LowHPComics Oh really? Well, there’s this stage called Egg Gate. It requires boosting, jumping, homing attacking, stomping, and grinding. You know what other stages require that? EVERY OTHER STAGE IN THE GAME.
Yarfy Fox in sonic rush you couldn't even move if you weren't holding anything on the d pad. You just get a momentary burst of Speed before they just stop.
SSJ2 Gohan Well to be fair, if not for the daily bonus he might not have. Although if I'm going to be honest, this isn't too dissimilar to what you'd normally do to S-Rank it anyway, so maybe.
Apparently the levels were only designed by 3 people. one of them only did the levels for lost world. and the other 2 have no experience making sonic levels at all. FOUR YEARS GUYS!
I heard the two other level designers where from the ones who designed sonic dash's level design. Im am Not fucking joking or being sarcastic. Seriously no wonder why the levels are filled with boost pads and is linear AF. If they would have stuck with the crew they had for sonic generations then everything would have been fine. Sega is just way to experimental with sonic. Thank God for sonic mania plus or sonic mania in general.
Tried to beat this level the other day one handed, and it was a lot easier than expected. Just goes to show how uninspired the level design can be at times.
Bro, sonic team would have to TRY to suck as bad as sonic 06. Not much can sink that fucking low. Not even sonic boom, which at the end of the day was just bland and forgettable
This is another reason why this games Modern Sonic levels suffer. Not only that the stages are too damn short, but you can literally breeze through a level with no effort at all! "Hold Boost....Goal." At least in Unleashed, Generations and Colors you actually had Drift and had to ACTUALLY CONTROL SONIC because the level design was not linear asf.
People who say this is Unleashed without the werehog clearly has never played that game because try to beat an Unleashed level with one hand. Those levels are not this lazy.
@@virtuaplayer7234 that...was the first real level and look at the qte and some part of the level in that video (dosen't help that that guy cover parts of the screen...) that still way better than this...
sonicboy678 Rush was a boost heavy 2D game and didn't have this boosting problem. If you weren't holding forward you were not going anywhere. So I'm starting to wonder why that's the case here?
I was able to beat Mortar Canyon (the final main Sonic level of the game) in 51 seconds with only one hand, and it wasn't even that hard.... This fucking game baffles me
ivan mac how? Unleashed had better graphics, music, story, voice acting, better levels, more replay value with the sun and moon medals and the level up system, and more effort put into it. Also if you don't like the werehog, then you could just play sonic unleashed Wii. P.s sonic colors is good. For a wii game. If that game was ported exactly the same for xbox and ps, then it would've gotten a shorter score, and thats why forces failed, It tried to be like colors. Also, you're not making much of an argument.
Sega… Remember when you created games that were designed around needing actual skill to complete? Virtua Fighter tested your skill, so did the first 3 Sonic games. Hell, Virtua Fighter still kicks my ass. We want challenge, please give it to us. PSO2 has good difficulty, Sonic Unleashed did too. Can we get more of that?
I love how hard and intricate the levels are in this game. Boost to win my ass, this is how Sonic is meant to be played. You should be very proud of this run.
And he got an S rank...
Joe ABXY well to b fair, it is easy to get one, what with the whole "everyone gets a trophy" movement in effect.
and he got a Nobel peace prize and a medal of honor from the president
I just put the 666th like😈
@@garnet2779 I would like but it's at 911.
Hold your horses Sega, Super Mario Run already has the one hand gimmick
The Retrospeckt so did sonic runners
And jump
The Retrospeckt And runners before that
The Retrospeckt You thought you where clever there 👆 😂 I'm dying
The 119 people who liked my comment certainly thought so 😎
"Sonic Wins By Doing Absolutely Nothing"
Eric Holy Sword "except holding a button"
damn when did this get all these likes
X, square, r1
Sonic wins by taping a button down on his controller and leaving to make a sandwich
The perfect game to play in case your analog stick or d-pad is broken.
MotorRoach Or you simply wanna beat ya meat
+Ayoub P or simply lose money
@@joaquinfernandez1752 Or get a gift from Playstation
the two other characters that don't have boost
@@not.g5758 Spin/drop dash are good enough and Avatar has Drill.
4 years of development ladies and gentlemen!!!
MrGojira95 3 of that was developing the engine.
Yeah, 1 year was actually spent making the game. 3 were for the engine.
And it's still shit
FunTend0Zii The engine is... Ok, but the level design and quinestetic sucks.
