What Makes A Destroyer A Destroyer?

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  • Опубліковано 5 січ 2025

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  • @johnsteiner3417
    @johnsteiner3417 Рік тому +16

    "You're not going to see an anti-missile or screening destroyer."
    *stares in Arleigh Burke class AEGIS Destroyer*

    • @badgerwildgaming6908
      @badgerwildgaming6908  Рік тому

      The burke is a misdle destroyer with multi purpose weapons. It can screen but it is primarily a destroyer it's just good at both jobs thanks to its weapons.
      It's a great example of how effective weapons can open up new avenues such as rotors cannons used on air craft can be great at air defence.

    • @theta8529
      @theta8529 Рік тому +3

      Werent Naval Destroyers Typically used as Escort Ships? If we Follow that Line of thinking wouldnt A Destroyer be COnsidered a Screening Ship?

    • @badgerwildgaming6908
      @badgerwildgaming6908  Рік тому

      A screening ship protects from things like fighters missles and very small craft like devil boats. And escort would go attack other ships that are attacking the fleet.
      In modern times country's are trying to make multirole ships with limited success and much confusion.

    • @TheRezro
      @TheRezro 6 місяців тому +1

      @@theta8529 It by definition is a escort ship, but one for the warships not the merchants.

    • @TheRezro
      @TheRezro 6 місяців тому

      ​@@badgerwildgaming6908 Uff! Destroyer absolutely should have good point defense, because they are the screening ships for the warfleet! Attacking ships is actually the secondary duty, because fighting in the fleet you would face some capital ships anyway. That is actually huge mistake you did here.
      Screening Frigates and Corvettes are typically used for protection of the far slower convoys (or in second line). While Destroyer can be more daka daka, as it do not need support facilities and may be pure hydrogen, because it rely on other ships in the fleet.

  • @inmoraa7613
    @inmoraa7613 Рік тому +13

    One thing to remember, and you touched on the subject, a destroyer is a multipurpose vessel, it is a jack of all trades, and a master of none. (Unless specifically designed to be a certain type.)

    • @badgerwildgaming6908
      @badgerwildgaming6908  Рік тому +1

      A better way is it can skin a cat several ways.

    • @TheRezro
      @TheRezro 6 місяців тому +3

      That is literally definition of a Frigate. Destroyer is a dedicated warfleet escort, what mean that it has power plant sufficient to fallow larger ships and typically more weapons then average, because they can really on support forom the fleet. Fleet Destroyers technically are bit larger and also perform light scouting duty.
      In general Destroyers are medium size pure combatants.

  • @questofknowledge8788
    @questofknowledge8788 Рік тому +4

    I have 2 types of destroyers that get deployed, Fleet and Esscort. The fleet destroyer is a vessel designed to engage enemy capital ships, the Esscort is built to screen or defend a space often with lots of turrets but minimal centrals.

    • @badgerwildgaming6908
      @badgerwildgaming6908  Рік тому +1

      Sounds like a cool one two combo for fleet defence.

    • @TheRezro
      @TheRezro 6 місяців тому +1

      I mean sort off. Fleet Destroyer is basically Destroyer expanded with role of a scouting ship. They job is basically checking if way is safe for the larger ships and as such tend to be bit larger and better equipped then typical Destroyers. Anti-Ship/Fighter role is more relative.

  • @TheRezro
    @TheRezro 6 місяців тому +2

    This actually would be simple. Destroyer is a dedicated warfleet escort. As such it need to be capable to catch up to them and face threats a warfleet would take. So a capital ships. That is also source of glass cannon myth. Destroyers by design punch above the weight in environment where they are expected to fight. But they are actually absolute monsters in own actual size category. But of course not everything is for free, as Destroyers tend to lack many facilities.
    Interesting sub-category of Destroyer is a Fleet Destroyer. Those are bit larger Destroyers, what are actually expected to perform scouting duty, checking way taken by the fleet. Those tend to be bit larger (paralel to Light Cruiser). But otherwise they serve the same role as smaller Destroyer. Trope wise, this type is where you also would expect massive spinal gun. As they may try ambush enemy ships, before arrival of the heavy hitters.
    In context of the game those are pure combatants! Designed to take and deal hits, to be as compact and maneuverable as possible. Destroyers tend to not have any facilitates (except decent jump drive) and may have almost no crew space, as they rely on support of the larger ships. But generally if you see not too large ship build to kill. That is a Destroyer!
    Also I decided to mention convoluted history of this class:
    Everything begin with invention of Torpedo and rising threat of Torpedo Boats. Quite fast threat was countered with use of older class of Gunboats, also armed with Torpedoes (Torpedo Gunboats). But they have major flaw! As boats they were limited to a coastline. Problem was solenoid by Spanish who designed large Torpedo Gunboat called Destructor. It give beginning of this ship type. But with introduction of aerial and submarine threats, (Torpedo) Destroyers grow even larger. This cause problem to the British who need smaller ships for different task. So Corvette was actually a derivative, as small specialized warship (Frigate come from that later, thorough US initially defined Frigate as larger then Destroyer, but that later changed). Anyway (Escort) Destroyers grow and at one point they were large enough to take duty of Fleet Leader, what were Light Cruisers performing scouting duty. The End.

