I just wanted to thank you for all the knowledge you dropped on youtube, i didn't know anything about modeling and watching your blender beginner tutorial helped me significantly, when i come to your videos i not only learn some new tips and tricks for blender, but i always see how good of a husband and a father you are and how passionate you are about where you were raised, its really nice to see.
People poke fun at E to extrude, S to scale, but it really shows how simple the process can be. We don’t always need the complex tools. Sometimes those two hotkeys are enough :) Thanks for the series! I’ve been going harder into Unity and this’ll be VERY helpful to pump out assets easier :)
Hello Imphezia. I participated in a 3d designing competition for which I watched many of your 10 min modelling videos. Although I didn't win, but I think I learnt something special from those videos. Thank You :) Love from India
Thank you for these such awesome tutorials! With your videos, I managed to make a low poly Helicopter and Jet on my own. You have no idea how much your channel means to me! You earned a sub.
Thanks for another great video! Can you share some tips and tricks for more precise modeling (any useful techniques/addons for working with exact measurements, best ways to maintain correct proportions among multiple objects, etc)?
For some reason my first major Blender project was a fictional space craft. Long story short, that was 8 months ago, I'm still working on it. Either way, I've been doing some other low poly stuff in the meantime, heavily inspired by your videos, and I still can't work out just how you get that edge shading on your models Edit: oops just noticed the settings video in the description lol
There are ao many talented high poly people out there that do it better than me so I will stay in my little corner for now, but thank you and I am very happy that you like the series!
Hey Imphenzia, Im watching your videos since around 7 days now. The only reason why im interested in modeling and gamedev is my love to motocross. I would really love to see you a model and animate a low poly mx bike with suspension animation. Since i saw you recording sounds on an MX Track (and breaking your collarbone), i hope you gonna show attention to my suggestion and wishes \m/ keep riding bro
How to use another material to mesh after importing from blender to unity .fbx? I use uv pixel map to color my mesh. I want to use the same mesh with different color in unity editor. When I create a new material and add to the on demand material it turn into white. How can I use more material on same mesh without creating new mesh and material?
I've been trying to replicate in game but no success yet. I have tried with custom shader and a texture approach but it never looks as clean. One way to get the shiny edges is to bevel slightly and set the small bevels to a brighter color. But that only covers one of the cavity settings. Will make a video if I find a good way in Unity.
Off topic I know, but I was a huge C64 fan, and your outro music is just so 8-bit sounding. I love it. Any tips on creating that sound for the melody? I have started learning the Reaper DAW recently and would love to do some retro 8-bit type music.
Hey, if you ask me that is on topic :D glad you feel that way, I am a huge Amigaland C64 music fan and always have inspiration from that era. I could do a video where I show this very track in my DAW maybe?
@@Imphenzia That would be awseome. I had a spectrum, then C64 and an Amiga A320. I wrote few unpublished games in 6502/6510 assembler in the C64. Learnt C on the Amiga...Set me up well. I have been a professional developer (C++, now C#) for 30 years now. Had huge fun trying to make music and sound on the C64. SID chip was mega.
I've been binge watching all of your videos and following along with the blender/unity tutorials, and I ran across an error that I'm not sure you covered that might be useful in a future tutorial video: Your coloring method doesn't import properly into Unity if the texture file you use is of a size that is not a power of 2. I had a 5px x 5px color pallette and the colors that were showing in Unity were always incorrect compared blender. Now that I made the texture 8px x 8px everything is working the way it does in your videos.
@@Imphenzia Yeah, I'm a mechanical engineer so I'm a bit of a hack at this stuff. But while I was trouble shooting the issue, I noticed that there was an optimization that Unity does that basically *assumes* your texture is a power of 2. So your intuition is right on target. I did have one question since I'm lucky enough to have your ear at the moment. Is it possible to use your coloring method AND apply a texture to a model? I'm thinking a car that is colored using this method that has a decal for example. Thanks! Keep up the good work.
13:09 you are doing the same thing. at first when i started watching your videos it was pretty cool and i also learned a lot. but now its getting a bit boring and old maybe you should do new stuff. Im sure it'll get you more views, good luck!
