Good video, and truly all there is to get up and running quickly, quickly being the keyword. So everything works for me as I follow the video frame for frame in R23, except for the last part 05:08. When I highlight the Foot Controller, and then grab one of the colored Triangles just as you do, nothing moves. The foot doesn't move, the leg doesn't lift, nothing. Nothing moves.
This is a great video but just one thing.. how do i prevent the arms from bending the wrong way like the legs? Is it that I have to add the hands component too or something else? If you or anyone could tell me thatd be greatly needed and appreciated also..HOW DO I EVEN MOVE THE SPINE???
thank you so much🙂... yes in new versions of C4D you don't need to merge the all character parts .. just put all under Null Object and drag it to binding👍
@@EslamSamirVFXStudio well the problem im having is when I tried to animate it Im not sure if I accidentally put some bones in the incorrect areas ill see if i can send you a screen shot so i can send it to you
Bro I did the same to my astronaut model and rigged when i go to animate and try to pull the leg it doesn't move at all. what to do?
i use fred character for c4d and no matter how perfect my joints where i couldn't make it work propertly ....😔
Another expert know how to do it, but you know how to do and how to teach it. Big thanks to you. Hope you happy ever after
Thank you so much ❤️❤️❤️
Good video, and truly all there is to get up and running quickly, quickly being the keyword. So everything works for me as I follow the video frame for frame in R23, except for the last part 05:08. When I highlight the Foot Controller, and then grab one of the colored Triangles just as you do, nothing moves. The foot doesn't move, the leg doesn't lift, nothing. Nothing moves.
Same with me. Until the Binding phase it works.
@@joaquimcraveiro7991 same
After binding, You have to switch the tab from Bind to Animate. Then You will have the option to move the controllers.
@@rybskie8064 yes but that unfortunately does not work. If you press add walk however it does
@@pixiedust5239 it worked for me. Follow every step closely.
Please never delete this video
This is a great video but just one thing.. how do i prevent the arms from bending the wrong way like the legs? Is it that I have to add the hands component too or something else? If you or anyone could tell me thatd be greatly needed and appreciated also..HOW DO I EVEN MOVE THE SPINE???
You really inspire me
Thank you!
HOW DO I MOVE THE SPINE BONES FOR ANIMATIONS?? I need a bit more explored on this video than the basic "arms and legs move"
What if when I click on the animate button, nothing happens, and nothing appears
Could I rig clothing the same way to change outfits for my model?
Thanks
You are welcome 😊
thank you bro so helpfull
Thanx brother. Very helpful
you are welcome ❤
what we have to do with weopen?
Just put the weapon under hand control
thanks for sharing, great content. Do you have any tutorials on face rig?
Nice information
thanks bro :)
how to animate walk on timeline without the option selecting Add Walk
In this way, you have to go frame by frame and keyframe changing the positions
Placing the joints is the biggest pain in the booty. You move one, then the entire rig moves with it. How do you move just one ball to the joint?
Press 7
while moving
How do you move the joints individually? Without moving/influencing the others
exactly, HOW
everything is fine until i switch to 'Animate'. there my skeleton is completely weird.
Hi buddy, thanks for your tutorial, I have a Q about the character, is there any way for don't merge the character for the binding step? thx man
thank you so much🙂... yes in new versions of C4D you don't need to merge the all character parts .. just put all under Null Object and drag it to binding👍
@@EslamSamirVFXStudio i did it but the "Skin" is not created under the "null", i had C4D R23
Managed to rig it but the limbs are so bendy! Why?
Bro great tutorial
thank u so much❤
how to export this rig to fbx with animation
WOOOOOOOOOOOWWWWWWWWWWWWW :)
Can you do this if the character already has an armature or bones
no
work it for .obj characters
great tutorial Simple method
Thank u :)
great job thanks
thank you .. you are welcome ❤
when i animate the rig it doesnt move my model
It should move
But before , make character as one polygon
And try again
Let me know if its work
@@EslamSamirVFXStudio yep it works. Thank you👍
@@jcbyy you are welcome ❤️
Song?
Please guide us to export animations for unity
Sorry i didnt got what do u mean?
I mean to say how to export cinema 4d rigged animations for unity software
@@aftabahmed7817 simply export FBX from C4D and import to unity ;)
I hear the meme music, but can't see memez! >:(
how you inserted the figure
this character already in C4d library 👍😉
download of rig?
I will Upload it soon 😉👍
@@EslamSamirVFXStudio download?
bro its 2020 get that bandicam cracked & remove that calculator from your taskbar bro
How to animate it after rigging
this will be next tutorial .. but generally you have to go frame by frame and animate your character
I'm waiting bro please upload it as soon as possible
@@patramanas sure ;)
i remember i tried this once and it didn't worked
Tell me where is the problem exactly and i will help you 😉👍
@@EslamSamirVFXStudio well the problem im having is when I tried to animate it Im not sure if I accidentally put some bones in the incorrect areas ill see if i can send you a screen shot so i can send it to you
@@karlamichelle4946 better 👍
Please Send the screen shots to eslam.samir87@hotmail.com
That music
My ears, ugh