    • @TheRezro
      @TheRezro 6 місяців тому

      Ok! Major mistake detected! And I must point it out. Destroyers absolutely SHOULD have good Point Defense! That is actually they main job in the fleet and they typically have capital grade weapon only as bonus, as they may commonly face enemy capital warships. But fighting them is not they actual job. They actual job is the ESCORT duty! So in fact keeping Fighters, Frigates and other trash far from larger warships. That is unfortunately huge mistake in this video! The main difference in opposition to Corvette is that they can take hits and Frigate that they are more specialized for fast combat, for example heavily relying on hydrogen power. When Frigates usually are more economic (more Ions) as you not always can rely on refuel. I hope it is clear?

  • @TheDovensian
    @TheDovensian 6 місяців тому +1

    One thing to remember, think of destroyers almost like the rifleman of the fleet. they are versatile, dependable, and need to be plentiful enough so that they can effectively complete their objectives. Depending on your weapons system that you use whether it be vanilla or something like the assault weapons pack, understanding, the loadout of a destroyer is important. Capital size weapons that make sense aboard a destroyer need be layed out well.
    For the Example at hand, I’ll use the (Yet Unpublished) “Doveka” Class Destroyer.
    Its armament consists of 5 dorsal twin barreled 400mm gun turrets, three ventral twin barrel 400 mm gun turrets, and two twin barrel 400 mm gun turrets to both port and starboard. All weapons on board are staggered so that all forward facing weapons can fire forward in direct action. All of this is complemented by the quad 1000mm spinal gun battery.
    Secondary armaments include 8 43mm rotary auto cannon turrets, 6 220mm burst fire rocket turrets, and a set of 4 80mm flak guns.
    The armament of the vessel is primarily dedicated to taking out enemy ships, laying down heavy firepower, while still having some capability to defend itself against and other perceived threats.
    Much like you touched on in the video, it’s length is only 62 blocks in length however, it is a bit taller than most of its contemporaries. The reason behind this is to incorporate more internal space for damage control systems, and crew accessibility.
    Depending on the design, a destroyer can be either very well-made or very poorly made. You either have a very well made destroyer, or a very poorly madelight cruiser, heavy frigate, or some other assault vessel. All of the ships here are great examples of a destroyer in their own respective lore, and everyone here has done a great job of capturing the feeling of what a destroyer should do. They need to be built in such a way that whatever faction is utilizing them, has a dependable, cheap, easily relied upon, capable vessel that can punch hard, take a task and complete it.

  • @jadendenfeld9980
    @jadendenfeld9980 Рік тому +2

    I just watched all three of these videos and I aboslutly love them, they are really helpful and you do a really good job with making these easily understandable

  • @ImNtDead
    @ImNtDead 6 місяців тому +2

    I'm so glad you pointed out that destroyers are not just glass cannons and can be brawlers as well. I've never liked how some make the claim that they're just glass cannons. I also like that you got into subclasses of destroyers with flanking destroyers and such.
    Speaking of subclass I would mention Escort Destroyers and Destroyer Escorts and yes there really is a difference between them. However there is no need to mention them because their roles could be fulfilled by frigates.

    • @badgerwildgaming6908
      @badgerwildgaming6908  6 місяців тому

      Ya frigates are the jack of all trades ships.