This guy is a legend he makes an entire space shuttle from a default cube in 10 minutes he is the only person who doesn't delete the default cube
Something tells me I have to keep it :)
@@Imphenzia CUBE LIVES MATTERRRRRRR
E to extrude
S to scale
P for pain
Don't worry, I already have that
I have the Constant Pain addOn
looool
I just wanted to thank you for all the knowledge you dropped on youtube, i didn't know anything about modeling and watching your blender beginner tutorial helped me significantly, when i come to your videos i not only learn some new tips and tricks for blender, but i always see how good of a husband and a father you are and how passionate you are about where you were raised, its really nice to see.
People poke fun at E to extrude, S to scale, but it really shows how simple the process can be.
We don’t always need the complex tools. Sometimes those two hotkeys are enough :)
Thanks for the series! I’ve been going harder into Unity and this’ll be VERY helpful to pump out assets easier :)
Hey Imphenzia! I love this series!
Hey - thanks, glad you love it :D
@@Imphenzia me too imphenzia
Hello Imphezia. I participated in a 3d designing competition for which I watched many of your 10 min modelling videos. Although I didn't win, but I think I learnt something special from those videos. Thank You :) Love from India
You have helped me so much with unity and and I really appreciate it. You deserve more subs!
Thanks, I appreciate it :) glad you learn from the vids!
You have no idea on how long I've been waiting for you to do this model. Now to the Starship Enterprise.
I don't know why I haven't done it earlier, I love the Space Shuttle. Glad you liked it :)
I love imphenzia
Thank You for modeling this !
Your videos are awesome and you are incredibly talented and inspiring. Thanks for the work. Gonna open Blender and make some fun stuff with this info.
Amazing as always
Thanks!
You are really cool, I love your videos, thanks to them I started working in Blender, thanks for what you are doing
You're welcome, thanks for your kind words.
Thanks. 10 min the best
Outstanding!
Oh wow! Did not expect a Joseph Fritzell joke!
Haha, neither did I :)
Thank you for these such awesome tutorials! With your videos, I managed to make a low poly Helicopter and Jet on my own. You have no idea how much your channel means to me! You earned a sub.
Great modeling!
Great vid. Thank you. Happy Birthday to your young fellow.
Thanks Rob, will send him the message :)
I just like your videos bro keep up the good work
Thanks, glad you like them!
Special episode at 64! Since its a power of 2 and we're all nerds
great video!
Hey Imphanzia for the next episode can u model a soccer stadium in ten mins? That would make my day!!
Love the space models!
Thanks, me 2 :)
Heavenly feel!!
Texturing this in Substance would be awesome 😜
You work fast and well🔥🔥🔥🔥🔥🔥
Thanks!
Very amazing and educational video thanks for teaching me blender ;D
Thanks, you're welcome!
I'd love to see this with low poly smoke / launch animation :)
Espectacular.
Will you make a video about materials?
I should learn about them more first :D I usually do all my materials in Unity for game stuff.
Join his discord server , everyone will help you
A space bus? .... Oh, OK, now this comment will be just weird.
Only elites know the truth at this point
Haha, it was there to be seen for about an hour :) 1337
do you know on which episode imphenzia picked this color palette?
@@hasanaytan3176 I don't recall off the top of my head, but I think it was from lospec.com/palette-list
Have you ever done 3D modeling in VR? And is so how did you like it?
If not maybe it could be a great experience for this channel to try it out.
U are awesome😎
Thanks for another great video! Can you share some tips and tricks for more precise modeling (any useful techniques/addons for working with exact measurements, best ways to maintain correct proportions among multiple objects, etc)?
Imphenzia you remember? You making musics in 2017-2015
Hey imphenzia ty for all the tutorials, like u inspired me to be a developer and uhhh the problem is im underage
same
For some reason my first major Blender project was a fictional space craft. Long story short, that was 8 months ago, I'm still working on it. Either way, I've been doing some other low poly stuff in the meantime, heavily inspired by your videos, and I still can't work out just how you get that edge shading on your models
Edit: oops just noticed the settings video in the description lol
Imphenzia the Best 🐵
You could make video on low poly Apollo rocket and a launch pad :) Keep making cool videos
You could make it fly around the city maybe, it could fit ? 🤔
Hey imphenzia! I love to see your work. Can you make series on blender basic to pro full informative. Plzzzz we are always thankful for this.
Amazing series 👍 of modelling but we want to see high poly models as well.
Or something inbetween, like a 30 Minute challenge
Actually not hoping for high poly
There are ao many talented high poly people out there that do it better than me so I will stay in my little corner for now, but thank you and I am very happy that you like the series!