IT was 1 year, the other 3 were for the engine
Me: aww I can't play the new sonic game because my arm is broken
Supagogoman:
...
I think the point he's trying to make is that there game is retardedly easy
Jokes on you, it was my right arm...
One or 2 stages are not the full game
Twelve Gamer XII Yeah but the only reason you can't play the full game with one hand is that you don't start with boost.
Thegoodoldaysafter911 Nope Silly xD
I like how it was possible to not just beat the level without too much trouble, but also beat the TIME ATTACK mission with some pause.
“Sonic Forces isnt boost to wi-“
Ultimate Hope well it isn't
It isn’t.
@@kirbmaster575 okay then it's boost to win with a hint of homing attack
LowHPComics
Oh really? Well, there’s this stage called Egg Gate. It requires boosting, jumping, homing attacking, stomping, and grinding. You know what other stages require that? EVERY OTHER STAGE IN THE GAME.
@@kirbmaster575 Ok boomer, stfu
If you've ever needed proof that this game's level designers have no experience... Well... The footage speaks for itself.
The stereotype of what some people think the boost gameplay is like fucking came true...
1:36 I didn't know they made a new osu!
jonapi10 have you seen Sonic Chronicles?
LMAO
BlaZe GD "TO THE BEAT"
2 l8 m8
thatquirkyredhead “Your too slow XD”
Takes "boost to win" to a whole new level
Continuously boosting in front of a ledge.
This is just sad....
Breakfast agreed
You killing chickens is sad
Badboy DCX found the vegan
Chelline R. Dude. *STFUP* 😂•like wtf always gonna be that one person that defends a bad game cus they like it...I got dumber just reading this
Chelline R. I like how it got personal. Forces is an autopilot game, period.
"The level design is not bad"
sure...
Sanok Maynik Show me who you quoted.
He made the same video with Generations.
the defense squad
Chelline R. And what do you get from red rings and better ranks, again?
Chelline R. Who gives a crap about ranks? Most games focus much more on the actual goal.
Feels like a bonus level lol
sega bonus stages r harder than everything in sonic forces
Hold Right < Hold Boost
More like = as this started with Sonic Rush, the first boost game. Although Sonic Advance 2 had that similar vibe to it with enemies jumping over you.
#boost2win
Yarfy Fox in sonic rush you couldn't even move if you weren't holding anything on the d pad. You just get a momentary burst of Speed before they just stop.
Yarfy Fox but sonic rush actually had a good enough level design so that it was not boost and jump occasionally to win like sonic forces
there was sonic rush, sonic rush adventure, colours and generations in 3ds, what game is the 5th one ?
The saddest part is he still got an S rank
He only pressed square and X.
*Think about that*
Ps controller on one hand and xbox controller on the same hand
At least in Unleashed you had to fucking drift
You had the ability to drift. But it is never required. Unleashed was more straight road than this. Don't defend Unleashed. LMAO
Kaitsu You have literally no idea what you're talking about, you cannot do this same shit in Unleashed.
Skyscraper Scamper day act 1 anybody?
Negameleon Sonic unleashed you had to do a ton of shit
Mike Anthony fucking love that stage
Spectacular level design. Bravo.
DiddlyDiPotatoes yeah it's pretty bad compared to literally any other sonic. Arguably the worst game yet
Have fun with this shit game
FunTend0Zii Thanks for the confirmation.
FunTend0Zii Graphics, customization, and variety. Fuck off you mouth breather.
Nonsensical Sanic customization, lmao so you can make your furry persona right?
This game costs $40.
At least it's not $60.
It took 4 years to develop.
Love that pfp
Switch Dog Took 1 year to develop, 4 years on the engine.
Nonsensical sanic well that's fucking better...
Why sega?… why are you babying us all???
Toon Noah not Sega, Sonic Team
causa of a load bunch acting like kids if they dont get their booster games. :p
This was very easy,indeed now go look at metropolis, you literally slide off the stage
Toon Noah
The budget is gone.
@@iregretsomeofmypreviouscom3284
Not Sonic Team.
It's the bimbos they hired to make it.
Lol with one hand and he even S Rank it
SSJ2 Gohan Well to be fair, if not for the daily bonus he might not have. Although if I'm going to be honest, this isn't too dissimilar to what you'd normally do to S-Rank it anyway, so maybe.
Lmao
You need skill to do this level
Says no one.
To get the fastest time you possibly can, then yes, it takes skill. However playing it normally does not.