    • @ImNtDead
      @ImNtDead 6 місяців тому +1

      @@badgerwildgaming6908 Yeah its the work horse of all warships

    • @TheRezro
      @TheRezro 6 місяців тому +1

      The "glass cannon" thing come from fact that they are expected to punch above they weight. If Destroyer bump on Battleship and would not cause enough damage, it would be smoked rather fast. But in own weight category, they literally are the brawlers, kicking ass of any smaller ship.
      Escort Destroyers tend to be typical Destroyers. Not expected to go above they primery role of screening.
      Destroyer Escort or in short Escort (or as British call them Sloop) is antiquated name for basically armed merchantman or low end military ship, providing escort only to the convoys. I just call them Escorts. They tend to be bit larger then Corvettes, so they would stay in space for longer. But they aren't really expected to fight.

    • @ImNtDead
      @ImNtDead 6 місяців тому

      @@TheRezro I get punching above their own weight being able to deliver a death blow to larger warships. But it seems like over the past ten years I keep coming across people who that all a destroyer is meant to do. As if it has now other weapons or capabilities. Its insane.

    • @TheRezro
      @TheRezro 6 місяців тому +1

      @@ImNtDead Yeh, most people straight do not understand what is a primery role of a Destroyer. It is a escort of the war fleet. Everything else is derivative.

  • @breytac
    @breytac 10 місяців тому +2

    The blue destroyer is the Perseus class destroyer. But in Space Engineers, one person's destroyer is another person's battleship. The Outlands series (which you mentioned) uses a block count system to determine different classes of ships. For example, the destroyer class can be a minimum of 2,601 and 3,000 blocks and take 1 "turn" to build.

    • @badgerwildgaming6908
      @badgerwildgaming6908  10 місяців тому +1

      Yes just like a certain helocopter destroyer ship classification is not just up to the build.

  • @thirdghosthand8677
    @thirdghosthand8677 10 місяців тому +3

    wow! how have i not found your channel yet?? this was an excellent presentation!
    you're critical like luka the guide without being an asshole.
    you present more of a perspective and opinion than Aaron from LSG
    your information is general enough to be applicable to vanilla or modded.
    and the best part is, you pull from many different sources! i LOVED seeing you take such a variety of ships from different makers and contrast them
    (and you did so with grace)

    • @badgerwildgaming6908
      @badgerwildgaming6908  10 місяців тому

      Thanks I watch all of them for several years before I got my pc and got space engineers.

  • @Cailean556
    @Cailean556 14 днів тому +1

    In my head canon, length or weight has nothing to do with their classification. It's all about their intended use and doing it as resource-efficiently as possible (unless you're going for a specific look). You can have a kilometre-long corvette if you wanted to...but it's probably not worth the time and effort, or resources.
    Anything less armed than a corvette is designated as a cutter (if it's Large Grid). Cutters are typically fast/armed courier/transport ships. Not meant to fight anything outside of a drone or a lone fighter, armed more for providing a distraction, in self-defence, if anything.
    A corvette is an anti-fighter/anti-missile escort. Purely CIWS, or what you would refer to as PDCs. Fast enough to keep up with fighters and just as agile. Not as much of a threat to anything that's not a fighter or a missile though.
    Frigates are designed to take out ships smaller than they are and provide supporting fire for cruisers in a fleet action. They may, or may not, carry a couple fighters though usually external, not in dedicated hangars - parasite fighters if you will. Frigates will also have at least one CIWS for every direction (so at least 6). Frigates are also modular, so they'll also be equipped for a task outside of just taking out corvettes and providing supporting fire. Frigates are generally equipped with basic production facilities and can operate as landed FOBs on planets, or as an orbital base, if a dedicated surface base hasn't been built yet.
    Destroyers are designed to take out ships, larger or smaller. They're as fast as smaller ships like corvettes and frigates, but lack their manoeuvrability and they have a punch well above their size. Their main weapons are fixed however they may have supporting turrets however, where we differ is that Destroyers also have a very capable CIWS arrangement - they're capable of destroying just about anything, especially 1v1. A lone Destroyer will usually shred a group of fighters/cutters/corvettes, or a Frigate - though Frigates are generally better armoured than corvettes so it's not going to be a clean cut and run - unless they have the advantage of surprise. Against Cruisers, Destroyers fair better in groups but a lone Destroyer in the right spot at the right time...
    Cruisers are the main capital ships and come in a variety of types based on a specific role but they all have hangars (or cargo bays if not dedicated hangars), capable of carrying and deploying ground vehicles (directly or via a dropship/shuttle or other type of landing craft), capable of advanced production - including things like drones and drone missiles. They're typically not designed to land on planets - though that's not a deal breaker. Few, if any, fixed weapons - mainly turrets. They are generally the largest ships and though they might be fast in one direction, they're definitely not agile. They're designed to soak damage and put holes in anything smaller than them if it gets close - the fighters or drone missiles they might have can chase whatever the cruiser can't reach. They're mobile (usually orbital) bases and gun platforms. Anything smaller than another cruiser is going to want to bring friends, or a have a really neat trick up their sleeves.
    Anything grander in purpose and scale than a cruiser, I call Dreadnoughts (because they're literally designed to 'fear nothing') - but you might call them battleships or carriers or whatever. They're big ships with big guns, the heaviest armour and then more armour on top of the armour and a metric ton of anything. Expansive hangars with support craft and fighters. How many turrets? Yes. Everything is on a turret, as a Dreadnought isn't turning on a dime, or two dimes even. Resource-wise, a Dreadnought is a vanity project but once they arrive in a battlespace their presence is immediately felt. They're designed to shred cruisers, other dreadnoughts and space stations and make it look easy.
    That's my take (sorry, late to the party I know - only recently reinstalled Space Engineers after a very long hiatus).

