch 6 років тому +2

    Really great presentation, learned a ton from it. Thank you very much!

  • @studiospeets
    @studiospeets 3 роки тому

    I though I was familiar with the fields, but I learned a lot of new things here!

  • @ArlindBraka
    @ArlindBraka 5 років тому +3

    This guy seems like he invented Cinema 4D ♥

    • @sicfxmusic
      @sicfxmusic 4 роки тому +1

      Can't say he's the Father of C4D but I'll call him C4Daddy 🤩

  • @markreijrink8168
    @markreijrink8168 6 років тому +1

    Awesome!

  • @bittermoon2020
    @bittermoon2020 2 роки тому

    great

  • @misbakhulislam8773
    @misbakhulislam8773 6 років тому +1

    Nice

  • @meowboogie7224
    @meowboogie7224 4 роки тому

    15:24 nice glance

  • @johnroberts8088
    @johnroberts8088 6 років тому

    Is it possible to use a volume builder + mesher and have the different child objects use different textures? For example if you have a cube with spheres cloned to it then put this into a volume builder/mesher that you could somehow use the vertex maps to color the spheres?

    • @orestiskon
      @orestiskon 6 років тому

      It is if you make the mesher editable. You can't use vertex maps on generators unless you use a workaround such as correction deformer or a python expression.

  • @OfficialDJTuky
    @OfficialDJTuky 5 років тому

    damn this is too deep

  • @3zan6bel9
    @3zan6bel9 6 років тому

    +!