ღĊнαоsღ
Skill that is so easy to do that even a 9 year old can speedrun the game.
Since when were sonic games about skill, I think you have sonic games confused with games like contra, darksouls, and dmc.
KeoKoro yep 😒
One hand still needs practice, i kept falling everytime i do this. Part 2 (exploring alt routes) was easy, but part 1 will f**k you over.
Apparently the levels were only designed by 3 people. one of them only did the levels for lost world. and the other 2 have no experience making sonic levels at all.
FOUR YEARS GUYS!
I heard the two other level designers where from the ones who designed sonic dash's level design. Im am Not fucking joking or being sarcastic. Seriously no wonder why the levels are filled with boost pads and is linear AF. If they would have stuck with the crew they had for sonic generations then everything would have been fine. Sega is just way to experimental with sonic. Thank God for sonic mania plus or sonic mania in general.
Tried to beat this level the other day one handed, and it was a lot easier than expected. Just goes to show how uninspired the level design can be at times.
*SONIC FORCES IS A GOOD GAME GUYS. NO REALLY.*
*good movie
*I AM RIGHT CAUSE I USE CAPITAL BOLD LETTERS*
I know you are joking but Forces is a actual good game
Ben Kelemete Are you serious?
Bro, sonic team would have to TRY to suck as bad as sonic 06. Not much can sink that fucking low. Not even sonic boom, which at the end of the day was just bland and forgettable
#Boost2Win.
Because Sonic Forces you to.
So basically the game plays by itself. Great.
The game looks incredibly intense, then you look at his hand
The level design is so good, that you don't even need to use your left hand.
This was inevitable.
*Christian Whitehead laughing in the distance*
I can see his depression by just looking at his hand.
A true example showing us how braindead the developers were when making this game. Seriously the worst Sonic game of all time imo.
Rise of Lyric.
@@SteveCrafts2k actually had thought put into it
@@thatitalianlameguy2235
That means nothing when the actual game is horsecrap.
Respectfully disagree. That goes to Sonic 06
Speedrunning Forces has Just reached another level
Sonic fan: "HEY, Sonic Forces is not a boost to win game"
Me: (shows this video)
Sonic fan: ...
This is another reason why this games Modern Sonic levels suffer. Not only that the stages are too damn short, but you can literally breeze through a level with no effort at all! "Hold Boost....Goal." At least in Unleashed, Generations and Colors you actually had Drift and had to ACTUALLY CONTROL SONIC because the level design was not linear asf.
at least now one handed people can play
4 YEARS!!! At least the music is pretty good
Please make this a series, I promise I'll watch them all.
Now I can write my fanfic and play Sanic at the same time. Nice work.
Dammit, sonic team, don't take level design advice from super mario maker levels.
It's not Sonic Team.
It's the dumbos they hired to make it.
At least you can successfully play through a Sonic stage and enjoy a beer at the same time.
Sonic Forces in a nutshell ladies and gents.
Lemme just go ahead and add this to the ever-expanding list of reasons why Adventure needs to come back.
It won though. Don't get hope now
People complain about the Adventure games but at least they didnt have shit like this
Basically Sonic Runners but in 3D 60FPS
*WHOA, THIS GUY IS FASTER THAN SONIC*
I can't stop overthinking what the other hand is doing
Sonic Lost World is a fucking masterpiece compared to this
☆Mr. Paul☆ Sonic Lost World is a fucking masterpiece
Of course it sucks but at least the game doesn't play itself
☆Mr. Paul☆ I personally prefer this game. I found the parkour mechanics annoying.
☆Mr. Paul☆ says the Dumbass with a shitty Mario Profile picture
A boring masterpiece
*level design, everybody, level design*
Boost to win at its finest
You deserve a Guinness World Record for Completing a Sonic Stage with One Hand.
LMAO YOU DON'T EVEN NEED TO TOUCH THE CONTROL STICK
ShyGuyAnimatedGaming :o in the Sonic Rush games you had to.
Truly, this is the peak of level designing
THE GAMES PLAYING ITSELF JON
THE GAMES JUST PLAYING ITSELF
The S rank cracked me up.
Sonic team you know something is wrong with your game when someone can (Literally) Record themselves finishing one of your lvls with one hand.
These dash pads kept you in position in that speedrun section
-How Sonic Forces eazy?
-Umm... I`m complete Luminous Forest in S rank with one finger...
-Ohh...