I want to be able to make stuff in blender but it gets confusing lol
Hey Imphenzia,
Im watching your videos since around 7 days now. The only reason why im interested in modeling and gamedev is my love to motocross. I would really love to see you a model and animate a low poly mx bike with suspension animation.
Since i saw you recording sounds on an MX Track (and breaking your collarbone), i hope you gonna show attention to my suggestion and wishes \m/ keep riding bro
Very nice. :)
Looks amazing also could you do a pc tour/room tour
Can someone plz explain how to get that colour palet to apply colors to selected faces without having to give each face a separate material?🙏🏿🙏🏿🙏🏿
nice ;D
(i) on the wing would keep the wing in topology instead of (k)knife.
Yes, good point!
E to extrude
S to scale
For 100 you should do you logo
How to use another material to mesh after importing from blender to unity .fbx?
I use uv pixel map to color my mesh.
I want to use the same mesh with different color in unity editor. When I create a new material and add to the on demand material it turn into white. How can I use more material on same mesh without creating new mesh and material?
How do you texture on the fly like that?
Imphenzia's palette and settings make the low polys look great, does anybody know if it is possible to bake this look?
I've been trying to replicate in game but no success yet. I have tried with custom shader and a texture approach but it never looks as clean. One way to get the shiny edges is to bevel slightly and set the small bevels to a brighter color. But that only covers one of the cavity settings. Will make a video if I find a good way in Unity.
Off topic I know, but I was a huge C64 fan, and your outro music is just so 8-bit sounding. I love it. Any tips on creating that sound for the melody? I have started learning the Reaper DAW recently and would love to do some retro 8-bit type music.
Hey, if you ask me that is on topic :D glad you feel that way, I am a huge Amigaland C64 music fan and always have inspiration from that era. I could do a video where I show this very track in my DAW maybe?
@@Imphenzia That would be awseome. I had a spectrum, then C64 and an Amiga A320. I wrote few unpublished games in 6502/6510 assembler in the C64. Learnt C on the Amiga...Set me up well. I have been a professional developer (C++, now C#) for 30 years now. Had huge fun trying to make music and sound on the C64. SID chip was mega.
pls tutorial on the coloring thingy
How do you make the soft edges?? 😩😩😩🙏🏼🙏🏼
Check my Learn Low Poly video, I show it there. It is a viewport setting called Cavity.
@@Imphenzia thanksss :)
"steering things" are also called ailerons.
Let’s Gooooo
I've been binge watching all of your videos and following along with the blender/unity tutorials, and I ran across an error that I'm not sure you covered that might be useful in a future tutorial video: Your coloring method doesn't import properly into Unity if the texture file you use is of a size that is not a power of 2. I had a 5px x 5px color pallette and the colors that were showing in Unity were always incorrect compared blender. Now that I made the texture 8px x 8px everything is working the way it does in your videos.
Good to know, i have always used power of 2 from habit so I never tried other res.
@@Imphenzia Yeah, I'm a mechanical engineer so I'm a bit of a hack at this stuff. But while I was trouble shooting the issue, I noticed that there was an optimization that Unity does that basically *assumes* your texture is a power of 2. So your intuition is right on target.
I did have one question since I'm lucky enough to have your ear at the moment. Is it possible to use your coloring method AND apply a texture to a model? I'm thinking a car that is colored using this method that has a decal for example.
Thanks! Keep up the good work.
i hope it`s a C&C or Ra2 or AOE kind of Rts :D
I wish i had a basement o.o
do you make your won music too?
can you try in blender 2.8
Please make a warship
Great idea! I'll see if I can do that for next week
the dropbox link doesn't work
I challenge you to do a 10 min without UV editing
e to extrude s to scale am i right
palette of colors on the left. Where can I get it?
It's in the description: www.dropbox.com/s/1w98xiksiwaywqx/ImphenziaPalette01-256-Gradient.png?dl=0
13:09 you are doing the same thing. at first when i started watching your videos it was pretty cool and i also learned a lot. but now its getting a bit boring and old maybe you should do new stuff. Im sure it'll get you more views, good luck!
i am make this first
don't take it too hard as the saying go's
a prophet is without horror in his house
same go for a great artist
The white rockets are not attached to the rest???????????????????????????
No, i skipped the mounts and other small details :)
@@Imphenzia haha. Are you from Sweden?
You maybe got the title wrong?
To spaces between the let’s and model
Yes, fixed it - copy and paste and I was on the phone while editing the title :D
First!
No1 gives a shit