Fookin awesome. I think it‘s great that there is now a nondestructive movement in the blender community. I am also a programmer. That’s how programmers work. Make things reusable and configurable and flexible as possible. Thanks for the tutorial! Subbed!
I really like the idea of doing stuff from 1 vertex, sounds like something fun to watch. After watching this video I took a quick look on your number of subscribers and 607k was something about what I expected to... oh, wait, it's just 607. Well, that seems unfair >:c Hope you will get more recognition soon!
Thanks. 😁Well, I'm still impressed with my 607 subscribers. It seems like an incredibly large number to me. 😂 I'm so glad you like my work! It's great to get feedback.
"Feel free to tweak some values, that's why I made donut from modifiers..." - would subscribe again only for this, unless i already subscribed after watching the video before. I love your content man, you deserve way more subscribers. Please keep the videos coming, and i'm sure the subscribers will follow. Cant wait. You are awesome!
thanks for the cool tutorials about 1 vertex stuff. dunno, but i cannot get the particles to show up in the render. only if i select emit from vertices, which however results in complete random scaled sprinkles. any ideas?? i am using blender 2.9
Thanks for this tutorial, so awesome to see more non-destructive tutorials out there for creating objects! Thank you for your help with this, I credited this video in making a donut using the same process that you taught us how to do in this video ua-cam.com/video/Xa_MQkmgjOs/v-deo.html Do you think it is possible to create something like a very basic character from a single vertex? Cheers and thanks again for your tutorial :)
Blenderguru: For a truly realistic donut you need a 10 part tutorial.
CG Vertex: Hold my vertex!
Fookin awesome. I think it‘s great that there is now a nondestructive movement in the blender community. I am also a programmer. That’s how programmers work. Make things reusable and configurable and flexible as possible. Thanks for the tutorial! Subbed!
Very unconventional modelling, you earned my subscription.
I really like the idea of doing stuff from 1 vertex, sounds like something fun to watch. After watching this video I took a quick look on your number of subscribers and 607k was something about what I expected to... oh, wait, it's just 607. Well, that seems unfair >:c
Hope you will get more recognition soon!
Thanks. 😁Well, I'm still impressed with my 607 subscribers. It seems like an incredibly large number to me. 😂 I'm so glad you like my work! It's great to get feedback.
he is up by 400 in less than a week!
How long have you been working with blender?
This shows a great understanding of the program.
Please keep doing videos like this.
Up to 7.7k now!!
Best tutorial about non-destrcutive modeling ever ! Thanks !!!
absolutely crazy skills that destroyed Guru`s tutorials, pls don`t stop and thank you!
Yeah brilliant idea. It's not only non destructive, it was procedural
this video deserves wayyyy more clout
I was always curious about the extra properties ... reminds me with Maya...thanks, man... great tutorial
I do not understand how this channel only have like 900 subs. You deserve alot more recognition.
As a new user in blender, you've just blown my mind :D
THis is amazing . Youre soo underrated brother .. youre amazing
This is so cool! Subscribed.
Tree with 1 vertex !!!
"Feel free to tweak some values, that's why I made donut from modifiers..." - would subscribe again only for this, unless i already subscribed after watching the video before. I love your content man, you deserve way more subscribers. Please keep the videos coming, and i'm sure the subscribers will follow. Cant wait. You are awesome!
Awesome tutorial! 👏 Just subscribed
Impressive!
Badass.
This is actually useful
You're great!!! I love this idea of "vert to models"
Can you make a car from a vertex?
Thanks! 😁I have no idea. It seems impossible, so I'll definitely give it a try! 😀
@@cgvertex do it! OwO
Wow!! I like it. ❤
what a lovely compact tutorial.
im getting some big ideas. cheers :))
the final boss of blender tutorials :
Bro, You are awesome. Please make more videos.
Thank you. I will try to do my best.
thats fucking amazing my man... keep it up!
This is an awesome way to generate geometry! You should do a series of 'single vertex to...' videos!
thanks for the cool tutorials about 1 vertex stuff. dunno, but i cannot get the particles to show up in the render. only if i select emit from vertices, which however results in complete random scaled sprinkles. any ideas?? i am using blender 2.9
Whaaaaaaat the h***!? This is beyond amazing! Genius!
Nice tutorial. I just suggest to slow down with the voice, the fast pace causes anxiety...
Mind games. Why does a goat need a button accordion?
another donut
Now do that as fast as cg matter and you will become bigger than him
@CG Vertex have you seen sakura_rtd works? She's a Japanese and her works are fantastic.
Thank you for the recommendation. She's great! 😁
@@cgvertex I wish you make more tutorials like this.
Thanks for this tutorial, so awesome to see more non-destructive tutorials out there for creating objects! Thank you for your help with this, I credited this video in making a donut using the same process that you taught us how to do in this video
ua-cam.com/video/Xa_MQkmgjOs/v-deo.html
Do you think it is possible to create something like a very basic character from a single vertex? Cheers and thanks again for your tutorial :)
I have no idea. It may be possible to create a very basic character, but I never thought about it. 😕