What makes this even worse is that no t only did you complete the level
You also got a Red Ring like this
Sonic forces 2: the game plays the game for you
Am I the only one who's concerned over the fact that we still have wisps even though they have nothing to do with the plot?
This it guys, the epitome of level design is right here.
Green Hill's lookin' a lot more like Invisible Spring Hill right now.
People who say this is Unleashed without the werehog clearly has never played that game because try to beat an Unleashed level with one hand. Those levels are not this lazy.
Really? Explain this: ua-cam.com/video/qVsKCUxrdlg/v-deo.html
@@virtuaplayer7234 that...was the first real level and look at the qte and some part of the level in that video (dosen't help that that guy cover parts of the screen...) that still way better than this...
Dude I beat the whole game with one hand and got several s ranks
They are just making sure their fans are able to play it.
Urayne The Nuclear That's the joke.
I'm so glad that Forces seems to have been the straw that broke Sega's back, and now they're making good games again.
Good is a stretch but shadow gens looks alr
hmm... people who has the Switch won't need to use the left joy-con then
It took them 4 years to draw a straight line......
Level design does eventually get better
27/30 levels in
reminds me, on sonic generations for 3ds, you can finish the first special stage by just holding the Y button, touch nothing else
the fact that he did this with Generations means this is even a thing with good Sonic games. let's not ignore the big picture here
It's a flaw in boost-heavy 3D Sonic games.
sonicboy678 Rush was a boost heavy 2D game and didn't have this boosting problem. If you weren't holding forward you were not going anywhere. So I'm starting to wonder why that's the case here?
For that one, consult Sonic 4.
Beyond that, I really don't care about the 2D games, considering what I specifically said.
sonicboy678 even Unleashed didn't have this problem.
Unless you're much more specific, it'll be easy to disprove this claim.
Holy shit, man, people were not fucking joking when they said this game was boost to win. Jesus Christ on a bicycle.
But some fans will still defend this and call adventure franchise overrated.
Actual clowns lmfao
I love how the quality of Sonic games is the most inconsistent shit I have ever seen.
I was able to beat Mortar Canyon (the final main Sonic level of the game) in 51 seconds with only one hand, and it wasn't even that hard....
This fucking game baffles me
51 seconds with only 1 hand? You must be skilled at the game
Seeing this then seeing Jungle Joyride makes me wanna cry
Eyup, thats sonic forces for you.
It’s only aesthetically pleasing, and that’s practically it.
Colours < Unleashed
Jam - CSGO and GD fact
ivan mac how? Unleashed is almost better in every way?
ivan mac and most of colors was boring 2D sections.
ivan mac you're not making any sense.
ivan mac how? Unleashed had better graphics, music, story, voice acting, better levels, more replay value with the sun and moon medals and the level up system, and more effort put into it. Also if you don't like the werehog, then you could just play sonic unleashed Wii.
P.s sonic colors is good. For a wii game. If that game was ported exactly the same for xbox and ps, then it would've gotten a shorter score, and thats why forces failed, It tried to be like colors. Also, you're not making much of an argument.
Boost to win.
Level design is my passion.
This is frankly embarrassing
D E E P G A M E P L A Y
>beats entire level using only 3 buttons
Sega that is just sad someone can beat an entire stage with one hand. wow
If I attempt to take a different route, will you crash?
It would be very buggy
You’re a linear game
For you
Radical Ken ツ Was being inferior to a game released 9 years ago part of your plan?
Nice The Dark Knight Rises reference, good sir.
Sonic Forces me to use one hand
if you didn't have to hold the controller you'd probably be able to do this with one finger
Sonic Forces feels like a game intended for literal toddlers.
I mean, even "Simon says" feels more challenging than this.
even a 3 year old could beat this entire game.
BOOST TO WIN...don't even bother moving left and right.
Sega… Remember when you created games that were designed around needing actual skill to complete? Virtua Fighter tested your skill, so did the first 3 Sonic games. Hell, Virtua Fighter still kicks my ass. We want challenge, please give it to us. PSO2 has good difficulty, Sonic Unleashed did too. Can we get more of that?
You ...put this comment when the forces era was already over ?
@@Sissouchaos 2 years ago. I can't tell if that was before frontiers.
If you ever feel useless, just remember that the left and right buttons exist in Sonic Forces.
Damn I remember being good at sonic too when he still made good games
a game i can finally get good at
Remember
About half of the staff who made this game were *rookies*
I love how hard and intricate the levels are in this game. Boost to win my ass, this is how Sonic is meant to be played. You should be very proud of this run.
I pray for you