  • @andrewlenfest7548
    @andrewlenfest7548 Рік тому +2

    My inderstanding was that destroyers were created as a response to patrol boats and subs. They are meant to be hunter killers. They are fast for their size, carry a wide range of sensors and a lot of weapon options. They generaly rely on depth charges and torpedos and have a cannon that can aim fast enough to hit smaller and faster targets. Their job is to protect a fleet from things that are either to stealthy for other ships to see or to fast for a battleships large guns to keep up with.
    Technicly your not wrong that a destroyer is built to destroy ther ships. The catch is that they are designed to destroy specific types of ships and usualy in defense of much larger ships.

    • @badgerwildgaming6908
      @badgerwildgaming6908  Рік тому

      Yes they pick fights with other ships to defend the fleet hence the name destroyer.

  • @J0shuaGam3r
    @J0shuaGam3r 6 місяців тому +1

    I love the deep dives into the logic and use of ship classes. This all makes me feel like I'm playing a different game.
    Where do i need to go to participate in these epic ship battles where this information is inspired from?

    • @badgerwildgaming6908
      @badgerwildgaming6908  6 місяців тому +1

      Ya tho the one vid I want to do is a theory classification on the difference between a battle ship and a dreadnought.

    • @TheRezro
      @TheRezro 6 місяців тому

      @@badgerwildgaming6908 Battleships literally are Dreadnoughts.

  • @jebadayakillers4356
    @jebadayakillers4356 Рік тому +4

    what is the name of that 5th Destroyer?

  • @piggdsbest333
    @piggdsbest333 5 місяців тому +2

    What do you mean by Ion engines ? Reactors ? Small one or big ones ?

    • @badgerwildgaming6908
      @badgerwildgaming6908  5 місяців тому +1

      Ion engines use electricity to run not fuel and as far as the reactors go you should go check the control pannel in your build and the components to see what the drain on power would be. You can also check the power output of the reactors and figure out which one would be best for your build

  • @justcallmedots8339
    @justcallmedots8339 6 місяців тому +3

    can you please link the items from video in description so that we can subs to them?

    • @badgerwildgaming6908
      @badgerwildgaming6908  6 місяців тому

      I could try I'll see if I can find the ones for this video and post a comment with links.

  • @anepicotter4595
    @anepicotter4595 2 місяці тому +1

    I want to correct one mistake. You say at around 5 minutes, you mention that we don't usually see the "destroyers have one big gun" trend in real naval combat but actually we do. Most Destroyers (and some combat focused frigates) have torpedo tubes which are what i would think of as the "one big gun." They're what give destroyers the ability to punch up in class even threatening undefended capital ships

    • @badgerwildgaming6908
      @badgerwildgaming6908  2 місяці тому

      No those are launchers. In the us you can own a tube from a law or an at4 as long as you don't have the rockets for it as they are the weapons.

  • @ecogent
    @ecogent Рік тому +1

    . . . "bit my cheek" 😂